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6 Commits

Author SHA1 Message Date
Otozinclus
8bbf7c0253 Merge c21aa86a7b into 069f630776 2025-01-22 19:37:51 -05:00
mika
c21aa86a7b just testing if git works 2025-01-23 00:09:07 +01:00
mika
861531f431 just testing if git is working 2025-01-23 00:06:24 +01:00
Otozinclus
6c0526c59f Check if controller has a controllable LED 2025-01-22 23:18:41 +01:00
Evan Husted
e861204078 fix formatting & styling 2025-01-22 16:04:57 -06:00
Otozinclus
8904397685 Change controller LED color
This changes the controller LED color. Now I need to add the option to change it in the settings
2025-01-22 21:55:53 +01:00

View File

@@ -86,6 +86,11 @@ namespace Ryujinx.Input.SDL2
Features = GetFeaturesFlag();
_triggerThreshold = 0.0f;
if (SDL_GameControllerHasLED(_gamepadHandle) == SDL_bool.SDL_TRUE)
{
SetLedColor("FFE3B5");
}
// Enable motion tracking
if (Features.HasFlag(GamepadFeaturesFlag.Motion))
{
@@ -101,6 +106,16 @@ namespace Ryujinx.Input.SDL2
}
}
public void SetLedColor(string hex)
{
ulong LEDcolor = Convert.ToUInt64(hex, 16);
byte red = (byte)((LEDcolor >> 16) % 256);
byte green = (byte)((LEDcolor >> 8) % 256);
byte blue = (byte)(LEDcolor % 256);
SDL_GameControllerSetLED(_gamepadHandle, red, green, blue);
}
private GamepadFeaturesFlag GetFeaturesFlag()
{
GamepadFeaturesFlag result = GamepadFeaturesFlag.None;