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3 Commits

Author SHA1 Message Date
Keaton
60b7f7a6ce Merge 1909e5a615 into 7664f8cde9 2025-03-13 20:03:48 -04:00
Evan Husted
1909e5a615 Merge branch 'master' into revert-vulkan-barriers 2025-03-11 01:55:42 -05:00
KeatonTheBot
d9587ffa28 Revert "Vulkan: Feedback loop detection and barriers (#7226)"
This reverts commit ca59c3f499.
2025-02-26 15:38:52 -06:00
39 changed files with 98 additions and 983 deletions

View File

@@ -13,7 +13,5 @@ namespace Ryujinx.Common.Configuration.Hid
public Key VolumeDown { get; set; }
public Key CustomVSyncIntervalIncrement { get; set; }
public Key CustomVSyncIntervalDecrement { get; set; }
public Key TurboMode { get; set; }
public bool TurboModeWhileHeld { get; set; }
}
}

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@@ -1,4 +1,3 @@
using Ryujinx.Common.Utilities;
using System;
namespace Ryujinx.Common.GraphicsDriver
@@ -11,7 +10,7 @@ namespace Ryujinx.Common.GraphicsDriver
string flags = existingFlags == null ? newFlags : $"{existingFlags},{newFlags}";
OsUtils.SetEnvironmentVariableNoCaching(envVar, flags);
Environment.SetEnvironmentVariable(envVar, flags);
}
public static void InitDriverConfig(bool oglThreading)
@@ -23,11 +22,10 @@ namespace Ryujinx.Common.GraphicsDriver
ToggleOGLThreading(oglThreading);
}
public static void ToggleOGLThreading(bool enabled)
{
OsUtils.SetEnvironmentVariableNoCaching("mesa_glthread", enabled.ToString().ToLower());
OsUtils.SetEnvironmentVariableNoCaching("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
Environment.SetEnvironmentVariable("mesa_glthread", enabled.ToString().ToLower());
Environment.SetEnvironmentVariable("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
try
{

View File

@@ -1,24 +0,0 @@
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace Ryujinx.Common.Utilities
{
public partial class OsUtils
{
[LibraryImport("libc", SetLastError = true)]
private static partial int setenv([MarshalAs(UnmanagedType.LPStr)] string name, [MarshalAs(UnmanagedType.LPStr)] string value, int overwrite);
public static void SetEnvironmentVariableNoCaching(string key, string value)
{
// Set the value in the cached environment variables, too.
Environment.SetEnvironmentVariable(key, value);
if (!OperatingSystem.IsWindows())
{
int res = setenv(key, value, 1);
Debug.Assert(res != -1);
}
}
}
}

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@@ -8,17 +8,10 @@ namespace Ryujinx.Cpu
/// </summary>
public interface ITickSource : ICounter
{
public const long RealityTickScalar = 100;
/// <summary>
/// Time elapsed since the counter was created.
/// </summary>
TimeSpan ElapsedTime { get; }
/// <summary>
/// Clock tick scalar, in percent points (100 = 1.0).
/// </summary>
long TickScalar { get; set; }
/// <summary>
/// Time elapsed since the counter was created, in seconds.

View File

@@ -14,37 +14,12 @@ namespace Ryujinx.Cpu
/// <inheritdoc/>
public ulong Counter => (ulong)(ElapsedSeconds * Frequency);
public long TickScalar { get; set; }
private static long _acumElapsedTicks;
private static long _lastElapsedTicks;
private long ElapsedTicks
{
get
{
long elapsedTicks = _tickCounter.ElapsedTicks;
_acumElapsedTicks += (elapsedTicks - _lastElapsedTicks) * TickScalar / 100;
_lastElapsedTicks = elapsedTicks;
return _acumElapsedTicks;
}
}
/// <inheritdoc/>
public TimeSpan ElapsedTime => Stopwatch.GetElapsedTime(0, ElapsedTicks);
public TimeSpan ElapsedTime => _tickCounter.Elapsed;
/// <inheritdoc/>
public double ElapsedSeconds => ElapsedTicks * _hostTickFreq;
public double ElapsedSeconds => _tickCounter.ElapsedTicks * _hostTickFreq;
public TickSource(ulong frequency)
{

View File

@@ -1065,14 +1065,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
private void UpdateIndexBufferState()
{
IndexBufferState? indexBufferNullable = _state?.State.IndexBufferState;
if (!indexBufferNullable.HasValue)
{
return;
}
IndexBufferState indexBuffer = indexBufferNullable.Value;
IndexBufferState indexBuffer = _state.State.IndexBufferState;
if (_drawState.IndexCount == 0)
{

View File

@@ -32,12 +32,10 @@ namespace Ryujinx.Graphics.Vulkan
CommandBuffer
}
private bool _feedbackLoopActive;
private PipelineStageFlags _incoherentBufferWriteStages;
private PipelineStageFlags _incoherentTextureWriteStages;
private PipelineStageFlags _extraStages;
private IncoherentBarrierType _queuedIncoherentBarrier;
private bool _queuedFeedbackLoopBarrier;
public BarrierBatch(VulkanRenderer gd)
{
@@ -55,6 +53,17 @@ namespace Ryujinx.Graphics.Vulkan
stages |= PipelineStageFlags.TransformFeedbackBitExt;
}
if (!gd.IsTBDR)
{
// Desktop GPUs can transform image barriers into memory barriers.
access |= AccessFlags.DepthStencilAttachmentWriteBit | AccessFlags.ColorAttachmentWriteBit;
access |= AccessFlags.DepthStencilAttachmentReadBit | AccessFlags.ColorAttachmentReadBit;
stages |= PipelineStageFlags.EarlyFragmentTestsBit | PipelineStageFlags.LateFragmentTestsBit;
stages |= PipelineStageFlags.ColorAttachmentOutputBit;
}
return (access, stages);
}
@@ -169,34 +178,16 @@ namespace Ryujinx.Graphics.Vulkan
}
_queuedIncoherentBarrier = IncoherentBarrierType.None;
_queuedFeedbackLoopBarrier = false;
}
else if (_feedbackLoopActive && _queuedFeedbackLoopBarrier)
{
// Feedback loop barrier.
MemoryBarrier barrier = new()
{
SType = StructureType.MemoryBarrier,
SrcAccessMask = AccessFlags.ShaderWriteBit,
DstAccessMask = AccessFlags.ShaderReadBit
};
QueueBarrier(barrier, PipelineStageFlags.FragmentShaderBit, PipelineStageFlags.AllGraphicsBit);
_queuedFeedbackLoopBarrier = false;
}
_feedbackLoopActive = false;
}
}
public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
{
Flush(cbs, null, false, inRenderPass, rpHolder, endRenderPass);
Flush(cbs, null, inRenderPass, rpHolder, endRenderPass);
}
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool feedbackLoopActive, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
{
if (program != null)
{
@@ -204,8 +195,6 @@ namespace Ryujinx.Graphics.Vulkan
_incoherentTextureWriteStages |= program.IncoherentTextureWriteStages;
}
_feedbackLoopActive |= feedbackLoopActive;
FlushMemoryBarrier(program, inRenderPass);
if (!inRenderPass && rpHolder != null)
@@ -417,8 +406,6 @@ namespace Ryujinx.Graphics.Vulkan
{
_queuedIncoherentBarrier = type;
}
_queuedFeedbackLoopBarrier = true;
}
public void QueueTextureBarrier()

View File

@@ -3,7 +3,6 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Buffer = Silk.NET.Vulkan.Buffer;
@@ -43,15 +42,15 @@ namespace Ryujinx.Graphics.Vulkan
private record struct TextureRef
{
public ShaderStage Stage;
public TextureView View;
public Auto<DisposableImageView> ImageView;
public TextureStorage Storage;
public Auto<DisposableImageView> View;
public Auto<DisposableSampler> Sampler;
public TextureRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView, Auto<DisposableSampler> sampler)
public TextureRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view, Auto<DisposableSampler> sampler)
{
Stage = stage;
Storage = storage;
View = view;
ImageView = imageView;
Sampler = sampler;
}
}
@@ -59,14 +58,14 @@ namespace Ryujinx.Graphics.Vulkan
private record struct ImageRef
{
public ShaderStage Stage;
public TextureView View;
public Auto<DisposableImageView> ImageView;
public TextureStorage Storage;
public Auto<DisposableImageView> View;
public ImageRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView)
public ImageRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view)
{
Stage = stage;
Storage = storage;
View = view;
ImageView = imageView;
}
}
@@ -124,8 +123,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly TextureView _dummyTexture;
private readonly SamplerHolder _dummySampler;
public List<TextureView> FeedbackLoopHazards { get; private set; }
public DescriptorSetUpdater(VulkanRenderer gd, Device device)
{
_gd = gd;
@@ -210,15 +207,10 @@ namespace Ryujinx.Graphics.Vulkan
_templateUpdater = new();
}
public void Initialize(bool isMainPipeline)
public void Initialize()
{
MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4);
_dummyTexture.SetData(dummyTextureData);
if (isMainPipeline)
{
FeedbackLoopHazards = [];
}
}
private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size)
@@ -281,18 +273,6 @@ namespace Ryujinx.Graphics.Vulkan
public void InsertBindingBarriers(CommandBufferScoped cbs)
{
if ((FeedbackLoopHazards?.Count ?? 0) > 0)
{
// Clear existing hazards - they will be rebuilt.
foreach (TextureView hazard in FeedbackLoopHazards)
{
hazard.DecrementHazardUses();
}
FeedbackLoopHazards.Clear();
}
foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex])
{
if (segment.Type == ResourceType.TextureAndSampler)
@@ -302,7 +282,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < segment.Count; i++)
{
ref TextureRef texture = ref _textureRefs[segment.Binding + i];
texture.View?.PrepareForUsage(cbs, texture.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
texture.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, texture.Stage.ConvertToPipelineStageFlags());
}
}
else
@@ -323,7 +303,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < segment.Count; i++)
{
ref ImageRef image = ref _imageRefs[segment.Binding + i];
image.View?.PrepareForUsage(cbs, image.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
image.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, image.Stage.ConvertToPipelineStageFlags());
}
}
else
@@ -397,12 +377,8 @@ namespace Ryujinx.Graphics.Vulkan
}
else if (image is TextureView view)
{
ref ImageRef iRef = ref _imageRefs[binding];
iRef.View?.ClearUsage(FeedbackLoopHazards);
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
iRef = new(stage, view, view.GetIdentityImageView());
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
_imageRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView());
}
else
{
@@ -500,12 +476,9 @@ namespace Ryujinx.Graphics.Vulkan
}
else if (texture is TextureView view)
{
ref TextureRef iRef = ref _textureRefs[binding];
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
iRef.View?.ClearUsage(FeedbackLoopHazards);
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
iRef = new(stage, view, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
_textureRefs[binding] = new(stage, view.Storage, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
}
else
{
@@ -527,7 +500,7 @@ namespace Ryujinx.Graphics.Vulkan
{
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
_textureRefs[binding] = new(stage, view, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
_textureRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
SignalDirty(DirtyFlags.Texture);
}
@@ -853,7 +826,7 @@ namespace Ryujinx.Graphics.Vulkan
ref DescriptorImageInfo texture = ref textures[i];
ref TextureRef refs = ref _textureRefs[binding + i];
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
if (texture.ImageView.Handle == 0)
@@ -903,7 +876,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < count; i++)
{
images[i].ImageView = _imageRefs[binding + i].ImageView?.Get(cbs).Value ?? default;
images[i].ImageView = _imageRefs[binding + i].View?.Get(cbs).Value ?? default;
}
tu.Push<DescriptorImageInfo>(images[..count]);
@@ -974,7 +947,7 @@ namespace Ryujinx.Graphics.Vulkan
ref DescriptorImageInfo texture = ref textures[i];
ref TextureRef refs = ref _textureRefs[binding + i];
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
if (texture.ImageView.Handle == 0)

View File

@@ -1,12 +0,0 @@
using System;
namespace Ryujinx.Graphics.Vulkan
{
[Flags]
internal enum FeedbackLoopAspects
{
None = 0,
Color = 1 << 0,
Depth = 1 << 1,
}
}

View File

@@ -303,27 +303,6 @@ namespace Ryujinx.Graphics.Vulkan
_depthStencil?.Storage?.AddStoreOpUsage(true);
}
public void ClearBindings()
{
_depthStencil?.Storage.ClearBindings();
for (int i = 0; i < _colorsCanonical.Length; i++)
{
_colorsCanonical[i]?.Storage.ClearBindings();
}
}
public void AddBindings()
{
_depthStencil?.Storage.AddBinding(_depthStencil);
for (int i = 0; i < _colorsCanonical.Length; i++)
{
TextureView color = _colorsCanonical[i];
color?.Storage.AddBinding(color);
}
}
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd,
Device device,

View File

@@ -46,8 +46,6 @@ namespace Ryujinx.Graphics.Vulkan
public readonly bool SupportsViewportArray2;
public readonly bool SupportsHostImportedMemory;
public readonly bool SupportsDepthClipControl;
public readonly bool SupportsAttachmentFeedbackLoop;
public readonly bool SupportsDynamicAttachmentFeedbackLoop;
public readonly uint SubgroupSize;
public readonly SampleCountFlags SupportedSampleCounts;
public readonly PortabilitySubsetFlags PortabilitySubset;
@@ -86,8 +84,6 @@ namespace Ryujinx.Graphics.Vulkan
bool supportsViewportArray2,
bool supportsHostImportedMemory,
bool supportsDepthClipControl,
bool supportsAttachmentFeedbackLoop,
bool supportsDynamicAttachmentFeedbackLoop,
uint subgroupSize,
SampleCountFlags supportedSampleCounts,
PortabilitySubsetFlags portabilitySubset,
@@ -125,8 +121,6 @@ namespace Ryujinx.Graphics.Vulkan
SupportsViewportArray2 = supportsViewportArray2;
SupportsHostImportedMemory = supportsHostImportedMemory;
SupportsDepthClipControl = supportsDepthClipControl;
SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop;
SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop;
SubgroupSize = subgroupSize;
SupportedSampleCounts = supportedSampleCounts;
PortabilitySubset = portabilitySubset;

View File

@@ -3,7 +3,6 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Runtime.CompilerServices;
@@ -36,7 +35,6 @@ namespace Ryujinx.Graphics.Vulkan
public readonly Action EndRenderPassDelegate;
protected PipelineDynamicState DynamicState;
protected bool IsMainPipeline;
private PipelineState _newState;
private bool _graphicsStateDirty;
private bool _computeStateDirty;
@@ -89,9 +87,6 @@ namespace Ryujinx.Graphics.Vulkan
private bool _tfEnabled;
private bool _tfActive;
private FeedbackLoopAspects _feedbackLoop;
private bool _passWritesDepthStencil;
private readonly PipelineColorBlendAttachmentState[] _storedBlend;
public ulong DrawCount { get; private set; }
public bool RenderPassActive { get; private set; }
@@ -133,7 +128,7 @@ namespace Ryujinx.Graphics.Vulkan
public void Initialize()
{
_descriptorSetUpdater.Initialize(IsMainPipeline);
_descriptorSetUpdater.Initialize();
QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, [0, 1, 2, 0, 2, 3], 4, false);
TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, [int.MinValue, -1, 0], 1, true);
@@ -821,8 +816,6 @@ namespace Ryujinx.Graphics.Vulkan
_newState.DepthTestEnable = depthTest.TestEnable;
_newState.DepthWriteEnable = depthTest.WriteEnable;
_newState.DepthCompareOp = depthTest.Func.Convert();
UpdatePassDepthStencil();
SignalStateChange();
}
@@ -1088,8 +1081,6 @@ namespace Ryujinx.Graphics.Vulkan
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
UpdatePassDepthStencil();
SignalStateChange();
}
@@ -1437,23 +1428,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
if (IsMainPipeline)
{
FramebufferParams?.ClearBindings();
}
FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
if (IsMainPipeline)
{
FramebufferParams.AddBindings();
_newState.FeedbackLoopAspects = FeedbackLoopAspects.None;
_bindingBarriersDirty = true;
}
_passWritesDepthStencil = false;
UpdatePassDepthStencil();
UpdatePipelineAttachmentFormats();
}
@@ -1520,82 +1495,11 @@ namespace Ryujinx.Graphics.Vulkan
}
}
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate);
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
}
private bool ChangeFeedbackLoop(FeedbackLoopAspects aspects)
{
if (_feedbackLoop != aspects)
{
if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
{
DynamicState.SetFeedbackLoop(aspects);
}
else
{
_newState.FeedbackLoopAspects = aspects;
}
_feedbackLoop = aspects;
return true;
}
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private bool UpdateFeedbackLoop()
{
List<TextureView> hazards = _descriptorSetUpdater.FeedbackLoopHazards;
if ((hazards?.Count ?? 0) > 0)
{
FeedbackLoopAspects aspects = 0;
foreach (TextureView view in hazards)
{
// May need to enforce feedback loop layout here in the future.
// Though technically, it should always work with the general layout.
if (view.Info.Format.IsDepthOrStencil())
{
if (_passWritesDepthStencil)
{
// If depth/stencil isn't written in the pass, it doesn't count as a feedback loop.
aspects |= FeedbackLoopAspects.Depth;
}
}
else
{
aspects |= FeedbackLoopAspects.Color;
}
}
return ChangeFeedbackLoop(aspects);
}
else if (_feedbackLoop != 0)
{
return ChangeFeedbackLoop(FeedbackLoopAspects.None);
}
return false;
}
private void UpdatePassDepthStencil()
{
if (!RenderPassActive)
{
_passWritesDepthStencil = false;
}
// Stencil test being enabled doesn't necessarily mean a write, but it's not critical to check.
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
}
private bool RecreateGraphicsPipelineIfNeeded()
{
if (AutoFlush.ShouldFlushDraw(DrawCount))
@@ -1603,7 +1507,7 @@ namespace Ryujinx.Graphics.Vulkan
Gd.FlushAllCommands();
}
DynamicState.ReplayIfDirty(Gd, CommandBuffer);
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
if (_needsIndexBufferRebind && _indexBufferPattern == null)
{
@@ -1637,15 +1541,7 @@ namespace Ryujinx.Graphics.Vulkan
_vertexBufferUpdater.Commit(Cbs);
}
if (_bindingBarriersDirty)
{
// Stale barriers may have been activated by switching program. Emit any that are relevant.
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
_bindingBarriersDirty = false;
}
if (UpdateFeedbackLoop() || _graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
if (_graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
{
if (!CreatePipeline(PipelineBindPoint.Graphics))
{
@@ -1654,9 +1550,17 @@ namespace Ryujinx.Graphics.Vulkan
_graphicsStateDirty = false;
Pbp = PipelineBindPoint.Graphics;
if (_bindingBarriersDirty)
{
// Stale barriers may have been activated by switching program. Emit any that are relevant.
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
_bindingBarriersDirty = false;
}
}
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate);
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);

View File

@@ -1,6 +1,5 @@
using Ryujinx.Common.Memory;
using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT;
namespace Ryujinx.Graphics.Vulkan
{
@@ -22,8 +21,6 @@ namespace Ryujinx.Graphics.Vulkan
private Array4<float> _blendConstants;
private FeedbackLoopAspects _feedbackLoopAspects;
public uint ViewportsCount;
public Array16<Viewport> Viewports;
@@ -35,8 +32,7 @@ namespace Ryujinx.Graphics.Vulkan
Scissor = 1 << 2,
Stencil = 1 << 3,
Viewport = 1 << 4,
FeedbackLoop = 1 << 5,
All = Blend | DepthBias | Scissor | Stencil | Viewport | FeedbackLoop,
All = Blend | DepthBias | Scissor | Stencil | Viewport,
}
private DirtyFlags _dirty;
@@ -103,22 +99,13 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public void SetFeedbackLoop(FeedbackLoopAspects aspects)
{
_feedbackLoopAspects = aspects;
_dirty |= DirtyFlags.FeedbackLoop;
}
public void ForceAllDirty()
{
_dirty = DirtyFlags.All;
}
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer)
public void ReplayIfDirty(Vk api, CommandBuffer commandBuffer)
{
Vk api = gd.Api;
if (_dirty.HasFlag(DirtyFlags.Blend))
{
RecordBlend(api, commandBuffer);
@@ -144,11 +131,6 @@ namespace Ryujinx.Graphics.Vulkan
RecordViewport(api, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.FeedbackLoop) && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
{
RecordFeedbackLoop(gd.DynamicFeedbackLoopApi, commandBuffer);
}
_dirty = DirtyFlags.None;
}
@@ -187,17 +169,5 @@ namespace Ryujinx.Graphics.Vulkan
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
}
}
private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer)
{
ImageAspectFlags aspects = (_feedbackLoopAspects & FeedbackLoopAspects.Color) != 0 ? ImageAspectFlags.ColorBit : 0;
if ((_feedbackLoopAspects & FeedbackLoopAspects.Depth) != 0)
{
aspects |= ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit;
}
api.CmdSetAttachmentFeedbackLoopEnable(commandBuffer, aspects);
}
}
}

View File

@@ -28,8 +28,6 @@ namespace Ryujinx.Graphics.Vulkan
_activeBufferMirrors = [];
CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer;
IsMainPipeline = true;
}
private void CopyPendingQuery()
@@ -237,7 +235,7 @@ namespace Ryujinx.Graphics.Vulkan
if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
{
DynamicState.ReplayIfDirty(Gd, CommandBuffer);
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
}
}

View File

@@ -8,7 +8,6 @@ namespace Ryujinx.Graphics.Vulkan
struct PipelineState : IDisposable
{
private const int RequiredSubgroupSize = 32;
private const int MaxDynamicStatesCount = 9;
public PipelineUid Internal;
@@ -300,12 +299,6 @@ namespace Ryujinx.Graphics.Vulkan
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
}
public FeedbackLoopAspects FeedbackLoopAspects
{
readonly get => (FeedbackLoopAspects)((Internal.Id8 >> 7) & 0x3);
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFE7F) | (((ulong)value) << 7);
}
public bool HasTessellationControlShader;
public NativeArray<PipelineShaderStageCreateInfo> Stages;
public PipelineLayout PipelineLayout;
@@ -571,11 +564,9 @@ namespace Ryujinx.Graphics.Vulkan
}
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
bool supportsFeedbackLoopDynamicState = gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop;
int dynamicStatesCount = supportsExtDynamicState ? 8 : 7;
DynamicState* dynamicStates = stackalloc DynamicState[MaxDynamicStatesCount];
int dynamicStatesCount = 7;
DynamicState* dynamicStates = stackalloc DynamicState[dynamicStatesCount];
dynamicStates[0] = DynamicState.Viewport;
dynamicStates[1] = DynamicState.Scissor;
@@ -587,12 +578,7 @@ namespace Ryujinx.Graphics.Vulkan
if (supportsExtDynamicState)
{
dynamicStates[dynamicStatesCount++] = DynamicState.VertexInputBindingStrideExt;
}
if (supportsFeedbackLoopDynamicState)
{
dynamicStates[dynamicStatesCount++] = DynamicState.AttachmentFeedbackLoopEnableExt;
dynamicStates[7] = DynamicState.VertexInputBindingStrideExt;
}
PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo = new()
@@ -602,27 +588,9 @@ namespace Ryujinx.Graphics.Vulkan
PDynamicStates = dynamicStates,
};
PipelineCreateFlags flags = 0;
if (gd.Capabilities.SupportsAttachmentFeedbackLoop)
{
FeedbackLoopAspects aspects = FeedbackLoopAspects;
if ((aspects & FeedbackLoopAspects.Color) != 0)
{
flags |= PipelineCreateFlags.CreateColorAttachmentFeedbackLoopBitExt;
}
if ((aspects & FeedbackLoopAspects.Depth) != 0)
{
flags |= PipelineCreateFlags.CreateDepthStencilAttachmentFeedbackLoopBitExt;
}
}
GraphicsPipelineCreateInfo pipelineCreateInfo = new()
{
SType = StructureType.GraphicsPipelineCreateInfo,
Flags = flags,
StageCount = StagesCount,
PStages = Stages.Pointer,
PVertexInputState = &vertexInputState,

View File

@@ -4,7 +4,6 @@ using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Runtime.CompilerServices;
using Format = Ryujinx.Graphics.GAL.Format;
using VkBuffer = Silk.NET.Vulkan.Buffer;
using VkFormat = Silk.NET.Vulkan.Format;
@@ -13,11 +12,6 @@ namespace Ryujinx.Graphics.Vulkan
{
class TextureStorage : IDisposable
{
private struct TextureSliceInfo
{
public int BindCount;
}
private const MemoryPropertyFlags DefaultImageMemoryFlags =
MemoryPropertyFlags.DeviceLocalBit;
@@ -49,7 +43,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Image _image;
private readonly Auto<DisposableImage> _imageAuto;
private readonly Auto<MemoryAllocation> _allocationAuto;
private readonly int _depthOrLayers;
private Auto<MemoryAllocation> _foreignAllocationAuto;
private Dictionary<Format, TextureStorage> _aliasedStorages;
@@ -62,9 +55,6 @@ namespace Ryujinx.Graphics.Vulkan
private int _viewsCount;
private readonly ulong _size;
private int _bindCount;
private readonly TextureSliceInfo[] _slices;
public VkFormat VkFormat { get; }
public unsafe TextureStorage(
@@ -85,7 +75,6 @@ namespace Ryujinx.Graphics.Vulkan
uint depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1);
VkFormat = format;
_depthOrLayers = info.GetDepthOrLayers();
ImageType type = info.Target.Convert();
@@ -161,8 +150,6 @@ namespace Ryujinx.Graphics.Vulkan
InitialTransition(ImageLayout.Preinitialized, ImageLayout.General);
}
_slices = new TextureSliceInfo[levels * _depthOrLayers];
}
public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format)
@@ -325,12 +312,6 @@ namespace Ryujinx.Graphics.Vulkan
usage |= ImageUsageFlags.StorageBit;
}
if (capabilities.SupportsAttachmentFeedbackLoop &&
(usage & (ImageUsageFlags.DepthStencilAttachmentBit | ImageUsageFlags.ColorAttachmentBit)) != 0)
{
usage |= ImageUsageFlags.AttachmentFeedbackLoopBitExt;
}
return usage;
}
@@ -531,55 +512,6 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public void AddBinding(TextureView view)
{
// Assumes a view only has a first level.
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
int layers = view.Layers;
for (int i = 0; i < layers; i++)
{
ref TextureSliceInfo info = ref _slices[index++];
info.BindCount++;
}
_bindCount++;
}
public void ClearBindings()
{
if (_bindCount != 0)
{
Array.Clear(_slices, 0, _slices.Length);
_bindCount = 0;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool IsBound(TextureView view)
{
if (_bindCount != 0)
{
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
int layers = view.Layers;
for (int i = 0; i < layers; i++)
{
ref TextureSliceInfo info = ref _slices[index++];
if (info.BindCount != 0)
{
return true;
}
}
}
return false;
}
public void IncrementViewsCount()
{
_viewsCount++;

View File

@@ -23,8 +23,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Auto<DisposableImageView> _imageView2dArray;
private Dictionary<Format, TextureView> _selfManagedViews;
private int _hazardUses;
private readonly TextureCreateInfo _info;
private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses;
@@ -1039,34 +1037,6 @@ namespace Ryujinx.Graphics.Vulkan
throw new NotImplementedException();
}
public void PrepareForUsage(CommandBufferScoped cbs, PipelineStageFlags flags, List<TextureView> feedbackLoopHazards)
{
Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, flags);
if (feedbackLoopHazards != null && Storage.IsBound(this))
{
feedbackLoopHazards.Add(this);
_hazardUses++;
}
}
public void ClearUsage(List<TextureView> feedbackLoopHazards)
{
if (_hazardUses != 0 && feedbackLoopHazards != null)
{
feedbackLoopHazards.Remove(this);
_hazardUses--;
}
}
public void DecrementHazardUses()
{
if (_hazardUses != 0)
{
_hazardUses--;
}
}
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd,
Device device,

View File

@@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Vulkan
private const string AppName = "Ryujinx.Graphics.Vulkan";
private const int QueuesCount = 2;
private static readonly string[] _desirableExtensions =
private static readonly string[] _desirableExtensions =
[
ExtConditionalRendering.ExtensionName,
ExtExtendedDynamicState.ExtensionName,
@@ -46,8 +46,6 @@ namespace Ryujinx.Graphics.Vulkan
"VK_EXT_4444_formats",
"VK_KHR_8bit_storage",
"VK_KHR_maintenance2",
"VK_EXT_attachment_feedback_loop_layout",
"VK_EXT_attachment_feedback_loop_dynamic_state"
];
private static readonly string[] _requiredExtensions =
@@ -362,28 +360,6 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &supportedFeaturesDepthClipControl;
}
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT supportedFeaturesAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
PNext = features2.PNext,
};
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout"))
{
features2.PNext = &supportedFeaturesAttachmentFeedbackLoopLayout;
}
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT supportedFeaturesDynamicAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
PNext = features2.PNext,
};
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state"))
{
features2.PNext = &supportedFeaturesDynamicAttachmentFeedbackLoopLayout;
}
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
{
SType = StructureType.PhysicalDeviceVulkan12Features,
@@ -558,36 +534,6 @@ namespace Ryujinx.Graphics.Vulkan
pExtendedFeatures = &featuresDepthClipControl;
}
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoopLayout;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout") &&
supportedFeaturesAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopLayout)
{
featuresAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
PNext = pExtendedFeatures,
AttachmentFeedbackLoopLayout = true,
};
pExtendedFeatures = &featuresAttachmentFeedbackLoopLayout;
}
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoopLayout;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state") &&
supportedFeaturesDynamicAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopDynamicState)
{
featuresDynamicAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
PNext = pExtendedFeatures,
AttachmentFeedbackLoopDynamicState = true,
};
pExtendedFeatures = &featuresDynamicAttachmentFeedbackLoopLayout;
}
string[] enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
nint* ppEnabledExtensions = stackalloc nint[enabledExtensions.Length];

View File

@@ -44,7 +44,6 @@ namespace Ryujinx.Graphics.Vulkan
internal KhrPushDescriptor PushDescriptorApi { get; private set; }
internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
internal ExtAttachmentFeedbackLoopDynamicState DynamicFeedbackLoopApi { get; private set; }
internal uint QueueFamilyIndex { get; private set; }
internal Queue Queue { get; private set; }
@@ -158,11 +157,6 @@ namespace Ryujinx.Graphics.Vulkan
DrawIndirectCountApi = drawIndirectCountApi;
}
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtAttachmentFeedbackLoopDynamicState dynamicFeedbackLoopApi))
{
DynamicFeedbackLoopApi = dynamicFeedbackLoopApi;
}
if (maxQueueCount >= 2)
{
Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out Queue backgroundQueue);
@@ -257,16 +251,6 @@ namespace Ryujinx.Graphics.Vulkan
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
};
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoop = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
};
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoop = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
};
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new()
{
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr,
@@ -303,22 +287,6 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &featuresDepthClipControl;
}
bool supportsAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout");
if (supportsAttachmentFeedbackLoop)
{
featuresAttachmentFeedbackLoop.PNext = features2.PNext;
features2.PNext = &featuresAttachmentFeedbackLoop;
}
bool supportsDynamicAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state");
if (supportsDynamicAttachmentFeedbackLoop)
{
featuresDynamicAttachmentFeedbackLoop.PNext = features2.PNext;
features2.PNext = &featuresDynamicAttachmentFeedbackLoop;
}
bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
if (usePortability)
@@ -441,8 +409,6 @@ namespace Ryujinx.Graphics.Vulkan
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
supportsAttachmentFeedbackLoop && featuresAttachmentFeedbackLoop.AttachmentFeedbackLoopLayout,
supportsDynamicAttachmentFeedbackLoop && featuresDynamicAttachmentFeedbackLoop.AttachmentFeedbackLoopDynamicState,
propertiesSubgroup.SubgroupSize,
supportedSampleCounts,
portabilityFlags,

View File

@@ -127,7 +127,10 @@ namespace Ryujinx.HLE.HOS.Services
}
else
{
string serviceName = (service is not DummyService dummyService) ? service.GetType().FullName : dummyService.ServiceName;
string serviceName;
serviceName = (service is not DummyService dummyService) ? service.GetType().FullName : dummyService.ServiceName;
Logger.Warning?.Print(LogClass.KernelIpc, $"Missing service {serviceName}: {commandId} ignored");
}

View File

@@ -2,7 +2,6 @@ using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.PreciseSleep;
using Ryujinx.Cpu;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
@@ -90,7 +89,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
}
else
{
_ticksPerFrame = ((Stopwatch.Frequency / _device.TargetVSyncInterval) * 100) / _device.TickScalar;
_ticksPerFrame = Stopwatch.Frequency / _device.TargetVSyncInterval;
_targetVSyncInterval = _device.TargetVSyncInterval;
}
}

View File

@@ -102,11 +102,6 @@ namespace Ryujinx.HLE
/// Control if the Profiled Translation Cache (PTC) should be used.
/// </summary>
internal readonly bool EnablePtc;
/// <summary>
/// Control the arbitrary scalar applied to emulated CPU tick timing.
/// </summary>
public long TickScalar { get; set; }
/// <summary>
/// Control if the guest application should be told that there is a Internet connection available.
@@ -206,7 +201,6 @@ namespace Ryujinx.HLE
VSyncMode vSyncMode,
bool enableDockedMode,
bool enablePtc,
long tickScalar,
bool enableInternetAccess,
IntegrityCheckLevel fsIntegrityCheckLevel,
int fsGlobalAccessLogMode,
@@ -232,7 +226,6 @@ namespace Ryujinx.HLE
CustomVSyncInterval = customVSyncInterval;
EnableDockedMode = enableDockedMode;
EnablePtc = enablePtc;
TickScalar = tickScalar;
EnableInternetAccess = enableInternetAccess;
FsIntegrityCheckLevel = fsIntegrityCheckLevel;
FsGlobalAccessLogMode = fsGlobalAccessLogMode;

View File

@@ -6,8 +6,6 @@ namespace Ryujinx.HLE
{
public class PerformanceStatistics
{
private readonly Switch _device;
private const int FrameTypeGame = 0;
private const int PercentTypeFifo = 0;
@@ -30,10 +28,8 @@ namespace Ryujinx.HLE
private readonly System.Timers.Timer _resetTimer;
public PerformanceStatistics(Switch device)
public PerformanceStatistics()
{
_device = device;
_frameRate = new double[1];
_accumulatedFrameTime = new double[1];
_previousFrameTime = new double[1];
@@ -166,6 +162,14 @@ namespace Ryujinx.HLE
return 1000 / _frameRate[FrameTypeGame];
}
public string FormatGameFrameRate()
{
double frameRate = GetGameFrameRate();
double frameTime = GetGameFrameTime();
return $"{frameRate:00.00} FPS ({frameTime:00.00}ms)";
}
public string FormatFifoPercent()
{
double fifoPercent = GetFifoPercent();

View File

@@ -4,7 +4,6 @@ using Ryujinx.Audio.Backends.CompatLayer;
using Ryujinx.Audio.Integration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Cpu;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
@@ -27,26 +26,18 @@ namespace Ryujinx.HLE
public GpuContext Gpu { get; }
public VirtualFileSystem FileSystem { get; }
public HOS.Horizon System { get; }
public bool TurboMode = false;
public long TickScalar
{
get => System?.TickSource?.TickScalar ?? ITickSource.RealityTickScalar;
set => System.TickSource.TickScalar = value;
}
public ProcessLoader Processes { get; }
public PerformanceStatistics Statistics { get; }
public Hid Hid { get; }
public TamperMachine TamperMachine { get; }
public IHostUIHandler UIHandler { get; }
public int CpuCoresCount = 4; // Switch has a quad-core Tegra X1 SoC
public int CpuCoresCount = 4; //Switch 1 has 4 cores
public VSyncMode VSyncMode { get; set; }
public bool CustomVSyncIntervalEnabled { get; set; }
public int CustomVSyncInterval { get; set; }
public long TargetVSyncInterval { get; set; } = 60;
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
@@ -73,7 +64,7 @@ namespace Ryujinx.HLE
Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
Gpu = new GpuContext(Configuration.GpuRenderer, DirtyHacks);
System = new HOS.Horizon(this);
Statistics = new PerformanceStatistics(this);
Statistics = new PerformanceStatistics();
Hid = new Hid(this, System.HidStorage);
Processes = new ProcessLoader(this);
TamperMachine = new TamperMachine();
@@ -84,7 +75,6 @@ namespace Ryujinx.HLE
VSyncMode = Configuration.VSyncMode;
CustomVSyncInterval = Configuration.CustomVSyncInterval;
TickScalar = TurboMode ? Configuration.TickScalar : ITickSource.RealityTickScalar;
System.State.DockedMode = Configuration.EnableDockedMode;
System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
System.EnablePtc = Configuration.EnablePtc;
@@ -136,12 +126,6 @@ namespace Ryujinx.HLE
}
}
public void ToggleTurbo()
{
TurboMode = !TurboMode;
TickScalar = TurboMode ? Configuration.TickScalar : ITickSource.RealityTickScalar;
}
public bool LoadCart(string exeFsDir, string romFsFile = null) => Processes.LoadUnpackedNca(exeFsDir, romFsFile);
public bool LoadXci(string xciFile, ulong applicationId = 0) => Processes.LoadXci(xciFile, applicationId);
public bool LoadNca(string ncaFile, BlitStruct<ApplicationControlProperty>? customNacpData = null) => Processes.LoadNca(ncaFile, customNacpData);

View File

@@ -4922,81 +4922,6 @@
"zh_TW": "低功耗 PPTC"
}
},
{
"ID": "SettingsTabSystemTurboMultiplier",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Turbo Mode multiplier:",
"es_ES": "",
"fr_FR": "Multiplicateur du Mode Turbo :",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabSystemTurboMultiplierValueToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "The Turbo mode multiplier target value.\n\nLeave at 200 if unsure.",
"es_ES": "",
"fr_FR": "La valeur souhaitée du multiplicateur du Mode Turbo.\n\nGarder à 200 si incertain.",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabSystemTurboMultiplierToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Turbo mode is an emulator feature which effectively causes speed up or slow down when a game is not frame-rate sensitive.\nYou can toggle this feature in-game with a hotkey, configurable in Ryujinx Keyboard Hotkeys settings.\n\nLeave at 200 if unsure.",
"es_ES": "",
"fr_FR": "Le Mode Turbo est une fonctionnalité de l'émulateur qui accélère ou ralentit le jeu lorsque ce dernier n'est pas sensible au framerate.\nVous pouvez changer cette option en jeu avec un raccourci clavier, configurable dans les paramètres de Raccourcis clavier de Ryujinx.\n\nGarder à 200 si incertain.",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabSystemEnableFsIntegrityChecks",
"Translations": {
@@ -10580,7 +10505,7 @@
"el_GR": "",
"en_US": "Unbound",
"es_ES": "",
"fr_FR": "Non Attribuée",
"fr_FR": "Pas Attribuée",
"he_IL": "",
"it_IT": "Non assegnato",
"ja_JP": "",
@@ -18172,56 +18097,6 @@
"zh_TW": "更新已停用!"
}
},
{
"ID": "FpsStatusBarText",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "{0} FPS ({1}ms)",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "FpsTurboStatusBarText",
"Translations": {
"ar_SA": "{0} FPS ({1}ms), التوربو %{2}",
"de_DE": "",
"el_GR": "",
"en_US": "{0} FPS ({1}ms), Turbo ({2}%)",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "UpdaterBackgroundStatusBarButtonText",
"Translations": {
@@ -23947,81 +23822,6 @@
"zh_TW": "降低自訂的重新整理頻率"
}
},
{
"ID": "SettingsTabHotkeysTurboMode",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Turbo mode:",
"es_ES": "",
"fr_FR": "Mode Turbo :",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabHotkeysTurboModeToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "The Turbo mode hotkey.\nConfigure the behavior of Turbo mode in Ryujinx CPU settings.\n\nLeave Unbound if unsure.",
"es_ES": "",
"fr_FR": "Le raccourci clavier Mode Turbo.\nConfigurez le comportement du Mode Turbo dans les paramètres de CPU de Ryujinx.\n\nLaisser Non Attribuée si incertain.",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabHotkeysOnlyWhilePressed",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Only while pressed",
"es_ES": "",
"fr_FR": "Seulement quand le raccourci est maintenu",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "CompatibilityListLastUpdated",
"Translations": {

View File

@@ -14,6 +14,5 @@ namespace Ryujinx.Ava.Common
VolumeDown,
CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement,
TurboMode,
}
}

View File

@@ -61,13 +61,6 @@ namespace Ryujinx.Ava.Common.Locale
}
}
public static string GetUnformatted(LocaleKeys key) => Instance.Get(key);
public string Get(LocaleKeys key) =>
_localeStrings.TryGetValue(key, out string value)
? value
: key.ToString();
public string this[LocaleKeys key]
{
get

View File

@@ -11,7 +11,6 @@ using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Cpu;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.Graphics.Vulkan;
@@ -312,7 +311,7 @@ namespace Ryujinx.Headless
return new OpenGLRenderer();
}
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options) =>
new(
new HleConfiguration(
@@ -322,7 +321,6 @@ namespace Ryujinx.Headless
options.VSyncMode,
!options.DisableDockedMode,
!options.DisablePTC,
ITickSource.RealityTickScalar,
options.EnableInternetAccess,
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
options.FsGlobalAccessLogMode,

View File

@@ -142,8 +142,8 @@ namespace Ryujinx.Ava
// Logging system information.
PrintSystemInfo();
// Enable OGL multithreading on the driver, and some other flags.
DriverUtilities.InitDriverConfig(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
// Enable OGL multithreading on the driver, when available.
DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
// Check if keys exists.
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))

View File

@@ -4,7 +4,6 @@ using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Input;
using Avalonia.Threading;
using DiscordRPC;
using Gommon;
using LibHac.Common;
using LibHac.Ns;
using Ryujinx.Audio.Backends.Dummy;
@@ -1116,23 +1115,11 @@ namespace Ryujinx.Ava.Systems
LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
dockedMode,
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
FormatGameFrameRate(),
Device.Statistics.FormatGameFrameRate(),
Device.Statistics.FormatFifoPercent(),
_displayCount));
}
private string FormatGameFrameRate()
{
string frameRate = Device.Statistics.GetGameFrameRate().ToString("00.00");
string frameTime = Device.Statistics.GetGameFrameTime().ToString("00.00");
return Device.TurboMode
? LocaleManager.GetUnformatted(LocaleKeys.FpsTurboStatusBarText)
.Format(frameRate, frameTime, Device.TickScalar)
: LocaleManager.GetUnformatted(LocaleKeys.FpsStatusBarText)
.Format(frameRate, frameTime);
}
public async Task ShowExitPrompt()
{
bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit;
@@ -1228,12 +1215,6 @@ namespace Ryujinx.Ava.Systems
if (currentHotkeyState != _prevHotkeyState)
{
if (ConfigurationState.Instance.Hid.Hotkeys.Value.TurboModeWhileHeld &&
_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.TurboMode) != Device.TurboMode)
{
Device.ToggleTurbo();
}
switch (currentHotkeyState)
{
case KeyboardHotkeyState.ToggleVSyncMode:
@@ -1245,12 +1226,6 @@ namespace Ryujinx.Ava.Systems
case KeyboardHotkeyState.CustomVSyncIntervalIncrement:
_viewModel.CustomVSyncInterval = Device.IncrementCustomVSyncInterval();
break;
case KeyboardHotkeyState.TurboMode:
if (!ConfigurationState.Instance.Hid.Hotkeys.Value.TurboModeWhileHeld)
{
Device.ToggleTurbo();
}
break;
case KeyboardHotkeyState.Screenshot:
ScreenshotRequested = true;
break;
@@ -1380,10 +1355,6 @@ namespace Ryujinx.Ava.Systems
{
state = KeyboardHotkeyState.CustomVSyncIntervalDecrement;
}
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.TurboMode))
{
state = KeyboardHotkeyState.TurboMode;
}
return state;
}

View File

@@ -258,11 +258,6 @@ namespace Ryujinx.Ava.Systems.Configuration
/// Enables or disables low-power profiled translation cache persistency loading
/// </summary>
public bool EnableLowPowerPtc { get; set; }
/// <summary>
/// Clock tick scalar, in percent points (100 = 1.0).
/// </summary>
public long TickScalar { get; set; }
/// <summary>
/// Enables or disables guest Internet access

View File

@@ -93,7 +93,6 @@ namespace Ryujinx.Ava.Systems.Configuration
System.EnableDockedMode.Value = cff.DockedMode;
System.EnablePtc.Value = cff.EnablePtc;
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
System.TickScalar.Value = cff.TickScalar;
System.EnableInternetAccess.Value = cff.EnableInternetAccess;
System.EnableFsIntegrityChecks.Value = cff.EnableFsIntegrityChecks;
System.FsGlobalAccessLogMode.Value = cff.FsGlobalAccessLogMode;
@@ -439,27 +438,9 @@ namespace Ryujinx.Ava.Systems.Configuration
(64, static cff => cff.LoggingEnableAvalonia = false),
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing),
(68, static cff =>
{
cff.TickScalar = 200;
cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = cff.Hotkeys.ToggleMute,
ResScaleUp = cff.Hotkeys.ResScaleUp,
ResScaleDown = cff.Hotkeys.ResScaleDown,
VolumeUp = cff.Hotkeys.VolumeUp,
VolumeDown = cff.Hotkeys.VolumeDown,
CustomVSyncIntervalIncrement = cff.Hotkeys.CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement = cff.Hotkeys.CustomVSyncIntervalDecrement,
TurboMode = Key.Unbound,
TurboModeWhileHeld = false
};
})
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing)
// 68 was the version that added per-game configs; the file structure did not change
// the version was increased so external tools could know that your Ryujinx version has per-game config capabilities.
);
}
}

View File

@@ -335,11 +335,6 @@ namespace Ryujinx.Ava.Systems.Configuration
/// Enables or disables persistent profiled translation cache
/// </summary>
public ReactiveObject<bool> EnablePtc { get; private set; }
/// <summary>
/// Clock tick scalar, in percent points (100 = 1.0).
/// </summary>
public ReactiveObject<long> TickScalar { get; set; }
/// <summary>
/// Enables or disables low-power persistent profiled translation cache loading
@@ -420,15 +415,6 @@ namespace Ryujinx.Ava.Systems.Configuration
EnableLowPowerPtc.LogChangesToValue(nameof(EnableLowPowerPtc));
EnableLowPowerPtc.Event += (_, evnt)
=> Optimizations.LowPower = evnt.NewValue;
TickScalar = new ReactiveObject<long>();
TickScalar.LogChangesToValue(nameof(TickScalar));
TickScalar.Event += (_, evnt) =>
{
if (Switch.Shared is null)
return;
Switch.Shared.Configuration.TickScalar = evnt.NewValue;
};
EnableInternetAccess = new ReactiveObject<bool>();
EnableInternetAccess.LogChangesToValue(nameof(EnableInternetAccess));
EnableFsIntegrityChecks = new ReactiveObject<bool>();
@@ -856,7 +842,6 @@ namespace Ryujinx.Ava.Systems.Configuration
Graphics.VSyncMode,
System.EnableDockedMode,
System.EnablePtc,
System.TickScalar,
System.EnableInternetAccess,
System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
@@ -875,8 +860,8 @@ namespace Ryujinx.Ava.Systems.Configuration
Multiplayer.Mode,
Multiplayer.DisableP2p,
Multiplayer.LdnPassphrase,
Multiplayer.GetLdnServer(),
Graphics.CustomVSyncInterval,
Hacks.ShowDirtyHacks ? Hacks.EnabledHacks : null);
Instance.Multiplayer.GetLdnServer(),
Instance.Graphics.CustomVSyncInterval,
Instance.Hacks.ShowDirtyHacks ? Instance.Hacks.EnabledHacks : null);
}
}

View File

@@ -72,7 +72,6 @@ namespace Ryujinx.Ava.Systems.Configuration
EnableColorSpacePassthrough = Graphics.EnableColorSpacePassthrough,
EnablePtc = System.EnablePtc,
EnableLowPowerPtc = System.EnableLowPowerPtc,
TickScalar = System.TickScalar,
EnableInternetAccess = System.EnableInternetAccess,
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
@@ -261,10 +260,6 @@ namespace Ryujinx.Ava.Systems.Configuration
ResScaleDown = Key.Unbound,
VolumeUp = Key.Unbound,
VolumeDown = Key.Unbound,
CustomVSyncIntervalIncrement = Key.Unbound,
CustomVSyncIntervalDecrement = Key.Unbound,
TurboMode = Key.Unbound,
TurboModeWhileHeld = false
};
Hid.RainbowSpeed.Value = 1f;
Hid.InputConfig.Value =

View File

@@ -28,10 +28,6 @@ namespace Ryujinx.Ava.UI.Models.Input
[ObservableProperty] private Key _customVSyncIntervalDecrement;
[ObservableProperty] private Key _turboMode;
[ObservableProperty] private bool _turboModeWhileHeld;
public HotkeyConfig(KeyboardHotkeys config)
{
if (config == null)
@@ -48,8 +44,6 @@ namespace Ryujinx.Ava.UI.Models.Input
VolumeDown = config.VolumeDown;
CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
TurboMode = config.TurboMode;
TurboModeWhileHeld = config.TurboModeWhileHeld;
}
public KeyboardHotkeys GetConfig() =>
@@ -66,8 +60,6 @@ namespace Ryujinx.Ava.UI.Models.Input
VolumeDown = VolumeDown,
CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement,
TurboMode = TurboMode,
TurboModeWhileHeld = TurboModeWhileHeld
};
}
}

View File

@@ -60,7 +60,6 @@ namespace Ryujinx.Ava.UI.ViewModels
private bool _enableCustomVSyncInterval;
private int _customVSyncIntervalPercentageProxy;
private VSyncMode _vSyncMode;
private long _turboModeMultiplier;
public event Action CloseWindow;
public event Action SaveSettingsEvent;
@@ -207,25 +206,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
public bool EnablePptc { get; set; }
public bool EnableLowPowerPptc { get; set; }
public long TurboMultiplier
{
get => _turboModeMultiplier;
set
{
if (_turboModeMultiplier != value)
{
_turboModeMultiplier = value;
OnPropertyChanged();
OnPropertyChanged((nameof(TurboMultiplierPercentageText)));
}
}
}
public string TurboMultiplierPercentageText => $"{TurboMultiplier}%";
public bool EnableInternetAccess { get; set; }
public bool EnableFsIntegrityChecks { get; set; }
public bool IgnoreMissingServices { get; set; }
@@ -612,7 +592,6 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableLowPowerPptc = config.System.EnableLowPowerPtc;
MemoryMode = (int)config.System.MemoryManagerMode.Value;
UseHypervisor = config.System.UseHypervisor;
TurboMultiplier = config.System.TickScalar;
// Graphics
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
@@ -715,7 +694,6 @@ namespace Ryujinx.Ava.UI.ViewModels
config.System.EnableLowPowerPtc.Value = EnableLowPowerPptc;
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
config.System.UseHypervisor.Value = UseHypervisor;
config.System.TickScalar.Value = TurboMultiplier;
// Graphics
config.Graphics.VSyncMode.Value = VSyncMode;

View File

@@ -7,7 +7,6 @@
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
mc:Ignorable="d"
x:DataType="viewModels:SettingsViewModel">
<Design.DataContext>
@@ -77,57 +76,6 @@
ToolTip.Tip="{ext:Locale UseHypervisorTooltip}" />
</CheckBox>
</StackPanel>
<Separator Height="1" />
<StackPanel
Orientation="Vertical"
Spacing="5">
<TextBlock
Classes="h1"
Text="{ext:Locale SettingsTabSystemHacks}" />
<TextBlock
Foreground="{DynamicResource SecondaryTextColor}"
TextDecorations="Underline"
Text="{ext:Locale SettingsTabSystemHacksNote}" />
</StackPanel>
<StackPanel
Margin="10,0,0,0"
HorizontalAlignment="Stretch"
Orientation="Vertical">
<StackPanel Margin="0,0,0,10"
Orientation="Horizontal">
<TextBlock
VerticalAlignment="Center"
Background="Transparent"
Text="{ext:Locale SettingsTabSystemTurboMultiplier}"
ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierToolTip}"
Width="250" />
<ui:NumberBox ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierValueToolTip}"
Value="{Binding TurboMultiplier}"
Width="165"
SmallChange="1.0"
LargeChange="10"
SimpleNumberFormat="F0"
SpinButtonPlacementMode="Hidden"
Minimum="50"
Maximum="300" />
<Slider Value="{Binding TurboMultiplier}"
ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierValueToolTip}"
MinWidth="175"
Margin="10,-3,0,0"
Height="32"
Padding="0,-5"
TickFrequency="1"
IsSnapToTickEnabled="True"
LargeChange="10"
SmallChange="1"
VerticalAlignment="Center"
Minimum="50"
Maximum="500" />
<TextBlock Margin="5,0"
Width="40"
Text="{Binding TurboMultiplierPercentageText}"/>
</StackPanel>
</StackPanel>
</StackPanel>
</Border>
</ScrollViewer>

View File

@@ -19,7 +19,7 @@
<Setter Property="Margin" Value="10, 0, 0, 0" />
<Setter Property="Orientation" Value="Horizontal" />
</Style>
<Style Selector="StackPanel > StackPanel > TextBlock.settingHeader">
<Style Selector="StackPanel > StackPanel > TextBlock">
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="Width" Value="230" />
</Style>
@@ -47,79 +47,71 @@
Classes="h1"
Text="{ext:Locale SettingsTabHotkeysHotkeys}" />
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" />
<ToggleButton Name="ToggleVSyncMode">
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" />
<ToggleButton Name="Screenshot">
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" />
<ToggleButton Name="ShowUI">
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" />
<ToggleButton Name="Pause">
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" />
<ToggleButton Name="ToggleMute">
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" />
<ToggleButton Name="ResScaleUp">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" />
<ToggleButton Name="ResScaleDown">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" />
<ToggleButton Name="VolumeUp">
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" />
<ToggleButton Name="VolumeDown">
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalIncrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalDecrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysTurboMode}" Classes="settingHeader" ToolTip.Tip="{ext:Locale SettingsTabHotkeysTurboModeToolTip}" Background="Transparent" />
<ToggleButton Name="TurboMode">
<TextBlock Text="{Binding KeyboardHotkey.TurboMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
<TextBlock Text="{ext:Locale SettingsTabHotkeysOnlyWhilePressed}" Margin="10,0" />
<CheckBox IsChecked="{Binding KeyboardHotkey.TurboModeWhileHeld}" />
</StackPanel>
</StackPanel>
</Border>
</ScrollViewer>

View File

@@ -121,9 +121,6 @@ namespace Ryujinx.Ava.UI.Views.Settings
ViewModel.KeyboardHotkey.CustomVSyncIntervalDecrement =
buttonValue.AsHidType<Key>();
break;
case "TurboMode":
ViewModel.KeyboardHotkey.TurboMode = buttonValue.AsHidType<Key>();
break;
}
});
}