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61 Commits

Author SHA1 Message Date
Evan Husted
f07a9737db UI: Fix logo aliasing 2024-12-19 00:26:45 -06:00
GabCoolGuy
73638582c5 UI: Add faq, setup and multiplayer guides to the Help dropdown (#383) 2024-12-19 00:26:45 -06:00
Evan Husted
246b4bd555 Revamp README header 2024-12-19 00:26:45 -06:00
Evan Husted
c77dced809 Remove icon padding 2024-12-19 00:26:45 -06:00
Evan Husted
1e8235414f Logo from PR #381 everywhere 2024-12-19 00:26:45 -06:00
Matteo Forlani
fc41960fd3 New macOS icon (#381) 2024-12-19 00:26:45 -06:00
Evan Husted
26319ba487 fix changelogs in canary release 2024-12-19 00:26:45 -06:00
Daenorth
aeeeaca37c Norwegian Translation (#338) 2024-12-19 00:26:45 -06:00
Hack茶ん
8b3fa0011b Korean Former Maintainers & About description translations (#371) 2024-12-19 00:26:45 -06:00
rrondo
c4bfe7ec21 Some changes to Ukrainian localization (uk_UA.json) (#356)
I made some small corrections and translated the lines that didn’t have
translations.
2024-12-19 00:26:45 -06:00
GabCoolGuy
5b6449d916 infra: Add a table to the releases (#363)
This adds a table making it clearer what artifacts are needed for what
platform.

Nogui builds are not provided in the table as per Greem's request.

MAINTAINER EDIT: reasoning for above is due to the Headless in Avalonia
PR; nogui builds are going away.

Tested for both canary and release builds and everything works fine:


[Canary](https://github.com/GabCoolDude/Ryujinx-Canary/releases/tag/1.2.6)
[Release](https://github.com/GabCoolDude/Ryujinx/releases/tag/1.2.2)

For release, the damn appimage messed everything up, but thanks to
macOS, you can still test if it works.
2024-12-19 00:26:45 -06:00
Evan Husted
71646c3757 misc: chore: Simplify Updater version parsing. 2024-12-19 00:26:45 -06:00
Evan Husted
966ca60847 misc: chore: Collapse XCIFileTrimmerLog implementations into a single class. 2024-12-19 00:26:45 -06:00
Evan Husted
f1a222bb9a UI: Update About window with the current status of the project. 2024-12-19 00:26:45 -06:00
Evan Husted
8f789dd04c i18n: Clean out old translations and reset outdated ones 2024-12-19 00:26:45 -06:00
bangfire
f239ca2de0 Fix Windows Terminal hide/show functions (#342)
https://stackoverflow.com/a/78577080
2024-12-19 00:26:45 -06:00
Evan Husted
ac577e76a1 UI: Adapt accent color to the user's system.
https://amwx.github.io/FluentAvaloniaDocs/pages/FATheme/Accents#using-the-systems-accent-color
2024-12-19 00:26:45 -06:00
Evan Husted
04e6d44607 UI: Fix missing total DLC count.
Fixes #347.
2024-12-19 00:26:45 -06:00
Evan Husted
4f9cf2be6b Attempt #2 2024-12-19 00:26:45 -06:00
Evan Husted
44fcb4f5cd Try and fix nullref 2024-12-19 00:26:45 -06:00
Evan Husted
f838f00c04 HLE: extract custom NACP data functionality into a static helper for generic reuse elsewhere, and clarify magic numbers. 2024-12-19 00:26:45 -06:00
Evan Husted
0d369fc1da headless: Actually log the command line errors 2024-12-19 00:26:45 -06:00
Evan Husted
7c3e89c4f4 misc: chore: Cleanups & unused parameter removal 2024-12-19 00:26:45 -06:00
WilliamWsyHK
87394b8d4d Add Firmware keyword in log if it is indeed firmware (#343)
Co-authored-by: LotP1 <rasmus.stilling.pedersen1@gmail.com>
2024-12-19 00:26:45 -06:00
maxdlpee
b59d8f9e4e Update Spanish translation (#332)
- Added translations for XCI trimmer
- Added translations for Cabinet applet
- Added translations for Keys installer
- Other miscellaneous translations added
2024-12-19 00:26:45 -06:00
Luke Warner
468f6f782d Stub Ldn.Lp2p.ISfService: 776 (DestroyGroup) (#353)
This prevents a crash in Mario Kart Live: Home Circuit that would occur
after exiting the kart pairing screen.
2024-12-19 00:26:45 -06:00
Hack茶ん
aae92bbf15 Update Korean translation (#352) 2024-12-19 00:26:45 -06:00
Evan Husted
f23547d911 direct errored updates to ryujinx.app 2024-12-19 00:26:45 -06:00
Evan Husted
9573476db6 version 1.2 in Info.plist 2024-12-19 00:26:45 -06:00
Evan Husted
7f279cd4ed UI: Move Shader Compilation hint, graphics backend, and GPU manufacturer to the right side of the status bar, next to firmware version.
Removed the "Game:" prefix in front of FPS.
2024-12-19 00:26:45 -06:00
Evan Husted
cde38fb1c5 chore: applets: Cleanup redundant ReadStruct implementations & provide a default implementation for IApplet#GetResult. 2024-12-19 00:26:45 -06:00
Jacobwasbeast
164cf7ea7f Add the Cabinet Applet (#340)
This adds the missing Cabinet Applet, which allows for formatting
Amiibos and changing their names.
2024-12-19 00:26:45 -06:00
Luke Warner
29c4435791 ARMeilleure: Allow TPIDR2_EL0 to be set properly (#339) 2024-12-19 00:26:45 -06:00
Luke Warner
84cc3559f0 Implement and stub services required for Mario Kart Live: Home Circuit (#331)
These changes allow Mario Kart Live: Home Circuit (v2.0.0) to boot into
menus. Kart functionality has not been implemented and will not work.

Version 1.0.0 is currently unsupported due to unimplemented ARM
registers. I plan on addressing this issue at a later date.


### Here is a list of the implemented and stubbed services in this PR:
#### Implemented:
Ldn.Lp2p.IServiceCreator: 0 (CreateNetworkService)
Ldn.Lp2p.IServiceCreator: 8 (CreateNetworkServiceMonitor)
Ldn.Lp2p.ISfService: 0 (Initialize)
Ldn.Lp2p.ISfServiceMonitor: 0 (Initialize)
Ldn.Lp2p.ISfServiceMonitor: 256 (AttachNetworkInterfaceStateChangeEvent)
Ldn.Lp2p.ISfServiceMonitor: 328 (AttachJoinEvent)
#### Stubbed:
Ldn.Lp2p.ISfService: 768 (CreateGroup)
Ldn.Lp2p.ISfService: 1536 (SendToOtherGroup)
Ldn.Lp2p.ISfService: 1544 (RecvFromOtherGroup)
Ldn.Lp2p.ISfServiceMonitor: 288 (GetGroupInfo)
Ldn.Lp2p.ISfServiceMonitor: 296 (GetGroupInfo2)
Ldn.Lp2p.ISfServiceMonitor: 312 (GetIpConfig)
2024-12-19 00:26:45 -06:00
Piplup
1963cda121 Fix for missing text with specific system locale encoding (#330) 2024-12-19 00:26:45 -06:00
LotP1
b59b8ac943 JIT Sparse Function Table random crash fix (#319)
A couple of games have random crashing with the JIT Sparse Ftable changes, and it seems to have been caused by an insufficient int size returned by `AddressTableLevel#GetValue(ulong address)`.
It was 32 bits (Int32), but the GiantBlock (which is the current address table impl) uses potentially 36 bits for the first level.
2024-12-19 00:26:45 -06:00
Hack茶ん
b40cf692c8 Korean translation for key install tool (#329) 2024-12-19 00:26:45 -06:00
Nicola
fd2972ec84 Added Tool for installing keys (#233)
#232 

![image](https://github.com/user-attachments/assets/5ae6118d-3857-4005-8392-5398c8fa91d5)
2024-12-19 00:26:45 -06:00
Jonas Henriksson
9190796c62 Fix logic surrounding PushDescriptors in Vulkan (#257) 2024-12-19 00:26:45 -06:00
TheToid
08d2929ea0 ignore macos attribute files (#302) 2024-12-19 00:26:45 -06:00
Evan Husted
df6798cf7a UI: RPC: Add Diablo III 2024-12-19 00:26:45 -06:00
Luke Warner
484dc13314 Remove 'Enter' hotkey in settings menu (#95)
This allows the Enter key to be bound to a button when using the
Avalonia UI.
2024-12-19 00:26:45 -06:00
GabCoolGuy
bada08258e UI: Add Mii Edit Applet Locale (#311)
This allows the "Mii Edit Applet" dropdown to be localized ( I already
went ahead and localized French )
2024-12-19 00:26:45 -06:00
Hack茶ん
dc4ac64faf Korean "Show Changelog" translation (#313) 2024-12-19 00:26:45 -06:00
Keaton
67bb3dc2d9 Add custom refresh rate mode to VSync option (#238)
Rebased @jcm93's refreshinterval branch:
https://github.com/jcm93/Ryujinx/tree/refreshinterval

The option is placed under System/Hacks. Disabled, it's the default
Ryujinx behavior. Enabled, the behavior is shown in the attached
screenshots. If a framerate is too high or low, you can adjust the value
where you normally toggle VSync on and off. It will also cycle through
the default on/off toggles.

Also, in order to reduce clutter, I made an adjustment to remove the
target FPS and only show the percentage.

---------

Co-authored-by: jcm <6864788+jcm93@users.noreply.github.com>
2024-12-19 00:26:45 -06:00
GabCoolGuy
5e5b3aeaf1 UI: Fix icons getting cutoff in the About window (#310)
Before:


![image](https://github.com/user-attachments/assets/c8d6b7d5-487b-4ab9-83e3-9489eaa0a076)

After:


![image](https://github.com/user-attachments/assets/18ea6360-f6ee-48e6-9a0a-cd8d88a0cf51)
2024-12-19 00:26:45 -06:00
Daniel Zauner
84d340b4fb Fix window decorations being too wide (#309) 2024-12-19 00:26:45 -06:00
Evan Husted
ef7ce19867 UI: RPC: TSUKIHIME -A piece of blue glass moon- asset image 2024-12-19 00:26:45 -06:00
Evan Husted
394fabb8cc infra: Undo packing native libraries into executable. 2024-12-19 00:26:45 -06:00
LotP1
68525ab7f1 JIT Sparse Function Table (#250)
More up to date build of the JIT Sparse PR for continued development.
JIT Sparse Function Table was originally developed by riperiperi for the
original Ryujinx project, and decreased the amount of layers in the
Function Table structure, to decrease lookup times at the cost of
slightly higher RAM usage.
This PR rebalances the JIT Sparse Function Table to be a bit more RAM
intensive, but faster in workloads where the JIT Function Table is a
bottleneck. Faster RAM will see a bigger impact and slower RAM (DDR3 and
potentially slow DDR4) will see a slight performance decrease.
This PR also implements a base for a PPTC profile system that could
allow for PPTC with ExeFS mods enabled in the future.
This PR also potentially fixes a strange issue where Avalonia would time
out in some rare instances, e.g. when running ExeFS mods with TotK and a
strange controller configuration.

---------

Co-authored-by: Evan Husted <gr33m11@gmail.com>
2024-12-19 00:26:45 -06:00
Evan Husted
904d249dad UI: Always save screenshots to the Ryujinx data directory. 2024-12-19 00:26:45 -06:00
Evan Husted
413eb755cb UI: It's called "live testing." 2024-12-19 00:26:45 -06:00
Evan Husted
2ed3836093 UI: I may be stupid. Primary button result is Ok, not Yes. 2024-12-19 00:26:45 -06:00
Evan Husted
b5d5256c61 UI: Add a show changelog button in the Updater, for new updates & when you're on the latest version. 2024-12-19 00:26:45 -06:00
GabCoolGuy
32bfa06024 Add all the missing locales from XCI Trimmer and LDN merge (#281)
Hello any fellow developers that may be reading this. Whenever you add
any new locales to `en_US.json`, please make sure to add them to the
rest of the locale files. I will not always be there to add them myself.
2024-12-19 00:26:45 -06:00
GabCoolGuy
b31a8946ae Add more mentions of canary (#258)
This should hopefully make it clearer whether or not you're using
canary.

Changelog:
- Changed github workflows to have "canary" in the zip files
- Added `App.FullAppName` in the about section, so that it's clear in
there too
- Changed log name for canary builds to
`Ryujinx_Canary_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log`
(normal builds should still be
"Ryujinx_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log)
2024-12-19 00:26:45 -06:00
Evan Husted
0f85cadf28 Fix really obvious typo, lol 2024-12-19 00:26:45 -06:00
GabCoolGuy
4892e72907 Change headless to nogui in the release artifacts (#285)
This makes it so that instead of the files you download being
`sdl2-ryujinx-headless` they are now `nogui-ryujinx`in the release (and
canary) artifacts
2024-12-19 00:26:45 -06:00
GabCoolGuy
c565da03c5 Add documentation and ldn labels to labeler.yml (#282)
This should make it so that any changes made to ldn and documentation
related files should be auto-labeled
2024-12-19 00:26:45 -06:00
Luke Warner
0cf125a4d9 ARMeilleure: Implement TPIDR2_EL0 (#280)
This is an implementation of the TPIDR2_EL0 register. There may be more
potential use-cases for this register not included in this PR, but this
implements the use-case seen in SuperTuxKart.
2024-12-19 00:26:45 -06:00
Evan Husted
f8c53f03fd Try and fix weird nullref 2024-11-19 10:32:51 -06:00
136 changed files with 270 additions and 278 deletions

View File

@@ -5,7 +5,7 @@ If you wish to build the emulator yourself, follow these steps:
### Step 1
Install the [.NET 9.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/9.0).
Install the [.NET 8.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/8.0).
Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json).
### Step 2

View File

@@ -1,6 +0,0 @@
<Project>
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<LangVersion>latest</LangVersion>
</PropertyGroup>
</Project>

View File

@@ -48,8 +48,8 @@
<PackageVersion Include="SkiaSharp" Version="2.88.7" />
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.7" />
<PackageVersion Include="SPB" Version="0.0.4-build32" />
<PackageVersion Include="System.IO.Hashing" Version="9.0.0" />
<PackageVersion Include="System.Management" Version="9.0.0" />
<PackageVersion Include="System.IO.Hashing" Version="8.0.0" />
<PackageVersion Include="System.Management" Version="8.0.0" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
</ItemGroup>
</Project>

View File

@@ -54,7 +54,7 @@ failing to meet this requirement may result in a poor gameplay experience or une
## Latest build
Stable builds are made every so often onto a separate "release" branch that then gets put into the releases you know and love.
Stable builds are made every so often onto a separate "release" branch that then gets put into the releases you know and love.
These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
You can find the latest stable release [here](https://github.com/GreemDev/Ryujinx/releases/latest).
@@ -82,7 +82,7 @@ If you are planning to contribute or just want to learn more about this project
It translates the ARM code to a custom IR, performs a few optimizations, and turns that into x86 code.
There are three memory manager options available depending on the user's preference, leveraging both software-based (slower) and host-mapped modes (much faster).
The fastest option (host, unchecked) is set by default.
Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads.
Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads.
The net result is a significant reduction in load times (the amount of time between launching a game and arriving at the title screen) for nearly every game.
NOTE: This feature is enabled by default in the Options menu > System tab.
You must launch the game at least twice to the title screen or beyond before performance improvements are unlocked on the third launch!

View File

@@ -1,6 +1,6 @@
{
"sdk": {
"version": "9.0.100",
"version": "8.0.100",
"rollForward": "latestFeature"
}
}

View File

@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

View File

@@ -1,5 +1,4 @@
using ARMeilleure.Common;
using System;
namespace ARMeilleure.Decoders
{
@@ -150,7 +149,7 @@ namespace ARMeilleure.Decoders
return (((long)opCode << 45) >> 48) & ~3;
}
public static bool VectorArgumentsInvalid(bool q, params ReadOnlySpan<int> args)
public static bool VectorArgumentsInvalid(bool q, params int[] args)
{
if (q)
{

View File

@@ -264,7 +264,7 @@ namespace ARMeilleure.Instructions
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3);
}
private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params ReadOnlySpan<V128> tb)
private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params V128[] tb)
{
byte[] res = new byte[16];

View File

@@ -337,7 +337,7 @@ namespace ARMeilleure.IntermediateRepresentation
return result;
}
public static Operation Operation(Intrinsic intrin, Operand dest, params ReadOnlySpan<Operand> srcs)
public static Operation Operation(Intrinsic intrin, Operand dest, params Operand[] srcs)
{
Operation result = Make(Instruction.Extended, 0, srcs.Length);

View File

@@ -8,7 +8,6 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Threading;
namespace ARMeilleure.Translation.Cache
{
@@ -27,7 +26,7 @@ namespace ARMeilleure.Translation.Cache
private static readonly List<CacheEntry> _cacheEntries = new();
private static readonly Lock _lock = new();
private static readonly object _lock = new();
private static bool _initialized;
[SupportedOSPlatform("windows")]

View File

@@ -559,27 +559,27 @@ namespace ARMeilleure.Translation
return dest;
}
public Operand AddIntrinsic(Intrinsic intrin, params ReadOnlySpan<Operand> args)
public Operand AddIntrinsic(Intrinsic intrin, params Operand[] args)
{
return Add(intrin, Local(OperandType.V128), args);
}
public Operand AddIntrinsicInt(Intrinsic intrin, params ReadOnlySpan<Operand> args)
public Operand AddIntrinsicInt(Intrinsic intrin, params Operand[] args)
{
return Add(intrin, Local(OperandType.I32), args);
}
public Operand AddIntrinsicLong(Intrinsic intrin, params ReadOnlySpan<Operand> args)
public Operand AddIntrinsicLong(Intrinsic intrin, params Operand[] args)
{
return Add(intrin, Local(OperandType.I64), args);
}
public void AddIntrinsicNoRet(Intrinsic intrin, params ReadOnlySpan<Operand> args)
public void AddIntrinsicNoRet(Intrinsic intrin, params Operand[] args)
{
Add(intrin, default, args);
}
private Operand Add(Intrinsic intrin, Operand dest, params ReadOnlySpan<Operand> sources)
private Operand Add(Intrinsic intrin, Operand dest, params Operand[] sources)
{
NewNextBlockIfNeeded();

View File

@@ -59,7 +59,7 @@ namespace ARMeilleure.Translation.PTC
private readonly ManualResetEvent _waitEvent;
private readonly Lock _lock = new();
private readonly object _lock;
private bool _disposed;
@@ -89,6 +89,8 @@ namespace ARMeilleure.Translation.PTC
_waitEvent = new ManualResetEvent(true);
_lock = new object();
_disposed = false;
TitleIdText = TitleIdTextDefault;

View File

@@ -41,7 +41,7 @@ namespace ARMeilleure.Translation.PTC
private readonly ManualResetEvent _waitEvent;
private readonly Lock _lock = new();
private readonly object _lock;
private bool _disposed;
@@ -65,6 +65,8 @@ namespace ARMeilleure.Translation.PTC
_waitEvent = new ManualResetEvent(true);
_lock = new object();
_disposed = false;
ProfiledFuncs = new Dictionary<ulong, FuncProfile>();

View File

@@ -5,7 +5,6 @@ using Ryujinx.Memory;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
namespace Ryujinx.Audio.Backends.OpenAL
{
@@ -19,7 +18,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
private ulong _playedSampleCount;
private float _volume;
private readonly Lock _lock = new();
private readonly object _lock = new();
public OpenALHardwareDeviceSession(OpenALHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
{

View File

@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

View File

@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

View File

@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>

View File

@@ -11,7 +11,7 @@ namespace Ryujinx.Audio
/// <summary>
/// Lock used to control the waiters registration.
/// </summary>
private readonly Lock _lock = new();
private readonly object _lock = new();
/// <summary>
/// Events signaled when the driver played audio buffers.

View File

@@ -2,7 +2,6 @@ using Ryujinx.Common;
using Ryujinx.Common.Memory;
using System;
using System.Buffers;
using System.Threading;
namespace Ryujinx.Audio.Backends.Common
{
@@ -13,7 +12,7 @@ namespace Ryujinx.Audio.Backends.Common
{
private const int RingBufferAlignment = 2048;
private readonly Lock _lock = new();
private readonly object _lock = new();
private MemoryOwner<byte> _bufferOwner;
private Memory<byte> _buffer;

View File

@@ -14,12 +14,12 @@ namespace Ryujinx.Audio.Input
/// </summary>
public class AudioInputManager : IDisposable
{
private readonly Lock _lock = new();
private readonly object _lock = new();
/// <summary>
/// Lock used for session allocation.
/// </summary>
private readonly Lock _sessionLock = new();
private readonly object _sessionLock = new();
/// <summary>
/// The session ids allocation table.

View File

@@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Input
/// <summary>
/// The lock of the parent.
/// </summary>
private readonly Lock _parentLock;
private readonly object _parentLock;
/// <summary>
/// The dispose state.
@@ -62,7 +62,7 @@ namespace Ryujinx.Audio.Input
/// <param name="parentLock">The lock of the manager</param>
/// <param name="deviceSession">The hardware device session</param>
/// <param name="bufferEvent">The buffer release event of the audio input</param>
public AudioInputSystem(AudioInputManager manager, Lock parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
public AudioInputSystem(AudioInputManager manager, object parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
{
_manager = manager;
_parentLock = parentLock;

View File

@@ -14,12 +14,12 @@ namespace Ryujinx.Audio.Output
/// </summary>
public class AudioOutputManager : IDisposable
{
private readonly Lock _lock = new();
private readonly object _lock = new();
/// <summary>
/// Lock used for session allocation.
/// </summary>
private readonly Lock _sessionLock = new();
private readonly object _sessionLock = new();
/// <summary>
/// The session ids allocation table.

View File

@@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Output
/// <summary>
/// THe lock of the parent.
/// </summary>
private readonly Lock _parentLock;
private readonly object _parentLock;
/// <summary>
/// The dispose state.
@@ -62,7 +62,7 @@ namespace Ryujinx.Audio.Output
/// <param name="parentLock">The lock of the manager</param>
/// <param name="deviceSession">The hardware device session</param>
/// <param name="bufferEvent">The buffer release event of the audio output</param>
public AudioOutputSystem(AudioOutputManager manager, Lock parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
public AudioOutputSystem(AudioOutputManager manager, object parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
{
_manager = manager;
_parentLock = parentLock;

View File

@@ -26,7 +26,7 @@ namespace Ryujinx.Audio.Renderer.Server
{
public class AudioRenderSystem : IDisposable
{
private readonly Lock _lock = new();
private readonly object _lock = new();
private AudioRendererRenderingDevice _renderingDevice;
private AudioRendererExecutionMode _executionMode;

View File

@@ -19,12 +19,12 @@ namespace Ryujinx.Audio.Renderer.Server
/// <summary>
/// Lock used for session allocation.
/// </summary>
private readonly Lock _sessionLock = new();
private readonly object _sessionLock = new();
/// <summary>
/// Lock used to control the <see cref="AudioProcessor"/> running state.
/// </summary>
private readonly Lock _audioProcessorLock = new();
private readonly object _audioProcessorLock = new();
/// <summary>
/// The session ids allocation table.

View File

@@ -1,6 +1,5 @@
using System;
using System.Diagnostics;
using System.Threading;
namespace Ryujinx.Audio.Renderer.Server.Upsampler
{
@@ -17,7 +16,7 @@ namespace Ryujinx.Audio.Renderer.Server.Upsampler
/// <summary>
/// Global lock of the object.
/// </summary>
private readonly Lock _lock = new();
private readonly object _lock = new();
/// <summary>
/// The upsamplers instances.

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@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@@ -124,7 +124,7 @@ namespace Ryujinx.Common.PreciseSleep
}
}
private readonly Lock _lock = new();
private readonly object _lock = new();
private readonly List<NanosleepThread> _threads = new();
private readonly List<NanosleepThread> _active = new();
private readonly Stack<NanosleepThread> _free = new();

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@@ -50,7 +50,7 @@ namespace Ryujinx.Common.SystemInterop
private long _lastTicks = PerformanceCounter.ElapsedTicks;
private long _lastId;
private readonly Lock _lock = new();
private readonly object _lock = new();
private readonly List<WaitingObject> _waitingObjects = new();
private WindowsGranularTimer()

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@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>

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@@ -1,7 +1,6 @@
using Ryujinx.Memory;
using System;
using System.Runtime.Versioning;
using System.Threading;
namespace Ryujinx.Cpu.AppleHv
{
@@ -13,7 +12,7 @@ namespace Ryujinx.Cpu.AppleHv
private static int _addressSpaces;
private static HvIpaAllocator _ipaAllocator;
private static readonly Lock _lock = new();
private static readonly object _lock = new();
public static (ulong, HvIpaAllocator) CreateAddressSpace(MemoryBlock block)
{

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@@ -478,7 +478,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
bool skipContext,
int spillBaseOffset,
int? resultRegister,
params ReadOnlySpan<ulong> callArgs)
params ulong[] callArgs)
{
uint resultMask = 0u;

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@@ -307,7 +307,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
int tempRegister;
int tempGuestAddress = -1;
bool inlineLookup = guestAddress.Kind != OperandKind.Constant &&
bool inlineLookup = guestAddress.Kind != OperandKind.Constant &&
funcTable is { Sparse: true };
if (guestAddress.Kind == OperandKind.Constant)
@@ -417,7 +417,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
nint funcPtr,
int spillBaseOffset,
int? resultRegister,
params ReadOnlySpan<ulong> callArgs)
params ulong[] callArgs)
{
uint resultMask = 0u;

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@@ -5,7 +5,6 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Threading;
namespace Ryujinx.Cpu.LightningJit.Cache
{
@@ -24,7 +23,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private static readonly List<CacheEntry> _cacheEntries = new();
private static readonly Lock _lock = new();
private static readonly object _lock = new();
private static bool _initialized;
[SupportedOSPlatform("windows")]

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@@ -4,7 +4,6 @@ using Ryujinx.Memory;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
namespace Ryujinx.Cpu.LightningJit.Cache
{
@@ -105,7 +104,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private readonly MemoryCache _sharedCache;
private readonly MemoryCache _localCache;
private readonly PageAlignedRangeList _pendingMap;
private readonly Lock _lock = new();
private readonly object _lock;
class ThreadLocalCacheEntry
{
@@ -138,6 +137,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
_sharedCache = new(allocator, SharedCacheSize);
_localCache = new(allocator, LocalCacheSize);
_pendingMap = new(_sharedCache.ReprotectAsRx, RegisterFunction);
_lock = new();
}
public unsafe nint Map(nint framePointer, ReadOnlySpan<byte> code, ulong guestAddress, ulong guestSize)

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@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@@ -5,7 +5,6 @@ using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
namespace Ryujinx.Cpu.Signal
{
@@ -60,7 +59,7 @@ namespace Ryujinx.Cpu.Signal
private static MemoryBlock _codeBlock;
private static readonly Lock _lock = new();
private static readonly object _lock = new();
private static bool _initialized;
static NativeSignalHandler()

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@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@@ -58,7 +58,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
public uint ProgramCount { get; set; } = 0;
private Action _interruptAction;
private readonly Lock _interruptLock = new();
private readonly object _interruptLock = new();
public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;

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@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@@ -8,7 +8,6 @@ using Ryujinx.Graphics.Texture;
using Ryujinx.Memory.Range;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
namespace Ryujinx.Graphics.Gpu.Image
@@ -999,7 +998,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{
bool dataOverlaps = texture.DataOverlaps(overlap, compatibility);
if (!overlap.IsView && dataOverlaps && !incompatibleOverlaps.Any(incompatible => incompatible.Group == overlap.Group))
if (!overlap.IsView && dataOverlaps && !incompatibleOverlaps.Exists(incompatible => incompatible.Group == overlap.Group))
{
incompatibleOverlaps.Add(new TextureIncompatibleOverlap(overlap.Group, compatibility));
}

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@@ -7,7 +7,6 @@ using Ryujinx.Memory.Range;
using Ryujinx.Memory.Tracking;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
namespace Ryujinx.Graphics.Gpu.Image
@@ -1556,7 +1555,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="copy">True if the overlap should register copy dependencies</param>
public void RegisterIncompatibleOverlap(TextureIncompatibleOverlap other, bool copy)
{
if (!_incompatibleOverlaps.Any(overlap => overlap.Group == other.Group))
if (!_incompatibleOverlaps.Exists(overlap => overlap.Group == other.Group))
{
if (copy && other.Compatibility == TextureViewCompatibility.LayoutIncompatible)
{
@@ -1702,4 +1701,3 @@ namespace Ryujinx.Graphics.Gpu.Image
}
}
}

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@@ -721,7 +721,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="format">The format of the texture</param>
/// <param name="components">The texture swizzle components</param>
/// <returns>The depth-stencil mode</returns>
private static DepthStencilMode GetDepthStencilMode(Format format, params ReadOnlySpan<SwizzleComponent> components)
private static DepthStencilMode GetDepthStencilMode(Format format, params SwizzleComponent[] components)
{
// R = Depth, G = Stencil.
// On 24-bits depth formats, this is inverted (Stencil is R etc).

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@@ -2,7 +2,6 @@ using Ryujinx.Common.Pools;
using Ryujinx.Memory.Range;
using System;
using System.Linq;
using System.Threading;
namespace Ryujinx.Graphics.Gpu.Memory
{
@@ -77,7 +76,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
private BufferMigration _source;
private BufferModifiedRangeList _migrationTarget;
private readonly Lock _lock = new();
private readonly object _lock = new();
/// <summary>
/// Whether the modified range list has any entries or not.
@@ -436,7 +435,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
if (_source == null)
{
// Create a new migration.
// Create a new migration.
_source = new BufferMigration(new BufferMigrationSpan[] { span }, this, _context.SyncNumber);
_context.RegisterBufferMigration(_source);

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@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@@ -19,7 +19,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
private ulong _accumulatedCounter;
private int _waiterCount;
private readonly Lock _lock = new();
private readonly object _lock = new();
private readonly Queue<BufferedQuery> _queryPool;
private readonly AutoResetEvent _queuedEvent = new(false);

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@@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
private bool _hostAccessReserved = false;
private int _refCount = 1; // Starts with a reference from the counter queue.
private readonly Lock _lock = new();
private readonly object _lock = new();
private ulong _result = ulong.MaxValue;
private double _divisor = 1f;

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@@ -2,7 +2,6 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image;
using System;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Graphics.OpenGL
{
@@ -20,7 +19,7 @@ namespace Ryujinx.Graphics.OpenGL
{
private const int DisposedLiveFrames = 2;
private readonly Lock _lock = new();
private readonly object _lock = new();
private readonly Dictionary<TextureCreateInfo, List<DisposedTexture>> _textures = new();
/// <summary>

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@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@@ -4,7 +4,6 @@ using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation;
using System;
using System.Collections.Generic;
using System.Threading;
using static Spv.Specification;
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
@@ -20,12 +19,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private const int GeneratorPoolCount = 1;
private static readonly ObjectPool<SpvInstructionPool> _instructionPool;
private static readonly ObjectPool<SpvLiteralIntegerPool> _integerPool;
private static readonly Lock _poolLock = new();
private static readonly object _poolLock;
static SpirvGenerator()
{
_instructionPool = new(() => new SpvInstructionPool(), GeneratorPoolCount);
_integerPool = new(() => new SpvLiteralIntegerPool(), GeneratorPoolCount);
_poolLock = new object();
}
private const HelperFunctionsMask NeedsInvocationIdMask = HelperFunctionsMask.SwizzleAdd;

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@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@@ -1,5 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@@ -25,7 +25,7 @@ namespace Ryujinx.Graphics.Vulkan
{
bool useBackground = _gd.BackgroundQueue.Handle != 0 && _gd.Vendor != Vendor.Amd;
Queue queue = useBackground ? _gd.BackgroundQueue : _gd.Queue;
Lock queueLock = useBackground ? _gd.BackgroundQueueLock : _gd.QueueLock;
object queueLock = useBackground ? _gd.BackgroundQueueLock : _gd.QueueLock;
lock (queueLock)
{

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@@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Vk _api;
private readonly Device _device;
private readonly Queue _queue;
private readonly Lock _queueLock;
private readonly object _queueLock;
private readonly bool _concurrentFenceWaitUnsupported;
private readonly CommandPool _pool;
private readonly Thread _owner;
@@ -63,7 +63,7 @@ namespace Ryujinx.Graphics.Vulkan
Vk api,
Device device,
Queue queue,
Lock queueLock,
object queueLock,
uint queueFamilyIndex,
bool concurrentFenceWaitUnsupported,
bool isLight = false)

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@@ -68,7 +68,7 @@ namespace Ryujinx.Graphics.Vulkan
_optimalTable = new FormatFeatureFlags[totalFormats];
}
public bool BufferFormatsSupport(FormatFeatureFlags flags, params ReadOnlySpan<Format> formats)
public bool BufferFormatsSupport(FormatFeatureFlags flags, params Format[] formats)
{
foreach (Format format in formats)
{
@@ -81,7 +81,7 @@ namespace Ryujinx.Graphics.Vulkan
return true;
}
public bool OptimalFormatsSupport(FormatFeatureFlags flags, params ReadOnlySpan<Format> formats)
public bool OptimalFormatsSupport(FormatFeatureFlags flags, params Format[] formats)
{
foreach (Format format in formats)
{

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@@ -5,7 +5,6 @@ using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT;
using System;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Graphics.Vulkan
{
@@ -32,7 +31,7 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Vk _api;
private readonly ExtExternalMemoryHost _hostMemoryApi;
private readonly Device _device;
private readonly Lock _lock = new();
private readonly object _lock = new();
private readonly List<HostMemoryAllocation> _allocations;
private readonly IntervalTree<ulong, HostMemoryAllocation> _allocationTree;

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@@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
private ulong _accumulatedCounter;
private int _waiterCount;
private readonly Lock _lock = new();
private readonly object _lock = new();
private readonly Queue<BufferedQuery> _queryPool;
private readonly AutoResetEvent _queuedEvent = new(false);

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@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
private bool _hostAccessReserved;
private int _refCount = 1; // Starts with a reference from the counter queue.
private readonly Lock _lock = new();
private readonly object _lock = new();
private ulong _result = ulong.MaxValue;
private double _divisor = 1f;

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@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@@ -5,7 +5,6 @@ using shaderc;
using Silk.NET.Vulkan;
using System;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
namespace Ryujinx.Graphics.Vulkan
@@ -14,7 +13,7 @@ namespace Ryujinx.Graphics.Vulkan
{
// The shaderc.net dependency's Options constructor and dispose are not thread safe.
// Take this lock when using them.
private static readonly Lock _shaderOptionsLock = new();
private static readonly object _shaderOptionsLock = new();
private static readonly nint _ptrMainEntryPointName = Marshal.StringToHGlobalAnsi("main");

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@@ -11,7 +11,6 @@ using Silk.NET.Vulkan.Extensions.KHR;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Threading;
using Format = Ryujinx.Graphics.GAL.Format;
using PrimitiveTopology = Ryujinx.Graphics.GAL.PrimitiveTopology;
using SamplerCreateInfo = Ryujinx.Graphics.GAL.SamplerCreateInfo;
@@ -46,8 +45,8 @@ namespace Ryujinx.Graphics.Vulkan
internal uint QueueFamilyIndex { get; private set; }
internal Queue Queue { get; private set; }
internal Queue BackgroundQueue { get; private set; }
internal Lock BackgroundQueueLock { get; private set; }
internal Lock QueueLock { get; private set; }
internal object BackgroundQueueLock { get; private set; }
internal object QueueLock { get; private set; }
internal MemoryAllocator MemoryAllocator { get; private set; }
internal HostMemoryAllocator HostMemoryAllocator { get; private set; }
@@ -121,7 +120,7 @@ namespace Ryujinx.Graphics.Vulkan
}
public static VulkanRenderer Create(
string preferredGpuId,
string preferredGpuId,
Func<Instance, Vk, SurfaceKHR> getSurface,
Func<string[]> getRequiredExtensions
) => new(Vk.GetApi(), getSurface, getRequiredExtensions, preferredGpuId);
@@ -164,7 +163,7 @@ namespace Ryujinx.Graphics.Vulkan
{
Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue);
BackgroundQueue = backgroundQueue;
BackgroundQueueLock = new();
BackgroundQueueLock = new object();
}
PhysicalDeviceProperties2 properties2 = new()
@@ -497,7 +496,7 @@ namespace Ryujinx.Graphics.Vulkan
Api.GetDeviceQueue(_device, queueFamilyIndex, 0, out var queue);
Queue = queue;
QueueLock = new();
QueueLock = new object();
LoadFeatures(maxQueueCount, queueFamilyIndex);

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@@ -22,7 +22,6 @@ using System.IO.Compression;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Path = System.IO.Path;
namespace Ryujinx.HLE.FileSystem
@@ -56,7 +55,7 @@ namespace Ryujinx.HLE.FileSystem
private readonly VirtualFileSystem _virtualFileSystem;
private readonly Lock _lock = new();
private readonly object _lock = new();
public ContentManager(VirtualFileSystem virtualFileSystem)
{
@@ -397,7 +396,7 @@ namespace Ryujinx.HLE.FileSystem
if (locationList != null)
{
LocationEntry entry =
locationList.ToList().FirstOrDefault(x => x.TitleId == titleId && x.ContentType == contentType);
locationList.ToList().Find(x => x.TitleId == titleId && x.ContentType == contentType);
if (entry.ContentPath != null)
{
@@ -425,7 +424,7 @@ namespace Ryujinx.HLE.FileSystem
{
LinkedList<LocationEntry> locationList = _locationEntries[storageId];
return locationList.ToList().FirstOrDefault(x => x.TitleId == titleId && x.ContentType == contentType);
return locationList.ToList().Find(x => x.TitleId == titleId && x.ContentType == contentType);
}
public void InstallFirmware(string firmwareSource)
@@ -720,7 +719,7 @@ namespace Ryujinx.HLE.FileSystem
if (updateNcas.TryGetValue(SystemUpdateTitleId, out var ncaEntry))
{
string metaPath = ncaEntry.FirstOrDefault(x => x.type == NcaContentType.Meta).path;
string metaPath = ncaEntry.Find(x => x.type == NcaContentType.Meta).path;
CnmtContentMetaEntry[] metaEntries = null;
@@ -756,7 +755,7 @@ namespace Ryujinx.HLE.FileSystem
if (updateNcas.TryGetValue(SystemVersionTitleId, out var updateNcasItem))
{
string versionEntry = updateNcasItem.FirstOrDefault(x => x.type != NcaContentType.Meta).path;
string versionEntry = updateNcasItem.Find(x => x.type != NcaContentType.Meta).path;
using Stream ncaStream = GetZipStream(archive.GetEntry(versionEntry));
Nca nca = new(_virtualFileSystem.KeySet, ncaStream.AsStorage());
@@ -775,9 +774,9 @@ namespace Ryujinx.HLE.FileSystem
{
if (updateNcas.TryGetValue(metaEntry.TitleId, out ncaEntry))
{
metaPath = ncaEntry.FirstOrDefault(x => x.type == NcaContentType.Meta).path;
metaPath = ncaEntry.Find(x => x.type == NcaContentType.Meta).path;
string contentPath = ncaEntry.FirstOrDefault(x => x.type != NcaContentType.Meta).path;
string contentPath = ncaEntry.Find(x => x.type != NcaContentType.Meta).path;
// Nintendo in 9.0.0, removed PPC and only kept the meta nca of it.
// This is a perfect valid case, so we should just ignore the missing content nca and continue.
@@ -916,8 +915,8 @@ namespace Ryujinx.HLE.FileSystem
{
if (updateNcas.TryGetValue(metaEntry.TitleId, out var ncaEntry))
{
string metaNcaPath = ncaEntry.FirstOrDefault(x => x.type == NcaContentType.Meta).path;
string contentPath = ncaEntry.FirstOrDefault(x => x.type != NcaContentType.Meta).path;
string metaNcaPath = ncaEntry.Find(x => x.type == NcaContentType.Meta).path;
string contentPath = ncaEntry.Find(x => x.type != NcaContentType.Meta).path;
// Nintendo in 9.0.0, removed PPC and only kept the meta nca of it.
// This is a perfect valid case, so we should just ignore the missing content nca and continue.
@@ -1077,7 +1076,7 @@ namespace Ryujinx.HLE.FileSystem
{
if (File.Exists(Path.Combine(pathToCheck, file)))
{
return true;
return true;
}
}
return false;

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@@ -46,7 +46,7 @@ namespace Ryujinx.HLE.FileSystem
continue;
}
string ncaId = Convert.ToHexStringLower(entry.NcaId).Replace("-", null);
string ncaId = BitConverter.ToString(entry.NcaId).Replace("-", null).ToLower();
Nca nca = _pfs.GetNca(keySet, $"/{ncaId}.nca");
if (nca.GetProgramIndex() == programIndex)

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@@ -14,7 +14,6 @@ using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
namespace Ryujinx.HLE.HOS.Applets
{
@@ -63,7 +62,7 @@ namespace Ryujinx.HLE.HOS.Applets
private bool _canAcceptController = false;
private KeyboardInputMode _inputMode = KeyboardInputMode.ControllerAndKeyboard;
private readonly Lock _lock = new();
private readonly object _lock = new();
public event EventHandler AppletStateChanged;

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@@ -6,7 +6,6 @@ using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading;
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
@@ -22,7 +21,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
const string CancelText = "Cancel";
const string ControllerToggleText = "Toggle input";
private readonly Lock _bufferLock = new();
private readonly object _bufferLock = new();
private RenderingSurfaceInfo _surfaceInfo = null;
private SKImageInfo _imageInfo;

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@@ -27,7 +27,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
private TRef<bool> _cancelled = null;
private Thread _thread = null;
private readonly Lock _lock = new();
private readonly object _lock = new();
public bool IsRunning
{

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@@ -2,7 +2,6 @@ using Ryujinx.Common;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Horizon.Common;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Common
{
@@ -15,7 +14,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
private readonly long[] _current2;
private readonly long[] _peak;
private readonly object _lock = new();
private readonly object _lock;
private readonly LinkedList<KThread> _waitingThreads;
@@ -28,6 +27,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
_current2 = new long[(int)LimitableResource.Count];
_peak = new long[(int)LimitableResource.Count];
_lock = new object();
_waitingThreads = new LinkedList<KThread>();
}

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@@ -4,7 +4,6 @@ using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.Horizon.Common;
using System;
using System.Diagnostics;
using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Memory
{
@@ -12,7 +11,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
{
public KProcess Owner { get; private set; }
private readonly KPageList _pageList;
private readonly Lock _lock = new();
private readonly object _lock;
private ulong _address;
private bool _isOwnerMapped;
private bool _isMapped;
@@ -20,6 +19,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
public KCodeMemory(KernelContext context) : base(context)
{
_pageList = new KPageList();
_lock = new object();
}
public Result Initialize(ulong address, ulong size)

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@@ -40,8 +40,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
public ProcessState State { get; private set; }
private readonly Lock _processLock = new();
private readonly Lock _threadingLock = new();
private readonly object _processLock = new();
private readonly object _threadingLock = new();
public KAddressArbiter AddressArbiter { get; private set; }

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@@ -200,7 +200,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
WakeThreads(_condVarThreads, count, TryAcquireMutex, x => x.CondVarAddress == address);
if (!_condVarThreads.Any(x => x.CondVarAddress == address))
if (!_condVarThreads.Exists(x => x.CondVarAddress == address))
{
KernelTransfer.KernelToUser(address, 0);
}

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@@ -5,7 +5,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
class KCriticalSection
{
private readonly KernelContext _context;
private readonly object _lock = new();
private readonly object _lock;
private int _recursionCount;
public object Lock => _lock;
@@ -13,6 +13,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public KCriticalSection(KernelContext context)
{
_context = context;
_lock = new object();
}
public void Enter()

View File

@@ -112,7 +112,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public bool WaitingInArbitration { get; set; }
private readonly Lock _activityOperationLock = new();
private readonly object _activityOperationLock = new();
public KThread(KernelContext context) : base(context)
{

View File

@@ -168,7 +168,7 @@ namespace Ryujinx.HLE.HOS
if (StrEquals(RomfsDir, modDir.Name))
{
var modData = modMetadata.Mods.FirstOrDefault(x => modDir.FullName.Contains(x.Path));
var modData = modMetadata.Mods.Find(x => modDir.FullName.Contains(x.Path));
var enabled = modData?.Enabled ?? true;
mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>(dir.Name, modDir, enabled));
@@ -176,7 +176,7 @@ namespace Ryujinx.HLE.HOS
}
else if (StrEquals(ExefsDir, modDir.Name))
{
var modData = modMetadata.Mods.FirstOrDefault(x => modDir.FullName.Contains(x.Path));
var modData = modMetadata.Mods.Find(x => modDir.FullName.Contains(x.Path));
var enabled = modData?.Enabled ?? true;
mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>(dir.Name, modDir, enabled));
@@ -275,7 +275,7 @@ namespace Ryujinx.HLE.HOS
var fsFile = new FileInfo(Path.Combine(applicationDir.FullName, RomfsContainer));
if (fsFile.Exists)
{
var modData = modMetadata.Mods.FirstOrDefault(x => fsFile.FullName.Contains(x.Path));
var modData = modMetadata.Mods.Find(x => fsFile.FullName.Contains(x.Path));
var enabled = modData == null || modData.Enabled;
mods.RomfsContainers.Add(new Mod<FileInfo>($"<{applicationDir.Name} RomFs>", fsFile, enabled));
@@ -284,7 +284,7 @@ namespace Ryujinx.HLE.HOS
fsFile = new FileInfo(Path.Combine(applicationDir.FullName, ExefsContainer));
if (fsFile.Exists)
{
var modData = modMetadata.Mods.FirstOrDefault(x => fsFile.FullName.Contains(x.Path));
var modData = modMetadata.Mods.Find(x => fsFile.FullName.Contains(x.Path));
var enabled = modData == null || modData.Enabled;
mods.ExefsContainers.Add(new Mod<FileInfo>($"<{applicationDir.Name} ExeFs>", fsFile, enabled));
@@ -403,7 +403,7 @@ namespace Ryujinx.HLE.HOS
}
// Assumes searchDirPaths don't overlap
private static void CollectMods(Dictionary<ulong, ModCache> modCaches, PatchCache patches, params ReadOnlySpan<string> searchDirPaths)
private static void CollectMods(Dictionary<ulong, ModCache> modCaches, PatchCache patches, params string[] searchDirPaths)
{
static bool IsPatchesDir(string name) => StrEquals(AmsNsoPatchDir, name) ||
StrEquals(AmsNroPatchDir, name) ||
@@ -453,7 +453,7 @@ namespace Ryujinx.HLE.HOS
patches.Initialized = true;
}
public void CollectMods(IEnumerable<ulong> applications, params ReadOnlySpan<string> searchDirPaths)
public void CollectMods(IEnumerable<ulong> applications, params string[] searchDirPaths)
{
Clear();
@@ -680,7 +680,7 @@ namespace Ryujinx.HLE.HOS
ApplyProgramPatches(nroPatches, 0, nro);
}
internal bool ApplyNsoPatches(ulong applicationId, params ReadOnlySpan<IExecutable> programs)
internal bool ApplyNsoPatches(ulong applicationId, params IExecutable[] programs)
{
IEnumerable<Mod<DirectoryInfo>> nsoMods = _patches.NsoPatches;
@@ -744,7 +744,7 @@ namespace Ryujinx.HLE.HOS
}
}
private static bool ApplyProgramPatches(IEnumerable<Mod<DirectoryInfo>> mods, int protectedOffset, params ReadOnlySpan<IExecutable> programs)
private static bool ApplyProgramPatches(IEnumerable<Mod<DirectoryInfo>> mods, int protectedOffset, params IExecutable[] programs)
{
int count = 0;
@@ -755,18 +755,12 @@ namespace Ryujinx.HLE.HOS
patches[i] = new MemPatch();
}
var buildIds = new List<string>(programs.Length);
foreach (IExecutable p in programs)
var buildIds = programs.Select(p => p switch
{
var buildId = p switch
{
NsoExecutable nso => Convert.ToHexString(nso.BuildId.ItemsRo.ToArray()).TrimEnd('0'),
NroExecutable nro => Convert.ToHexString(nro.Header.BuildId).TrimEnd('0'),
_ => string.Empty,
};
buildIds.Add(buildId);
}
NsoExecutable nso => Convert.ToHexString(nso.BuildId.ItemsRo.ToArray()).TrimEnd('0'),
NroExecutable nro => Convert.ToHexString(nro.Header.BuildId).TrimEnd('0'),
_ => string.Empty,
}).ToList();
int GetIndex(string buildId) => buildIds.FindIndex(id => id == buildId); // O(n) but list is small

View File

@@ -4,7 +4,6 @@ using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy.Types;
using Ryujinx.Horizon.Common;
using System;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
{
@@ -18,7 +17,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
private KEvent _accumulatedSuspendedTickChangedEvent;
private int _accumulatedSuspendedTickChangedEventHandle;
private readonly Lock _fatalSectionLock = new();
private readonly object _fatalSectionLock = new();
private int _fatalSectionCount;
// TODO: Set this when the game goes in suspension (go back to home menu ect), we currently don't support that so we can keep it set to 0.

View File

@@ -123,7 +123,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
return true;
}
public void Configure(params ReadOnlySpan<ControllerConfig> configs)
public void Configure(params ControllerConfig[] configs)
{
_configuredTypes = new ControllerType[MaxControllers];

View File

@@ -8,7 +8,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
{
public TouchDevice(Switch device, bool active) : base(device, active) { }
public void Update(params ReadOnlySpan<TouchPoint> points)
public void Update(params TouchPoint[] points)
{
ref RingLifo<TouchScreenState> lifo = ref _device.Hid.SharedMemory.TouchScreen;

View File

@@ -1,6 +1,5 @@
using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Ldn.Types
{
@@ -13,7 +12,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.Types
static class NodeLatestUpdateHelper
{
private static readonly Lock _lock = new();
private static readonly object _lock = new();
public static void CalculateLatestUpdate(this Array8<NodeLatestUpdate> array, Array8<NodeInfo> beforeNodes, Array8<NodeInfo> afterNodes)
{

View File

@@ -29,7 +29,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
private ILdnTcpSocket _tcp;
private LdnProxyUdpServer _udp, _udp2;
private readonly List<LdnProxyTcpSession> _stations = new();
private readonly Lock _lock = new();
private readonly object _lock = new();
private readonly AutoResetEvent _apConnected = new(false);

View File

@@ -18,7 +18,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy
private byte[] _buffer;
private int _bufferEnd;
private readonly Lock _scanLock = new();
private readonly object _scanLock = new();
private Dictionary<ulong, NetworkInfo> _scanResultsLast = new();
private Dictionary<ulong, NetworkInfo> _scanResults = new();

View File

@@ -10,7 +10,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
private readonly Action _timeoutCallback;
private CancellationTokenSource _cancel;
private readonly Lock _lock = new();
private readonly object _lock = new object();
public NetworkTimeout(int idleTimeout, Action timeoutCallback)
{

View File

@@ -1,5 +1,4 @@
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
{
@@ -9,7 +8,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
private readonly List<ushort> _ephemeralPorts = new List<ushort>();
private readonly Lock _lock = new();
private readonly object _lock = new object();
public ushort Get()
{

View File

@@ -8,7 +8,6 @@ using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
{
@@ -105,7 +104,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
{
VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
if (virtualAmiiboFile.ApplicationAreas.Any(item => item.ApplicationAreaId == applicationAreaId))
if (virtualAmiiboFile.ApplicationAreas.Exists(item => item.ApplicationAreaId == applicationAreaId))
{
_openedApplicationAreaId = applicationAreaId;
@@ -134,7 +133,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
{
VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
if (virtualAmiiboFile.ApplicationAreas.Any(item => item.ApplicationAreaId == applicationAreaId))
if (virtualAmiiboFile.ApplicationAreas.Exists(item => item.ApplicationAreaId == applicationAreaId))
{
return false;
}
@@ -154,7 +153,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
{
VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
if (virtualAmiiboFile.ApplicationAreas.Any(item => item.ApplicationAreaId == _openedApplicationAreaId))
if (virtualAmiiboFile.ApplicationAreas.Exists(item => item.ApplicationAreaId == _openedApplicationAreaId))
{
for (int i = 0; i < virtualAmiiboFile.ApplicationAreas.Count; i++)
{

View File

@@ -26,7 +26,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
private NvFence _previousFailingFence;
private uint _failingCount;
public readonly Lock Lock = new();
public readonly object Lock = new();
/// <summary>
/// Max failing count until waiting on CPU.

View File

@@ -17,7 +17,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
private readonly Switch _device;
private readonly Lock _syncpointAllocatorLock = new();
private readonly object _syncpointAllocatorLock = new();
public NvHostSyncpt(Switch device)
{

View File

@@ -3,7 +3,6 @@ using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Numerics;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
@@ -11,7 +10,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
private static readonly ConcurrentDictionary<ulong, BsdContext> _registry = new();
private readonly Lock _lock = new();
private readonly object _lock = new();
private readonly List<IFileDescriptor> _fds;

View File

@@ -16,7 +16,6 @@ using System.Collections.Generic;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Ssl
{
@@ -44,7 +43,7 @@ namespace Ryujinx.HLE.HOS.Services.Ssl
private bool _initialized;
private Dictionary<CaCertificateId, CertStoreEntry> _certificates;
private readonly Lock _lock = new();
private readonly object _lock = new();
private struct CertStoreFileHeader
{

View File

@@ -1,6 +1,5 @@
using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
using System;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
@@ -24,7 +23,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
protected BufferQueueConsumer Consumer;
protected readonly Lock Lock = new();
protected readonly object Lock = new();
private readonly IConsumerListener _listener;

View File

@@ -2,7 +2,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Threading;
using System;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
@@ -12,7 +11,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
private static int _lastBinderId = 0;
private static readonly Lock _lock = new();
private static readonly object _lock = new();
public static int RegisterBinderObject(IBinder binder)
{

View File

@@ -37,7 +37,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
private int _swapInterval;
private int _swapIntervalDelay;
private readonly Lock _lock = new();
private readonly object _lock = new();
public long RenderLayerId { get; private set; }

View File

@@ -2,7 +2,6 @@ using Ryujinx.Common.Memory;
using Ryujinx.HLE.HOS.Services.Time.Clock;
using System;
using System.IO;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
{
@@ -14,7 +13,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
private UInt128 _timeZoneRuleVersion;
private uint _totalLocationNameCount;
private SteadyClockTimePoint _timeZoneUpdateTimePoint;
private readonly Lock _lock = new();
private readonly object _lock = new();
public TimeZoneManager()
{

View File

@@ -231,7 +231,7 @@ namespace Ryujinx.HLE.Loaders.Processes
ulong programId,
byte programIndex,
byte[] arguments = null,
params ReadOnlySpan<IExecutable> executables)
params IExecutable[] executables)
{
context.Device.System.ServiceTable.WaitServicesReady();
@@ -251,17 +251,12 @@ namespace Ryujinx.HLE.Loaders.Processes
ulong codeStart = ((meta.Flags & 1) != 0 ? 0x8000000UL : 0x200000UL) + CodeStartOffset;
uint codeSize = 0;
var buildIds = new string[executables.Length];
for (int i = 0; i < executables.Length; i++)
var buildIds = executables.Select(e => (e switch
{
buildIds[i] = (executables[i] switch
{
NsoExecutable nso => Convert.ToHexString(nso.BuildId.ItemsRo.ToArray()),
NroExecutable nro => Convert.ToHexString(nro.Header.BuildId),
_ => string.Empty
}).ToUpper();
}
NsoExecutable nso => Convert.ToHexString(nso.BuildId.ItemsRo.ToArray()),
NroExecutable nro => Convert.ToHexString(nro.Header.BuildId),
_ => string.Empty
}).ToUpper());
ulong[] nsoBase = new ulong[executables.Length];

View File

@@ -1,5 +1,4 @@
using Ryujinx.Common;
using System.Threading;
using System.Timers;
namespace Ryujinx.HLE
@@ -21,12 +20,12 @@ namespace Ryujinx.HLE
private readonly long[] _framesRendered;
private readonly double[] _percentTime;
private readonly Lock[] _frameLock = [new()];
private readonly Lock[] _percentLock = [new()];
private readonly object[] _frameLock;
private readonly object[] _percentLock;
private readonly double _ticksToSeconds;
private readonly System.Timers.Timer _resetTimer;
private readonly Timer _resetTimer;
public PerformanceStatistics()
{
@@ -42,7 +41,10 @@ namespace Ryujinx.HLE
_framesRendered = new long[1];
_percentTime = new double[1];
_resetTimer = new(750);
_frameLock = new[] { new object() };
_percentLock = new[] { new object() };
_resetTimer = new Timer(750);
_resetTimer.Elapsed += ResetTimerElapsed;
_resetTimer.AutoReset = true;

View File

@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

View File

@@ -1,6 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>

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