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31 Commits
metal
...
Canary-1.2
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a3596ba858 |
@@ -97,7 +97,7 @@ If you are planning to contribute or just want to learn more about this project
|
||||
|
||||
- **Input**
|
||||
|
||||
We currently have support for keyboard, mouse, touch input, JoyCon input support, and nearly all controllers.
|
||||
We currently have support for keyboard, mouse, touch input, Joy-Con input support, and nearly all controllers.
|
||||
Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
|
||||
In all scenarios, you can set up everything inside the input configuration menu.
|
||||
|
||||
|
||||
@@ -631,6 +631,7 @@
|
||||
010030D012FF6000,"Bus Driver Simulator",,playable,2022-10-17 13:55:27
|
||||
0100A9101418C000,"BUSTAFELLOWS",nvdec,playable,2020-10-17 20:04:41
|
||||
0100177005C8A000,"BUTCHER",,playable,2021-01-11 18:50:17
|
||||
01008c2019598000,"Bluey: The Videogame",,playable,2025-02-11 04:38:00
|
||||
01000B900D8B0000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda",slow;nvdec,playable,2024-04-01 22:43:40
|
||||
010065700EE06000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo",demo;gpu;nvdec,ingame,2021-02-14 21:48:15
|
||||
01005C00117A8000,"Café Enchanté",,playable,2020-11-13 14:54:25
|
||||
@@ -1382,6 +1383,9 @@
|
||||
0100763015C2E000,"Gunvolt Chronicles: Luminous Avenger iX 2",crash;Needs Update,nothing,2022-04-29 15:34:34
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||||
01002C8018554000,"Gurimugurimoa OnceMore Demo",,playable,2022-07-29 22:07:31
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||||
0100AC601DCA8000,"GYLT",crash,ingame,2024-03-18 20:16:51
|
||||
0100c3c012718000,"Grand Theft Auto: III – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||
0100182014022000,"Grand Theft Auto: Vice City – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||
010065a014024000,"Grand Theft Auto: San Andreas – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||
0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05
|
||||
01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42
|
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0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21
|
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@@ -2729,7 +2733,7 @@
|
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0100C2500FC20000,"Splatoon™ 3",ldn-works;opengl-backend-bug;LAN;amd-vendor-bug,playable,2024-08-04 23:49:11
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0100BA0018500000,"Splatoon™ 3: Splatfest World Premiere",gpu;online-broken;demo,ingame,2022-09-19 03:17:12
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010062800D39C000,"SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated",online-broken;UE4;ldn-broken;vulkan-backend-bug,playable,2023-08-01 19:29:34
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01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2023-08-01 19:29:53
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01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2024-03-04 16:35:00
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||||
010097C01336A000,"Spooky Chase",,playable,2022-11-04 12:17:44
|
||||
0100C6100D75E000,"Spooky Ghosts Dot Com",,playable,2021-06-15 15:16:11
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||||
0100DE9005170000,"Sports Party",nvdec,playable,2021-03-05 13:40:42
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@@ -24,7 +24,7 @@ namespace ARMeilleure.Translation.Cache
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private static JitCacheInvalidation _jitCacheInvalidator;
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private static CacheMemoryAllocator _cacheAllocator;
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||||
private static List<CacheMemoryAllocator> _cacheAllocators = [];
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||||
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private static readonly List<CacheEntry> _cacheEntries = [];
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||||
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@@ -40,37 +40,48 @@ namespace ARMeilleure.Translation.Cache
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||||
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public static void Initialize(IJitMemoryAllocator allocator)
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||||
{
|
||||
if (_initialized)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
if (_initialized)
|
||||
{
|
||||
return;
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
JitUnwindWindows.RemoveFunctionTableHandler(
|
||||
_jitRegions[0].Pointer);
|
||||
}
|
||||
|
||||
for (int i = 0; i < _jitRegions.Count; i++)
|
||||
{
|
||||
_jitRegions[i].Dispose();
|
||||
}
|
||||
|
||||
_jitRegions.Clear();
|
||||
_cacheAllocators.Clear();
|
||||
}
|
||||
else
|
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{
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_initialized = true;
|
||||
}
|
||||
|
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_activeRegionIndex = 0;
|
||||
|
||||
ReservedRegion firstRegion = new(allocator, CacheSize);
|
||||
_jitRegions.Add(firstRegion);
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||||
_activeRegionIndex = 0;
|
||||
|
||||
CacheMemoryAllocator firstCacheAllocator = new(CacheSize);
|
||||
_cacheAllocators.Add(firstCacheAllocator);
|
||||
|
||||
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
||||
{
|
||||
_jitCacheInvalidator = new JitCacheInvalidation(allocator);
|
||||
}
|
||||
|
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_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
JitUnwindWindows.InstallFunctionTableHandler(
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||||
firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
|
||||
);
|
||||
}
|
||||
|
||||
_initialized = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -136,7 +147,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
|
||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||
{
|
||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||
_cacheAllocators[_activeRegionIndex].Free(funcOffset, AlignCodeSize(entry.Size));
|
||||
_cacheEntries.RemoveAt(entryIndex);
|
||||
}
|
||||
|
||||
@@ -167,30 +178,24 @@ namespace ARMeilleure.Translation.Cache
|
||||
{
|
||||
codeSize = AlignCodeSize(codeSize);
|
||||
|
||||
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
|
||||
int allocOffset = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
|
||||
|
||||
if (allocOffset >= 0)
|
||||
{
|
||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||
|
||||
if (allocOffset >= 0)
|
||||
{
|
||||
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||
_activeRegionIndex = i;
|
||||
return allocOffset;
|
||||
}
|
||||
_jitRegions[_activeRegionIndex].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||
return allocOffset;
|
||||
}
|
||||
|
||||
int exhaustedRegion = _activeRegionIndex;
|
||||
ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
|
||||
_jitRegions.Add(newRegion);
|
||||
_activeRegionIndex = _jitRegions.Count - 1;
|
||||
|
||||
int newRegionNumber = _activeRegionIndex;
|
||||
|
||||
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((long)(newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
|
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|
||||
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
||||
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {_activeRegionIndex} ({((long)(_activeRegionIndex + 1) * CacheSize).Bytes()} Total Allocation).");
|
||||
|
||||
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
|
||||
_cacheAllocators.Add(new CacheMemoryAllocator(CacheSize));
|
||||
|
||||
int allocOffsetNew = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
|
||||
if (allocOffsetNew < 0)
|
||||
{
|
||||
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
|
||||
|
||||
@@ -52,6 +52,11 @@ namespace ARMeilleure.Translation.Cache
|
||||
nint context,
|
||||
[MarshalAs(UnmanagedType.LPWStr)] string outOfProcessCallbackDll);
|
||||
|
||||
[LibraryImport("kernel32.dll")]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static unsafe partial bool RtlDeleteFunctionTable(
|
||||
ulong tableIdentifier);
|
||||
|
||||
private static GetRuntimeFunctionCallback _getRuntimeFunctionCallback;
|
||||
|
||||
private static int _sizeOfRuntimeFunction;
|
||||
@@ -91,6 +96,23 @@ namespace ARMeilleure.Translation.Cache
|
||||
}
|
||||
}
|
||||
|
||||
public static void RemoveFunctionTableHandler(nint codeCachePointer)
|
||||
{
|
||||
ulong codeCachePtr = (ulong)codeCachePointer.ToInt64();
|
||||
|
||||
bool result;
|
||||
|
||||
unsafe
|
||||
{
|
||||
result = RtlDeleteFunctionTable(codeCachePtr | 3);
|
||||
}
|
||||
|
||||
if (!result)
|
||||
{
|
||||
throw new InvalidOperationException("Failure removing function table callback.");
|
||||
}
|
||||
}
|
||||
|
||||
private static unsafe RuntimeFunction* FunctionTableHandler(ulong controlPc, nint context)
|
||||
{
|
||||
int offset = (int)((long)controlPc - context.ToInt64());
|
||||
|
||||
@@ -5,15 +5,34 @@ using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Common.Helper
|
||||
{
|
||||
public enum OperatingSystemType
|
||||
{
|
||||
MacOS,
|
||||
Linux,
|
||||
Windows
|
||||
}
|
||||
|
||||
public static class RunningPlatform
|
||||
{
|
||||
public static readonly OperatingSystemType CurrentOS
|
||||
= IsMacOS
|
||||
? OperatingSystemType.MacOS
|
||||
: IsWindows
|
||||
? OperatingSystemType.Windows
|
||||
: IsLinux
|
||||
? OperatingSystemType.Linux
|
||||
: throw new PlatformNotSupportedException();
|
||||
|
||||
public static Architecture Architecture => RuntimeInformation.OSArchitecture;
|
||||
public static Architecture CurrentProcessArchitecture => RuntimeInformation.ProcessArchitecture;
|
||||
|
||||
public static bool IsMacOS => OperatingSystem.IsMacOS();
|
||||
public static bool IsWindows => OperatingSystem.IsWindows();
|
||||
public static bool IsLinux => OperatingSystem.IsLinux();
|
||||
|
||||
public static bool IsArm => RuntimeInformation.OSArchitecture is Architecture.Arm64;
|
||||
public static bool IsArm => Architecture is Architecture.Arm64;
|
||||
|
||||
public static bool IsX64 => RuntimeInformation.OSArchitecture is Architecture.X64;
|
||||
public static bool IsX64 => Architecture is Architecture.X64;
|
||||
|
||||
public static bool IsIntelMac => IsMacOS && IsX64;
|
||||
public static bool IsArmMac => IsMacOS && IsArm;
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL.Multithreading;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
@@ -10,6 +12,20 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
bool PreferThreading { get; }
|
||||
|
||||
public IRenderer TryMakeThreaded(BackendThreading backendThreading = BackendThreading.Auto)
|
||||
{
|
||||
if (backendThreading is BackendThreading.On ||
|
||||
(backendThreading is BackendThreading.Auto && PreferThreading))
|
||||
{
|
||||
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): True");
|
||||
return new ThreadedRenderer(this);
|
||||
}
|
||||
|
||||
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): False");
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
IPipeline Pipeline { get; }
|
||||
|
||||
IWindow Window { get; }
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
|
||||
|
||||
private readonly LanDiscovery _lanDiscovery;
|
||||
|
||||
public LdnMitmClient(HLEConfiguration config)
|
||||
public LdnMitmClient(HleConfiguration config)
|
||||
{
|
||||
UnicastIPAddressInformation localIpInterface = NetworkHelpers.GetLocalInterface(config.MultiplayerLanInterfaceId).Item2;
|
||||
|
||||
|
||||
@@ -51,13 +51,13 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
|
||||
private string _passphrase;
|
||||
private byte[] _gameVersion = new byte[0x10];
|
||||
|
||||
private readonly HLEConfiguration _config;
|
||||
private readonly HleConfiguration _config;
|
||||
|
||||
public event EventHandler<NetworkChangeEventArgs> NetworkChange;
|
||||
|
||||
public ProxyConfig Config { get; private set; }
|
||||
|
||||
public LdnMasterProxyClient(string address, int port, HLEConfiguration config) : base(address, port)
|
||||
public LdnMasterProxyClient(string address, int port, HleConfiguration config) : base(address, port)
|
||||
{
|
||||
if (ProxyHelpers.SupportsNoDelay())
|
||||
{
|
||||
|
||||
@@ -15,55 +15,55 @@ namespace Ryujinx.HLE
|
||||
/// <summary>
|
||||
/// HLE configuration.
|
||||
/// </summary>
|
||||
public class HLEConfiguration
|
||||
public class HleConfiguration
|
||||
{
|
||||
/// <summary>
|
||||
/// The virtual file system used by the FS service.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
internal readonly VirtualFileSystem VirtualFileSystem;
|
||||
internal VirtualFileSystem VirtualFileSystem { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The manager for handling a LibHac Horizon instance.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
internal readonly LibHacHorizonManager LibHacHorizonManager;
|
||||
internal LibHacHorizonManager LibHacHorizonManager { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The account manager used by the account service.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
internal readonly AccountManager AccountManager;
|
||||
internal AccountManager AccountManager { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The content manager used by the NCM service.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
internal readonly ContentManager ContentManager;
|
||||
internal ContentManager ContentManager { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The persistent information between run for multi-application capabilities.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
public readonly UserChannelPersistence UserChannelPersistence;
|
||||
public UserChannelPersistence UserChannelPersistence { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The GPU renderer to use for all GPU operations.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
internal readonly IRenderer GpuRenderer;
|
||||
internal IRenderer GpuRenderer { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The audio device driver to use for all audio operations.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
internal readonly IHardwareDeviceDriver AudioDeviceDriver;
|
||||
internal IHardwareDeviceDriver AudioDeviceDriver { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The handler for various UI related operations needed outside of HLE.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
internal readonly IHostUIHandler HostUIHandler;
|
||||
internal IHostUIHandler HostUIHandler { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Control the memory configuration used by the emulation context.
|
||||
@@ -195,15 +195,7 @@ namespace Ryujinx.HLE
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
public EnabledDirtyHack[] Hacks { internal get; set; }
|
||||
|
||||
public HLEConfiguration(VirtualFileSystem virtualFileSystem,
|
||||
LibHacHorizonManager libHacHorizonManager,
|
||||
ContentManager contentManager,
|
||||
AccountManager accountManager,
|
||||
UserChannelPersistence userChannelPersistence,
|
||||
IRenderer gpuRenderer,
|
||||
IHardwareDeviceDriver audioDeviceDriver,
|
||||
MemoryConfiguration memoryConfiguration,
|
||||
IHostUIHandler hostUIHandler,
|
||||
public HleConfiguration(MemoryConfiguration memoryConfiguration,
|
||||
SystemLanguage systemLanguage,
|
||||
RegionCode region,
|
||||
VSyncMode vSyncMode,
|
||||
@@ -227,15 +219,7 @@ namespace Ryujinx.HLE
|
||||
int customVSyncInterval,
|
||||
EnabledDirtyHack[] dirtyHacks = null)
|
||||
{
|
||||
VirtualFileSystem = virtualFileSystem;
|
||||
LibHacHorizonManager = libHacHorizonManager;
|
||||
AccountManager = accountManager;
|
||||
ContentManager = contentManager;
|
||||
UserChannelPersistence = userChannelPersistence;
|
||||
GpuRenderer = gpuRenderer;
|
||||
AudioDeviceDriver = audioDeviceDriver;
|
||||
MemoryConfiguration = memoryConfiguration;
|
||||
HostUIHandler = hostUIHandler;
|
||||
SystemLanguage = systemLanguage;
|
||||
Region = region;
|
||||
VSyncMode = vSyncMode;
|
||||
@@ -259,5 +243,30 @@ namespace Ryujinx.HLE
|
||||
MultiplayerLdnServer = multiplayerLdnServer;
|
||||
Hacks = dirtyHacks ?? [];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the pre-configured services to use for this <see cref="HleConfiguration"/> instance.
|
||||
/// </summary>
|
||||
public HleConfiguration Configure(
|
||||
VirtualFileSystem virtualFileSystem,
|
||||
LibHacHorizonManager libHacHorizonManager,
|
||||
ContentManager contentManager,
|
||||
AccountManager accountManager,
|
||||
UserChannelPersistence userChannelPersistence,
|
||||
IRenderer gpuRenderer,
|
||||
IHardwareDeviceDriver audioDeviceDriver,
|
||||
IHostUIHandler hostUIHandler
|
||||
)
|
||||
{
|
||||
VirtualFileSystem = virtualFileSystem;
|
||||
LibHacHorizonManager = libHacHorizonManager;
|
||||
AccountManager = accountManager;
|
||||
ContentManager = contentManager;
|
||||
UserChannelPersistence = userChannelPersistence;
|
||||
GpuRenderer = gpuRenderer;
|
||||
AudioDeviceDriver = audioDeviceDriver;
|
||||
HostUIHandler = hostUIHandler;
|
||||
return this;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -71,16 +71,24 @@ namespace Ryujinx.HLE.Loaders.Mods
|
||||
int patchOffset = (int)offset;
|
||||
int patchSize = patch.Length;
|
||||
|
||||
if (patchOffset < protectedOffset || patchOffset > memory.Length)
|
||||
if (patchOffset < protectedOffset)
|
||||
{
|
||||
continue; // Add warning?
|
||||
Logger.Warning?.Print(LogClass.ModLoader, $"Attempted to patch protected memory ({patchOffset:x} is within protected boundary of {protectedOffset:x}).");
|
||||
continue;
|
||||
}
|
||||
|
||||
if (patchOffset > memory.Length)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.ModLoader, $"Attempted to patch out of bounds memory (offset {patchOffset} ({patchOffset:x}) exceeds memory buffer length {memory.Length}).");
|
||||
continue;
|
||||
}
|
||||
|
||||
patchOffset -= protectedOffset;
|
||||
|
||||
if (patchOffset + patchSize > memory.Length)
|
||||
{
|
||||
patchSize = memory.Length - patchOffset; // Add warning?
|
||||
Logger.Warning?.Print(LogClass.ModLoader, $"Patch offset ({patchOffset:x}) + size ({patchSize}) is greater than the size of the memory buffer ({memory.Length}). Attempting to fix this...");
|
||||
patchSize = memory.Length - patchOffset;
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.ModLoader, $"Patching address offset {patchOffset:x} <= {BitConverter.ToString(patch).Replace('-', ' ')} len={patchSize}");
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace Ryujinx.HLE
|
||||
{
|
||||
public static Switch Shared { get; private set; }
|
||||
|
||||
public HLEConfiguration Configuration { get; }
|
||||
public HleConfiguration Configuration { get; }
|
||||
public IHardwareDeviceDriver AudioDeviceDriver { get; }
|
||||
public MemoryBlock Memory { get; }
|
||||
public GpuContext Gpu { get; }
|
||||
@@ -44,7 +44,7 @@ namespace Ryujinx.HLE
|
||||
|
||||
public DirtyHacks DirtyHacks { get; }
|
||||
|
||||
public Switch(HLEConfiguration configuration)
|
||||
public Switch(HleConfiguration configuration)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(configuration.GpuRenderer);
|
||||
ArgumentNullException.ThrowIfNull(configuration.AudioDeviceDriver);
|
||||
@@ -94,16 +94,20 @@ namespace Ryujinx.HLE
|
||||
Gpu.GPFifo.DispatchCalls();
|
||||
}
|
||||
|
||||
public void IncrementCustomVSyncInterval()
|
||||
public int IncrementCustomVSyncInterval()
|
||||
{
|
||||
CustomVSyncInterval += 1;
|
||||
UpdateVSyncInterval();
|
||||
|
||||
return CustomVSyncInterval;
|
||||
}
|
||||
|
||||
public void DecrementCustomVSyncInterval()
|
||||
public int DecrementCustomVSyncInterval()
|
||||
{
|
||||
CustomVSyncInterval -= 1;
|
||||
UpdateVSyncInterval();
|
||||
|
||||
return CustomVSyncInterval;
|
||||
}
|
||||
|
||||
public void UpdateVSyncInterval()
|
||||
|
||||
@@ -21,8 +21,8 @@ using Ryujinx.Ava.UI.Renderer;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
@@ -902,53 +902,19 @@ namespace Ryujinx.Ava
|
||||
_ => new OpenGLRenderer()
|
||||
};
|
||||
|
||||
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
|
||||
|
||||
bool isGALThreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
|
||||
if (isGALThreaded)
|
||||
{
|
||||
renderer = new ThreadedRenderer(renderer);
|
||||
}
|
||||
|
||||
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALThreaded}");
|
||||
|
||||
// Initialize Configuration.
|
||||
MemoryConfiguration memoryConfiguration = ConfigurationState.Instance.System.DramSize.Value;
|
||||
|
||||
Device = new Switch(new HLEConfiguration(
|
||||
VirtualFileSystem,
|
||||
_viewModel.LibHacHorizonManager,
|
||||
ContentManager,
|
||||
_accountManager,
|
||||
_userChannelPersistence,
|
||||
renderer,
|
||||
InitializeAudio(),
|
||||
memoryConfiguration,
|
||||
_viewModel.UiHandler,
|
||||
(SystemLanguage)ConfigurationState.Instance.System.Language.Value,
|
||||
(RegionCode)ConfigurationState.Instance.System.Region.Value,
|
||||
ConfigurationState.Instance.Graphics.VSyncMode,
|
||||
ConfigurationState.Instance.System.EnableDockedMode,
|
||||
ConfigurationState.Instance.System.EnablePtc,
|
||||
ConfigurationState.Instance.System.EnableInternetAccess,
|
||||
ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||
ConfigurationState.Instance.System.FsGlobalAccessLogMode,
|
||||
ConfigurationState.Instance.System.MatchSystemTime
|
||||
? 0
|
||||
: ConfigurationState.Instance.System.SystemTimeOffset,
|
||||
ConfigurationState.Instance.System.TimeZone,
|
||||
ConfigurationState.Instance.System.MemoryManagerMode,
|
||||
ConfigurationState.Instance.System.IgnoreMissingServices,
|
||||
ConfigurationState.Instance.Graphics.AspectRatio,
|
||||
ConfigurationState.Instance.System.AudioVolume,
|
||||
ConfigurationState.Instance.System.UseHypervisor,
|
||||
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value,
|
||||
ConfigurationState.Instance.Multiplayer.Mode,
|
||||
ConfigurationState.Instance.Multiplayer.DisableP2p,
|
||||
ConfigurationState.Instance.Multiplayer.LdnPassphrase,
|
||||
ConfigurationState.Instance.Multiplayer.GetLdnServer(),
|
||||
ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value,
|
||||
ConfigurationState.Instance.Hacks.ShowDirtyHacks ? ConfigurationState.Instance.Hacks.EnabledHacks : null));
|
||||
Device = new Switch(ConfigurationState.Instance.CreateHleConfiguration()
|
||||
.Configure(
|
||||
VirtualFileSystem,
|
||||
_viewModel.LibHacHorizonManager,
|
||||
ContentManager,
|
||||
_accountManager,
|
||||
_userChannelPersistence,
|
||||
renderer.TryMakeThreaded(ConfigurationState.Instance.Graphics.BackendThreading),
|
||||
InitializeAudio(),
|
||||
_viewModel.UiHandler
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
private static IHardwareDeviceDriver InitializeAudio()
|
||||
@@ -1113,6 +1079,13 @@ namespace Ryujinx.Ava
|
||||
});
|
||||
|
||||
(RendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(true);
|
||||
|
||||
// Reload settings when the game is turned off
|
||||
// (resets custom settings if there were any)
|
||||
Program.ReloadConfig();
|
||||
|
||||
// Reload application list (changes the status of the user setting if it was added or removed during the game)
|
||||
Dispatcher.UIThread.Post(() => RyujinxApp.MainWindow.LoadApplications());
|
||||
}
|
||||
|
||||
public void InitStatus()
|
||||
@@ -1175,6 +1148,9 @@ namespace Ryujinx.Ava
|
||||
|
||||
private void UpdateShaderCount()
|
||||
{
|
||||
if (_displayCount is 0 && _renderer.ProgramCount is 0)
|
||||
return;
|
||||
|
||||
// If there is a mismatch between total program compile and previous count
|
||||
// this means new shaders have been compiled and should be displayed.
|
||||
if (_renderer.ProgramCount != _previousCount)
|
||||
@@ -1248,12 +1224,10 @@ namespace Ryujinx.Ava
|
||||
VSyncModeToggle();
|
||||
break;
|
||||
case KeyboardHotkeyState.CustomVSyncIntervalDecrement:
|
||||
Device.DecrementCustomVSyncInterval();
|
||||
_viewModel.CustomVSyncInterval -= 1;
|
||||
_viewModel.CustomVSyncInterval = Device.DecrementCustomVSyncInterval();
|
||||
break;
|
||||
case KeyboardHotkeyState.CustomVSyncIntervalIncrement:
|
||||
Device.IncrementCustomVSyncInterval();
|
||||
_viewModel.CustomVSyncInterval += 1;
|
||||
_viewModel.CustomVSyncInterval = Device.IncrementCustomVSyncInterval();
|
||||
break;
|
||||
case KeyboardHotkeyState.Screenshot:
|
||||
ScreenshotRequested = true;
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
<Styles
|
||||
<Styles
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||
xmlns:windowing="clr-namespace:FluentAvalonia.UI.Windowing;assembly=FluentAvalonia">
|
||||
<Design.PreviewWith>
|
||||
<Border Height="2000"
|
||||
@@ -30,7 +31,8 @@
|
||||
<Button
|
||||
Name="btnRem"
|
||||
HorizontalAlignment="Right"
|
||||
Content="Add" />
|
||||
Content="Add"
|
||||
Classes="red"/>
|
||||
<TextBox
|
||||
Width="100"
|
||||
VerticalAlignment="Center"
|
||||
@@ -41,7 +43,13 @@
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
<ui:NumberBox Value="1" />
|
||||
<MenuItem
|
||||
Header="123 0000"
|
||||
ToolTip.Tip="What this"/>
|
||||
<TextBlock
|
||||
Classes="globalConfigMarker"/>
|
||||
</StackPanel>
|
||||
|
||||
</Border>
|
||||
</Design.PreviewWith>
|
||||
<Style Selector="DropDownButton">
|
||||
@@ -331,6 +339,14 @@
|
||||
<Setter Property="Margin"
|
||||
Value="0,5,0,0" />
|
||||
</Style>
|
||||
<Style Selector="TextBlock.globalConfigMarker" >
|
||||
<Setter Property="Foreground" Value="SeaGreen"/>
|
||||
<Setter Property="Margin" Value="5,0,0,0"/>
|
||||
<Setter Property="VerticalAlignment" Value="Center"/>
|
||||
<Setter Property="Text" Value="{ext:Locale GameSpecificConfigurationGlobal}"/>
|
||||
</Style>
|
||||
<Style Selector="StackPanel.globalConfigMarker">
|
||||
</Style>
|
||||
<Style Selector="ContextMenu">
|
||||
<Setter Property="BorderBrush"
|
||||
Value="{DynamicResource MenuFlyoutPresenterBorderBrush}" />
|
||||
@@ -373,6 +389,19 @@
|
||||
<Setter Property="Background"
|
||||
Value="{DynamicResource AppListHoverBackgroundColor}" />
|
||||
</Style>
|
||||
<Style Selector="Button.red /template/ ContentPresenter">
|
||||
<Setter Property="CornerRadius" Value="4"/>
|
||||
<Setter Property="Background" Value="red"/>
|
||||
<Setter Property="Foreground" Value="White"/>
|
||||
</Style>
|
||||
<Style Selector="Button.red:pointerover /template/ ContentPresenter">
|
||||
<Setter Property="CornerRadius" Value="4"/>
|
||||
<Setter Property="Background" Value="{DynamicResource WarningBackgroundColor}" />
|
||||
<Setter Property="Foreground" Value="White"/>
|
||||
</Style>
|
||||
|
||||
|
||||
|
||||
<Styles.Resources>
|
||||
<SolidColorBrush x:Key="ThemeAccentColorBrush"
|
||||
Color="{DynamicResource SystemAccentColor}" />
|
||||
@@ -411,7 +440,7 @@
|
||||
<x:Double x:Key="ControlContentThemeFontSize">13</x:Double>
|
||||
<x:Double x:Key="MenuItemHeight">26</x:Double>
|
||||
<x:Double x:Key="TabItemMinHeight">28</x:Double>
|
||||
<x:Double x:Key="ContentDialogMaxWidth">900</x:Double>
|
||||
<x:Double x:Key="ContentDialogMaxWidth">700</x:Double>
|
||||
<x:Double x:Key="ContentDialogMaxHeight">756</x:Double>
|
||||
</Styles.Resources>
|
||||
</Styles>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<ResourceDictionary xmlns="https://github.com/avaloniaui"
|
||||
<ResourceDictionary xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
|
||||
<ResourceDictionary.ThemeDictionaries>
|
||||
<ResourceDictionary x:Key="Default">
|
||||
@@ -12,11 +12,13 @@
|
||||
<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
|
||||
<Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
|
||||
<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
|
||||
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
|
||||
<Color x:Key="SecondaryTextColor">#A0000000</Color>
|
||||
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
|
||||
<Color x:Key="Switch">#FF2EEAC9</Color>
|
||||
<Color x:Key="Unbounded">#FFFF4554</Color>
|
||||
<Color x:Key="Custom">#6483F5</Color>
|
||||
<Color x:Key="Warning">#800080</Color>
|
||||
</ResourceDictionary>
|
||||
<ResourceDictionary x:Key="Light">
|
||||
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
|
||||
@@ -29,11 +31,13 @@
|
||||
<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
|
||||
<Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
|
||||
<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
|
||||
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
|
||||
<Color x:Key="SecondaryTextColor">#A0000000</Color>
|
||||
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
|
||||
<Color x:Key="Switch">#13c3a4</Color>
|
||||
<Color x:Key="Unbounded">#FFFF4554</Color>
|
||||
<Color x:Key="Custom">#6483F5</Color>
|
||||
<Color x:Key="Warning">#800080</Color>
|
||||
</ResourceDictionary>
|
||||
<ResourceDictionary x:Key="Dark">
|
||||
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
|
||||
@@ -46,11 +50,13 @@
|
||||
<Color x:Key="MenuFlyoutPresenterBorderColor">#3D3D3D</Color>
|
||||
<Color x:Key="AppListBackgroundColor">#0FFFFFFF</Color>
|
||||
<Color x:Key="AppListHoverBackgroundColor">#1EFFFFFF</Color>
|
||||
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
|
||||
<Color x:Key="SecondaryTextColor">#A0FFFFFF</Color>
|
||||
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
|
||||
<Color x:Key="Switch">#FF2EEAC9</Color>
|
||||
<Color x:Key="Unbounded">#FFFF4554</Color>
|
||||
<Color x:Key="Custom">#6483F5</Color>
|
||||
<Color x:Key="Warning">#FFA500</Color>
|
||||
</ResourceDictionary>
|
||||
</ResourceDictionary.ThemeDictionaries>
|
||||
</ResourceDictionary>
|
||||
|
||||
@@ -464,7 +464,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Abrir Pasta de Capturas de Tela",
|
||||
"ru_RU": "Открыть папку со скриншотами",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Öppna skärmbildsmappen",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Відкрити теку скріншотів",
|
||||
@@ -1564,7 +1564,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Desenvolvido por {0}",
|
||||
"ru_RU": "Разработана {0}",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Utvecklat av {0}",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Розроблено: {0}",
|
||||
@@ -1864,7 +1864,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Compatibilidade:",
|
||||
"ru_RU": "Совместимость:",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Kompatibilitet:",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Сумісність:",
|
||||
@@ -1889,7 +1889,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "ID do Título:",
|
||||
"ru_RU": "ID приложения",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Titel-id:",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "ID гри:",
|
||||
@@ -1914,7 +1914,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Jogos Hospedados: {0}",
|
||||
"ru_RU": "Запущенно игр: {0}",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Värdskap för spel: {0}",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Розміщені ігри: {0}",
|
||||
@@ -1939,7 +1939,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Jogadores Online: {0}",
|
||||
"ru_RU": "Игроков онлайн: {0}",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Online-spelare: {0}",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Гравців онлайн: {0}",
|
||||
@@ -2289,7 +2289,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Limpar Cache PPTC",
|
||||
"ru_RU": "Очистить кэш PPTC",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Rensa PPTC-cache",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Очистити кеш PPTC",
|
||||
@@ -2314,7 +2314,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Apaga os arquivos de cache PPTC do aplicativo",
|
||||
"ru_RU": "Удаляет все файлы кэша PPTC для приложения",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Tar bort alla PPTC-cachefiler för applikationen",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Видаляє всі файли кешу PPTC для застосунку",
|
||||
@@ -2747,6 +2747,56 @@
|
||||
"zh_TW": "建立桌面捷徑,啟動選取的應用程式"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameListContextMenuCreateCustomConfiguration",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Create Custom Configuration",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Создать пользовательскую конфигурацию",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameListContextMenuEditCustomConfiguration",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Edit Custom Configuration",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Изменить пользовательскую конфигурацию",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameListContextMenuCreateShortcutToolTipMacOS",
|
||||
"Translations": {
|
||||
@@ -2772,6 +2822,56 @@
|
||||
"zh_TW": "在 macOS 的應用程式資料夾中建立捷徑,啟動選取的應用程式"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "CreateCustomConfigurationToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "ينشئ تكوينًا مستقلًا للعبة الحالية",
|
||||
"de_DE": "Erstellt eine unabhängige Konfiguration für das aktuelle Spiel",
|
||||
"el_GR": "Δημιουργεί μια ανεξάρτητη διαμόρφωση για το τρέχον παιχνίδι",
|
||||
"en_US": "Creates an independent configuration for the selected game",
|
||||
"es_ES": "Crea una configuración independiente para el juego actual",
|
||||
"fr_FR": "Crée une configuration indépendante pour le jeu en cours",
|
||||
"he_IL": "יוצר תצורה עצמאית למשחק הנוכחי",
|
||||
"it_IT": "Crea una configurazione indipendente per il gioco attuale",
|
||||
"ja_JP": "現在のゲーム用の独立した設定を作成します",
|
||||
"ko_KR": "현재 게임에 대한 독립적인 설정을 생성합니다",
|
||||
"no_NO": "Oppretter en uavhengig konfigurasjon for det gjeldende spillet",
|
||||
"pl_PL": "Tworzy niezależną konfigurację dla bieżącej gry",
|
||||
"pt_BR": "Cria uma configuração independente para o jogo atual",
|
||||
"ru_RU": "Создает независимую конфигурацию для текущей игры",
|
||||
"sv_SE": "Skapar en oberoende konfiguration för det aktuella spelet",
|
||||
"th_TH": "สร้างการกำหนดค่าที่เป็นอิสระสำหรับเกมปัจจุบัน",
|
||||
"tr_TR": "Mevcut oyun için bağımsız bir yapılandırma oluşturur",
|
||||
"uk_UA": "Створює незалежну конфігурацію для поточної гри",
|
||||
"zh_CN": "为当前游戏创建独立的配置",
|
||||
"zh_TW": "為當前遊戲創建獨立的配置"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "EditCustomConfigurationToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Edit your existing independent configuration for the selected game",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Отредактировать существующую независимую конфигурацию для выбранной игры.",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameListContextMenuShowCompatEntry",
|
||||
"Translations": {
|
||||
@@ -2789,7 +2889,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Mostrar Dados de Compatibilidade",
|
||||
"ru_RU": "Показать записи о совместимости",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Visa kompatibilitetspost",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Iнформація про сумісність",
|
||||
@@ -2814,7 +2914,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Exibe o jogo selecionado na Lista de Compatibilidade, que normalmente pode ser acessada pelo menu Ajuda.",
|
||||
"ru_RU": "Отобразить выбранную игру в списке совместимости, доступ к которому вы обычно можете получить через меню Справки.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Visa valt spel i kompatibilitetslistan som du normalt sett kan komma åt via hjälpmenyn.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Показати цю гру в Списку Сумісності. Список сумісності також можна зайти в меню Довідки.",
|
||||
@@ -2839,7 +2939,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Mostrar Informações do Jogo",
|
||||
"ru_RU": "Показать информацию об игре",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Visa spelinformation",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Інформація про гру",
|
||||
@@ -2864,7 +2964,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Exibe estatísticas e detalhes sobre o jogo selecionado.",
|
||||
"ru_RU": "Показывать статистику и подробную информацию о выбранной игре.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Visa statistik och detaljer om det aktuella spelet.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Показати статистику та деталі обраної гри.",
|
||||
@@ -3297,6 +3397,31 @@
|
||||
"zh_TW": "設定"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsWithInfo",
|
||||
"Translations": {
|
||||
"ar_SA": "{0} - إعدادات",
|
||||
"de_DE": "Einstellungen - {0}",
|
||||
"el_GR": "Ρυθμίσεις - {0}",
|
||||
"en_US": "Settings - {0}",
|
||||
"es_ES": "Configuración - {0}",
|
||||
"fr_FR": "Paramètres - {0}",
|
||||
"he_IL": "{0} - הגדרות",
|
||||
"it_IT": "Impostazioni - {0}",
|
||||
"ja_JP": "設定 - {0}",
|
||||
"ko_KR": "설정 - {0}",
|
||||
"no_NO": "Innstillinger - {0}",
|
||||
"pl_PL": "Ustawienia - {0}",
|
||||
"pt_BR": "Configurações - {0}",
|
||||
"ru_RU": "Параметры - {0}",
|
||||
"sv_SE": "Inställningar - {0}",
|
||||
"th_TH": "ตั้งค่า - {0}",
|
||||
"tr_TR": "Ayarlar - {0}",
|
||||
"uk_UA": "Налаштування - {0}",
|
||||
"zh_CN": "设置 - {0}",
|
||||
"zh_TW": "設定 - {0}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabGeneral",
|
||||
"Translations": {
|
||||
@@ -3389,7 +3514,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Verificar Atualizações:",
|
||||
"ru_RU": "Проверка наличия обновлений",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Leta efter uppdateringar:",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Перевірка оновлень:",
|
||||
@@ -3414,7 +3539,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Desligado",
|
||||
"ru_RU": "Отключить",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Av",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Вимкнути",
|
||||
@@ -3439,7 +3564,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Ao Abrir",
|
||||
"ru_RU": "При запуске",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Fråga",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Запитувати щоразу",
|
||||
@@ -3464,7 +3589,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "2° Plano",
|
||||
"ru_RU": "В фоне",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Bakgrund",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Оновлювати в фоні",
|
||||
@@ -3489,7 +3614,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Ao Perder o Foco:",
|
||||
"ru_RU": "При выходе эмулятора из фокуса",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "När emulatorn tappar fokus:",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "При втраті фокуса емулятором:",
|
||||
@@ -3514,7 +3639,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Não Fazer Nada",
|
||||
"ru_RU": "Ничего не делать",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Gör ingenting",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Нічого не робити",
|
||||
@@ -3539,7 +3664,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Bloquear Controles",
|
||||
"ru_RU": "Блокировать управление",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Blockera inmatning",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Блокувати введення",
|
||||
@@ -3564,7 +3689,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Ficar Mudo",
|
||||
"ru_RU": "Отключить звук",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Stäng av ljudet",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Вимкнути звук",
|
||||
@@ -3589,7 +3714,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Bloquear Controles & Ficar Mudo",
|
||||
"ru_RU": "Блокировать управление и отключить звук",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Blockera inmatningar och stäng av ljudet",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Блокувати введення та Вимкнути звук",
|
||||
@@ -3614,7 +3739,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Pausar a Emulação",
|
||||
"ru_RU": "Поставить паузу",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Pausa emuleringen",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Поставити на паузу",
|
||||
@@ -3689,7 +3814,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Desativar Controles Quando Estiver Fora de Foco",
|
||||
"ru_RU": "Отключает управление при выходе из фокуса",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Inaktivera inmatning när fokus tappas",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -4714,7 +4839,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Sincronizar com o Sistema PC",
|
||||
"ru_RU": "Соответствовать времени в системе",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Matcha systemtid",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -4888,7 +5013,7 @@
|
||||
"no_NO": "Lyd Inn/Ut",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "Выход/Вход звука",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -5139,7 +5264,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Ignorar Applet do Controlador",
|
||||
"ru_RU": "Игнорировать апплет контроллера",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Ignorera kontroller-applet",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Ігнорувати Аплет Контролера",
|
||||
@@ -5989,7 +6114,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Habilitar Logs da IU",
|
||||
"ru_RU": "Включить журнал интерфейса",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Aktivera gränssnittsloggar",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Увімкнути журнали інтерфейсу",
|
||||
@@ -6389,7 +6514,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Redefinir Configurações",
|
||||
"ru_RU": "Сбросить настройки",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Nollställ inställningar",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Скинути налаштування",
|
||||
@@ -6414,7 +6539,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Quero redefinir minhas configurações.",
|
||||
"ru_RU": "Я хочу сбросить свои настройки.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Jag vill nollställa mina inställningar.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Я хочу скинути налаштування.",
|
||||
@@ -6438,7 +6563,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "Ок",
|
||||
"sv_SE": "Ok",
|
||||
"th_TH": "ตกลง",
|
||||
"tr_TR": "Tamam",
|
||||
@@ -6888,7 +7013,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "Pro Kontroler",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "Pro контроллер",
|
||||
"sv_SE": "",
|
||||
"th_TH": "โปรคอนโทรลเลอร์",
|
||||
"tr_TR": "Profesyonel Kumanda",
|
||||
@@ -8389,7 +8514,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Velocidade do Arco-íris",
|
||||
"ru_RU": "Скорость переливания",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Regnbågshastighet",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -12647,6 +12772,31 @@
|
||||
"zh_TW": "正在下載更新..."
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "DialogRebooterMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "من فضلك انتظر، المحاكي في طور إعادة التشغيل",
|
||||
"de_DE": "Bitte warten Sie, der Emulator wird neu gestartet",
|
||||
"el_GR": "Παρακαλώ περιμένετε, ο εξομοιωτής επανεκκινείται",
|
||||
"en_US": "Please wait, the emulator is restarting",
|
||||
"es_ES": "Por favor, espere, el emulador se está reiniciando",
|
||||
"fr_FR": "Veuillez patienter, l'émulateur est en train de redémarrer",
|
||||
"he_IL": "אנא המתן, המחקה מתארגן מחדש",
|
||||
"it_IT": "Attendere prego, l'emulatore si sta riavviando",
|
||||
"ja_JP": "お待ちください、エミュレーターが再起動しています",
|
||||
"ko_KR": "잠시만 기다려 주세요, 에뮬레이터가 재시작 중입니다",
|
||||
"no_NO": "Vennligst vent, emulatoren starter på nytt",
|
||||
"pl_PL": "Proszę czekać, emulator jest w trakcie ponownego uruchamiania",
|
||||
"pt_BR": "Por favor, aguarde, o emulador está reiniciando",
|
||||
"ru_RU": "Пожалуйста, подождите, эмулятор перезапускается",
|
||||
"sv_SE": "Vänligen vänta, emulatorn startar om",
|
||||
"th_TH": "กรุณารอสักครู่, ตัวจำลองกำลังเริ่มใหม่",
|
||||
"tr_TR": "Lütfen bekleyin, emülatör yeniden başlatılıyor",
|
||||
"uk_UA": "Будь ласка, зачекайте, емулятор перезавантажується",
|
||||
"zh_CN": "请稍等,模拟器正在重新启动",
|
||||
"zh_TW": "請稍候,模擬器正在重新啟動"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "DialogUpdaterExtractionMessage",
|
||||
"Translations": {
|
||||
@@ -13664,7 +13814,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Você está prestes a limpar todos os dados PPTC de:\n\n{0}\n\nTem certeza de que deseja continuar?",
|
||||
"ru_RU": "Вы собираетесь удалить все данные PPTC из:\n\n{0}\n\nВы уверены, что хотите продолжить?",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Du är på väg att ta bort allt PPTC-data från:\n\n{0}\n\nÄr du säker på att du vill fortsätta?",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Ви збираєтесь видалити всі дані PPTC з:\n\n{0}\n\nБажаєте продовжити цю операцію?",
|
||||
@@ -16514,7 +16664,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "A caixa de diálogo do Applet do controlador não aparecerá se o controle for desconectado enquanto um aplicativo estiver em execução.\n\nDeixe a opção DESLIGADO se não tiver certeza.",
|
||||
"ru_RU": "Диалоговое окно апплета контроллера не будет отображаться, если геймпад отключен во время работы приложения.\n\nОставьте выключенным, если не уверены.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Handkontroller-appleten kommer inte att visas om gamepaden är frånkopplad under tiden en applikation körs.\n\nLämna AV om du är osäker.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Діалогове вікно Аплету Контролера не з'явиться, якщо геймпад було відключено під час роботи програми.\n\nЗалиште вимкненим якщо не впевнені.",
|
||||
@@ -16989,7 +17139,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Imprime mensagens de log do Avalonia (UI) no console.",
|
||||
"ru_RU": "Выводит сообщения журнала Avalonia (интерфейс) в консоли.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Skriver ut loggmeddelanden från Avalonia (användargränssnittet) i konsollen.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Виводити повідомлення журналу Avalonia (UI) в консоль",
|
||||
@@ -17189,7 +17339,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Abre a pasta de capturas de tela do Ryujinx",
|
||||
"ru_RU": "Открывает папку скриншотов Ryujinx",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Öppna Ryujinx skärmbildsmapp",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Відкрити теку куди зберігаються скріншоти Ryujinx",
|
||||
@@ -17939,7 +18089,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Atualização Disponível!",
|
||||
"ru_RU": "Доступно обновление!",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Uppdatering finns tillgänglig!",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Доступне оновлення!",
|
||||
@@ -19522,6 +19672,31 @@
|
||||
"zh_TW": "{0} 更新程式"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "RyujinxRebooter",
|
||||
"Translations": {
|
||||
"ar_SA": "إعادة تشغيل {0}",
|
||||
"de_DE": "Neustart von {0}",
|
||||
"el_GR": "Επανεκκίνηση {0}",
|
||||
"en_US": "{0} Reboot",
|
||||
"es_ES": "Reinicio de {0}",
|
||||
"fr_FR": "Redémarrage de {0}",
|
||||
"he_IL": "אתחול {0}",
|
||||
"it_IT": "Riavvio di {0}",
|
||||
"ja_JP": "{0} 再起動",
|
||||
"ko_KR": "{0} 재부팅",
|
||||
"no_NO": "Omstart av {0}",
|
||||
"pl_PL": "Ponowne uruchomienie {0}",
|
||||
"pt_BR": "Reinício de {0}",
|
||||
"ru_RU": "{0} Перезагрузка",
|
||||
"sv_SE": "Ominläsning av {0}",
|
||||
"th_TH": "เริ่มต้นใหม่ {0}",
|
||||
"tr_TR": "{0} Yeniden Başlatma",
|
||||
"uk_UA": "Перезавантаження {0}",
|
||||
"zh_CN": "{0} 重启",
|
||||
"zh_TW": "{0} 重新啟動"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabHotkeys",
|
||||
"Translations": {
|
||||
@@ -19838,7 +20013,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "Амибо",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -23647,6 +23822,31 @@
|
||||
"zh_TW": "上次更新時間: {0}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "CompatibilityListTitle",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Compatibility List - {0} entries",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "CompatibilityListWarning",
|
||||
"Translations": {
|
||||
@@ -23697,6 +23897,31 @@
|
||||
"zh_TW": "搜尋相容性列表紀錄..."
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "CompatibilityListSearchBoxWatermarkWithCount",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Search {0} compatibility entries...",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "Søk i {0} kompatibilitetsoppføringer...",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "CompatibilityListOpen",
|
||||
"Translations": {
|
||||
@@ -23889,7 +24114,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Inicializa e roda sem travamentos ou bugs de GPU de qualquer tipo, e em uma velocidade rápida o suficiente para ser aproveitado em um PC comum.",
|
||||
"ru_RU": "Запускается и работает без любого рода сбоев или графисечких ошибок и на скорости, достаточной для работы на обычном ПК.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Startar upp och spelas utan några krascher eller GPU-fel av några slag och med en hastighet som är snabb nog för bra upplevelse på en genomsnittlig PC.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Запускається та оптимально працює (без збоїв або графічних багів) на середньостатистичному комп'ютері.",
|
||||
@@ -23914,7 +24139,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Inicializa e entra no jogo, mas sofre de um ou mais dos seguintes: travamentos, deadlocks, bugs de GPU, áudio ruim que distrai ou é simplesmente muito lento. O jogo ainda pode ser jogado até o fim, mas não da forma como foi criado para ser jogado.",
|
||||
"ru_RU": "Запускается и работает, но возникает одна или несколько из следующих проблем: сбои, взаимоблокировки, ошибки GPU, отвлекающие звуки или просто слишком медленная работа. Возможно, игру всё же удастся пройти до конца, но не так, как она задумана.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Startar och går in i spelet men lider av ett eller flera av följande: kraschar, deadlocks, GPU-buggar, distraherande dåligt ljud eller är helt enkelt för långsamt. Spelet kan fortfarande spelas hela vägen igenom, men inte så som spelet är avsett att spelas.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Запускається, але в грі на вас чекатимуть одна або декілька наступних проблем: збої, зависання, графічні баги, спотворений звук або ж гра загалом працюватиме надто повільно. Можливо, її все ще можна пройти, але досвід буде не найкращим.",
|
||||
@@ -23939,7 +24164,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Inicializa e passa da tela de título, mas não entra no jogo principal.",
|
||||
"ru_RU": "Загружается титульный экран и можно перейти дальше, но сама игра не работает.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Startar upp och går förbi titelskärmen men tar sig inte in i huvudspelet.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Запускається та проходить початковий екран, але пограти не вийде.",
|
||||
@@ -23964,7 +24189,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Inizializa, mas não passa da tela de título.",
|
||||
"ru_RU": "Загружается, но не проходит дальше титульного экрана.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Startar upp men tar sig inte förbi titelskärmen.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Запускається, але не відображає навіть початкового екрану.",
|
||||
@@ -23989,7 +24214,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Não inicializa ou não mostra sinais de atividade.",
|
||||
"ru_RU": "Не запускается или не подаёт признаков жизни.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Startar inte upp eller visar någon form av aktivitet.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Взагалі не запускається.",
|
||||
@@ -23997,6 +24222,56 @@
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameSpecificConfigurationHeader",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Custom Config",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameSpecificConfigurationGlobal",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "(Global)",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ExtractAocListHeader",
|
||||
"Translations": {
|
||||
@@ -24039,7 +24314,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Imagem da Presença do Discord",
|
||||
"ru_RU": "Изображение для статуса активности",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Bild för Rich Presence",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Зображення картки активності Discord",
|
||||
@@ -24064,7 +24339,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Presença Dinâmica do Discord",
|
||||
"ru_RU": "Динамический статус активности",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Dynamisk Rich Presence",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Динамічна картка активності Discord",
|
||||
|
||||
@@ -13,10 +13,10 @@ using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
@@ -216,11 +216,7 @@ namespace Ryujinx.Ava.Common
|
||||
return;
|
||||
}
|
||||
|
||||
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None;
|
||||
|
||||
(Nca updatePatchNca, _) = mainNca.GetUpdateData(_virtualFileSystem, checkLevel, programIndex, out _);
|
||||
(Nca updatePatchNca, _) = mainNca.GetUpdateData(_virtualFileSystem, ConfigurationState.Instance.System.IntegrityCheckLevel, programIndex, out _);
|
||||
if (updatePatchNca is not null)
|
||||
{
|
||||
patchNca = updatePatchNca;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Systems;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System;
|
||||
@@ -25,7 +26,21 @@ namespace Ryujinx.Ava.Common.Locale
|
||||
public LocaleManager()
|
||||
{
|
||||
_localeStrings = new Dictionary<LocaleKeys, string>();
|
||||
_dynamicValues = new ConcurrentDictionary<LocaleKeys, object[]>();
|
||||
_dynamicValues = new ConcurrentDictionary<LocaleKeys, object[]>(new Dictionary<LocaleKeys, object[]>
|
||||
{
|
||||
{ LocaleKeys.DialogConfirmationTitle, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.DialogUpdaterTitle, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.DialogErrorTitle, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.DialogWarningTitle, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.DialogExitTitle, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.DialogStopEmulationTitle, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.RyujinxInfo, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.RyujinxConfirm, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.RyujinxUpdater, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.RyujinxRebooter, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.CompatibilityListSearchBoxWatermarkWithCount, [CompatibilityCsv.Entries.Length] },
|
||||
{ LocaleKeys.CompatibilityListTitle, [CompatibilityCsv.Entries.Length] }
|
||||
});
|
||||
|
||||
Load();
|
||||
}
|
||||
@@ -44,16 +59,6 @@ namespace Ryujinx.Ava.Common.Locale
|
||||
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
}
|
||||
|
||||
SetDynamicValues(LocaleKeys.DialogConfirmationTitle, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.DialogUpdaterTitle, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.DialogErrorTitle, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.DialogWarningTitle, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.DialogExitTitle, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.DialogStopEmulationTitle, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.RyujinxInfo, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.RyujinxConfirm, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.RyujinxUpdater, RyujinxApp.FullAppName);
|
||||
}
|
||||
|
||||
public string this[LocaleKeys key]
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
using DiscordRPC;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Utilities.PlayReport;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Systems.PlayReport;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE;
|
||||
|
||||
@@ -2,7 +2,7 @@ using DiscordRPC;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Audio.Backends.SDL2;
|
||||
using Ryujinx.Ava;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
@@ -312,49 +312,42 @@ namespace Ryujinx.Headless
|
||||
return new OpenGLRenderer();
|
||||
}
|
||||
|
||||
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options)
|
||||
{
|
||||
BackendThreading threadingMode = options.BackendThreading;
|
||||
|
||||
bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
|
||||
|
||||
if (threadedGAL)
|
||||
{
|
||||
renderer = new ThreadedRenderer(renderer);
|
||||
}
|
||||
|
||||
HLEConfiguration configuration = new(_virtualFileSystem,
|
||||
_libHacHorizonManager,
|
||||
_contentManager,
|
||||
_accountManager,
|
||||
_userChannelPersistence,
|
||||
renderer,
|
||||
new SDL2HardwareDeviceDriver(),
|
||||
options.DramSize,
|
||||
window,
|
||||
options.SystemLanguage,
|
||||
options.SystemRegion,
|
||||
options.VSyncMode,
|
||||
!options.DisableDockedMode,
|
||||
!options.DisablePTC,
|
||||
options.EnableInternetAccess,
|
||||
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||
options.FsGlobalAccessLogMode,
|
||||
options.SystemTimeOffset,
|
||||
options.SystemTimeZone,
|
||||
options.MemoryManagerMode,
|
||||
options.IgnoreMissingServices,
|
||||
options.AspectRatio,
|
||||
options.AudioVolume,
|
||||
options.UseHypervisor ?? true,
|
||||
options.MultiplayerLanInterfaceId,
|
||||
Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
|
||||
false,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
options.CustomVSyncInterval);
|
||||
|
||||
return new Switch(configuration);
|
||||
}
|
||||
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options) =>
|
||||
new(
|
||||
new HleConfiguration(
|
||||
options.DramSize,
|
||||
options.SystemLanguage,
|
||||
options.SystemRegion,
|
||||
options.VSyncMode,
|
||||
!options.DisableDockedMode,
|
||||
!options.DisablePTC,
|
||||
options.EnableInternetAccess,
|
||||
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||
options.FsGlobalAccessLogMode,
|
||||
options.SystemTimeOffset,
|
||||
options.SystemTimeZone,
|
||||
options.MemoryManagerMode,
|
||||
options.IgnoreMissingServices,
|
||||
options.AspectRatio,
|
||||
options.AudioVolume,
|
||||
options.UseHypervisor ?? true,
|
||||
options.MultiplayerLanInterfaceId,
|
||||
Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
|
||||
false,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
options.CustomVSyncInterval
|
||||
)
|
||||
.Configure(
|
||||
_virtualFileSystem,
|
||||
_libHacHorizonManager,
|
||||
_contentManager,
|
||||
_accountManager,
|
||||
_userChannelPersistence,
|
||||
renderer.TryMakeThreaded(options.BackendThreading),
|
||||
new SDL2HardwareDeviceDriver(),
|
||||
window
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using CommandLine;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using CommandLine;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.HLE;
|
||||
@@ -37,7 +38,7 @@ namespace Ryujinx.Headless
|
||||
EnableInternetAccess = configurationState.System.EnableInternetAccess;
|
||||
|
||||
if (NeedsOverride(nameof(DisableFsIntegrityChecks)))
|
||||
DisableFsIntegrityChecks = configurationState.System.EnableFsIntegrityChecks;
|
||||
DisableFsIntegrityChecks = !configurationState.System.EnableFsIntegrityChecks;
|
||||
|
||||
if (NeedsOverride(nameof(FsGlobalAccessLogMode)))
|
||||
FsGlobalAccessLogMode = configurationState.System.FsGlobalAccessLogMode;
|
||||
@@ -58,10 +59,10 @@ namespace Ryujinx.Headless
|
||||
DisableDockedMode = !configurationState.System.EnableDockedMode;
|
||||
|
||||
if (NeedsOverride(nameof(SystemLanguage)))
|
||||
SystemLanguage = (SystemLanguage)(int)configurationState.System.Language.Value;
|
||||
SystemLanguage = configurationState.System.Language.Value.ToHLE();
|
||||
|
||||
if (NeedsOverride(nameof(SystemRegion)))
|
||||
SystemRegion = (RegionCode)(int)configurationState.System.Region.Value;
|
||||
SystemRegion = configurationState.System.Region.Value.ToHLE();
|
||||
|
||||
if (NeedsOverride(nameof(SystemTimeZone)))
|
||||
SystemTimeZone = configurationState.System.TimeZone;
|
||||
|
||||
@@ -8,7 +8,8 @@ using Projektanker.Icons.Avalonia.MaterialDesign;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.SystemInfo;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
@@ -32,8 +33,10 @@ namespace Ryujinx.Ava
|
||||
public static double DesktopScaleFactor { get; set; } = 1.0;
|
||||
public static string Version { get; private set; }
|
||||
public static string ConfigurationPath { get; private set; }
|
||||
public static string GlobalConfigurationPath { get; private set; }
|
||||
public static bool PreviewerDetached { get; private set; }
|
||||
public static bool UseHardwareAcceleration { get; private set; }
|
||||
public static string BackendThreadingArg { get; private set; }
|
||||
|
||||
[LibraryImport("user32.dll", SetLastError = true)]
|
||||
public static partial int MessageBoxA(nint hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type);
|
||||
@@ -156,11 +159,38 @@ namespace Ryujinx.Ava
|
||||
}
|
||||
}
|
||||
|
||||
public static string GetDirGameUserConfig(string gameId, bool rememberGlobalDir = false, bool changeFolderForGame = false)
|
||||
{
|
||||
if (string.IsNullOrEmpty(gameId))
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
string gameDir = Path.Combine(AppDataManager.GamesDirPath, gameId, ReleaseInformation.ConfigName);
|
||||
|
||||
// Should load with the game if there is a custom setting for the game
|
||||
if (rememberGlobalDir)
|
||||
{
|
||||
GlobalConfigurationPath = ConfigurationPath;
|
||||
}
|
||||
|
||||
if (changeFolderForGame)
|
||||
{
|
||||
ConfigurationPath = gameDir;
|
||||
}
|
||||
|
||||
return gameDir;
|
||||
}
|
||||
|
||||
public static void ReloadConfig()
|
||||
{
|
||||
//It is necessary that when a user setting appears, the global setting remains available
|
||||
GlobalConfigurationPath = null;
|
||||
|
||||
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
|
||||
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
|
||||
|
||||
|
||||
// Now load the configuration as the other subsystems are now registered
|
||||
if (File.Exists(localConfigurationPath))
|
||||
{
|
||||
@@ -217,6 +247,11 @@ namespace Ryujinx.Ava
|
||||
_ => ConfigurationState.Instance.Graphics.BackendThreading
|
||||
};
|
||||
|
||||
if (CommandLineState.OverrideBackendThreadingAfterReboot is not null)
|
||||
{
|
||||
BackendThreadingArg = CommandLineState.OverrideBackendThreadingAfterReboot;
|
||||
}
|
||||
|
||||
// Check if docked mode was overriden.
|
||||
if (CommandLineState.OverrideDockedMode.HasValue)
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
|
||||
@@ -232,6 +267,33 @@ namespace Ryujinx.Ava
|
||||
_ => ConfigurationState.Instance.HideCursor,
|
||||
};
|
||||
|
||||
// Check if memoryManagerMode was overridden.
|
||||
if (CommandLineState.OverrideMemoryManagerMode is not null)
|
||||
if (Enum.TryParse(CommandLineState.OverrideMemoryManagerMode, true, out MemoryManagerMode result))
|
||||
{
|
||||
ConfigurationState.Instance.System.MemoryManagerMode.Value = result;
|
||||
}
|
||||
|
||||
// Check if PPTC was overridden.
|
||||
if (CommandLineState.OverridePPTC is not null)
|
||||
if (Enum.TryParse(CommandLineState.OverridePPTC, true, out bool result))
|
||||
{
|
||||
ConfigurationState.Instance.System.EnablePtc.Value = result;
|
||||
}
|
||||
|
||||
// Check if region was overridden.
|
||||
if (CommandLineState.OverrideSystemRegion is not null)
|
||||
if (Enum.TryParse(CommandLineState.OverrideSystemRegion, true, out HLE.HOS.SystemState.RegionCode result))
|
||||
{
|
||||
ConfigurationState.Instance.System.Region.Value = result.ToUI();
|
||||
}
|
||||
|
||||
//Check if language was overridden.
|
||||
if (CommandLineState.OverrideSystemLanguage is not null)
|
||||
if (Enum.TryParse(CommandLineState.OverrideSystemLanguage, true, out HLE.HOS.SystemState.SystemLanguage result))
|
||||
{
|
||||
ConfigurationState.Instance.System.Language.Value = result.ToUI();
|
||||
}
|
||||
|
||||
// Check if hardware-acceleration was overridden.
|
||||
if (CommandLineState.OverrideHardwareAcceleration != null)
|
||||
|
||||
76
src/Ryujinx/Rebooter.cs
Normal file
76
src/Ryujinx/Rebooter.cs
Normal file
@@ -0,0 +1,76 @@
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using SkiaSharp;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava
|
||||
{
|
||||
internal static class Rebooter
|
||||
{
|
||||
|
||||
private static readonly string _updateDir = Path.Combine(Path.GetTempPath(), "Ryujinx", "update");
|
||||
|
||||
|
||||
public static void RebootAppWithGame(string gamePath, List<string> args)
|
||||
{
|
||||
_ = Reboot(gamePath, args);
|
||||
|
||||
}
|
||||
|
||||
private static async Task Reboot(string gamePath, List<string> args)
|
||||
{
|
||||
|
||||
bool shouldRestart = true;
|
||||
|
||||
TaskDialog taskDialog = new()
|
||||
{
|
||||
Header = LocaleManager.Instance[LocaleKeys.RyujinxRebooter],
|
||||
SubHeader = LocaleManager.Instance[LocaleKeys.DialogRebooterMessage],
|
||||
IconSource = new SymbolIconSource { Symbol = Symbol.Games },
|
||||
XamlRoot = RyujinxApp.MainWindow,
|
||||
};
|
||||
|
||||
if (shouldRestart)
|
||||
{
|
||||
List<string> arguments = CommandLineState.Arguments.ToList();
|
||||
string executableDirectory = AppDomain.CurrentDomain.BaseDirectory;
|
||||
|
||||
var dialogTask = taskDialog.ShowAsync(true);
|
||||
await Task.Delay(500);
|
||||
|
||||
// Find the process name.
|
||||
string ryuName = Path.GetFileName(Environment.ProcessPath) ?? string.Empty;
|
||||
|
||||
// Fallback if the executable could not be found.
|
||||
if (ryuName.Length == 0 || !Path.Exists(Path.Combine(executableDirectory, ryuName)))
|
||||
{
|
||||
ryuName = OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx";
|
||||
}
|
||||
|
||||
ProcessStartInfo processStart = new(ryuName)
|
||||
{
|
||||
UseShellExecute = true,
|
||||
WorkingDirectory = executableDirectory,
|
||||
};
|
||||
|
||||
foreach (var arg in args)
|
||||
{
|
||||
processStart.ArgumentList.Add(arg);
|
||||
}
|
||||
|
||||
processStart.ArgumentList.Add(gamePath);
|
||||
|
||||
Process.Start(processStart);
|
||||
|
||||
Environment.Exit(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -17,4 +17,9 @@
|
||||
<sty:FluentAvaloniaTheme PreferUserAccentColor="True" PreferSystemTheme="False" />
|
||||
<StyleInclude Source="/Assets/Styles/Styles.xaml" />
|
||||
</Application.Styles>
|
||||
<NativeMenu.Menu>
|
||||
<NativeMenu>
|
||||
<NativeMenuItem Header="About Ryujinx" Click="AboutRyujinx_OnClick" />
|
||||
</NativeMenu>
|
||||
</NativeMenu.Menu>
|
||||
</Application>
|
||||
|
||||
@@ -12,7 +12,7 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
@@ -147,5 +147,10 @@ namespace Ryujinx.Ava
|
||||
Current is RyujinxApp { PlatformSettings: not null } app
|
||||
? ConvertThemeVariant(app.PlatformSettings.GetColorValues().ThemeVariant)
|
||||
: ThemeVariant.Default;
|
||||
|
||||
private async void AboutRyujinx_OnClick(object sender, EventArgs e)
|
||||
{
|
||||
await AboutWindow.Show();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public class ApplicationCountUpdatedEventArgs : EventArgs
|
||||
{
|
||||
@@ -9,8 +9,8 @@ using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Utilities.Compat;
|
||||
using Ryujinx.Ava.Utilities.PlayReport;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.PlayReport;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
||||
@@ -18,11 +18,12 @@ using System;
|
||||
using System.IO;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public class ApplicationData
|
||||
{
|
||||
public bool Favorite { get; set; }
|
||||
public bool HasIndependentConfiguration { get; set; }
|
||||
public byte[] Icon { get; set; }
|
||||
public string Name { get; set; } = "Unknown";
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
[JsonSourceGenerationOptions(WriteIndented = true)]
|
||||
[JsonSerializable(typeof(ApplicationMetadata))]
|
||||
@@ -12,8 +12,9 @@ using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
@@ -38,7 +39,7 @@ using MissingKeyException = LibHac.Common.Keys.MissingKeyException;
|
||||
using Path = System.IO.Path;
|
||||
using TimeSpan = System.TimeSpan;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public class ApplicationLibrary
|
||||
{
|
||||
@@ -504,7 +505,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
if (data.Id != 0)
|
||||
{
|
||||
ApplicationMetadata appMetadata = LoadAndSaveMetaData(data.IdString, appMetadata =>
|
||||
{
|
||||
{
|
||||
appMetadata.Title = data.Name;
|
||||
|
||||
// Only do the migration if time_played has a value and timespan_played hasn't been updated yet.
|
||||
@@ -528,10 +529,11 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
data.Favorite = appMetadata.Favorite;
|
||||
data.TimePlayed = appMetadata.TimePlayed;
|
||||
data.LastPlayed = appMetadata.LastPlayed;
|
||||
data.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(data.IdBaseString, false, false)); // Just check user config
|
||||
}
|
||||
|
||||
data.FileExtension = Path.GetExtension(applicationPath).TrimStart('.').ToUpper();
|
||||
@@ -616,15 +618,11 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
case ".xci":
|
||||
case ".nsp":
|
||||
{
|
||||
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None;
|
||||
|
||||
using IFileSystem pfs =
|
||||
PartitionFileSystemUtils.OpenApplicationFileSystem(filePath, _virtualFileSystem);
|
||||
|
||||
Dictionary<ulong, ContentMetaData> updates =
|
||||
pfs.GetContentData(ContentMetaType.Patch, _virtualFileSystem, checkLevel);
|
||||
pfs.GetContentData(ContentMetaType.Patch, _virtualFileSystem, ConfigurationState.Instance.System.IntegrityCheckLevel);
|
||||
|
||||
if (updates.Count == 0)
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using System;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public class ApplicationMetadata
|
||||
{
|
||||
@@ -4,7 +4,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public struct LdnGameData
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public class LdnGameDataReceivedEventArgs : EventArgs
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
[JsonSerializable(typeof(IEnumerable<LdnGameData>))]
|
||||
internal partial class LdnGameDataSerializerContext : JsonSerializerContext;
|
||||
@@ -9,7 +9,7 @@ using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Compat
|
||||
namespace Ryujinx.Ava.Systems
|
||||
{
|
||||
public struct ColumnIndices(Func<ReadOnlySpan<char>, int> getIndex)
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<AudioBackend>))]
|
||||
public enum AudioBackend
|
||||
@@ -1,5 +1,5 @@
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
@@ -8,7 +8,7 @@ using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public class ConfigurationFileFormat
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
internal static class ConfigurationFileFormatSettings
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
[JsonSourceGenerationOptions(WriteIndented = true)]
|
||||
[JsonSerializable(typeof(ConfigurationFileFormat))]
|
||||
@@ -1,7 +1,7 @@
|
||||
using Avalonia.Media;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
@@ -14,13 +14,14 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using RyuLogger = Ryujinx.Common.Logging.Logger;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public partial class ConfigurationState
|
||||
{
|
||||
public void Load(ConfigurationFileFormat cff, string configurationFilePath)
|
||||
public void Load(ConfigurationFileFormat cff, string configurationFilePath, string titleId = "")
|
||||
{
|
||||
bool configurationFileUpdated = false;
|
||||
bool shouldLoadFromFile = string.IsNullOrEmpty(titleId);
|
||||
|
||||
if (cff.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
|
||||
{
|
||||
@@ -43,16 +44,17 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
|
||||
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
|
||||
UpdateCheckerType.Value = cff.UpdateCheckerType;
|
||||
CheckUpdatesOnStart.Value = shouldLoadFromFile ? cff.CheckUpdatesOnStart : CheckUpdatesOnStart.Value; // Get from global config only
|
||||
UpdateCheckerType.Value = shouldLoadFromFile ? cff.UpdateCheckerType : UpdateCheckerType.Value; // Get from global config only
|
||||
FocusLostActionType.Value = cff.FocusLostActionType;
|
||||
ShowConfirmExit.Value = cff.ShowConfirmExit;
|
||||
RememberWindowState.Value = cff.RememberWindowState;
|
||||
ShowTitleBar.Value = cff.ShowTitleBar;
|
||||
EnableHardwareAcceleration.Value = cff.EnableHardwareAcceleration;
|
||||
ShowConfirmExit.Value = shouldLoadFromFile ? cff.ShowConfirmExit : ShowConfirmExit.Value; // Get from global config only
|
||||
RememberWindowState.Value = shouldLoadFromFile ? cff.RememberWindowState : RememberWindowState.Value; // Get from global config only
|
||||
ShowTitleBar.Value = shouldLoadFromFile ? cff.ShowTitleBar : ShowTitleBar.Value; // Get from global config only
|
||||
EnableHardwareAcceleration.Value = shouldLoadFromFile ? cff.EnableHardwareAcceleration : EnableHardwareAcceleration.Value; // Get from global config only
|
||||
HideCursor.Value = cff.HideCursor;
|
||||
|
||||
|
||||
Logger.EnableFileLog.Value = cff.EnableFileLog;
|
||||
Logger.EnableDebug.Value = cff.LoggingEnableDebug;
|
||||
Logger.EnableStub.Value = cff.LoggingEnableStub;
|
||||
@@ -87,8 +89,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
System.Language.Value = cff.SystemLanguage;
|
||||
System.Region.Value = cff.SystemRegion;
|
||||
System.TimeZone.Value = cff.SystemTimeZone;
|
||||
System.SystemTimeOffset.Value = cff.SystemTimeOffset;
|
||||
System.MatchSystemTime.Value = cff.MatchSystemTime;
|
||||
System.SystemTimeOffset.Value = shouldLoadFromFile ? cff.SystemTimeOffset : System.SystemTimeOffset.Value; // Get from global config only
|
||||
System.MatchSystemTime.Value = shouldLoadFromFile ? cff.MatchSystemTime : System.MatchSystemTime.Value; // Get from global config only
|
||||
System.EnableDockedMode.Value = cff.DockedMode;
|
||||
System.EnablePtc.Value = cff.EnablePtc;
|
||||
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
|
||||
@@ -102,47 +104,48 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
System.IgnoreMissingServices.Value = cff.IgnoreMissingServices;
|
||||
System.IgnoreControllerApplet.Value = cff.IgnoreApplet;
|
||||
System.UseHypervisor.Value = cff.UseHypervisor;
|
||||
|
||||
UI.GuiColumns.FavColumn.Value = cff.GuiColumns.FavColumn;
|
||||
UI.GuiColumns.IconColumn.Value = cff.GuiColumns.IconColumn;
|
||||
UI.GuiColumns.AppColumn.Value = cff.GuiColumns.AppColumn;
|
||||
UI.GuiColumns.DevColumn.Value = cff.GuiColumns.DevColumn;
|
||||
UI.GuiColumns.VersionColumn.Value = cff.GuiColumns.VersionColumn;
|
||||
UI.GuiColumns.TimePlayedColumn.Value = cff.GuiColumns.TimePlayedColumn;
|
||||
UI.GuiColumns.LastPlayedColumn.Value = cff.GuiColumns.LastPlayedColumn;
|
||||
UI.GuiColumns.FileExtColumn.Value = cff.GuiColumns.FileExtColumn;
|
||||
UI.GuiColumns.FileSizeColumn.Value = cff.GuiColumns.FileSizeColumn;
|
||||
UI.GuiColumns.PathColumn.Value = cff.GuiColumns.PathColumn;
|
||||
UI.ColumnSort.SortColumnId.Value = cff.ColumnSort.SortColumnId;
|
||||
UI.ColumnSort.SortAscending.Value = cff.ColumnSort.SortAscending;
|
||||
UI.GameDirs.Value = cff.GameDirs;
|
||||
UI.AutoloadDirs.Value = cff.AutoloadDirs ?? [];
|
||||
UI.ShownFileTypes.NSP.Value = cff.ShownFileTypes.NSP;
|
||||
UI.ShownFileTypes.PFS0.Value = cff.ShownFileTypes.PFS0;
|
||||
UI.ShownFileTypes.XCI.Value = cff.ShownFileTypes.XCI;
|
||||
UI.ShownFileTypes.NCA.Value = cff.ShownFileTypes.NCA;
|
||||
UI.ShownFileTypes.NRO.Value = cff.ShownFileTypes.NRO;
|
||||
UI.ShownFileTypes.NSO.Value = cff.ShownFileTypes.NSO;
|
||||
UI.LanguageCode.Value = cff.LanguageCode;
|
||||
UI.BaseStyle.Value = cff.BaseStyle;
|
||||
UI.GameListViewMode.Value = cff.GameListViewMode;
|
||||
UI.ShowNames.Value = cff.ShowNames;
|
||||
UI.IsAscendingOrder.Value = cff.IsAscendingOrder;
|
||||
UI.GridSize.Value = cff.GridSize;
|
||||
UI.ApplicationSort.Value = cff.ApplicationSort;
|
||||
UI.StartFullscreen.Value = cff.StartFullscreen;
|
||||
UI.StartNoUI.Value = cff.StartNoUI;
|
||||
UI.ShowConsole.Value = cff.ShowConsole;
|
||||
UI.WindowStartup.WindowSizeWidth.Value = cff.WindowStartup.WindowSizeWidth;
|
||||
UI.WindowStartup.WindowSizeHeight.Value = cff.WindowStartup.WindowSizeHeight;
|
||||
UI.WindowStartup.WindowPositionX.Value = cff.WindowStartup.WindowPositionX;
|
||||
UI.WindowStartup.WindowPositionY.Value = cff.WindowStartup.WindowPositionY;
|
||||
UI.WindowStartup.WindowMaximized.Value = cff.WindowStartup.WindowMaximized;
|
||||
|
||||
|
||||
UI.GuiColumns.FavColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FavColumn : UI.GuiColumns.FavColumn.Value;
|
||||
UI.GuiColumns.IconColumn.Value = shouldLoadFromFile ? cff.GuiColumns.IconColumn : UI.GuiColumns.IconColumn.Value;
|
||||
UI.GuiColumns.AppColumn.Value = shouldLoadFromFile ? cff.GuiColumns.AppColumn : UI.GuiColumns.AppColumn.Value;
|
||||
UI.GuiColumns.DevColumn.Value = shouldLoadFromFile ? cff.GuiColumns.DevColumn : UI.GuiColumns.DevColumn.Value;
|
||||
UI.GuiColumns.VersionColumn.Value = shouldLoadFromFile ? cff.GuiColumns.VersionColumn : UI.GuiColumns.VersionColumn.Value;
|
||||
UI.GuiColumns.TimePlayedColumn.Value = shouldLoadFromFile ? cff.GuiColumns.TimePlayedColumn : UI.GuiColumns.TimePlayedColumn.Value;
|
||||
UI.GuiColumns.LastPlayedColumn.Value = shouldLoadFromFile ? cff.GuiColumns.LastPlayedColumn : UI.GuiColumns.LastPlayedColumn.Value;
|
||||
UI.GuiColumns.FileExtColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FileExtColumn : UI.GuiColumns.FileExtColumn.Value;
|
||||
UI.GuiColumns.FileSizeColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FileSizeColumn : UI.GuiColumns.FileSizeColumn.Value;
|
||||
UI.GuiColumns.PathColumn.Value = shouldLoadFromFile ? cff.GuiColumns.PathColumn : UI.GuiColumns.PathColumn.Value;
|
||||
UI.ColumnSort.SortColumnId.Value = shouldLoadFromFile ? cff.ColumnSort.SortColumnId : UI.ColumnSort.SortColumnId.Value;
|
||||
UI.ColumnSort.SortAscending.Value = shouldLoadFromFile ? cff.ColumnSort.SortAscending : UI.ColumnSort.SortAscending.Value;
|
||||
UI.GameDirs.Value = shouldLoadFromFile ? cff.GameDirs : UI.GameDirs.Value;
|
||||
UI.AutoloadDirs.Value = shouldLoadFromFile ? (cff.AutoloadDirs ?? []) : UI.AutoloadDirs.Value;
|
||||
UI.ShownFileTypes.NSP.Value = shouldLoadFromFile ? cff.ShownFileTypes.NSP : UI.ShownFileTypes.NSP.Value;
|
||||
UI.ShownFileTypes.PFS0.Value = shouldLoadFromFile ? cff.ShownFileTypes.PFS0 : UI.ShownFileTypes.PFS0.Value;
|
||||
UI.ShownFileTypes.XCI.Value = shouldLoadFromFile ? cff.ShownFileTypes.XCI : UI.ShownFileTypes.XCI.Value;
|
||||
UI.ShownFileTypes.NCA.Value = shouldLoadFromFile ? cff.ShownFileTypes.NCA : UI.ShownFileTypes.NCA.Value;
|
||||
UI.ShownFileTypes.NRO.Value = shouldLoadFromFile ? cff.ShownFileTypes.NRO : UI.ShownFileTypes.NRO.Value;
|
||||
UI.ShownFileTypes.NSO.Value = shouldLoadFromFile ? cff.ShownFileTypes.NSO : UI.ShownFileTypes.NSO.Value;
|
||||
UI.LanguageCode.Value = shouldLoadFromFile ? cff.LanguageCode : UI.LanguageCode.Value;
|
||||
UI.BaseStyle.Value = shouldLoadFromFile ? cff.BaseStyle : UI.BaseStyle.Value;
|
||||
UI.GameListViewMode.Value = shouldLoadFromFile ? cff.GameListViewMode : UI.GameListViewMode.Value;
|
||||
UI.ShowNames.Value = shouldLoadFromFile ? cff.ShowNames : UI.ShowNames.Value;
|
||||
UI.IsAscendingOrder.Value = shouldLoadFromFile ? cff.IsAscendingOrder : UI.IsAscendingOrder.Value;
|
||||
UI.GridSize.Value = shouldLoadFromFile ? cff.GridSize : UI.GridSize.Value;
|
||||
UI.ApplicationSort.Value = shouldLoadFromFile ? cff.ApplicationSort : UI.ApplicationSort.Value;
|
||||
UI.StartFullscreen.Value = shouldLoadFromFile ? cff.StartFullscreen : UI.StartFullscreen.Value;
|
||||
UI.StartNoUI.Value = shouldLoadFromFile ? cff.StartNoUI : UI.StartNoUI.Value;
|
||||
UI.ShowConsole.Value = shouldLoadFromFile ? cff.ShowConsole : UI.ShowConsole.Value;
|
||||
UI.WindowStartup.WindowSizeWidth.Value = shouldLoadFromFile ? cff.WindowStartup.WindowSizeWidth : UI.WindowStartup.WindowSizeWidth.Value;
|
||||
UI.WindowStartup.WindowSizeHeight.Value = shouldLoadFromFile ? cff.WindowStartup.WindowSizeHeight : UI.WindowStartup.WindowSizeHeight.Value;
|
||||
UI.WindowStartup.WindowPositionX.Value = shouldLoadFromFile ? cff.WindowStartup.WindowPositionX : UI.WindowStartup.WindowPositionX.Value;
|
||||
UI.WindowStartup.WindowPositionY.Value = shouldLoadFromFile ? cff.WindowStartup.WindowPositionY : UI.WindowStartup.WindowPositionY.Value;
|
||||
UI.WindowStartup.WindowMaximized.Value = shouldLoadFromFile ? cff.WindowStartup.WindowMaximized : UI.WindowStartup.WindowMaximized.Value;
|
||||
|
||||
|
||||
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
|
||||
Hid.EnableMouse.Value = cff.EnableMouse;
|
||||
Hid.DisableInputWhenOutOfFocus.Value = cff.DisableInputWhenOutOfFocus;
|
||||
Hid.Hotkeys.Value = cff.Hotkeys;
|
||||
Hid.DisableInputWhenOutOfFocus.Value = shouldLoadFromFile ? cff.DisableInputWhenOutOfFocus: Hid.DisableInputWhenOutOfFocus.Value; // Get from global config only
|
||||
Hid.Hotkeys.Value = shouldLoadFromFile ? cff.Hotkeys : Hid.Hotkeys.Value; // Get from global config only
|
||||
Hid.InputConfig.Value = cff.InputConfig ?? [];
|
||||
Hid.RainbowSpeed.Value = cff.RainbowSpeed;
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
using ARMeilleure;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
@@ -11,15 +11,16 @@ using Ryujinx.Common.Helper;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using RyuLogger = Ryujinx.Common.Logging.Logger;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public partial class ConfigurationState
|
||||
{
|
||||
/// <summary>
|
||||
/// <summary>
|
||||
/// UI configuration section
|
||||
/// </summary>
|
||||
public class UISection
|
||||
@@ -351,6 +352,10 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableFsIntegrityChecks { get; private set; }
|
||||
|
||||
public IntegrityCheckLevel IntegrityCheckLevel => EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None;
|
||||
|
||||
/// <summary>
|
||||
/// Enables FS access log output to the console. Possible modes are 0-3
|
||||
/// </summary>
|
||||
@@ -838,5 +843,35 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
EnableHardwareAcceleration = new ReactiveObject<bool>();
|
||||
HideCursor = new ReactiveObject<HideCursorMode>();
|
||||
}
|
||||
|
||||
public HleConfiguration CreateHleConfiguration() =>
|
||||
new(
|
||||
System.DramSize,
|
||||
System.Language.Value.ToHLE(),
|
||||
System.Region.Value.ToHLE(),
|
||||
Graphics.VSyncMode,
|
||||
System.EnableDockedMode,
|
||||
System.EnablePtc,
|
||||
System.EnableInternetAccess,
|
||||
System.EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None,
|
||||
System.FsGlobalAccessLogMode,
|
||||
System.MatchSystemTime
|
||||
? 0
|
||||
: System.SystemTimeOffset,
|
||||
System.TimeZone,
|
||||
System.MemoryManagerMode,
|
||||
System.IgnoreMissingServices,
|
||||
Graphics.AspectRatio,
|
||||
System.AudioVolume,
|
||||
System.UseHypervisor,
|
||||
Multiplayer.LanInterfaceId,
|
||||
Multiplayer.Mode,
|
||||
Multiplayer.DisableP2p,
|
||||
Multiplayer.LdnPassphrase,
|
||||
Instance.Multiplayer.GetLdnServer(),
|
||||
Instance.Graphics.CustomVSyncInterval,
|
||||
Instance.Hacks.ShowDirtyHacks ? Instance.Hacks.EnabledHacks : null);
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
@@ -9,7 +9,7 @@ using Ryujinx.HLE;
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public partial class ConfigurationState
|
||||
{
|
||||
@@ -327,5 +327,5 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
|
||||
return GraphicsBackend.OpenGl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
using System;
|
||||
|
||||
using static Ryujinx.Ava.Utilities.Configuration.ConfigurationState.UISection;
|
||||
using static Ryujinx.Ava.Systems.Configuration.ConfigurationState.UISection;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public enum FileTypes
|
||||
{
|
||||
@@ -4,7 +4,7 @@ using Ryujinx.Common.Logging.Targets;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public static class LoggerModule
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.System
|
||||
namespace Ryujinx.Ava.Systems.Configuration.System
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<Language>))]
|
||||
public enum Language
|
||||
@@ -25,4 +25,13 @@ namespace Ryujinx.Ava.Utilities.Configuration.System
|
||||
TraditionalChinese,
|
||||
BrazilianPortuguese,
|
||||
}
|
||||
|
||||
public static class LanguageEnumHelper
|
||||
{
|
||||
public static Language ToUI(this HLE.HOS.SystemState.SystemLanguage hleLanguage)
|
||||
=> (Language)hleLanguage;
|
||||
|
||||
public static HLE.HOS.SystemState.SystemLanguage ToHLE(this Language uiLanguage)
|
||||
=> (HLE.HOS.SystemState.SystemLanguage)uiLanguage;
|
||||
}
|
||||
}
|
||||
26
src/Ryujinx/Systems/Configuration/System/Region.cs
Normal file
26
src/Ryujinx/Systems/Configuration/System/Region.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.Configuration.System
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<Region>))]
|
||||
public enum Region
|
||||
{
|
||||
Japan,
|
||||
USA,
|
||||
Europe,
|
||||
Australia,
|
||||
China,
|
||||
Korea,
|
||||
Taiwan,
|
||||
}
|
||||
|
||||
public static class RegionEnumHelper
|
||||
{
|
||||
public static Region ToUI(this HLE.HOS.SystemState.RegionCode hleRegion)
|
||||
=> (Region)hleRegion;
|
||||
|
||||
public static HLE.HOS.SystemState.RegionCode ToHLE(this Region uiRegion)
|
||||
=> (HLE.HOS.SystemState.RegionCode)uiRegion;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
public struct ColumnSort
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<FocusLostType>))]
|
||||
public enum FocusLostType
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
public struct GuiColumns
|
||||
{
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
public struct ShownFileTypes
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<UpdaterType>))]
|
||||
public enum UpdaterType
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
public struct WindowStartup
|
||||
{
|
||||
@@ -1,5 +1,5 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -7,7 +7,7 @@ using System.Collections.ObjectModel;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
/// <summary>
|
||||
/// The entrypoint for the Play Report analysis system.
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
/// <summary>
|
||||
/// The delegate type that powers single value formatters.<br/>
|
||||
@@ -1,8 +1,8 @@
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
public abstract class MatchedValue<T>
|
||||
{
|
||||
@@ -5,7 +5,7 @@ using System.Buffers.Binary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
public partial class PlayReports
|
||||
{
|
||||
@@ -59,12 +59,13 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
"Race" => "Racing",
|
||||
_ => FormattedValue.ForceReset
|
||||
};
|
||||
|
||||
private static FormattedValue PokemonSVUnionCircle(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
|
||||
|
||||
private static FormattedValue PokemonSVArea(SingleValue value)
|
||||
=> value.Matched.StringValue switch
|
||||
|
||||
private static FormattedValue PokemonSV(MultiValue values)
|
||||
{
|
||||
|
||||
string playStatus = values.Matched[0].BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
|
||||
|
||||
FormattedValue locations = values.Matched[1].ToString() switch
|
||||
{
|
||||
// Base Game Locations
|
||||
"a_w01" => "South Area One",
|
||||
@@ -92,10 +93,13 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
"a_w24" => "South Paldean Sea",
|
||||
"a_w25" => "West Paldean Sea",
|
||||
"a_w26" => "East Paldean Sea",
|
||||
"a_w27" => "Nouth Paldean Sea",
|
||||
"a_w27" => "North Paldean Sea",
|
||||
//TODO DLC Locations
|
||||
_ => FormattedValue.ForceReset
|
||||
};
|
||||
|
||||
return$"{playStatus} in {locations}";
|
||||
}
|
||||
|
||||
private static FormattedValue SuperSmashBrosUltimate_Mode(SparseMultiValue values)
|
||||
{
|
||||
@@ -115,6 +119,11 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
return $"Achievement Unlocked - ID: {anniversary}";
|
||||
}
|
||||
|
||||
if (values.Matched.ContainsKey("is_created"))
|
||||
{
|
||||
return "Edited a Custom Stage!";
|
||||
}
|
||||
|
||||
if (values.Matched.ContainsKey("adv_slot"))
|
||||
{
|
||||
return
|
||||
@@ -1,6 +1,6 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
public static partial class PlayReports
|
||||
{
|
||||
@@ -59,9 +59,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
.AddSpec(
|
||||
["0100a3d008c5c000", "01008f6008c5e000"],
|
||||
spec => spec
|
||||
.WithDescription("based on what area of Paldea you're exploring.")
|
||||
.AddValueFormatter("area_no", PokemonSVArea)
|
||||
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
|
||||
.WithDescription("based on if you're playing alone or in a group and what area of Paldea you're exploring.")
|
||||
.AddMultiValueFormatter(["team_circle", "area_no"], PokemonSV)
|
||||
)
|
||||
.AddSpec(
|
||||
"01006a800016e000",
|
||||
@@ -71,7 +70,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
[
|
||||
// Metadata to figure out what PlayReport we have.
|
||||
"match_mode", "match_submode", "anniversary", "fighter", "reason", "challenge_count",
|
||||
"adv_slot",
|
||||
"adv_slot", "is_created",
|
||||
// List of Fighters
|
||||
"player_1_fighter", "player_2_fighter", "player_3_fighter", "player_4_fighter",
|
||||
"player_5_fighter", "player_6_fighter", "player_7_fighter", "player_8_fighter",
|
||||
@@ -1,10 +1,10 @@
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
/// <summary>
|
||||
/// A mapping of title IDs to value formatter specs.
|
||||
@@ -103,7 +103,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
||||
/// <br/><br/>
|
||||
/// The 'Sparse' multi-value formatters do not require every key to be present.
|
||||
/// If you need this requirement, use <see cref="AddMultiValueFormatter(string[], Ryujinx.Ava.Utilities.PlayReport.MultiValueFormatter)"/>.
|
||||
/// If you need this requirement, use <see cref="AddMultiValueFormatter(string[], MultiValueFormatter)"/>.
|
||||
/// </summary>
|
||||
/// <param name="reportKeys">The key names to match.</param>
|
||||
/// <param name="valueFormatter">The function which can format the values.</param>
|
||||
@@ -118,7 +118,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
||||
/// <br/><br/>
|
||||
/// The 'Sparse' multi-value formatters do not require every key to be present.
|
||||
/// If you need this requirement, use <see cref="AddMultiValueFormatter(int, string[], Ryujinx.Ava.Utilities.PlayReport.MultiValueFormatter)"/>.
|
||||
/// If you need this requirement, use <see cref="AddMultiValueFormatter(int, string[], MultiValueFormatter)"/>.
|
||||
/// </summary>
|
||||
/// <param name="priority">The resolution priority of this value formatter. Higher resolves sooner.</param>
|
||||
/// <param name="reportKeys">The key names to match.</param>
|
||||
@@ -3,7 +3,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
/// <summary>
|
||||
/// The base input data to a ValueFormatter delegate,
|
||||
@@ -7,7 +7,7 @@ using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.HOS.Applets;
|
||||
@@ -95,7 +95,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
_parent.SettingsWindow =
|
||||
new SettingsWindow(_parent.VirtualFileSystem, _parent.ContentManager);
|
||||
|
||||
await _parent.SettingsWindow.ShowDialog(window);
|
||||
await StyleableAppWindow.ShowAsync(_parent.SettingsWindow, window);
|
||||
|
||||
_parent.SettingsWindow = null;
|
||||
|
||||
|
||||
@@ -17,12 +17,8 @@
|
||||
<viewModels:ProfileSelectorDialogViewModel />
|
||||
</Design.DataContext>
|
||||
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*,Auto">
|
||||
|
||||
<Border
|
||||
CornerRadius="5"
|
||||
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
||||
|
||||
@@ -9,17 +9,14 @@ using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.ComponentModel;
|
||||
using System.Threading.Tasks;
|
||||
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
|
||||
using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Applet
|
||||
{
|
||||
public partial class ProfileSelectorDialog : UserControl
|
||||
public partial class ProfileSelectorDialog : RyujinxControl<ProfileSelectorDialogViewModel>
|
||||
{
|
||||
public ProfileSelectorDialogViewModel ViewModel { get; set; }
|
||||
|
||||
public ProfileSelectorDialog(ProfileSelectorDialogViewModel viewModel)
|
||||
{
|
||||
DataContext = ViewModel = viewModel;
|
||||
|
||||
@@ -19,6 +19,18 @@
|
||||
Header="{ext:Locale GameListContextMenuCreateShortcut}"
|
||||
Icon="{ext:Icon fa-solid fa-bookmark}"
|
||||
ToolTip.Tip="{OnPlatform Default={ext:Locale GameListContextMenuCreateShortcutToolTip}, macOS={ext:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" />
|
||||
<MenuItem
|
||||
Click="EditGameConfiguration_Click"
|
||||
IsVisible="{Binding SelectedApplication.HasIndependentConfiguration}"
|
||||
Header="{ext:Locale GameListContextMenuEditCustomConfiguration}"
|
||||
Icon="{ext:Icon fa-solid fa-gear}"
|
||||
ToolTip.Tip="{ext:Locale EditCustomConfigurationToolTip}" />
|
||||
<MenuItem
|
||||
Click="EditGameConfiguration_Click"
|
||||
IsVisible="{Binding !SelectedApplication.HasIndependentConfiguration}"
|
||||
Header="{ext:Locale GameListContextMenuCreateCustomConfiguration}"
|
||||
Icon="{ext:Icon fa-solid fa-gear}"
|
||||
ToolTip.Tip="{ext:Locale CreateCustomConfigurationToolTip}" />
|
||||
<MenuItem
|
||||
IsVisible="{Binding HasCompatibilityEntry}"
|
||||
Click="OpenApplicationCompatibility_Click"
|
||||
|
||||
@@ -9,10 +9,10 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Views.Misc;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Compat;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using Ryujinx.HLE.HOS;
|
||||
@@ -26,6 +26,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public class ApplicationContextMenu : MenuFlyout
|
||||
{
|
||||
|
||||
public ApplicationContextMenu()
|
||||
{
|
||||
InitializeComponent();
|
||||
@@ -91,11 +92,14 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
public async void OpenCheatManager_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
await new CheatWindow(
|
||||
viewModel.VirtualFileSystem,
|
||||
viewModel.SelectedApplication.IdString,
|
||||
viewModel.SelectedApplication.Name,
|
||||
viewModel.SelectedApplication.Path).ShowDialog((Window)viewModel.TopLevel);
|
||||
await StyleableAppWindow.ShowAsync(
|
||||
new CheatWindow(
|
||||
viewModel.VirtualFileSystem,
|
||||
viewModel.SelectedApplication.IdString,
|
||||
viewModel.SelectedApplication.Name,
|
||||
viewModel.SelectedApplication.Path
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
public void OpenModsDirectory_Click(object sender, RoutedEventArgs args)
|
||||
@@ -200,7 +204,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
if (backupDir.Exists)
|
||||
{
|
||||
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
|
||||
cacheFiles.AddRange(mainDir.EnumerateFiles("*.info"));
|
||||
cacheFiles.AddRange(backupDir.EnumerateFiles("*.info"));
|
||||
}
|
||||
|
||||
if (cacheFiles.Count > 0)
|
||||
@@ -386,13 +390,26 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
viewModel.SelectedApplication.Icon
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
public async void EditGameConfiguration_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
{
|
||||
await StyleableAppWindow.ShowAsync(new GameSpecificSettingsWindow(viewModel));
|
||||
|
||||
// just checking for file presence
|
||||
viewModel.SelectedApplication.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(viewModel.SelectedApplication.IdString,false,false));
|
||||
|
||||
viewModel.RefreshView();
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenApplicationCompatibility_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
await CompatibilityList.Show(viewModel.SelectedApplication.IdString);
|
||||
await CompatibilityListWindow.Show(viewModel.SelectedApplication.IdString);
|
||||
}
|
||||
|
||||
|
||||
public async void OpenApplicationData_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
|
||||
@@ -23,13 +23,12 @@ using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class NavigationDialogHost : UserControl
|
||||
public partial class NavigationDialogHost : RyujinxControl<UserProfileViewModel>
|
||||
{
|
||||
public AccountManager AccountManager { get; }
|
||||
public ContentManager ContentManager { get; }
|
||||
public VirtualFileSystem VirtualFileSystem { get; }
|
||||
public HorizonClient HorizonClient { get; }
|
||||
public UserProfileViewModel ViewModel { get; set; }
|
||||
|
||||
public NavigationDialogHost()
|
||||
{
|
||||
|
||||
24
src/Ryujinx/UI/Controls/RyujinxControl.cs
Normal file
24
src/Ryujinx/UI/Controls/RyujinxControl.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using Avalonia.Controls;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public class RyujinxControl<TViewModel> : UserControl where TViewModel : BaseModel
|
||||
{
|
||||
public TViewModel ViewModel
|
||||
{
|
||||
get
|
||||
{
|
||||
if (DataContext is not TViewModel viewModel)
|
||||
throw new InvalidOperationException(
|
||||
$"Underlying DataContext is not of type {typeof(TViewModel).AsPrettyString()}; " +
|
||||
$"Actual type is {DataContext?.GetType().AsPrettyString()}");
|
||||
|
||||
return viewModel;
|
||||
}
|
||||
set => DataContext = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Layout;
|
||||
using Avalonia.Media;
|
||||
using Avalonia.Styling;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.Core;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
@@ -20,6 +22,23 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
private static bool _isChoiceDialogOpen;
|
||||
private static ContentDialogOverlayWindow _contentDialogOverlayWindow;
|
||||
|
||||
public static ContentDialog ApplyStyles(
|
||||
this ContentDialog contentDialog,
|
||||
double closeButtonWidth = 80,
|
||||
HorizontalAlignment buttonSpaceAlignment = HorizontalAlignment.Right)
|
||||
{
|
||||
Style closeButton = new(x => x.Name("CloseButton"));
|
||||
closeButton.Setters.Add(new Setter(Layoutable.WidthProperty, closeButtonWidth));
|
||||
|
||||
Style closeButtonParent = new(x => x.Name("CommandSpace"));
|
||||
closeButtonParent.Setters.Add(new Setter(Layoutable.HorizontalAlignmentProperty, buttonSpaceAlignment));
|
||||
|
||||
contentDialog.Styles.Add(closeButton);
|
||||
contentDialog.Styles.Add(closeButtonParent);
|
||||
|
||||
return contentDialog;
|
||||
}
|
||||
|
||||
private async static Task<UserResult> ShowContentDialog(
|
||||
string title,
|
||||
object content,
|
||||
@@ -39,19 +58,19 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
SecondaryButtonText = secondaryButton,
|
||||
CloseButtonText = closeButton,
|
||||
Content = content,
|
||||
PrimaryButtonCommand = MiniCommand.Create(() =>
|
||||
PrimaryButtonCommand = Commands.Create(() =>
|
||||
{
|
||||
result = primaryButtonResult;
|
||||
})
|
||||
};
|
||||
|
||||
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
|
||||
contentDialog.SecondaryButtonCommand = Commands.Create(() =>
|
||||
{
|
||||
result = UserResult.No;
|
||||
contentDialog.PrimaryButtonClick -= deferCloseAction;
|
||||
});
|
||||
|
||||
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
|
||||
contentDialog.CloseButtonCommand = Commands.Create(() =>
|
||||
{
|
||||
result = UserResult.Cancel;
|
||||
contentDialog.PrimaryButtonClick -= deferCloseAction;
|
||||
@@ -384,6 +403,10 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
Position = parent.PointToScreen(new Point()),
|
||||
ShowInTaskbar = false,
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
_contentDialogOverlayWindow.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Control));
|
||||
#endif
|
||||
|
||||
parent.PositionChanged += OverlayOnPositionChanged;
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@ using Avalonia.Data.Converters;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Avalonia.Logging;
|
||||
using Avalonia.Utilities;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Text;
|
||||
|
||||
@@ -1,72 +0,0 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Input;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
public sealed class MiniCommand<T> : MiniCommand, ICommand
|
||||
{
|
||||
private readonly Action<T> _callback;
|
||||
private bool _busy;
|
||||
private readonly Func<T, Task> _asyncCallback;
|
||||
|
||||
public MiniCommand(Action<T> callback)
|
||||
{
|
||||
_callback = callback;
|
||||
}
|
||||
|
||||
public MiniCommand(Func<T, Task> callback)
|
||||
{
|
||||
_asyncCallback = callback;
|
||||
}
|
||||
|
||||
private bool Busy
|
||||
{
|
||||
get => _busy;
|
||||
set
|
||||
{
|
||||
_busy = value;
|
||||
CanExecuteChanged?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
}
|
||||
|
||||
public override event EventHandler CanExecuteChanged;
|
||||
public override bool CanExecute(object parameter) => !_busy;
|
||||
|
||||
public override async void Execute(object parameter)
|
||||
{
|
||||
if (Busy)
|
||||
{
|
||||
return;
|
||||
}
|
||||
try
|
||||
{
|
||||
Busy = true;
|
||||
if (_callback != null)
|
||||
{
|
||||
_callback((T)parameter);
|
||||
}
|
||||
else
|
||||
{
|
||||
await _asyncCallback((T)parameter);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
Busy = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class MiniCommand : ICommand
|
||||
{
|
||||
public static MiniCommand Create(Action callback) => new MiniCommand<object>(_ => callback());
|
||||
public static MiniCommand Create<TArg>(Action<TArg> callback) => new MiniCommand<TArg>(callback);
|
||||
public static MiniCommand CreateFromTask(Func<Task> callback) => new MiniCommand<object>(_ => callback());
|
||||
public static MiniCommand CreateFromTask<TArg>(Func<TArg, Task> callback) => new MiniCommand<TArg>(callback);
|
||||
|
||||
public abstract bool CanExecute(object parameter);
|
||||
public abstract void Execute(object parameter);
|
||||
public abstract event EventHandler CanExecuteChanged;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
||||
260
src/Ryujinx/UI/Models/Input/StickVisualizer.cs
Normal file
260
src/Ryujinx/UI/Models/Input/StickVisualizer.cs
Normal file
@@ -0,0 +1,260 @@
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Input;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models.Input
|
||||
{
|
||||
public class StickVisualizer : BaseModel, IDisposable
|
||||
{
|
||||
public const int DrawStickPollRate = 50; // Milliseconds per poll.
|
||||
public const int DrawStickCircumference = 5;
|
||||
public const float DrawStickScaleFactor = DrawStickCanvasCenter;
|
||||
public const int DrawStickCanvasSize = 100;
|
||||
public const int DrawStickBorderSize = DrawStickCanvasSize + 5;
|
||||
public const float DrawStickCanvasCenter = (DrawStickCanvasSize - DrawStickCircumference) / 2;
|
||||
public const float MaxVectorLength = DrawStickCanvasSize / 2;
|
||||
|
||||
public CancellationTokenSource PollTokenSource;
|
||||
public CancellationToken PollToken;
|
||||
|
||||
private static float _vectorLength;
|
||||
private static float _vectorMultiplier;
|
||||
|
||||
private bool disposedValue;
|
||||
|
||||
private DeviceType _type;
|
||||
public DeviceType Type
|
||||
{
|
||||
get => _type;
|
||||
set
|
||||
{
|
||||
_type = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputConfig _gamepadConfig;
|
||||
public GamepadInputConfig GamepadConfig
|
||||
{
|
||||
get => _gamepadConfig;
|
||||
set
|
||||
{
|
||||
_gamepadConfig = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private KeyboardInputConfig _keyboardConfig;
|
||||
public KeyboardInputConfig KeyboardConfig
|
||||
{
|
||||
get => _keyboardConfig;
|
||||
set
|
||||
{
|
||||
_keyboardConfig = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private (float, float) _uiStickLeft;
|
||||
public (float, float) UiStickLeft
|
||||
{
|
||||
get => (_uiStickLeft.Item1 * DrawStickScaleFactor, _uiStickLeft.Item2 * DrawStickScaleFactor);
|
||||
set
|
||||
{
|
||||
_uiStickLeft = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(UiStickRightX));
|
||||
OnPropertyChanged(nameof(UiStickRightY));
|
||||
OnPropertyChanged(nameof(UiDeadzoneRight));
|
||||
}
|
||||
}
|
||||
|
||||
private (float, float) _uiStickRight;
|
||||
public (float, float) UiStickRight
|
||||
{
|
||||
get => (_uiStickRight.Item1 * DrawStickScaleFactor, _uiStickRight.Item2 * DrawStickScaleFactor);
|
||||
set
|
||||
{
|
||||
_uiStickRight = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(UiStickLeftX));
|
||||
OnPropertyChanged(nameof(UiStickLeftY));
|
||||
OnPropertyChanged(nameof(UiDeadzoneLeft));
|
||||
}
|
||||
}
|
||||
|
||||
public float UiStickLeftX => ClampVector(UiStickLeft).Item1;
|
||||
public float UiStickLeftY => ClampVector(UiStickLeft).Item2;
|
||||
public float UiStickRightX => ClampVector(UiStickRight).Item1;
|
||||
public float UiStickRightY => ClampVector(UiStickRight).Item2;
|
||||
|
||||
public int UiStickCircumference => DrawStickCircumference;
|
||||
public int UiCanvasSize => DrawStickCanvasSize;
|
||||
public int UiStickBorderSize => DrawStickBorderSize;
|
||||
|
||||
public float? UiDeadzoneLeft => _gamepadConfig?.DeadzoneLeft * DrawStickCanvasSize - DrawStickCircumference;
|
||||
public float? UiDeadzoneRight => _gamepadConfig?.DeadzoneRight * DrawStickCanvasSize - DrawStickCircumference;
|
||||
|
||||
private InputViewModel Parent;
|
||||
|
||||
public StickVisualizer(InputViewModel parent)
|
||||
{
|
||||
Parent = parent;
|
||||
|
||||
PollTokenSource = new CancellationTokenSource();
|
||||
PollToken = PollTokenSource.Token;
|
||||
|
||||
Task.Run(Initialize, PollToken);
|
||||
}
|
||||
|
||||
public void UpdateConfig(object config)
|
||||
{
|
||||
if (config is ControllerInputViewModel padConfig)
|
||||
{
|
||||
GamepadConfig = padConfig.Config;
|
||||
Type = DeviceType.Controller;
|
||||
|
||||
return;
|
||||
}
|
||||
else if (config is KeyboardInputViewModel keyConfig)
|
||||
{
|
||||
KeyboardConfig = keyConfig.Config;
|
||||
Type = DeviceType.Keyboard;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Type = DeviceType.None;
|
||||
}
|
||||
|
||||
public async Task Initialize()
|
||||
{
|
||||
(float, float) leftBuffer;
|
||||
(float, float) rightBuffer;
|
||||
|
||||
while (!PollToken.IsCancellationRequested)
|
||||
{
|
||||
leftBuffer = (0f, 0f);
|
||||
rightBuffer = (0f, 0f);
|
||||
|
||||
switch (Type)
|
||||
{
|
||||
case DeviceType.Keyboard:
|
||||
IKeyboard keyboard = (IKeyboard)Parent.AvaloniaKeyboardDriver.GetGamepad("0");
|
||||
|
||||
if (keyboard != null)
|
||||
{
|
||||
KeyboardStateSnapshot snapshot = keyboard.GetKeyboardStateSnapshot();
|
||||
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickRight))
|
||||
{
|
||||
leftBuffer.Item1 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickLeft))
|
||||
{
|
||||
leftBuffer.Item1 -= 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickUp))
|
||||
{
|
||||
leftBuffer.Item2 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickDown))
|
||||
{
|
||||
leftBuffer.Item2 -= 1;
|
||||
}
|
||||
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickRight))
|
||||
{
|
||||
rightBuffer.Item1 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickLeft))
|
||||
{
|
||||
rightBuffer.Item1 -= 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickUp))
|
||||
{
|
||||
rightBuffer.Item2 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickDown))
|
||||
{
|
||||
rightBuffer.Item2 -= 1;
|
||||
}
|
||||
|
||||
UiStickLeft = leftBuffer;
|
||||
UiStickRight = rightBuffer;
|
||||
}
|
||||
break;
|
||||
|
||||
case DeviceType.Controller:
|
||||
IGamepad controller = Parent.SelectedGamepad;
|
||||
|
||||
if (controller != null)
|
||||
{
|
||||
leftBuffer = controller.GetStick((StickInputId)GamepadConfig.LeftJoystick);
|
||||
rightBuffer = controller.GetStick((StickInputId)GamepadConfig.RightJoystick);
|
||||
}
|
||||
break;
|
||||
|
||||
case DeviceType.None:
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentException($"Unable to poll device type \"{Type}\"");
|
||||
}
|
||||
|
||||
UiStickLeft = leftBuffer;
|
||||
UiStickRight = rightBuffer;
|
||||
|
||||
await Task.Delay(DrawStickPollRate, PollToken);
|
||||
}
|
||||
|
||||
PollTokenSource.Dispose();
|
||||
}
|
||||
|
||||
public static (float, float) ClampVector((float, float) vect)
|
||||
{
|
||||
_vectorMultiplier = 1;
|
||||
_vectorLength = MathF.Sqrt((vect.Item1 * vect.Item1) + (vect.Item2 * vect.Item2));
|
||||
|
||||
if (_vectorLength > MaxVectorLength)
|
||||
{
|
||||
_vectorMultiplier = MaxVectorLength / _vectorLength;
|
||||
}
|
||||
|
||||
vect.Item1 = vect.Item1 * _vectorMultiplier + DrawStickCanvasCenter;
|
||||
vect.Item2 = vect.Item2 * _vectorMultiplier + DrawStickCanvasCenter;
|
||||
|
||||
return vect;
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!disposedValue)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
PollTokenSource.Cancel();
|
||||
}
|
||||
|
||||
KeyboardConfig = null;
|
||||
GamepadConfig = null;
|
||||
Parent = null;
|
||||
|
||||
disposedValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,7 @@ using LibHac.Fs;
|
||||
using LibHac.Ncm;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Platform;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using SPB.Graphics;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
|
||||
@@ -1,10 +1,8 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Media;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Renderer
|
||||
@@ -38,32 +36,6 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
EmbeddedWindowOpenGL => GraphicsBackend.OpenGl,
|
||||
_ => throw new NotImplementedException()
|
||||
};
|
||||
|
||||
public RendererHost(string titleId)
|
||||
{
|
||||
Focusable = true;
|
||||
FlowDirection = FlowDirection.LeftToRight;
|
||||
|
||||
EmbeddedWindow =
|
||||
#pragma warning disable CS8524
|
||||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
|
||||
#pragma warning restore CS8524
|
||||
{
|
||||
GraphicsBackend.OpenGl => new EmbeddedWindowOpenGL(),
|
||||
GraphicsBackend.Vulkan => new EmbeddedWindowVulkan(),
|
||||
};
|
||||
|
||||
string backendText = EmbeddedWindow switch
|
||||
{
|
||||
EmbeddedWindowVulkan => "Vulkan",
|
||||
EmbeddedWindowOpenGL => "OpenGL",
|
||||
_ => throw new NotImplementedException()
|
||||
};
|
||||
|
||||
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend ({ConfigurationState.Instance.Graphics.GraphicsBackend.Value}): {backendText}");
|
||||
|
||||
Initialize();
|
||||
}
|
||||
|
||||
|
||||
private void Initialize()
|
||||
|
||||
@@ -5,7 +5,7 @@ using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.PlayReport;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.PlayReport;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Compat
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class CompatibilityViewModel : BaseModel
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
@@ -7,7 +7,7 @@ using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
|
||||
@@ -1,5 +1,9 @@
|
||||
using Avalonia.Svg.Skia;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using CommunityToolkit.Mvvm.Input;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Views.Input;
|
||||
using Ryujinx.Common.Utilities;
|
||||
@@ -10,8 +14,30 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public partial class ControllerInputViewModel : BaseModel
|
||||
{
|
||||
[ObservableProperty] private GamepadInputConfig _config;
|
||||
private GamepadInputConfig _config;
|
||||
public GamepadInputConfig Config
|
||||
{
|
||||
get => _config;
|
||||
set
|
||||
{
|
||||
_config = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private StickVisualizer _visualizer;
|
||||
public StickVisualizer Visualizer
|
||||
{
|
||||
get => _visualizer;
|
||||
set
|
||||
{
|
||||
_visualizer = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isLeft;
|
||||
public bool IsLeft
|
||||
{
|
||||
@@ -37,14 +63,15 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
}
|
||||
|
||||
public bool HasSides => IsLeft ^ IsRight;
|
||||
|
||||
|
||||
[ObservableProperty] private SvgImage _image;
|
||||
|
||||
|
||||
public InputViewModel ParentModel { get; }
|
||||
|
||||
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
|
||||
|
||||
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config, StickVisualizer visualizer)
|
||||
{
|
||||
ParentModel = model;
|
||||
Visualizer = visualizer;
|
||||
model.NotifyChangesEvent += OnParentModelChanged;
|
||||
OnParentModelChanged();
|
||||
config.PropertyChanged += (_, args) =>
|
||||
|
||||
@@ -10,7 +10,7 @@ using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
private int _controller;
|
||||
private string _controllerImage;
|
||||
private int _device;
|
||||
[ObservableProperty] private object _configViewModel;
|
||||
private object _configViewModel;
|
||||
[ObservableProperty] private string _profileName;
|
||||
private bool _isLoaded;
|
||||
|
||||
@@ -74,6 +74,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
|
||||
}
|
||||
}
|
||||
public StickVisualizer VisualStick { get; private set; }
|
||||
|
||||
public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
|
||||
public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
|
||||
@@ -94,6 +95,19 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
public bool IsModified { get; set; }
|
||||
public event Action NotifyChangesEvent;
|
||||
|
||||
public object ConfigViewModel
|
||||
{
|
||||
get => _configViewModel;
|
||||
set
|
||||
{
|
||||
_configViewModel = value;
|
||||
|
||||
VisualStick.UpdateConfig(value);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public PlayerIndex PlayerIdChoose
|
||||
{
|
||||
get => _playerIdChoose;
|
||||
@@ -269,6 +283,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
Devices = [];
|
||||
ProfilesList = [];
|
||||
DeviceList = [];
|
||||
VisualStick = new StickVisualizer(this);
|
||||
|
||||
ControllerImage = ProControllerResource;
|
||||
|
||||
@@ -289,12 +304,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
|
||||
{
|
||||
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig));
|
||||
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig), VisualStick);
|
||||
}
|
||||
|
||||
if (Config is StandardControllerInputConfig controllerInputConfig)
|
||||
{
|
||||
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig));
|
||||
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig), VisualStick);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -893,6 +908,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
_mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
|
||||
|
||||
VisualStick.Dispose();
|
||||
|
||||
SelectedGamepad?.Dispose();
|
||||
|
||||
AvaloniaKeyboardDriver.Dispose();
|
||||
|
||||
@@ -6,7 +6,29 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public partial class KeyboardInputViewModel : BaseModel
|
||||
{
|
||||
[ObservableProperty] private KeyboardInputConfig _config;
|
||||
private KeyboardInputConfig _config;
|
||||
public KeyboardInputConfig Config
|
||||
{
|
||||
get => _config;
|
||||
set
|
||||
{
|
||||
_config = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private StickVisualizer _visualizer;
|
||||
public StickVisualizer Visualizer
|
||||
{
|
||||
get => _visualizer;
|
||||
set
|
||||
{
|
||||
_visualizer = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isLeft;
|
||||
public bool IsLeft
|
||||
@@ -38,9 +60,10 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
public readonly InputViewModel ParentModel;
|
||||
|
||||
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config)
|
||||
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config, StickVisualizer visualizer)
|
||||
{
|
||||
ParentModel = model;
|
||||
Visualizer = visualizer;
|
||||
model.NotifyChangesEvent += OnParentModelChanged;
|
||||
OnParentModelChanged();
|
||||
Config = config;
|
||||
|
||||
@@ -3,7 +3,7 @@ using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using CommunityToolkit.Mvvm.Input;
|
||||
using Humanizer;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using System.Globalization;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
@@ -23,8 +23,8 @@ using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Models.Generic;
|
||||
using Ryujinx.Ava.UI.Renderer;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
@@ -356,6 +356,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
_ => null,
|
||||
};
|
||||
}
|
||||
set
|
||||
{
|
||||
ListSelectedApplication = value;
|
||||
GridSelectedApplication = value;
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasCompatibilityEntry => SelectedApplication.HasPlayabilityInfo;
|
||||
@@ -1085,7 +1090,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
_rendererWaitEvent.WaitOne();
|
||||
|
||||
AppHost?.Start();
|
||||
|
||||
|
||||
AppHost?.DisposeContext();
|
||||
}
|
||||
|
||||
@@ -1551,8 +1556,50 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public bool InitializeUserConfig(ApplicationData application)
|
||||
{
|
||||
// Code where conditions will be met before loading the user configuration (Global Config)
|
||||
BackendThreading backendThreadingValue = ConfigurationState.Instance.Graphics.BackendThreading.Value;
|
||||
string BackendThreadingInit = Program.BackendThreadingArg;
|
||||
|
||||
if (BackendThreadingInit is null)
|
||||
{
|
||||
BackendThreadingInit = ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString();
|
||||
}
|
||||
|
||||
// If a configuration is found in the "/games/xxxxxxxxxxxxxx" folder, the program will load the user setting.
|
||||
string idGame = application.IdBaseString;
|
||||
if (ConfigurationFileFormat.TryLoad(Program.GetDirGameUserConfig(idGame), out ConfigurationFileFormat configurationFileFormat))
|
||||
{
|
||||
// Loads the user configuration, having previously changed the global configuration to the user configuration
|
||||
ConfigurationState.Instance.Load(configurationFileFormat, Program.GetDirGameUserConfig(idGame, true, true), idGame);
|
||||
}
|
||||
|
||||
// Code where conditions will be executed after loading user configuration
|
||||
if (ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() != BackendThreadingInit)
|
||||
{
|
||||
|
||||
List<string> Arguments = new List<string>
|
||||
{
|
||||
"--bt", ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() // BackendThreading
|
||||
};
|
||||
|
||||
Rebooter.RebootAppWithGame(application.Path, Arguments);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public async Task LoadApplication(ApplicationData application, bool startFullscreen = false, BlitStruct<ApplicationControlProperty>? customNacpData = null)
|
||||
{
|
||||
|
||||
if (InitializeUserConfig(application))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (AppHost != null)
|
||||
{
|
||||
await ContentDialogHelper.CreateInfoDialog(
|
||||
@@ -1568,7 +1615,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
#if RELEASE
|
||||
await PerformanceCheck();
|
||||
#endif
|
||||
|
||||
|
||||
Logger.RestartTime();
|
||||
|
||||
SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(application.Path, ConfigurationState.Instance.System.Language, application.Id);
|
||||
@@ -1613,6 +1660,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
Thread gameThread = new(InitializeGame) { Name = "GUI.WindowThread" };
|
||||
gameThread.Start();
|
||||
|
||||
}
|
||||
|
||||
public void SwitchToRenderer(bool startFullscreen) =>
|
||||
@@ -1699,7 +1747,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
string titleId = AppHost.Device.Processes.ActiveApplication.ProgramIdText.ToUpper();
|
||||
AmiiboWindow window = new(ShowAll, LastScannedAmiiboId, titleId);
|
||||
|
||||
await window.ShowDialog(Window);
|
||||
await StyleableAppWindow.ShowAsync(window);
|
||||
|
||||
if (window.IsScanned)
|
||||
{
|
||||
|
||||
@@ -7,7 +7,7 @@ using Gommon;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Media.Imaging;
|
||||
using Avalonia.Threading;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using CommunityToolkit.Mvvm.Input;
|
||||
@@ -11,9 +12,9 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
using Ryujinx.Common.GraphicsDriver;
|
||||
@@ -27,6 +28,7 @@ using Ryujinx.HLE.HOS.Services.Time.TimeZone;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Threading.Tasks;
|
||||
@@ -68,6 +70,19 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public SettingsHacksViewModel DirtyHacks { get; }
|
||||
|
||||
private readonly bool _isGameRunning;
|
||||
private Bitmap _gameIcon;
|
||||
private string _gameTitle;
|
||||
private string _gamePath;
|
||||
private string _gameId;
|
||||
public bool IsGameRunning => _isGameRunning;
|
||||
public Bitmap GameIcon => _gameIcon;
|
||||
public string GamePath => _gamePath;
|
||||
public string GameTitle => _gameTitle;
|
||||
public string GameId => _gameId;
|
||||
public bool IsGameTitleNotNull => !string.IsNullOrEmpty(GameTitle);
|
||||
public double PanelOpacity => IsGameTitleNotNull ? 0.5 : 1;
|
||||
|
||||
public int ResolutionScale
|
||||
{
|
||||
get => _resolutionScale;
|
||||
@@ -335,7 +350,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public bool IsInvalidLdnPassphraseVisible { get; set; }
|
||||
|
||||
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
|
||||
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this(false)
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_contentManager = contentManager;
|
||||
@@ -348,7 +363,51 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public SettingsViewModel()
|
||||
public SettingsViewModel(
|
||||
VirtualFileSystem virtualFileSystem,
|
||||
ContentManager contentManager,
|
||||
bool gameRunning,
|
||||
string gamePath,
|
||||
string gameName,
|
||||
string gameId,
|
||||
byte[] gameIconData,
|
||||
bool enableToLoadCustomConfig) : this(enableToLoadCustomConfig)
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_contentManager = contentManager;
|
||||
|
||||
if (gameIconData != null && gameIconData.Length > 0)
|
||||
{
|
||||
using (var ms = new MemoryStream(gameIconData))
|
||||
{
|
||||
_gameIcon = new Bitmap(ms);
|
||||
}
|
||||
}
|
||||
|
||||
_isGameRunning = gameRunning;
|
||||
_gamePath = gamePath;
|
||||
_gameTitle = gameName;
|
||||
_gameId = gameId;
|
||||
|
||||
if (enableToLoadCustomConfig) // During the game. If there is no user config, then load the global config window
|
||||
{
|
||||
string gameDir = Program.GetDirGameUserConfig(gameId, false, true);
|
||||
if (ConfigurationFileFormat.TryLoad(gameDir, out ConfigurationFileFormat configurationFileFormat))
|
||||
{
|
||||
ConfigurationState.Instance.Load(configurationFileFormat, gameDir, gameId);
|
||||
}
|
||||
|
||||
LoadCurrentConfiguration(); // Needed to load custom configuration
|
||||
}
|
||||
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
Task.Run(LoadTimeZones);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public SettingsViewModel(bool noLoadGlobalConfig = false)
|
||||
{
|
||||
GameDirectories = [];
|
||||
AutoloadDirectories = [];
|
||||
@@ -363,7 +422,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
Task.Run(LoadAvailableGpus);
|
||||
LoadCurrentConfiguration();
|
||||
|
||||
// if (!noLoadGlobalConfig)// Default is false, but loading custom config avoids double call
|
||||
LoadCurrentConfiguration();
|
||||
|
||||
DirtyHacks = new SettingsHacksViewModel(this);
|
||||
}
|
||||
@@ -592,8 +653,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
||||
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
|
||||
config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;
|
||||
config.UI.GameDirs.Value = [..GameDirectories];
|
||||
config.UI.AutoloadDirs.Value = [..AutoloadDirectories];
|
||||
config.UI.GameDirs.Value = [.. GameDirectories];
|
||||
config.UI.AutoloadDirs.Value = [.. AutoloadDirectories];
|
||||
|
||||
config.UI.BaseStyle.Value = BaseStyleIndex switch
|
||||
{
|
||||
@@ -614,10 +675,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
// System
|
||||
config.System.Region.Value = (Region)Region;
|
||||
|
||||
|
||||
if (config.System.Language.Value != (Language)Language)
|
||||
GameListNeedsRefresh = true;
|
||||
|
||||
|
||||
config.System.Language.Value = (Language)Language;
|
||||
if (_validTzRegions.Contains(TimeZone))
|
||||
{
|
||||
@@ -696,7 +757,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.Multiplayer.DisableP2p.Value = DisableP2P;
|
||||
config.Multiplayer.LdnPassphrase.Value = LdnPassphrase;
|
||||
config.Multiplayer.LdnServer.Value = LdnServer;
|
||||
|
||||
|
||||
// Dirty Hacks
|
||||
config.Hacks.Xc2MenuSoftlockFix.Value = DirtyHacks.Xc2MenuSoftlockFix;
|
||||
|
||||
@@ -712,7 +773,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
private static void RevertIfNotSaved()
|
||||
{
|
||||
Program.ReloadConfig();
|
||||
// maybe this is an unnecessary check(all options need to be tested)
|
||||
if (string.IsNullOrEmpty(Program.GlobalConfigurationPath))
|
||||
{
|
||||
Program.ReloadConfig();
|
||||
}
|
||||
}
|
||||
|
||||
public void ApplyButton()
|
||||
@@ -720,6 +785,26 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
SaveSettings();
|
||||
}
|
||||
|
||||
public void DeleteConfigGame()
|
||||
{
|
||||
string gameDir = Program.GetDirGameUserConfig(GameId,false,false);
|
||||
|
||||
if (File.Exists(gameDir))
|
||||
{
|
||||
File.Delete(gameDir);
|
||||
}
|
||||
|
||||
RevertIfNotSaved();
|
||||
CloseWindow?.Invoke();
|
||||
}
|
||||
|
||||
public void SaveUserConfig()
|
||||
{
|
||||
SaveSettings();
|
||||
RevertIfNotSaved(); // Revert global configuration after saving user configuration
|
||||
CloseWindow?.Invoke();
|
||||
}
|
||||
|
||||
public void OkButton()
|
||||
{
|
||||
SaveSettings();
|
||||
|
||||
@@ -6,7 +6,7 @@ using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
@@ -21,7 +21,7 @@ using Image = SkiaSharp.SKImage;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
internal partial class UserFirmwareAvatarSelectorViewModel : BaseModel
|
||||
public partial class UserFirmwareAvatarSelectorViewModel : BaseModel
|
||||
{
|
||||
private static readonly Dictionary<string, byte[]> _avatarStore = new();
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@ using CommunityToolkit.Mvvm.ComponentModel;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
internal partial class UserProfileImageSelectorViewModel : BaseModel
|
||||
public partial class UserProfileImageSelectorViewModel : BaseModel
|
||||
{
|
||||
[ObservableProperty] private bool _firmwareFound;
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
|
||||
@@ -34,12 +34,7 @@
|
||||
<!-- Button / JoyStick Settings -->
|
||||
<Grid
|
||||
Name="SettingButtons"
|
||||
MinHeight="450">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
MinHeight="450" ColumnDefinitions="Auto,*,Auto">
|
||||
<!-- Left Controls -->
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
@@ -54,15 +49,7 @@
|
||||
CornerRadius="5">
|
||||
<Grid
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Grid.Row="0"
|
||||
@@ -316,17 +303,99 @@
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<!-- Controller Picture -->
|
||||
<Image
|
||||
Margin="0,10"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Source="{Binding Image}" />
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Margin="0,0, 0, 5"
|
||||
MinHeight="90">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<Image
|
||||
Margin="5,10"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Source="{Binding Image}" />
|
||||
<StackPanel
|
||||
Margin="10"
|
||||
Orientation="Horizontal"
|
||||
Spacing="20"
|
||||
HorizontalAlignment="Center">
|
||||
<Border
|
||||
BorderBrush="Transparent"
|
||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
||||
IsVisible="{Binding IsLeft}">
|
||||
<Canvas
|
||||
Background="{DynamicResource ThemeBackgroundColor}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}">
|
||||
<Grid
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Background="{DynamicResource ThemeBackgroundColor}">
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Stroke="{DynamicResource ThemeControlBorderColor}"
|
||||
StrokeThickness="1"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}" />
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Fill="Black"
|
||||
Opacity="100"
|
||||
Height="{Binding Visualizer.UiDeadzoneLeft}"
|
||||
Width="{Binding Visualizer.UiDeadzoneLeft}" />
|
||||
</Grid>
|
||||
<Ellipse
|
||||
Fill="{DynamicResource Warning}"
|
||||
Width="{Binding Visualizer.UiStickCircumference}"
|
||||
Height="{Binding Visualizer.UiStickCircumference}"
|
||||
Canvas.Bottom="{Binding Visualizer.UiStickLeftY}"
|
||||
Canvas.Left="{Binding Visualizer.UiStickLeftX}" />
|
||||
</Canvas>
|
||||
</Border>
|
||||
<Border
|
||||
BorderBrush="Transparent"
|
||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
||||
IsVisible="{Binding IsRight}">
|
||||
<Canvas
|
||||
Background="{DynamicResource ThemeBackgroundColor}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}">
|
||||
<Grid
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Background="{DynamicResource ThemeBackgroundColor}">
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Stroke="{DynamicResource ThemeControlBorderColor}"
|
||||
StrokeThickness="1"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}" />
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Fill="Black"
|
||||
Opacity="100"
|
||||
Height="{Binding Visualizer.UiDeadzoneRight}"
|
||||
Width="{Binding Visualizer.UiDeadzoneRight}" />
|
||||
</Grid>
|
||||
<Ellipse
|
||||
Fill="{DynamicResource Warning}"
|
||||
Width="{Binding Visualizer.UiStickCircumference}"
|
||||
Height="{Binding Visualizer.UiStickCircumference}"
|
||||
Canvas.Bottom="{Binding Visualizer.UiStickRightY}"
|
||||
Canvas.Left="{Binding Visualizer.UiStickRightX}" />
|
||||
</Canvas>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5">
|
||||
<StackPanel
|
||||
Margin="8"
|
||||
Orientation="Vertical">
|
||||
@@ -345,8 +414,8 @@
|
||||
Minimum="0"
|
||||
Value="{Binding Config.TriggerThreshold, Mode=TwoWay}" />
|
||||
<TextBlock
|
||||
Width="25"
|
||||
Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
|
||||
Width="25"
|
||||
Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
@@ -428,7 +497,7 @@
|
||||
</Border>
|
||||
<!-- Motion, Rumble, LED -->
|
||||
<StackPanel
|
||||
Margin="0,10,0,0"
|
||||
Margin="0,5,0,0"
|
||||
Spacing="5"
|
||||
Orientation="Vertical"
|
||||
VerticalAlignment="Bottom">
|
||||
@@ -438,11 +507,7 @@
|
||||
CornerRadius="5"
|
||||
VerticalAlignment="Bottom"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<CheckBox
|
||||
Margin="10"
|
||||
MinWidth="0"
|
||||
@@ -464,11 +529,7 @@
|
||||
CornerRadius="5"
|
||||
HorizontalAlignment="Stretch"
|
||||
Margin="0,-1,0,0">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<CheckBox
|
||||
Margin="10"
|
||||
MinWidth="0"
|
||||
@@ -490,11 +551,7 @@
|
||||
CornerRadius="5"
|
||||
HorizontalAlignment="Stretch"
|
||||
Margin="0,-1,0,0">
|
||||
<Grid IsVisible="{Binding ParentModel.HasLed}">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid IsVisible="{Binding ParentModel.HasLed}" ColumnDefinitions="*,Auto">
|
||||
<CheckBox
|
||||
Margin="10, 10, 5, 10"
|
||||
MinWidth="0"
|
||||
@@ -526,15 +583,7 @@
|
||||
CornerRadius="5">
|
||||
<Grid
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Grid.Row="0"
|
||||
|
||||
@@ -4,6 +4,7 @@ using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.LogicalTree;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
@@ -14,7 +15,7 @@ using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class ControllerInputView : UserControl
|
||||
public partial class ControllerInputView : RyujinxControl<ControllerInputViewModel>
|
||||
{
|
||||
private ButtonKeyAssigner _currentAssigner;
|
||||
|
||||
@@ -217,20 +218,12 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
PointerPressed -= MouseClick;
|
||||
}
|
||||
|
||||
private IButtonAssigner CreateButtonAssigner(bool forStick)
|
||||
{
|
||||
IButtonAssigner assigner;
|
||||
|
||||
ControllerInputViewModel controllerInputViewModel = DataContext as ControllerInputViewModel;
|
||||
|
||||
assigner = new GamepadButtonAssigner(
|
||||
controllerInputViewModel.ParentModel.SelectedGamepad,
|
||||
(controllerInputViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
|
||||
private IButtonAssigner CreateButtonAssigner(bool forStick) =>
|
||||
new GamepadButtonAssigner(
|
||||
ViewModel.ParentModel.SelectedGamepad,
|
||||
(ViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
|
||||
forStick);
|
||||
|
||||
return assigner;
|
||||
}
|
||||
|
||||
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
base.OnDetachedFromVisualTree(e);
|
||||
|
||||
@@ -35,22 +35,13 @@
|
||||
Margin="0 0 0 5"
|
||||
Orientation="Vertical"
|
||||
Spacing="5">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="10" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid ColumnDefinitions="*,10,*">
|
||||
<!-- Player Selection -->
|
||||
<Grid
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
VerticalAlignment="Center" ColumnDefinitions="Auto,*">
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
@@ -77,14 +68,7 @@
|
||||
Grid.Column="2"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
VerticalAlignment="Center" ColumnDefinitions="Auto,*,Auto,Auto,Auto">
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
@@ -139,22 +123,12 @@
|
||||
</Grid>
|
||||
</Grid>
|
||||
<Separator />
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="10" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid ColumnDefinitions="*,10,*">
|
||||
<!-- Input Device -->
|
||||
<Grid
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
HorizontalAlignment="Stretch" ColumnDefinitions="Auto,*,Auto">
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
Margin="5,0,10,0"
|
||||
@@ -186,11 +160,7 @@
|
||||
Grid.Column="2"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
VerticalAlignment="Center" ColumnDefinitions="Auto,*">
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
|
||||
@@ -1,19 +1,19 @@
|
||||
using Avalonia.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class InputView : UserControl
|
||||
public partial class InputView : RyujinxControl<InputViewModel>
|
||||
{
|
||||
private bool _dialogOpen;
|
||||
private InputViewModel ViewModel { get; set; }
|
||||
|
||||
public InputView()
|
||||
{
|
||||
DataContext = ViewModel = new InputViewModel(this);
|
||||
ViewModel = new InputViewModel(this);
|
||||
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user