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5 Commits

Author SHA1 Message Date
Evan Husted
2d7700949c UI: Play Report Analysis V2
Support for multiple keys per game, and provide an order of resolution via Priority.

(Currently) functionally identical to before, as only BOTW Master Mode is supported.
2025-02-02 16:07:30 -06:00
Evan Husted
ea2287af03 misc: chore: Rewrite play report checker to use a simple loop instead of Gommon Optionals
(I love how a class that's supposed to guard against null values entering your code still allows them thats so cool)
2025-02-02 13:17:31 -06:00
Evan Husted
37af8c70aa UI: RPC: Add the ability for the DiscordIntegrationModule to inspect values in Play Reports and dynamically show different gameplay values, depending on a predefined map of values and formatters.
Currently only BOTW Master Mode is supported.
Open to PRs!
2025-02-02 02:21:33 -06:00
Evan Husted
50cee3fd19 feature: HorizonStatic PlayReportPrinted event 2025-02-02 02:20:14 -06:00
Evan Husted
a46aacf2e2 gpu: Switch the 500ms timeout back to 1s
It seemed like it was waiting for 1 second no matter what; might as well have the log & syncpoint map match reality.
2025-02-01 19:21:19 -06:00
14 changed files with 216 additions and 276 deletions

View File

@@ -1,5 +1,3 @@
using System.Collections.Generic;
namespace Ryujinx.Common.Configuration.Hid
{
public class KeyboardHotkeys
@@ -15,6 +13,5 @@ namespace Ryujinx.Common.Configuration.Hid
public Key VolumeDown { get; set; }
public Key CustomVSyncIntervalIncrement { get; set; }
public Key CustomVSyncIntervalDecrement { get; set; }
public List<Key> CycleControllers { get; set; }
}
}

View File

@@ -0,0 +1,80 @@
using Gommon;
using MsgPack;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Common.Helper
{
public class PlayReportAnalyzer
{
private readonly List<PlayReportGameSpec> _specs = [];
public PlayReportAnalyzer AddSpec(string titleId, Func<PlayReportGameSpec, PlayReportGameSpec> transform)
{
_specs.Add(transform(new PlayReportGameSpec { TitleIdStr = titleId }));
return this;
}
public PlayReportAnalyzer AddSpec(string titleId, Action<PlayReportGameSpec> transform)
{
_specs.Add(new PlayReportGameSpec { TitleIdStr = titleId }.Apply(transform));
return this;
}
public Optional<string> Run(string runningGameId, MessagePackObject playReport)
{
if (!playReport.IsDictionary)
return Optional<string>.None;
if (!_specs.TryGetFirst(s => s.TitleIdStr.EqualsIgnoreCase(runningGameId), out PlayReportGameSpec spec))
return Optional<string>.None;
foreach (PlayReportValueFormatterSpec formatSpec in spec.Analyses.OrderBy(x => x.Priority))
{
if (!playReport.AsDictionary().TryGetValue(formatSpec.ReportKey, out MessagePackObject valuePackObject))
continue;
return formatSpec.ValueFormatter(valuePackObject.ToObject());
}
return Optional<string>.None;
}
}
public class PlayReportGameSpec
{
public required string TitleIdStr { get; init; }
public List<PlayReportValueFormatterSpec> Analyses { get; } = [];
public PlayReportGameSpec AddValueFormatter(string reportKey, Func<object, string> valueFormatter)
{
Analyses.Add(new PlayReportValueFormatterSpec
{
Priority = Analyses.Count,
ReportKey = reportKey,
ValueFormatter = valueFormatter
});
return this;
}
public PlayReportGameSpec AddValueFormatter(int priority, string reportKey, Func<object, string> valueFormatter)
{
Analyses.Add(new PlayReportValueFormatterSpec
{
Priority = priority,
ReportKey = reportKey,
ValueFormatter = valueFormatter
});
return this;
}
}
public struct PlayReportValueFormatterSpec
{
public required int Priority { get; init; }
public required string ReportKey { get; init; }
public required Func<object, string> ValueFormatter { get; init; }
}
}

View File

@@ -83,7 +83,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
// TODO: Remove this when GPU channel scheduling will be implemented.
if (timeout == Timeout.InfiniteTimeSpan)
{
timeout = TimeSpan.FromMilliseconds(500);
timeout = TimeSpan.FromSeconds(1);
}
using ManualResetEvent waitEvent = new(false);

View File

@@ -1,3 +1,4 @@
using MsgPack;
using Ryujinx.Horizon.Common;
using Ryujinx.Memory;
using System;
@@ -6,6 +7,10 @@ namespace Ryujinx.Horizon
{
public static class HorizonStatic
{
internal static void HandlePlayReport(MessagePackObject report) => PlayReportPrinted?.Invoke(report);
public static event Action<MessagePackObject> PlayReportPrinted;
[ThreadStatic]
private static HorizonOptions _options;

View File

@@ -230,6 +230,8 @@ namespace Ryujinx.Horizon.Prepo.Ipc
builder.AppendLine($" Room: {gameRoom}");
builder.AppendLine($" Report: {MessagePackObjectFormatter.Format(deserializedReport)}");
HorizonStatic.HandlePlayReport(deserializedReport);
Logger.Info?.Print(LogClass.ServicePrepo, builder.ToString());

View File

@@ -40,7 +40,6 @@ using Ryujinx.HLE;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.Services.Hid;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.Input;
using Ryujinx.Input.HLE;
@@ -50,7 +49,6 @@ using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
@@ -1308,18 +1306,6 @@ namespace Ryujinx.Ava
_viewModel.Volume = Device.GetVolume();
break;
case KeyboardHotkeyState.CycleControllersPlayer1:
case KeyboardHotkeyState.CycleControllersPlayer2:
case KeyboardHotkeyState.CycleControllersPlayer3:
case KeyboardHotkeyState.CycleControllersPlayer4:
case KeyboardHotkeyState.CycleControllersPlayer5:
case KeyboardHotkeyState.CycleControllersPlayer6:
case KeyboardHotkeyState.CycleControllersPlayer7:
case KeyboardHotkeyState.CycleControllersPlayer8:
var player = currentHotkeyState - KeyboardHotkeyState.CycleControllersPlayer1;
var ivm = new UI.ViewModels.Input.InputViewModel();
Dispatcher.UIThread.Invoke(() => ivm.CyclePlayerDevice(player));
break;
case KeyboardHotkeyState.None:
(_keyboardInterface as AvaloniaKeyboard).Clear();
break;
@@ -1402,15 +1388,6 @@ namespace Ryujinx.Ava
state = KeyboardHotkeyState.CustomVSyncIntervalDecrement;
}
foreach (var cycle in ConfigurationState.Instance.Hid.Hotkeys.Value.CycleControllers?.Select((value, index) => (value, index)) ?? [])
{
if (_keyboardInterface.IsPressed((Key)cycle.value))
{
state = KeyboardHotkeyState.CycleControllersPlayer1 + cycle.index;
break;
}
}
return state;
}
}

View File

@@ -5347,31 +5347,6 @@
"zh_TW": "啟用警告日誌"
}
},
{
"ID": "SettingsTabHotkeysCycleControllers",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Cycle Controllers",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabLoggingEnableErrorLogs",
"Translations": {

View File

@@ -14,13 +14,5 @@ namespace Ryujinx.Ava.Common
VolumeDown,
CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement,
CycleControllersPlayer1,
CycleControllersPlayer2,
CycleControllersPlayer3,
CycleControllersPlayer4,
CycleControllersPlayer5,
CycleControllersPlayer6,
CycleControllersPlayer7,
CycleControllersPlayer8
}
}

View File

@@ -1,11 +1,19 @@
using DiscordRPC;
using Gommon;
using MsgPack;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common;
using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging;
using Ryujinx.HLE;
using Ryujinx.HLE.Loaders.Processes;
using Ryujinx.Horizon;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
namespace Ryujinx.Ava
@@ -16,12 +24,12 @@ namespace Ryujinx.Ava
public static Timestamps GuestAppStartedAt { get; set; }
private static string VersionString
=> (ReleaseInformation.IsCanaryBuild ? "Canary " : string.Empty) + $"v{ReleaseInformation.Version}";
=> (ReleaseInformation.IsCanaryBuild ? "Canary " : string.Empty) + $"v{ReleaseInformation.Version}";
private static readonly string _description =
ReleaseInformation.IsValid
? $"{VersionString} {ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelSourceRepo}@{ReleaseInformation.BuildGitHash}"
: "dev build";
private static readonly string _description =
ReleaseInformation.IsValid
? $"{VersionString} {ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelSourceRepo}@{ReleaseInformation.BuildGitHash}"
: "dev build";
private const string ApplicationId = "1293250299716173864";
@@ -30,6 +38,7 @@ namespace Ryujinx.Ava
private static DiscordRpcClient _discordClient;
private static RichPresence _discordPresenceMain;
private static RichPresence _discordPresencePlaying;
public static void Initialize()
{
@@ -37,8 +46,7 @@ namespace Ryujinx.Ava
{
Assets = new Assets
{
LargeImageKey = "ryujinx",
LargeImageText = TruncateToByteLength(_description)
LargeImageKey = "ryujinx", LargeImageText = TruncateToByteLength(_description)
},
Details = "Main Menu",
State = "Idling",
@@ -47,6 +55,7 @@ namespace Ryujinx.Ava
ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
TitleIDs.CurrentApplication.Event += (_, e) => Use(e.NewValue);
HorizonStatic.PlayReportPrinted += HandlePlayReport;
}
private static void Update(object sender, ReactiveEventArgs<bool> evnt)
@@ -77,16 +86,15 @@ namespace Ryujinx.Ava
{
if (titleId.TryGet(out string tid))
SwitchToPlayingState(
ApplicationLibrary.LoadAndSaveMetaData(tid),
ApplicationLibrary.LoadAndSaveMetaData(tid),
Switch.Shared.Processes.ActiveApplication
);
else
else
SwitchToMainState();
}
private static void SwitchToPlayingState(ApplicationMetadata appMeta, ProcessResult procRes)
{
_discordClient?.SetPresence(new RichPresence
private static RichPresence CreatePlayingState(ApplicationMetadata appMeta, ProcessResult procRes) =>
new()
{
Assets = new Assets
{
@@ -100,10 +108,44 @@ namespace Ryujinx.Ava
? $"Total play time: {ValueFormatUtils.FormatTimeSpan(appMeta.TimePlayed)}"
: "Never played",
Timestamps = GuestAppStartedAt ??= Timestamps.Now
});
};
private static void SwitchToPlayingState(ApplicationMetadata appMeta, ProcessResult procRes)
{
_discordClient?.SetPresence(_discordPresencePlaying ??= CreatePlayingState(appMeta, procRes));
}
private static void SwitchToMainState() => _discordClient?.SetPresence(_discordPresenceMain);
private static void UpdatePlayingState()
{
_discordClient?.SetPresence(_discordPresencePlaying);
}
private static void SwitchToMainState()
{
_discordClient?.SetPresence(_discordPresenceMain);
_discordPresencePlaying = null;
}
private static readonly PlayReportAnalyzer _playReportAnalyzer = new PlayReportAnalyzer()
.AddSpec( // Breath of the Wild
"01007ef00011e000",
gameSpec =>
gameSpec.AddValueFormatter("IsHardMode", val => val is 1 ? "Playing Master Mode" : "Playing Normal Mode")
);
private static void HandlePlayReport(MessagePackObject playReport)
{
if (!TitleIDs.CurrentApplication.Value.HasValue) return;
if (_discordPresencePlaying is null) return;
Optional<string> details = _playReportAnalyzer.Run(TitleIDs.CurrentApplication.Value, playReport);
if (!details.HasValue) return;
_discordPresencePlaying.Details = details;
UpdatePlayingState();
Logger.Info?.Print(LogClass.UI, "Updated Discord RPC based on a supported play report.");
}
private static string TruncateToByteLength(string input)
{

View File

@@ -1,11 +1,6 @@
using CommunityToolkit.Mvvm.ComponentModel;
using DynamicData;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid;
using System.Collections.ObjectModel;
using System.Linq;
using System.Windows.Input;
namespace Ryujinx.Ava.UI.Models.Input
{
@@ -33,15 +28,8 @@ namespace Ryujinx.Ava.UI.Models.Input
[ObservableProperty] private Key _customVSyncIntervalDecrement;
public ObservableCollection<CycleController> CycleControllers { get; set; } = new ObservableCollection<CycleController>();
public ICommand AddCycleController { get; set; }
public ICommand RemoveCycleController { get; set; }
public bool CanRemoveCycleController => CycleControllers.Count > 0 && CycleControllers.Count < 8;
public HotkeyConfig(KeyboardHotkeys config)
{
AddCycleController = MiniCommand.Create(() => CycleControllers.Add(new CycleController(CycleControllers.Count + 1, Key.Unbound)));
RemoveCycleController = MiniCommand.Create(() => CycleControllers.Remove(CycleControllers.Last()));
if (config == null)
return;
@@ -56,7 +44,6 @@ namespace Ryujinx.Ava.UI.Models.Input
VolumeDown = config.VolumeDown;
CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
CycleControllers.AddRange((config.CycleControllers ?? []).Select((x, i) => new CycleController(i + 1, x)));
}
public KeyboardHotkeys GetConfig() =>
@@ -73,7 +60,6 @@ namespace Ryujinx.Ava.UI.Models.Input
VolumeDown = VolumeDown,
CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement,
CycleControllers = CycleControllers.Select(x => x.Hotkey).ToList()
};
}
}

View File

@@ -1,48 +0,0 @@
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Common.Configuration.Hid;
namespace Ryujinx.Ava.UI.ViewModels
{
public class CycleController : BaseModel
{
private string _player;
private Key _hotkey;
public string Player
{
get => _player;
set
{
_player = value;
OnPropertyChanged(nameof(Player));
}
}
public Key Hotkey
{
get => _hotkey;
set
{
_hotkey = value;
OnPropertyChanged(nameof(Hotkey));
}
}
public CycleController(int v, Key x)
{
Player = v switch
{
1 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer1],
2 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer2],
3 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer3],
4 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer4],
5 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer5],
6 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer6],
7 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer7],
8 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer8],
_ => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer] + " " + v
};
Hotkey = x;
}
}
}

View File

@@ -897,13 +897,5 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
AvaloniaKeyboardDriver.Dispose();
}
public void CyclePlayerDevice(int player)
{
LoadDevices();
PlayerId = (PlayerIndex)player;
Device = (Device + 1) % Devices.Count;
Save();
}
}
}

View File

@@ -1,4 +1,4 @@
<UserControl
<UserControl
x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsHotkeysView"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
@@ -15,18 +15,17 @@
<viewModels:SettingsViewModel />
</Design.DataContext>
<UserControl.Styles>
<Style Selector="StackPanel StackPanel">
<Style Selector="StackPanel > StackPanel">
<Setter Property="Margin" Value="10, 0, 0, 0" />
<Setter Property="Orientation" Value="Horizontal" />
</Style>
<Style Selector="StackPanel StackPanel > TextBlock">
<Style Selector="StackPanel > StackPanel > TextBlock">
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="Width" Value="230" />
</Style>
<Style Selector="ToggleButton, Button">
<Style Selector="ToggleButton">
<Setter Property="Width" Value="90" />
<Setter Property="Height" Value="27" />
<Setter Property="Padding" Value="0,5,0,5" /> <!-- Added vertical padding -->
</Style>
<Style Selector="ToggleButton > TextBlock">
<Setter Property="TextAlignment" Value="Center" />
@@ -40,123 +39,79 @@
VerticalScrollBarVisibility="Auto">
<Border Classes="settings">
<StackPanel
Name="SettingButtons"
Margin="10"
HorizontalAlignment="Stretch"
Orientation="Vertical"
Spacing="10"
Name="SettingButtons">
Spacing="10">
<TextBlock
Classes="h1"
Text="{ext:Locale SettingsTabHotkeysHotkeys}" />
<StackPanel
Margin="10,0,0,0"
Spacing="10"
Orientation="Vertical">
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" />
<ToggleButton Name="ToggleVSyncMode">
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" />
<ToggleButton Name="Screenshot">
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" />
<ToggleButton Name="ShowUI">
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" />
<ToggleButton Name="Pause">
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" />
<ToggleButton Name="ToggleMute">
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" />
<ToggleButton Name="ResScaleUp">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" />
<ToggleButton Name="ResScaleDown">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" />
<ToggleButton Name="VolumeUp">
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" />
<ToggleButton Name="VolumeDown">
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalIncrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalDecrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" />
<ToggleButton Name="ToggleVSyncMode">
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<Separator Height="1" />
<StackPanel Margin="0">
<TextBlock
Classes="h1"
Text="{ext:Locale SettingsTabHotkeysCycleControllers}" />
<StackPanel Orientation="Horizontal" Spacing="10">
<Button
Content="{ext:Locale SettingsTabGeneralAdd}"
Margin="10,0,0,0"
Command="{Binding KeyboardHotkey.AddCycleController}" />
<Button
Content="{ext:Locale SettingsTabGeneralRemove}"
IsEnabled="{Binding KeyboardHotkey.CanRemoveCycleController}"
Command="{Binding KeyboardHotkey.RemoveCycleController}" />
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" />
<ToggleButton Name="Screenshot">
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" />
<ToggleButton Name="ShowUI">
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" />
<ToggleButton Name="Pause">
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" />
<ToggleButton Name="ToggleMute">
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" />
<ToggleButton Name="ResScaleUp">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" />
<ToggleButton Name="ResScaleDown">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" />
<ToggleButton Name="VolumeUp">
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" />
<ToggleButton Name="VolumeDown">
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalIncrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalDecrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<ItemsControl ItemsSource="{Binding KeyboardHotkey.CycleControllers}"
Name="CycleControllers">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<StackPanel
Margin="10,0,0,0"
Orientation="Vertical"
Spacing="10" />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate>
<StackPanel>
<TextBlock Text="{Binding Player}" />
<ToggleButton>
<TextBlock
Text="{Binding Hotkey, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</StackPanel>
</Border>
</ScrollViewer>

View File

@@ -3,14 +3,11 @@ using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.LogicalTree;
using Avalonia.VisualTree;
using DynamicData;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using System.Linq;
using Button = Ryujinx.Input.Button;
using Key = Ryujinx.Common.Configuration.Hid.Key;
@@ -24,21 +21,16 @@ namespace Ryujinx.Ava.UI.Views.Settings
public SettingsHotkeysView()
{
InitializeComponent();
RegisterEvents();
_avaloniaKeyboardDriver = new AvaloniaKeyboardDriver(this);
CycleControllers.LayoutUpdated += (_, _1) => RegisterEvents();
}
private void RegisterEvents()
{
foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
{
if (visual is ToggleButton button and not CheckBox)
{
button.IsCheckedChanged -= Button_IsCheckedChanged;
button.IsCheckedChanged += Button_IsCheckedChanged;
}
}
_avaloniaKeyboardDriver = new AvaloniaKeyboardDriver(this);
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
@@ -124,13 +116,6 @@ namespace Ryujinx.Ava.UI.Views.Settings
case "CustomVSyncIntervalDecrement":
viewModel.KeyboardHotkey.CustomVSyncIntervalDecrement = buttonValue.AsHidType<Key>();
break;
default:
var index = button.FindAncestorOfType<ItemsControl>().GetLogicalDescendants().OfType<ToggleButton>().IndexOf(button);
if (index >= 0 && viewModel.KeyboardHotkey.CycleControllers != null)
{
viewModel.KeyboardHotkey.CycleControllers[index].Hotkey = buttonValue.AsHidType<Key>();
}
break;
}
}
};