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16 Commits

Author SHA1 Message Date
Vladimir Sokolov
a964bf8f68 Merge branch 'master' into Master_PR 2025-03-05 19:12:19 +10:00
Vladimir Sokolov
89e4d287d6 Merge branch 'master' into Master_PR 2025-03-05 09:18:36 +10:00
Vladimir Sokolov
f34745a66c Merge branch 'master' into Master_PR 2025-03-04 21:31:56 +10:00
Vladimir Sokolov
d5b7851c9b Merge branch 'master' into Master_PR 2025-03-03 21:22:24 +10:00
Vova
1b7032b589 smal fix 2025-03-03 00:07:05 +10:00
Vova
e097ea71ff Fix: exclude device id when loading preset (independent presets)
fixed bug when selected gamepad disappears if another gamepad was disconnected
2025-03-02 23:49:40 +10:00
Vova
299f2144c8 Bug fixes, functionality improvements:
Now the profile changes immediately upon selection.
The icon for restoring settings has been changed.
A bug has been fixed where restoring settings did not restore the previously selected gamepad.
2025-03-02 19:07:49 +10:00
Vova
33e3ba9ff2 Fixed profiles on the input page:
- profiles are unlinked from controllers
- sometimes a new profile after saving changed to the previous one, had to select it again (fixed)
- when deleting, the profile now resets the name to "default"
2025-03-01 23:44:05 +10:00
Vladimir Sokolov
9dc36646c1 Merge branch 'master' into Master_PR 2025-02-28 20:54:11 +10:00
Vova
8eea75a6e8 Small fix 2025-02-23 16:44:10 +10:00
Vladimir Sokolov
57fbcc7aed Merge branch 'master' into Master_PR 2025-02-23 16:18:11 +10:00
Vova
d1c15f3562 Fixed a bug with the (undo last changes) button in the gamepad settings 2025-02-23 16:16:43 +10:00
Vova
0423fad7ff Merge branch 'Master_PR' of https://github.com/Goodfeat/Ryujinx_alt into Master_PR 2025-02-23 16:04:12 +10:00
Vova
1951fe0077 Added the ability to delete assigned buttons with the right mouse button in the settings.
- for keyboard
- for hotkeys
2025-02-23 15:59:03 +10:00
Vladimir Sokolov
7fd5a63a5d Merge branch 'master' into Master_PR 2025-02-23 14:18:24 +10:00
Vova
a0594e8169 Improved interaction with "Input" settings.
- paired devices have notifications that they are configured and require connection
- paired devices load the configuration when connected
- A notification appears when changing control configuration settings.
- Now control settings will be saved only when they are changed
- Added a button to roll back changes to the previously saved state
- Fixed a bug: when switching the "player", if the "input device" and "controller type" settings were changed, the save dialog box did not appear.
- "Motion", "Rumble" and "Led" also have events notifying about changes
2025-02-23 10:20:42 +10:00
31 changed files with 586 additions and 307 deletions

View File

@@ -470,7 +470,7 @@ namespace Ryujinx.Ava
Dispatcher.UIThread.InvokeAsync(() =>
{
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowOldUI);
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowTitleBar);
});
_viewModel.SetUiProgressHandlers(Device);
@@ -872,7 +872,7 @@ namespace Ryujinx.Ava
Device?.System.TogglePauseEmulation(false);
_viewModel.IsPaused = false;
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowOldUI);
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowTitleBar);
Logger.Info?.Print(LogClass.Emulation, "Emulation was resumed");
}
@@ -881,7 +881,7 @@ namespace Ryujinx.Ava
Device?.System.TogglePauseEmulation(true);
_viewModel.IsPaused = true;
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowOldUI, LocaleManager.Instance[LocaleKeys.Paused]);
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowTitleBar, LocaleManager.Instance[LocaleKeys.Paused]);
Logger.Info?.Print(LogClass.Emulation, "Emulation was paused");
}

View File

@@ -49,7 +49,6 @@
<TextBlock
Classes="globalConfigMarker"/>
</StackPanel>
</Border>
</Design.PreviewWith>
<Style Selector="DropDownButton">

View File

@@ -3823,53 +3823,28 @@
}
},
{
"ID": "SettingsTabGeneralShowOldUI",
"ID": "SettingsTabGeneralShowTitleBar",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Show Original UI Style (Requires restart)",
"es_ES": "",
"fr_FR": "",
"en_US": "Show Title Bar (Requires restart)",
"es_ES": "Mostrar Barra de Título (Requiere reinicio)",
"fr_FR": "Afficher Barre de Titre (Nécessite redémarrage)",
"he_IL": "",
"it_IT": "",
"it_IT": "Mostra barra del titolo (Richiede il riavvio)",
"ja_JP": "",
"ko_KR": "",
"no_NO": "Vis original UI-stil (krever omstart)",
"ko_KR": "제목 표시줄 표시(다시 시작해야 함)",
"no_NO": "Vis tittellinje (krever omstart)",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"pt_BR": "Mostrar Barra de Título (Requer reinicialização)",
"ru_RU": "Показать строку заголовка (требуется перезапуск)",
"sv_SE": "Visa titelrad (kräver omstart)",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabGeneralShowOldUIToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Show the older Avalonia Ryujinx UI reminiscent of Ryujinx 1.1.1403. This is enabled by default on platforms that are not Windows.\nThe classic-style title bar is back and major window layout reworkings are reversed; such as the settings navigation placement above this tooltip.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "Vis det eldre Avalonia Ryujinx-grensesnittet som minner om Ryujinx 1.1.1403. Dette er aktivert som standard på plattformer som ikke er Windows.\nTittellinjen i klassisk stil er tilbake, og store omarbeidinger av vindusoppsettet er reversert, for eksempel plasseringen av innstillingsnavigasjonen over dette verktøytipset.",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
"uk_UA": "Показувати рядок заголовка (Потрібен перезапуск)",
"zh_CN": "显示标题栏 (需要重启)",
"zh_TW": "顯示「標題列」 (需要重新開啟Ryujinx)"
}
},
{
@@ -7222,6 +7197,81 @@
"zh_TW": "新增"
}
},
{
"ID": "ControllerSettingsModifiedNotification",
"Translations": {
"ar_SA": "(تم التعديل!)",
"de_DE": "(modifiziert!)",
"el_GR": "(τροποποιημένο!)",
"en_US": "(Modified!)",
"es_ES": "(modificado!)",
"fr_FR": "(modifié!)",
"he_IL": "(שונה!)",
"it_IT": "(modificato!)",
"ja_JP": "(変更済み!)",
"ko_KR": "(수정됨!)",
"no_NO": "(modifisert!)",
"pl_PL": "(zmodyfikowane!)",
"pt_BR": "(modificado!)",
"ru_RU": "(изменено!)",
"sv_SE": "(ändrad!)",
"th_TH": "(แก้ไขแล้ว!)",
"tr_TR": "(değiştirildi!)",
"uk_UA": "(модифіковано!)",
"zh_CN": "(已修改!)",
"zh_TW": "(已修改!)"
}
},
{
"ID": "ControllerSettingsDisableDeviceForSaving",
"Translations": {
"ar_SA": "تم إعداد التحكم.\n\nفي انتظار اتصال وحدة التحكم...",
"de_DE": "Steuerung konfiguriert.\n\nWarten auf die Verbindung des Controllers...",
"el_GR": "Η διαχείριση έχει ρυθμιστεί.\n\nΑναμένεται σύνδεση του χειριστηρίου...",
"en_US": "Control configured.\n\nWaiting for controller connection...",
"es_ES": "Control configurado.\n\nEsperando la conexión del controlador...",
"fr_FR": "Contrôle configuré.\n\nEn attente de la connexion du contrôleur...",
"he_IL": "השליטה הוגדרה.\n\nממתין לחיבור הבקר...",
"it_IT": "Controllo configurato.\n\nIn attesa della connessione del controller...",
"ja_JP": "コントロールが設定されました。\n\nコントローラーの接続を待っています...",
"ko_KR": "제어가 설정되었습니다.\n\n컨트롤러 연결 대기 중...",
"no_NO": "Kontroll konfigurert.\n\nVenter på tilkobling av kontroller...",
"pl_PL": "Sterowanie skonfigurowane.\n\nOczekiwanie na połączenie kontrolera...",
"pt_BR": "Controle configurado.\n\nAguardando conexão do controle...",
"ru_RU": "Управление настроено.\n\nОжидается подключение контроллера...",
"sv_SE": "Kontroll konfigurerad.\n\nVäntar på anslutning av kontrollen...",
"th_TH": "การควบคุมได้รับการตั้งค่าแล้ว\n\nกำลังรอการเชื่อมต่อคอนโทรลเลอร์...",
"tr_TR": "Kontrol yapılandırıldı.\n\nKontrolcü bağlantısı bekleniyor...",
"uk_UA": "Керування налаштовано.\n\nОчікується підключення контролера...",
"zh_CN": "控制已配置。\n\n等待控制器连接...",
"zh_TW": "控制已設定。\n\n等待控制器連接..."
}
},
{
"ID": "ControllerSettingsUnlink",
"Translations": {
"ar_SA": "إلغاء الربط",
"de_DE": "Entkoppeln",
"el_GR": "Αποσύνδεση",
"en_US": "Unlink",
"es_ES": "Desvincular",
"fr_FR": "Dissocier",
"he_IL": "ניתוק קישור",
"it_IT": "Scollega",
"ja_JP": "リンク解除",
"ko_KR": "연결 해제",
"no_NO": "Frakoble",
"pl_PL": "Odłącz",
"pt_BR": "Desvincular",
"ru_RU": "Отвязать",
"sv_SE": "Koppla från",
"th_TH": "ยกเลิกการเชื่อมโยง",
"tr_TR": "Bağlantıyı Kes",
"uk_UA": "Відв'язати",
"zh_CN": "解除绑定",
"zh_TW": "解除綁定"
}
},
{
"ID": "ControllerSettingsRemove",
"Translations": {
@@ -11872,6 +11922,31 @@
"zh_TW": "儲存設定檔"
}
},
{
"ID": "ControllerSettingsCancelCurrentChangesToolTip",
"Translations": {
"ar_SA": "إلغاء التغييرات الحالية",
"de_DE": "Aktuelle Änderungen abbrechen",
"el_GR": "Ακύρωση τρεχουσών αλλαγών",
"en_US": "Cancel current changes",
"es_ES": "Cancelar los cambios actuales",
"fr_FR": "Annuler les modifications en cours",
"he_IL": "ביטול השינויים הנוכחיים",
"it_IT": "Annulla le modifiche correnti",
"ja_JP": "現在の変更をキャンセル",
"ko_KR": "현재 변경 취소",
"no_NO": "Avbryt gjeldende endringer",
"pl_PL": "Anuluj bieżące zmiany",
"pt_BR": "Cancelar alterações atuais",
"ru_RU": "Отменить текущие изменения",
"sv_SE": "Avbryt aktuella ändringar",
"th_TH": "ยกเลิกการเปลี่ยนแปลงปัจจุบัน",
"tr_TR": "Geçerli değişiklikleri iptal et",
"uk_UA": "Скасувати поточні зміни",
"zh_CN": "取消当前更改",
"zh_TW": "取消當前變更"
}
},
{
"ID": "MenuBarFileToolsTakeScreenshot",
"Translations": {

View File

@@ -1,5 +1,4 @@
using Avalonia.Markup.Xaml.MarkupExtensions;
using Humanizer;
using Projektanker.Icons.Avalonia;
using Ryujinx.Ava.Common.Locale;
@@ -25,17 +24,4 @@ namespace Ryujinx.Ava.Common.Markup
protected override void ConfigureBindingExtension(CompiledBindingExtension bindingExtension)
=> bindingExtension.Source = LocaleManager.Instance;
}
internal class WindowTitleExtension(LocaleKeys key, bool includeVersion) : BasicMarkupExtension<string>
{
public WindowTitleExtension(LocaleKeys key) : this(key, true)
{
}
public override string Name => "WindowTitleTranslation";
protected override string Value => RyujinxApp.FormatTitle(key, includeVersion);
protected override void ConfigureBindingExtension(CompiledBindingExtension bindingExtension)
=> bindingExtension.Source = LocaleManager.Instance;
}
}

View File

@@ -46,11 +46,12 @@ namespace Ryujinx.Ava.Systems.Configuration
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
CheckUpdatesOnStart.Value = shouldLoadFromFile ? cff.CheckUpdatesOnStart : CheckUpdatesOnStart.Value; // Get from global config only
UpdateCheckerType.Value = shouldLoadFromFile ? cff.UpdateCheckerType : UpdateCheckerType.Value; // Get from global config only
FocusLostActionType.Value = cff.FocusLostActionType;
ShowConfirmExit.Value = shouldLoadFromFile ? cff.ShowConfirmExit : ShowConfirmExit.Value; // Get from global config only
RememberWindowState.Value = shouldLoadFromFile ? cff.RememberWindowState : RememberWindowState.Value; // Get from global config only
ShowOldUI.Value = shouldLoadFromFile ? cff.ShowTitleBar : ShowOldUI.Value; // Get from global config only
ShowTitleBar.Value = shouldLoadFromFile ? cff.ShowTitleBar : ShowTitleBar.Value; // Get from global config only
EnableHardwareAcceleration.Value = shouldLoadFromFile ? cff.EnableHardwareAcceleration : EnableHardwareAcceleration.Value; // Get from global config only
HideCursor.Value = cff.HideCursor;

View File

@@ -783,6 +783,11 @@ namespace Ryujinx.Ava.Systems.Configuration
/// Enables or disables Discord Rich Presence
/// </summary>
public ReactiveObject<bool> EnableDiscordIntegration { get; private set; }
/// <summary>
/// Checks for updates when Ryujinx starts when enabled
/// </summary>
public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
/// <summary>
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
@@ -805,9 +810,9 @@ namespace Ryujinx.Ava.Systems.Configuration
public ReactiveObject<bool> RememberWindowState { get; private set; }
/// <summary>
/// Disable the new title bar layout & window layout changes.
/// Enables or disables the redesigned title bar
/// </summary>
public ReactiveObject<bool> ShowOldUI { get; private set; }
public ReactiveObject<bool> ShowTitleBar { get; private set; }
/// <summary>
/// Enables hardware-accelerated rendering for Avalonia
@@ -828,14 +833,15 @@ namespace Ryujinx.Ava.Systems.Configuration
Hid = new HidSection();
Multiplayer = new MultiplayerSection();
Hacks = new HacksSection();
EnableDiscordIntegration = new ReactiveObject<bool>();
CheckUpdatesOnStart = new ReactiveObject<bool>();
UpdateCheckerType = new ReactiveObject<UpdaterType>();
FocusLostActionType = new ReactiveObject<FocusLostType>();
HideCursor = new ReactiveObject<HideCursorMode>();
EnableDiscordIntegration = new ReactiveObject<bool>();
ShowConfirmExit = new ReactiveObject<bool>();
RememberWindowState = new ReactiveObject<bool>();
ShowOldUI = new ReactiveObject<bool>();
ShowTitleBar = new ReactiveObject<bool>();
EnableHardwareAcceleration = new ReactiveObject<bool>();
HideCursor = new ReactiveObject<HideCursorMode>();
}
public HleConfiguration CreateHleConfiguration() =>

View File

@@ -56,11 +56,12 @@ namespace Ryujinx.Ava.Systems.Configuration
MatchSystemTime = System.MatchSystemTime,
DockedMode = System.EnableDockedMode,
EnableDiscordIntegration = EnableDiscordIntegration,
CheckUpdatesOnStart = CheckUpdatesOnStart,
UpdateCheckerType = UpdateCheckerType,
FocusLostActionType = FocusLostActionType,
ShowConfirmExit = ShowConfirmExit,
RememberWindowState = RememberWindowState,
ShowTitleBar = ShowOldUI,
ShowTitleBar = ShowTitleBar,
EnableHardwareAcceleration = EnableHardwareAcceleration,
HideCursor = HideCursor,
VSyncMode = Graphics.VSyncMode,
@@ -182,7 +183,7 @@ namespace Ryujinx.Ava.Systems.Configuration
FocusLostActionType.Value = FocusLostType.DoNothing;
ShowConfirmExit.Value = true;
RememberWindowState.Value = true;
ShowOldUI.Value = !OperatingSystem.IsWindows();
ShowTitleBar.Value = !OperatingSystem.IsWindows();
EnableHardwareAcceleration.Value = true;
HideCursor.Value = HideCursorMode.OnIdle;
Graphics.VSyncMode.Value = VSyncMode.Switch;

View File

@@ -1,29 +0,0 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Layout;
using Avalonia.Media.Imaging;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.UI.ViewModels;
using System.Reflection;
namespace Ryujinx.Ava.UI.Controls
{
public class RyujinxLogo : Image
{
// The UI specifically uses a thicker bordered variant of the icon to avoid crunching out the border at lower resolutions.
// For an example of this, download canary 1.2.95, then open the settings menu, and look at the icon in the top-left.
// The border gets reduced to colored pixels in the 4 corners.
public static readonly Bitmap Bitmap =
new(Assembly.GetAssembly(typeof(MainWindowViewModel))!
.GetManifestResourceStream("Ryujinx.Assets.UIImages.Logo_Ryujinx_AntiAlias.png")!);
public RyujinxLogo()
{
Margin = new Thickness(7, 7, 7, 0);
Height = 25;
Width = 25;
Source = Bitmap;
IsVisible = !ConfigurationState.Instance.ShowOldUI;
}
}
}

View File

@@ -95,18 +95,21 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
public async void ShowMotionConfig()
{
{
await MotionInputView.Show(this);
ParentModel.IsModified = true;
}
public async void ShowRumbleConfig()
{
{
await RumbleInputView.Show(this);
ParentModel.IsModified = true;
}
public async void ShowLedConfig()
{
await LedInputView.Show(this);
ParentModel.IsModified = true;
}
public void OnParentModelChanged()

View File

@@ -88,13 +88,41 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool IsKeyboard => !IsController;
public bool IsRight { get; set; }
public bool IsLeft { get; set; }
public int DeviceIndexBeforeChange { get; set; }
public bool HasLed => SelectedGamepad.Features.HasFlag(GamepadFeaturesFlag.Led);
public bool CanClearLed => SelectedGamepad.Name.ContainsIgnoreCase("DualSense");
public bool IsModified { get; set; }
public bool _isChangeTrackingActive;
public bool _isModified;
public bool IsModified
{
get => _isModified;
set
{
_isModified = value;
OnPropertyChanged();
}
}
public event Action NotifyChangesEvent;
public string _profileChoose;
public string ProfileChoose
{
get => _profileChoose;
set
{
// When you select a profile, the settings from the profile will be applied.
// To save the settings, you still need to click the apply button
_profileChoose = value;
LoadProfile();
OnPropertyChanged();
}
}
public object ConfigViewModel
{
get => _configViewModel;
@@ -120,14 +148,14 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
set
{
if (IsModified)
{
{
_playerIdChoose = value;
return;
}
IsModified = false;
_playerId = value;
_isChangeTrackingActive = false;
if (!Enum.IsDefined<PlayerIndex>(_playerId))
{
@@ -135,13 +163,13 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
_isLoaded = false;
LoadConfiguration();
LoadDevice();
LoadProfiles();
DeviceIndexBeforeChange = Device;
_isLoaded = true;
_isChangeTrackingActive = true;
OnPropertyChanged();
}
}
@@ -185,11 +213,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
IsLeft = false;
break;
}
LoadInputDriver();
LoadProfiles();
SetChangeTrackingActive();
}
OnPropertyChanged();
NotifyChanges();
}
@@ -229,6 +258,11 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
get => _device;
set
{
if (!IsModified)
{
DeviceIndexBeforeChange = _device;
}
_device = value < 0 ? 0 : value;
if (_device >= Devices.Count)
@@ -248,13 +282,28 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
}
FindPairedDevice();
SetChangeTrackingActive();
OnPropertyChanged();
NotifyChanges();
}
}
public InputConfig Config { get; set; }
public bool _notificationView;
public bool NotificationView
{
get => _notificationView;
set
{
_notificationView = value;
OnPropertyChanged();
}
}
public InputViewModel(UserControl owner) : this()
{
if (Program.PreviewerDetached)
@@ -274,6 +323,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
PlayerId = PlayerIndex.Player1;
}
_isChangeTrackingActive = true;
}
public InputViewModel()
@@ -311,8 +362,54 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
{
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig), VisualStick);
}
FindPairedDevice();
}
private void FindPairedDevice()
{
// This feature allows you to display a notification
// if a configuration is found, but the gamepad is not connected.
if (Config != null)
{
(DeviceType Type, string Id, string Name) activeDevice = Devices.FirstOrDefault(d => d.Id == Config.Id);
if (activeDevice.Id != Config.Id)
{
// display notification when input device is turned off, and
// if device and configuration do not match (different controllers)
NotificationView = true;
}
else
{
NotificationView = false;
}
}
else
{
NotificationView = false;
}
}
private void SetChangeTrackingActive()
{
if (_isChangeTrackingActive)
{
IsModified = true;
}
}
public void DisableDeviceForSaving()
{
// "Disabled" mode is available after unbinding the device
// NOTE: the IsModified flag to be able to apply the settings.
IsModified = true;
NotificationView = false;
}
public void LoadDevice()
{
if (Config == null || Config.Backend == InputBackendType.Invalid)
@@ -378,14 +475,37 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
}
private void HandleOnGamepadDisconnected(string id)
private async void HandleOnGamepadDisconnected(string id)
{
Dispatcher.UIThread.Post(LoadDevices);
_isChangeTrackingActive = false;
await Dispatcher.UIThread.InvokeAsync(() =>
{
LoadDevices();
IsModified = true;
LoadSavedConfiguration();
FindPairedDevice();
_isChangeTrackingActive = true;
return System.Threading.Tasks.Task.CompletedTask;
});
}
private void HandleOnGamepadConnected(string id)
private async void HandleOnGamepadConnected(string id)
{
Dispatcher.UIThread.Post(LoadDevices);
_isChangeTrackingActive = false;
await Dispatcher.UIThread.InvokeAsync(() =>
{
LoadDevices();
if (Config != null)
{
// Load configuration after connection if it is in the configuration file
IsModified = true;
LoadSavedConfiguration();
}
_isChangeTrackingActive = true;
});
}
private string GetCurrentGamepadId()
@@ -688,6 +808,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
return config;
}
public void LoadProfileButton()
{
IsModified = true;
LoadProfile();
}
public async void LoadProfile()
{
if (Device == 0)
@@ -739,9 +865,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
{
_isLoaded = false;
config.Id = null; // ignore device IDs (there is no longer a need to store device IDs for presets due to their independence from devices)
LoadConfiguration(config);
LoadDevice();
// This line of code hard-links profiles to controllers, the commented line allows profiles to be applied to all controllers
// LoadDevice();
_isLoaded = true;
@@ -793,6 +922,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
await File.WriteAllTextAsync(path, jsonString);
LoadProfiles();
ProfileChoose = ProfileName; // Show new profile
}
else
{
@@ -825,14 +956,40 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
LoadProfiles();
ProfileChoose = ProfilesList[0].ToString(); // Show default profile
}
}
public void LoadSavedConfiguration()
{
// Restores settings and sets the previously selected device to the last saved state
// NOTE: The current order allows the configuration and device to be loaded correctly until the configuration is changed.
if (IsModified) // Fixes random gamepad appearance in "disabled" option
{
Device = DeviceIndexBeforeChange;
LoadDevice();
LoadConfiguration();
IsModified = false;
OnPropertyChanged();
}
}
public void Save()
{
IsModified = false;
if (!IsModified)
{
return; //If the input settings were not touched, then do nothing
}
List<InputConfig> newConfig = [];
IsModified = false;
DeviceIndexBeforeChange = Device;
List <InputConfig> newConfig = [];
newConfig.AddRange(ConfigurationState.Instance.Hid.InputConfig.Value);

View File

@@ -137,6 +137,13 @@ namespace Ryujinx.Ava.UI.ViewModels
// Key is Title ID
public SafeDictionary<string, LdnGameData.Array> LdnData = [];
// The UI specifically uses a thicker bordered variant of the icon to avoid crunching out the border at lower resolutions.
// For an example of this, download canary 1.2.95, then open the settings menu, and look at the icon in the top-left.
// The border gets reduced to colored pixels in the 4 corners.
public static readonly Bitmap IconBitmap =
new(Assembly.GetAssembly(typeof(MainWindowViewModel))!
.GetManifestResourceStream("Ryujinx.Assets.UIImages.Logo_Ryujinx_AntiAlias.png")!);
public MainWindow Window { get; init; }
internal AppHost AppHost { get; set; }
@@ -1787,7 +1794,7 @@ namespace Ryujinx.Ava.UI.ViewModels
if (WindowState is not WindowState.Normal)
{
WindowState = WindowState.Normal;
Window.TitleBar.ExtendsContentIntoTitleBar = !ConfigurationState.Instance.ShowOldUI;
Window.TitleBar.ExtendsContentIntoTitleBar = !ConfigurationState.Instance.ShowTitleBar;
if (IsGameRunning)
{

View File

@@ -130,10 +130,11 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS();
public bool EnableDiscordIntegration { get; set; }
public bool CheckUpdatesOnStart { get; set; }
public bool ShowConfirmExit { get; set; }
public bool IgnoreApplet { get; set; }
public bool RememberWindowState { get; set; }
public bool ShowOldUI { get; set; }
public bool ShowTitleBar { get; set; }
public int HideCursor { get; set; }
public int UpdateCheckerType { get; set; }
public bool EnableDockedMode { get; set; }
@@ -536,9 +537,10 @@ namespace Ryujinx.Ava.UI.ViewModels
// User Interface
EnableDiscordIntegration = config.EnableDiscordIntegration;
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
ShowConfirmExit = config.ShowConfirmExit;
RememberWindowState = config.RememberWindowState;
ShowOldUI = config.ShowOldUI;
ShowTitleBar = config.ShowTitleBar;
HideCursor = (int)config.HideCursor.Value;
UpdateCheckerType = (int)config.UpdateCheckerType.Value;
FocusLostActionType = (int)config.FocusLostActionType.Value;
@@ -644,9 +646,10 @@ namespace Ryujinx.Ava.UI.ViewModels
// User Interface
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
config.ShowConfirmExit.Value = ShowConfirmExit;
config.RememberWindowState.Value = RememberWindowState;
config.ShowOldUI.Value = ShowOldUI;
config.ShowTitleBar.Value = ShowTitleBar;
config.HideCursor.Value = (HideCursorMode)HideCursor;
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;

View File

@@ -64,8 +64,9 @@ namespace Ryujinx.Ava.UI.Views.Input
};
if (!float.IsNaN(_changeSlider) && _changeSlider != (float)check.Value)
{
(DataContext as ControllerInputViewModel)!.ParentModel.IsModified = true;
{
FlagInputConfigChanged();
_changeSlider = (float)check.Value;
}
}
@@ -75,7 +76,8 @@ namespace Ryujinx.Ava.UI.Views.Input
{
if (sender is CheckBox { IsPointerOver: true })
{
(DataContext as ControllerInputViewModel)!.ParentModel.IsModified = true;
FlagInputConfigChanged();
_currentAssigner?.Cancel();
_currentAssigner = null;
}
@@ -102,7 +104,7 @@ namespace Ryujinx.Ava.UI.Views.Input
this.Focus(NavigationMethod.Pointer);
PointerPressed += MouseClick;
ControllerInputViewModel viewModel = (DataContext as ControllerInputViewModel);
IKeyboard keyboard =
@@ -115,7 +117,7 @@ namespace Ryujinx.Ava.UI.Views.Input
if (e.ButtonValue.HasValue)
{
Button buttonValue = e.ButtonValue.Value;
viewModel.ParentModel.IsModified = true;
FlagInputConfigChanged();
switch (button.Name)
{
@@ -209,6 +211,11 @@ namespace Ryujinx.Ava.UI.Views.Input
}
}
private void FlagInputConfigChanged()
{
(DataContext as ControllerInputViewModel)!.ParentModel.IsModified = true;
}
private void MouseClick(object sender, PointerPressedEventArgs e)
{
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
@@ -232,7 +239,6 @@ namespace Ryujinx.Ava.UI.Views.Input
{
gamepad?.ClearLed();
}
_currentAssigner?.Cancel();
_currentAssigner = null;
}

View File

@@ -41,13 +41,20 @@
Grid.Column="0"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center" ColumnDefinitions="Auto,*">
<TextBlock
VerticalAlignment="Center" ColumnDefinitions="Auto,*,Auto">
<StackPanel
Orientation="Vertical"
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{ext:Locale ControllerSettingsPlayer}" />
Width="90">
<TextBlock
Text="{ext:Locale ControllerSettingsPlayer}" />
<TextBlock
Classes="pending"
Text ="{ext:Locale ControllerSettingsModifiedNotification}"
IsVisible="{Binding IsModified}"/>
</StackPanel>
<ComboBox
Grid.Column="1"
Name="PlayerIndexBox"
@@ -62,6 +69,18 @@
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
<Button
Grid.Column="2"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale ControllerSettingsCancelCurrentChangesToolTip}"
Command="{Binding LoadSavedConfiguration}">
<ui:SymbolIcon
Symbol="Undo"
FontSize="15"
Height="20" />
</Button>
</Grid>
<!-- Profile Selection -->
<Grid
@@ -81,7 +100,8 @@
Name="ProfileBox"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
SelectedIndex="0"
SelectedItem="{Binding ProfileChoose, Mode=TwoWay}"
SelectionChanged="ComboBox_SelectionChanged"
ItemsSource="{Binding ProfilesList}"
Text="{Binding ProfileName, Mode=TwoWay}" />
<Button
@@ -90,7 +110,7 @@
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale ControllerSettingsLoadProfileToolTip}"
Command="{Binding LoadProfile}">
Command="{Binding LoadProfileButton}">
<ui:SymbolIcon
Symbol="View"
FontSize="15"
@@ -148,7 +168,7 @@
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
Command="{Binding LoadDevices}">
Command="{Binding LoadDevice}">
<ui:SymbolIcon
Symbol="Refresh"
FontSize="15"
@@ -181,15 +201,37 @@
</Grid>
</Grid>
</StackPanel>
<ContentControl Content="{Binding ConfigViewModel}" IsVisible="{Binding ShowSettings}">
<ContentControl.DataTemplates>
<DataTemplate DataType="viewModels:ControllerInputViewModel">
<views:ControllerInputView />
</DataTemplate>
<DataTemplate DataType="viewModels:KeyboardInputViewModel">
<views:KeyboardInputView />
</DataTemplate>
</ContentControl.DataTemplates>
<ContentControl IsVisible="{Binding NotificationView}">
<ContentControl.Content>
<StackPanel>
<TextBlock
Margin="5,20,0,0"
Text="{ext:Locale ControllerSettingsDisableDeviceForSaving}" />
<Button
MinWidth="0"
Width="90"
Height="27"
Margin="5,10,0,0"
VerticalAlignment="Center"
Command="{Binding DisableDeviceForSaving}">
<TextBlock
Text="{ext:Locale ControllerSettingsUnlink}"
VerticalAlignment="Center"
HorizontalAlignment="Center" />
</Button>
</StackPanel>
</ContentControl.Content>
</ContentControl>
<ContentControl Content="{Binding ConfigViewModel}" IsVisible="{Binding ShowSettings}">
<ContentControl.DataTemplates>
<DataTemplate DataType="viewModels:ControllerInputViewModel">
<views:ControllerInputView />
</DataTemplate>
<DataTemplate DataType="viewModels:KeyboardInputViewModel">
<views:KeyboardInputView />
</DataTemplate>
</ContentControl.DataTemplates>
</ContentControl>
</StackPanel>
</UserControl>

View File

@@ -1,4 +1,5 @@
using Avalonia.Controls;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
@@ -62,14 +63,23 @@ namespace Ryujinx.Ava.UI.Views.Input
}
return;
}
ViewModel.PlayerId = ViewModel.PlayerIdChoose;
ViewModel.IsModified = false;
}
ViewModel.PlayerId = ViewModel.PlayerIdChoose;
}
}
private void ComboBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (sender is FAComboBox faComboBox)
{
faComboBox.IsDropDownOpen = false;
ViewModel.IsModified = true;
}
}
public void Dispose()
{
ViewModel.Dispose();

View File

@@ -9,6 +9,8 @@ using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using System.Collections.Generic;
using System;
using Button = Ryujinx.Input.Button;
using Key = Ryujinx.Common.Configuration.Hid.Key;
@@ -182,15 +184,74 @@ namespace Ryujinx.Ava.UI.Views.Input
}
}
private void FlagInputConfigChanged()
{
(DataContext as KeyboardInputViewModel)!.ParentModel.IsModified = true;
}
private void MouseClick(object sender, PointerPressedEventArgs e)
{
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
bool shouldRemoveBinding = e.GetCurrentPoint(this).Properties.IsRightButtonPressed;
if (shouldRemoveBinding)
{
DeleteBind();
}
_currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick;
}
private void DeleteBind()
{
if (DataContext is not KeyboardInputViewModel viewModel)
return;
if (_currentAssigner != null)
{
Dictionary<string, Action> buttonActions = new Dictionary<string, Action>
{
{ "ButtonZl", () => viewModel.Config.ButtonZl = Key.Unbound },
{ "ButtonL", () => viewModel.Config.ButtonL = Key.Unbound },
{ "ButtonMinus", () => viewModel.Config.ButtonMinus = Key.Unbound },
{ "LeftStickButton", () => viewModel.Config.LeftStickButton = Key.Unbound },
{ "LeftStickUp", () => viewModel.Config.LeftStickUp = Key.Unbound },
{ "LeftStickDown", () => viewModel.Config.LeftStickDown = Key.Unbound },
{ "LeftStickRight", () => viewModel.Config.LeftStickRight = Key.Unbound },
{ "LeftStickLeft", () => viewModel.Config.LeftStickLeft = Key.Unbound },
{ "DpadUp", () => viewModel.Config.DpadUp = Key.Unbound },
{ "DpadDown", () => viewModel.Config.DpadDown = Key.Unbound },
{ "DpadLeft", () => viewModel.Config.DpadLeft = Key.Unbound },
{ "DpadRight", () => viewModel.Config.DpadRight = Key.Unbound },
{ "LeftButtonSr", () => viewModel.Config.LeftButtonSr = Key.Unbound },
{ "LeftButtonSl", () => viewModel.Config.LeftButtonSl = Key.Unbound },
{ "RightButtonSr", () => viewModel.Config.RightButtonSr = Key.Unbound },
{ "RightButtonSl", () => viewModel.Config.RightButtonSl = Key.Unbound },
{ "ButtonZr", () => viewModel.Config.ButtonZr = Key.Unbound },
{ "ButtonR", () => viewModel.Config.ButtonR = Key.Unbound },
{ "ButtonPlus", () => viewModel.Config.ButtonPlus = Key.Unbound },
{ "ButtonA", () => viewModel.Config.ButtonA = Key.Unbound },
{ "ButtonB", () => viewModel.Config.ButtonB = Key.Unbound },
{ "ButtonX", () => viewModel.Config.ButtonX = Key.Unbound },
{ "ButtonY", () => viewModel.Config.ButtonY = Key.Unbound },
{ "RightStickButton", () => viewModel.Config.RightStickButton = Key.Unbound },
{ "RightStickUp", () => viewModel.Config.RightStickUp = Key.Unbound },
{ "RightStickDown", () => viewModel.Config.RightStickDown = Key.Unbound },
{ "RightStickRight", () => viewModel.Config.RightStickRight = Key.Unbound },
{ "RightStickLeft", () => viewModel.Config.RightStickLeft = Key.Unbound }
};
if (buttonActions.TryGetValue(_currentAssigner.ToggledButton.Name, out Action action))
{
action();
FlagInputConfigChanged();
}
}
}
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnDetachedFromVisualTree(e);

View File

@@ -6,16 +6,18 @@
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
mc:Ignorable="d"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
x:DataType="viewModels:MainWindowViewModel"
x:Class="Ryujinx.Ava.UI.Views.Main.MainMenuBarView">
<Design.DataContext>
<viewModels:MainWindowViewModel />
</Design.DataContext>
<DockPanel HorizontalAlignment="Stretch">
<controls:RyujinxLogo
Margin="7, 0"
ToolTip.Tip="{Binding Title}"/>
<Image
Name="RyuLogo"
Margin="7, 0"
Height="25"
Width="25"
ToolTip.Tip="{Binding Title}" />
<Menu
Name="Menu"
Height="32"

View File

@@ -34,6 +34,9 @@ namespace Ryujinx.Ava.UI.Views.Main
{
InitializeComponent();
RyuLogo.IsVisible = !ConfigurationState.Instance.ShowTitleBar;
RyuLogo.Source = MainWindowViewModel.IconBitmap;
ToggleFileTypesMenuItem.ItemsSource = GenerateToggleFileTypeItems();
ChangeLanguageMenuItem.ItemsSource = GenerateLanguageMenuItems();
@@ -223,7 +226,7 @@ namespace Ryujinx.Ava.UI.Views.Main
// Correctly size window when 'TitleBar' is enabled (Nov. 14, 2024)
double barsHeight = ((Window.StatusBarHeight + Window.MenuBarHeight) +
(ConfigurationState.Instance.ShowOldUI ? (int)Window.TitleBar.Height : 0));
(ConfigurationState.Instance.ShowTitleBar ? (int)Window.TitleBar.Height : 0));
double windowWidthScaled = (resolutionWidth * Program.WindowScaleFactor);
double windowHeightScaled = ((resolutionHeight + barsHeight) * Program.WindowScaleFactor);

View File

@@ -8,6 +8,8 @@ using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using System.Collections.Generic;
using System;
using Button = Ryujinx.Input.Button;
using Key = Ryujinx.Common.Configuration.Hid.Key;
@@ -46,12 +48,47 @@ namespace Ryujinx.Ava.UI.Views.Settings
private void MouseClick(object sender, PointerPressedEventArgs e)
{
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
bool shouldRemoveBinding = e.GetCurrentPoint(this).Properties.IsRightButtonPressed;
if (shouldRemoveBinding)
{
DeleteBind();
}
_currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick;
}
private void DeleteBind()
{
if (DataContext is not SettingsViewModel viewModel)
return;
if (_currentAssigner != null)
{
Dictionary<string, Action> buttonActions = new Dictionary<string, Action>
{
{ "ToggleVSyncMode", () => viewModel.KeyboardHotkey.ToggleVSyncMode = Key.Unbound },
{ "Screenshot", () => viewModel.KeyboardHotkey.Screenshot = Key.Unbound },
{ "ShowUI", () => viewModel.KeyboardHotkey.ShowUI = Key.Unbound },
{ "Pause", () => viewModel.KeyboardHotkey.Pause = Key.Unbound },
{ "ToggleMute", () => viewModel.KeyboardHotkey.ToggleMute = Key.Unbound },
{ "ResScaleUp", () => viewModel.KeyboardHotkey.ResScaleUp = Key.Unbound },
{ "ResScaleDown", () => viewModel.KeyboardHotkey.ResScaleDown = Key.Unbound },
{ "VolumeUp", () => viewModel.KeyboardHotkey.VolumeUp = Key.Unbound },
{ "VolumeDown", () => viewModel.KeyboardHotkey.VolumeDown = Key.Unbound },
{ "CustomVSyncIntervalIncrement", () => viewModel.KeyboardHotkey.CustomVSyncIntervalIncrement = Key.Unbound },
{ "CustomVSyncIntervalDecrement", () => viewModel.KeyboardHotkey.CustomVSyncIntervalDecrement = Key.Unbound }
};
if (buttonActions.TryGetValue(_currentAssigner.ToggledButton.Name, out Action action))
{
action();
}
}
}
private void Button_IsCheckedChanged(object sender, RoutedEventArgs e)
{
if (sender is ToggleButton button)

View File

@@ -191,16 +191,16 @@
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Orientation="Horizontal">
<TextBlock
VerticalAlignment="Center"
Text="{ext:Locale SettingsTabSystemSystemTimeMatch}"
ToolTip.Tip="{ext:Locale MatchTimeTooltip}"
Width="250"/>
<CheckBox
VerticalAlignment="Center"
IsChecked="{Binding MatchSystemTime}"
ToolTip.Tip="{ext:Locale MatchTimeTooltip}">
<TextBlock
VerticalAlignment="Center"
Text="{ext:Locale SettingsTabSystemSystemTimeMatch}"
Width="250"/>
</CheckBox>
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
ToolTip.Tip="{ext:Locale MatchTimeTooltip}"/>
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<Separator />
<StackPanel Margin="0,10,0,10"

View File

@@ -49,15 +49,14 @@
<StackPanel Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
</StackPanel>
</StackPanel>
</CheckBox>
<CheckBox
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
IsChecked="{Binding ShowOldUI}"
ToolTip.Tip="{ext:Locale SettingsTabGeneralShowOldUIToolTip}">
IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
<StackPanel Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabGeneralShowOldUI}" />
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
</StackPanel>
</CheckBox>

View File

@@ -6,7 +6,6 @@
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
mc:Ignorable="d"
d:DesignWidth="400"
d:DesignHeight="350"
@@ -24,25 +23,7 @@
<viewModels:AmiiboWindowViewModel />
</Design.DataContext>
<Grid RowDefinitions="Auto,Auto,*,Auto" Margin="15" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" >
<Grid Name="FlushControls" ColumnDefinitions="Auto,Auto" Grid.Row="1" Margin="-15">
<controls:RyujinxLogo
Grid.Column="0"
HorizontalAlignment="Left"
VerticalAlignment="Top"
Margin="8, 8, 7, 0"
ToolTip.Tip="{ext:WindowTitle Amiibo}" />
<StackPanel Grid.Column="1" Orientation="Horizontal" Margin="0, 0, 0, 100">
<StackPanel Spacing="10" Orientation="Horizontal" HorizontalAlignment="Left">
<TextBlock VerticalAlignment="Center" Text="{ext:Locale AmiiboSeriesLabel}" />
<ComboBox Margin="0, 8, 0, 0" SelectedIndex="{Binding SeriesSelectedIndex}" ItemsSource="{Binding AmiiboSeries}" MinWidth="100" />
</StackPanel>
<StackPanel Margin="15, 0, 0, 0" Spacing="10" Orientation="Horizontal" >
<TextBlock VerticalAlignment="Center" Text="{ext:Locale AmiiboCharacterLabel}" />
<ComboBox Margin="0, 8, 0, 0" SelectedIndex="{Binding AmiiboSelectedIndex}" MinWidth="100" ItemsSource="{Binding AmiiboList}" />
</StackPanel>
</StackPanel>
</Grid>
<Grid Name="NormalControls" ColumnDefinitions="*,*" Grid.Row="1" HorizontalAlignment="Stretch" >
<Grid ColumnDefinitions="*,*" Grid.Row="1" HorizontalAlignment="Stretch" >
<StackPanel Spacing="10" Orientation="Horizontal" HorizontalAlignment="Left">
<TextBlock VerticalAlignment="Center" Text="{ext:Locale AmiiboSeriesLabel}" />
<ComboBox SelectedIndex="{Binding SeriesSelectedIndex}" ItemsSource="{Binding AmiiboSeries}" MinWidth="100" />

View File

@@ -1,14 +1,13 @@
using Avalonia.Interactivity;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models.Amiibo;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.UI.ViewModels;
namespace Ryujinx.Ava.UI.Windows
{
public partial class AmiiboWindow : StyleableAppWindow
{
public AmiiboWindow(bool showAll, string lastScannedAmiiboId, string titleId) : base(true, 40)
public AmiiboWindow(bool showAll, string lastScannedAmiiboId, string titleId)
{
DataContext = ViewModel = new AmiiboWindowViewModel(this, lastScannedAmiiboId, titleId)
{
@@ -17,9 +16,6 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent();
FlushControls.IsVisible = !ConfigurationState.Instance.ShowOldUI;
NormalControls.IsVisible = ConfigurationState.Instance.ShowOldUI;
Title = RyujinxApp.FormatTitle(LocaleKeys.Amiibo);
}

View File

@@ -6,7 +6,6 @@
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
Width="600"
Height="750"
MinWidth="500"
@@ -21,81 +20,38 @@
</Style>
</Window.Styles>
<Grid Name="CheatGrid" Margin="15" RowDefinitions="Auto,Auto,Auto,*,Auto" ColumnDefinitions="*,*">
<Grid Name="FlushHeader" Grid.Row="1" Column="0" ColumnSpan="2" RowDefinitions="Auto,Auto,Auto" ColumnDefinitions="Auto,*,Auto,*">
<controls:RyujinxLogo
Grid.Row="0"
Grid.Column="0"
HorizontalAlignment="Left"
Margin="-7, -22, 7, 0"
Height="28"
Width="28"
ToolTip.Tip="{ext:WindowTitle CheatWindowTitle}"/>
<StackPanel Grid.Row="0" Grid.Column="1" Grid.ColumnSpan="2"
Margin="7, -7, 0, 5"
Orientation="Horizontal"
VerticalAlignment="Center"
HorizontalAlignment="Stretch">
<TextBlock
MaxWidth="500"
Margin="0,8,5,0"
LineHeight="30"
Text="{ext:Locale BuildId}"
TextAlignment="Center"
TextWrapping="Wrap" />
<TextBox
Margin="0,0,0,0"
MinWidth="135"
Text="{Binding BuildId}"
IsReadOnly="True" />
</StackPanel>
<TextBlock
Grid.Row="1"
Grid.Column="0"
Grid.ColumnSpan="4"
MaxWidth="500"
Margin="0,10,0,5"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
LineHeight="18"
Text="{Binding Heading}"
TextAlignment="Center"
TextWrapping="Wrap" />
</Grid>
<Grid Name="NormalHeader" Grid.Row="1" Column="0" ColumnSpan="2" RowDefinitions="Auto,Auto,Auto" ColumnDefinitions="*,*">
<TextBlock
Grid.Row="1"
Grid.Column="0"
Grid.ColumnSpan="2"
MaxWidth="500"
Margin="20,15,20,5"
HorizontalAlignment="Center"
VerticalAlignment="Center"
LineHeight="18"
Text="{Binding Heading}"
TextAlignment="Center"
TextWrapping="Wrap" />
<TextBlock
Grid.Row="2"
Grid.Column="0"
MaxWidth="500"
Margin="140,15,20,5"
HorizontalAlignment="Center"
VerticalAlignment="Center"
LineHeight="30"
Text="{ext:Locale BuildId}"
TextAlignment="Center"
TextWrapping="Wrap" />
<TextBox
Grid.Row="2"
Grid.Column="1"
Margin="0,5,110,5"
MinWidth="160"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{Binding BuildId}"
IsReadOnly="True" />
</Grid>
<TextBlock
Grid.Row="1"
Grid.Column="0"
Grid.ColumnSpan="2"
MaxWidth="500"
Margin="20,15,20,5"
HorizontalAlignment="Center"
VerticalAlignment="Center"
LineHeight="18"
Text="{Binding Heading}"
TextAlignment="Center"
TextWrapping="Wrap" />
<TextBlock
Grid.Row="2"
Grid.Column="0"
MaxWidth="500"
Margin="140,15,20,5"
HorizontalAlignment="Center"
VerticalAlignment="Center"
LineHeight="30"
Text="{ext:Locale BuildId}"
TextAlignment="Center"
TextWrapping="Wrap" />
<TextBox
Grid.Row="2"
Grid.Column="1"
Margin="0,5,110,5"
MinWidth="160"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{Binding BuildId}"
IsReadOnly="True" />
<Border
Grid.Row="3"
Grid.Column="0"

View File

@@ -4,7 +4,6 @@ using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.Systems.AppLibrary;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using System.Collections.Generic;
@@ -33,7 +32,7 @@ namespace Ryujinx.Ava.UI.Windows
Title = RyujinxApp.FormatTitle(LocaleKeys.CheatWindowTitle);
}
public CheatWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName, string titlePath) : base(useCustomTitleBar: true, 46)
public CheatWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName, string titlePath)
{
MinWidth = 500;
MinHeight = 650;
@@ -45,9 +44,6 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent();
FlushHeader.IsVisible = !ConfigurationState.Instance.ShowOldUI;
NormalHeader.IsVisible = ConfigurationState.Instance.ShowOldUI;
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, titleId);
ulong titleIdValue = ulong.Parse(titleId, NumberStyles.HexNumber);

View File

@@ -7,7 +7,6 @@
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:systems="clr-namespace:Ryujinx.Ava.Systems"
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
CanResize="False"
mc:Ignorable="d"
MinWidth="800"
@@ -19,10 +18,11 @@
</window:StyleableAppWindow.DataContext>
<Grid RowDefinitions="Auto,*">
<Grid Grid.Row="0" ColumnDefinitions="Auto,*,Auto,Auto" Name="FlushControls">
<controls:RyujinxLogo
Grid.Column="0"
<Image
Name="RyuLogo"
Margin="15, 0, 7, 0"
ToolTip.Tip="{ext:WindowTitle CompatibilityListTitle, False}"/>
Height="25"
Width="25" />
<TextBox Name="SearchBoxFlush" Grid.Column="1" Margin="0, 5, 0, 5" HorizontalAlignment="Stretch" Watermark="{ext:Locale CompatibilityListSearchBoxWatermarkWithCount}" TextChanged="TextBox_OnTextChanged" />
<CheckBox Grid.Column="2" Margin="7, 0, 0, 0" IsChecked="{Binding OnlyShowOwnedGames}" />
<TextBlock Grid.Column="3" Padding="0, 0, 138, 0" Margin="-10, 0, 18, 0" Text="{ext:Locale CompatibilityListOnlyShowOwnedGames}" />

View File

@@ -21,14 +21,17 @@ namespace Ryujinx.Ava.UI.Windows
SearchBoxNormal = { Text = titleId ?? string.Empty }
});
public CompatibilityListWindow() : base(useCustomTitleBar: true, 37)
public CompatibilityListWindow() : base(useCustomTitleBar: true)
{
Title = RyujinxApp.FormatTitle(LocaleKeys.CompatibilityListTitle);
InitializeComponent();
TitleBar.Height = 37;
FlushControls.IsVisible = !ConfigurationState.Instance.ShowOldUI;
NormalControls.IsVisible = ConfigurationState.Instance.ShowOldUI;
InitializeComponent();
RyuLogo.Source = MainWindowViewModel.IconBitmap;
FlushControls.IsVisible = !ConfigurationState.Instance.ShowTitleBar;
NormalControls.IsVisible = ConfigurationState.Instance.ShowTitleBar;
}
// ReSharper disable once UnusedMember.Local

View File

@@ -97,7 +97,7 @@ namespace Ryujinx.Ava.UI.Windows
TitleBar.Height = MenuBarHeight;
// Correctly size window when 'TitleBar' is enabled (Nov. 14, 2024)
TitleBarHeight = (ConfigurationState.Instance.ShowOldUI ? TitleBar.Height : 0);
TitleBarHeight = (ConfigurationState.Instance.ShowTitleBar ? TitleBar.Height : 0);
ApplicationList.DataContext = DataContext;
ApplicationGrid.DataContext = DataContext;

View File

@@ -11,11 +11,10 @@
xmlns:settings="clr-namespace:Ryujinx.Ava.UI.Views.Settings"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
Width="1100"
Height="927"
MinWidth="800"
MinHeight="480"
Title="{ext:WindowTitle Settings}"
WindowStartupLocation="CenterOwner"
x:DataType="viewModels:SettingsViewModel"
mc:Ignorable="d"
@@ -23,20 +22,13 @@
<Design.DataContext>
<viewModels:SettingsViewModel />
</Design.DataContext>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" MinWidth="600" RowDefinitions="Auto,Auto,*,Auto">
<StackPanel Grid.Row="0" Orientation="Horizontal">
<controls:RyujinxLogo
HorizontalAlignment="Left"
VerticalAlignment="Top"
Margin="7, 7, 7, 0"
ToolTip.Tip="{ext:WindowTitle Settings}"/>
</StackPanel>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" MinWidth="600" RowDefinitions="Auto,*,Auto">
<ContentPresenter
x:Name="ContentPresenter"
Grid.Row="2"
Grid.Row="1"
IsVisible="False"
KeyboardNavigation.IsTabStop="False"/>
<Grid Name="Pages" IsVisible="False" Grid.Row="3">
<Grid Name="Pages" IsVisible="False" Grid.Row="2">
<settings:SettingsUiView Name="UiPage" />
<settings:SettingsInputView Name="InputPage" />
<settings:SettingsHotkeysView Name="HotkeysPage" />
@@ -49,11 +41,12 @@
<settings:SettingsHacksView Name="HacksPage" />
</Grid>
<ui:NavigationView
Grid.Row="2"
Grid.Row="1"
IsSettingsVisible="False"
Name="NavPanel"
IsBackEnabled="False"
Margin="10,10,10,0"
PaneDisplayMode="Left"
Margin="2,10,10,0"
VerticalAlignment="Stretch"
HorizontalAlignment="Stretch"
OpenPaneLength="200">
@@ -115,7 +108,7 @@
</Style>
</ui:NavigationView.Styles>
</ui:NavigationView>
<Grid Grid.Row="3"
<Grid Grid.Row="2"
ColumnDefinitions="Auto,*,Auto">
<StackPanel Grid.Column="0" Orientation="Horizontal">
<Button

View File

@@ -1,7 +1,6 @@
using Avalonia.Controls;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.HLE.FileSystem;
using Ryujinx.Input;
@@ -14,7 +13,7 @@ namespace Ryujinx.Ava.UI.Windows
{
internal readonly SettingsViewModel ViewModel;
public SettingsWindow(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : base(true)
public SettingsWindow(VirtualFileSystem virtualFileSystem, ContentManager contentManager)
{
Title = RyujinxApp.FormatTitle(LocaleKeys.Settings);
@@ -24,16 +23,6 @@ namespace Ryujinx.Ava.UI.Windows
ViewModel.SaveSettingsEvent += SaveSettings;
InitializeComponent();
NavPanel.PaneDisplayMode =
ConfigurationState.Instance.ShowOldUI
? NavigationViewPaneDisplayMode.Left
: NavigationViewPaneDisplayMode.Top;
Height = ConfigurationState.Instance.ShowOldUI
? 927
: 993; // nav panel is put on top with custom title bar so account for new height
Load();
}

View File

@@ -7,7 +7,6 @@ using Avalonia.Platform;
using FluentAvalonia.UI.Windowing;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.ViewModels;
using System.Threading.Tasks;
@@ -23,7 +22,7 @@ namespace Ryujinx.Ava.UI.Windows
await appWindow.ShowDialog(owner ?? RyujinxApp.MainWindow);
}
protected StyleableAppWindow(bool useCustomTitleBar = false, double? titleBarHeight = null)
protected StyleableAppWindow(bool useCustomTitleBar = false)
{
WindowStartupLocation = WindowStartupLocation.CenterOwner;
TransparencyLevelHint = [WindowTransparencyLevel.None];
@@ -33,14 +32,11 @@ namespace Ryujinx.Ava.UI.Windows
if (useCustomTitleBar)
{
TitleBar.ExtendsContentIntoTitleBar = !ConfigurationState.Instance.ShowOldUI;
TitleBar.TitleBarHitTestType = ConfigurationState.Instance.ShowOldUI ? TitleBarHitTestType.Simple : TitleBarHitTestType.Complex;
if (TitleBar.ExtendsContentIntoTitleBar && titleBarHeight != null)
TitleBar.Height = titleBarHeight.Value;
TitleBar.ExtendsContentIntoTitleBar = !ConfigurationState.Instance.ShowTitleBar;
TitleBar.TitleBarHitTestType = ConfigurationState.Instance.ShowTitleBar ? TitleBarHitTestType.Simple : TitleBarHitTestType.Complex;
}
Icon = RyujinxLogo.Bitmap;
Icon = MainWindowViewModel.IconBitmap;
}
private void LocaleChanged()
@@ -74,7 +70,7 @@ namespace Ryujinx.Ava.UI.Windows
LocaleManager.Instance.LocaleChanged += LocaleChanged;
LocaleChanged();
Icon = new WindowIcon(RyujinxLogo.Bitmap);
Icon = new WindowIcon(MainWindowViewModel.IconBitmap);
}
private void LocaleChanged()