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aa9a37bfea
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186ed4f984 |
@@ -95,7 +95,7 @@ namespace Ryujinx.Input.SDL2
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|||||||
}
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}
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private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
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private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
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{
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{
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if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
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if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
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{
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{
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if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
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if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
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@@ -14,6 +14,7 @@ using ControllerType = Ryujinx.Common.Configuration.Hid.ControllerType;
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using PlayerIndex = Ryujinx.HLE.HOS.Services.Hid.PlayerIndex;
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using PlayerIndex = Ryujinx.HLE.HOS.Services.Hid.PlayerIndex;
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using Switch = Ryujinx.HLE.Switch;
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using Switch = Ryujinx.HLE.Switch;
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namespace Ryujinx.Input.HLE
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namespace Ryujinx.Input.HLE
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{
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{
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public class NpadManager : IDisposable
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public class NpadManager : IDisposable
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@@ -38,6 +39,8 @@ namespace Ryujinx.Input.HLE
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private bool _enableMouse;
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private bool _enableMouse;
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private Switch _device;
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private Switch _device;
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public bool AutoAssignEnabled { get; set; } = false;
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public NpadManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IGamepadDriver mouseDriver)
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public NpadManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IGamepadDriver mouseDriver)
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{
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{
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_controllers = new NpadController[MaxControllers];
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_controllers = new NpadController[MaxControllers];
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@@ -84,12 +87,14 @@ namespace Ryujinx.Input.HLE
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}
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}
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}
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}
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if (AutoAssignEnabled) return;
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ReloadConfiguration(_inputConfig, _enableKeyboard, _enableMouse);
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ReloadConfiguration(_inputConfig, _enableKeyboard, _enableMouse);
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}
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}
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}
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}
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private void HandleOnGamepadConnected(string id)
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private void HandleOnGamepadConnected(string id)
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{
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{
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if (AutoAssignEnabled) return;
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// Force input reload
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// Force input reload
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ReloadConfiguration(_inputConfig, _enableKeyboard, _enableMouse);
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ReloadConfiguration(_inputConfig, _enableKeyboard, _enableMouse);
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}
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}
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@@ -171,7 +176,7 @@ namespace Ryujinx.Input.HLE
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_device.Hid.RefreshInputConfig(validInputs);
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_device.Hid.RefreshInputConfig(validInputs);
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}
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}
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}
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}
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public void UnblockInputUpdates()
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public void UnblockInputUpdates()
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{
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{
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lock (_lock)
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lock (_lock)
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@@ -202,11 +207,13 @@ namespace Ryujinx.Input.HLE
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}
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}
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}
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}
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public void Initialize(Switch device, List<InputConfig> inputConfig, bool enableKeyboard, bool enableMouse)
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public void Initialize(Switch device, List<InputConfig> inputConfig, bool enableKeyboard, bool enableMouse, bool enableAutoAssign)
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{
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{
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_device = device;
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_device = device;
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_device.Configuration.RefreshInputConfig = RefreshInputConfigForHLE;
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_device.Configuration.RefreshInputConfig = RefreshInputConfigForHLE;
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AutoAssignEnabled = enableAutoAssign;
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ReloadConfiguration(inputConfig, enableKeyboard, enableMouse);
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ReloadConfiguration(inputConfig, enableKeyboard, enableMouse);
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}
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}
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@@ -463,7 +463,7 @@ namespace Ryujinx.Ava
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DisplaySleep.Prevent();
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DisplaySleep.Prevent();
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NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
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NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse, ConfigurationState.Instance.Hid.EnableAutoAssign);
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TouchScreenManager.Initialize(Device);
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TouchScreenManager.Initialize(Device);
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_viewModel.IsGameRunning = true;
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_viewModel.IsGameRunning = true;
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@@ -147,6 +147,31 @@
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"zh_TW": "滑鼠直接存取"
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"zh_TW": "滑鼠直接存取"
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}
|
}
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},
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},
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{
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"ID": "SettingsTabInputAutoAssign",
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"Translations": {
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"ar_SA": "",
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||||||
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"de_DE": "",
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||||||
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"el_GR": "",
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"en_US": "Auto-assign controllers",
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"es_ES": "",
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"fr_FR": "",
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"he_IL": "",
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"it_IT": "Assegnamento controller automatico",
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"ja_JP": "",
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||||||
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"ko_KR": "",
|
||||||
|
"no_NO": "",
|
||||||
|
"pl_PL": "",
|
||||||
|
"pt_BR": "",
|
||||||
|
"ru_RU": "",
|
||||||
|
"sv_SE": "",
|
||||||
|
"th_TH": "",
|
||||||
|
"tr_TR": "",
|
||||||
|
"uk_UA": "",
|
||||||
|
"zh_CN": "",
|
||||||
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"zh_TW": ""
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"ID": "SettingsTabSystemMemoryManagerMode",
|
"ID": "SettingsTabSystemMemoryManagerMode",
|
||||||
"Translations": {
|
"Translations": {
|
||||||
@@ -16222,6 +16247,31 @@
|
|||||||
"zh_TW": "支援滑鼠直接存取 (HID)。遊戲可將滑鼠作為指向裝置使用。\n\n僅適用於在 Switch 硬體上原生支援滑鼠控制的遊戲,這類遊戲很少。\n\n啟用後,觸控螢幕功能可能無法使用。\n\n如果不確定,請保持關閉狀態。"
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"zh_TW": "支援滑鼠直接存取 (HID)。遊戲可將滑鼠作為指向裝置使用。\n\n僅適用於在 Switch 硬體上原生支援滑鼠控制的遊戲,這類遊戲很少。\n\n啟用後,觸控螢幕功能可能無法使用。\n\n如果不確定,請保持關閉狀態。"
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}
|
}
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},
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},
|
||||||
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{
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||||||
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"ID": "AutoAssignTooltip",
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||||||
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"Translations": {
|
||||||
|
"ar_SA": "",
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||||||
|
"de_DE": "",
|
||||||
|
"el_GR": "",
|
||||||
|
"en_US": "Automatic controllers assignment support.\n\nAutomatically assigns connected controllers to each player.\n\nManual configuration remains available, even when this option is activated.\n\nLeave OFF if you prefer to manually assign controllers.",
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||||||
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"es_ES": "",
|
||||||
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"fr_FR": "",
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||||||
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"he_IL": "",
|
||||||
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"it_IT": "Supporto per l'assegnazione automatica dei controller.\n\nAssegna automaticamente i controller connessi a ciascun giocatore.\n\nÈ possibile configurare manualmente i controller anche quando questa opzione è attivata.\n\nLascia disattivato se preferisci assegnare i controller manualmente.",
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||||||
|
"ja_JP": "",
|
||||||
|
"ko_KR": "",
|
||||||
|
"no_NO": "",
|
||||||
|
"pl_PL": "",
|
||||||
|
"pt_BR": "",
|
||||||
|
"ru_RU": "",
|
||||||
|
"sv_SE": "",
|
||||||
|
"th_TH": "",
|
||||||
|
"tr_TR": "",
|
||||||
|
"uk_UA": "",
|
||||||
|
"zh_CN": "",
|
||||||
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"zh_TW": "。"
|
||||||
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}
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||||||
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},
|
||||||
{
|
{
|
||||||
"ID": "RegionTooltip",
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"ID": "RegionTooltip",
|
||||||
"Translations": {
|
"Translations": {
|
||||||
@@ -24298,4 +24348,4 @@
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@@ -46,6 +46,7 @@ namespace Ryujinx.Headless
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|||||||
private static List<InputConfig> _inputConfiguration = [];
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private static List<InputConfig> _inputConfiguration = [];
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private static bool _enableKeyboard;
|
private static bool _enableKeyboard;
|
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private static bool _enableMouse;
|
private static bool _enableMouse;
|
||||||
|
private static bool _enableAutoAssign;
|
||||||
|
|
||||||
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
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private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||||
|
|
||||||
@@ -230,6 +231,7 @@ namespace Ryujinx.Headless
|
|||||||
_inputConfiguration ??= [];
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_inputConfiguration ??= [];
|
||||||
_enableKeyboard = option.EnableKeyboard;
|
_enableKeyboard = option.EnableKeyboard;
|
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_enableMouse = option.EnableMouse;
|
_enableMouse = option.EnableMouse;
|
||||||
|
_enableAutoAssign = option.EnableAutoAssign;
|
||||||
|
|
||||||
LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
|
LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
|
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LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
|
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
|
||||||
@@ -371,7 +373,7 @@ namespace Ryujinx.Headless
|
|||||||
|
|
||||||
DisplaySleep.Prevent();
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DisplaySleep.Prevent();
|
||||||
|
|
||||||
_window.Initialize(_emulationContext, _inputConfiguration, _enableKeyboard, _enableMouse);
|
_window.Initialize(_emulationContext, _inputConfiguration, _enableKeyboard, _enableMouse, _enableAutoAssign);
|
||||||
|
|
||||||
_window.Execute();
|
_window.Execute();
|
||||||
|
|
||||||
|
|||||||
@@ -26,6 +26,9 @@ namespace Ryujinx.Headless
|
|||||||
|
|
||||||
if (NeedsOverride(nameof(EnableMouse)))
|
if (NeedsOverride(nameof(EnableMouse)))
|
||||||
EnableMouse = configurationState.Hid.EnableMouse;
|
EnableMouse = configurationState.Hid.EnableMouse;
|
||||||
|
|
||||||
|
if (NeedsOverride(nameof(EnableAutoAssign)))
|
||||||
|
EnableAutoAssign = configurationState.Hid.EnableAutoAssign;
|
||||||
|
|
||||||
if (NeedsOverride(nameof(HideCursorMode)))
|
if (NeedsOverride(nameof(HideCursorMode)))
|
||||||
HideCursorMode = configurationState.HideCursor;
|
HideCursorMode = configurationState.HideCursor;
|
||||||
@@ -272,6 +275,9 @@ namespace Ryujinx.Headless
|
|||||||
|
|
||||||
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
|
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
|
||||||
public bool EnableMouse { get; set; }
|
public bool EnableMouse { get; set; }
|
||||||
|
|
||||||
|
[Option("enable-auto-assign", Required = false, Default = false, HelpText = "Enable or disable auto-assigning controllers to players.")]
|
||||||
|
public bool EnableAutoAssign { get; set; }
|
||||||
|
|
||||||
[Option("hide-cursor", Required = false, Default = HideCursorMode.OnIdle, HelpText = "Change when the cursor gets hidden.")]
|
[Option("hide-cursor", Required = false, Default = HideCursorMode.OnIdle, HelpText = "Change when the cursor gets hidden.")]
|
||||||
public HideCursorMode HideCursorMode { get; set; }
|
public HideCursorMode HideCursorMode { get; set; }
|
||||||
|
|||||||
@@ -119,7 +119,7 @@ namespace Ryujinx.Headless
|
|||||||
SDL2Driver.Instance.Initialize();
|
SDL2Driver.Instance.Initialize();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Initialize(Switch device, List<InputConfig> inputConfigs, bool enableKeyboard, bool enableMouse)
|
public void Initialize(Switch device, List<InputConfig> inputConfigs, bool enableKeyboard, bool enableMouse, bool enableAutoAssign)
|
||||||
{
|
{
|
||||||
Device = device;
|
Device = device;
|
||||||
|
|
||||||
@@ -132,7 +132,7 @@ namespace Ryujinx.Headless
|
|||||||
|
|
||||||
Renderer = renderer;
|
Renderer = renderer;
|
||||||
|
|
||||||
NpadManager.Initialize(device, inputConfigs, enableKeyboard, enableMouse);
|
NpadManager.Initialize(device, inputConfigs, enableKeyboard, enableMouse, enableAutoAssign);
|
||||||
TouchScreenManager.Initialize(device);
|
TouchScreenManager.Initialize(device);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
75
src/Ryujinx/Input/AutoAssignController.cs
Normal file
75
src/Ryujinx/Input/AutoAssignController.cs
Normal file
@@ -0,0 +1,75 @@
|
|||||||
|
using Ryujinx.Ava.UI.ViewModels;
|
||||||
|
using Ryujinx.Ava.Utilities.Configuration;
|
||||||
|
using Ryujinx.Common.Configuration.Hid;
|
||||||
|
using Ryujinx.Common.Logging;
|
||||||
|
using Ryujinx.Input;
|
||||||
|
using Ryujinx.Input.HLE;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.Input
|
||||||
|
{
|
||||||
|
public class AutoAssignController
|
||||||
|
{
|
||||||
|
private readonly InputManager _inputManager;
|
||||||
|
private readonly MainWindowViewModel _viewModel;
|
||||||
|
private readonly ConfigurationState _configurationState;
|
||||||
|
|
||||||
|
public event Action ConfigurationUpdated;
|
||||||
|
|
||||||
|
public AutoAssignController(InputManager inputManager, MainWindowViewModel mainWindowViewModel)
|
||||||
|
{
|
||||||
|
_inputManager = inputManager;
|
||||||
|
_viewModel = mainWindowViewModel;
|
||||||
|
_configurationState = ConfigurationState.Instance;
|
||||||
|
|
||||||
|
_inputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
|
||||||
|
_inputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
|
||||||
|
|
||||||
|
RefreshControllers();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void HandleOnGamepadConnected(string id)
|
||||||
|
{
|
||||||
|
Logger.Warning?.Print(LogClass.Application, $"Gamepad connected: {id}");
|
||||||
|
RefreshControllers();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void HandleOnGamepadDisconnected(string id)
|
||||||
|
{
|
||||||
|
Logger.Warning?.Print(LogClass.Application, $"Gamepad disconnected: {id}");
|
||||||
|
RefreshControllers();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RefreshControllers()
|
||||||
|
{
|
||||||
|
if (!_configurationState.Hid.EnableAutoAssign) return;
|
||||||
|
|
||||||
|
List<IGamepad> controllers = _inputManager.GamepadDriver.GetGamepads().ToList();
|
||||||
|
List<InputConfig> oldConfig = _configurationState.Hid.InputConfig.Value.Where(x => x != null).ToList();
|
||||||
|
|
||||||
|
List<InputConfig> newConfig = ControllerAssignmentManager.GetConfiguredControllers(
|
||||||
|
controllers, oldConfig, out bool hasNewControllersConnected);
|
||||||
|
|
||||||
|
_viewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, _configurationState.Hid.EnableKeyboard, _configurationState.Hid.EnableMouse);
|
||||||
|
|
||||||
|
if (!hasNewControllersConnected)
|
||||||
|
{
|
||||||
|
// there is no *new* controller, we must switch the order of the controllers in
|
||||||
|
// oldConfig to match the new order since probably a controller was disconnected
|
||||||
|
// or an old controller was reconnected
|
||||||
|
newConfig = ControllerAssignmentManager.ReorderControllers(newConfig, oldConfig);
|
||||||
|
}
|
||||||
|
|
||||||
|
_configurationState.Hid.InputConfig.Value = newConfig;
|
||||||
|
|
||||||
|
// we want to save the configuration only if a *new* controller was connected
|
||||||
|
if(hasNewControllersConnected)
|
||||||
|
{
|
||||||
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||||
|
}
|
||||||
|
ConfigurationUpdated?.Invoke();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
274
src/Ryujinx/Input/ControllerAssignmentManager.cs
Normal file
274
src/Ryujinx/Input/ControllerAssignmentManager.cs
Normal file
@@ -0,0 +1,274 @@
|
|||||||
|
using Ryujinx.Ava.UI.Models.Input;
|
||||||
|
using Ryujinx.Common.Configuration.Hid;
|
||||||
|
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||||
|
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
||||||
|
using Ryujinx.Common.Logging;
|
||||||
|
using Ryujinx.Input;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.Input
|
||||||
|
{
|
||||||
|
public static class ControllerAssignmentManager
|
||||||
|
{
|
||||||
|
private static readonly uint[] _playerColors =
|
||||||
|
[
|
||||||
|
0xFF0000FF, // Player 1 - Blue
|
||||||
|
0xFFFF0000, // Player 2 - Red
|
||||||
|
0xFF00FF00, // Player 3 - Green
|
||||||
|
0xFFFFFF00, // Player 4 - Yellow
|
||||||
|
0xFFFF00FF, // Player 5 - Magenta
|
||||||
|
0xFFFFA500, // Player 6 - Orange
|
||||||
|
0xFF00FFFF, // Player 7 - Cyan
|
||||||
|
0xFF800080 // Player 8 - Purple
|
||||||
|
];
|
||||||
|
|
||||||
|
private const int MaxControllers = 9;
|
||||||
|
|
||||||
|
public static List<InputConfig> ReorderControllers(List<InputConfig> newConfig, List<InputConfig> oldConfig)
|
||||||
|
{
|
||||||
|
if(newConfig == null || oldConfig == null || newConfig.Count == 0 || oldConfig.Count == 0) return [];
|
||||||
|
|
||||||
|
List<InputConfig> reorderedConfig = oldConfig.Select(config => new GamepadInputConfig(config).GetConfig()).ToList();
|
||||||
|
|
||||||
|
foreach (var config in newConfig)
|
||||||
|
{
|
||||||
|
InputConfig substitute = reorderedConfig.FirstOrDefault(x => x.Id == config.Id);
|
||||||
|
InputConfig toBeReplaced = reorderedConfig.FirstOrDefault(x => x.PlayerIndex == config.PlayerIndex);
|
||||||
|
|
||||||
|
if (substitute == null || toBeReplaced == null || substitute.PlayerIndex == toBeReplaced.PlayerIndex) continue;
|
||||||
|
|
||||||
|
(substitute.PlayerIndex, toBeReplaced.PlayerIndex) = (toBeReplaced.PlayerIndex, substitute.PlayerIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
return reorderedConfig;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<InputConfig> GetConfiguredControllers(
|
||||||
|
List<IGamepad> controllers,
|
||||||
|
List<InputConfig> oldConfig,
|
||||||
|
out bool hasNewControllersConnected)
|
||||||
|
{
|
||||||
|
if(controllers == null || controllers.Count == 0)
|
||||||
|
{
|
||||||
|
hasNewControllersConnected = false;
|
||||||
|
return [];
|
||||||
|
}
|
||||||
|
|
||||||
|
Dictionary<string, InputConfig> oldConfigMap = oldConfig
|
||||||
|
.Where(c => c?.Id != null)
|
||||||
|
.ToDictionary(x => x.Id);
|
||||||
|
|
||||||
|
Dictionary<int, InputConfig> playerIndexMap = new();
|
||||||
|
HashSet<int> usedIndices = [];
|
||||||
|
int recognizedControllersCount = 0;
|
||||||
|
|
||||||
|
List<IGamepad> remainingControllers = controllers.Where(c => c?.Id != null).ToList();
|
||||||
|
|
||||||
|
// Add controllers with existing configurations
|
||||||
|
AddExistingControllers(remainingControllers, oldConfigMap, playerIndexMap, usedIndices, ref recognizedControllersCount);
|
||||||
|
|
||||||
|
// Add new controllers
|
||||||
|
AddNewControllers(remainingControllers, playerIndexMap, usedIndices);
|
||||||
|
|
||||||
|
List<InputConfig> orderedConfigs = playerIndexMap
|
||||||
|
.OrderBy(x => x.Key)
|
||||||
|
.Select(x => x.Value)
|
||||||
|
.ToList();
|
||||||
|
|
||||||
|
// Update player indices and LED colors
|
||||||
|
UpdatePlayerIndicesAndLEDs(orderedConfigs);
|
||||||
|
|
||||||
|
hasNewControllersConnected = controllers.Count > recognizedControllersCount;
|
||||||
|
return orderedConfigs;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void AddExistingControllers(
|
||||||
|
List<IGamepad> controllers,
|
||||||
|
Dictionary<string, InputConfig> oldConfigMap,
|
||||||
|
Dictionary<int, InputConfig> playerIndexMap,
|
||||||
|
HashSet<int> usedIndices,
|
||||||
|
ref int recognizedControllersCount)
|
||||||
|
{
|
||||||
|
foreach (var controller in controllers.ToList())
|
||||||
|
{
|
||||||
|
if (!oldConfigMap.TryGetValue(controller.Id, out InputConfig existingConfig))
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
int desiredIndex = (int)existingConfig.PlayerIndex;
|
||||||
|
|
||||||
|
// Ensure the index is valid and available
|
||||||
|
if (desiredIndex < 0 || desiredIndex >= MaxControllers || usedIndices.Contains(desiredIndex))
|
||||||
|
{
|
||||||
|
desiredIndex = GetFirstAvailableIndex(usedIndices);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(desiredIndex == -1) continue;
|
||||||
|
|
||||||
|
InputConfig config = new GamepadInputConfig(existingConfig).GetConfig();
|
||||||
|
config.PlayerIndex = (PlayerIndex)desiredIndex;
|
||||||
|
usedIndices.Add(desiredIndex);
|
||||||
|
playerIndexMap[desiredIndex] = config;
|
||||||
|
recognizedControllersCount++;
|
||||||
|
|
||||||
|
controllers.Remove(controller);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void AddNewControllers(
|
||||||
|
List<IGamepad> controllers,
|
||||||
|
Dictionary<int, InputConfig> playerIndexMap,
|
||||||
|
HashSet<int> usedIndices)
|
||||||
|
{
|
||||||
|
foreach (var controller in controllers)
|
||||||
|
{
|
||||||
|
InputConfig config = CreateConfigFromController(controller);
|
||||||
|
int freeIndex = GetFirstAvailableIndex(usedIndices);
|
||||||
|
config.PlayerIndex = (PlayerIndex)freeIndex;
|
||||||
|
usedIndices.Add(freeIndex);
|
||||||
|
playerIndexMap[freeIndex] = config;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static int GetFirstAvailableIndex(HashSet<int> usedIndices)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < MaxControllers; i++)
|
||||||
|
{
|
||||||
|
if (!usedIndices.Contains(i)) return i;
|
||||||
|
}
|
||||||
|
return -1; // Should not happen unless MaxControllers is exceeded
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void UpdatePlayerIndicesAndLEDs(List<InputConfig> orderedConfigs)
|
||||||
|
{
|
||||||
|
for (int index = 0; index < orderedConfigs.Count; index++)
|
||||||
|
{
|
||||||
|
orderedConfigs[index].PlayerIndex = (PlayerIndex)index;
|
||||||
|
|
||||||
|
if (orderedConfigs[index] is not StandardControllerInputConfig standardConfig ||
|
||||||
|
standardConfig.Led.UseRainbow)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
Logger.Warning?.Print(LogClass.Application, $"Setting color for Player{index + 1}");
|
||||||
|
standardConfig.Led = new LedConfigController
|
||||||
|
{
|
||||||
|
EnableLed = true,
|
||||||
|
LedColor = _playerColors[index]
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static InputConfig CreateConfigFromController(IGamepad controller)
|
||||||
|
{
|
||||||
|
if (controller == null) return null;
|
||||||
|
|
||||||
|
Logger.Warning?.Print(LogClass.Application, $"Creating config for controller: {controller.Id}");
|
||||||
|
|
||||||
|
string id = controller.Id.Split(" ")[0];
|
||||||
|
bool isNintendoStyle = controller.Name.Contains("Nintendo");
|
||||||
|
ControllerType controllerType;
|
||||||
|
|
||||||
|
if (isNintendoStyle && !controller.Name.Contains("(L/R)"))
|
||||||
|
{
|
||||||
|
if (controller.Name.Contains("(L)"))
|
||||||
|
{
|
||||||
|
controllerType = ControllerType.JoyconLeft;
|
||||||
|
}
|
||||||
|
else if (controller.Name.Contains("(R)"))
|
||||||
|
{
|
||||||
|
controllerType = ControllerType.JoyconRight;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
controllerType = ControllerType.ProController;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// if it's not a nintendo controller, we assume it's a pro controller or a joy-con pair
|
||||||
|
controllerType = ControllerType.ProController;
|
||||||
|
}
|
||||||
|
|
||||||
|
InputConfig config = new StandardControllerInputConfig
|
||||||
|
{
|
||||||
|
Version = InputConfig.CurrentVersion,
|
||||||
|
Backend = InputBackendType.GamepadSDL2,
|
||||||
|
Id = id,
|
||||||
|
ControllerType = controllerType,
|
||||||
|
DeadzoneLeft = 0.1f,
|
||||||
|
DeadzoneRight = 0.1f,
|
||||||
|
RangeLeft = 1.0f,
|
||||||
|
RangeRight = 1.0f,
|
||||||
|
TriggerThreshold = 0.5f,
|
||||||
|
LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>
|
||||||
|
{
|
||||||
|
DpadUp = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.Y : GamepadInputId.DpadUp,
|
||||||
|
DpadDown = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.A : GamepadInputId.DpadDown,
|
||||||
|
DpadLeft = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.B : GamepadInputId.DpadLeft,
|
||||||
|
DpadRight = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.X : GamepadInputId.DpadRight,
|
||||||
|
ButtonMinus = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.Plus : GamepadInputId.Minus,
|
||||||
|
ButtonL = GamepadInputId.LeftShoulder,
|
||||||
|
ButtonZl = GamepadInputId.LeftTrigger,
|
||||||
|
ButtonSl = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.LeftShoulder : GamepadInputId.Unbound,
|
||||||
|
ButtonSr = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.RightShoulder : GamepadInputId.Unbound,
|
||||||
|
},
|
||||||
|
LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
|
||||||
|
{
|
||||||
|
Joystick = StickInputId.Left,
|
||||||
|
StickButton = GamepadInputId.LeftStick,
|
||||||
|
InvertStickX = false,
|
||||||
|
InvertStickY = false,
|
||||||
|
Rotate90CW = (controllerType == ControllerType.JoyconLeft),
|
||||||
|
},
|
||||||
|
RightJoycon = new RightJoyconCommonConfig<GamepadInputId>
|
||||||
|
{
|
||||||
|
ButtonA = GamepadInputId.B,
|
||||||
|
ButtonB = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.Y : GamepadInputId.A,
|
||||||
|
ButtonX = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.A : GamepadInputId.Y,
|
||||||
|
ButtonY = GamepadInputId.X,
|
||||||
|
ButtonPlus = GamepadInputId.Plus,
|
||||||
|
ButtonR = GamepadInputId.RightShoulder,
|
||||||
|
ButtonZr = GamepadInputId.RightTrigger,
|
||||||
|
ButtonSl = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.LeftShoulder : GamepadInputId.Unbound,
|
||||||
|
ButtonSr = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.RightShoulder : GamepadInputId.Unbound,
|
||||||
|
},
|
||||||
|
RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
|
||||||
|
{
|
||||||
|
Joystick = (controllerType == ControllerType.JoyconRight) ? StickInputId.Left : StickInputId.Right,
|
||||||
|
StickButton = GamepadInputId.RightStick,
|
||||||
|
InvertStickX = (controllerType == ControllerType.JoyconRight),
|
||||||
|
InvertStickY = (controllerType == ControllerType.JoyconRight),
|
||||||
|
Rotate90CW = (controllerType == ControllerType.JoyconRight),
|
||||||
|
},
|
||||||
|
Motion = new StandardMotionConfigController
|
||||||
|
{
|
||||||
|
MotionBackend = MotionInputBackendType.GamepadDriver,
|
||||||
|
EnableMotion = true,
|
||||||
|
Sensitivity = 100,
|
||||||
|
GyroDeadzone = 1,
|
||||||
|
},
|
||||||
|
Rumble = new RumbleConfigController
|
||||||
|
{
|
||||||
|
StrongRumble = 1f,
|
||||||
|
WeakRumble = 1f,
|
||||||
|
EnableRumble = false,
|
||||||
|
},
|
||||||
|
Led = new LedConfigController
|
||||||
|
{
|
||||||
|
EnableLed = true,
|
||||||
|
TurnOffLed = false,
|
||||||
|
UseRainbow = false,
|
||||||
|
LedColor = 0,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
return config;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -134,7 +134,7 @@ namespace Ryujinx.Ava
|
|||||||
SDL2Driver.MainThreadDispatcher = action => Dispatcher.UIThread.InvokeAsync(action, DispatcherPriority.Input);
|
SDL2Driver.MainThreadDispatcher = action => Dispatcher.UIThread.InvokeAsync(action, DispatcherPriority.Input);
|
||||||
|
|
||||||
ReloadConfig();
|
ReloadConfig();
|
||||||
|
|
||||||
WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
|
WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
|
||||||
|
|
||||||
// Logging system information.
|
// Logging system information.
|
||||||
|
|||||||
@@ -17,8 +17,12 @@
|
|||||||
<viewModels:ProfileSelectorDialogViewModel />
|
<viewModels:ProfileSelectorDialogViewModel />
|
||||||
</Design.DataContext>
|
</Design.DataContext>
|
||||||
|
|
||||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*,Auto">
|
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition />
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
|
|
||||||
<Border
|
<Border
|
||||||
CornerRadius="5"
|
CornerRadius="5"
|
||||||
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
||||||
|
|||||||
@@ -14,7 +14,10 @@
|
|||||||
mc:Ignorable="d"
|
mc:Ignorable="d"
|
||||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||||
x:DataType="viewModels:MainWindowViewModel">
|
x:DataType="viewModels:MainWindowViewModel">
|
||||||
<Grid RowDefinitions="*">
|
<Grid>
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="*" />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<ListBox
|
<ListBox
|
||||||
Grid.Row="0"
|
Grid.Row="0"
|
||||||
Padding="8"
|
Padding="8"
|
||||||
@@ -54,7 +57,11 @@
|
|||||||
Classes.small="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridSmall}"
|
Classes.small="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridSmall}"
|
||||||
ClipToBounds="True"
|
ClipToBounds="True"
|
||||||
CornerRadius="4">
|
CornerRadius="4">
|
||||||
<Grid RowDefinitions="Auto,Auto">
|
<Grid>
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<Image
|
<Image
|
||||||
Grid.Row="0"
|
Grid.Row="0"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
|
|||||||
@@ -13,7 +13,10 @@
|
|||||||
mc:Ignorable="d"
|
mc:Ignorable="d"
|
||||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||||
x:DataType="viewModels:MainWindowViewModel">
|
x:DataType="viewModels:MainWindowViewModel">
|
||||||
<Grid RowDefinitions="*">
|
<Grid>
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="*" />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<ListBox
|
<ListBox
|
||||||
Name="GameListBox"
|
Name="GameListBox"
|
||||||
Grid.Row="0"
|
Grid.Row="0"
|
||||||
|
|||||||
@@ -13,7 +13,15 @@
|
|||||||
<Grid
|
<Grid
|
||||||
Margin="20"
|
Margin="20"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch" ColumnDefinitions="Auto,*" RowDefinitions="Auto,Auto">
|
VerticalAlignment="Stretch">
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
<ColumnDefinition />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<Image
|
<Image
|
||||||
Grid.Row="1"
|
Grid.Row="1"
|
||||||
Height="70"
|
Height="70"
|
||||||
|
|||||||
@@ -1,260 +0,0 @@
|
|||||||
using Ryujinx.Ava.UI.ViewModels;
|
|
||||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
|
||||||
using Ryujinx.Input;
|
|
||||||
using System;
|
|
||||||
using System.Threading;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace Ryujinx.Ava.UI.Models.Input
|
|
||||||
{
|
|
||||||
public class StickVisualizer : BaseModel, IDisposable
|
|
||||||
{
|
|
||||||
public const int DrawStickPollRate = 50; // Milliseconds per poll.
|
|
||||||
public const int DrawStickCircumference = 5;
|
|
||||||
public const float DrawStickScaleFactor = DrawStickCanvasCenter;
|
|
||||||
public const int DrawStickCanvasSize = 100;
|
|
||||||
public const int DrawStickBorderSize = DrawStickCanvasSize + 5;
|
|
||||||
public const float DrawStickCanvasCenter = (DrawStickCanvasSize - DrawStickCircumference) / 2;
|
|
||||||
public const float MaxVectorLength = DrawStickCanvasSize / 2;
|
|
||||||
|
|
||||||
public CancellationTokenSource PollTokenSource;
|
|
||||||
public CancellationToken PollToken;
|
|
||||||
|
|
||||||
private static float _vectorLength;
|
|
||||||
private static float _vectorMultiplier;
|
|
||||||
|
|
||||||
private bool disposedValue;
|
|
||||||
|
|
||||||
private DeviceType _type;
|
|
||||||
public DeviceType Type
|
|
||||||
{
|
|
||||||
get => _type;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
_type = value;
|
|
||||||
|
|
||||||
OnPropertyChanged();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private GamepadInputConfig _gamepadConfig;
|
|
||||||
public GamepadInputConfig GamepadConfig
|
|
||||||
{
|
|
||||||
get => _gamepadConfig;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
_gamepadConfig = value;
|
|
||||||
|
|
||||||
OnPropertyChanged();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private KeyboardInputConfig _keyboardConfig;
|
|
||||||
public KeyboardInputConfig KeyboardConfig
|
|
||||||
{
|
|
||||||
get => _keyboardConfig;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
_keyboardConfig = value;
|
|
||||||
|
|
||||||
OnPropertyChanged();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private (float, float) _uiStickLeft;
|
|
||||||
public (float, float) UiStickLeft
|
|
||||||
{
|
|
||||||
get => (_uiStickLeft.Item1 * DrawStickScaleFactor, _uiStickLeft.Item2 * DrawStickScaleFactor);
|
|
||||||
set
|
|
||||||
{
|
|
||||||
_uiStickLeft = value;
|
|
||||||
|
|
||||||
OnPropertyChanged();
|
|
||||||
OnPropertyChanged(nameof(UiStickRightX));
|
|
||||||
OnPropertyChanged(nameof(UiStickRightY));
|
|
||||||
OnPropertyChanged(nameof(UiDeadzoneRight));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private (float, float) _uiStickRight;
|
|
||||||
public (float, float) UiStickRight
|
|
||||||
{
|
|
||||||
get => (_uiStickRight.Item1 * DrawStickScaleFactor, _uiStickRight.Item2 * DrawStickScaleFactor);
|
|
||||||
set
|
|
||||||
{
|
|
||||||
_uiStickRight = value;
|
|
||||||
|
|
||||||
OnPropertyChanged();
|
|
||||||
OnPropertyChanged(nameof(UiStickLeftX));
|
|
||||||
OnPropertyChanged(nameof(UiStickLeftY));
|
|
||||||
OnPropertyChanged(nameof(UiDeadzoneLeft));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public float UiStickLeftX => ClampVector(UiStickLeft).Item1;
|
|
||||||
public float UiStickLeftY => ClampVector(UiStickLeft).Item2;
|
|
||||||
public float UiStickRightX => ClampVector(UiStickRight).Item1;
|
|
||||||
public float UiStickRightY => ClampVector(UiStickRight).Item2;
|
|
||||||
|
|
||||||
public int UiStickCircumference => DrawStickCircumference;
|
|
||||||
public int UiCanvasSize => DrawStickCanvasSize;
|
|
||||||
public int UiStickBorderSize => DrawStickBorderSize;
|
|
||||||
|
|
||||||
public float? UiDeadzoneLeft => _gamepadConfig?.DeadzoneLeft * DrawStickCanvasSize - DrawStickCircumference;
|
|
||||||
public float? UiDeadzoneRight => _gamepadConfig?.DeadzoneRight * DrawStickCanvasSize - DrawStickCircumference;
|
|
||||||
|
|
||||||
private InputViewModel Parent;
|
|
||||||
|
|
||||||
public StickVisualizer(InputViewModel parent)
|
|
||||||
{
|
|
||||||
Parent = parent;
|
|
||||||
|
|
||||||
PollTokenSource = new CancellationTokenSource();
|
|
||||||
PollToken = PollTokenSource.Token;
|
|
||||||
|
|
||||||
Task.Run(Initialize, PollToken);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UpdateConfig(object config)
|
|
||||||
{
|
|
||||||
if (config is ControllerInputViewModel padConfig)
|
|
||||||
{
|
|
||||||
GamepadConfig = padConfig.Config;
|
|
||||||
Type = DeviceType.Controller;
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
else if (config is KeyboardInputViewModel keyConfig)
|
|
||||||
{
|
|
||||||
KeyboardConfig = keyConfig.Config;
|
|
||||||
Type = DeviceType.Keyboard;
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Type = DeviceType.None;
|
|
||||||
}
|
|
||||||
|
|
||||||
public async Task Initialize()
|
|
||||||
{
|
|
||||||
(float, float) leftBuffer;
|
|
||||||
(float, float) rightBuffer;
|
|
||||||
|
|
||||||
while (!PollToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
leftBuffer = (0f, 0f);
|
|
||||||
rightBuffer = (0f, 0f);
|
|
||||||
|
|
||||||
switch (Type)
|
|
||||||
{
|
|
||||||
case DeviceType.Keyboard:
|
|
||||||
IKeyboard keyboard = (IKeyboard)Parent.AvaloniaKeyboardDriver.GetGamepad("0");
|
|
||||||
|
|
||||||
if (keyboard != null)
|
|
||||||
{
|
|
||||||
KeyboardStateSnapshot snapshot = keyboard.GetKeyboardStateSnapshot();
|
|
||||||
|
|
||||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickRight))
|
|
||||||
{
|
|
||||||
leftBuffer.Item1 += 1;
|
|
||||||
}
|
|
||||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickLeft))
|
|
||||||
{
|
|
||||||
leftBuffer.Item1 -= 1;
|
|
||||||
}
|
|
||||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickUp))
|
|
||||||
{
|
|
||||||
leftBuffer.Item2 += 1;
|
|
||||||
}
|
|
||||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickDown))
|
|
||||||
{
|
|
||||||
leftBuffer.Item2 -= 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickRight))
|
|
||||||
{
|
|
||||||
rightBuffer.Item1 += 1;
|
|
||||||
}
|
|
||||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickLeft))
|
|
||||||
{
|
|
||||||
rightBuffer.Item1 -= 1;
|
|
||||||
}
|
|
||||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickUp))
|
|
||||||
{
|
|
||||||
rightBuffer.Item2 += 1;
|
|
||||||
}
|
|
||||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickDown))
|
|
||||||
{
|
|
||||||
rightBuffer.Item2 -= 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
UiStickLeft = leftBuffer;
|
|
||||||
UiStickRight = rightBuffer;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case DeviceType.Controller:
|
|
||||||
IGamepad controller = Parent.SelectedGamepad;
|
|
||||||
|
|
||||||
if (controller != null)
|
|
||||||
{
|
|
||||||
leftBuffer = controller.GetStick((StickInputId)GamepadConfig.LeftJoystick);
|
|
||||||
rightBuffer = controller.GetStick((StickInputId)GamepadConfig.RightJoystick);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case DeviceType.None:
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
throw new ArgumentException($"Unable to poll device type \"{Type}\"");
|
|
||||||
}
|
|
||||||
|
|
||||||
UiStickLeft = leftBuffer;
|
|
||||||
UiStickRight = rightBuffer;
|
|
||||||
|
|
||||||
await Task.Delay(DrawStickPollRate, PollToken);
|
|
||||||
}
|
|
||||||
|
|
||||||
PollTokenSource.Dispose();
|
|
||||||
}
|
|
||||||
|
|
||||||
public static (float, float) ClampVector((float, float) vect)
|
|
||||||
{
|
|
||||||
_vectorMultiplier = 1;
|
|
||||||
_vectorLength = MathF.Sqrt((vect.Item1 * vect.Item1) + (vect.Item2 * vect.Item2));
|
|
||||||
|
|
||||||
if (_vectorLength > MaxVectorLength)
|
|
||||||
{
|
|
||||||
_vectorMultiplier = MaxVectorLength / _vectorLength;
|
|
||||||
}
|
|
||||||
|
|
||||||
vect.Item1 = vect.Item1 * _vectorMultiplier + DrawStickCanvasCenter;
|
|
||||||
vect.Item2 = vect.Item2 * _vectorMultiplier + DrawStickCanvasCenter;
|
|
||||||
|
|
||||||
return vect;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (!disposedValue)
|
|
||||||
{
|
|
||||||
if (disposing)
|
|
||||||
{
|
|
||||||
PollTokenSource.Cancel();
|
|
||||||
}
|
|
||||||
|
|
||||||
KeyboardConfig = null;
|
|
||||||
GamepadConfig = null;
|
|
||||||
Parent = null;
|
|
||||||
|
|
||||||
disposedValue = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
Dispose(disposing: true);
|
|
||||||
GC.SuppressFinalize(this);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,9 +1,5 @@
|
|||||||
using Avalonia.Svg.Skia;
|
using Avalonia.Svg.Skia;
|
||||||
using CommunityToolkit.Mvvm.ComponentModel;
|
using CommunityToolkit.Mvvm.ComponentModel;
|
||||||
using CommunityToolkit.Mvvm.Input;
|
|
||||||
using FluentAvalonia.UI.Controls;
|
|
||||||
using Ryujinx.Ava.Input;
|
|
||||||
using Ryujinx.Ava.UI.Helpers;
|
|
||||||
using Ryujinx.Ava.UI.Models.Input;
|
using Ryujinx.Ava.UI.Models.Input;
|
||||||
using Ryujinx.Ava.UI.Views.Input;
|
using Ryujinx.Ava.UI.Views.Input;
|
||||||
using Ryujinx.Common.Utilities;
|
using Ryujinx.Common.Utilities;
|
||||||
@@ -14,30 +10,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
|||||||
{
|
{
|
||||||
public partial class ControllerInputViewModel : BaseModel
|
public partial class ControllerInputViewModel : BaseModel
|
||||||
{
|
{
|
||||||
private GamepadInputConfig _config;
|
[ObservableProperty] private GamepadInputConfig _config;
|
||||||
public GamepadInputConfig Config
|
|
||||||
{
|
|
||||||
get => _config;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
_config = value;
|
|
||||||
|
|
||||||
OnPropertyChanged();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private StickVisualizer _visualizer;
|
|
||||||
public StickVisualizer Visualizer
|
|
||||||
{
|
|
||||||
get => _visualizer;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
_visualizer = value;
|
|
||||||
|
|
||||||
OnPropertyChanged();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool _isLeft;
|
private bool _isLeft;
|
||||||
public bool IsLeft
|
public bool IsLeft
|
||||||
{
|
{
|
||||||
@@ -63,15 +37,14 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
|||||||
}
|
}
|
||||||
|
|
||||||
public bool HasSides => IsLeft ^ IsRight;
|
public bool HasSides => IsLeft ^ IsRight;
|
||||||
|
|
||||||
[ObservableProperty] private SvgImage _image;
|
[ObservableProperty] private SvgImage _image;
|
||||||
|
|
||||||
public InputViewModel ParentModel { get; }
|
public InputViewModel ParentModel { get; }
|
||||||
|
|
||||||
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config, StickVisualizer visualizer)
|
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
|
||||||
{
|
{
|
||||||
ParentModel = model;
|
ParentModel = model;
|
||||||
Visualizer = visualizer;
|
|
||||||
model.NotifyChangesEvent += OnParentModelChanged;
|
model.NotifyChangesEvent += OnParentModelChanged;
|
||||||
OnParentModelChanged();
|
OnParentModelChanged();
|
||||||
config.PropertyChanged += (_, args) =>
|
config.PropertyChanged += (_, args) =>
|
||||||
|
|||||||
@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
|||||||
private int _controller;
|
private int _controller;
|
||||||
private string _controllerImage;
|
private string _controllerImage;
|
||||||
private int _device;
|
private int _device;
|
||||||
private object _configViewModel;
|
[ObservableProperty] private object _configViewModel;
|
||||||
[ObservableProperty] private string _profileName;
|
[ObservableProperty] private string _profileName;
|
||||||
private bool _isLoaded;
|
private bool _isLoaded;
|
||||||
|
|
||||||
@@ -74,7 +74,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
|||||||
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
|
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public StickVisualizer VisualStick { get; private set; }
|
|
||||||
|
|
||||||
public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
|
public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
|
||||||
public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
|
public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
|
||||||
@@ -95,19 +94,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
|||||||
public bool IsModified { get; set; }
|
public bool IsModified { get; set; }
|
||||||
public event Action NotifyChangesEvent;
|
public event Action NotifyChangesEvent;
|
||||||
|
|
||||||
public object ConfigViewModel
|
|
||||||
{
|
|
||||||
get => _configViewModel;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
_configViewModel = value;
|
|
||||||
|
|
||||||
VisualStick.UpdateConfig(value);
|
|
||||||
|
|
||||||
OnPropertyChanged();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public PlayerIndex PlayerIdChoose
|
public PlayerIndex PlayerIdChoose
|
||||||
{
|
{
|
||||||
get => _playerIdChoose;
|
get => _playerIdChoose;
|
||||||
@@ -266,6 +252,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
|||||||
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
|
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
|
||||||
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
|
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
|
||||||
|
|
||||||
|
_mainWindow.AutoAssignController.ConfigurationUpdated += OnConfigurationUpdated;
|
||||||
|
|
||||||
_mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates();
|
_mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates();
|
||||||
|
|
||||||
_isLoaded = false;
|
_isLoaded = false;
|
||||||
@@ -283,7 +271,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
|||||||
Devices = [];
|
Devices = [];
|
||||||
ProfilesList = [];
|
ProfilesList = [];
|
||||||
DeviceList = [];
|
DeviceList = [];
|
||||||
VisualStick = new StickVisualizer(this);
|
|
||||||
|
|
||||||
ControllerImage = ProControllerResource;
|
ControllerImage = ProControllerResource;
|
||||||
|
|
||||||
@@ -304,12 +291,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
|||||||
|
|
||||||
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
|
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
|
||||||
{
|
{
|
||||||
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig), VisualStick);
|
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Config is StandardControllerInputConfig controllerInputConfig)
|
if (Config is StandardControllerInputConfig controllerInputConfig)
|
||||||
{
|
{
|
||||||
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig), VisualStick);
|
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -380,14 +367,47 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
|||||||
|
|
||||||
private void HandleOnGamepadDisconnected(string id)
|
private void HandleOnGamepadDisconnected(string id)
|
||||||
{
|
{
|
||||||
|
if(ConfigurationState.Instance.Hid.EnableAutoAssign) return;
|
||||||
Dispatcher.UIThread.Post(LoadDevices);
|
Dispatcher.UIThread.Post(LoadDevices);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void HandleOnGamepadConnected(string id)
|
private void HandleOnGamepadConnected(string id)
|
||||||
{
|
{
|
||||||
|
if(ConfigurationState.Instance.Hid.EnableAutoAssign) return;
|
||||||
Dispatcher.UIThread.Post(LoadDevices);
|
Dispatcher.UIThread.Post(LoadDevices);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnConfigurationUpdated()
|
||||||
|
{
|
||||||
|
Dispatcher.UIThread.Post(() => {
|
||||||
|
LoadDevices();
|
||||||
|
_isLoaded = false;
|
||||||
|
LoadConfiguration();
|
||||||
|
LoadDevice();
|
||||||
|
_isLoaded = true;
|
||||||
|
|
||||||
|
UpdateGamepadLed();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateGamepadLed()
|
||||||
|
{
|
||||||
|
if (ConfigViewModel is not ControllerInputViewModel controllerInputViewModel) return;
|
||||||
|
GamepadInputConfig inputConfig = controllerInputViewModel.Config;
|
||||||
|
|
||||||
|
if (inputConfig is not { EnableLedChanging: true }) return;
|
||||||
|
|
||||||
|
if (inputConfig.TurnOffLed)
|
||||||
|
{
|
||||||
|
SelectedGamepad.ClearLed();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!inputConfig.TurnOffLed && !inputConfig.UseRainbowLed)
|
||||||
|
{
|
||||||
|
SelectedGamepad.SetLed(inputConfig.LedColor.ToUInt32());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private string GetCurrentGamepadId()
|
private string GetCurrentGamepadId()
|
||||||
{
|
{
|
||||||
if (_device < 0)
|
if (_device < 0)
|
||||||
@@ -874,6 +894,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (_mainWindow.ViewModel.AppHost != null)
|
||||||
|
{
|
||||||
|
_mainWindow.ViewModel.AppHost.NpadManager.AutoAssignEnabled =
|
||||||
|
ConfigurationState.Instance.Hid.EnableAutoAssign;
|
||||||
|
}
|
||||||
|
|
||||||
_mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
|
_mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
|
||||||
|
|
||||||
// Atomically replace and signal input change.
|
// Atomically replace and signal input change.
|
||||||
@@ -905,11 +931,10 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
|||||||
|
|
||||||
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected;
|
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected;
|
||||||
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected;
|
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected;
|
||||||
|
_mainWindow.AutoAssignController.ConfigurationUpdated -= OnConfigurationUpdated;
|
||||||
|
|
||||||
_mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
|
_mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
|
||||||
|
|
||||||
VisualStick.Dispose();
|
|
||||||
|
|
||||||
SelectedGamepad?.Dispose();
|
SelectedGamepad?.Dispose();
|
||||||
|
|
||||||
AvaloniaKeyboardDriver.Dispose();
|
AvaloniaKeyboardDriver.Dispose();
|
||||||
|
|||||||
@@ -6,29 +6,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
|||||||
{
|
{
|
||||||
public partial class KeyboardInputViewModel : BaseModel
|
public partial class KeyboardInputViewModel : BaseModel
|
||||||
{
|
{
|
||||||
private KeyboardInputConfig _config;
|
[ObservableProperty] private KeyboardInputConfig _config;
|
||||||
public KeyboardInputConfig Config
|
|
||||||
{
|
|
||||||
get => _config;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
_config = value;
|
|
||||||
|
|
||||||
OnPropertyChanged();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private StickVisualizer _visualizer;
|
|
||||||
public StickVisualizer Visualizer
|
|
||||||
{
|
|
||||||
get => _visualizer;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
_visualizer = value;
|
|
||||||
|
|
||||||
OnPropertyChanged();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool _isLeft;
|
private bool _isLeft;
|
||||||
public bool IsLeft
|
public bool IsLeft
|
||||||
@@ -60,10 +38,9 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
|||||||
|
|
||||||
public readonly InputViewModel ParentModel;
|
public readonly InputViewModel ParentModel;
|
||||||
|
|
||||||
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config, StickVisualizer visualizer)
|
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config)
|
||||||
{
|
{
|
||||||
ParentModel = model;
|
ParentModel = model;
|
||||||
Visualizer = visualizer;
|
|
||||||
model.NotifyChangesEvent += OnParentModelChanged;
|
model.NotifyChangesEvent += OnParentModelChanged;
|
||||||
OnParentModelChanged();
|
OnParentModelChanged();
|
||||||
Config = config;
|
Config = config;
|
||||||
|
|||||||
@@ -140,6 +140,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
public bool EnableDockedMode { get; set; }
|
public bool EnableDockedMode { get; set; }
|
||||||
public bool EnableKeyboard { get; set; }
|
public bool EnableKeyboard { get; set; }
|
||||||
public bool EnableMouse { get; set; }
|
public bool EnableMouse { get; set; }
|
||||||
|
public bool EnableAutoAssign { get; set; }
|
||||||
public bool DisableInputWhenOutOfFocus { get; set; }
|
public bool DisableInputWhenOutOfFocus { get; set; }
|
||||||
|
|
||||||
public int FocusLostActionType { get; set; }
|
public int FocusLostActionType { get; set; }
|
||||||
@@ -563,6 +564,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
EnableDockedMode = config.System.EnableDockedMode;
|
EnableDockedMode = config.System.EnableDockedMode;
|
||||||
EnableKeyboard = config.Hid.EnableKeyboard;
|
EnableKeyboard = config.Hid.EnableKeyboard;
|
||||||
EnableMouse = config.Hid.EnableMouse;
|
EnableMouse = config.Hid.EnableMouse;
|
||||||
|
EnableAutoAssign = config.Hid.EnableAutoAssign;
|
||||||
DisableInputWhenOutOfFocus = config.Hid.DisableInputWhenOutOfFocus;
|
DisableInputWhenOutOfFocus = config.Hid.DisableInputWhenOutOfFocus;
|
||||||
|
|
||||||
// Keyboard Hotkeys
|
// Keyboard Hotkeys
|
||||||
@@ -668,6 +670,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
config.System.EnableDockedMode.Value = EnableDockedMode;
|
config.System.EnableDockedMode.Value = EnableDockedMode;
|
||||||
config.Hid.EnableKeyboard.Value = EnableKeyboard;
|
config.Hid.EnableKeyboard.Value = EnableKeyboard;
|
||||||
config.Hid.EnableMouse.Value = EnableMouse;
|
config.Hid.EnableMouse.Value = EnableMouse;
|
||||||
|
bool activatingAutoAssign = EnableAutoAssign && !config.Hid.EnableAutoAssign;
|
||||||
|
config.Hid.EnableAutoAssign.Value = EnableAutoAssign;
|
||||||
config.Hid.DisableInputWhenOutOfFocus.Value = DisableInputWhenOutOfFocus;
|
config.Hid.DisableInputWhenOutOfFocus.Value = DisableInputWhenOutOfFocus;
|
||||||
|
|
||||||
// Keyboard Hotkeys
|
// Keyboard Hotkeys
|
||||||
@@ -690,7 +694,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
|
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
|
||||||
config.System.DramSize.Value = DramSize;
|
config.System.DramSize.Value = DramSize;
|
||||||
config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
|
config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
|
||||||
config.System.IgnoreControllerApplet.Value = IgnoreApplet;
|
config.System.IgnoreControllerApplet.Value = (EnableAutoAssign) || IgnoreApplet;
|
||||||
|
|
||||||
// CPU
|
// CPU
|
||||||
config.System.EnablePtc.Value = EnablePptc;
|
config.System.EnablePtc.Value = EnablePptc;
|
||||||
@@ -766,7 +770,14 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
MainWindow.UpdateGraphicsConfig();
|
MainWindow.UpdateGraphicsConfig();
|
||||||
RyujinxApp.MainWindow.ViewModel.VSyncModeSettingChanged();
|
RyujinxApp.MainWindow.ViewModel.VSyncModeSettingChanged();
|
||||||
|
|
||||||
SaveSettingsEvent?.Invoke();
|
if(activatingAutoAssign)
|
||||||
|
{
|
||||||
|
RyujinxApp.MainWindow.AutoAssignController.RefreshControllers();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SaveSettingsEvent?.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
GameListNeedsRefresh = false;
|
GameListNeedsRefresh = false;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -34,7 +34,12 @@
|
|||||||
<!-- Button / JoyStick Settings -->
|
<!-- Button / JoyStick Settings -->
|
||||||
<Grid
|
<Grid
|
||||||
Name="SettingButtons"
|
Name="SettingButtons"
|
||||||
MinHeight="450" ColumnDefinitions="Auto,*,Auto">
|
MinHeight="450">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<!-- Left Controls -->
|
<!-- Left Controls -->
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Orientation="Vertical"
|
Orientation="Vertical"
|
||||||
@@ -49,7 +54,15 @@
|
|||||||
CornerRadius="5">
|
CornerRadius="5">
|
||||||
<Grid
|
<Grid
|
||||||
Margin="10"
|
Margin="10"
|
||||||
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
|
HorizontalAlignment="Stretch">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition />
|
||||||
|
<ColumnDefinition />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition />
|
||||||
|
<RowDefinition />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Column="0"
|
Grid.Column="0"
|
||||||
Grid.Row="0"
|
Grid.Row="0"
|
||||||
@@ -303,99 +316,17 @@
|
|||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch">
|
VerticalAlignment="Stretch">
|
||||||
<!-- Controller Picture -->
|
<!-- Controller Picture -->
|
||||||
|
<Image
|
||||||
|
Margin="0,10"
|
||||||
|
MaxHeight="300"
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
VerticalAlignment="Stretch"
|
||||||
|
Source="{Binding Image}" />
|
||||||
<Border
|
<Border
|
||||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||||
BorderThickness="1"
|
BorderThickness="1"
|
||||||
CornerRadius="5"
|
CornerRadius="5"
|
||||||
Margin="0,0, 0, 5"
|
|
||||||
MinHeight="90">
|
MinHeight="90">
|
||||||
<StackPanel Orientation="Vertical">
|
|
||||||
<Image
|
|
||||||
Margin="5,10"
|
|
||||||
MaxHeight="300"
|
|
||||||
HorizontalAlignment="Stretch"
|
|
||||||
VerticalAlignment="Stretch"
|
|
||||||
Source="{Binding Image}" />
|
|
||||||
<StackPanel
|
|
||||||
Margin="10"
|
|
||||||
Orientation="Horizontal"
|
|
||||||
Spacing="20"
|
|
||||||
HorizontalAlignment="Center">
|
|
||||||
<Border
|
|
||||||
BorderBrush="Transparent"
|
|
||||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
|
||||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
|
||||||
IsVisible="{Binding IsLeft}">
|
|
||||||
<Canvas
|
|
||||||
Background="{DynamicResource ThemeBackgroundColor}"
|
|
||||||
Height="{Binding Visualizer.UiCanvasSize}"
|
|
||||||
Width="{Binding Visualizer.UiCanvasSize}">
|
|
||||||
<Grid
|
|
||||||
Height="{Binding Visualizer.UiCanvasSize}"
|
|
||||||
Width="{Binding Visualizer.UiCanvasSize}"
|
|
||||||
Background="{DynamicResource ThemeBackgroundColor}">
|
|
||||||
<Ellipse
|
|
||||||
HorizontalAlignment="Center"
|
|
||||||
Stroke="{DynamicResource ThemeControlBorderColor}"
|
|
||||||
StrokeThickness="1"
|
|
||||||
Width="{Binding Visualizer.UiCanvasSize}"
|
|
||||||
Height="{Binding Visualizer.UiCanvasSize}" />
|
|
||||||
<Ellipse
|
|
||||||
HorizontalAlignment="Center"
|
|
||||||
Fill="Black"
|
|
||||||
Opacity="100"
|
|
||||||
Height="{Binding Visualizer.UiDeadzoneLeft}"
|
|
||||||
Width="{Binding Visualizer.UiDeadzoneLeft}" />
|
|
||||||
</Grid>
|
|
||||||
<Ellipse
|
|
||||||
Fill="{DynamicResource Warning}"
|
|
||||||
Width="{Binding Visualizer.UiStickCircumference}"
|
|
||||||
Height="{Binding Visualizer.UiStickCircumference}"
|
|
||||||
Canvas.Bottom="{Binding Visualizer.UiStickLeftY}"
|
|
||||||
Canvas.Left="{Binding Visualizer.UiStickLeftX}" />
|
|
||||||
</Canvas>
|
|
||||||
</Border>
|
|
||||||
<Border
|
|
||||||
BorderBrush="Transparent"
|
|
||||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
|
||||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
|
||||||
IsVisible="{Binding IsRight}">
|
|
||||||
<Canvas
|
|
||||||
Background="{DynamicResource ThemeBackgroundColor}"
|
|
||||||
Height="{Binding Visualizer.UiCanvasSize}"
|
|
||||||
Width="{Binding Visualizer.UiCanvasSize}">
|
|
||||||
<Grid
|
|
||||||
Height="{Binding Visualizer.UiCanvasSize}"
|
|
||||||
Width="{Binding Visualizer.UiCanvasSize}"
|
|
||||||
Background="{DynamicResource ThemeBackgroundColor}">
|
|
||||||
<Ellipse
|
|
||||||
HorizontalAlignment="Center"
|
|
||||||
Stroke="{DynamicResource ThemeControlBorderColor}"
|
|
||||||
StrokeThickness="1"
|
|
||||||
Width="{Binding Visualizer.UiCanvasSize}"
|
|
||||||
Height="{Binding Visualizer.UiCanvasSize}" />
|
|
||||||
<Ellipse
|
|
||||||
HorizontalAlignment="Center"
|
|
||||||
Fill="Black"
|
|
||||||
Opacity="100"
|
|
||||||
Height="{Binding Visualizer.UiDeadzoneRight}"
|
|
||||||
Width="{Binding Visualizer.UiDeadzoneRight}" />
|
|
||||||
</Grid>
|
|
||||||
<Ellipse
|
|
||||||
Fill="{DynamicResource Warning}"
|
|
||||||
Width="{Binding Visualizer.UiStickCircumference}"
|
|
||||||
Height="{Binding Visualizer.UiStickCircumference}"
|
|
||||||
Canvas.Bottom="{Binding Visualizer.UiStickRightY}"
|
|
||||||
Canvas.Left="{Binding Visualizer.UiStickRightX}" />
|
|
||||||
</Canvas>
|
|
||||||
</Border>
|
|
||||||
</StackPanel>
|
|
||||||
</StackPanel>
|
|
||||||
</Border>
|
|
||||||
<Border
|
|
||||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
|
||||||
BorderThickness="1"
|
|
||||||
CornerRadius="5">
|
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Margin="8"
|
Margin="8"
|
||||||
Orientation="Vertical">
|
Orientation="Vertical">
|
||||||
@@ -414,8 +345,8 @@
|
|||||||
Minimum="0"
|
Minimum="0"
|
||||||
Value="{Binding Config.TriggerThreshold, Mode=TwoWay}" />
|
Value="{Binding Config.TriggerThreshold, Mode=TwoWay}" />
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Width="25"
|
Width="25"
|
||||||
Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
|
Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Orientation="Vertical"
|
Orientation="Vertical"
|
||||||
@@ -497,7 +428,7 @@
|
|||||||
</Border>
|
</Border>
|
||||||
<!-- Motion, Rumble, LED -->
|
<!-- Motion, Rumble, LED -->
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Margin="0,5,0,0"
|
Margin="0,10,0,0"
|
||||||
Spacing="5"
|
Spacing="5"
|
||||||
Orientation="Vertical"
|
Orientation="Vertical"
|
||||||
VerticalAlignment="Bottom">
|
VerticalAlignment="Bottom">
|
||||||
@@ -507,7 +438,11 @@
|
|||||||
CornerRadius="5"
|
CornerRadius="5"
|
||||||
VerticalAlignment="Bottom"
|
VerticalAlignment="Bottom"
|
||||||
HorizontalAlignment="Stretch">
|
HorizontalAlignment="Stretch">
|
||||||
<Grid ColumnDefinitions="*,Auto">
|
<Grid>
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<CheckBox
|
<CheckBox
|
||||||
Margin="10"
|
Margin="10"
|
||||||
MinWidth="0"
|
MinWidth="0"
|
||||||
@@ -529,7 +464,11 @@
|
|||||||
CornerRadius="5"
|
CornerRadius="5"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
Margin="0,-1,0,0">
|
Margin="0,-1,0,0">
|
||||||
<Grid ColumnDefinitions="*,Auto">
|
<Grid>
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<CheckBox
|
<CheckBox
|
||||||
Margin="10"
|
Margin="10"
|
||||||
MinWidth="0"
|
MinWidth="0"
|
||||||
@@ -551,7 +490,11 @@
|
|||||||
CornerRadius="5"
|
CornerRadius="5"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
Margin="0,-1,0,0">
|
Margin="0,-1,0,0">
|
||||||
<Grid IsVisible="{Binding ParentModel.HasLed}" ColumnDefinitions="*,Auto">
|
<Grid IsVisible="{Binding ParentModel.HasLed}">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<CheckBox
|
<CheckBox
|
||||||
Margin="10, 10, 5, 10"
|
Margin="10, 10, 5, 10"
|
||||||
MinWidth="0"
|
MinWidth="0"
|
||||||
@@ -583,7 +526,15 @@
|
|||||||
CornerRadius="5">
|
CornerRadius="5">
|
||||||
<Grid
|
<Grid
|
||||||
Margin="10"
|
Margin="10"
|
||||||
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
|
HorizontalAlignment="Stretch">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition />
|
||||||
|
<ColumnDefinition />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition />
|
||||||
|
<RowDefinition />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Column="1"
|
Grid.Column="1"
|
||||||
Grid.Row="0"
|
Grid.Row="0"
|
||||||
|
|||||||
@@ -35,13 +35,22 @@
|
|||||||
Margin="0 0 0 5"
|
Margin="0 0 0 5"
|
||||||
Orientation="Vertical"
|
Orientation="Vertical"
|
||||||
Spacing="5">
|
Spacing="5">
|
||||||
<Grid ColumnDefinitions="*,10,*">
|
<Grid>
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
<ColumnDefinition Width="10" />
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<!-- Player Selection -->
|
<!-- Player Selection -->
|
||||||
<Grid
|
<Grid
|
||||||
Grid.Column="0"
|
Grid.Column="0"
|
||||||
Margin="2"
|
Margin="2"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Center" ColumnDefinitions="Auto,*">
|
VerticalAlignment="Center">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="Auto"/>
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Margin="5,0,10,0"
|
Margin="5,0,10,0"
|
||||||
Width="90"
|
Width="90"
|
||||||
@@ -68,7 +77,14 @@
|
|||||||
Grid.Column="2"
|
Grid.Column="2"
|
||||||
Margin="2"
|
Margin="2"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Center" ColumnDefinitions="Auto,*,Auto,Auto,Auto">
|
VerticalAlignment="Center">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="Auto"/>
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
<ColumnDefinition Width="Auto"/>
|
||||||
|
<ColumnDefinition Width="Auto"/>
|
||||||
|
<ColumnDefinition Width="Auto"/>
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Margin="5,0,10,0"
|
Margin="5,0,10,0"
|
||||||
Width="90"
|
Width="90"
|
||||||
@@ -123,12 +139,22 @@
|
|||||||
</Grid>
|
</Grid>
|
||||||
</Grid>
|
</Grid>
|
||||||
<Separator />
|
<Separator />
|
||||||
<Grid ColumnDefinitions="*,10,*">
|
<Grid>
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
<ColumnDefinition Width="10" />
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<!-- Input Device -->
|
<!-- Input Device -->
|
||||||
<Grid
|
<Grid
|
||||||
Grid.Column="0"
|
Grid.Column="0"
|
||||||
Margin="2"
|
Margin="2"
|
||||||
HorizontalAlignment="Stretch" ColumnDefinitions="Auto,*,Auto">
|
HorizontalAlignment="Stretch">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="Auto"/>
|
||||||
|
<ColumnDefinition Width="*"/>
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Grid.Column="0"
|
Grid.Column="0"
|
||||||
Margin="5,0,10,0"
|
Margin="5,0,10,0"
|
||||||
@@ -160,7 +186,11 @@
|
|||||||
Grid.Column="2"
|
Grid.Column="2"
|
||||||
Margin="2"
|
Margin="2"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Center" ColumnDefinitions="Auto,*">
|
VerticalAlignment="Center">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="Auto"/>
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Margin="5,0,10,0"
|
Margin="5,0,10,0"
|
||||||
Width="90"
|
Width="90"
|
||||||
|
|||||||
@@ -32,7 +32,12 @@
|
|||||||
<!-- Button / JoyStick Settings -->
|
<!-- Button / JoyStick Settings -->
|
||||||
<Grid
|
<Grid
|
||||||
Name="SettingButtons"
|
Name="SettingButtons"
|
||||||
MinHeight="450" ColumnDefinitions="Auto,*,Auto">
|
MinHeight="450">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<!-- Left Controls -->
|
<!-- Left Controls -->
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Orientation="Vertical"
|
Orientation="Vertical"
|
||||||
@@ -47,7 +52,15 @@
|
|||||||
CornerRadius="5">
|
CornerRadius="5">
|
||||||
<Grid
|
<Grid
|
||||||
Margin="10"
|
Margin="10"
|
||||||
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
|
HorizontalAlignment="Stretch">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition />
|
||||||
|
<ColumnDefinition />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition />
|
||||||
|
<RowDefinition />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Column="0"
|
Grid.Column="0"
|
||||||
Grid.Row="0"
|
Grid.Row="0"
|
||||||
@@ -296,79 +309,12 @@
|
|||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch">
|
VerticalAlignment="Stretch">
|
||||||
<!-- Controller Picture -->
|
<!-- Controller Picture -->
|
||||||
<Border
|
<Image
|
||||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
|
||||||
BorderThickness="1"
|
|
||||||
CornerRadius="5"
|
|
||||||
Margin="0,10"
|
Margin="0,10"
|
||||||
MinHeight="90">
|
MaxHeight="300"
|
||||||
<StackPanel
|
HorizontalAlignment="Stretch"
|
||||||
Margin="10"
|
VerticalAlignment="Stretch"
|
||||||
Orientation="Horizontal"
|
Source="{Binding Image}" />
|
||||||
Spacing="20"
|
|
||||||
HorizontalAlignment="Center">
|
|
||||||
<Border
|
|
||||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
|
||||||
BorderThickness="1"
|
|
||||||
CornerRadius="5"
|
|
||||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
|
||||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
|
||||||
IsVisible="{Binding IsLeft}">
|
|
||||||
<Canvas
|
|
||||||
Background="{DynamicResource ThemeBackgroundColor}"
|
|
||||||
Height="{Binding Visualizer.UiCanvasSize}"
|
|
||||||
Width="{Binding Visualizer.UiCanvasSize}">
|
|
||||||
<Grid
|
|
||||||
Height="{Binding Visualizer.UiCanvasSize}"
|
|
||||||
Width="{Binding Visualizer.UiCanvasSize}"
|
|
||||||
Background="{DynamicResource ThemeBackgroundColor}">
|
|
||||||
<Ellipse
|
|
||||||
HorizontalAlignment="Center"
|
|
||||||
Stroke="Black"
|
|
||||||
StrokeThickness="1"
|
|
||||||
Width="{Binding Visualizer.UiCanvasSize}"
|
|
||||||
Height="{Binding Visualizer.UiCanvasSize}"/>
|
|
||||||
</Grid>
|
|
||||||
<Ellipse
|
|
||||||
Fill="Red"
|
|
||||||
Width="{Binding Visualizer.UiStickCircumference}"
|
|
||||||
Height="{Binding Visualizer.UiStickCircumference}"
|
|
||||||
Canvas.Bottom="{Binding Visualizer.UiStickLeftY}"
|
|
||||||
Canvas.Left="{Binding Visualizer.UiStickLeftX}" />
|
|
||||||
</Canvas>
|
|
||||||
</Border>
|
|
||||||
<Border
|
|
||||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
|
||||||
BorderThickness="1"
|
|
||||||
CornerRadius="5"
|
|
||||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
|
||||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
|
||||||
IsVisible="{Binding IsRight}">
|
|
||||||
<Canvas
|
|
||||||
Background="{DynamicResource ThemeBackgroundColor}"
|
|
||||||
Height="{Binding Visualizer.UiCanvasSize}"
|
|
||||||
Width="{Binding Visualizer.UiCanvasSize}">
|
|
||||||
<Grid
|
|
||||||
Height="{Binding Visualizer.UiCanvasSize}"
|
|
||||||
Width="{Binding Visualizer.UiCanvasSize}"
|
|
||||||
Background="{DynamicResource ThemeBackgroundColor}">
|
|
||||||
<Ellipse
|
|
||||||
HorizontalAlignment="Center"
|
|
||||||
Stroke="Black"
|
|
||||||
StrokeThickness="1"
|
|
||||||
Width="{Binding Visualizer.UiCanvasSize}"
|
|
||||||
Height="{Binding Visualizer.UiCanvasSize}"/>
|
|
||||||
</Grid>
|
|
||||||
<Ellipse
|
|
||||||
Fill="Red"
|
|
||||||
Width="{Binding Visualizer.UiStickCircumference}"
|
|
||||||
Height="{Binding Visualizer.UiStickCircumference}"
|
|
||||||
Canvas.Bottom="{Binding Visualizer.UiStickRightY}"
|
|
||||||
Canvas.Left="{Binding Visualizer.UiStickRightX}" />
|
|
||||||
</Canvas>
|
|
||||||
</Border>
|
|
||||||
</StackPanel>
|
|
||||||
</Border>
|
|
||||||
<Border
|
<Border
|
||||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||||
BorderThickness="1"
|
BorderThickness="1"
|
||||||
@@ -467,7 +413,15 @@
|
|||||||
CornerRadius="5">
|
CornerRadius="5">
|
||||||
<Grid
|
<Grid
|
||||||
Margin="10"
|
Margin="10"
|
||||||
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
|
HorizontalAlignment="Stretch">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition />
|
||||||
|
<ColumnDefinition />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition />
|
||||||
|
<RowDefinition />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Column="1"
|
Grid.Column="1"
|
||||||
Grid.Row="0"
|
Grid.Row="0"
|
||||||
|
|||||||
@@ -11,7 +11,11 @@
|
|||||||
x:Class="Ryujinx.Ava.UI.Views.Input.MotionInputView"
|
x:Class="Ryujinx.Ava.UI.Views.Input.MotionInputView"
|
||||||
x:DataType="viewModels:MotionInputViewModel"
|
x:DataType="viewModels:MotionInputViewModel"
|
||||||
Focusable="True">
|
Focusable="True">
|
||||||
<Grid Margin="10" RowDefinitions="Auto,*">
|
<Grid Margin="10">
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
<RowDefinition />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<StackPanel Orientation="Vertical">
|
<StackPanel Orientation="Vertical">
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Orientation="Horizontal"
|
Orientation="Horizontal"
|
||||||
@@ -76,7 +80,11 @@
|
|||||||
BorderThickness="1"
|
BorderThickness="1"
|
||||||
CornerRadius="5"
|
CornerRadius="5"
|
||||||
HorizontalAlignment="Stretch">
|
HorizontalAlignment="Stretch">
|
||||||
<Grid VerticalAlignment="Top" RowDefinitions="Auto,*">
|
<Grid VerticalAlignment="Top">
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
<RowDefinition Height="*" />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Row="1"
|
Grid.Row="1"
|
||||||
HorizontalAlignment="Center"
|
HorizontalAlignment="Center"
|
||||||
@@ -110,7 +118,15 @@
|
|||||||
Text="{Binding DsuServerPort, Mode=TwoWay}" />
|
Text="{Binding DsuServerPort, Mode=TwoWay}" />
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel Orientation="Vertical">
|
<StackPanel Orientation="Vertical">
|
||||||
<Grid RowDefinitions="*,*" ColumnDefinitions="*,*">
|
<Grid>
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition />
|
||||||
|
<RowDefinition />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition />
|
||||||
|
<ColumnDefinition />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Margin="0,10,0,0"
|
Margin="0,10,0,0"
|
||||||
VerticalAlignment="Center"
|
VerticalAlignment="Center"
|
||||||
|
|||||||
@@ -10,7 +10,11 @@
|
|||||||
x:Class="Ryujinx.Ava.UI.Views.Input.RumbleInputView"
|
x:Class="Ryujinx.Ava.UI.Views.Input.RumbleInputView"
|
||||||
x:DataType="viewModels:RumbleInputViewModel"
|
x:DataType="viewModels:RumbleInputViewModel"
|
||||||
Focusable="True">
|
Focusable="True">
|
||||||
<Grid Margin="10" RowDefinitions="Auto,*">
|
<Grid Margin="10">
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
<RowDefinition />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<StackPanel Orientation="Vertical">
|
<StackPanel Orientation="Vertical">
|
||||||
<StackPanel Orientation="Horizontal">
|
<StackPanel Orientation="Horizontal">
|
||||||
<TextBlock
|
<TextBlock
|
||||||
|
|||||||
@@ -21,7 +21,12 @@
|
|||||||
<Border Classes="settings">
|
<Border Classes="settings">
|
||||||
<Panel
|
<Panel
|
||||||
Margin="10">
|
Margin="10">
|
||||||
<Grid RowDefinitions="Auto,*,Auto">
|
<Grid>
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="Auto"/>
|
||||||
|
<RowDefinition Height="*" />
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<views:InputView
|
<views:InputView
|
||||||
Grid.Row="0"
|
Grid.Row="0"
|
||||||
Name="InputView" />
|
Name="InputView" />
|
||||||
@@ -53,6 +58,12 @@
|
|||||||
<TextBlock
|
<TextBlock
|
||||||
Text="{ext:Locale SettingsTabInputDirectMouseAccess}" />
|
Text="{ext:Locale SettingsTabInputDirectMouseAccess}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
|
<CheckBox
|
||||||
|
ToolTip.Tip="{ext:Locale AutoAssignTooltip}"
|
||||||
|
IsChecked="{Binding EnableAutoAssign}">
|
||||||
|
<TextBlock
|
||||||
|
Text="{ext:Locale SettingsTabInputAutoAssign}" />
|
||||||
|
</CheckBox>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Grid>
|
</Grid>
|
||||||
|
|||||||
@@ -319,6 +319,7 @@
|
|||||||
<TextBlock Text="{ext:Locale SettingsTabSystemIgnoreMissingServices}" />
|
<TextBlock Text="{ext:Locale SettingsTabSystemIgnoreMissingServices}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
<CheckBox
|
<CheckBox
|
||||||
|
IsEnabled="{Binding !EnableAutoAssign}"
|
||||||
IsChecked="{Binding IgnoreApplet}"
|
IsChecked="{Binding IgnoreApplet}"
|
||||||
ToolTip.Tip="{ext:Locale IgnoreControllerAppletTooltip}">
|
ToolTip.Tip="{ext:Locale IgnoreControllerAppletTooltip}">
|
||||||
<TextBlock Text="{ext:Locale SettingsTabSystemIgnoreControllerApplet}" />
|
<TextBlock Text="{ext:Locale SettingsTabSystemIgnoreControllerApplet}" />
|
||||||
|
|||||||
@@ -177,7 +177,12 @@
|
|||||||
</Style>
|
</Style>
|
||||||
</ListBox.Styles>
|
</ListBox.Styles>
|
||||||
</ListBox>
|
</ListBox>
|
||||||
<Grid HorizontalAlignment="Stretch" ColumnDefinitions="*,Auto,Auto">
|
<Grid HorizontalAlignment="Stretch">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<TextBox
|
<TextBox
|
||||||
Name="GameDirPathBox"
|
Name="GameDirPathBox"
|
||||||
Margin="0"
|
Margin="0"
|
||||||
@@ -230,7 +235,12 @@
|
|||||||
</Style>
|
</Style>
|
||||||
</ListBox.Styles>
|
</ListBox.Styles>
|
||||||
</ListBox>
|
</ListBox>
|
||||||
<Grid HorizontalAlignment="Stretch" ColumnDefinitions="*,Auto,Auto">
|
<Grid HorizontalAlignment="Stretch">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<TextBox
|
<TextBox
|
||||||
Name="AutoloadDirPathBox"
|
Name="AutoloadDirPathBox"
|
||||||
Margin="0"
|
Margin="0"
|
||||||
|
|||||||
@@ -14,7 +14,15 @@
|
|||||||
mc:Ignorable="d"
|
mc:Ignorable="d"
|
||||||
Focusable="True"
|
Focusable="True"
|
||||||
x:DataType="models:TempProfile">
|
x:DataType="models:TempProfile">
|
||||||
<Grid Margin="0" ColumnDefinitions="Auto,*" RowDefinitions="*,Auto">
|
<Grid Margin="0">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
<ColumnDefinition />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="*" />
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Row="0"
|
Grid.Row="0"
|
||||||
Grid.Column="0"
|
Grid.Column="0"
|
||||||
|
|||||||
@@ -20,7 +20,13 @@
|
|||||||
<Grid
|
<Grid
|
||||||
Margin="0"
|
Margin="0"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch" RowDefinitions="Auto,*,Auto,Auto">
|
VerticalAlignment="Stretch">
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
<RowDefinition Height="*" />
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<ListBox
|
<ListBox
|
||||||
Grid.Row="1"
|
Grid.Row="1"
|
||||||
BorderThickness="0"
|
BorderThickness="0"
|
||||||
|
|||||||
@@ -17,7 +17,12 @@
|
|||||||
</Design.DataContext>
|
</Design.DataContext>
|
||||||
<Grid
|
<Grid
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Center" RowDefinitions="Auto,70,Auto">
|
VerticalAlignment="Center">
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
<RowDefinition Height="70" />
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Grid.Row="0"
|
Grid.Row="0"
|
||||||
TextWrapping="Wrap"
|
TextWrapping="Wrap"
|
||||||
|
|||||||
@@ -18,7 +18,11 @@
|
|||||||
<viewModels:UserProfileViewModel />
|
<viewModels:UserProfileViewModel />
|
||||||
</Design.DataContext>
|
</Design.DataContext>
|
||||||
<Grid HorizontalAlignment="Stretch"
|
<Grid HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch" RowDefinitions="*,Auto">
|
VerticalAlignment="Stretch">
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition/>
|
||||||
|
<RowDefinition Height="Auto"/>
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<Border
|
<Border
|
||||||
CornerRadius="5"
|
CornerRadius="5"
|
||||||
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
||||||
@@ -37,7 +41,11 @@
|
|||||||
VerticalAlignment="Stretch"
|
VerticalAlignment="Stretch"
|
||||||
ClipToBounds="True"
|
ClipToBounds="True"
|
||||||
CornerRadius="5">
|
CornerRadius="5">
|
||||||
<Grid Margin="0" ColumnDefinitions="*,Auto">
|
<Grid Margin="0">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition/>
|
||||||
|
<ColumnDefinition Width="Auto"/>
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<TextBlock
|
<TextBlock
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
Text="{Binding UserId}"
|
Text="{Binding UserId}"
|
||||||
|
|||||||
@@ -19,10 +19,19 @@
|
|||||||
<Design.DataContext>
|
<Design.DataContext>
|
||||||
<viewModels:UserSaveManagerViewModel />
|
<viewModels:UserSaveManagerViewModel />
|
||||||
</Design.DataContext>
|
</Design.DataContext>
|
||||||
<Grid RowDefinitions="Auto,*,Auto">
|
<Grid>
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
<RowDefinition />
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<Grid
|
<Grid
|
||||||
Grid.Row="0"
|
Grid.Row="0"
|
||||||
HorizontalAlignment="Stretch" ColumnDefinitions="Auto,*">
|
HorizontalAlignment="Stretch">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
<ColumnDefinition />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Spacing="10"
|
Spacing="10"
|
||||||
Orientation="Horizontal"
|
Orientation="Horizontal"
|
||||||
@@ -71,7 +80,11 @@
|
|||||||
<Grid
|
<Grid
|
||||||
Grid.Column="1"
|
Grid.Column="1"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
Margin="10,0, 0, 0" ColumnDefinitions="Auto,*">
|
Margin="10,0, 0, 0">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="Auto"/>
|
||||||
|
<ColumnDefinition/>
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<Label Content="{ext:Locale Search}" VerticalAlignment="Center" />
|
<Label Content="{ext:Locale Search}" VerticalAlignment="Center" />
|
||||||
<TextBox
|
<TextBox
|
||||||
Margin="5,0,0,0"
|
Margin="5,0,0,0"
|
||||||
@@ -105,7 +118,11 @@
|
|||||||
</ListBox.Styles>
|
</ListBox.Styles>
|
||||||
<ListBox.ItemTemplate>
|
<ListBox.ItemTemplate>
|
||||||
<DataTemplate x:DataType="models:SaveModel">
|
<DataTemplate x:DataType="models:SaveModel">
|
||||||
<Grid HorizontalAlignment="Stretch" ColumnDefinitions="*,Auto">
|
<Grid HorizontalAlignment="Stretch">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition />
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Column="0"
|
Grid.Column="0"
|
||||||
Orientation="Horizontal"
|
Orientation="Horizontal"
|
||||||
|
|||||||
@@ -18,7 +18,11 @@
|
|||||||
<Design.DataContext>
|
<Design.DataContext>
|
||||||
<viewModels:UserProfileViewModel />
|
<viewModels:UserProfileViewModel />
|
||||||
</Design.DataContext>
|
</Design.DataContext>
|
||||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*,Auto">
|
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition />
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<Border
|
<Border
|
||||||
CornerRadius="5"
|
CornerRadius="5"
|
||||||
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
||||||
|
|||||||
@@ -53,12 +53,18 @@
|
|||||||
|
|
||||||
<!-- For image -->
|
<!-- For image -->
|
||||||
<ui:NavigationView.PaneHeader>
|
<ui:NavigationView.PaneHeader>
|
||||||
<Grid HorizontalAlignment="Center" VerticalAlignment="Center" RowDefinitions="Auto,Auto,Auto,5">
|
<Grid HorizontalAlignment="Center" VerticalAlignment="Center">
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="Auto"/>
|
||||||
|
<RowDefinition Height="Auto"/>
|
||||||
|
<RowDefinition Height="Auto"/>
|
||||||
|
<RowDefinition Height="5"/>
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<TextBlock Text="{Binding GameId}"
|
<TextBlock Text="{Binding GameId}"
|
||||||
HorizontalAlignment="Center"
|
HorizontalAlignment="Center"
|
||||||
VerticalAlignment="Center"
|
VerticalAlignment="Center"
|
||||||
Margin="0,0,0,10"
|
Margin="0,0,0,10"
|
||||||
TextAlignment="Center" Grid.Row="0" />
|
TextAlignment="Center" Grid.Row="0" />
|
||||||
<Image Source="{Binding GameIcon}"
|
<Image Source="{Binding GameIcon}"
|
||||||
Width="160"
|
Width="160"
|
||||||
Height="160"
|
Height="160"
|
||||||
|
|||||||
@@ -64,6 +64,7 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
public LibHacHorizonManager LibHacHorizonManager { get; private set; }
|
public LibHacHorizonManager LibHacHorizonManager { get; private set; }
|
||||||
|
|
||||||
public InputManager InputManager { get; private set; }
|
public InputManager InputManager { get; private set; }
|
||||||
|
public AutoAssignController AutoAssignController { get; private set; }
|
||||||
|
|
||||||
public SettingsWindow SettingsWindow { get; set; }
|
public SettingsWindow SettingsWindow { get; set; }
|
||||||
|
|
||||||
@@ -110,6 +111,7 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
if (Program.PreviewerDetached)
|
if (Program.PreviewerDetached)
|
||||||
{
|
{
|
||||||
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
|
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
|
||||||
|
AutoAssignController = new AutoAssignController(InputManager, ViewModel);
|
||||||
|
|
||||||
_ = this.GetObservable(IsActiveProperty).Subscribe(it => ViewModel.IsActive = it);
|
_ = this.GetObservable(IsActiveProperty).Subscribe(it => ViewModel.IsActive = it);
|
||||||
this.ScalingChanged += OnScalingChanged;
|
this.ScalingChanged += OnScalingChanged;
|
||||||
|
|||||||
@@ -70,7 +70,11 @@
|
|||||||
<DataTemplate
|
<DataTemplate
|
||||||
DataType="models:ModModel">
|
DataType="models:ModModel">
|
||||||
<Panel Margin="10">
|
<Panel Margin="10">
|
||||||
<Grid ColumnDefinitions="*,Auto">
|
<Grid>
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<TextBlock
|
<TextBlock
|
||||||
HorizontalAlignment="Left"
|
HorizontalAlignment="Left"
|
||||||
VerticalAlignment="Center"
|
VerticalAlignment="Center"
|
||||||
|
|||||||
@@ -12,7 +12,7 @@
|
|||||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||||
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
|
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
|
||||||
Width="1100"
|
Width="1100"
|
||||||
Height="927"
|
Height="918"
|
||||||
MinWidth="800"
|
MinWidth="800"
|
||||||
MinHeight="480"
|
MinHeight="480"
|
||||||
WindowStartupLocation="CenterOwner"
|
WindowStartupLocation="CenterOwner"
|
||||||
|
|||||||
@@ -13,7 +13,14 @@
|
|||||||
x:DataType="viewModels:XCITrimmerViewModel"
|
x:DataType="viewModels:XCITrimmerViewModel"
|
||||||
Focusable="True"
|
Focusable="True"
|
||||||
mc:Ignorable="d">
|
mc:Ignorable="d">
|
||||||
<Grid Margin="20 0 20 0" RowDefinitions="Auto,Auto,*,Auto,Auto">
|
<Grid Margin="20 0 20 0">
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
<RowDefinition Height="*" />
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<Panel
|
<Panel
|
||||||
Margin="10 10 10 10"
|
Margin="10 10 10 10"
|
||||||
Grid.Row="0">
|
Grid.Row="0">
|
||||||
@@ -23,7 +30,12 @@
|
|||||||
Margin="0 0 10 10"
|
Margin="0 0 10 10"
|
||||||
IsVisible="{Binding !Processing}"
|
IsVisible="{Binding !Processing}"
|
||||||
Grid.Row="1">
|
Grid.Row="1">
|
||||||
<Grid ColumnDefinitions="Auto,*,Auto">
|
<Grid>
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Column="0"
|
Grid.Column="0"
|
||||||
Orientation="Horizontal">
|
Orientation="Horizontal">
|
||||||
@@ -133,7 +145,11 @@
|
|||||||
<DataTemplate
|
<DataTemplate
|
||||||
DataType="models:XCITrimmerFileModel">
|
DataType="models:XCITrimmerFileModel">
|
||||||
<Panel Margin="10">
|
<Panel Margin="10">
|
||||||
<Grid ColumnDefinitions="65*,35*">
|
<Grid>
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="65*" />
|
||||||
|
<ColumnDefinition Width="35*" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Grid.Column="0"
|
Grid.Column="0"
|
||||||
Margin="10 0 10 0"
|
Margin="10 0 10 0"
|
||||||
@@ -144,7 +160,11 @@
|
|||||||
TextTrimming="CharacterEllipsis"
|
TextTrimming="CharacterEllipsis"
|
||||||
Text="{Binding Name}">
|
Text="{Binding Name}">
|
||||||
</TextBlock>
|
</TextBlock>
|
||||||
<Grid Grid.Column="1" ColumnDefinitions="45*,55*">
|
<Grid Grid.Column="1">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="45*" />
|
||||||
|
<ColumnDefinition Width="55*" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<ProgressBar
|
<ProgressBar
|
||||||
Height="10"
|
Height="10"
|
||||||
Margin="10 0 10 0"
|
Margin="10 0 10 0"
|
||||||
@@ -206,7 +226,15 @@
|
|||||||
BorderThickness="1"
|
BorderThickness="1"
|
||||||
CornerRadius="5"
|
CornerRadius="5"
|
||||||
Padding="2.5">
|
Padding="2.5">
|
||||||
<Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,Auto">
|
<Grid>
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Grid.Column="0"
|
Grid.Column="0"
|
||||||
Grid.Row="0"
|
Grid.Row="0"
|
||||||
@@ -246,7 +274,11 @@
|
|||||||
<Panel
|
<Panel
|
||||||
Grid.Row="4"
|
Grid.Row="4"
|
||||||
HorizontalAlignment="Stretch">
|
HorizontalAlignment="Stretch">
|
||||||
<Grid ColumnDefinitions="*,Auto">
|
<Grid>
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Column="0"
|
Grid.Column="0"
|
||||||
Orientation="Horizontal"
|
Orientation="Horizontal"
|
||||||
|
|||||||
@@ -389,6 +389,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public bool EnableMouse { get; set; }
|
public bool EnableMouse { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Enable or disable automatic controller assignment for players
|
||||||
|
/// </summary>
|
||||||
|
public bool EnableAutoAssign { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
|
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -144,6 +144,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
|
|
||||||
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
|
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
|
||||||
Hid.EnableMouse.Value = cff.EnableMouse;
|
Hid.EnableMouse.Value = cff.EnableMouse;
|
||||||
|
Hid.EnableAutoAssign.Value = cff.EnableAutoAssign;
|
||||||
Hid.DisableInputWhenOutOfFocus.Value = shouldLoadFromFile ? cff.DisableInputWhenOutOfFocus: Hid.DisableInputWhenOutOfFocus.Value; // Get from global config only
|
Hid.DisableInputWhenOutOfFocus.Value = shouldLoadFromFile ? cff.DisableInputWhenOutOfFocus: Hid.DisableInputWhenOutOfFocus.Value; // Get from global config only
|
||||||
Hid.Hotkeys.Value = shouldLoadFromFile ? cff.Hotkeys : Hid.Hotkeys.Value; // Get from global config only
|
Hid.Hotkeys.Value = shouldLoadFromFile ? cff.Hotkeys : Hid.Hotkeys.Value; // Get from global config only
|
||||||
Hid.InputConfig.Value = cff.InputConfig ?? [];
|
Hid.InputConfig.Value = cff.InputConfig ?? [];
|
||||||
|
|||||||
@@ -449,6 +449,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public ReactiveObject<bool> EnableMouse { get; private set; }
|
public ReactiveObject<bool> EnableMouse { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Enable or disable auto-assigning controllers to players
|
||||||
|
/// </summary>
|
||||||
|
public ReactiveObject<bool> EnableAutoAssign { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
|
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -475,6 +480,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
{
|
{
|
||||||
EnableKeyboard = new ReactiveObject<bool>();
|
EnableKeyboard = new ReactiveObject<bool>();
|
||||||
EnableMouse = new ReactiveObject<bool>();
|
EnableMouse = new ReactiveObject<bool>();
|
||||||
|
EnableAutoAssign = new ReactiveObject<bool>();
|
||||||
DisableInputWhenOutOfFocus = new ReactiveObject<bool>();
|
DisableInputWhenOutOfFocus = new ReactiveObject<bool>();
|
||||||
Hotkeys = new ReactiveObject<KeyboardHotkeys>();
|
Hotkeys = new ReactiveObject<KeyboardHotkeys>();
|
||||||
InputConfig = new ReactiveObject<List<InputConfig>>();
|
InputConfig = new ReactiveObject<List<InputConfig>>();
|
||||||
|
|||||||
@@ -133,6 +133,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
ShowConsole = UI.ShowConsole,
|
ShowConsole = UI.ShowConsole,
|
||||||
EnableKeyboard = Hid.EnableKeyboard,
|
EnableKeyboard = Hid.EnableKeyboard,
|
||||||
EnableMouse = Hid.EnableMouse,
|
EnableMouse = Hid.EnableMouse,
|
||||||
|
EnableAutoAssign = Hid.EnableAutoAssign,
|
||||||
DisableInputWhenOutOfFocus = Hid.DisableInputWhenOutOfFocus,
|
DisableInputWhenOutOfFocus = Hid.DisableInputWhenOutOfFocus,
|
||||||
Hotkeys = Hid.Hotkeys,
|
Hotkeys = Hid.Hotkeys,
|
||||||
InputConfig = Hid.InputConfig,
|
InputConfig = Hid.InputConfig,
|
||||||
@@ -249,6 +250,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
UI.WindowStartup.WindowMaximized.Value = false;
|
UI.WindowStartup.WindowMaximized.Value = false;
|
||||||
Hid.EnableKeyboard.Value = false;
|
Hid.EnableKeyboard.Value = false;
|
||||||
Hid.EnableMouse.Value = false;
|
Hid.EnableMouse.Value = false;
|
||||||
|
Hid.EnableAutoAssign.Value = false;
|
||||||
Hid.DisableInputWhenOutOfFocus.Value = false;
|
Hid.DisableInputWhenOutOfFocus.Value = false;
|
||||||
Hid.Hotkeys.Value = new KeyboardHotkeys
|
Hid.Hotkeys.Value = new KeyboardHotkeys
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user