Compare commits
20 Commits
Canary-1.2
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5e6ab81cc0
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13
.github/workflows/release.yml
vendored
13
.github/workflows/release.yml
vendored
@@ -12,7 +12,8 @@ env:
|
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RYUJINX_BASE_VERSION: "1.2"
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RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
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RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
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RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx"
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RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO: "Ryujinx"
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RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Stable-Releases"
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RELEASE: 1
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jobs:
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@@ -33,7 +34,7 @@ jobs:
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script: |
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github.rest.git.createRef({
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owner: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}",
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repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}",
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repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}",
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ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
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sha: context.sha
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})
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@@ -52,7 +53,7 @@ jobs:
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| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
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| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
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**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
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**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
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omitBodyDuringUpdate: true
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owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
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repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
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@@ -92,7 +93,7 @@ jobs:
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sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
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sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
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sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
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sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
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sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
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sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
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shell: bash
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@@ -173,7 +174,7 @@ jobs:
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| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
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| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
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**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
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**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
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omitBodyDuringUpdate: true
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allowUpdates: true
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replacesArtifacts: true
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@@ -222,7 +223,7 @@ jobs:
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sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
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sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
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sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
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sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
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sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
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sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
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shell: bash
|
||||
|
||||
|
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@@ -1,14 +1,14 @@
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<table align="center">
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<tr>
|
||||
<td align="center" width="25%">
|
||||
<img src="https://raw.githubusercontent.com/GreemDev/ryuassets/refs/heads/main/RyujinxApp_1024.png" alt="Ryujinx" >
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||||
<img src="https://raw.githubusercontent.com/Ryubing/ryuassets/refs/heads/main/RyujinxApp_1024.png" alt="Ryujinx" >
|
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</td>
|
||||
<td align="center" width="75%">
|
||||
|
||||
# Ryujinx
|
||||
|
||||
[](https://github.com/Ryubing/Ryujinx/actions/workflows/release.yml)
|
||||
[](https://github.com/Ryubing/Ryujinx/releases/latest)
|
||||
[](https://github.com/Ryubing/Ryujinx/releases/latest)
|
||||
<br>
|
||||
[](https://github.com/Ryubing/Ryujinx/actions/workflows/canary.yml)
|
||||
[](https://github.com/Ryubing/Canary-Releases/releases/latest)
|
||||
|
||||
@@ -13,5 +13,7 @@ namespace Ryujinx.Common.Configuration.Hid
|
||||
public Key VolumeDown { get; set; }
|
||||
public Key CustomVSyncIntervalIncrement { get; set; }
|
||||
public Key CustomVSyncIntervalDecrement { get; set; }
|
||||
public Key TurboMode { get; set; }
|
||||
public bool TurboModeWhileHeld { get; set; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,9 +37,9 @@ namespace Ryujinx.Common
|
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public static string GetChangelogUrl(Version currentVersion, Version newVersion) =>
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IsCanaryBuild
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? $"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelSourceRepo}/compare/Canary-{currentVersion}...Canary-{newVersion}"
|
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: $"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelSourceRepo}/releases/tag/{newVersion}";
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: GetChangelogForVersion(newVersion);
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public static string GetChangelogForVersion(Version version) =>
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$"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelRepo}/releases/tag/{version}";
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$"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelRepo}/releases/{version}";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,10 +8,17 @@ namespace Ryujinx.Cpu
|
||||
/// </summary>
|
||||
public interface ITickSource : ICounter
|
||||
{
|
||||
public const long RealityTickScalar = 100;
|
||||
|
||||
/// <summary>
|
||||
/// Time elapsed since the counter was created.
|
||||
/// </summary>
|
||||
TimeSpan ElapsedTime { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Clock tick scalar, in percent points (100 = 1.0).
|
||||
/// </summary>
|
||||
long TickScalar { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Time elapsed since the counter was created, in seconds.
|
||||
|
||||
@@ -14,12 +14,37 @@ namespace Ryujinx.Cpu
|
||||
|
||||
/// <inheritdoc/>
|
||||
public ulong Counter => (ulong)(ElapsedSeconds * Frequency);
|
||||
|
||||
|
||||
public long TickScalar { get; set; }
|
||||
|
||||
|
||||
private static long _acumElapsedTicks;
|
||||
|
||||
|
||||
private static long _lastElapsedTicks;
|
||||
|
||||
|
||||
private long ElapsedTicks
|
||||
{
|
||||
get
|
||||
{
|
||||
long elapsedTicks = _tickCounter.ElapsedTicks;
|
||||
|
||||
_acumElapsedTicks += (elapsedTicks - _lastElapsedTicks) * TickScalar / 100;
|
||||
|
||||
_lastElapsedTicks = elapsedTicks;
|
||||
|
||||
return _acumElapsedTicks;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public TimeSpan ElapsedTime => _tickCounter.Elapsed;
|
||||
|
||||
public TimeSpan ElapsedTime => Stopwatch.GetElapsedTime(0, ElapsedTicks);
|
||||
|
||||
/// <inheritdoc/>
|
||||
public double ElapsedSeconds => _tickCounter.ElapsedTicks * _hostTickFreq;
|
||||
public double ElapsedSeconds => ElapsedTicks * _hostTickFreq;
|
||||
|
||||
public TickSource(ulong frequency)
|
||||
{
|
||||
|
||||
@@ -1065,7 +1065,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
private void UpdateIndexBufferState()
|
||||
{
|
||||
IndexBufferState indexBuffer = _state.State.IndexBufferState;
|
||||
IndexBufferState? indexBufferNullable = _state?.State.IndexBufferState;
|
||||
|
||||
if (!indexBufferNullable.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
IndexBufferState indexBuffer = indexBufferNullable.Value;
|
||||
|
||||
if (_drawState.IndexCount == 0)
|
||||
{
|
||||
|
||||
@@ -127,10 +127,7 @@ namespace Ryujinx.HLE.HOS.Services
|
||||
}
|
||||
else
|
||||
{
|
||||
string serviceName;
|
||||
|
||||
|
||||
serviceName = (service is not DummyService dummyService) ? service.GetType().FullName : dummyService.ServiceName;
|
||||
string serviceName = (service is not DummyService dummyService) ? service.GetType().FullName : dummyService.ServiceName;
|
||||
|
||||
Logger.Warning?.Print(LogClass.KernelIpc, $"Missing service {serviceName}: {commandId} ignored");
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@ using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
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using Ryujinx.Common.PreciseSleep;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.Graphics.GAL;
|
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using Ryujinx.Graphics.Gpu;
|
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
|
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@@ -89,7 +90,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
}
|
||||
else
|
||||
{
|
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_ticksPerFrame = Stopwatch.Frequency / _device.TargetVSyncInterval;
|
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_ticksPerFrame = ((Stopwatch.Frequency / _device.TargetVSyncInterval) * 100) / _device.TickScalar;
|
||||
_targetVSyncInterval = _device.TargetVSyncInterval;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -102,6 +102,11 @@ namespace Ryujinx.HLE
|
||||
/// Control if the Profiled Translation Cache (PTC) should be used.
|
||||
/// </summary>
|
||||
internal readonly bool EnablePtc;
|
||||
|
||||
/// <summary>
|
||||
/// Control the arbitrary scalar applied to emulated CPU tick timing.
|
||||
/// </summary>
|
||||
public long TickScalar { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Control if the guest application should be told that there is a Internet connection available.
|
||||
@@ -201,6 +206,7 @@ namespace Ryujinx.HLE
|
||||
VSyncMode vSyncMode,
|
||||
bool enableDockedMode,
|
||||
bool enablePtc,
|
||||
long tickScalar,
|
||||
bool enableInternetAccess,
|
||||
IntegrityCheckLevel fsIntegrityCheckLevel,
|
||||
int fsGlobalAccessLogMode,
|
||||
@@ -226,6 +232,7 @@ namespace Ryujinx.HLE
|
||||
CustomVSyncInterval = customVSyncInterval;
|
||||
EnableDockedMode = enableDockedMode;
|
||||
EnablePtc = enablePtc;
|
||||
TickScalar = tickScalar;
|
||||
EnableInternetAccess = enableInternetAccess;
|
||||
FsIntegrityCheckLevel = fsIntegrityCheckLevel;
|
||||
FsGlobalAccessLogMode = fsGlobalAccessLogMode;
|
||||
|
||||
@@ -6,6 +6,8 @@ namespace Ryujinx.HLE
|
||||
{
|
||||
public class PerformanceStatistics
|
||||
{
|
||||
private readonly Switch _device;
|
||||
|
||||
private const int FrameTypeGame = 0;
|
||||
private const int PercentTypeFifo = 0;
|
||||
|
||||
@@ -28,8 +30,10 @@ namespace Ryujinx.HLE
|
||||
|
||||
private readonly System.Timers.Timer _resetTimer;
|
||||
|
||||
public PerformanceStatistics()
|
||||
public PerformanceStatistics(Switch device)
|
||||
{
|
||||
_device = device;
|
||||
|
||||
_frameRate = new double[1];
|
||||
_accumulatedFrameTime = new double[1];
|
||||
_previousFrameTime = new double[1];
|
||||
@@ -162,14 +166,6 @@ namespace Ryujinx.HLE
|
||||
return 1000 / _frameRate[FrameTypeGame];
|
||||
}
|
||||
|
||||
public string FormatGameFrameRate()
|
||||
{
|
||||
double frameRate = GetGameFrameRate();
|
||||
double frameTime = GetGameFrameTime();
|
||||
|
||||
return $"{frameRate:00.00} FPS ({frameTime:00.00}ms)";
|
||||
}
|
||||
|
||||
public string FormatFifoPercent()
|
||||
{
|
||||
double fifoPercent = GetFifoPercent();
|
||||
|
||||
@@ -4,6 +4,7 @@ using Ryujinx.Audio.Backends.CompatLayer;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
@@ -26,18 +27,26 @@ namespace Ryujinx.HLE
|
||||
public GpuContext Gpu { get; }
|
||||
public VirtualFileSystem FileSystem { get; }
|
||||
public HOS.Horizon System { get; }
|
||||
|
||||
public bool TurboMode = false;
|
||||
|
||||
public long TickScalar
|
||||
{
|
||||
get => System?.TickSource?.TickScalar ?? ITickSource.RealityTickScalar;
|
||||
set => System.TickSource.TickScalar = value;
|
||||
}
|
||||
|
||||
public ProcessLoader Processes { get; }
|
||||
public PerformanceStatistics Statistics { get; }
|
||||
public Hid Hid { get; }
|
||||
public TamperMachine TamperMachine { get; }
|
||||
public IHostUIHandler UIHandler { get; }
|
||||
|
||||
public int CpuCoresCount = 4; //Switch 1 has 4 cores
|
||||
public int CpuCoresCount = 4; // Switch has a quad-core Tegra X1 SoC
|
||||
|
||||
public VSyncMode VSyncMode { get; set; }
|
||||
public bool CustomVSyncIntervalEnabled { get; set; }
|
||||
public int CustomVSyncInterval { get; set; }
|
||||
|
||||
public long TargetVSyncInterval { get; set; } = 60;
|
||||
|
||||
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
|
||||
@@ -64,7 +73,7 @@ namespace Ryujinx.HLE
|
||||
Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
|
||||
Gpu = new GpuContext(Configuration.GpuRenderer, DirtyHacks);
|
||||
System = new HOS.Horizon(this);
|
||||
Statistics = new PerformanceStatistics();
|
||||
Statistics = new PerformanceStatistics(this);
|
||||
Hid = new Hid(this, System.HidStorage);
|
||||
Processes = new ProcessLoader(this);
|
||||
TamperMachine = new TamperMachine();
|
||||
@@ -75,6 +84,7 @@ namespace Ryujinx.HLE
|
||||
|
||||
VSyncMode = Configuration.VSyncMode;
|
||||
CustomVSyncInterval = Configuration.CustomVSyncInterval;
|
||||
TickScalar = TurboMode ? Configuration.TickScalar : ITickSource.RealityTickScalar;
|
||||
System.State.DockedMode = Configuration.EnableDockedMode;
|
||||
System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
|
||||
System.EnablePtc = Configuration.EnablePtc;
|
||||
@@ -126,6 +136,12 @@ namespace Ryujinx.HLE
|
||||
}
|
||||
}
|
||||
|
||||
public void ToggleTurbo()
|
||||
{
|
||||
TurboMode = !TurboMode;
|
||||
TickScalar = TurboMode ? Configuration.TickScalar : ITickSource.RealityTickScalar;
|
||||
}
|
||||
|
||||
public bool LoadCart(string exeFsDir, string romFsFile = null) => Processes.LoadUnpackedNca(exeFsDir, romFsFile);
|
||||
public bool LoadXci(string xciFile, ulong applicationId = 0) => Processes.LoadXci(xciFile, applicationId);
|
||||
public bool LoadNca(string ncaFile, BlitStruct<ApplicationControlProperty>? customNacpData = null) => Processes.LoadNca(ncaFile, customNacpData);
|
||||
|
||||
@@ -2767,8 +2767,8 @@
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"uk_UA": "Створити користувацьку конфігурацію",
|
||||
"zh_CN": "创建自定义设置",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -2792,8 +2792,8 @@
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"uk_UA": "Редагувати користувацьку конфігурацію",
|
||||
"zh_CN": "编辑自定义设置",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -2842,7 +2842,7 @@
|
||||
"sv_SE": "Skapar en oberoende konfiguration för det aktuella spelet",
|
||||
"th_TH": "สร้างการกำหนดค่าที่เป็นอิสระสำหรับเกมปัจจุบัน",
|
||||
"tr_TR": "Mevcut oyun için bağımsız bir yapılandırma oluşturur",
|
||||
"uk_UA": "Створює незалежну конфігурацію для поточної гри",
|
||||
"uk_UA": "Створюйте незалежну конфігурацію для поточної гри",
|
||||
"zh_CN": "为当前游戏创建独立的配置",
|
||||
"zh_TW": "為當前遊戲創建獨立的配置"
|
||||
}
|
||||
@@ -2867,8 +2867,8 @@
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"uk_UA": "Відредагувати наявну індивідуальну конфігурацію для цієї гри.",
|
||||
"zh_CN": "编辑选定游戏的现存独立配置",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -3442,7 +3442,7 @@
|
||||
"sv_SE": "Användargränssnitt",
|
||||
"th_TH": "หน้าจอผู้ใช้",
|
||||
"tr_TR": "Kullancı Arayüzü",
|
||||
"uk_UA": "Інтерфейс користувача",
|
||||
"uk_UA": "Інтерфейс",
|
||||
"zh_CN": "用户界面",
|
||||
"zh_TW": "使用者介面"
|
||||
}
|
||||
@@ -3817,7 +3817,7 @@
|
||||
"sv_SE": "Inaktivera inmatning när fokus tappas",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"uk_UA": "Вимкнути введення, якщо вікно неактивне",
|
||||
"zh_CN": "在后台时禁用输入",
|
||||
"zh_TW": ""
|
||||
}
|
||||
@@ -3842,8 +3842,8 @@
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"uk_UA": "Показати оригінальний UI (Потрібен перезапуск)",
|
||||
"zh_CN": "显示原始 UI 样式 (需要重启)",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -3867,8 +3867,8 @@
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"uk_UA": "Показати старий інтерфейс Avalonia Ryujinx, який був у Ryujinx 1.1.1403. Ця опція активна за замовчуванням на всіх інших, окрім Windows платформах.\nПовернеться класична панель заголовка, а всі суттєві зміни інтерфейсу будуть скасовані, зокрема горизонтальне розміщення навігації в налаштуваннях.",
|
||||
"zh_CN": "显示旧的类似 Ryujinx 1.1.1403 的 Avalonia Ryujinx UI。在非 Windows 平台上默认启用此选项。\n经典样式的标题栏已回归并且恢复了对窗口布局的重大重构;例如在工具提示上方放置设置导航。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -4867,7 +4867,7 @@
|
||||
"sv_SE": "Matcha systemtid",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"uk_UA": "Синхронізувати з системним годинником",
|
||||
"zh_CN": "与系统时间同步",
|
||||
"zh_TW": ""
|
||||
}
|
||||
@@ -4922,6 +4922,81 @@
|
||||
"zh_TW": "低功耗 PPTC"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabSystemTurboMultiplier",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Turbo Mode multiplier:",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Multiplicateur du Mode Turbo :",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabSystemTurboMultiplierValueToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "The Turbo mode multiplier target value.\n\nLeave at 200 if unsure.",
|
||||
"es_ES": "",
|
||||
"fr_FR": "La valeur souhaitée du multiplicateur du Mode Turbo.\n\nGarder à 200 si incertain.",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabSystemTurboMultiplierToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Turbo mode is an emulator feature which effectively causes speed up or slow down when a game is not frame-rate sensitive.\nYou can toggle this feature in-game with a hotkey, configurable in Ryujinx Keyboard Hotkeys settings.\n\nLeave at 200 if unsure.",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Le Mode Turbo est une fonctionnalité de l'émulateur qui accélère ou ralentit le jeu lorsque ce dernier n'est pas sensible au framerate.\nVous pouvez changer cette option en jeu avec un raccourci clavier, configurable dans les paramètres de Raccourcis clavier de Ryujinx.\n\nGarder à 200 si incertain.",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabSystemEnableFsIntegrityChecks",
|
||||
"Translations": {
|
||||
@@ -8467,7 +8542,7 @@
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"uk_UA": "LED-підсвітка",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
@@ -8492,7 +8567,7 @@
|
||||
"sv_SE": "Inaktivera",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"uk_UA": "Вимкнути",
|
||||
"zh_CN": "关闭",
|
||||
"zh_TW": ""
|
||||
}
|
||||
@@ -8517,7 +8592,7 @@
|
||||
"sv_SE": "Regnbåge",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"uk_UA": "Веселка",
|
||||
"zh_CN": "彩虹",
|
||||
"zh_TW": ""
|
||||
}
|
||||
@@ -8542,7 +8617,7 @@
|
||||
"sv_SE": "Regnbågshastighet",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"uk_UA": "Швидкість зміни кольорів",
|
||||
"zh_CN": "彩虹滚动速度",
|
||||
"zh_TW": ""
|
||||
}
|
||||
@@ -9167,7 +9242,7 @@
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "Esc",
|
||||
"uk_UA": "",
|
||||
"uk_UA": "Esc",
|
||||
"zh_CN": "Esc",
|
||||
"zh_TW": "Esc 鍵"
|
||||
}
|
||||
@@ -10505,7 +10580,7 @@
|
||||
"el_GR": "",
|
||||
"en_US": "Unbound",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Pas Attribuée",
|
||||
"fr_FR": "Non Attribuée",
|
||||
"he_IL": "",
|
||||
"it_IT": "Non assegnato",
|
||||
"ja_JP": "",
|
||||
@@ -10867,7 +10942,7 @@
|
||||
"sv_SE": "Diverse",
|
||||
"th_TH": "",
|
||||
"tr_TR": "Diğer",
|
||||
"uk_UA": "",
|
||||
"uk_UA": "Інше",
|
||||
"zh_CN": "截图键",
|
||||
"zh_TW": "其他按鍵"
|
||||
}
|
||||
@@ -17692,7 +17767,7 @@
|
||||
"sv_SE": "Ändra ljudvolym",
|
||||
"th_TH": "ปรับระดับเสียง",
|
||||
"tr_TR": "Ses seviyesini değiştirir",
|
||||
"uk_UA": "Змінити гучність звуку",
|
||||
"uk_UA": "Регулювання гучності",
|
||||
"zh_CN": "调节音量",
|
||||
"zh_TW": "調節音量"
|
||||
}
|
||||
@@ -18097,6 +18172,56 @@
|
||||
"zh_TW": "更新已停用!"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "FpsStatusBarText",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "{0} FPS ({1}ms)",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "FpsTurboStatusBarText",
|
||||
"Translations": {
|
||||
"ar_SA": "{0} FPS ({1}ms), التوربو %{2}",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "{0} FPS ({1}ms), Turbo ({2}%)",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "UpdaterBackgroundStatusBarButtonText",
|
||||
"Translations": {
|
||||
@@ -19592,7 +19717,7 @@
|
||||
"sv_SE": "Alla tangentbord",
|
||||
"th_TH": "คีย์บอร์ดทั้งหมด",
|
||||
"tr_TR": "Tüm Klavyeler",
|
||||
"uk_UA": "Всі клавіатури",
|
||||
"uk_UA": "Усі клавіатури",
|
||||
"zh_CN": "所有键盘",
|
||||
"zh_TW": "所有鍵盤"
|
||||
}
|
||||
@@ -19742,7 +19867,7 @@
|
||||
"sv_SE": "Snabbtangenter för tangentbord",
|
||||
"th_TH": "ปุ่มลัดของคีย์บอร์ด",
|
||||
"tr_TR": "Klavye Kısayolları",
|
||||
"uk_UA": "Гарячі клавіші клавіатури",
|
||||
"uk_UA": "Гарячі клавіші",
|
||||
"zh_CN": "快捷键",
|
||||
"zh_TW": "鍵盤快速鍵"
|
||||
}
|
||||
@@ -22467,7 +22592,7 @@
|
||||
"sv_SE": "Tillämpar anti-aliasing på spelrenderaren.\n\nFXAA kommer att sudda det mesta av bilden, medan SMAA kommer att försöka hitta taggiga kanter och släta ut dem.\n\nRekommenderas inte att använda tillsammans med skalfiltret FSR.\n\nDet här alternativet kan ändras medan ett spel körs genom att klicka på \"Tillämpa\" nedan. Du kan helt enkelt flytta inställningsfönstret åt sidan och experimentera tills du hittar ditt föredragna utseende för ett spel.\n\nLämna som INGEN om du är osäker.",
|
||||
"th_TH": "ใช้การลดรอยหยักกับการเรนเดอร์เกม\n\nFXAA จะเบลอภาพส่วนใหญ่ ในขณะที่ SMAA จะพยายามค้นหารอยหยักและปรับให้เรียบ\n\nไม่แนะนำให้ใช้ร่วมกับตัวกรองสเกล FSR\n\nตัวเลือกนี้สามารถเปลี่ยนแปลงได้ในขณะที่เกมกำลังทำงานอยู่โดยคลิก \"นำไปใช้\" ด้านล่าง คุณสามารถย้ายหน้าต่างการตั้งค่าไปด้านข้างและทดลองจนกว่าคุณจะพบรูปลักษณ์ที่คุณต้องการสำหรับเกม\n\nปล่อยไว้ที่ NONE หากไม่แน่ใจ",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Застосовує згладження до рендера гри.\n\nFXAA розмиє більшість зображення, а SMAA спробує знайти нерівні краї та згладити їх.\n\nНе рекомендується використовувати разом з фільтром масштабування FSR.\n\nЦю опцію можна міняти коли гра запущена кліком на \"Застосувати; ви можете відсунути вікно налаштувань і поекспериментувати з видом гри.\n\nЗалиште на \"Немає\", якщо не впевнені.",
|
||||
"uk_UA": "Застосовує згладження до рендера гри.\n\nFXAA розмиє більшість зображення, а SMAA спробує знайти нерівні краї та згладити їх.\n\nНе рекомендується використовувати разом з фільтром масштабування FSR.\n\nЦю опцію можна міняти коли гра запущена кліком на \"Застосувати; ви можете відсунути вікно налаштувань і поекспериментувати з видом гри.\n\nЗалиште \"Немає\", якщо не впевнені.",
|
||||
"zh_CN": "抗锯齿是一种图形处理技术,用于减少图像边缘的锯齿状现象,使图像更加平滑。\n\nFXAA(快速近似抗锯齿)是一种性能开销相对较小的抗锯齿方法,但可能会使得整体图像看起来有些模糊。\n\nSMAA(增强型子像素抗锯齿)则更加精细,它会尝试找到锯齿边缘并平滑它们,相比 FXAA 有更好的图像质量,但性能开销可能会稍大一些。\n\n如果开启了 FSR(FidelityFX Super Resolution,超级分辨率锐画技术)来提高性能或图像质量,不建议再启用抗锯齿,因为它们会产生不必要的图形处理开销,或者相互之间效果不协调。\n\n在游戏运行时,通过点击下面的“应用”按钮可以使设置生效;你可以将设置窗口移开,并试验找到您喜欢的游戏画面效果。\n\n如果不确定,请保持为“无”。",
|
||||
"zh_TW": "對遊戲繪製進行反鋸齒處理。\n\nFXAA 會模糊大部分圖像,而 SMAA 則會嘗試找出鋸齒邊緣並將其平滑化。\n\n不建議與 FSR 縮放濾鏡一起使用。\n\n此選項可在遊戲執行時透過點選下方的「套用」進行變更;您只需將設定視窗移到一旁,然後進行試驗,直到找到您喜歡的遊戲效果。\n\n如果不確定,請選擇無狀態。"
|
||||
}
|
||||
@@ -22542,7 +22667,7 @@
|
||||
"sv_SE": "Välj det skalfilter som ska tillämpas vid användning av upplösningsskala.\n\nBilinjär fungerar bra för 3D-spel och är ett säkert standardalternativ.\n\nNärmast rekommenderas för pixel art-spel.\n\nFSR 1.0 är bara ett skarpningsfilter, rekommenderas inte för FXAA eller SMAA.\n\nOmrådesskalning rekommenderas vid nedskalning av upplösning som är större än utdatafönstret. Det kan användas för att uppnå en supersamplad anti-alias-effekt vid nedskalning med mer än 2x.\n\nDetta alternativ kan ändras medan ett spel körs genom att klicka på \"Tillämpa\" nedan. du kan helt enkelt flytta inställningsfönstret åt sidan och experimentera tills du hittar ditt föredragna utseende för ett spel.\n\nLämna som BILINJÄR om du är osäker.",
|
||||
"th_TH": "เลือกตัวกรองสเกลที่จะใช้เมื่อใช้สเกลความละเอียด\n\nBilinear ทำงานได้ดีกับเกม 3D และเป็นตัวเลือกเริ่มต้นที่ปลอดภัย\n\nแนะนำให้ใช้เกมภาพพิกเซลที่ใกล้เคียงที่สุด\n\nFSR 1.0 เป็นเพียงตัวกรองความคมชัด ไม่แนะนำให้ใช้กับ FXAA หรือ SMAA\n\nตัวเลือกนี้สามารถเปลี่ยนแปลงได้ในขณะที่เกมกำลังทำงานอยู่โดยคลิก \"นำไปใช้\" ด้านล่าง คุณสามารถย้ายหน้าต่างการตั้งค่าไปด้านข้างและทดลองจนกว่าคุณจะพบรูปลักษณ์ที่คุณต้องการสำหรับเกม",
|
||||
"tr_TR": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
|
||||
"uk_UA": "Виберіть фільтр масштабування, що використається при збільшенні роздільної здатності.\n\n\"Білінійний\" добре виглядає в 3D іграх, і хороше налаштування за умовчуванням.\n\n\"Найближчий\" рекомендується для ігор з піксель-артом.\n\n\"FSR 1.0\" - фільтр різкості. Не варто використовувати разом з FXAA або SMAA.\n\nЦю опцію можна змінювати під час гри кліком на \"Застосувати\" нижче; ви можете відсунути вікно налаштувань і поекспериментувати з тим, як відображатиметься гра.\n\nЗалиште на \"Білінійний\", якщо не впевнені.",
|
||||
"uk_UA": "Виберіть фільтр масштабування, що використається при збільшенні роздільної здатності.\n\n\"Білінійний\" добре виглядає в 3D іграх, і хороше налаштування за умовчуванням.\n\n\"Найближчий\" рекомендується для ігор з піксель-артом.\n\n\"FSR 1.0\" - фільтр різкості. Не варто використовувати разом з FXAA або SMAA.\n\nЦю опцію можна змінювати під час гри кліком на \"Застосувати\" нижче; ви можете відсунути вікно налаштувань і поекспериментувати з тим, як відображатиметься гра.\n\nЗалиште \"Білінійний\", якщо не впевнені.",
|
||||
"zh_CN": "选择在分辨率缩放时将使用的缩放过滤器。\n\nBilinear(双线性过滤)对于3D游戏效果较好,是一个安全的默认选项。\n\nNearest(最近邻过滤)推荐用于像素艺术游戏。\n\nFSR(超级分辨率锐画)只是一个锐化过滤器,不推荐与 FXAA 或 SMAA 抗锯齿一起使用。\n\nArea(局部过滤),当渲染分辨率大于窗口实际分辨率,推荐该选项。该选项在渲染比例大于2.0的情况下,可以实现超采样的效果。\n\n在游戏运行时,通过点击下面的“应用”按钮可以使设置生效;你可以将设置窗口移开,并试验找到您喜欢的游戏画面效果。\n\n如果不确定,请保持为“Bilinear(双线性过滤)”。",
|
||||
"zh_TW": "選擇使用解析度縮放時套用的縮放過濾器。\n\n雙線性 (Bilinear) 濾鏡適用於 3D 遊戲,是一個安全的預設選項。\n\n建議像素美術遊戲使用近鄰性 (Nearest) 濾鏡。\n\nFSR 1.0 只是一個銳化濾鏡,不建議與 FXAA 或 SMAA 一起使用。\n\n此選項可在遊戲執行時透過點選下方的「套用」進行變更;您只需將設定視窗移到一旁,然後進行試驗,直到找到您喜歡的遊戲效果。\n\n如果不確定,請保持雙線性 (Bilinear) 狀態。"
|
||||
}
|
||||
@@ -23822,6 +23947,81 @@
|
||||
"zh_TW": "降低自訂的重新整理頻率"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabHotkeysTurboMode",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Turbo mode:",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Mode Turbo :",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabHotkeysTurboModeToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "The Turbo mode hotkey.\nConfigure the behavior of Turbo mode in Ryujinx CPU settings.\n\nLeave Unbound if unsure.",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Le raccourci clavier Mode Turbo.\nConfigurez le comportement du Mode Turbo dans les paramètres de CPU de Ryujinx.\n\nLaisser Non Attribuée si incertain.",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabHotkeysOnlyWhilePressed",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Only while pressed",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Seulement quand le raccourci est maintenu",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "CompatibilityListLastUpdated",
|
||||
"Translations": {
|
||||
@@ -23867,8 +24067,8 @@
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"uk_UA": "Список сумісності — {0} ігор",
|
||||
"zh_CN": "兼容性列表 - {0} 条",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -23942,8 +24142,8 @@
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"uk_UA": "Шукати серед {0} перевірених ігор...",
|
||||
"zh_CN": "搜索 {0} 兼容性条目...",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -24017,7 +24217,7 @@
|
||||
"sv_SE": "Spelbart",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Оптимально",
|
||||
"uk_UA": "Справна",
|
||||
"zh_CN": "可游玩",
|
||||
"zh_TW": "可暢順遊玩"
|
||||
}
|
||||
@@ -24267,8 +24467,8 @@
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"uk_UA": "Власна конфігурація",
|
||||
"zh_CN": "自定义配置",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -24292,8 +24492,8 @@
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"uk_UA": "(Глобальні)",
|
||||
"zh_CN": "(全局)",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
|
||||
@@ -14,5 +14,6 @@ namespace Ryujinx.Ava.Common
|
||||
VolumeDown,
|
||||
CustomVSyncIntervalIncrement,
|
||||
CustomVSyncIntervalDecrement,
|
||||
TurboMode,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -61,6 +61,13 @@ namespace Ryujinx.Ava.Common.Locale
|
||||
}
|
||||
}
|
||||
|
||||
public static string GetUnformatted(LocaleKeys key) => Instance.Get(key);
|
||||
|
||||
public string Get(LocaleKeys key) =>
|
||||
_localeStrings.TryGetValue(key, out string value)
|
||||
? value
|
||||
: key.ToString();
|
||||
|
||||
public string this[LocaleKeys key]
|
||||
{
|
||||
get
|
||||
|
||||
@@ -11,6 +11,7 @@ using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.OpenGL;
|
||||
using Ryujinx.Graphics.Vulkan;
|
||||
@@ -311,7 +312,7 @@ namespace Ryujinx.Headless
|
||||
|
||||
return new OpenGLRenderer();
|
||||
}
|
||||
|
||||
|
||||
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options) =>
|
||||
new(
|
||||
new HleConfiguration(
|
||||
@@ -321,6 +322,7 @@ namespace Ryujinx.Headless
|
||||
options.VSyncMode,
|
||||
!options.DisableDockedMode,
|
||||
!options.DisablePTC,
|
||||
ITickSource.RealityTickScalar,
|
||||
options.EnableInternetAccess,
|
||||
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||
options.FsGlobalAccessLogMode,
|
||||
|
||||
@@ -4,6 +4,7 @@ using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Threading;
|
||||
using DiscordRPC;
|
||||
using Gommon;
|
||||
using LibHac.Common;
|
||||
using LibHac.Ns;
|
||||
using Ryujinx.Audio.Backends.Dummy;
|
||||
@@ -1115,11 +1116,23 @@ namespace Ryujinx.Ava.Systems
|
||||
LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
|
||||
dockedMode,
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
|
||||
Device.Statistics.FormatGameFrameRate(),
|
||||
FormatGameFrameRate(),
|
||||
Device.Statistics.FormatFifoPercent(),
|
||||
_displayCount));
|
||||
}
|
||||
|
||||
private string FormatGameFrameRate()
|
||||
{
|
||||
string frameRate = Device.Statistics.GetGameFrameRate().ToString("00.00");
|
||||
string frameTime = Device.Statistics.GetGameFrameTime().ToString("00.00");
|
||||
|
||||
return Device.TurboMode
|
||||
? LocaleManager.GetUnformatted(LocaleKeys.FpsTurboStatusBarText)
|
||||
.Format(frameRate, frameTime, Device.TickScalar)
|
||||
: LocaleManager.GetUnformatted(LocaleKeys.FpsStatusBarText)
|
||||
.Format(frameRate, frameTime);
|
||||
}
|
||||
|
||||
public async Task ShowExitPrompt()
|
||||
{
|
||||
bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit;
|
||||
@@ -1215,6 +1228,12 @@ namespace Ryujinx.Ava.Systems
|
||||
|
||||
if (currentHotkeyState != _prevHotkeyState)
|
||||
{
|
||||
if (ConfigurationState.Instance.Hid.Hotkeys.Value.TurboModeWhileHeld &&
|
||||
_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.TurboMode) != Device.TurboMode)
|
||||
{
|
||||
Device.ToggleTurbo();
|
||||
}
|
||||
|
||||
switch (currentHotkeyState)
|
||||
{
|
||||
case KeyboardHotkeyState.ToggleVSyncMode:
|
||||
@@ -1226,6 +1245,12 @@ namespace Ryujinx.Ava.Systems
|
||||
case KeyboardHotkeyState.CustomVSyncIntervalIncrement:
|
||||
_viewModel.CustomVSyncInterval = Device.IncrementCustomVSyncInterval();
|
||||
break;
|
||||
case KeyboardHotkeyState.TurboMode:
|
||||
if (!ConfigurationState.Instance.Hid.Hotkeys.Value.TurboModeWhileHeld)
|
||||
{
|
||||
Device.ToggleTurbo();
|
||||
}
|
||||
break;
|
||||
case KeyboardHotkeyState.Screenshot:
|
||||
ScreenshotRequested = true;
|
||||
break;
|
||||
@@ -1355,6 +1380,10 @@ namespace Ryujinx.Ava.Systems
|
||||
{
|
||||
state = KeyboardHotkeyState.CustomVSyncIntervalDecrement;
|
||||
}
|
||||
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.TurboMode))
|
||||
{
|
||||
state = KeyboardHotkeyState.TurboMode;
|
||||
}
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
@@ -258,6 +258,11 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
/// Enables or disables low-power profiled translation cache persistency loading
|
||||
/// </summary>
|
||||
public bool EnableLowPowerPtc { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Clock tick scalar, in percent points (100 = 1.0).
|
||||
/// </summary>
|
||||
public long TickScalar { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables guest Internet access
|
||||
|
||||
@@ -93,6 +93,7 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
System.EnableDockedMode.Value = cff.DockedMode;
|
||||
System.EnablePtc.Value = cff.EnablePtc;
|
||||
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
|
||||
System.TickScalar.Value = cff.TickScalar;
|
||||
System.EnableInternetAccess.Value = cff.EnableInternetAccess;
|
||||
System.EnableFsIntegrityChecks.Value = cff.EnableFsIntegrityChecks;
|
||||
System.FsGlobalAccessLogMode.Value = cff.FsGlobalAccessLogMode;
|
||||
@@ -438,9 +439,27 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
(64, static cff => cff.LoggingEnableAvalonia = false),
|
||||
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
|
||||
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
|
||||
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing)
|
||||
// 68 was the version that added per-game configs; the file structure did not change
|
||||
// the version was increased so external tools could know that your Ryujinx version has per-game config capabilities.
|
||||
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing),
|
||||
(68, static cff =>
|
||||
{
|
||||
cff.TickScalar = 200;
|
||||
cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = cff.Hotkeys.Pause,
|
||||
ToggleMute = cff.Hotkeys.ToggleMute,
|
||||
ResScaleUp = cff.Hotkeys.ResScaleUp,
|
||||
ResScaleDown = cff.Hotkeys.ResScaleDown,
|
||||
VolumeUp = cff.Hotkeys.VolumeUp,
|
||||
VolumeDown = cff.Hotkeys.VolumeDown,
|
||||
CustomVSyncIntervalIncrement = cff.Hotkeys.CustomVSyncIntervalIncrement,
|
||||
CustomVSyncIntervalDecrement = cff.Hotkeys.CustomVSyncIntervalDecrement,
|
||||
TurboMode = Key.Unbound,
|
||||
TurboModeWhileHeld = false
|
||||
};
|
||||
})
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -335,6 +335,11 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
/// Enables or disables persistent profiled translation cache
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnablePtc { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Clock tick scalar, in percent points (100 = 1.0).
|
||||
/// </summary>
|
||||
public ReactiveObject<long> TickScalar { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables low-power persistent profiled translation cache loading
|
||||
@@ -415,6 +420,15 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
EnableLowPowerPtc.LogChangesToValue(nameof(EnableLowPowerPtc));
|
||||
EnableLowPowerPtc.Event += (_, evnt)
|
||||
=> Optimizations.LowPower = evnt.NewValue;
|
||||
TickScalar = new ReactiveObject<long>();
|
||||
TickScalar.LogChangesToValue(nameof(TickScalar));
|
||||
TickScalar.Event += (_, evnt) =>
|
||||
{
|
||||
if (Switch.Shared is null)
|
||||
return;
|
||||
|
||||
Switch.Shared.Configuration.TickScalar = evnt.NewValue;
|
||||
};
|
||||
EnableInternetAccess = new ReactiveObject<bool>();
|
||||
EnableInternetAccess.LogChangesToValue(nameof(EnableInternetAccess));
|
||||
EnableFsIntegrityChecks = new ReactiveObject<bool>();
|
||||
@@ -842,6 +856,7 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
Graphics.VSyncMode,
|
||||
System.EnableDockedMode,
|
||||
System.EnablePtc,
|
||||
System.TickScalar,
|
||||
System.EnableInternetAccess,
|
||||
System.EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
@@ -860,8 +875,8 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
Multiplayer.Mode,
|
||||
Multiplayer.DisableP2p,
|
||||
Multiplayer.LdnPassphrase,
|
||||
Instance.Multiplayer.GetLdnServer(),
|
||||
Instance.Graphics.CustomVSyncInterval,
|
||||
Instance.Hacks.ShowDirtyHacks ? Instance.Hacks.EnabledHacks : null);
|
||||
Multiplayer.GetLdnServer(),
|
||||
Graphics.CustomVSyncInterval,
|
||||
Hacks.ShowDirtyHacks ? Hacks.EnabledHacks : null);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -72,6 +72,7 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
EnableColorSpacePassthrough = Graphics.EnableColorSpacePassthrough,
|
||||
EnablePtc = System.EnablePtc,
|
||||
EnableLowPowerPtc = System.EnableLowPowerPtc,
|
||||
TickScalar = System.TickScalar,
|
||||
EnableInternetAccess = System.EnableInternetAccess,
|
||||
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
|
||||
FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
|
||||
@@ -260,6 +261,10 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
ResScaleDown = Key.Unbound,
|
||||
VolumeUp = Key.Unbound,
|
||||
VolumeDown = Key.Unbound,
|
||||
CustomVSyncIntervalIncrement = Key.Unbound,
|
||||
CustomVSyncIntervalDecrement = Key.Unbound,
|
||||
TurboMode = Key.Unbound,
|
||||
TurboModeWhileHeld = false
|
||||
};
|
||||
Hid.RainbowSpeed.Value = 1f;
|
||||
Hid.InputConfig.Value =
|
||||
|
||||
@@ -28,6 +28,10 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
|
||||
[ObservableProperty] private Key _customVSyncIntervalDecrement;
|
||||
|
||||
[ObservableProperty] private Key _turboMode;
|
||||
|
||||
[ObservableProperty] private bool _turboModeWhileHeld;
|
||||
|
||||
public HotkeyConfig(KeyboardHotkeys config)
|
||||
{
|
||||
if (config == null)
|
||||
@@ -44,6 +48,8 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
VolumeDown = config.VolumeDown;
|
||||
CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
|
||||
CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
|
||||
TurboMode = config.TurboMode;
|
||||
TurboModeWhileHeld = config.TurboModeWhileHeld;
|
||||
}
|
||||
|
||||
public KeyboardHotkeys GetConfig() =>
|
||||
@@ -60,6 +66,8 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
VolumeDown = VolumeDown,
|
||||
CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement,
|
||||
CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement,
|
||||
TurboMode = TurboMode,
|
||||
TurboModeWhileHeld = TurboModeWhileHeld
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -60,6 +60,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
private bool _enableCustomVSyncInterval;
|
||||
private int _customVSyncIntervalPercentageProxy;
|
||||
private VSyncMode _vSyncMode;
|
||||
private long _turboModeMultiplier;
|
||||
|
||||
public event Action CloseWindow;
|
||||
public event Action SaveSettingsEvent;
|
||||
@@ -206,6 +207,25 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
public bool EnablePptc { get; set; }
|
||||
public bool EnableLowPowerPptc { get; set; }
|
||||
|
||||
|
||||
public long TurboMultiplier
|
||||
{
|
||||
get => _turboModeMultiplier;
|
||||
set
|
||||
{
|
||||
if (_turboModeMultiplier != value)
|
||||
{
|
||||
_turboModeMultiplier = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged((nameof(TurboMultiplierPercentageText)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string TurboMultiplierPercentageText => $"{TurboMultiplier}%";
|
||||
|
||||
public bool EnableInternetAccess { get; set; }
|
||||
public bool EnableFsIntegrityChecks { get; set; }
|
||||
public bool IgnoreMissingServices { get; set; }
|
||||
@@ -592,6 +612,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
EnableLowPowerPptc = config.System.EnableLowPowerPtc;
|
||||
MemoryMode = (int)config.System.MemoryManagerMode.Value;
|
||||
UseHypervisor = config.System.UseHypervisor;
|
||||
TurboMultiplier = config.System.TickScalar;
|
||||
|
||||
// Graphics
|
||||
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
|
||||
@@ -694,6 +715,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.System.EnableLowPowerPtc.Value = EnableLowPowerPptc;
|
||||
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
|
||||
config.System.UseHypervisor.Value = UseHypervisor;
|
||||
config.System.TickScalar.Value = TurboMultiplier;
|
||||
|
||||
// Graphics
|
||||
config.Graphics.VSyncMode.Value = VSyncMode;
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
mc:Ignorable="d"
|
||||
x:DataType="viewModels:SettingsViewModel">
|
||||
<Design.DataContext>
|
||||
@@ -76,6 +77,57 @@
|
||||
ToolTip.Tip="{ext:Locale UseHypervisorTooltip}" />
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
Spacing="5">
|
||||
<TextBlock
|
||||
Classes="h1"
|
||||
Text="{ext:Locale SettingsTabSystemHacks}" />
|
||||
<TextBlock
|
||||
Foreground="{DynamicResource SecondaryTextColor}"
|
||||
TextDecorations="Underline"
|
||||
Text="{ext:Locale SettingsTabSystemHacksNote}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="10,0,0,0"
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical">
|
||||
<StackPanel Margin="0,0,0,10"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
VerticalAlignment="Center"
|
||||
Background="Transparent"
|
||||
Text="{ext:Locale SettingsTabSystemTurboMultiplier}"
|
||||
ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierToolTip}"
|
||||
Width="250" />
|
||||
<ui:NumberBox ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierValueToolTip}"
|
||||
Value="{Binding TurboMultiplier}"
|
||||
Width="165"
|
||||
SmallChange="1.0"
|
||||
LargeChange="10"
|
||||
SimpleNumberFormat="F0"
|
||||
SpinButtonPlacementMode="Hidden"
|
||||
Minimum="50"
|
||||
Maximum="300" />
|
||||
<Slider Value="{Binding TurboMultiplier}"
|
||||
ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierValueToolTip}"
|
||||
MinWidth="175"
|
||||
Margin="10,-3,0,0"
|
||||
Height="32"
|
||||
Padding="0,-5"
|
||||
TickFrequency="1"
|
||||
IsSnapToTickEnabled="True"
|
||||
LargeChange="10"
|
||||
SmallChange="1"
|
||||
VerticalAlignment="Center"
|
||||
Minimum="50"
|
||||
Maximum="500" />
|
||||
<TextBlock Margin="5,0"
|
||||
Width="40"
|
||||
Text="{Binding TurboMultiplierPercentageText}"/>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</ScrollViewer>
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
<Setter Property="Margin" Value="10, 0, 0, 0" />
|
||||
<Setter Property="Orientation" Value="Horizontal" />
|
||||
</Style>
|
||||
<Style Selector="StackPanel > StackPanel > TextBlock">
|
||||
<Style Selector="StackPanel > StackPanel > TextBlock.settingHeader">
|
||||
<Setter Property="VerticalAlignment" Value="Center" />
|
||||
<Setter Property="Width" Value="230" />
|
||||
</Style>
|
||||
@@ -47,71 +47,79 @@
|
||||
Classes="h1"
|
||||
Text="{ext:Locale SettingsTabHotkeysHotkeys}" />
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" />
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" Classes="settingHeader" />
|
||||
<ToggleButton Name="ToggleVSyncMode">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" />
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" Classes="settingHeader" />
|
||||
<ToggleButton Name="Screenshot">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" />
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" Classes="settingHeader" />
|
||||
<ToggleButton Name="ShowUI">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" />
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" Classes="settingHeader" />
|
||||
<ToggleButton Name="Pause">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" />
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" Classes="settingHeader" />
|
||||
<ToggleButton Name="ToggleMute">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" />
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" Classes="settingHeader" />
|
||||
<ToggleButton Name="ResScaleUp">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" />
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" Classes="settingHeader" />
|
||||
<ToggleButton Name="ResScaleDown">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" />
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" Classes="settingHeader" />
|
||||
<ToggleButton Name="VolumeUp">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" />
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" Classes="settingHeader" />
|
||||
<ToggleButton Name="VolumeDown">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" />
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" Classes="settingHeader" />
|
||||
<ToggleButton Name="CustomVSyncIntervalIncrement">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" />
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" Classes="settingHeader" />
|
||||
<ToggleButton Name="CustomVSyncIntervalDecrement">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysTurboMode}" Classes="settingHeader" ToolTip.Tip="{ext:Locale SettingsTabHotkeysTurboModeToolTip}" Background="Transparent" />
|
||||
<ToggleButton Name="TurboMode">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.TurboMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysOnlyWhilePressed}" Margin="10,0" />
|
||||
<CheckBox IsChecked="{Binding KeyboardHotkey.TurboModeWhileHeld}" />
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</ScrollViewer>
|
||||
|
||||
@@ -121,6 +121,9 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
ViewModel.KeyboardHotkey.CustomVSyncIntervalDecrement =
|
||||
buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "TurboMode":
|
||||
ViewModel.KeyboardHotkey.TurboMode = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user