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56 changed files with 530 additions and 1822 deletions

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@@ -97,7 +97,7 @@ If you are planning to contribute or just want to learn more about this project
- **Input**
We currently have support for keyboard, mouse, touch input, Joy-Con input support, and nearly all controllers.
We currently have support for keyboard, mouse, touch input, JoyCon input support, and nearly all controllers.
Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
In all scenarios, you can set up everything inside the input configuration menu.

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@@ -20,4 +20,42 @@ if command -v gamemoderun > /dev/null 2>&1; then
COMMAND="$COMMAND gamemoderun"
fi
exec $COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"
# Check if user already has a manual Avalonia scaling override or session type is x11.
if [[ -n "${AVALONIA_GLOBAL_SCALE_FACTOR-}" || "$(echo "$XDG_SESSION_TYPE")" == "x11" ]]; then
echo "Scaling: Performed by environment, skipping." >&2
else
# Query monitor config directly (GNOME), default display only.
if [[ "$(echo "$XDG_CURRENT_DESKTOP")" == "GNOME" && -f ~/.config/monitors.xml ]] then
echo -n 'Scaling: Monitor config located, querying scale...' >&2
SCALING="$(grep '<scale' ~/.config/monitors.xml -m 1 | cut -f2 -d">"|cut -f1 -d"<")"
SCALING="${SCALING##* }"
echo "found! Factor: ${SCALING}" >&2
# Fallback to X DPI query for others.
# Plasma handles this fine, GNOME will always round up e.g. 1.25 -> 2.00.
elif command -v xrdb >/dev/null; then
echo -n 'Scaling: Attempting to get scaling from X DPI value...' >&2
dpi="$(xrdb -get Xft.dpi)"
if [[ -n "${dpi}" ]]; then
SCALING=$(echo "scale=2; ${dpi}/96" | bc)
fi
echo "found! Factor: ${SCALING}"
# Query kscreen-doctor for Plasma as a fallback.
elif [[ "$(echo "$XDG_CURRENT_DESKTOP")" == "KDE" ]] && command -v kscreen-doctor >/dev/null; then
echo -n 'Scaling: Attempting to get Plasma desktop scaling factor...' >&2
SCALING="$(kscreen-doctor --outputs | grep "Scale" -m 1)"
SCALING="${SCALING##* }"
SCALING=$(echo $SCALING | sed 's/\x1B\[[0-9;]*m//g') # Trim ANSI chars from ksd output.
echo "found! Factor: ${SCALING}"
fi
if [[ -z "${SCALING-}" || "${SCALING-}" == "0" ]]; then
echo 'Unset invalid scaling value' >&2
SCALING="1"
fi
COMMAND="$COMMAND AVALONIA_GLOBAL_SCALE_FACTOR=$SCALING"
fi
exec $COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"

View File

@@ -5,34 +5,15 @@ using System.Runtime.InteropServices;
namespace Ryujinx.Common.Helper
{
public enum OperatingSystemType
{
MacOS,
Linux,
Windows
}
public static class RunningPlatform
{
public static readonly OperatingSystemType CurrentOS
= IsMacOS
? OperatingSystemType.MacOS
: IsWindows
? OperatingSystemType.Windows
: IsLinux
? OperatingSystemType.Linux
: throw new PlatformNotSupportedException();
public static Architecture Architecture => RuntimeInformation.OSArchitecture;
public static Architecture CurrentProcessArchitecture => RuntimeInformation.ProcessArchitecture;
public static bool IsMacOS => OperatingSystem.IsMacOS();
public static bool IsWindows => OperatingSystem.IsWindows();
public static bool IsLinux => OperatingSystem.IsLinux();
public static bool IsArm => Architecture is Architecture.Arm64;
public static bool IsArm => RuntimeInformation.OSArchitecture is Architecture.Arm64;
public static bool IsX64 => Architecture is Architecture.X64;
public static bool IsX64 => RuntimeInformation.OSArchitecture is Architecture.X64;
public static bool IsIntelMac => IsMacOS && IsX64;
public static bool IsArmMac => IsMacOS && IsArm;

View File

@@ -71,24 +71,16 @@ namespace Ryujinx.HLE.Loaders.Mods
int patchOffset = (int)offset;
int patchSize = patch.Length;
if (patchOffset < protectedOffset)
if (patchOffset < protectedOffset || patchOffset > memory.Length)
{
Logger.Warning?.Print(LogClass.ModLoader, $"Attempted to patch protected memory ({patchOffset:x} is within protected boundary of {protectedOffset:x}).");
continue;
}
if (patchOffset > memory.Length)
{
Logger.Warning?.Print(LogClass.ModLoader, $"Attempted to patch out of bounds memory (offset {patchOffset} ({patchOffset:x}) exceeds memory buffer length {memory.Length}).");
continue;
continue; // Add warning?
}
patchOffset -= protectedOffset;
if (patchOffset + patchSize > memory.Length)
{
Logger.Warning?.Print(LogClass.ModLoader, $"Patch offset ({patchOffset:x}) + size ({patchSize}) is greater than the size of the memory buffer ({memory.Length}). Attempting to fix this...");
patchSize = memory.Length - patchOffset;
patchSize = memory.Length - patchOffset; // Add warning?
}
Logger.Info?.Print(LogClass.ModLoader, $"Patching address offset {patchOffset:x} <= {BitConverter.ToString(patch).Replace('-', ' ')} len={patchSize}");

View File

@@ -1113,13 +1113,6 @@ namespace Ryujinx.Ava
});
(RendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(true);
// Reload settings when the game is turned off
// (resets custom settings if there were any)
Program.ReloadConfig();
// Reload application list (changes the status of the user setting if it was added or removed during the game)
Dispatcher.UIThread.Post(() => RyujinxApp.MainWindow.LoadApplications());
}
public void InitStatus()

View File

@@ -1,8 +1,7 @@
<Styles
<Styles
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:windowing="clr-namespace:FluentAvalonia.UI.Windowing;assembly=FluentAvalonia">
<Design.PreviewWith>
<Border Height="2000"
@@ -31,8 +30,7 @@
<Button
Name="btnRem"
HorizontalAlignment="Right"
Content="Add"
Classes="red"/>
Content="Add" />
<TextBox
Width="100"
VerticalAlignment="Center"
@@ -43,13 +41,7 @@
</StackPanel>
</Grid>
<ui:NumberBox Value="1" />
<MenuItem
Header="123 0000"
ToolTip.Tip="What this"/>
<TextBlock
Classes="globalConfigMarker"/>
</StackPanel>
</Border>
</Design.PreviewWith>
<Style Selector="DropDownButton">
@@ -339,14 +331,6 @@
<Setter Property="Margin"
Value="0,5,0,0" />
</Style>
<Style Selector="TextBlock.globalConfigMarker" >
<Setter Property="Foreground" Value="SeaGreen"/>
<Setter Property="Margin" Value="5,0,0,0"/>
<Setter Property="VerticalAlignment" Value="Center"/>
<Setter Property="Text" Value="{ext:Locale GameSpecificConfigurationGlobal}"/>
</Style>
<Style Selector="StackPanel.globalConfigMarker">
</Style>
<Style Selector="ContextMenu">
<Setter Property="BorderBrush"
Value="{DynamicResource MenuFlyoutPresenterBorderBrush}" />
@@ -389,19 +373,6 @@
<Setter Property="Background"
Value="{DynamicResource AppListHoverBackgroundColor}" />
</Style>
<Style Selector="Button.red /template/ ContentPresenter">
<Setter Property="CornerRadius" Value="4"/>
<Setter Property="Background" Value="red"/>
<Setter Property="Foreground" Value="White"/>
</Style>
<Style Selector="Button.red:pointerover /template/ ContentPresenter">
<Setter Property="CornerRadius" Value="4"/>
<Setter Property="Background" Value="{DynamicResource WarningBackgroundColor}" />
<Setter Property="Foreground" Value="White"/>
</Style>
<Styles.Resources>
<SolidColorBrush x:Key="ThemeAccentColorBrush"
Color="{DynamicResource SystemAccentColor}" />

View File

@@ -1,4 +1,4 @@
<ResourceDictionary xmlns="https://github.com/avaloniaui"
<ResourceDictionary xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<ResourceDictionary.ThemeDictionaries>
<ResourceDictionary x:Key="Default">
@@ -12,13 +12,11 @@
<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
<Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
<Color x:Key="SecondaryTextColor">#A0000000</Color>
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
<Color x:Key="Switch">#FF2EEAC9</Color>
<Color x:Key="Unbounded">#FFFF4554</Color>
<Color x:Key="Custom">#6483F5</Color>
<Color x:Key="Warning">#800080</Color>
</ResourceDictionary>
<ResourceDictionary x:Key="Light">
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
@@ -31,13 +29,11 @@
<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
<Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
<Color x:Key="SecondaryTextColor">#A0000000</Color>
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
<Color x:Key="Switch">#13c3a4</Color>
<Color x:Key="Unbounded">#FFFF4554</Color>
<Color x:Key="Custom">#6483F5</Color>
<Color x:Key="Warning">#800080</Color>
</ResourceDictionary>
<ResourceDictionary x:Key="Dark">
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
@@ -50,13 +46,11 @@
<Color x:Key="MenuFlyoutPresenterBorderColor">#3D3D3D</Color>
<Color x:Key="AppListBackgroundColor">#0FFFFFFF</Color>
<Color x:Key="AppListHoverBackgroundColor">#1EFFFFFF</Color>
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
<Color x:Key="SecondaryTextColor">#A0FFFFFF</Color>
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
<Color x:Key="Switch">#FF2EEAC9</Color>
<Color x:Key="Unbounded">#FFFF4554</Color>
<Color x:Key="Custom">#6483F5</Color>
<Color x:Key="Warning">#FFA500</Color>
</ResourceDictionary>
</ResourceDictionary.ThemeDictionaries>
</ResourceDictionary>

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@@ -464,7 +464,7 @@
"pl_PL": "",
"pt_BR": "Abrir Pasta de Capturas de Tela",
"ru_RU": "Открыть папку со скриншотами",
"sv_SE": "Öppna skärmbildsmappen",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Відкрити теку скріншотів",
@@ -1564,7 +1564,7 @@
"pl_PL": "",
"pt_BR": "Desenvolvido por {0}",
"ru_RU": "Разработана {0}",
"sv_SE": "Utvecklat av {0}",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Розроблено: {0}",
@@ -1864,7 +1864,7 @@
"pl_PL": "",
"pt_BR": "Compatibilidade:",
"ru_RU": "Совместимость:",
"sv_SE": "Kompatibilitet:",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Сумісність:",
@@ -1889,7 +1889,7 @@
"pl_PL": "",
"pt_BR": "ID do Título:",
"ru_RU": "ID приложения",
"sv_SE": "Titel-id:",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "ID гри:",
@@ -1914,7 +1914,7 @@
"pl_PL": "",
"pt_BR": "Jogos Hospedados: {0}",
"ru_RU": "Запущенно игр: {0}",
"sv_SE": "Värdskap för spel: {0}",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Розміщені ігри: {0}",
@@ -1939,7 +1939,7 @@
"pl_PL": "",
"pt_BR": "Jogadores Online: {0}",
"ru_RU": "Игроков онлайн: {0}",
"sv_SE": "Online-spelare: {0}",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Гравців онлайн: {0}",
@@ -2289,7 +2289,7 @@
"pl_PL": "",
"pt_BR": "Limpar Cache PPTC",
"ru_RU": "Очистить кэш PPTC",
"sv_SE": "Rensa PPTC-cache",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Очистити кеш PPTC",
@@ -2314,7 +2314,7 @@
"pl_PL": "",
"pt_BR": "Apaga os arquivos de cache PPTC do aplicativo",
"ru_RU": "Удаляет все файлы кэша PPTC для приложения",
"sv_SE": "Tar bort alla PPTC-cachefiler för applikationen",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Видаляє всі файли кешу PPTC для застосунку",
@@ -2747,56 +2747,6 @@
"zh_TW": "建立桌面捷徑,啟動選取的應用程式"
}
},
{
"ID": "GameListContextMenuCreateCustomConfiguration",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Create Custom Configuration",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Создать пользовательскую конфигурацию",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameListContextMenuEditCustomConfiguration",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Edit Custom Configuration",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Изменить пользовательскую конфигурацию",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameListContextMenuCreateShortcutToolTipMacOS",
"Translations": {
@@ -2822,56 +2772,6 @@
"zh_TW": "在 macOS 的應用程式資料夾中建立捷徑,啟動選取的應用程式"
}
},
{
"ID": "CreateCustomConfigurationToolTip",
"Translations": {
"ar_SA": "ينشئ تكوينًا مستقلًا للعبة الحالية",
"de_DE": "Erstellt eine unabhängige Konfiguration für das aktuelle Spiel",
"el_GR": "Δημιουργεί μια ανεξάρτητη διαμόρφωση για το τρέχον παιχνίδι",
"en_US": "Creates an independent configuration for the selected game",
"es_ES": "Crea una configuración independiente para el juego actual",
"fr_FR": "Crée une configuration indépendante pour le jeu en cours",
"he_IL": "יוצר תצורה עצמאית למשחק הנוכחי",
"it_IT": "Crea una configurazione indipendente per il gioco attuale",
"ja_JP": "現在のゲーム用の独立した設定を作成します",
"ko_KR": "현재 게임에 대한 독립적인 설정을 생성합니다",
"no_NO": "Oppretter en uavhengig konfigurasjon for det gjeldende spillet",
"pl_PL": "Tworzy niezależną konfigurację dla bieżącej gry",
"pt_BR": "Cria uma configuração independente para o jogo atual",
"ru_RU": "Создает независимую конфигурацию для текущей игры",
"sv_SE": "Skapar en oberoende konfiguration för det aktuella spelet",
"th_TH": "สร้างการกำหนดค่าที่เป็นอิสระสำหรับเกมปัจจุบัน",
"tr_TR": "Mevcut oyun için bağımsız bir yapılandırma oluşturur",
"uk_UA": "Створює незалежну конфігурацію для поточної гри",
"zh_CN": "为当前游戏创建独立的配置",
"zh_TW": "為當前遊戲創建獨立的配置"
}
},
{
"ID": "EditCustomConfigurationToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Edit your existing independent configuration for the selected game",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Отредактировать существующую независимую конфигурацию для выбранной игры.",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameListContextMenuShowCompatEntry",
"Translations": {
@@ -2889,7 +2789,7 @@
"pl_PL": "",
"pt_BR": "Mostrar Dados de Compatibilidade",
"ru_RU": "Показать записи о совместимости",
"sv_SE": "Visa kompatibilitetspost",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Iнформація про сумісність",
@@ -2914,7 +2814,7 @@
"pl_PL": "",
"pt_BR": "Exibe o jogo selecionado na Lista de Compatibilidade, que normalmente pode ser acessada pelo menu Ajuda.",
"ru_RU": "Отобразить выбранную игру в списке совместимости, доступ к которому вы обычно можете получить через меню Справки.",
"sv_SE": "Visa valt spel i kompatibilitetslistan som du normalt sett kan komma åt via hjälpmenyn.",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Показати цю гру в Списку Сумісності. Список сумісності також можна зайти в меню Довідки.",
@@ -2939,7 +2839,7 @@
"pl_PL": "",
"pt_BR": "Mostrar Informações do Jogo",
"ru_RU": "Показать информацию об игре",
"sv_SE": "Visa spelinformation",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Інформація про гру",
@@ -2964,7 +2864,7 @@
"pl_PL": "",
"pt_BR": "Exibe estatísticas e detalhes sobre o jogo selecionado.",
"ru_RU": "Показывать статистику и подробную информацию о выбранной игре.",
"sv_SE": "Visa statistik och detaljer om det aktuella spelet.",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Показати статистику та деталі обраної гри.",
@@ -3397,31 +3297,6 @@
"zh_TW": "設定"
}
},
{
"ID": "SettingsWithInfo",
"Translations": {
"ar_SA": "{0} - إعدادات",
"de_DE": "Einstellungen - {0}",
"el_GR": "Ρυθμίσεις - {0}",
"en_US": "Settings - {0}",
"es_ES": "Configuración - {0}",
"fr_FR": "Paramètres - {0}",
"he_IL": "{0} - הגדרות",
"it_IT": "Impostazioni - {0}",
"ja_JP": "設定 - {0}",
"ko_KR": "설정 - {0}",
"no_NO": "Innstillinger - {0}",
"pl_PL": "Ustawienia - {0}",
"pt_BR": "Configurações - {0}",
"ru_RU": "Параметры - {0}",
"sv_SE": "Inställningar - {0}",
"th_TH": "ตั้งค่า - {0}",
"tr_TR": "Ayarlar - {0}",
"uk_UA": "Налаштування - {0}",
"zh_CN": "设置 - {0}",
"zh_TW": "設定 - {0}"
}
},
{
"ID": "SettingsTabGeneral",
"Translations": {
@@ -3514,7 +3389,7 @@
"pl_PL": "",
"pt_BR": "Verificar Atualizações:",
"ru_RU": "Проверка наличия обновлений",
"sv_SE": "Leta efter uppdateringar:",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Перевірка оновлень:",
@@ -3539,7 +3414,7 @@
"pl_PL": "",
"pt_BR": "Desligado",
"ru_RU": "Отключить",
"sv_SE": "Av",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Вимкнути",
@@ -3564,7 +3439,7 @@
"pl_PL": "",
"pt_BR": "Ao Abrir",
"ru_RU": "При запуске",
"sv_SE": "Fråga",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Запитувати щоразу",
@@ -3589,7 +3464,7 @@
"pl_PL": "",
"pt_BR": "2° Plano",
"ru_RU": "В фоне",
"sv_SE": "Bakgrund",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Оновлювати в фоні",
@@ -3614,7 +3489,7 @@
"pl_PL": "",
"pt_BR": "Ao Perder o Foco:",
"ru_RU": "При выходе эмулятора из фокуса",
"sv_SE": "När emulatorn tappar fokus:",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "При втраті фокуса емулятором:",
@@ -3639,7 +3514,7 @@
"pl_PL": "",
"pt_BR": "Não Fazer Nada",
"ru_RU": "Ничего не делать",
"sv_SE": "Gör ingenting",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Нічого не робити",
@@ -3664,7 +3539,7 @@
"pl_PL": "",
"pt_BR": "Bloquear Controles",
"ru_RU": "Блокировать управление",
"sv_SE": "Blockera inmatning",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Блокувати введення",
@@ -3689,7 +3564,7 @@
"pl_PL": "",
"pt_BR": "Ficar Mudo",
"ru_RU": "Отключить звук",
"sv_SE": "Stäng av ljudet",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Вимкнути звук",
@@ -3714,7 +3589,7 @@
"pl_PL": "",
"pt_BR": "Bloquear Controles & Ficar Mudo",
"ru_RU": "Блокировать управление и отключить звук",
"sv_SE": "Blockera inmatningar och stäng av ljudet",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Блокувати введення та Вимкнути звук",
@@ -3739,7 +3614,7 @@
"pl_PL": "",
"pt_BR": "Pausar a Emulação",
"ru_RU": "Поставить паузу",
"sv_SE": "Pausa emuleringen",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Поставити на паузу",
@@ -3814,7 +3689,7 @@
"pl_PL": "",
"pt_BR": "Desativar Controles Quando Estiver Fora de Foco",
"ru_RU": "Отключает управление при выходе из фокуса",
"sv_SE": "Inaktivera inmatning när fokus tappas",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@@ -4839,7 +4714,7 @@
"pl_PL": "",
"pt_BR": "Sincronizar com o Sistema PC",
"ru_RU": "Соответствовать времени в системе",
"sv_SE": "Matcha systemtid",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@@ -5013,7 +4888,7 @@
"no_NO": "Lyd Inn/Ut",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Выход/Вход звука",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@@ -5264,7 +5139,7 @@
"pl_PL": "",
"pt_BR": "Ignorar Applet do Controlador",
"ru_RU": "Игнорировать апплет контроллера",
"sv_SE": "Ignorera kontroller-applet",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Ігнорувати Аплет Контролера",
@@ -6114,7 +5989,7 @@
"pl_PL": "",
"pt_BR": "Habilitar Logs da IU",
"ru_RU": "Включить журнал интерфейса",
"sv_SE": "Aktivera gränssnittsloggar",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Увімкнути журнали інтерфейсу",
@@ -6514,7 +6389,7 @@
"pl_PL": "",
"pt_BR": "Redefinir Configurações",
"ru_RU": "Сбросить настройки",
"sv_SE": "Nollställ inställningar",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Скинути налаштування",
@@ -6539,7 +6414,7 @@
"pl_PL": "",
"pt_BR": "Quero redefinir minhas configurações.",
"ru_RU": "Я хочу сбросить свои настройки.",
"sv_SE": "Jag vill nollställa mina inställningar.",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Я хочу скинути налаштування.",
@@ -6563,7 +6438,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Ок",
"ru_RU": "",
"sv_SE": "Ok",
"th_TH": "ตกลง",
"tr_TR": "Tamam",
@@ -7013,7 +6888,7 @@
"no_NO": "",
"pl_PL": "Pro Kontroler",
"pt_BR": "",
"ru_RU": "Pro контроллер",
"ru_RU": "",
"sv_SE": "",
"th_TH": "โปรคอนโทรลเลอร์",
"tr_TR": "Profesyonel Kumanda",
@@ -8514,7 +8389,7 @@
"pl_PL": "",
"pt_BR": "Velocidade do Arco-íris",
"ru_RU": "Скорость переливания",
"sv_SE": "Regnbågshastighet",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@@ -12772,31 +12647,6 @@
"zh_TW": "正在下載更新..."
}
},
{
"ID": "DialogRebooterMessage",
"Translations": {
"ar_SA": "من فضلك انتظر، المحاكي في طور إعادة التشغيل",
"de_DE": "Bitte warten Sie, der Emulator wird neu gestartet",
"el_GR": "Παρακαλώ περιμένετε, ο εξομοιωτής επανεκκινείται",
"en_US": "Please wait, the emulator is restarting",
"es_ES": "Por favor, espere, el emulador se está reiniciando",
"fr_FR": "Veuillez patienter, l'émulateur est en train de redémarrer",
"he_IL": "אנא המתן, המחקה מתארגן מחדש",
"it_IT": "Attendere prego, l'emulatore si sta riavviando",
"ja_JP": "お待ちください、エミュレーターが再起動しています",
"ko_KR": "잠시만 기다려 주세요, 에뮬레이터가 재시작 중입니다",
"no_NO": "Vennligst vent, emulatoren starter på nytt",
"pl_PL": "Proszę czekać, emulator jest w trakcie ponownego uruchamiania",
"pt_BR": "Por favor, aguarde, o emulador está reiniciando",
"ru_RU": "Пожалуйста, подождите, эмулятор перезапускается",
"sv_SE": "Vänligen vänta, emulatorn startar om",
"th_TH": "กรุณารอสักครู่, ตัวจำลองกำลังเริ่มใหม่",
"tr_TR": "Lütfen bekleyin, emülatör yeniden başlatılıyor",
"uk_UA": "Будь ласка, зачекайте, емулятор перезавантажується",
"zh_CN": "请稍等,模拟器正在重新启动",
"zh_TW": "請稍候,模擬器正在重新啟動"
}
},
{
"ID": "DialogUpdaterExtractionMessage",
"Translations": {
@@ -13814,7 +13664,7 @@
"pl_PL": "",
"pt_BR": "Você está prestes a limpar todos os dados PPTC de:\n\n{0}\n\nTem certeza de que deseja continuar?",
"ru_RU": "Вы собираетесь удалить все данные PPTC из:\n\n{0}\n\nВы уверены, что хотите продолжить?",
"sv_SE": "Du är på väg att ta bort allt PPTC-data från:\n\n{0}\n\nÄr du säker på att du vill fortsätta?",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Ви збираєтесь видалити всі дані PPTC з:\n\n{0}\n\nБажаєте продовжити цю операцію?",
@@ -16664,7 +16514,7 @@
"pl_PL": "",
"pt_BR": "A caixa de diálogo do Applet do controlador não aparecerá se o controle for desconectado enquanto um aplicativo estiver em execução.\n\nDeixe a opção DESLIGADO se não tiver certeza.",
"ru_RU": "Диалоговое окно апплета контроллера не будет отображаться, если геймпад отключен во время работы приложения.\n\nОставьте выключенным, если не уверены.",
"sv_SE": "Handkontroller-appleten kommer inte att visas om gamepaden är frånkopplad under tiden en applikation körs.\n\nLämna AV om du är osäker.",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Діалогове вікно Аплету Контролера не з'явиться, якщо геймпад було відключено під час роботи програми.\n\nЗалиште вимкненим якщо не впевнені.",
@@ -17139,7 +16989,7 @@
"pl_PL": "",
"pt_BR": "Imprime mensagens de log do Avalonia (UI) no console.",
"ru_RU": "Выводит сообщения журнала Avalonia (интерфейс) в консоли.",
"sv_SE": "Skriver ut loggmeddelanden från Avalonia (användargränssnittet) i konsollen.",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Виводити повідомлення журналу Avalonia (UI) в консоль",
@@ -17339,7 +17189,7 @@
"pl_PL": "",
"pt_BR": "Abre a pasta de capturas de tela do Ryujinx",
"ru_RU": "Открывает папку скриншотов Ryujinx",
"sv_SE": "Öppna Ryujinx skärmbildsmapp",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Відкрити теку куди зберігаються скріншоти Ryujinx",
@@ -18089,7 +17939,7 @@
"pl_PL": "",
"pt_BR": "Atualização Disponível!",
"ru_RU": "Доступно обновление!",
"sv_SE": "Uppdatering finns tillgänglig!",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Доступне оновлення!",
@@ -19672,31 +19522,6 @@
"zh_TW": "{0} 更新程式"
}
},
{
"ID": "RyujinxRebooter",
"Translations": {
"ar_SA": "إعادة تشغيل {0}",
"de_DE": "Neustart von {0}",
"el_GR": "Επανεκκίνηση {0}",
"en_US": "{0} Reboot",
"es_ES": "Reinicio de {0}",
"fr_FR": "Redémarrage de {0}",
"he_IL": "אתחול {0}",
"it_IT": "Riavvio di {0}",
"ja_JP": "{0} 再起動",
"ko_KR": "{0} 재부팅",
"no_NO": "Omstart av {0}",
"pl_PL": "Ponowne uruchomienie {0}",
"pt_BR": "Reinício de {0}",
"ru_RU": "{0} Перезагрузка",
"sv_SE": "Ominläsning av {0}",
"th_TH": "เริ่มต้นใหม่ {0}",
"tr_TR": "{0} Yeniden Başlatma",
"uk_UA": "Перезавантаження {0}",
"zh_CN": "{0} 重启",
"zh_TW": "{0} 重新啟動"
}
},
{
"ID": "SettingsTabHotkeys",
"Translations": {
@@ -20013,7 +19838,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Амибо",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@@ -24064,7 +23889,7 @@
"pl_PL": "",
"pt_BR": "Inicializa e roda sem travamentos ou bugs de GPU de qualquer tipo, e em uma velocidade rápida o suficiente para ser aproveitado em um PC comum.",
"ru_RU": "Запускается и работает без любого рода сбоев или графисечких ошибок и на скорости, достаточной для работы на обычном ПК.",
"sv_SE": "Startar upp och spelas utan några krascher eller GPU-fel av några slag och med en hastighet som är snabb nog för bra upplevelse på en genomsnittlig PC.",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Запускається та оптимально працює (без збоїв або графічних багів) на середньостатистичному комп'ютері.",
@@ -24089,7 +23914,7 @@
"pl_PL": "",
"pt_BR": "Inicializa e entra no jogo, mas sofre de um ou mais dos seguintes: travamentos, deadlocks, bugs de GPU, áudio ruim que distrai ou é simplesmente muito lento. O jogo ainda pode ser jogado até o fim, mas não da forma como foi criado para ser jogado.",
"ru_RU": "Запускается и работает, но возникает одна или несколько из следующих проблем: сбои, взаимоблокировки, ошибки GPU, отвлекающие звуки или просто слишком медленная работа. Возможно, игру всё же удастся пройти до конца, но не так, как она задумана.",
"sv_SE": "Startar och går in i spelet men lider av ett eller flera av följande: kraschar, deadlocks, GPU-buggar, distraherande dåligt ljud eller är helt enkelt för långsamt. Spelet kan fortfarande spelas hela vägen igenom, men inte så som spelet är avsett att spelas.",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Запускається, але в грі на вас чекатимуть одна або декілька наступних проблем: збої, зависання, графічні баги, спотворений звук або ж гра загалом працюватиме надто повільно. Можливо, її все ще можна пройти, але досвід буде не найкращим.",
@@ -24114,7 +23939,7 @@
"pl_PL": "",
"pt_BR": "Inicializa e passa da tela de título, mas não entra no jogo principal.",
"ru_RU": "Загружается титульный экран и можно перейти дальше, но сама игра не работает.",
"sv_SE": "Startar upp och går förbi titelskärmen men tar sig inte in i huvudspelet.",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Запускається та проходить початковий екран, але пограти не вийде.",
@@ -24139,7 +23964,7 @@
"pl_PL": "",
"pt_BR": "Inizializa, mas não passa da tela de título.",
"ru_RU": "Загружается, но не проходит дальше титульного экрана.",
"sv_SE": "Startar upp men tar sig inte förbi titelskärmen.",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Запускається, але не відображає навіть початкового екрану.",
@@ -24164,7 +23989,7 @@
"pl_PL": "",
"pt_BR": "Não inicializa ou não mostra sinais de atividade.",
"ru_RU": "Не запускается или не подаёт признаков жизни.",
"sv_SE": "Startar inte upp eller visar någon form av aktivitet.",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Взагалі не запускається.",
@@ -24172,56 +23997,6 @@
"zh_TW": ""
}
},
{
"ID": "GameSpecificConfigurationHeader",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Custom Config",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameSpecificConfigurationGlobal",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "(Global)",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "ExtractAocListHeader",
"Translations": {
@@ -24264,7 +24039,7 @@
"pl_PL": "",
"pt_BR": "Imagem da Presença do Discord",
"ru_RU": "Изображение для статуса активности",
"sv_SE": "Bild för Rich Presence",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Зображення картки активності Discord",
@@ -24289,7 +24064,7 @@
"pl_PL": "",
"pt_BR": "Presença Dinâmica do Discord",
"ru_RU": "Динамический статус активности",
"sv_SE": "Dynamisk Rich Presence",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Динамічна картка активності Discord",

View File

@@ -54,7 +54,6 @@ namespace Ryujinx.Ava.Common.Locale
SetDynamicValues(LocaleKeys.RyujinxInfo, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.RyujinxConfirm, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.RyujinxUpdater, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.RyujinxRebooter, RyujinxApp.FullAppName);
}
public string this[LocaleKeys key]

View File

@@ -32,10 +32,8 @@ namespace Ryujinx.Ava
public static double DesktopScaleFactor { get; set; } = 1.0;
public static string Version { get; private set; }
public static string ConfigurationPath { get; private set; }
public static string GlobalConfigurationPath { get; private set; }
public static bool PreviewerDetached { get; private set; }
public static bool UseHardwareAcceleration { get; private set; }
public static string BackendThreadingArg { get; private set; }
[LibraryImport("user32.dll", SetLastError = true)]
public static partial int MessageBoxA(nint hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type);
@@ -158,38 +156,11 @@ namespace Ryujinx.Ava
}
}
public static string GetDirGameUserConfig(string gameId, bool rememberGlobalDir = false, bool changeFolderForGame = false)
{
if (string.IsNullOrEmpty(gameId))
{
return "";
}
string gameDir = Path.Combine(AppDataManager.GamesDirPath, gameId, ReleaseInformation.ConfigName);
// Should load with the game if there is a custom setting for the game
if (rememberGlobalDir)
{
GlobalConfigurationPath = ConfigurationPath;
}
if (changeFolderForGame)
{
ConfigurationPath = gameDir;
}
return gameDir;
}
public static void ReloadConfig()
{
//It is necessary that when a user setting appears, the global setting remains available
GlobalConfigurationPath = null;
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
// Now load the configuration as the other subsystems are now registered
if (File.Exists(localConfigurationPath))
{
@@ -246,11 +217,6 @@ namespace Ryujinx.Ava
_ => ConfigurationState.Instance.Graphics.BackendThreading
};
if (CommandLineState.OverrideBackendThreadingAfterReboot is not null)
{
BackendThreadingArg = CommandLineState.OverrideBackendThreadingAfterReboot;
}
// Check if docked mode was overriden.
if (CommandLineState.OverrideDockedMode.HasValue)
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
@@ -266,33 +232,6 @@ namespace Ryujinx.Ava
_ => ConfigurationState.Instance.HideCursor,
};
// Check if memoryManagerMode was overridden.
if (CommandLineState.OverrideMemoryManagerMode is not null)
if (Enum.TryParse(CommandLineState.OverrideMemoryManagerMode, true, out MemoryManagerMode result))
{
ConfigurationState.Instance.System.MemoryManagerMode.Value = result;
}
// Check if PPTC was overridden.
if (CommandLineState.OverridePPTC is not null)
if (Enum.TryParse(CommandLineState.OverridePPTC, true, out bool result))
{
ConfigurationState.Instance.System.EnablePtc.Value = result;
}
// Check if region was overridden.
if (CommandLineState.OverrideSystemRegion is not null)
if (Enum.TryParse(CommandLineState.OverrideSystemRegion, true, out Ryujinx.HLE.HOS.SystemState.RegionCode result))
{
ConfigurationState.Instance.System.Region.Value = (Utilities.Configuration.System.Region)result;
}
//Check if language was overridden.
if (CommandLineState.OverrideSystemLanguage is not null)
if (Enum.TryParse(CommandLineState.OverrideSystemLanguage, true, out Ryujinx.HLE.HOS.SystemState.SystemLanguage result))
{
ConfigurationState.Instance.System.Language.Value = (Utilities.Configuration.System.Language)result;
}
// Check if hardware-acceleration was overridden.
if (CommandLineState.OverrideHardwareAcceleration != null)

View File

@@ -1,76 +0,0 @@
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities;
using SkiaSharp;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace Ryujinx.Ava
{
internal static class Rebooter
{
private static readonly string _updateDir = Path.Combine(Path.GetTempPath(), "Ryujinx", "update");
public static void RebootAppWithGame(string gamePath, List<string> args)
{
_ = Reboot(gamePath, args);
}
private static async Task Reboot(string gamePath, List<string> args)
{
bool shouldRestart = true;
TaskDialog taskDialog = new()
{
Header = LocaleManager.Instance[LocaleKeys.RyujinxRebooter],
SubHeader = LocaleManager.Instance[LocaleKeys.DialogRebooterMessage],
IconSource = new SymbolIconSource { Symbol = Symbol.Games },
XamlRoot = RyujinxApp.MainWindow,
};
if (shouldRestart)
{
List<string> arguments = CommandLineState.Arguments.ToList();
string executableDirectory = AppDomain.CurrentDomain.BaseDirectory;
var dialogTask = taskDialog.ShowAsync(true);
await Task.Delay(500);
// Find the process name.
string ryuName = Path.GetFileName(Environment.ProcessPath) ?? string.Empty;
// Fallback if the executable could not be found.
if (ryuName.Length == 0 || !Path.Exists(Path.Combine(executableDirectory, ryuName)))
{
ryuName = OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx";
}
ProcessStartInfo processStart = new(ryuName)
{
UseShellExecute = true,
WorkingDirectory = executableDirectory,
};
foreach (var arg in args)
{
processStart.ArgumentList.Add(arg);
}
processStart.ArgumentList.Add(gamePath);
Process.Start(processStart);
Environment.Exit(0);
}
}
}
}

View File

@@ -95,7 +95,7 @@ namespace Ryujinx.Ava.UI.Applet
_parent.SettingsWindow =
new SettingsWindow(_parent.VirtualFileSystem, _parent.ContentManager);
await StyleableAppWindow.ShowAsync(_parent.SettingsWindow, window);
await _parent.SettingsWindow.ShowDialog(window);
_parent.SettingsWindow = null;

View File

@@ -17,8 +17,12 @@
<viewModels:ProfileSelectorDialogViewModel />
</Design.DataContext>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*,Auto">
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Border
CornerRadius="5"
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"

View File

@@ -19,18 +19,6 @@
Header="{ext:Locale GameListContextMenuCreateShortcut}"
Icon="{ext:Icon fa-solid fa-bookmark}"
ToolTip.Tip="{OnPlatform Default={ext:Locale GameListContextMenuCreateShortcutToolTip}, macOS={ext:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" />
<MenuItem
Click="EditGameConfiguration_Click"
IsVisible="{Binding SelectedApplication.HasIndependentConfiguration}"
Header="{ext:Locale GameListContextMenuEditCustomConfiguration}"
Icon="{ext:Icon fa-solid fa-gear}"
ToolTip.Tip="{ext:Locale EditCustomConfigurationToolTip}" />
<MenuItem
Click="EditGameConfiguration_Click"
IsVisible="{Binding !SelectedApplication.HasIndependentConfiguration}"
Header="{ext:Locale GameListContextMenuCreateCustomConfiguration}"
Icon="{ext:Icon fa-solid fa-gear}"
ToolTip.Tip="{ext:Locale CreateCustomConfigurationToolTip}" />
<MenuItem
IsVisible="{Binding HasCompatibilityEntry}"
Click="OpenApplicationCompatibility_Click"

View File

@@ -91,14 +91,11 @@ namespace Ryujinx.Ava.UI.Controls
public async void OpenCheatManager_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await StyleableAppWindow.ShowAsync(
new CheatWindow(
viewModel.VirtualFileSystem,
viewModel.SelectedApplication.IdString,
viewModel.SelectedApplication.Name,
viewModel.SelectedApplication.Path
)
);
await new CheatWindow(
viewModel.VirtualFileSystem,
viewModel.SelectedApplication.IdString,
viewModel.SelectedApplication.Name,
viewModel.SelectedApplication.Path).ShowDialog((Window)viewModel.TopLevel);
}
public void OpenModsDirectory_Click(object sender, RoutedEventArgs args)
@@ -389,26 +386,13 @@ namespace Ryujinx.Ava.UI.Controls
viewModel.SelectedApplication.Icon
);
}
public async void EditGameConfiguration_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
{
await StyleableAppWindow.ShowAsync(new GameSpecificSettingsWindow(viewModel));
// just checking for file presence
viewModel.SelectedApplication.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(viewModel.SelectedApplication.IdString,false,false));
viewModel.RefreshView();
}
}
public async void OpenApplicationCompatibility_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await CompatibilityList.Show(viewModel.SelectedApplication.IdString);
}
public async void OpenApplicationData_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })

View File

@@ -7,14 +7,16 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
d:DesignHeight="450"
d:DesignWidth="800"
Focusable="True"
mc:Ignorable="d"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
x:DataType="viewModels:MainWindowViewModel">
<Grid RowDefinitions="*">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<ListBox
Grid.Row="0"
Padding="8"
@@ -54,7 +56,11 @@
Classes.small="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridSmall}"
ClipToBounds="True"
CornerRadius="4">
<Grid RowDefinitions="Auto,Auto">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Image
Grid.Row="0"
HorizontalAlignment="Stretch"
@@ -67,18 +73,12 @@
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
IsVisible="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).ShowNames}">
<StackPanel HorizontalAlignment="Center" VerticalAlignment="Center">
<TextBlock
Text="{Binding Name}"
TextAlignment="Center"
TextWrapping="Wrap" />
<TextBlock
IsVisible="{Binding HasIndependentConfiguration}"
Text="{ext:Locale GameSpecificConfigurationHeader}"
TextAlignment="Center"
TextWrapping="Wrap"
Foreground="{DynamicResource Warning}" />
</StackPanel>
<TextBlock
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{Binding Name}"
TextAlignment="Center"
TextWrapping="Wrap" />
</Panel>
</Grid>
</Border>
@@ -86,28 +86,10 @@
Margin="5,5,0,0"
HorizontalAlignment="Left"
VerticalAlignment="Top"
FontSize="18"
FontSize="16"
Foreground="{DynamicResource FavoriteApplicationIconColor}"
IsVisible="{Binding Favorite}"
Symbol="StarFilled" />
<Grid IsVisible="{Binding !$parent[UserControl].((viewModels:MainWindowViewModel)DataContext).ShowNames}">
<Border
Margin="15,35,5,15"
HorizontalAlignment="Left"
VerticalAlignment="Bottom"
Width="90"
Height="20"
CornerRadius="4"
IsVisible="{Binding HasIndependentConfiguration}"
Background="{DynamicResource ThemeContentBackgroundColor}">
<TextBlock
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{ext:Locale GameSpecificConfigurationHeader}"
TextAlignment="Center"
TextWrapping="Wrap" />
</Border>
</Grid>
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>

View File

@@ -6,14 +6,16 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
d:DesignHeight="450"
d:DesignWidth="800"
Focusable="True"
mc:Ignorable="d"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
x:DataType="viewModels:MainWindowViewModel">
<Grid RowDefinitions="*">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<ListBox
Name="GameListBox"
Grid.Row="0"
@@ -154,13 +156,6 @@
Text="{Binding Converter={x:Static helpers:MultiplayerInfoConverter.Instance}}"
TextAlignment="Start"
TextWrapping="Wrap"/>
<TextBlock
HorizontalAlignment="Stretch"
IsVisible="{Binding HasIndependentConfiguration}"
Text="{ext:Locale GameSpecificConfigurationHeader}"
TextAlignment="Start"
TextWrapping="Wrap"
Foreground="{DynamicResource Warning}" />
</StackPanel>
<StackPanel
Grid.Column="4"

View File

@@ -13,7 +13,15 @@
<Grid
Margin="20"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch" ColumnDefinitions="Auto,*" RowDefinitions="Auto,Auto">
VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Image
Grid.Row="1"
Height="70"

View File

@@ -1,7 +1,6 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Input;
using Avalonia.Layout;
using Avalonia.Media;
using Avalonia.Threading;
@@ -385,10 +384,6 @@ namespace Ryujinx.Ava.UI.Helpers
Position = parent.PointToScreen(new Point()),
ShowInTaskbar = false,
};
#if DEBUG
_contentDialogOverlayWindow.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Control));
#endif
parent.PositionChanged += OverlayOnPositionChanged;

View File

@@ -1,260 +0,0 @@
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Input;
using System;
using System.Threading;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Models.Input
{
public class StickVisualizer : BaseModel, IDisposable
{
public const int DrawStickPollRate = 50; // Milliseconds per poll.
public const int DrawStickCircumference = 5;
public const float DrawStickScaleFactor = DrawStickCanvasCenter;
public const int DrawStickCanvasSize = 100;
public const int DrawStickBorderSize = DrawStickCanvasSize + 5;
public const float DrawStickCanvasCenter = (DrawStickCanvasSize - DrawStickCircumference) / 2;
public const float MaxVectorLength = DrawStickCanvasSize / 2;
public CancellationTokenSource PollTokenSource;
public CancellationToken PollToken;
private static float _vectorLength;
private static float _vectorMultiplier;
private bool disposedValue;
private DeviceType _type;
public DeviceType Type
{
get => _type;
set
{
_type = value;
OnPropertyChanged();
}
}
private GamepadInputConfig _gamepadConfig;
public GamepadInputConfig GamepadConfig
{
get => _gamepadConfig;
set
{
_gamepadConfig = value;
OnPropertyChanged();
}
}
private KeyboardInputConfig _keyboardConfig;
public KeyboardInputConfig KeyboardConfig
{
get => _keyboardConfig;
set
{
_keyboardConfig = value;
OnPropertyChanged();
}
}
private (float, float) _uiStickLeft;
public (float, float) UiStickLeft
{
get => (_uiStickLeft.Item1 * DrawStickScaleFactor, _uiStickLeft.Item2 * DrawStickScaleFactor);
set
{
_uiStickLeft = value;
OnPropertyChanged();
OnPropertyChanged(nameof(UiStickRightX));
OnPropertyChanged(nameof(UiStickRightY));
OnPropertyChanged(nameof(UiDeadzoneRight));
}
}
private (float, float) _uiStickRight;
public (float, float) UiStickRight
{
get => (_uiStickRight.Item1 * DrawStickScaleFactor, _uiStickRight.Item2 * DrawStickScaleFactor);
set
{
_uiStickRight = value;
OnPropertyChanged();
OnPropertyChanged(nameof(UiStickLeftX));
OnPropertyChanged(nameof(UiStickLeftY));
OnPropertyChanged(nameof(UiDeadzoneLeft));
}
}
public float UiStickLeftX => ClampVector(UiStickLeft).Item1;
public float UiStickLeftY => ClampVector(UiStickLeft).Item2;
public float UiStickRightX => ClampVector(UiStickRight).Item1;
public float UiStickRightY => ClampVector(UiStickRight).Item2;
public int UiStickCircumference => DrawStickCircumference;
public int UiCanvasSize => DrawStickCanvasSize;
public int UiStickBorderSize => DrawStickBorderSize;
public float? UiDeadzoneLeft => _gamepadConfig?.DeadzoneLeft * DrawStickCanvasSize - DrawStickCircumference;
public float? UiDeadzoneRight => _gamepadConfig?.DeadzoneRight * DrawStickCanvasSize - DrawStickCircumference;
private InputViewModel Parent;
public StickVisualizer(InputViewModel parent)
{
Parent = parent;
PollTokenSource = new CancellationTokenSource();
PollToken = PollTokenSource.Token;
Task.Run(Initialize, PollToken);
}
public void UpdateConfig(object config)
{
if (config is ControllerInputViewModel padConfig)
{
GamepadConfig = padConfig.Config;
Type = DeviceType.Controller;
return;
}
else if (config is KeyboardInputViewModel keyConfig)
{
KeyboardConfig = keyConfig.Config;
Type = DeviceType.Keyboard;
return;
}
Type = DeviceType.None;
}
public async Task Initialize()
{
(float, float) leftBuffer;
(float, float) rightBuffer;
while (!PollToken.IsCancellationRequested)
{
leftBuffer = (0f, 0f);
rightBuffer = (0f, 0f);
switch (Type)
{
case DeviceType.Keyboard:
IKeyboard keyboard = (IKeyboard)Parent.AvaloniaKeyboardDriver.GetGamepad("0");
if (keyboard != null)
{
KeyboardStateSnapshot snapshot = keyboard.GetKeyboardStateSnapshot();
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickRight))
{
leftBuffer.Item1 += 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickLeft))
{
leftBuffer.Item1 -= 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickUp))
{
leftBuffer.Item2 += 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickDown))
{
leftBuffer.Item2 -= 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickRight))
{
rightBuffer.Item1 += 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickLeft))
{
rightBuffer.Item1 -= 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickUp))
{
rightBuffer.Item2 += 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickDown))
{
rightBuffer.Item2 -= 1;
}
UiStickLeft = leftBuffer;
UiStickRight = rightBuffer;
}
break;
case DeviceType.Controller:
IGamepad controller = Parent.SelectedGamepad;
if (controller != null)
{
leftBuffer = controller.GetStick((StickInputId)GamepadConfig.LeftJoystick);
rightBuffer = controller.GetStick((StickInputId)GamepadConfig.RightJoystick);
}
break;
case DeviceType.None:
break;
default:
throw new ArgumentException($"Unable to poll device type \"{Type}\"");
}
UiStickLeft = leftBuffer;
UiStickRight = rightBuffer;
await Task.Delay(DrawStickPollRate, PollToken);
}
PollTokenSource.Dispose();
}
public static (float, float) ClampVector((float, float) vect)
{
_vectorMultiplier = 1;
_vectorLength = MathF.Sqrt((vect.Item1 * vect.Item1) + (vect.Item2 * vect.Item2));
if (_vectorLength > MaxVectorLength)
{
_vectorMultiplier = MaxVectorLength / _vectorLength;
}
vect.Item1 = vect.Item1 * _vectorMultiplier + DrawStickCanvasCenter;
vect.Item2 = vect.Item2 * _vectorMultiplier + DrawStickCanvasCenter;
return vect;
}
protected virtual void Dispose(bool disposing)
{
if (!disposedValue)
{
if (disposing)
{
PollTokenSource.Cancel();
}
KeyboardConfig = null;
GamepadConfig = null;
Parent = null;
disposedValue = true;
}
}
public void Dispose()
{
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
}
}

View File

@@ -1,9 +1,5 @@
using Avalonia.Svg.Skia;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Views.Input;
using Ryujinx.Common.Utilities;
@@ -14,30 +10,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
{
public partial class ControllerInputViewModel : BaseModel
{
private GamepadInputConfig _config;
public GamepadInputConfig Config
{
get => _config;
set
{
_config = value;
[ObservableProperty] private GamepadInputConfig _config;
OnPropertyChanged();
}
}
private StickVisualizer _visualizer;
public StickVisualizer Visualizer
{
get => _visualizer;
set
{
_visualizer = value;
OnPropertyChanged();
}
}
private bool _isLeft;
public bool IsLeft
{
@@ -63,15 +37,14 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
public bool HasSides => IsLeft ^ IsRight;
[ObservableProperty] private SvgImage _image;
public InputViewModel ParentModel { get; }
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config, StickVisualizer visualizer)
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
{
ParentModel = model;
Visualizer = visualizer;
model.NotifyChangesEvent += OnParentModelChanged;
OnParentModelChanged();
config.PropertyChanged += (_, args) =>

View File

@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private int _controller;
private string _controllerImage;
private int _device;
private object _configViewModel;
[ObservableProperty] private object _configViewModel;
[ObservableProperty] private string _profileName;
private bool _isLoaded;
@@ -74,7 +74,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
}
}
public StickVisualizer VisualStick { get; private set; }
public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
@@ -95,19 +94,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool IsModified { get; set; }
public event Action NotifyChangesEvent;
public object ConfigViewModel
{
get => _configViewModel;
set
{
_configViewModel = value;
VisualStick.UpdateConfig(value);
OnPropertyChanged();
}
}
public PlayerIndex PlayerIdChoose
{
get => _playerIdChoose;
@@ -283,7 +269,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
Devices = [];
ProfilesList = [];
DeviceList = [];
VisualStick = new StickVisualizer(this);
ControllerImage = ProControllerResource;
@@ -304,12 +289,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
{
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig), VisualStick);
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig));
}
if (Config is StandardControllerInputConfig controllerInputConfig)
{
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig), VisualStick);
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig));
}
}
@@ -908,8 +893,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
_mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
VisualStick.Dispose();
SelectedGamepad?.Dispose();
AvaloniaKeyboardDriver.Dispose();

View File

@@ -6,29 +6,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
{
public partial class KeyboardInputViewModel : BaseModel
{
private KeyboardInputConfig _config;
public KeyboardInputConfig Config
{
get => _config;
set
{
_config = value;
OnPropertyChanged();
}
}
private StickVisualizer _visualizer;
public StickVisualizer Visualizer
{
get => _visualizer;
set
{
_visualizer = value;
OnPropertyChanged();
}
}
[ObservableProperty] private KeyboardInputConfig _config;
private bool _isLeft;
public bool IsLeft
@@ -60,10 +38,9 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public readonly InputViewModel ParentModel;
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config, StickVisualizer visualizer)
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config)
{
ParentModel = model;
Visualizer = visualizer;
model.NotifyChangesEvent += OnParentModelChanged;
OnParentModelChanged();
Config = config;

View File

@@ -356,11 +356,6 @@ namespace Ryujinx.Ava.UI.ViewModels
_ => null,
};
}
set
{
ListSelectedApplication = value;
GridSelectedApplication = value;
}
}
public bool HasCompatibilityEntry => SelectedApplication.HasPlayabilityInfo;
@@ -1090,7 +1085,7 @@ namespace Ryujinx.Ava.UI.ViewModels
_rendererWaitEvent.WaitOne();
AppHost?.Start();
AppHost?.DisposeContext();
}
@@ -1556,50 +1551,8 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public bool InitializeUserConfig(ApplicationData application)
{
// Code where conditions will be met before loading the user configuration (Global Config)
BackendThreading backendThreadingValue = ConfigurationState.Instance.Graphics.BackendThreading.Value;
string BackendThreadingInit = Program.BackendThreadingArg;
if (BackendThreadingInit is null)
{
BackendThreadingInit = ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString();
}
// If a configuration is found in the "/games/xxxxxxxxxxxxxx" folder, the program will load the user setting.
string idGame = application.IdBaseString;
if (ConfigurationFileFormat.TryLoad(Program.GetDirGameUserConfig(idGame), out ConfigurationFileFormat configurationFileFormat))
{
// Loads the user configuration, having previously changed the global configuration to the user configuration
ConfigurationState.Instance.Load(configurationFileFormat, Program.GetDirGameUserConfig(idGame, true, true), idGame);
}
// Code where conditions will be executed after loading user configuration
if (ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() != BackendThreadingInit)
{
List<string> Arguments = new List<string>
{
"--bt", ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() // BackendThreading
};
Rebooter.RebootAppWithGame(application.Path, Arguments);
return true;
}
return false;
}
public async Task LoadApplication(ApplicationData application, bool startFullscreen = false, BlitStruct<ApplicationControlProperty>? customNacpData = null)
{
if (InitializeUserConfig(application))
{
return;
}
if (AppHost != null)
{
await ContentDialogHelper.CreateInfoDialog(
@@ -1615,7 +1568,7 @@ namespace Ryujinx.Ava.UI.ViewModels
#if RELEASE
await PerformanceCheck();
#endif
Logger.RestartTime();
SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(application.Path, ConfigurationState.Instance.System.Language, application.Id);
@@ -1660,7 +1613,6 @@ namespace Ryujinx.Ava.UI.ViewModels
Thread gameThread = new(InitializeGame) { Name = "GUI.WindowThread" };
gameThread.Start();
}
public void SwitchToRenderer(bool startFullscreen) =>
@@ -1747,7 +1699,7 @@ namespace Ryujinx.Ava.UI.ViewModels
string titleId = AppHost.Device.Processes.ActiveApplication.ProgramIdText.ToUpper();
AmiiboWindow window = new(ShowAll, LastScannedAmiiboId, titleId);
await StyleableAppWindow.ShowAsync(window);
await window.ShowDialog(Window);
if (window.IsScanned)
{

View File

@@ -1,6 +1,5 @@
using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Media.Imaging;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
@@ -28,7 +27,6 @@ using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Net.NetworkInformation;
using System.Threading.Tasks;
@@ -70,19 +68,6 @@ namespace Ryujinx.Ava.UI.ViewModels
public SettingsHacksViewModel DirtyHacks { get; }
private readonly bool _isGameRunning;
private Bitmap _gameIcon;
private string _gameTitle;
private string _gamePath;
private string _gameId;
public bool IsGameRunning => _isGameRunning;
public Bitmap GameIcon => _gameIcon;
public string GamePath => _gamePath;
public string GameTitle => _gameTitle;
public string GameId => _gameId;
public bool IsGameTitleNotNull => !string.IsNullOrEmpty(GameTitle);
public double PanelOpacity => IsGameTitleNotNull ? 0.5 : 1;
public int ResolutionScale
{
get => _resolutionScale;
@@ -350,7 +335,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsInvalidLdnPassphraseVisible { get; set; }
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this(false)
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
@@ -363,51 +348,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public SettingsViewModel(
VirtualFileSystem virtualFileSystem,
ContentManager contentManager,
bool gameRunning,
string gamePath,
string gameName,
string gameId,
byte[] gameIconData,
bool enableToLoadCustomConfig) : this(enableToLoadCustomConfig)
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
if (gameIconData != null && gameIconData.Length > 0)
{
using (var ms = new MemoryStream(gameIconData))
{
_gameIcon = new Bitmap(ms);
}
}
_isGameRunning = gameRunning;
_gamePath = gamePath;
_gameTitle = gameName;
_gameId = gameId;
if (enableToLoadCustomConfig) // During the game. If there is no user config, then load the global config window
{
string gameDir = Program.GetDirGameUserConfig(gameId, false, true);
if (ConfigurationFileFormat.TryLoad(gameDir, out ConfigurationFileFormat configurationFileFormat))
{
ConfigurationState.Instance.Load(configurationFileFormat, gameDir, gameId);
}
LoadCurrentConfiguration(); // Needed to load custom configuration
}
if (Program.PreviewerDetached)
{
Task.Run(LoadTimeZones);
}
}
public SettingsViewModel(bool noLoadGlobalConfig = false)
public SettingsViewModel()
{
GameDirectories = [];
AutoloadDirectories = [];
@@ -422,9 +363,7 @@ namespace Ryujinx.Ava.UI.ViewModels
if (Program.PreviewerDetached)
{
Task.Run(LoadAvailableGpus);
// if (!noLoadGlobalConfig)// Default is false, but loading custom config avoids double call
LoadCurrentConfiguration();
LoadCurrentConfiguration();
DirtyHacks = new SettingsHacksViewModel(this);
}
@@ -653,8 +592,8 @@ namespace Ryujinx.Ava.UI.ViewModels
config.HideCursor.Value = (HideCursorMode)HideCursor;
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;
config.UI.GameDirs.Value = [.. GameDirectories];
config.UI.AutoloadDirs.Value = [.. AutoloadDirectories];
config.UI.GameDirs.Value = [..GameDirectories];
config.UI.AutoloadDirs.Value = [..AutoloadDirectories];
config.UI.BaseStyle.Value = BaseStyleIndex switch
{
@@ -675,10 +614,10 @@ namespace Ryujinx.Ava.UI.ViewModels
// System
config.System.Region.Value = (Region)Region;
if (config.System.Language.Value != (Language)Language)
GameListNeedsRefresh = true;
config.System.Language.Value = (Language)Language;
if (_validTzRegions.Contains(TimeZone))
{
@@ -757,7 +696,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.Multiplayer.DisableP2p.Value = DisableP2P;
config.Multiplayer.LdnPassphrase.Value = LdnPassphrase;
config.Multiplayer.LdnServer.Value = LdnServer;
// Dirty Hacks
config.Hacks.Xc2MenuSoftlockFix.Value = DirtyHacks.Xc2MenuSoftlockFix;
@@ -773,11 +712,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private static void RevertIfNotSaved()
{
// maybe this is an unnecessary check(all options need to be tested)
if (string.IsNullOrEmpty(Program.GlobalConfigurationPath))
{
Program.ReloadConfig();
}
Program.ReloadConfig();
}
public void ApplyButton()
@@ -785,26 +720,6 @@ namespace Ryujinx.Ava.UI.ViewModels
SaveSettings();
}
public void DeleteConfigGame()
{
string gameDir = Program.GetDirGameUserConfig(GameId,false,false);
if (File.Exists(gameDir))
{
File.Delete(gameDir);
}
RevertIfNotSaved();
CloseWindow?.Invoke();
}
public void SaveUserConfig()
{
SaveSettings();
RevertIfNotSaved(); // Revert global configuration after saving user configuration
CloseWindow?.Invoke();
}
public void OkButton()
{
SaveSettings();

View File

@@ -34,7 +34,12 @@
<!-- Button / JoyStick Settings -->
<Grid
Name="SettingButtons"
MinHeight="450" ColumnDefinitions="Auto,*,Auto">
MinHeight="450">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<!-- Left Controls -->
<StackPanel
Orientation="Vertical"
@@ -49,7 +54,15 @@
CornerRadius="5">
<Grid
Margin="10"
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<StackPanel
Grid.Column="0"
Grid.Row="0"
@@ -303,99 +316,17 @@
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<!-- Controller Picture -->
<Image
Margin="0,10"
MaxHeight="300"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Source="{Binding Image}" />
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
CornerRadius="5"
Margin="0,0, 0, 5"
MinHeight="90">
<StackPanel Orientation="Vertical">
<Image
Margin="5,10"
MaxHeight="300"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Source="{Binding Image}" />
<StackPanel
Margin="10"
Orientation="Horizontal"
Spacing="20"
HorizontalAlignment="Center">
<Border
BorderBrush="Transparent"
Height="{Binding Visualizer.UiStickBorderSize}"
Width="{Binding Visualizer.UiStickBorderSize}"
IsVisible="{Binding IsLeft}">
<Canvas
Background="{DynamicResource ThemeBackgroundColor}"
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}">
<Grid
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}"
Background="{DynamicResource ThemeBackgroundColor}">
<Ellipse
HorizontalAlignment="Center"
Stroke="{DynamicResource ThemeControlBorderColor}"
StrokeThickness="1"
Width="{Binding Visualizer.UiCanvasSize}"
Height="{Binding Visualizer.UiCanvasSize}" />
<Ellipse
HorizontalAlignment="Center"
Fill="Black"
Opacity="100"
Height="{Binding Visualizer.UiDeadzoneLeft}"
Width="{Binding Visualizer.UiDeadzoneLeft}" />
</Grid>
<Ellipse
Fill="{DynamicResource Warning}"
Width="{Binding Visualizer.UiStickCircumference}"
Height="{Binding Visualizer.UiStickCircumference}"
Canvas.Bottom="{Binding Visualizer.UiStickLeftY}"
Canvas.Left="{Binding Visualizer.UiStickLeftX}" />
</Canvas>
</Border>
<Border
BorderBrush="Transparent"
Height="{Binding Visualizer.UiStickBorderSize}"
Width="{Binding Visualizer.UiStickBorderSize}"
IsVisible="{Binding IsRight}">
<Canvas
Background="{DynamicResource ThemeBackgroundColor}"
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}">
<Grid
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}"
Background="{DynamicResource ThemeBackgroundColor}">
<Ellipse
HorizontalAlignment="Center"
Stroke="{DynamicResource ThemeControlBorderColor}"
StrokeThickness="1"
Width="{Binding Visualizer.UiCanvasSize}"
Height="{Binding Visualizer.UiCanvasSize}" />
<Ellipse
HorizontalAlignment="Center"
Fill="Black"
Opacity="100"
Height="{Binding Visualizer.UiDeadzoneRight}"
Width="{Binding Visualizer.UiDeadzoneRight}" />
</Grid>
<Ellipse
Fill="{DynamicResource Warning}"
Width="{Binding Visualizer.UiStickCircumference}"
Height="{Binding Visualizer.UiStickCircumference}"
Canvas.Bottom="{Binding Visualizer.UiStickRightY}"
Canvas.Left="{Binding Visualizer.UiStickRightX}" />
</Canvas>
</Border>
</StackPanel>
</StackPanel>
</Border>
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
CornerRadius="5">
<StackPanel
Margin="8"
Orientation="Vertical">
@@ -414,8 +345,8 @@
Minimum="0"
Value="{Binding Config.TriggerThreshold, Mode=TwoWay}" />
<TextBlock
Width="25"
Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
Width="25"
Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
</StackPanel>
<StackPanel
Orientation="Vertical"
@@ -497,7 +428,7 @@
</Border>
<!-- Motion, Rumble, LED -->
<StackPanel
Margin="0,5,0,0"
Margin="0,10,0,0"
Spacing="5"
Orientation="Vertical"
VerticalAlignment="Bottom">
@@ -507,7 +438,11 @@
CornerRadius="5"
VerticalAlignment="Bottom"
HorizontalAlignment="Stretch">
<Grid ColumnDefinitions="*,Auto">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<CheckBox
Margin="10"
MinWidth="0"
@@ -529,7 +464,11 @@
CornerRadius="5"
HorizontalAlignment="Stretch"
Margin="0,-1,0,0">
<Grid ColumnDefinitions="*,Auto">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<CheckBox
Margin="10"
MinWidth="0"
@@ -551,7 +490,11 @@
CornerRadius="5"
HorizontalAlignment="Stretch"
Margin="0,-1,0,0">
<Grid IsVisible="{Binding ParentModel.HasLed}" ColumnDefinitions="*,Auto">
<Grid IsVisible="{Binding ParentModel.HasLed}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<CheckBox
Margin="10, 10, 5, 10"
MinWidth="0"
@@ -583,7 +526,15 @@
CornerRadius="5">
<Grid
Margin="10"
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<StackPanel
Grid.Column="1"
Grid.Row="0"

View File

@@ -35,13 +35,22 @@
Margin="0 0 0 5"
Orientation="Vertical"
Spacing="5">
<Grid ColumnDefinitions="*,10,*">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<!-- Player Selection -->
<Grid
Grid.Column="0"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center" ColumnDefinitions="Auto,*">
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock
Margin="5,0,10,0"
Width="90"
@@ -68,7 +77,14 @@
Grid.Column="2"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center" ColumnDefinitions="Auto,*,Auto,Auto,Auto">
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBlock
Margin="5,0,10,0"
Width="90"
@@ -123,12 +139,22 @@
</Grid>
</Grid>
<Separator />
<Grid ColumnDefinitions="*,10,*">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<!-- Input Device -->
<Grid
Grid.Column="0"
Margin="2"
HorizontalAlignment="Stretch" ColumnDefinitions="Auto,*,Auto">
HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<TextBlock
Grid.Column="0"
Margin="5,0,10,0"
@@ -160,7 +186,11 @@
Grid.Column="2"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center" ColumnDefinitions="Auto,*">
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock
Margin="5,0,10,0"
Width="90"

View File

@@ -32,7 +32,12 @@
<!-- Button / JoyStick Settings -->
<Grid
Name="SettingButtons"
MinHeight="450" ColumnDefinitions="Auto,*,Auto">
MinHeight="450">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<!-- Left Controls -->
<StackPanel
Orientation="Vertical"
@@ -47,7 +52,15 @@
CornerRadius="5">
<Grid
Margin="10"
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<StackPanel
Grid.Column="0"
Grid.Row="0"
@@ -296,79 +309,12 @@
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<!-- Controller Picture -->
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
CornerRadius="5"
<Image
Margin="0,10"
MinHeight="90">
<StackPanel
Margin="10"
Orientation="Horizontal"
Spacing="20"
HorizontalAlignment="Center">
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
CornerRadius="5"
Height="{Binding Visualizer.UiStickBorderSize}"
Width="{Binding Visualizer.UiStickBorderSize}"
IsVisible="{Binding IsLeft}">
<Canvas
Background="{DynamicResource ThemeBackgroundColor}"
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}">
<Grid
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}"
Background="{DynamicResource ThemeBackgroundColor}">
<Ellipse
HorizontalAlignment="Center"
Stroke="Black"
StrokeThickness="1"
Width="{Binding Visualizer.UiCanvasSize}"
Height="{Binding Visualizer.UiCanvasSize}"/>
</Grid>
<Ellipse
Fill="Red"
Width="{Binding Visualizer.UiStickCircumference}"
Height="{Binding Visualizer.UiStickCircumference}"
Canvas.Bottom="{Binding Visualizer.UiStickLeftY}"
Canvas.Left="{Binding Visualizer.UiStickLeftX}" />
</Canvas>
</Border>
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
CornerRadius="5"
Height="{Binding Visualizer.UiStickBorderSize}"
Width="{Binding Visualizer.UiStickBorderSize}"
IsVisible="{Binding IsRight}">
<Canvas
Background="{DynamicResource ThemeBackgroundColor}"
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}">
<Grid
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}"
Background="{DynamicResource ThemeBackgroundColor}">
<Ellipse
HorizontalAlignment="Center"
Stroke="Black"
StrokeThickness="1"
Width="{Binding Visualizer.UiCanvasSize}"
Height="{Binding Visualizer.UiCanvasSize}"/>
</Grid>
<Ellipse
Fill="Red"
Width="{Binding Visualizer.UiStickCircumference}"
Height="{Binding Visualizer.UiStickCircumference}"
Canvas.Bottom="{Binding Visualizer.UiStickRightY}"
Canvas.Left="{Binding Visualizer.UiStickRightX}" />
</Canvas>
</Border>
</StackPanel>
</Border>
MaxHeight="300"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Source="{Binding Image}" />
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
@@ -467,7 +413,15 @@
CornerRadius="5">
<Grid
Margin="10"
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<StackPanel
Grid.Column="1"
Grid.Row="0"

View File

@@ -11,7 +11,11 @@
x:Class="Ryujinx.Ava.UI.Views.Input.MotionInputView"
x:DataType="viewModels:MotionInputViewModel"
Focusable="True">
<Grid Margin="10" RowDefinitions="Auto,*">
<Grid Margin="10">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition />
</Grid.RowDefinitions>
<StackPanel Orientation="Vertical">
<StackPanel
Orientation="Horizontal"
@@ -76,7 +80,11 @@
BorderThickness="1"
CornerRadius="5"
HorizontalAlignment="Stretch">
<Grid VerticalAlignment="Top" RowDefinitions="Auto,*">
<Grid VerticalAlignment="Top">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<StackPanel
Grid.Row="1"
HorizontalAlignment="Center"
@@ -110,7 +118,15 @@
Text="{Binding DsuServerPort, Mode=TwoWay}" />
</StackPanel>
<StackPanel Orientation="Vertical">
<Grid RowDefinitions="*,*" ColumnDefinitions="*,*">
<Grid>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<TextBlock
Margin="0,10,0,0"
VerticalAlignment="Center"

View File

@@ -10,7 +10,11 @@
x:Class="Ryujinx.Ava.UI.Views.Input.RumbleInputView"
x:DataType="viewModels:RumbleInputViewModel"
Focusable="True">
<Grid Margin="10" RowDefinitions="Auto,*">
<Grid Margin="10">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition />
</Grid.RowDefinitions>
<StackPanel Orientation="Vertical">
<StackPanel Orientation="Horizontal">
<TextBlock

View File

@@ -19,7 +19,6 @@ using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
@@ -131,26 +130,9 @@ namespace Ryujinx.Ava.UI.Views.Main
Window.SettingsWindow = new(Window.VirtualFileSystem, Window.ContentManager);
Rainbow.Enable();
if (ViewModel.SelectedApplication is null) // Checks if game data exists
{
await StyleableAppWindow.ShowAsync(Window.SettingsWindow);
}
else
{
bool customConfigExists = File.Exists(Program.GetDirGameUserConfig(ViewModel.SelectedApplication.IdString));
if (!ViewModel.IsGameRunning || !customConfigExists)
{
await Window.SettingsWindow.ShowDialog(Window); // The game is not running, or if the user configuration does not exist
}
else
{
// If there is a custom configuration in the folder
await StyleableAppWindow.ShowAsync(new GameSpecificSettingsWindow(ViewModel, customConfigExists));
}
}
await Window.SettingsWindow.ShowDialog(Window);
Rainbow.Disable();
Rainbow.Reset();
@@ -176,13 +158,11 @@ namespace Ryujinx.Ava.UI.Views.Main
string name = ViewModel.AppHost.Device.Processes.ActiveApplication.ApplicationControlProperties.Title[(int)ViewModel.AppHost.Device.System.State.DesiredTitleLanguage].NameString.ToString();
await StyleableAppWindow.ShowAsync(
new CheatWindow(
Window.VirtualFileSystem,
ViewModel.AppHost.Device.Processes.ActiveApplication.ProgramIdText,
name,
ViewModel.SelectedApplication.Path)
);
await new CheatWindow(
Window.VirtualFileSystem,
ViewModel.AppHost.Device.Processes.ActiveApplication.ProgramIdText,
name,
ViewModel.SelectedApplication.Path).ShowDialog(Window);
ViewModel.AppHost.Device.EnableCheats();
}

View File

@@ -21,7 +21,12 @@
<Border Classes="settings">
<Panel
Margin="10">
<Grid RowDefinitions="Auto,*,Auto">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<views:InputView
Grid.Row="0"
Name="InputView" />

View File

@@ -156,8 +156,6 @@
ValueMemberBinding="{Binding Mode=OneWay, Converter={x:Static helpers:TimeZoneConverter.Instance}}" />
</StackPanel>
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="0,0,0,10"
Orientation="Horizontal">
<TextBlock
@@ -171,11 +169,8 @@
SelectedDate="{Binding CurrentDate}"
ToolTip.Tip="{ext:Locale TimeTooltip}"
Width="350" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="250,0,0,10"
Orientation="Horizontal">
<TimePicker
@@ -185,12 +180,8 @@
SelectedTime="{Binding CurrentTime}"
Width="350"
ToolTip.Tip="{ext:Locale TimeTooltip}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Orientation="Horizontal">
<StackPanel Orientation="Horizontal">
<TextBlock
VerticalAlignment="Center"
Text="{ext:Locale SettingsTabSystemSystemTimeMatch}"
@@ -200,7 +191,6 @@
VerticalAlignment="Center"
IsChecked="{Binding MatchSystemTime}"
ToolTip.Tip="{ext:Locale MatchTimeTooltip}"/>
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<Separator />
<StackPanel Margin="0,10,0,10"

View File

@@ -27,42 +27,20 @@
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralGeneral}" />
<StackPanel Margin="10,0,0,0" Orientation="Vertical">
<CheckBox IsChecked="{Binding EnableDiscordIntegration}">
<StackPanel Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale ToggleDiscordTooltip}"
Text="{ext:Locale SettingsTabGeneralEnableDiscordRichPresence}" />
</StackPanel>
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale ToggleDiscordTooltip}"
Text="{ext:Locale SettingsTabGeneralEnableDiscordRichPresence}" />
</CheckBox>
<CheckBox
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
IsChecked="{Binding ShowConfirmExit}">
<StackPanel Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabGeneralShowConfirmExitDialog}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
</StackPanel>
<CheckBox IsChecked="{Binding ShowConfirmExit}">
<TextBlock Text="{ext:Locale SettingsTabGeneralShowConfirmExitDialog}" />
</CheckBox>
<CheckBox
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
IsChecked="{Binding RememberWindowState}">
<StackPanel Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
</StackPanel>
<CheckBox IsChecked="{Binding RememberWindowState}">
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
</CheckBox>
<CheckBox
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
<StackPanel Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
</StackPanel>
<CheckBox IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
</CheckBox>
<StackPanel
Margin="0, 15, 0, 0"
Orientation="Horizontal">
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{ext:Locale SettingsTabGeneralFocusLossType}"
Width="150" />
@@ -86,11 +64,7 @@
</ComboBoxItem>
</ComboBox>
</StackPanel>
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="0, 15, 0, 0"
Orientation="Horizontal">
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}"
Width="150" />
@@ -107,11 +81,8 @@
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchBackground}" />
</ComboBoxItem>
</ComboBox>
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<StackPanel
Margin="0, 15, 0, 0"
Orientation="Horizontal">
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{ext:Locale SettingsTabGeneralHideCursor}"
Width="150" />
@@ -129,11 +100,7 @@
</ComboBoxItem>
</ComboBox>
</StackPanel>
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="0, 15, 0, 10"
Orientation="Horizontal">
<StackPanel Margin="0, 15, 0, 10" Orientation="Horizontal">
<TextBlock
VerticalAlignment="Center"
Text="{ext:Locale SettingsTabGeneralTheme}"
@@ -151,17 +118,11 @@
<TextBlock Text="{ext:Locale SettingsTabGeneralThemeDark}" />
</ComboBoxItem>
</ComboBox>
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
</StackPanel>
<Separator Height="1" />
<StackPanel Orientation="Horizontal">
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralGameDirectories}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralGameDirectories}" />
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="10,0,0,0"
HorizontalAlignment="Stretch"
Orientation="Vertical"
@@ -177,7 +138,12 @@
</Style>
</ListBox.Styles>
</ListBox>
<Grid HorizontalAlignment="Stretch" ColumnDefinitions="*,Auto,Auto">
<Grid HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<TextBox
Name="GameDirPathBox"
Margin="0"
@@ -206,15 +172,10 @@
</StackPanel>
<Separator Height="1" />
<StackPanel Orientation="Vertical" Spacing="5">
<StackPanel Orientation="Horizontal">
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralAutoloadDirectories}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralAutoloadDirectories}" />
<TextBlock Foreground="{DynamicResource SecondaryTextColor}" Text="{ext:Locale SettingsTabGeneralAutoloadNote}" />
</StackPanel>
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="10,0,0,0"
HorizontalAlignment="Stretch"
Orientation="Vertical"
@@ -230,7 +191,12 @@
</Style>
</ListBox.Styles>
</ListBox>
<Grid HorizontalAlignment="Stretch" ColumnDefinitions="*,Auto,Auto">
<Grid HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<TextBox
Name="AutoloadDirPathBox"
Margin="0"

View File

@@ -14,7 +14,15 @@
mc:Ignorable="d"
Focusable="True"
x:DataType="models:TempProfile">
<Grid Margin="0" ColumnDefinitions="Auto,*" RowDefinitions="*,Auto">
<Grid Margin="0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<StackPanel
Grid.Row="0"
Grid.Column="0"

View File

@@ -20,7 +20,13 @@
<Grid
Margin="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch" RowDefinitions="Auto,*,Auto,Auto">
VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<ListBox
Grid.Row="1"
BorderThickness="0"

View File

@@ -17,7 +17,12 @@
</Design.DataContext>
<Grid
HorizontalAlignment="Stretch"
VerticalAlignment="Center" RowDefinitions="Auto,70,Auto">
VerticalAlignment="Center">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="70" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<TextBlock
Grid.Row="0"
TextWrapping="Wrap"

View File

@@ -18,7 +18,11 @@
<viewModels:UserProfileViewModel />
</Design.DataContext>
<Grid HorizontalAlignment="Stretch"
VerticalAlignment="Stretch" RowDefinitions="*,Auto">
VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Border
CornerRadius="5"
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
@@ -37,7 +41,11 @@
VerticalAlignment="Stretch"
ClipToBounds="True"
CornerRadius="5">
<Grid Margin="0" ColumnDefinitions="*,Auto">
<Grid Margin="0">
<Grid.ColumnDefinitions>
<ColumnDefinition/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBlock
HorizontalAlignment="Stretch"
Text="{Binding UserId}"

View File

@@ -19,10 +19,19 @@
<Design.DataContext>
<viewModels:UserSaveManagerViewModel />
</Design.DataContext>
<Grid RowDefinitions="Auto,*,Auto">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid
Grid.Row="0"
HorizontalAlignment="Stretch" ColumnDefinitions="Auto,*">
HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<StackPanel
Spacing="10"
Orientation="Horizontal"
@@ -71,7 +80,11 @@
<Grid
Grid.Column="1"
HorizontalAlignment="Stretch"
Margin="10,0, 0, 0" ColumnDefinitions="Auto,*">
Margin="10,0, 0, 0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition/>
</Grid.ColumnDefinitions>
<Label Content="{ext:Locale Search}" VerticalAlignment="Center" />
<TextBox
Margin="5,0,0,0"
@@ -105,7 +118,11 @@
</ListBox.Styles>
<ListBox.ItemTemplate>
<DataTemplate x:DataType="models:SaveModel">
<Grid HorizontalAlignment="Stretch" ColumnDefinitions="*,Auto">
<Grid HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<StackPanel
Grid.Column="0"
Orientation="Horizontal"

View File

@@ -18,7 +18,11 @@
<Design.DataContext>
<viewModels:UserProfileViewModel />
</Design.DataContext>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*,Auto">
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Border
CornerRadius="5"
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"

View File

@@ -1,149 +0,0 @@
<window:StyleableAppWindow
x:Class="Ryujinx.Ava.UI.Windows.GameSpecificSettingsWindow"
xmlns="https://github.com/avaloniaui"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:settings="clr-namespace:Ryujinx.Ava.UI.Views.Settings"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
Width="1100"
Height="910"
MinWidth="800"
MinHeight="480"
WindowStartupLocation="CenterOwner"
x:DataType="viewModels:SettingsViewModel"
mc:Ignorable="d"
Focusable="True">
<Design.DataContext>
<viewModels:SettingsViewModel />
</Design.DataContext>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" MinWidth="600" RowDefinitions="Auto,*,Auto">
<ContentPresenter
x:Name="ContentPresenter"
Grid.Row="1"
IsVisible="False"
KeyboardNavigation.IsTabStop="False"/>
<Grid Name="Pages" IsVisible="False" Grid.Row="2">
<settings:SettingsUiView Name="UiPage" />
<settings:SettingsInputView Name="InputPage" />
<settings:SettingsSystemView Name="SystemPage" />
<settings:SettingsCPUView Name="CpuPage" />
<settings:SettingsGraphicsView Name="GraphicsPage" />
<settings:SettingsAudioView Name="AudioPage" />
<settings:SettingsNetworkView Name="NetworkPage" />
<settings:SettingsLoggingView Name="LoggingPage" />
<settings:SettingsHacksView Name="HacksPage" />
</Grid>
<ui:NavigationView
Grid.Row="1"
IsSettingsVisible="False"
Name="NavPanel"
IsBackEnabled="False"
PaneDisplayMode="Left"
Margin="2,10,10,0"
VerticalAlignment="Stretch"
HorizontalAlignment="Stretch"
OpenPaneLength="200"
IsPaneToggleButtonVisible="False">
<!-- For image -->
<ui:NavigationView.PaneHeader>
<Grid HorizontalAlignment="Center" VerticalAlignment="Center" RowDefinitions="Auto,Auto,Auto,5">
<TextBlock Text="{Binding GameId}"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Margin="0,0,0,10"
TextAlignment="Center" Grid.Row="0" />
<Image Source="{Binding GameIcon}"
Width="160"
Height="160"
Grid.Row="1"
Margin="0,0,0,10"
HorizontalAlignment="Center" />
<TextBlock Text="{Binding GameTitle}"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Margin="0,0,0,10"
TextAlignment="Center" Grid.Row="2" />
<Separator Height="1" Grid.Row="3" Margin="0,0,0,10" HorizontalAlignment="Stretch"/>
</Grid>
</ui:NavigationView.PaneHeader>
<ui:NavigationView.MenuItems>
<ui:NavigationViewItem
IsSelected="True"
Content="{ext:Locale SettingsTabGeneral}"
Tag="UiPage"
IconSource="New" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabInput}"
Tag="InputPage"
IconSource="Games" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabSystem}"
Tag="SystemPage"
IconSource="Settings" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabCpu}"
Tag="CpuPage">
<ui:NavigationViewItem.IconSource>
<ui:FontIconSource
FontFamily="avares://Ryujinx/Assets/Fonts#Segoe Fluent Icons"
Glyph="{helpers:GlyphValueConverter Chip}" />
</ui:NavigationViewItem.IconSource>
</ui:NavigationViewItem>
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabGraphics}"
Tag="GraphicsPage"
IconSource="Image" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabAudio}"
IconSource="Audio"
Tag="AudioPage" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabNetwork}"
Tag="NetworkPage"
IconSource="Globe" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabLogging}"
Tag="LoggingPage"
IconSource="Document" />
<ui:NavigationViewItem
IsVisible="{Binding ShowDirtyHacks}"
Content="Dirty Hacks"
Tag="HacksPage"
IconSource="Code" />
</ui:NavigationView.MenuItems>
</ui:NavigationView>
<ReversibleStackPanel
Grid.Row="2"
Margin="10"
Spacing="10"
Orientation="Horizontal"
HorizontalAlignment="Right"
ReverseOrder="{x:Static helper:RunningPlatform.IsMacOS}">
<Button
Content="{ext:Locale SettingsButtonSave}"
Command="{Binding SaveUserConfig}" />
<Button
HotKey="Escape"
Content="{ext:Locale SettingsButtonClose}"
Command="{Binding CancelButton}" />
<Button
IsVisible="{Binding IsGameRunning}"
Content="{ext:Locale SettingsButtonApply}"
Command="{Binding ApplyButton}" />
<Button
IsVisible="{Binding !IsGameRunning}"
Content="{ext:Locale UserProfilesDelete}"
Command="{Binding DeleteConfigGame}"
Classes="red"/>
</ReversibleStackPanel>
</Grid>
</window:StyleableAppWindow>

View File

@@ -1,115 +0,0 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Shapes;
using Avalonia.Input;
using Avalonia.Media.Imaging;
using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls;
using Projektanker.Icons.Avalonia;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common.Configuration;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.Input;
using System;
using System.IO;
using System.Linq;
using Key = Avalonia.Input.Key;
namespace Ryujinx.Ava.UI.Windows
{
public partial class GameSpecificSettingsWindow : StyleableAppWindow
{
internal readonly SettingsViewModel ViewModel;
public GameSpecificSettingsWindow(MainWindowViewModel viewModel, bool findUserConfigDir = true)
{
Title = string.Format(LocaleManager.Instance[LocaleKeys.SettingsWithInfo], viewModel.SelectedApplication.Name, viewModel.SelectedApplication.IdString);
DataContext = ViewModel = new SettingsViewModel(
viewModel.VirtualFileSystem,
viewModel.ContentManager,
viewModel.IsGameRunning,
viewModel.SelectedApplication.Path,
viewModel.SelectedApplication.Name,
viewModel.SelectedApplication.IdString,
viewModel.SelectedApplication.Icon,
findUserConfigDir);
ViewModel.CloseWindow += Close;
ViewModel.SaveSettingsEvent += SaveSettings;
InitializeComponent();
Load();
}
public void SaveSettings()
{
InputPage.InputView?.SaveCurrentProfile();
}
private void Load()
{
Pages.Children.Clear();
NavPanel.SelectionChanged += NavPanelOnSelectionChanged;
NavPanel.SelectedItem = NavPanel.MenuItems.ElementAt(0);
}
private void NavPanelOnSelectionChanged(object sender, NavigationViewSelectionChangedEventArgs e)
{
if (e.SelectedItem is NavigationViewItem navItem && navItem.Tag is not null)
{
switch (navItem.Tag.ToString())
{
case nameof(UiPage):
UiPage.ViewModel = ViewModel;
NavPanel.Content = UiPage;
break;
case nameof(InputPage):
NavPanel.Content = InputPage;
break;
case nameof(SystemPage):
SystemPage.ViewModel = ViewModel;
NavPanel.Content = SystemPage;
break;
case nameof(CpuPage):
NavPanel.Content = CpuPage;
break;
case nameof(GraphicsPage):
NavPanel.Content = GraphicsPage;
break;
case nameof(AudioPage):
NavPanel.Content = AudioPage;
break;
case nameof(NetworkPage):
NetworkPage.ViewModel = ViewModel;
NavPanel.Content = NetworkPage;
break;
case nameof(LoggingPage):
NavPanel.Content = LoggingPage;
break;
case nameof(HacksPage):
HacksPage.DataContext = ViewModel;
NavPanel.Content = HacksPage;
break;
default:
throw new NotImplementedException();
}
}
}
protected override void OnClosing(WindowClosingEventArgs e)
{
InputPage.Dispose(); // You need to unload the gamepad settings, otherwise the controls will be blocked
base.OnClosing(e);
}
}
}

View File

@@ -234,7 +234,7 @@ namespace Ryujinx.Ava.UI.Windows
_deferLoad = true;
_launchPath = launchPathArg;
_launchApplicationId = launchApplicationId;
_startFullscreen = startFullscreenArg;
_startFullscreen = startFullscreenArg;
}
public void SwitchToGameControl(bool startFullscreen = false)
@@ -385,7 +385,6 @@ namespace Ryujinx.Ava.UI.Windows
if (applicationData != null)
{
ViewModel.SelectedApplication = applicationData;
await ViewModel.LoadApplication(applicationData, _startFullscreen);
}
else
@@ -397,7 +396,6 @@ namespace Ryujinx.Ava.UI.Windows
else
{
applicationData = applications[0];
ViewModel.SelectedApplication = applicationData;
await ViewModel.LoadApplication(applicationData, _startFullscreen);
}
}

View File

@@ -70,7 +70,11 @@
<DataTemplate
DataType="models:ModModel">
<Panel Margin="10">
<Grid ColumnDefinitions="*,Auto">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<TextBlock
HorizontalAlignment="Left"
VerticalAlignment="Center"

View File

@@ -12,7 +12,7 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
Width="1100"
Height="927"
Height="768"
MinWidth="800"
MinHeight="480"
WindowStartupLocation="CenterOwner"

View File

@@ -1,4 +1,6 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.ViewModels;
@@ -6,6 +8,7 @@ using Ryujinx.HLE.FileSystem;
using Ryujinx.Input;
using System;
using System.Linq;
using Key = Avalonia.Input.Key;
namespace Ryujinx.Ava.UI.Windows
{
@@ -24,6 +27,10 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent();
Load();
#if DEBUG
this.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Alt));
#endif
}
public SettingsWindow()

View File

@@ -1,26 +1,15 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Media;
using Avalonia.Platform;
using FluentAvalonia.UI.Windowing;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.ViewModels;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Windows
{
public abstract class StyleableAppWindow : AppWindow
{
public static async Task ShowAsync(StyleableAppWindow appWindow, Window owner = null)
{
#if DEBUG
appWindow.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Control));
#endif
await appWindow.ShowDialog(owner ?? RyujinxApp.MainWindow);
}
protected StyleableAppWindow()
{
WindowStartupLocation = WindowStartupLocation.CenterOwner;
@@ -47,14 +36,6 @@ namespace Ryujinx.Ava.UI.Windows
public abstract class StyleableWindow : Window
{
public static async Task ShowAsync(StyleableWindow window, Window owner = null)
{
#if DEBUG
window.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Control));
#endif
await window.ShowDialog(owner ?? RyujinxApp.MainWindow);
}
protected StyleableWindow()
{
WindowStartupLocation = WindowStartupLocation.CenterOwner;

View File

@@ -13,7 +13,14 @@
x:DataType="viewModels:XCITrimmerViewModel"
Focusable="True"
mc:Ignorable="d">
<Grid Margin="20 0 20 0" RowDefinitions="Auto,Auto,*,Auto,Auto">
<Grid Margin="20 0 20 0">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Panel
Margin="10 10 10 10"
Grid.Row="0">
@@ -23,7 +30,12 @@
Margin="0 0 10 10"
IsVisible="{Binding !Processing}"
Grid.Row="1">
<Grid ColumnDefinitions="Auto,*,Auto">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<StackPanel
Grid.Column="0"
Orientation="Horizontal">
@@ -133,7 +145,11 @@
<DataTemplate
DataType="models:XCITrimmerFileModel">
<Panel Margin="10">
<Grid ColumnDefinitions="65*,35*">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="65*" />
<ColumnDefinition Width="35*" />
</Grid.ColumnDefinitions>
<TextBlock
Grid.Column="0"
Margin="10 0 10 0"
@@ -144,7 +160,11 @@
TextTrimming="CharacterEllipsis"
Text="{Binding Name}">
</TextBlock>
<Grid Grid.Column="1" ColumnDefinitions="45*,55*">
<Grid Grid.Column="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="45*" />
<ColumnDefinition Width="55*" />
</Grid.ColumnDefinitions>
<ProgressBar
Height="10"
Margin="10 0 10 0"
@@ -206,7 +226,15 @@
BorderThickness="1"
CornerRadius="5"
Padding="2.5">
<Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,Auto">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<TextBlock
Grid.Column="0"
Grid.Row="0"
@@ -246,7 +274,11 @@
<Panel
Grid.Row="4"
HorizontalAlignment="Stretch">
<Grid ColumnDefinitions="*,Auto">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<StackPanel
Grid.Column="0"
Orientation="Horizontal"

View File

@@ -43,9 +43,17 @@ namespace Ryujinx.Ava
private const int ConnectionCount = 4;
private static string _buildVer;
private static readonly string _platformExt = BuildPlatformExtension();
private static readonly string _platformExt =
RunningPlatform.IsMacOS
? "macos_universal.app.tar.gz"
: RunningPlatform.IsWindows
? "win_x64.zip"
: RunningPlatform.IsX64Linux
? "linux_x64.tar.gz"
: RunningPlatform.IsArmLinux
? "linux_arm64.tar.gz"
: throw new PlatformNotSupportedException();
private static string _buildUrl;
private static long _buildSize;
@@ -772,34 +780,5 @@ namespace Ryujinx.Ava
public static void CleanupUpdate() =>
Directory.GetFiles(_homeDir, "*.ryuold", SearchOption.AllDirectories)
.ForEach(File.Delete);
private static string BuildPlatformExtension()
{
if (RunningPlatform.IsMacOS)
return "macos_universal.app.tar.gz";
#pragma warning disable CS8509 // It is exhaustive for any values this can contain.
string osPrefix = RunningPlatform.CurrentOS switch
{
OperatingSystemType.Linux => "linux",
OperatingSystemType.Windows => "win"
};
string archSuffix = RunningPlatform.Architecture switch
{
Architecture.Arm64 => "arm64",
Architecture.X64 => "x64",
_ => throw new PlatformNotSupportedException($"Unknown architecture {Enum.GetName(RunningPlatform.Architecture)}."),
};
string fileExtension = RunningPlatform.CurrentOS switch
#pragma warning restore CS8509
{
OperatingSystemType.Linux => "tar.gz",
OperatingSystemType.Windows => "zip"
};
return $"{osPrefix}_{archSuffix}.{fileExtension}";
}
}
}

View File

@@ -23,7 +23,6 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public class ApplicationData
{
public bool Favorite { get; set; }
public bool HasIndependentConfiguration { get; set; }
public byte[] Icon { get; set; }
public string Name { get; set; } = "Unknown";

View File

@@ -504,7 +504,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
if (data.Id != 0)
{
ApplicationMetadata appMetadata = LoadAndSaveMetaData(data.IdString, appMetadata =>
{
{
appMetadata.Title = data.Name;
// Only do the migration if time_played has a value and timespan_played hasn't been updated yet.
@@ -528,11 +528,10 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
}
});
data.Favorite = appMetadata.Favorite;
data.TimePlayed = appMetadata.TimePlayed;
data.LastPlayed = appMetadata.LastPlayed;
data.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(data.IdBaseString, false, false)); // Just check user config
}
data.FileExtension = Path.GetExtension(applicationPath).TrimStart('.').ToUpper();

View File

@@ -7,16 +7,11 @@ namespace Ryujinx.Ava.Utilities
public static class CommandLineState
{
public static string[] Arguments { get; private set; }
public static int CountArguments { get; private set; }
public static bool? OverrideDockedMode { get; private set; }
public static bool? OverrideHardwareAcceleration { get; private set; }
public static string OverrideGraphicsBackend { get; private set; }
public static string OverrideBackendThreading { get; private set; }
public static string OverrideBackendThreadingAfterReboot { get; private set; }
public static string OverridePPTC { get; private set; }
public static string OverrideMemoryManagerMode { get; private set; }
public static string OverrideSystemRegion { get; private set; }
public static string OverrideSystemLanguage { get; private set; }
public static string OverrideHideCursor { get; private set; }
public static string BaseDirPathArg { get; private set; }
public static FilePath FirmwareToInstallPathArg { get; set; }
@@ -26,7 +21,6 @@ namespace Ryujinx.Ava.Utilities
public static bool StartFullscreenArg { get; private set; }
public static bool HideAvailableUpdates { get; private set; }
public static void ParseArguments(string[] args)
{
List<string> arguments = [];
@@ -36,11 +30,6 @@ namespace Ryujinx.Ava.Utilities
{
string arg = args[i];
if (arg.Contains("-") || arg.Contains("--"))
{
CountArguments++;
}
switch (arg)
{
case "-r":
@@ -111,57 +100,6 @@ namespace Ryujinx.Ava.Utilities
OverrideBackendThreading = args[++i];
break;
case "--bt":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideBackendThreadingAfterReboot = args[++i];
break;
case "--pptc":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverridePPTC = args[++i];
break;
case "-m":
case "--memory-manager-mode":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideMemoryManagerMode = args[++i];
break;
case "--system-region":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideSystemRegion = args[++i];
break;
case "--system-language":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideSystemLanguage = args[++i];
break;
case "-i":
case "--application-id":
LaunchApplicationId = args[++i];

View File

@@ -18,10 +18,9 @@ namespace Ryujinx.Ava.Utilities.Configuration
{
public partial class ConfigurationState
{
public void Load(ConfigurationFileFormat cff, string configurationFilePath, string titleId = "")
public void Load(ConfigurationFileFormat cff, string configurationFilePath)
{
bool configurationFileUpdated = false;
bool shouldLoadFromFile = string.IsNullOrEmpty(titleId);
if (cff.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
{
@@ -44,17 +43,16 @@ namespace Ryujinx.Ava.Utilities.Configuration
configurationFileUpdated = true;
}
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
CheckUpdatesOnStart.Value = shouldLoadFromFile ? cff.CheckUpdatesOnStart : CheckUpdatesOnStart.Value; // Get from global config only
UpdateCheckerType.Value = shouldLoadFromFile ? cff.UpdateCheckerType : UpdateCheckerType.Value; // Get from global config only
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
UpdateCheckerType.Value = cff.UpdateCheckerType;
FocusLostActionType.Value = cff.FocusLostActionType;
ShowConfirmExit.Value = shouldLoadFromFile ? cff.ShowConfirmExit : ShowConfirmExit.Value; // Get from global config only
RememberWindowState.Value = shouldLoadFromFile ? cff.RememberWindowState : RememberWindowState.Value; // Get from global config only
ShowTitleBar.Value = shouldLoadFromFile ? cff.ShowTitleBar : ShowTitleBar.Value; // Get from global config only
EnableHardwareAcceleration.Value = shouldLoadFromFile ? cff.EnableHardwareAcceleration : EnableHardwareAcceleration.Value; // Get from global config only
ShowConfirmExit.Value = cff.ShowConfirmExit;
RememberWindowState.Value = cff.RememberWindowState;
ShowTitleBar.Value = cff.ShowTitleBar;
EnableHardwareAcceleration.Value = cff.EnableHardwareAcceleration;
HideCursor.Value = cff.HideCursor;
Logger.EnableFileLog.Value = cff.EnableFileLog;
Logger.EnableDebug.Value = cff.LoggingEnableDebug;
Logger.EnableStub.Value = cff.LoggingEnableStub;
@@ -89,8 +87,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
System.Language.Value = cff.SystemLanguage;
System.Region.Value = cff.SystemRegion;
System.TimeZone.Value = cff.SystemTimeZone;
System.SystemTimeOffset.Value = shouldLoadFromFile ? cff.SystemTimeOffset : System.SystemTimeOffset.Value; // Get from global config only
System.MatchSystemTime.Value = shouldLoadFromFile ? cff.MatchSystemTime : System.MatchSystemTime.Value; // Get from global config only
System.SystemTimeOffset.Value = cff.SystemTimeOffset;
System.MatchSystemTime.Value = cff.MatchSystemTime;
System.EnableDockedMode.Value = cff.DockedMode;
System.EnablePtc.Value = cff.EnablePtc;
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
@@ -104,48 +102,47 @@ namespace Ryujinx.Ava.Utilities.Configuration
System.IgnoreMissingServices.Value = cff.IgnoreMissingServices;
System.IgnoreControllerApplet.Value = cff.IgnoreApplet;
System.UseHypervisor.Value = cff.UseHypervisor;
UI.GuiColumns.FavColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FavColumn : UI.GuiColumns.FavColumn.Value;
UI.GuiColumns.IconColumn.Value = shouldLoadFromFile ? cff.GuiColumns.IconColumn : UI.GuiColumns.IconColumn.Value;
UI.GuiColumns.AppColumn.Value = shouldLoadFromFile ? cff.GuiColumns.AppColumn : UI.GuiColumns.AppColumn.Value;
UI.GuiColumns.DevColumn.Value = shouldLoadFromFile ? cff.GuiColumns.DevColumn : UI.GuiColumns.DevColumn.Value;
UI.GuiColumns.VersionColumn.Value = shouldLoadFromFile ? cff.GuiColumns.VersionColumn : UI.GuiColumns.VersionColumn.Value;
UI.GuiColumns.TimePlayedColumn.Value = shouldLoadFromFile ? cff.GuiColumns.TimePlayedColumn : UI.GuiColumns.TimePlayedColumn.Value;
UI.GuiColumns.LastPlayedColumn.Value = shouldLoadFromFile ? cff.GuiColumns.LastPlayedColumn : UI.GuiColumns.LastPlayedColumn.Value;
UI.GuiColumns.FileExtColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FileExtColumn : UI.GuiColumns.FileExtColumn.Value;
UI.GuiColumns.FileSizeColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FileSizeColumn : UI.GuiColumns.FileSizeColumn.Value;
UI.GuiColumns.PathColumn.Value = shouldLoadFromFile ? cff.GuiColumns.PathColumn : UI.GuiColumns.PathColumn.Value;
UI.ColumnSort.SortColumnId.Value = shouldLoadFromFile ? cff.ColumnSort.SortColumnId : UI.ColumnSort.SortColumnId.Value;
UI.ColumnSort.SortAscending.Value = shouldLoadFromFile ? cff.ColumnSort.SortAscending : UI.ColumnSort.SortAscending.Value;
UI.GameDirs.Value = shouldLoadFromFile ? cff.GameDirs : UI.GameDirs.Value;
UI.AutoloadDirs.Value = shouldLoadFromFile ? (cff.AutoloadDirs ?? []) : UI.AutoloadDirs.Value;
UI.ShownFileTypes.NSP.Value = shouldLoadFromFile ? cff.ShownFileTypes.NSP : UI.ShownFileTypes.NSP.Value;
UI.ShownFileTypes.PFS0.Value = shouldLoadFromFile ? cff.ShownFileTypes.PFS0 : UI.ShownFileTypes.PFS0.Value;
UI.ShownFileTypes.XCI.Value = shouldLoadFromFile ? cff.ShownFileTypes.XCI : UI.ShownFileTypes.XCI.Value;
UI.ShownFileTypes.NCA.Value = shouldLoadFromFile ? cff.ShownFileTypes.NCA : UI.ShownFileTypes.NCA.Value;
UI.ShownFileTypes.NRO.Value = shouldLoadFromFile ? cff.ShownFileTypes.NRO : UI.ShownFileTypes.NRO.Value;
UI.ShownFileTypes.NSO.Value = shouldLoadFromFile ? cff.ShownFileTypes.NSO : UI.ShownFileTypes.NSO.Value;
UI.LanguageCode.Value = shouldLoadFromFile ? cff.LanguageCode : UI.LanguageCode.Value;
UI.BaseStyle.Value = shouldLoadFromFile ? cff.BaseStyle : UI.BaseStyle.Value;
UI.GameListViewMode.Value = shouldLoadFromFile ? cff.GameListViewMode : UI.GameListViewMode.Value;
UI.ShowNames.Value = shouldLoadFromFile ? cff.ShowNames : UI.ShowNames.Value;
UI.IsAscendingOrder.Value = shouldLoadFromFile ? cff.IsAscendingOrder : UI.IsAscendingOrder.Value;
UI.GridSize.Value = shouldLoadFromFile ? cff.GridSize : UI.GridSize.Value;
UI.ApplicationSort.Value = shouldLoadFromFile ? cff.ApplicationSort : UI.ApplicationSort.Value;
UI.StartFullscreen.Value = shouldLoadFromFile ? cff.StartFullscreen : UI.StartFullscreen.Value;
UI.StartNoUI.Value = shouldLoadFromFile ? cff.StartNoUI : UI.StartNoUI.Value;
UI.ShowConsole.Value = shouldLoadFromFile ? cff.ShowConsole : UI.ShowConsole.Value;
UI.WindowStartup.WindowSizeWidth.Value = shouldLoadFromFile ? cff.WindowStartup.WindowSizeWidth : UI.WindowStartup.WindowSizeWidth.Value;
UI.WindowStartup.WindowSizeHeight.Value = shouldLoadFromFile ? cff.WindowStartup.WindowSizeHeight : UI.WindowStartup.WindowSizeHeight.Value;
UI.WindowStartup.WindowPositionX.Value = shouldLoadFromFile ? cff.WindowStartup.WindowPositionX : UI.WindowStartup.WindowPositionX.Value;
UI.WindowStartup.WindowPositionY.Value = shouldLoadFromFile ? cff.WindowStartup.WindowPositionY : UI.WindowStartup.WindowPositionY.Value;
UI.WindowStartup.WindowMaximized.Value = shouldLoadFromFile ? cff.WindowStartup.WindowMaximized : UI.WindowStartup.WindowMaximized.Value;
UI.GuiColumns.FavColumn.Value = cff.GuiColumns.FavColumn;
UI.GuiColumns.IconColumn.Value = cff.GuiColumns.IconColumn;
UI.GuiColumns.AppColumn.Value = cff.GuiColumns.AppColumn;
UI.GuiColumns.DevColumn.Value = cff.GuiColumns.DevColumn;
UI.GuiColumns.VersionColumn.Value = cff.GuiColumns.VersionColumn;
UI.GuiColumns.TimePlayedColumn.Value = cff.GuiColumns.TimePlayedColumn;
UI.GuiColumns.LastPlayedColumn.Value = cff.GuiColumns.LastPlayedColumn;
UI.GuiColumns.FileExtColumn.Value = cff.GuiColumns.FileExtColumn;
UI.GuiColumns.FileSizeColumn.Value = cff.GuiColumns.FileSizeColumn;
UI.GuiColumns.PathColumn.Value = cff.GuiColumns.PathColumn;
UI.ColumnSort.SortColumnId.Value = cff.ColumnSort.SortColumnId;
UI.ColumnSort.SortAscending.Value = cff.ColumnSort.SortAscending;
UI.GameDirs.Value = cff.GameDirs;
UI.AutoloadDirs.Value = cff.AutoloadDirs ?? [];
UI.ShownFileTypes.NSP.Value = cff.ShownFileTypes.NSP;
UI.ShownFileTypes.PFS0.Value = cff.ShownFileTypes.PFS0;
UI.ShownFileTypes.XCI.Value = cff.ShownFileTypes.XCI;
UI.ShownFileTypes.NCA.Value = cff.ShownFileTypes.NCA;
UI.ShownFileTypes.NRO.Value = cff.ShownFileTypes.NRO;
UI.ShownFileTypes.NSO.Value = cff.ShownFileTypes.NSO;
UI.LanguageCode.Value = cff.LanguageCode;
UI.BaseStyle.Value = cff.BaseStyle;
UI.GameListViewMode.Value = cff.GameListViewMode;
UI.ShowNames.Value = cff.ShowNames;
UI.IsAscendingOrder.Value = cff.IsAscendingOrder;
UI.GridSize.Value = cff.GridSize;
UI.ApplicationSort.Value = cff.ApplicationSort;
UI.StartFullscreen.Value = cff.StartFullscreen;
UI.StartNoUI.Value = cff.StartNoUI;
UI.ShowConsole.Value = cff.ShowConsole;
UI.WindowStartup.WindowSizeWidth.Value = cff.WindowStartup.WindowSizeWidth;
UI.WindowStartup.WindowSizeHeight.Value = cff.WindowStartup.WindowSizeHeight;
UI.WindowStartup.WindowPositionX.Value = cff.WindowStartup.WindowPositionX;
UI.WindowStartup.WindowPositionY.Value = cff.WindowStartup.WindowPositionY;
UI.WindowStartup.WindowMaximized.Value = cff.WindowStartup.WindowMaximized;
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
Hid.EnableMouse.Value = cff.EnableMouse;
Hid.DisableInputWhenOutOfFocus.Value = shouldLoadFromFile ? cff.DisableInputWhenOutOfFocus: Hid.DisableInputWhenOutOfFocus.Value; // Get from global config only
Hid.Hotkeys.Value = shouldLoadFromFile ? cff.Hotkeys : Hid.Hotkeys.Value; // Get from global config only
Hid.DisableInputWhenOutOfFocus.Value = cff.DisableInputWhenOutOfFocus;
Hid.Hotkeys.Value = cff.Hotkeys;
Hid.InputConfig.Value = cff.InputConfig ?? [];
Hid.RainbowSpeed.Value = cff.RainbowSpeed;

View File

@@ -59,13 +59,12 @@ namespace Ryujinx.Ava.Utilities.PlayReport
"Race" => "Racing",
_ => FormattedValue.ForceReset
};
private static FormattedValue PokemonSV(MultiValue values)
{
string playStatus = values.Matched[0].BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
FormattedValue locations = values.Matched[1].ToString() switch
private static FormattedValue PokemonSVUnionCircle(SingleValue value)
=> value.Matched.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
private static FormattedValue PokemonSVArea(SingleValue value)
=> value.Matched.StringValue switch
{
// Base Game Locations
"a_w01" => "South Area One",
@@ -93,13 +92,10 @@ namespace Ryujinx.Ava.Utilities.PlayReport
"a_w24" => "South Paldean Sea",
"a_w25" => "West Paldean Sea",
"a_w26" => "East Paldean Sea",
"a_w27" => "North Paldean Sea",
"a_w27" => "Nouth Paldean Sea",
//TODO DLC Locations
_ => FormattedValue.ForceReset
};
return$"{playStatus} in {locations}";
}
private static FormattedValue SuperSmashBrosUltimate_Mode(SparseMultiValue values)
{

View File

@@ -59,8 +59,9 @@ namespace Ryujinx.Ava.Utilities.PlayReport
.AddSpec(
["0100a3d008c5c000", "01008f6008c5e000"],
spec => spec
.WithDescription("based on if you're playing alone or in a group and what area of Paldea you're exploring.")
.AddMultiValueFormatter(["team_circle", "area_no"], PokemonSV)
.WithDescription("based on what area of Paldea you're exploring.")
.AddValueFormatter("area_no", PokemonSVArea)
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
)
.AddSpec(
"01006a800016e000",

View File

@@ -12,7 +12,7 @@ namespace Ryujinx.Ava.Utilities
public static class ShortcutHelper
{
[SupportedOSPlatform("windows")]
private static void CreateShortcutWindows(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string cleanedAppName, string desktopPath, string args = "")
private static void CreateShortcutWindows(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string cleanedAppName, string desktopPath)
{
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, AppDomain.CurrentDomain.FriendlyName + ".exe");
iconPath += ".ico";
@@ -22,13 +22,13 @@ namespace Ryujinx.Ava.Utilities
image.Resize(new SKImageInfo(128, 128), SKFilterQuality.High);
SaveBitmapAsIcon(image, iconPath);
Shortcut shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath, applicationId, args), iconPath, 0);
Shortcut shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath, applicationId), iconPath, 0);
shortcut.StringData.NameString = cleanedAppName;
shortcut.WriteToFile(Path.Combine(desktopPath, cleanedAppName + ".lnk"));
}
[SupportedOSPlatform("linux")]
private static void CreateShortcutLinux(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string desktopPath, string cleanedAppName, string args = "")
private static void CreateShortcutLinux(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string desktopPath, string cleanedAppName)
{
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx.sh");
string desktopFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.desktop");
@@ -40,11 +40,11 @@ namespace Ryujinx.Ava.Utilities
data.SaveTo(file);
using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop"));
outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath, applicationId, args)}");
outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath, applicationId)}");
}
[SupportedOSPlatform("macos")]
private static void CreateShortcutMacos(string appFilePath, string applicationId, byte[] iconData, string desktopPath, string cleanedAppName, string args = "")
private static void CreateShortcutMacos(string appFilePath, string applicationId, byte[] iconData, string desktopPath, string cleanedAppName)
{
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx");
string plistFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.plist");
@@ -63,7 +63,7 @@ namespace Ryujinx.Ava.Utilities
string scriptPath = Path.Combine(scriptFolderPath, ScriptName);
using StreamWriter scriptFile = new(scriptPath);
scriptFile.Write(shortcutScript, basePath, GetArgsString(appFilePath, applicationId, args));
scriptFile.Write(shortcutScript, basePath, GetArgsString(appFilePath, applicationId));
// Set execute permission
FileInfo fileInfo = new(scriptPath);
@@ -87,7 +87,7 @@ namespace Ryujinx.Ava.Utilities
outputFile.Write(plistFile, ScriptName, cleanedAppName, IconName);
}
public static void CreateAppShortcut(string applicationFilePath, string applicationName, string applicationId, byte[] iconData, string args = "")
public static void CreateAppShortcut(string applicationFilePath, string applicationName, string applicationId, byte[] iconData)
{
string desktopPath = Environment.GetFolderPath(Environment.SpecialFolder.DesktopDirectory);
string cleanedAppName = string.Join("_", applicationName.Split(Path.GetInvalidFileNameChars()));
@@ -96,7 +96,7 @@ namespace Ryujinx.Ava.Utilities
{
string iconPath = Path.Combine(AppDataManager.BaseDirPath, "games", applicationId, "app");
CreateShortcutWindows(applicationFilePath, applicationId, iconData, iconPath, cleanedAppName, desktopPath, args);
CreateShortcutWindows(applicationFilePath, applicationId, iconData, iconPath, cleanedAppName, desktopPath);
return;
}
@@ -106,14 +106,14 @@ namespace Ryujinx.Ava.Utilities
string iconPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".local", "share", "icons", "Ryujinx");
Directory.CreateDirectory(iconPath);
CreateShortcutLinux(applicationFilePath, applicationId, iconData, Path.Combine(iconPath, applicationId), desktopPath, cleanedAppName, args);
CreateShortcutLinux(applicationFilePath, applicationId, iconData, Path.Combine(iconPath, applicationId), desktopPath, cleanedAppName);
return;
}
if (OperatingSystem.IsMacOS())
{
CreateShortcutMacos(applicationFilePath, applicationId, iconData, desktopPath, cleanedAppName, args);
CreateShortcutMacos(applicationFilePath, applicationId, iconData, desktopPath, cleanedAppName);
return;
}
@@ -121,7 +121,7 @@ namespace Ryujinx.Ava.Utilities
throw new NotImplementedException("Shortcut support has not been implemented yet for this OS.");
}
private static string GetArgsString(string appFilePath, string applicationId, string config = "")
private static string GetArgsString(string appFilePath, string applicationId)
{
// args are first defined as a list, for easier adjustments in the future
List<string> argsList = [];
@@ -132,11 +132,6 @@ namespace Ryujinx.Ava.Utilities
argsList.Add($"\"{CommandLineState.BaseDirPathArg}\"");
}
if (!string.IsNullOrEmpty(config))
{
argsList.Add(config);
}
if (appFilePath.ToLower().EndsWith(".xci"))
{
argsList.Add("--application-id");