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Canary-1.2
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4c19c34c12
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4c8671ec44 |
@@ -5,7 +5,7 @@ If you wish to build the emulator yourself, follow these steps:
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### Step 1
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Install the [.NET 9.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/9.0).
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Install the [.NET 10.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/10.0).
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Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json).
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### Step 2
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@@ -1,6 +1,6 @@
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<Project>
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<PropertyGroup>
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<TargetFramework>net9.0</TargetFramework>
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<TargetFramework>net10.0</TargetFramework>
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<LangVersion>latest</LangVersion>
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</PropertyGroup>
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</Project>
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@@ -1,6 +1,6 @@
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{
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"sdk": {
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"version": "9.0.100",
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"version": "10.0.100-preview.1.25120.13",
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"rollForward": "latestFeature"
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}
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}
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@@ -17,12 +17,12 @@ namespace Ryujinx.Ava.Systems.Configuration
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public static class FileTypesExtensions
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{
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/// <summary>
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/// Gets the current <see cref="ConfigurationState.UISection.ShownFileTypeSettings"/> value for the correlating FileType name.
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/// Gets the current <see cref="ShownFileTypeSettings"/> value for the correlating FileType name.
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/// </summary>
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/// <param name="type">The name of the <see cref="ConfigurationState.UISection.ShownFileTypeSettings"/> parameter to get the value of.</param>
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/// <param name="type">The name of the <see cref="ShownFileTypeSettings"/> parameter to get the value of.</param>
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/// <param name="config">The config instance to get the value from.</param>
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/// <returns>The current value of the setting. Value is <see langword="true"/> if the file type is to be shown on the games list, <see langword="false"/> otherwise.</returns>
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public static bool GetConfigValue(this FileTypes type, ConfigurationState.UISection.ShownFileTypeSettings config) => type switch
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public static bool GetConfigValue(this FileTypes type, ShownFileTypeSettings config) => type switch
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{
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FileTypes.NSP => config.NSP.Value,
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FileTypes.PFS0 => config.PFS0.Value,
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