Compare commits

..

14 Commits

Author SHA1 Message Date
IvonWei
a4b2feef79 Merge branch 'GreemDev:master' into master 2024-12-23 22:13:47 +08:00
IvonWei
ad7d9d1ce0 Update NpadController.cs
add ?
2024-12-23 18:55:49 +08:00
IvonWei
86f9544910 Update NpadController.cs
back to Debug
2024-12-23 18:54:11 +08:00
madwind
e9ecbd44fc Add a virtual controller to merge Joy-Cons. 2024-12-23 17:57:55 +08:00
asfasagag
a270dc721c UI: Option to resize window to 1440p, 2160p (#432)
Minor but useful quality of life addition
2024-12-22 22:49:40 -06:00
Evan Husted
23b0b22400 UI: Ensure last played date & time are always on 2 separate lines, for consistency. 2024-12-22 16:08:12 -06:00
Evan Husted
3dfbf55611 Merge remote-tracking branch 'origin/master' 2024-12-22 16:01:19 -06:00
Evan Husted
cb355f504d UI: Rearrange help menu item & merge wiki page link buttons into a "category" button. 2024-12-22 16:01:09 -06:00
Marco Carvalho
b5483d8fe0 Prefer generic overload when type is known (#430) 2024-12-22 13:23:35 -06:00
Evan Husted
8259f790d7 misc: Cleanup locale validator 2024-12-22 13:19:10 -06:00
Evan Husted
1ea345faa7 UI: Move Match PC Time to next to the time selector & change label & tooltip to clarify behavior further. 2024-12-22 12:53:48 -06:00
Marco Carvalho
5913ceda40 Avoid zero-length array allocations (#427) 2024-12-22 11:36:05 -06:00
Marco Carvalho
decd37ce6d Add missing "yield return" (#424) 2024-12-21 23:28:31 -06:00
Hack茶ん
67ec10feea Korean translation update (#422) 2024-12-21 22:46:57 -06:00
28 changed files with 489 additions and 192 deletions

View File

@@ -14,20 +14,20 @@ namespace Ryujinx.BuildValidationTasks
{
string path = System.Reflection.Assembly.GetExecutingAssembly().Location;
if (path.Split(new string[] { "src" }, StringSplitOptions.None).Length == 1 )
if (path.Split(["src"], StringSplitOptions.None).Length == 1)
{
//i assume that we are in a build directory in the solution dir
path = new FileInfo(path).Directory.Parent.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
path = new FileInfo(path).Directory!.Parent!.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
}
else
{
path = path.Split(new string[] { "src" }, StringSplitOptions.None)[0];
path = new FileInfo(path).Directory.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
path = path.Split(["src"], StringSplitOptions.None)[0];
path = new FileInfo(path).Directory!.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
}
string data;
using (StreamReader sr = new StreamReader(path))
using (StreamReader sr = new(path))
{
data = sr.ReadToEnd();
}
@@ -38,13 +38,10 @@ namespace Ryujinx.BuildValidationTasks
{
LocalesEntry locale = json.Locales[i];
foreach (string language in json.Languages)
foreach (string langCode in json.Languages.Where(it => !locale.Translations.ContainsKey(it)))
{
if (!locale.Translations.ContainsKey(language))
{
locale.Translations.Add(language, "");
Log.LogMessage(MessageImportance.High, $"Added {{{language}}} to Locale {{{locale.ID}}}");
}
locale.Translations.Add(langCode, string.Empty);
Log.LogMessage(MessageImportance.High, $"Added '{langCode}' to Locale '{locale.ID}'");
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
@@ -53,7 +50,7 @@ namespace Ryujinx.BuildValidationTasks
string jsonString = JsonConvert.SerializeObject(json, Formatting.Indented);
using (StreamWriter sw = new StreamWriter(path))
using (StreamWriter sw = new(path))
{
sw.Write(jsonString);
}

View File

@@ -230,25 +230,20 @@ namespace Ryujinx.Cpu.AppleHv
{
if (size == 0)
{
return Enumerable.Empty<HostMemoryRange>();
yield break;
}
var guestRegions = GetPhysicalRegionsImpl(va, size);
if (guestRegions == null)
{
return null;
yield break;
}
var regions = new HostMemoryRange[guestRegions.Count];
for (int i = 0; i < regions.Length; i++)
foreach (var guestRegion in guestRegions)
{
var guestRegion = guestRegions[i];
nint pointer = _backingMemory.GetPointer(guestRegion.Address, guestRegion.Size);
regions[i] = new HostMemoryRange((nuint)(ulong)pointer, guestRegion.Size);
yield return new HostMemoryRange((nuint)(ulong)pointer, guestRegion.Size);
}
return regions;
}
/// <inheritdoc/>
@@ -256,23 +251,24 @@ namespace Ryujinx.Cpu.AppleHv
{
if (size == 0)
{
return Enumerable.Empty<MemoryRange>();
yield break;
}
return GetPhysicalRegionsImpl(va, size);
foreach (var physicalRegion in GetPhysicalRegionsImpl(va, size))
{
yield return physicalRegion;
}
}
private List<MemoryRange> GetPhysicalRegionsImpl(ulong va, ulong size)
private IEnumerable<MemoryRange> GetPhysicalRegionsImpl(ulong va, ulong size)
{
if (!ValidateAddress(va) || !ValidateAddressAndSize(va, size))
{
return null;
yield break;
}
int pages = GetPagesCount(va, (uint)size, out va);
var regions = new List<MemoryRange>();
ulong regionStart = GetPhysicalAddressInternal(va);
ulong regionSize = PageSize;
@@ -280,14 +276,14 @@ namespace Ryujinx.Cpu.AppleHv
{
if (!ValidateAddress(va + PageSize))
{
return null;
yield break;
}
ulong newPa = GetPhysicalAddressInternal(va + PageSize);
if (GetPhysicalAddressInternal(va) + PageSize != newPa)
{
regions.Add(new MemoryRange(regionStart, regionSize));
yield return new MemoryRange(regionStart, regionSize);
regionStart = newPa;
regionSize = 0;
}
@@ -296,9 +292,7 @@ namespace Ryujinx.Cpu.AppleHv
regionSize += PageSize;
}
regions.Add(new MemoryRange(regionStart, regionSize));
return regions;
yield return new MemoryRange(regionStart, regionSize);
}
/// <remarks>

View File

@@ -250,25 +250,20 @@ namespace Ryujinx.Cpu.Jit
{
if (size == 0)
{
return Enumerable.Empty<HostMemoryRange>();
yield break;
}
var guestRegions = GetPhysicalRegionsImpl(va, size);
if (guestRegions == null)
{
return null;
yield break;
}
var regions = new HostMemoryRange[guestRegions.Count];
for (int i = 0; i < regions.Length; i++)
foreach (var guestRegion in guestRegions)
{
var guestRegion = guestRegions[i];
nint pointer = _backingMemory.GetPointer(guestRegion.Address, guestRegion.Size);
regions[i] = new HostMemoryRange((nuint)(ulong)pointer, guestRegion.Size);
yield return new HostMemoryRange((nuint)(ulong)pointer, guestRegion.Size);
}
return regions;
}
/// <inheritdoc/>
@@ -276,23 +271,24 @@ namespace Ryujinx.Cpu.Jit
{
if (size == 0)
{
return Enumerable.Empty<MemoryRange>();
yield break;
}
return GetPhysicalRegionsImpl(va, size);
foreach (var physicalRegion in GetPhysicalRegionsImpl(va, size))
{
yield return physicalRegion;
}
}
private List<MemoryRange> GetPhysicalRegionsImpl(ulong va, ulong size)
private IEnumerable<MemoryRange> GetPhysicalRegionsImpl(ulong va, ulong size)
{
if (!ValidateAddress(va) || !ValidateAddressAndSize(va, size))
{
return null;
yield break;
}
int pages = GetPagesCount(va, (uint)size, out va);
var regions = new List<MemoryRange>();
ulong regionStart = GetPhysicalAddressInternal(va);
ulong regionSize = PageSize;
@@ -300,14 +296,14 @@ namespace Ryujinx.Cpu.Jit
{
if (!ValidateAddress(va + PageSize))
{
return null;
yield break;
}
ulong newPa = GetPhysicalAddressInternal(va + PageSize);
if (GetPhysicalAddressInternal(va) + PageSize != newPa)
{
regions.Add(new MemoryRange(regionStart, regionSize));
yield return new MemoryRange(regionStart, regionSize);
regionStart = newPa;
regionSize = 0;
}
@@ -316,9 +312,7 @@ namespace Ryujinx.Cpu.Jit
regionSize += PageSize;
}
regions.Add(new MemoryRange(regionStart, regionSize));
return regions;
yield return new MemoryRange(regionStart, regionSize);
}
/// <inheritdoc/>

View File

@@ -475,17 +475,15 @@ namespace Ryujinx.Cpu.Jit
return GetPhysicalRegionsImpl(va, size);
}
private List<MemoryRange> GetPhysicalRegionsImpl(ulong va, ulong size)
private IEnumerable<MemoryRange> GetPhysicalRegionsImpl(ulong va, ulong size)
{
if (!ValidateAddress(va) || !ValidateAddressAndSize(va, size))
{
return null;
yield break;
}
int pages = GetPagesCount(va, (uint)size, out va);
var regions = new List<MemoryRange>();
ulong regionStart = GetPhysicalAddressInternal(va);
ulong regionSize = PageSize;
@@ -493,14 +491,14 @@ namespace Ryujinx.Cpu.Jit
{
if (!ValidateAddress(va + PageSize))
{
return null;
yield break;
}
ulong newPa = GetPhysicalAddressInternal(va + PageSize);
if (GetPhysicalAddressInternal(va) + PageSize != newPa)
{
regions.Add(new MemoryRange(regionStart, regionSize));
yield return new MemoryRange(regionStart, regionSize);
regionStart = newPa;
regionSize = 0;
}
@@ -509,9 +507,7 @@ namespace Ryujinx.Cpu.Jit
regionSize += PageSize;
}
regions.Add(new MemoryRange(regionStart, regionSize));
return regions;
yield return new MemoryRange(regionStart, regionSize);
}
/// <inheritdoc/>

View File

@@ -8,8 +8,6 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
{
public IEnumerable<ulong> GetCallStack(nint framePointer, nint codeRegionStart, int codeRegionSize, nint codeRegion2Start, int codeRegion2Size)
{
List<ulong> functionPointers = new();
while (true)
{
nint functionPointer = Marshal.ReadIntPtr(framePointer, nint.Size);
@@ -20,11 +18,9 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
break;
}
functionPointers.Add((ulong)functionPointer - 4);
yield return (ulong)functionPointer - 4;
framePointer = Marshal.ReadIntPtr(framePointer);
}
return functionPointers;
}
}
}

View File

@@ -168,16 +168,14 @@ namespace Ryujinx.Graphics.Vulkan
return BinarySearch(list, offset, size) >= 0;
}
public readonly List<Range> FindOverlaps(int offset, int size)
public readonly IEnumerable<Range> FindOverlaps(int offset, int size)
{
var list = _ranges;
if (list == null)
{
return null;
yield break;
}
List<Range> result = null;
int index = BinarySearch(list, offset, size);
if (index >= 0)
@@ -189,12 +187,10 @@ namespace Ryujinx.Graphics.Vulkan
do
{
(result ??= new List<Range>()).Add(list[index++]);
yield return list[index++];
}
while (index < list.Count && list[index].OverlapsWith(offset, size));
}
return result;
}
private static int BinarySearch(List<Range> list, int offset, int size)

View File

@@ -62,7 +62,7 @@ namespace Ryujinx.Graphics.Vulkan
_api = api;
_physicalDevice = physicalDevice;
int totalFormats = Enum.GetNames(typeof(Format)).Length;
int totalFormats = Enum.GetNames<Format>().Length;
_bufferTable = new FormatFeatureFlags[totalFormats];
_optimalTable = new FormatFeatureFlags[totalFormats];

View File

@@ -12,7 +12,7 @@ namespace Ryujinx.Graphics.Vulkan
static FormatTable()
{
_table = new VkFormat[Enum.GetNames(typeof(Format)).Length];
_table = new VkFormat[Enum.GetNames<Format>().Length];
_reverseMap = new Dictionary<VkFormat, Format>();
#pragma warning disable IDE0055 // Disable formatting

View File

@@ -13,7 +13,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
{
_pipeline = pipeline;
int count = Enum.GetNames(typeof(CounterType)).Length;
int count = Enum.GetNames<CounterType>().Length;
_counterQueues = new CounterQueue[count];

View File

@@ -341,7 +341,7 @@ namespace Ryujinx.HLE.HOS
{
if (VirtualAmiibo.ApplicationBytes.Length > 0)
{
VirtualAmiibo.ApplicationBytes = new byte[0];
VirtualAmiibo.ApplicationBytes = Array.Empty<byte>();
VirtualAmiibo.InputBin = string.Empty;
}
if (NfpDevices[nfpDeviceId].State == NfpDeviceState.SearchingForTag)
@@ -356,7 +356,7 @@ namespace Ryujinx.HLE.HOS
VirtualAmiibo.InputBin = path;
if (VirtualAmiibo.ApplicationBytes.Length > 0)
{
VirtualAmiibo.ApplicationBytes = new byte[0];
VirtualAmiibo.ApplicationBytes = Array.Empty<byte>();
}
byte[] encryptedData = File.ReadAllBytes(path);
VirtualAmiiboFile newFile = AmiiboBinReader.ReadBinFile(encryptedData);

View File

@@ -357,7 +357,6 @@ namespace Ryujinx.HLE.HOS
{
string cheatName = DefaultCheatName;
List<string> instructions = new();
List<Cheat> cheats = new();
using StreamReader cheatData = cheatFile.OpenText();
while (cheatData.ReadLine() is { } line)
@@ -373,13 +372,13 @@ namespace Ryujinx.HLE.HOS
Logger.Warning?.Print(LogClass.ModLoader, $"Ignoring cheat '{cheatFile.FullName}' because it is malformed");
return Array.Empty<Cheat>();
yield break;
}
// Add the previous section to the list.
if (instructions.Count > 0)
{
cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions));
yield return new Cheat($"<{cheatName} Cheat>", cheatFile, instructions);
}
// Start a new cheat section.
@@ -396,10 +395,8 @@ namespace Ryujinx.HLE.HOS
// Add the last section being processed.
if (instructions.Count > 0)
{
cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions));
yield return new Cheat($"<{cheatName} Cheat>", cheatFile, instructions);
}
return cheats;
}
// Assumes searchDirPaths don't overlap

View File

@@ -23,18 +23,18 @@ namespace Ryujinx.HLE.HOS.Services
public IpcService(ServerBase server = null)
{
CmifCommands = typeof(IpcService).Assembly.GetTypes()
CmifCommands = GetType().Assembly.GetTypes()
.Where(type => type == GetType())
.SelectMany(type => type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public))
.SelectMany(methodInfo => methodInfo.GetCustomAttributes(typeof(CommandCmifAttribute))
.Select(command => (((CommandCmifAttribute)command).Id, methodInfo)))
.SelectMany(methodInfo => methodInfo.GetCustomAttributes<CommandCmifAttribute>()
.Select(command => (command.Id, methodInfo)))
.ToDictionary(command => command.Id, command => command.methodInfo);
TipcCommands = typeof(IpcService).Assembly.GetTypes()
TipcCommands = GetType().Assembly.GetTypes()
.Where(type => type == GetType())
.SelectMany(type => type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public))
.SelectMany(methodInfo => methodInfo.GetCustomAttributes(typeof(CommandTipcAttribute))
.Select(command => (((CommandTipcAttribute)command).Id, methodInfo)))
.SelectMany(methodInfo => methodInfo.GetCustomAttributes<CommandTipcAttribute>()
.Select(command => (command.Id, methodInfo)))
.ToDictionary(command => command.Id, command => command.methodInfo);
Server = server;

View File

@@ -444,7 +444,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
private ResultCode ScanInternal(IVirtualMemoryManager memory, ushort channel, ScanFilter scanFilter, ulong bufferPosition, ulong bufferSize, out ulong counter)
{
ulong networkInfoSize = (ulong)Marshal.SizeOf(typeof(NetworkInfo));
ulong networkInfoSize = (ulong)Marshal.SizeOf<NetworkInfo>();
ulong maxGames = bufferSize / networkInfoSize;
MemoryHelper.FillWithZeros(memory, bufferPosition, (int)bufferSize);

View File

@@ -16,7 +16,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
static class VirtualAmiibo
{
public static uint OpenedApplicationAreaId;
public static byte[] ApplicationBytes = new byte[0];
public static byte[] ApplicationBytes = Array.Empty<byte>();
public static string InputBin = string.Empty;
public static string NickName = string.Empty;
private static readonly AmiiboJsonSerializerContext _serializerContext = AmiiboJsonSerializerContext.Default;
@@ -137,7 +137,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
if (ApplicationBytes.Length > 0)
{
byte[] bytes = ApplicationBytes;
ApplicationBytes = new byte[0];
ApplicationBytes = Array.Empty<byte>();
return bytes;
}
VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);

View File

@@ -94,7 +94,7 @@ namespace Ryujinx.HLE.HOS.Services.Sm
{
if (_services.TryGetValue(name, out Type type))
{
ServiceAttribute serviceAttribute = (ServiceAttribute)type.GetCustomAttributes(typeof(ServiceAttribute)).First(service => ((ServiceAttribute)service).Name == name);
ServiceAttribute serviceAttribute = type.GetCustomAttributes<ServiceAttribute>().First(service => service.Name == name);
IpcService service = GetServiceInstance(type, context, serviceAttribute.Parameter);

View File

@@ -34,14 +34,14 @@ namespace Ryujinx.Horizon.Kernel.Generators
private const string TypeResult = NamespaceHorizonCommon + "." + TypeResultName;
private const string TypeExecutionContext = "IExecutionContext";
private static readonly string[] _expectedResults = new string[]
{
private static readonly string[] _expectedResults =
[
$"{TypeResultName}.Success",
$"{TypeKernelResultName}.TimedOut",
$"{TypeKernelResultName}.Cancelled",
$"{TypeKernelResultName}.PortRemoteClosed",
$"{TypeKernelResultName}.InvalidState",
};
];
private readonly struct OutParameter
{

View File

@@ -1,6 +1,7 @@
using Ryujinx.SDL2.Common;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using static SDL2.SDL;
@@ -11,7 +12,7 @@ namespace Ryujinx.Input.SDL2
private readonly Dictionary<int, string> _gamepadsInstanceIdsMapping;
private readonly List<string> _gamepadsIds;
private readonly Lock _lock = new();
private readonly SDL2JoyConPair joyConPair;
public ReadOnlySpan<string> GamepadsIds
{
get
@@ -36,7 +37,7 @@ namespace Ryujinx.Input.SDL2
SDL2Driver.Instance.Initialize();
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
joyConPair = new SDL2JoyConPair();
// Add already connected gamepads
int numJoysticks = SDL_NumJoysticks();
@@ -89,6 +90,10 @@ namespace Ryujinx.Input.SDL2
lock (_lock)
{
_gamepadsIds.Remove(id);
if (joyConPair.GetJoyConPair(_gamepadsIds) == null)
{
_gamepadsIds.Remove(joyConPair.Id);
}
}
OnGamepadDisconnected?.Invoke(id);
@@ -120,8 +125,12 @@ namespace Ryujinx.Input.SDL2
_gamepadsIds.Insert(joystickDeviceId, id);
else
_gamepadsIds.Add(id);
if (joyConPair.GetJoyConPair(_gamepadsIds) != null)
{
_gamepadsIds.Remove(joyConPair.Id);
_gamepadsIds.Add(joyConPair.Id);
}
}
OnGamepadConnected?.Invoke(id);
}
}
@@ -157,6 +166,11 @@ namespace Ryujinx.Input.SDL2
public IGamepad GetGamepad(string id)
{
if (id == joyConPair.Id)
{
return joyConPair.GetJoyConPair(_gamepadsIds);
}
int joystickIndex = GetJoystickIndexByGamepadId(id);
if (joystickIndex == -1)

View File

@@ -0,0 +1,229 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using static SDL2.SDL;
namespace Ryujinx.Input.SDL2
{
internal class SDL2JoyConPair : IGamepad
{
private IGamepad _left;
private IGamepad _right;
private StandardControllerInputConfig _configuration;
private readonly StickInputId[] _stickUserMapping = new StickInputId[(int)StickInputId.Count]
{
StickInputId.Unbound,
StickInputId.Left,
StickInputId.Right,
};
private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
{
public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
}
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
public SDL2JoyConPair()
{
_buttonsUserMapping = new List<ButtonMappingEntry>(20);
}
private readonly object _userMappingLock = new();
public GamepadFeaturesFlag Features => (_left?.Features ?? GamepadFeaturesFlag.None) | (_right?.Features ?? GamepadFeaturesFlag.None);
public string Id => "JoyConPair";
public string Name => "Nintendo Switch Joy-Con (L/R)";
private static readonly string leftName = "Nintendo Switch Joy-Con (L)";
private static readonly string rightName = "Nintendo Switch Joy-Con (R)";
public bool IsConnected => (_left != null && _left.IsConnected) && (_right != null && _right.IsConnected);
public void Dispose()
{
_left?.Dispose();
_right?.Dispose();
}
public GamepadStateSnapshot GetMappedStateSnapshot()
{
GamepadStateSnapshot rawState = GetStateSnapshot();
GamepadStateSnapshot result = default;
lock (_userMappingLock)
{
if (_buttonsUserMapping.Count == 0)
return rawState;
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
{
if (!entry.IsValid)
continue;
// Do not touch state of button already pressed
if (!result.IsPressed(entry.To))
{
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
}
}
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
}
return result;
}
public Vector3 GetMotionData(MotionInputId inputId)
{
return inputId switch
{
MotionInputId.SecondAccelerometer => _right.GetMotionData(MotionInputId.Accelerometer),
MotionInputId.SecondGyroscope => _right.GetMotionData(MotionInputId.Gyroscope),
_ => _left.GetMotionData(inputId)
};
}
public GamepadStateSnapshot GetStateSnapshot()
{
return IGamepad.GetStateSnapshot(this);
}
public (float, float) GetStick(StickInputId inputId)
{
if (inputId == StickInputId.Left)
{
(float x, float y) = _left.GetStick(StickInputId.Left);
return (y, -x);
}
else if (inputId == StickInputId.Right)
{
(float x, float y) = _right.GetStick(StickInputId.Left);
return (-y, x);
}
return (0, 0);
}
public bool IsPressed(GamepadButtonInputId inputId)
{
return inputId switch
{
GamepadButtonInputId.LeftStick => _left.IsPressed(GamepadButtonInputId.LeftStick),
GamepadButtonInputId.DpadUp => _left.IsPressed(GamepadButtonInputId.Y),
GamepadButtonInputId.DpadDown => _left.IsPressed(GamepadButtonInputId.A),
GamepadButtonInputId.DpadLeft => _left.IsPressed(GamepadButtonInputId.B),
GamepadButtonInputId.DpadRight => _left.IsPressed(GamepadButtonInputId.X),
GamepadButtonInputId.Minus => _left.IsPressed(GamepadButtonInputId.Start),
GamepadButtonInputId.LeftShoulder => _left.IsPressed(GamepadButtonInputId.Paddle2),
GamepadButtonInputId.LeftTrigger => _left.IsPressed(GamepadButtonInputId.Paddle4),
GamepadButtonInputId.SingleRightTrigger0 => _left.IsPressed(GamepadButtonInputId.LeftShoulder),
GamepadButtonInputId.SingleLeftTrigger0 => _left.IsPressed(GamepadButtonInputId.RightShoulder),
GamepadButtonInputId.RightStick => _right.IsPressed(GamepadButtonInputId.LeftStick),
GamepadButtonInputId.A => _right.IsPressed(GamepadButtonInputId.B),
GamepadButtonInputId.B => _right.IsPressed(GamepadButtonInputId.Y),
GamepadButtonInputId.X => _right.IsPressed(GamepadButtonInputId.A),
GamepadButtonInputId.Y => _right.IsPressed(GamepadButtonInputId.X),
GamepadButtonInputId.Plus => _right.IsPressed(GamepadButtonInputId.Start),
GamepadButtonInputId.RightShoulder => _right.IsPressed(GamepadButtonInputId.Paddle1),
GamepadButtonInputId.RightTrigger => _right.IsPressed(GamepadButtonInputId.Paddle3),
GamepadButtonInputId.SingleRightTrigger1 => _right.IsPressed(GamepadButtonInputId.LeftShoulder),
GamepadButtonInputId.SingleLeftTrigger1 => _right.IsPressed(GamepadButtonInputId.RightShoulder),
_ => false
};
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
if (lowFrequency != 0)
{
_right.Rumble(lowFrequency, lowFrequency, durationMs);
}
if (highFrequency != 0)
{
_left.Rumble(highFrequency, highFrequency, durationMs);
}
if (lowFrequency == 0 && highFrequency == 0)
{
_left.Rumble(lowFrequency, highFrequency, durationMs);
_right.Rumble(lowFrequency, highFrequency, durationMs);
}
}
public void SetConfiguration(InputConfig configuration)
{
lock (_userMappingLock)
{
_configuration = (StandardControllerInputConfig)configuration;
_left.SetConfiguration(configuration);
_right.SetConfiguration(configuration);
_buttonsUserMapping.Clear();
// First update sticks
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
// Then left joycon
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
// Finally right joycon
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
SetTriggerThreshold(_configuration.TriggerThreshold);
}
}
public void SetTriggerThreshold(float triggerThreshold)
{
_left.SetTriggerThreshold(triggerThreshold);
_right.SetTriggerThreshold(triggerThreshold);
}
public SDL2JoyConPair GetJoyConPair(List<string> _gamepadsIds)
{
this.Dispose();
var gamepadNames = _gamepadsIds.Where(gamepadId => gamepadId != Id).Select((gamepadId, index) => SDL_GameControllerNameForIndex(index)).ToList();
int leftIndex = gamepadNames.IndexOf(leftName);
int rightIndex = gamepadNames.IndexOf(rightName);
if (leftIndex != -1 && rightIndex != -1)
{
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
_left = new SDL2Gamepad(leftGamepadHandle, _gamepadsIds[leftIndex]);
_right = new SDL2Gamepad(rightGamepadHandle, _gamepadsIds[leftIndex]);
return this;
}
return null;
}
}
}

View File

@@ -266,6 +266,7 @@ namespace Ryujinx.Input.HLE
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
{
_leftMotionInput = new MotionInput();
_rightMotionInput = new MotionInput();
}
else
{
@@ -298,7 +299,20 @@ namespace Ryujinx.Input.HLE
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
{
_rightMotionInput = _leftMotionInput;
if (gamepad.Id== "JoyConPair")
{
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
}
else
{
_rightMotionInput = _leftMotionInput;
}
}
}
}
@@ -333,6 +347,7 @@ namespace Ryujinx.Input.HLE
// Reset states
State = default;
_leftMotionInput = null;
_rightMotionInput = null;
}
}

View File

@@ -21,5 +21,17 @@ namespace Ryujinx.Input
/// </summary>
/// <remarks>Values are in degrees</remarks>
Gyroscope,
/// <summary>
/// Second accelerometer.
/// </summary>
/// <remarks>Values are in m/s^2</remarks>
SecondAccelerometer,
/// <summary>
/// Second gyroscope.
/// </summary>
/// <remarks>Values are in degrees</remarks>
SecondGyroscope
}
}

View File

@@ -106,10 +106,13 @@ namespace Ryujinx.Memory
{
if (size == 0)
{
return Enumerable.Empty<HostMemoryRange>();
yield break;
}
return GetHostRegionsImpl(va, size);
foreach (var hostRegion in GetHostRegionsImpl(va, size))
{
yield return hostRegion;
}
}
/// <inheritdoc/>
@@ -117,51 +120,36 @@ namespace Ryujinx.Memory
{
if (size == 0)
{
return Enumerable.Empty<MemoryRange>();
yield break;
}
var hostRegions = GetHostRegionsImpl(va, size);
if (hostRegions == null)
{
return null;
yield break;
}
var regions = new MemoryRange[hostRegions.Count];
ulong backingStart = (ulong)_backingMemory.Pointer;
ulong backingEnd = backingStart + _backingMemory.Size;
int count = 0;
for (int i = 0; i < regions.Length; i++)
foreach (var hostRegion in hostRegions)
{
var hostRegion = hostRegions[i];
if (hostRegion.Address >= backingStart && hostRegion.Address < backingEnd)
{
regions[count++] = new MemoryRange(hostRegion.Address - backingStart, hostRegion.Size);
yield return new MemoryRange(hostRegion.Address - backingStart, hostRegion.Size);
}
}
if (count != regions.Length)
{
return new ArraySegment<MemoryRange>(regions, 0, count);
}
return regions;
}
private List<HostMemoryRange> GetHostRegionsImpl(ulong va, ulong size)
private IEnumerable<HostMemoryRange> GetHostRegionsImpl(ulong va, ulong size)
{
if (!ValidateAddress(va) || !ValidateAddressAndSize(va, size))
{
return null;
yield break;
}
int pages = GetPagesCount(va, size, out va);
var regions = new List<HostMemoryRange>();
nuint regionStart = GetHostAddress(va);
ulong regionSize = PageSize;
@@ -169,14 +157,14 @@ namespace Ryujinx.Memory
{
if (!ValidateAddress(va + PageSize))
{
return null;
yield break;
}
nuint newHostAddress = GetHostAddress(va + PageSize);
if (GetHostAddress(va) + PageSize != newHostAddress)
{
regions.Add(new HostMemoryRange(regionStart, regionSize));
yield return new HostMemoryRange(regionStart, regionSize);
regionStart = newHostAddress;
regionSize = 0;
}
@@ -185,9 +173,7 @@ namespace Ryujinx.Memory
regionSize += PageSize;
}
regions.Add(new HostMemoryRange(regionStart, regionSize));
return regions;
yield return new HostMemoryRange(regionStart, regionSize);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]

View File

@@ -38,7 +38,7 @@ namespace Ryujinx.UI.App.Common
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed) ?? LocalizedNever();
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n") ?? LocalizedNever();
public string FileSizeString => ValueFormatUtils.FormatFileSize(FileSize);

View File

@@ -705,7 +705,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "Amiibo 스캔(빈에서)",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -1077,6 +1077,54 @@
"zh_TW": ""
}
},
{
"ID": "MenuBarViewWindow1440",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "1440p",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "MenuBarViewWindow2160",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "2160p",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "MenuBarHelp",
"Translations": {
@@ -1125,6 +1173,30 @@
"zh_TW": "檢查更新"
}
},
{
"ID": "MenuBarHelpFaqAndGuides",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "FAQ & Guides",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "MenuBarHelpFaq",
"Translations": {
@@ -1137,7 +1209,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "자주 묻는 질문(FAQ) 및 문제해결 페이지",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -1161,7 +1233,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "공식 Ryujinx 위키에서 자주 묻는 질문(FAQ) 및 문제 해결 페이지 열기",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -1185,7 +1257,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "설치 및 구성 안내",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -1209,7 +1281,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "공식 Ryujinx 위키에서 설정 및 구성 안내 열기",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -1233,7 +1305,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "멀티플레이어(LDN/LAN) 안내",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -1257,7 +1329,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "공식 Ryujinx 위키에서 멀티플레이어 안내 열기",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -3771,7 +3843,7 @@
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Match PC Time",
"en_US": "Resync to PC Date & Time",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
@@ -8073,7 +8145,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "지우기",
"ko_KR": "",
"no_NO": "Tøm",
"pl_PL": "",
"pt_BR": "",
@@ -11865,7 +11937,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "{0} : {1}",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -14571,7 +14643,7 @@
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Change System Time to match your PC's date & time.",
"en_US": "Resync System Time to match your PC's current date & time.\n\nThis is not an active setting, it can still fall out of sync; in which case just click this button again.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
@@ -18777,7 +18849,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "{0:n0}MB",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -19065,7 +19137,7 @@
"he_IL": "{0} הרחבות משחק",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "{0} DLC 사용 가능",
"no_NO": "{0} Nedlastbare innhold(er)",
"pl_PL": "",
"pt_BR": "",
@@ -21201,7 +21273,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "수직 동기화 :",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -21225,7 +21297,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "사용자 정의 주사율 활성화(실험적)",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -21249,7 +21321,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "스위치",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -21273,7 +21345,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "무제한",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -21297,7 +21369,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "사용자 정의 주사율",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -21321,7 +21393,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "에뮬레이트된 수직 동기화. '스위치'는 스위치의 60Hz 주사율을 에뮬레이트합니다. '무한'은 무제한 주사율입니다.",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -21345,7 +21417,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "에뮬레이트된 수직 동기화. '스위치'는 스위치의 60Hz 주사율을 에뮬레이트합니다. '무한'은 무제한 주사율입니다. '사용자 지정'은 지정된 사용자 지정 주사율을 에뮬레이트합니다.",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -21369,7 +21441,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "사용자가 에뮬레이트된 화면 주사율을 지정할 수 있습니다. 일부 타이틀에서는 게임플레이 로직 속도가 빨라지거나 느려질 수 있습니다. 다른 타이틀에서는 주사율의 배수로 FPS를 제한하거나 예측할 수 없는 동작으로 이어질 수 있습니다. 이는 실험적 기능으로 게임 플레이에 어떤 영향을 미칠지 보장할 수 없습니다. \n\n모르면 끔으로 두세요.",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -21393,7 +21465,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "사용자 정의 주사율 목표 값입니다.",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -21417,7 +21489,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "일반 스위치 주사율의 백분율로 나타낸 사용자 지정 주사율입니다.",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -21441,7 +21513,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "사용자 정의 주사율 % :",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -21465,7 +21537,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "사용자 정의 주사율 값 :",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -21489,7 +21561,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "간격",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -21513,7 +21585,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "수직 동기화 모드 전환 :",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -21537,7 +21609,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "사용자 정의 주사율 증가",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -21561,7 +21633,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "사용자 정의 주사율 감소",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",

View File

@@ -97,7 +97,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
{
if (IsModified)
{
_playerIdChoose = value;
return;
}
@@ -105,7 +105,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
IsModified = false;
_playerId = value;
if (!Enum.IsDefined(typeof(PlayerIndex), _playerId))
if (!Enum.IsDefined<PlayerIndex>(_playerId))
{
_playerId = PlayerIndex.Player1;

View File

@@ -287,9 +287,16 @@
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarViewWindow}">
<MenuItem Header="{ext:Locale MenuBarViewWindow720}" Tag="1280 720" Click="ChangeWindowSize_Click" />
<MenuItem Header="{ext:Locale MenuBarViewWindow1080}" Tag="1920 1080" Click="ChangeWindowSize_Click" />
<MenuItem Header="{ext:Locale MenuBarViewWindow1440}" Tag="2560 1440" Click="ChangeWindowSize_Click" />
<MenuItem Header="{ext:Locale MenuBarViewWindow2160}" Tag="3840 2160" Click="ChangeWindowSize_Click" />
</MenuItem>
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarHelp}">
<MenuItem
Click="OpenAboutWindow"
Header="{ext:Locale MenuBarHelpAbout}"
Icon="{ext:Icon fa-solid fa-circle-info}"
ToolTip.Tip="{ext:Locale OpenAboutTooltip}" />
<MenuItem
Name="UpdateMenuItem"
IsEnabled="{Binding CanUpdate}"
@@ -298,30 +305,26 @@
Icon="{ext:Icon mdi-update}"
ToolTip.Tip="{ext:Locale CheckUpdatesTooltip}" />
<Separator />
<MenuItem
Click="MenuItem_OnClick"
Header="{ext:Locale MenuBarHelpFaq}"
Icon="{ext:Icon fa-github}"
Tag="https://github.com/GreemDev/Ryujinx/wiki/FAQ-and-Troubleshooting"
ToolTip.Tip="{ext:Locale MenuBarHelpFaqTooltip}" />
<MenuItem
Click="MenuItem_OnClick"
Header="{ext:Locale MenuBarHelpSetup}"
Icon="{ext:Icon fa-github}"
Tag="https://github.com/GreemDev/Ryujinx/wiki/Ryujinx-Setup-&amp;-Configuration-Guide"
ToolTip.Tip="{ext:Locale MenuBarHelpSetupTooltip}" />
<MenuItem
Click="MenuItem_OnClick"
Header="{ext:Locale MenuBarHelpMultiplayer}"
Icon="{ext:Icon fa-github}"
Tag="https://github.com/GreemDev/Ryujinx/wiki/Multiplayer%E2%80%90(LDN%E2%80%90Local%E2%80%90Wireless)%E2%80%90Guide"
ToolTip.Tip="{ext:Locale MenuBarHelpMultiplayerTooltip}" />
<Separator />
<MenuItem
Click="OpenAboutWindow"
Header="{ext:Locale MenuBarHelpAbout}"
Icon="{ext:Icon fa-solid fa-circle-info}"
ToolTip.Tip="{ext:Locale OpenAboutTooltip}" />
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarHelpFaqAndGuides}" Icon="{ext:Icon fa-solid fa-question}" >
<MenuItem
Click="MenuItem_OnClick"
Header="{ext:Locale MenuBarHelpFaq}"
Icon="{ext:Icon fa-github}"
Tag="https://github.com/GreemDev/Ryujinx/wiki/FAQ-and-Troubleshooting"
ToolTip.Tip="{ext:Locale MenuBarHelpFaqTooltip}" />
<MenuItem
Click="MenuItem_OnClick"
Header="{ext:Locale MenuBarHelpSetup}"
Icon="{ext:Icon fa-github}"
Tag="https://github.com/GreemDev/Ryujinx/wiki/Ryujinx-Setup-&amp;-Configuration-Guide"
ToolTip.Tip="{ext:Locale MenuBarHelpSetupTooltip}" />
<MenuItem
Click="MenuItem_OnClick"
Header="{ext:Locale MenuBarHelpMultiplayer}"
Icon="{ext:Icon fa-github}"
Tag="https://github.com/GreemDev/Ryujinx/wiki/Multiplayer%E2%80%90(LDN%E2%80%90Local%E2%80%90Wireless)%E2%80%90Guide"
ToolTip.Tip="{ext:Locale MenuBarHelpMultiplayerTooltip}" />
</MenuItem>
</MenuItem>
</Menu>
</DockPanel>

View File

@@ -52,7 +52,7 @@ namespace Ryujinx.Ava.UI.Views.Main
private void AspectRatioStatus_OnClick(object sender, RoutedEventArgs e)
{
AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
ConfigurationState.Instance.Graphics.AspectRatio.Value = (int)aspectRatio + 1 > Enum.GetNames(typeof(AspectRatio)).Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
ConfigurationState.Instance.Graphics.AspectRatio.Value = (int)aspectRatio + 1 > Enum.GetNames<AspectRatio>().Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
}
private void Refresh_OnClick(object sender, RoutedEventArgs e) => Window.LoadApplications();

View File

@@ -181,15 +181,11 @@
SelectedTime="{Binding CurrentTime}"
Width="350"
ToolTip.Tip="{ext:Locale TimeTooltip}" />
</StackPanel>
<StackPanel
Margin="350,0,0,10"
Orientation="Horizontal">
<Button
Margin="10, 0, 0, 0"
VerticalAlignment="Center"
Click="MatchSystemTime_OnClick"
Background="{DynamicResource SystemAccentColor}"
Width="150"
ToolTip.Tip="{ext:Locale MatchTimeTooltip}">
<TextBlock Text="{ext:Locale SettingsTabSystemSystemTimeMatch}" />
</Button>

View File

@@ -1,7 +1,7 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Interactivity;
using Ryujinx.Ava.UI.ViewModels;
using System;
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
namespace Ryujinx.Ava.UI.Views.Settings