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Canary-1.2
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270
Ryujinx.sln
Normal file
270
Ryujinx.sln
Normal file
@@ -0,0 +1,270 @@
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||||
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||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.1.32228.430
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests", "src\Ryujinx.Tests\Ryujinx.Tests.csproj", "{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests.Unicorn", "src\Ryujinx.Tests.Unicorn\Ryujinx.Tests.Unicorn.csproj", "{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE", "src\Ryujinx.HLE\Ryujinx.HLE.csproj", "{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.ShaderTools", "src\Ryujinx.ShaderTools\Ryujinx.ShaderTools.csproj", "{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Common", "src\Ryujinx.Common\Ryujinx.Common.csproj", "{5FD4E4F6-8928-4B3C-BE07-28A675C17226}"
|
||||
EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ARMeilleure", "src\ARMeilleure\ARMeilleure.csproj", "{ABF09A5E-2D8B-4B6F-A51D-5CE414DDB15A}"
|
||||
EndProject
|
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Gpu", "src\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj", "{ADA7EA87-0D63-4D97-9433-922A2124401F}"
|
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EndProject
|
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.GAL", "src\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj", "{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.OpenGL", "src\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj", "{9558FB96-075D-4219-8FFF-401979DC0B69}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Texture", "src\Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj", "{E1B1AD28-289D-47B7-A106-326972240207}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Shader", "src\Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj", "{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec", "src\Ryujinx.Graphics.Nvdec\Ryujinx.Graphics.Nvdec.csproj", "{85A0FA56-DC01-4A42-8808-70DAC76BD66D}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio", "src\Ryujinx.Audio\Ryujinx.Audio.csproj", "{806ACF6D-90B0-45D0-A1AC-5F220F3B3985}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Memory", "src\Ryujinx.Memory\Ryujinx.Memory.csproj", "{A5E6C691-9E22-4263-8F40-42F002CE66BE}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests.Memory", "src\Ryujinx.Tests.Memory\Ryujinx.Tests.Memory.csproj", "{D1CC5322-7325-4F6B-9625-194B30BE1296}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Cpu", "src\Ryujinx.Cpu\Ryujinx.Cpu.csproj", "{3DF35E3D-D844-4399-A9A1-A9E923264C17}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Device", "src\Ryujinx.Graphics.Device\Ryujinx.Graphics.Device.csproj", "{C3002C3C-7B09-4FE7-894A-372EDA22FC6E}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Host1x", "src\Ryujinx.Graphics.Host1x\Ryujinx.Graphics.Host1x.csproj", "{C35F1536-7DE5-4F9D-9604-B5B4E1561947}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.Vp9", "src\Ryujinx.Graphics.Nvdec.Vp9\Ryujinx.Graphics.Nvdec.Vp9.csproj", "{B9AECA11-E248-4886-A10B-81B631CAAF29}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Vic", "src\Ryujinx.Graphics.Vic\Ryujinx.Graphics.Vic.csproj", "{81BB2C11-9408-4EA3-822E-42987AF54429}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Video", "src\Ryujinx.Graphics.Video\Ryujinx.Graphics.Video.csproj", "{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.OpenAL", "src\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj", "{0BE11899-DF2D-4BDE-B9EE-2489E8D35E7D}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SoundIo", "src\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj", "{716364DE-B988-41A6-BAB4-327964266ECC}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Input", "src\Ryujinx.Input\Ryujinx.Input.csproj", "{C16F112F-38C3-40BC-9F5F-4791112063D6}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Input.SDL2", "src\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj", "{DFAB6F2D-B9BF-4AFF-B22B-7684A328EBA3}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.SDL2.Common", "src\Ryujinx.SDL2.Common\Ryujinx.SDL2.Common.csproj", "{2D5D3A1D-5730-4648-B0AB-06C53CB910C0}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SDL2", "src\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj", "{D99A395A-8569-4DB0-B336-900647890052}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Generators", "src\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj", "{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Vulkan", "src\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj", "{D4D09B08-D580-4D69-B886-C35D2853F6C8}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Spv.Generator", "src\Spv.Generator\Spv.Generator.csproj", "{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.UI.LocaleGenerator", "src\Ryujinx.UI.LocaleGenerator\Ryujinx.UI.LocaleGenerator.csproj", "{77D01AD9-2C98-478E-AE1D-8F7100738FB4}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Common", "src\Ryujinx.Horizon.Common\Ryujinx.Horizon.Common.csproj", "{77F96ECE-4952-42DB-A528-DED25572A573}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon", "src\Ryujinx.Horizon\Ryujinx.Horizon.csproj", "{AF34127A-3A92-43E5-8496-14960A50B1F1}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal", "src\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj", "{C08931FA-1191-417A-864F-3882D93E683B}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E} = {A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal.SharpMetalExtensions", "src/Ryujinx.Graphics.Metal.SharpMetalExtensions\Ryujinx.Graphics.Metal.SharpMetalExtensions.csproj", "{81EA598C-DBA1-40B0-8DA4-4796B78F2037}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
.editorconfig = .editorconfig
|
||||
.github\workflows\build.yml = .github\workflows\build.yml
|
||||
.github\workflows\canary.yml = .github\workflows\canary.yml
|
||||
Directory.Packages.props = Directory.Packages.props
|
||||
.github\workflows\release.yml = .github\workflows\release.yml
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
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|
||||
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||||
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{DFAB6F2D-B9BF-4AFF-B22B-7684A328EBA3}.Release|Any CPU.Build.0 = Release|Any CPU
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{2D5D3A1D-5730-4648-B0AB-06C53CB910C0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{2D5D3A1D-5730-4648-B0AB-06C53CB910C0}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{2D5D3A1D-5730-4648-B0AB-06C53CB910C0}.Release|Any CPU.Build.0 = Release|Any CPU
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{D99A395A-8569-4DB0-B336-900647890052}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D99A395A-8569-4DB0-B336-900647890052}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.Build.0 = Release|Any CPU
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{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.Build.0 = Release|Any CPU
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{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D4D09B08-D580-4D69-B886-C35D2853F6C8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.Build.0 = Release|Any CPU
|
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{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {110169B3-3328-4730-8AB0-BA05BEF75C1A}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
52
Ryujinx.slnx
52
Ryujinx.slnx
@@ -1,52 +0,0 @@
|
||||
<Solution>
|
||||
<Folder Name="/Solution Items/">
|
||||
<File Path=".editorconfig" />
|
||||
<File Path=".github\workflows\build.yml" />
|
||||
<File Path=".github\workflows\canary.yml" />
|
||||
<File Path="Directory.Packages.props" />
|
||||
<File Path=".github\workflows\release.yml" />
|
||||
</Folder>
|
||||
<Project Path="src/Ryujinx.Graphics.Metal.SharpMetalExtensions\Ryujinx.Graphics.Metal.SharpMetalExtensions.csproj" Type="Classic C#" />
|
||||
<Project Path="src\ARMeilleure\ARMeilleure.csproj" />
|
||||
<Project Path="src\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" />
|
||||
<Project Path="src\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
|
||||
<Project Path="src\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj" />
|
||||
<Project Path="src\Ryujinx.Audio\Ryujinx.Audio.csproj" />
|
||||
<Project Path="src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj" Type="Classic C#">
|
||||
<Configuration Solution="Debug|Any CPU" Project="Debug|Any CPU|NoBuild" />
|
||||
<Configuration Solution="Release|Any CPU" Project="Release|Any CPU|NoBuild" />
|
||||
</Project>
|
||||
<Project Path="src\Ryujinx.Common\Ryujinx.Common.csproj" />
|
||||
<Project Path="src\Ryujinx.Cpu\Ryujinx.Cpu.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Device\Ryujinx.Graphics.Device.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Host1x\Ryujinx.Graphics.Host1x.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Nvdec.Vp9\Ryujinx.Graphics.Nvdec.Vp9.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Nvdec\Ryujinx.Graphics.Nvdec.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Vic\Ryujinx.Graphics.Vic.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Video\Ryujinx.Graphics.Video.csproj" />
|
||||
<Project Path="src\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
|
||||
<Project Path="src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj" />
|
||||
<Project Path="src\Ryujinx.HLE\Ryujinx.HLE.csproj" />
|
||||
<Project Path="src\Ryujinx.Horizon.Common\Ryujinx.Horizon.Common.csproj" />
|
||||
<Project Path="src\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj" />
|
||||
<Project Path="src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj" />
|
||||
<Project Path="src\Ryujinx.Horizon\Ryujinx.Horizon.csproj" />
|
||||
<Project Path="src\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
|
||||
<Project Path="src\Ryujinx.Input\Ryujinx.Input.csproj" />
|
||||
<Project Path="src\Ryujinx.Memory\Ryujinx.Memory.csproj" />
|
||||
<Project Path="src\Ryujinx.SDL2.Common\Ryujinx.SDL2.Common.csproj" />
|
||||
<Project Path="src\Ryujinx.ShaderTools\Ryujinx.ShaderTools.csproj" />
|
||||
<Project Path="src\Ryujinx.Tests.Memory\Ryujinx.Tests.Memory.csproj" />
|
||||
<Project Path="src\Ryujinx.Tests.Unicorn\Ryujinx.Tests.Unicorn.csproj" />
|
||||
<Project Path="src\Ryujinx.Tests\Ryujinx.Tests.csproj" />
|
||||
<Project Path="src\Ryujinx.UI.LocaleGenerator\Ryujinx.UI.LocaleGenerator.csproj" />
|
||||
<Project Path="src\Ryujinx\Ryujinx.csproj" />
|
||||
<Project Path="src\Spv.Generator\Spv.Generator.csproj" />
|
||||
</Solution>
|
||||
73
src/Ryujinx.BuildValidationTasks/LocaleValidationTask.cs
Normal file
73
src/Ryujinx.BuildValidationTasks/LocaleValidationTask.cs
Normal file
@@ -0,0 +1,73 @@
|
||||
using System;
|
||||
using Microsoft.Build.Utilities;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.IO;
|
||||
using Newtonsoft.Json;
|
||||
using Microsoft.Build.Framework;
|
||||
|
||||
namespace Ryujinx.BuildValidationTasks
|
||||
{
|
||||
public class LocaleValidationTask : Task
|
||||
{
|
||||
public override bool Execute()
|
||||
{
|
||||
string path = System.Reflection.Assembly.GetExecutingAssembly().Location;
|
||||
|
||||
if (path.Split(["src"], StringSplitOptions.None).Length == 1)
|
||||
{
|
||||
//i assume that we are in a build directory in the solution dir
|
||||
path = new FileInfo(path).Directory!.Parent!.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
|
||||
}
|
||||
else
|
||||
{
|
||||
path = path.Split(["src"], StringSplitOptions.None)[0];
|
||||
path = new FileInfo(path).Directory!.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
|
||||
}
|
||||
|
||||
string data;
|
||||
|
||||
using (StreamReader sr = new(path))
|
||||
{
|
||||
data = sr.ReadToEnd();
|
||||
}
|
||||
|
||||
LocalesJson json = JsonConvert.DeserializeObject<LocalesJson>(data);
|
||||
|
||||
for (int i = 0; i < json.Locales.Count; i++)
|
||||
{
|
||||
LocalesEntry locale = json.Locales[i];
|
||||
|
||||
foreach (string langCode in json.Languages.Where(it => !locale.Translations.ContainsKey(it)))
|
||||
{
|
||||
locale.Translations.Add(langCode, string.Empty);
|
||||
Log.LogMessage(MessageImportance.High, $"Added '{langCode}' to Locale '{locale.ID}'");
|
||||
}
|
||||
|
||||
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
|
||||
json.Locales[i] = locale;
|
||||
}
|
||||
|
||||
string jsonString = JsonConvert.SerializeObject(json, Formatting.Indented);
|
||||
|
||||
using (StreamWriter sw = new(path))
|
||||
{
|
||||
sw.Write(jsonString);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
struct LocalesJson
|
||||
{
|
||||
public List<string> Languages { get; set; }
|
||||
public List<LocalesEntry> Locales { get; set; }
|
||||
}
|
||||
|
||||
struct LocalesEntry
|
||||
{
|
||||
public string ID { get; set; }
|
||||
public Dictionary<string, string> Translations { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,117 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.IO;
|
||||
using System.Text.Json;
|
||||
using System.Text.Encodings.Web;
|
||||
|
||||
namespace Ryujinx.BuildValidationTasks
|
||||
{
|
||||
public class LocalesValidationTask : ValidationTask
|
||||
{
|
||||
public LocalesValidationTask() { }
|
||||
|
||||
public bool Execute(string projectPath, bool isGitRunner)
|
||||
{
|
||||
Console.WriteLine("Running Locale Validation Task...");
|
||||
|
||||
string path = projectPath + "src/Ryujinx/Assets/locales.json";
|
||||
string data;
|
||||
|
||||
using (StreamReader sr = new(path))
|
||||
{
|
||||
data = sr.ReadToEnd();
|
||||
}
|
||||
|
||||
LocalesJson json;
|
||||
|
||||
if (isGitRunner && data.Contains("\r\n"))
|
||||
throw new FormatException("locales.json is using CRLF line endings! It should be using LF line endings, build locally to fix...");
|
||||
|
||||
try
|
||||
{
|
||||
json = JsonSerializer.Deserialize<LocalesJson>(data);
|
||||
|
||||
}
|
||||
catch (JsonException e)
|
||||
{
|
||||
throw new JsonException(e.Message); //shorter and easier stacktrace
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool encounteredIssue = false;
|
||||
|
||||
for (int i = 0; i < json.Locales.Count; i++)
|
||||
{
|
||||
LocalesEntry locale = json.Locales[i];
|
||||
|
||||
foreach (string langCode in json.Languages.Where(lang => !locale.Translations.ContainsKey(lang)))
|
||||
{
|
||||
encounteredIssue = true;
|
||||
|
||||
if (!isGitRunner)
|
||||
{
|
||||
locale.Translations.Add(langCode, string.Empty);
|
||||
Console.WriteLine($"Added '{langCode}' to Locale '{locale.ID}'");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($"Missing '{langCode}' in Locale '{locale.ID}'!");
|
||||
}
|
||||
}
|
||||
|
||||
foreach (string langCode in json.Languages.Where(lang => locale.Translations.ContainsKey(lang) && lang != "en_US" && locale.Translations[lang] == locale.Translations["en_US"]))
|
||||
{
|
||||
encounteredIssue = true;
|
||||
|
||||
if (!isGitRunner)
|
||||
{
|
||||
locale.Translations[langCode] = string.Empty;
|
||||
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'! Resetting it...");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'!");
|
||||
}
|
||||
}
|
||||
|
||||
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
|
||||
json.Locales[i] = locale;
|
||||
}
|
||||
|
||||
if (isGitRunner && encounteredIssue)
|
||||
throw new JsonException("1 or more locales are invalid!");
|
||||
|
||||
JsonSerializerOptions jsonOptions = new JsonSerializerOptions()
|
||||
{
|
||||
WriteIndented = true,
|
||||
NewLine = "\n",
|
||||
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
|
||||
};
|
||||
|
||||
string jsonString = JsonSerializer.Serialize(json, jsonOptions);
|
||||
|
||||
using (StreamWriter sw = new(path))
|
||||
{
|
||||
sw.Write(jsonString);
|
||||
}
|
||||
|
||||
Console.WriteLine("Finished Locale Validation Task!");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
struct LocalesJson
|
||||
{
|
||||
public List<string> Languages { get; set; }
|
||||
public List<LocalesEntry> Locales { get; set; }
|
||||
}
|
||||
|
||||
struct LocalesEntry
|
||||
{
|
||||
public string ID { get; set; }
|
||||
public Dictionary<string, string> Translations { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.BuildValidationTasks
|
||||
{
|
||||
public class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
// Display the number of command line arguments.
|
||||
if (args.Length == 0)
|
||||
throw new ArgumentException("Error: too few arguments!");
|
||||
|
||||
string path = args[0];
|
||||
|
||||
if (string.IsNullOrEmpty(path))
|
||||
throw new ArgumentException("Error: path is null or empty!");
|
||||
|
||||
if (!Path.Exists(path))
|
||||
throw new FileLoadException($"path {{{path}}} does not exist!");
|
||||
|
||||
path = Path.GetFullPath(path);
|
||||
|
||||
if (!Directory.GetDirectories(path).Contains($"{path}src"))
|
||||
throw new FileLoadException($"path {{{path}}} is not a valid ryujinx project!");
|
||||
|
||||
bool isGitRunner = path.Contains("runner") || path.Contains("D:\\a\\Ryujinx\\Ryujinx");
|
||||
if (isGitRunner)
|
||||
Console.WriteLine("Is Git Runner!");
|
||||
|
||||
// Run tasks
|
||||
// Pass extra info needed in the task constructors
|
||||
new LocalesValidationTask().Execute(path, isGitRunner);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,16 +1,19 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
|
||||
</PropertyGroup>
|
||||
|
||||
<Target Name="PostBuildTarget" AfterTargets="AfterBuild">
|
||||
<Message Text="Running Validation Project" Importance="high" />
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.Build.Utilities.Core" />
|
||||
<PackageReference Include="Newtonsoft.Json" />
|
||||
</ItemGroup>
|
||||
|
||||
<Exec WorkingDirectory="$(ProjectDir)bin\Debug\$(TargetFramework)\"
|
||||
Command="dotnet Ryujinx.BuildValidationTasks.dll "$(ProjectDir)..\..\\""
|
||||
ConsoleToMsBuild="true"
|
||||
/>
|
||||
<UsingTask TaskName="Ryujinx.BuildValidationTasks.LocaleValidationTask" TaskFactory="TaskHostFactory" AssemblyFile="$(OutDir)Ryujinx.BuildValidationTasks.dll" />
|
||||
|
||||
<Target Name="LocalesJsonValidation" AfterTargets="AfterRebuild">
|
||||
<LocaleValidationTask />
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
</Project>
|
||||
|
||||
@@ -1,7 +0,0 @@
|
||||
namespace Ryujinx.BuildValidationTasks
|
||||
{
|
||||
public interface ValidationTask
|
||||
{
|
||||
public bool Execute(string projectPath, bool isGitRunner);
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,4 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -36,6 +37,7 @@ namespace Ryujinx.Input.SDL2
|
||||
SDL2Driver.Instance.Initialize();
|
||||
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
|
||||
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
|
||||
SDL2Driver.Instance.OnJoyBatteryUpdated += HandleJoyBatteryUpdated;
|
||||
|
||||
// Add already connected gamepads
|
||||
int numJoysticks = SDL_NumJoysticks();
|
||||
@@ -83,19 +85,30 @@ namespace Ryujinx.Input.SDL2
|
||||
|
||||
private void HandleJoyStickDisconnected(int joystickInstanceId)
|
||||
{
|
||||
bool joyConPairDisconnected = false;
|
||||
if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
|
||||
return;
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
_gamepadsIds.Remove(id);
|
||||
if (!SDL2JoyConPair.IsCombinable(_gamepadsIds))
|
||||
{
|
||||
_gamepadsIds.Remove(SDL2JoyConPair.Id);
|
||||
joyConPairDisconnected = true;
|
||||
}
|
||||
}
|
||||
|
||||
OnGamepadDisconnected?.Invoke(id);
|
||||
if (joyConPairDisconnected)
|
||||
{
|
||||
OnGamepadDisconnected?.Invoke(SDL2JoyConPair.Id);
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
|
||||
{
|
||||
bool joyConPairConnected = false;
|
||||
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
|
||||
{
|
||||
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
|
||||
@@ -120,13 +133,29 @@ namespace Ryujinx.Input.SDL2
|
||||
_gamepadsIds.Insert(joystickDeviceId, id);
|
||||
else
|
||||
_gamepadsIds.Add(id);
|
||||
if (SDL2JoyConPair.IsCombinable(_gamepadsIds))
|
||||
{
|
||||
_gamepadsIds.Remove(SDL2JoyConPair.Id);
|
||||
_gamepadsIds.Add(SDL2JoyConPair.Id);
|
||||
joyConPairConnected = true;
|
||||
}
|
||||
}
|
||||
|
||||
OnGamepadConnected?.Invoke(id);
|
||||
if (joyConPairConnected)
|
||||
{
|
||||
OnGamepadConnected?.Invoke(SDL2JoyConPair.Id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleJoyBatteryUpdated(int joystickDeviceId, SDL_JoystickPowerLevel powerLevel)
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Hid,
|
||||
$"{SDL_GameControllerNameForIndex(joystickDeviceId)} power level: {powerLevel}");
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
@@ -157,6 +186,14 @@ namespace Ryujinx.Input.SDL2
|
||||
|
||||
public IGamepad GetGamepad(string id)
|
||||
{
|
||||
if (id == SDL2JoyConPair.Id)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
return SDL2JoyConPair.GetGamepad(_gamepadsIds);
|
||||
}
|
||||
}
|
||||
|
||||
int joystickIndex = GetJoystickIndexByGamepadId(id);
|
||||
|
||||
if (joystickIndex == -1)
|
||||
@@ -165,12 +202,16 @@ namespace Ryujinx.Input.SDL2
|
||||
}
|
||||
|
||||
nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
|
||||
|
||||
if (gamepadHandle == nint.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (SDL_GameControllerName(gamepadHandle).StartsWith(SDL2JoyCon.Prefix))
|
||||
{
|
||||
return new SDL2JoyCon(gamepadHandle, id);
|
||||
}
|
||||
|
||||
return new SDL2Gamepad(gamepadHandle, id);
|
||||
}
|
||||
}
|
||||
|
||||
409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
@@ -0,0 +1,409 @@
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Threading;
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Input.SDL2
|
||||
{
|
||||
internal class SDL2JoyCon : IGamepad
|
||||
{
|
||||
private bool HasConfiguration => _configuration != null;
|
||||
|
||||
private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
|
||||
{
|
||||
public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
|
||||
}
|
||||
|
||||
private StandardControllerInputConfig _configuration;
|
||||
|
||||
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _leftButtonsDriverMapping = new()
|
||||
{
|
||||
{ GamepadButtonInputId.LeftStick , SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK },
|
||||
{GamepadButtonInputId.DpadUp ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
|
||||
{GamepadButtonInputId.DpadDown ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
|
||||
{GamepadButtonInputId.DpadLeft ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
|
||||
{GamepadButtonInputId.DpadRight ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
|
||||
{GamepadButtonInputId.Minus ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
|
||||
{GamepadButtonInputId.LeftShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE2},
|
||||
{GamepadButtonInputId.LeftTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE4},
|
||||
{GamepadButtonInputId.SingleRightTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||
{GamepadButtonInputId.SingleLeftTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
|
||||
};
|
||||
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _rightButtonsDriverMapping = new()
|
||||
{
|
||||
{GamepadButtonInputId.RightStick,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK},
|
||||
{GamepadButtonInputId.A,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
|
||||
{GamepadButtonInputId.B,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
|
||||
{GamepadButtonInputId.X,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
|
||||
{GamepadButtonInputId.Y,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
|
||||
{GamepadButtonInputId.Plus,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
|
||||
{GamepadButtonInputId.RightShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE1},
|
||||
{GamepadButtonInputId.RightTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE3},
|
||||
{GamepadButtonInputId.SingleRightTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||
{GamepadButtonInputId.SingleLeftTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER}
|
||||
};
|
||||
|
||||
private readonly Dictionary<GamepadButtonInputId, SDL_GameControllerButton> _buttonsDriverMapping;
|
||||
private readonly Lock _userMappingLock = new();
|
||||
|
||||
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
|
||||
|
||||
private readonly StickInputId[] _stickUserMapping = new StickInputId[(int)StickInputId.Count]
|
||||
{
|
||||
StickInputId.Unbound, StickInputId.Left, StickInputId.Right,
|
||||
};
|
||||
|
||||
public GamepadFeaturesFlag Features { get; }
|
||||
|
||||
private nint _gamepadHandle;
|
||||
|
||||
private enum JoyConType
|
||||
{
|
||||
Left, Right
|
||||
}
|
||||
|
||||
public const string Prefix = "Nintendo Switch Joy-Con";
|
||||
public const string LeftName = "Nintendo Switch Joy-Con (L)";
|
||||
public const string RightName = "Nintendo Switch Joy-Con (R)";
|
||||
|
||||
private readonly JoyConType _joyConType;
|
||||
|
||||
public SDL2JoyCon(nint gamepadHandle, string driverId)
|
||||
{
|
||||
_gamepadHandle = gamepadHandle;
|
||||
_buttonsUserMapping = new List<ButtonMappingEntry>(10);
|
||||
|
||||
Name = SDL_GameControllerName(_gamepadHandle);
|
||||
Id = driverId;
|
||||
Features = GetFeaturesFlag();
|
||||
|
||||
// Enable motion tracking
|
||||
if (Features.HasFlag(GamepadFeaturesFlag.Motion))
|
||||
{
|
||||
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL,
|
||||
SDL_bool.SDL_TRUE) != 0)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Hid,
|
||||
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_ACCEL}.");
|
||||
}
|
||||
|
||||
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO,
|
||||
SDL_bool.SDL_TRUE) != 0)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Hid,
|
||||
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_GYRO}.");
|
||||
}
|
||||
}
|
||||
|
||||
switch (Name)
|
||||
{
|
||||
case LeftName:
|
||||
{
|
||||
_buttonsDriverMapping = _leftButtonsDriverMapping;
|
||||
_joyConType = JoyConType.Left;
|
||||
break;
|
||||
}
|
||||
case RightName:
|
||||
{
|
||||
_buttonsDriverMapping = _rightButtonsDriverMapping;
|
||||
_joyConType = JoyConType.Right;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadFeaturesFlag GetFeaturesFlag()
|
||||
{
|
||||
GamepadFeaturesFlag result = GamepadFeaturesFlag.None;
|
||||
|
||||
if (SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL) == SDL_bool.SDL_TRUE &&
|
||||
SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO) == SDL_bool.SDL_TRUE)
|
||||
{
|
||||
result |= GamepadFeaturesFlag.Motion;
|
||||
}
|
||||
|
||||
int error = SDL_GameControllerRumble(_gamepadHandle, 0, 0, 100);
|
||||
|
||||
if (error == 0)
|
||||
{
|
||||
result |= GamepadFeaturesFlag.Rumble;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public string Id { get; }
|
||||
public string Name { get; }
|
||||
public bool IsConnected => SDL_GameControllerGetAttached(_gamepadHandle) == SDL_bool.SDL_TRUE;
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && _gamepadHandle != nint.Zero)
|
||||
{
|
||||
SDL_GameControllerClose(_gamepadHandle);
|
||||
|
||||
_gamepadHandle = nint.Zero;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
|
||||
public void SetTriggerThreshold(float triggerThreshold)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||
{
|
||||
if (!Features.HasFlag(GamepadFeaturesFlag.Rumble))
|
||||
return;
|
||||
|
||||
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
|
||||
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
|
||||
|
||||
if (durationMs == uint.MaxValue)
|
||||
{
|
||||
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, SDL_HAPTIC_INFINITY) !=
|
||||
0)
|
||||
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||
}
|
||||
else if (durationMs > SDL_HAPTIC_INFINITY)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Hid, $"Unsupported rumble duration {durationMs}");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs) != 0)
|
||||
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||
}
|
||||
}
|
||||
|
||||
public Vector3 GetMotionData(MotionInputId inputId)
|
||||
{
|
||||
SDL_SensorType sensorType = inputId switch
|
||||
{
|
||||
MotionInputId.Accelerometer => SDL_SensorType.SDL_SENSOR_ACCEL,
|
||||
MotionInputId.Gyroscope => SDL_SensorType.SDL_SENSOR_GYRO,
|
||||
_ => SDL_SensorType.SDL_SENSOR_INVALID
|
||||
};
|
||||
|
||||
if (!Features.HasFlag(GamepadFeaturesFlag.Motion) || sensorType is SDL_SensorType.SDL_SENSOR_INVALID)
|
||||
return Vector3.Zero;
|
||||
|
||||
const int ElementCount = 3;
|
||||
|
||||
unsafe
|
||||
{
|
||||
float* values = stackalloc float[ElementCount];
|
||||
|
||||
int result = SDL_GameControllerGetSensorData(_gamepadHandle, sensorType, (nint)values, ElementCount);
|
||||
|
||||
if (result != 0)
|
||||
return Vector3.Zero;
|
||||
|
||||
Vector3 value = _joyConType switch
|
||||
{
|
||||
JoyConType.Left => new Vector3(-values[2], values[1], values[0]),
|
||||
JoyConType.Right => new Vector3(values[2], values[1], -values[0])
|
||||
};
|
||||
|
||||
return inputId switch
|
||||
{
|
||||
MotionInputId.Gyroscope => RadToDegree(value),
|
||||
MotionInputId.Accelerometer => GsToMs2(value),
|
||||
_ => value
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private static Vector3 RadToDegree(Vector3 rad) => rad * (180 / MathF.PI);
|
||||
|
||||
private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY;
|
||||
|
||||
public void SetConfiguration(InputConfig configuration)
|
||||
{
|
||||
lock (_userMappingLock)
|
||||
{
|
||||
_configuration = (StandardControllerInputConfig)configuration;
|
||||
|
||||
_buttonsUserMapping.Clear();
|
||||
|
||||
// First update sticks
|
||||
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
|
||||
_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
|
||||
|
||||
|
||||
switch (_joyConType)
|
||||
{
|
||||
case JoyConType.Left:
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
|
||||
break;
|
||||
case JoyConType.Right:
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
SetTriggerThreshold(_configuration.TriggerThreshold);
|
||||
}
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetStateSnapshot()
|
||||
{
|
||||
return IGamepad.GetStateSnapshot(this);
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||
{
|
||||
GamepadStateSnapshot rawState = GetStateSnapshot();
|
||||
GamepadStateSnapshot result = default;
|
||||
|
||||
lock (_userMappingLock)
|
||||
{
|
||||
if (_buttonsUserMapping.Count == 0)
|
||||
return rawState;
|
||||
|
||||
|
||||
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
|
||||
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
|
||||
{
|
||||
if (!entry.IsValid)
|
||||
continue;
|
||||
|
||||
// Do not touch state of button already pressed
|
||||
if (!result.IsPressed(entry.To))
|
||||
{
|
||||
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
|
||||
}
|
||||
}
|
||||
|
||||
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
|
||||
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
|
||||
|
||||
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
|
||||
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
private static float ConvertRawStickValue(short value)
|
||||
{
|
||||
const float ConvertRate = 1.0f / (short.MaxValue + 0.5f);
|
||||
|
||||
return value * ConvertRate;
|
||||
}
|
||||
|
||||
private JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId>
|
||||
GetLogicalJoyStickConfig(StickInputId inputId)
|
||||
{
|
||||
switch (inputId)
|
||||
{
|
||||
case StickInputId.Left:
|
||||
if (_configuration.RightJoyconStick.Joystick ==
|
||||
Common.Configuration.Hid.Controller.StickInputId.Left)
|
||||
return _configuration.RightJoyconStick;
|
||||
else
|
||||
return _configuration.LeftJoyconStick;
|
||||
case StickInputId.Right:
|
||||
if (_configuration.LeftJoyconStick.Joystick ==
|
||||
Common.Configuration.Hid.Controller.StickInputId.Right)
|
||||
return _configuration.LeftJoyconStick;
|
||||
else
|
||||
return _configuration.RightJoyconStick;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public (float, float) GetStick(StickInputId inputId)
|
||||
{
|
||||
if (inputId == StickInputId.Unbound)
|
||||
return (0.0f, 0.0f);
|
||||
|
||||
if (inputId == StickInputId.Left && _joyConType == JoyConType.Right || inputId == StickInputId.Right && _joyConType == JoyConType.Left)
|
||||
{
|
||||
return (0.0f, 0.0f);
|
||||
}
|
||||
|
||||
(short stickX, short stickY) = GetStickXY();
|
||||
|
||||
float resultX = ConvertRawStickValue(stickX);
|
||||
float resultY = -ConvertRawStickValue(stickY);
|
||||
|
||||
if (HasConfiguration)
|
||||
{
|
||||
var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
|
||||
|
||||
if (joyconStickConfig != null)
|
||||
{
|
||||
if (joyconStickConfig.InvertStickX)
|
||||
resultX = -resultX;
|
||||
|
||||
if (joyconStickConfig.InvertStickY)
|
||||
resultY = -resultY;
|
||||
|
||||
if (joyconStickConfig.Rotate90CW)
|
||||
{
|
||||
float temp = resultX;
|
||||
resultX = resultY;
|
||||
resultY = -temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return inputId switch
|
||||
{
|
||||
StickInputId.Left when _joyConType == JoyConType.Left => (resultY, -resultX),
|
||||
StickInputId.Right when _joyConType == JoyConType.Right => (-resultY, resultX),
|
||||
_ => (0.0f, 0.0f)
|
||||
};
|
||||
}
|
||||
|
||||
private (short, short) GetStickXY()
|
||||
{
|
||||
return (
|
||||
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX),
|
||||
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY));
|
||||
}
|
||||
|
||||
public bool IsPressed(GamepadButtonInputId inputId)
|
||||
{
|
||||
if (!_buttonsDriverMapping.TryGetValue(inputId, out var button))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return SDL_GameControllerGetButton(_gamepadHandle, button) == 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
@@ -0,0 +1,142 @@
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Input.SDL2
|
||||
{
|
||||
internal class SDL2JoyConPair(IGamepad left, IGamepad right) : IGamepad
|
||||
{
|
||||
private StandardControllerInputConfig _configuration;
|
||||
|
||||
private readonly StickInputId[] _stickUserMapping =
|
||||
[
|
||||
StickInputId.Unbound,
|
||||
StickInputId.Left,
|
||||
StickInputId.Right
|
||||
];
|
||||
|
||||
public GamepadFeaturesFlag Features => (left?.Features ?? GamepadFeaturesFlag.None) |
|
||||
(right?.Features ?? GamepadFeaturesFlag.None);
|
||||
|
||||
public const string Id = "JoyConPair";
|
||||
string IGamepad.Id => Id;
|
||||
|
||||
public string Name => "Nintendo Switch Joy-Con (L/R)";
|
||||
public bool IsConnected => left is { IsConnected: true } && right is { IsConnected: true };
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
left?.Dispose();
|
||||
right?.Dispose();
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||
{
|
||||
return GetStateSnapshot();
|
||||
}
|
||||
|
||||
public Vector3 GetMotionData(MotionInputId inputId)
|
||||
{
|
||||
return inputId switch
|
||||
{
|
||||
MotionInputId.Accelerometer or
|
||||
MotionInputId.Gyroscope => left.GetMotionData(inputId),
|
||||
MotionInputId.SecondAccelerometer => right.GetMotionData(MotionInputId.Accelerometer),
|
||||
MotionInputId.SecondGyroscope => right.GetMotionData(MotionInputId.Gyroscope),
|
||||
_ => Vector3.Zero
|
||||
};
|
||||
}
|
||||
|
||||
public GamepadStateSnapshot GetStateSnapshot()
|
||||
{
|
||||
return IGamepad.GetStateSnapshot(this);
|
||||
}
|
||||
|
||||
public (float, float) GetStick(StickInputId inputId)
|
||||
{
|
||||
return inputId switch
|
||||
{
|
||||
StickInputId.Left => left.GetStick(StickInputId.Left),
|
||||
StickInputId.Right => right.GetStick(StickInputId.Right),
|
||||
_ => (0, 0)
|
||||
};
|
||||
}
|
||||
|
||||
public bool IsPressed(GamepadButtonInputId inputId)
|
||||
{
|
||||
return left.IsPressed(inputId) || right.IsPressed(inputId);
|
||||
}
|
||||
|
||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||
{
|
||||
if (lowFrequency != 0)
|
||||
{
|
||||
right.Rumble(lowFrequency, lowFrequency, durationMs);
|
||||
}
|
||||
|
||||
if (highFrequency != 0)
|
||||
{
|
||||
left.Rumble(highFrequency, highFrequency, durationMs);
|
||||
}
|
||||
|
||||
if (lowFrequency == 0 && highFrequency == 0)
|
||||
{
|
||||
left.Rumble(0, 0, durationMs);
|
||||
right.Rumble(0, 0, durationMs);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetConfiguration(InputConfig configuration)
|
||||
{
|
||||
left.SetConfiguration(configuration);
|
||||
right.SetConfiguration(configuration);
|
||||
}
|
||||
|
||||
public void SetTriggerThreshold(float triggerThreshold)
|
||||
{
|
||||
left.SetTriggerThreshold(triggerThreshold);
|
||||
right.SetTriggerThreshold(triggerThreshold);
|
||||
}
|
||||
|
||||
public static bool IsCombinable(List<string> gamepadsIds)
|
||||
{
|
||||
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||
return leftIndex >= 0 && rightIndex >= 0;
|
||||
}
|
||||
|
||||
private static (int leftIndex, int rightIndex) DetectJoyConPair(List<string> gamepadsIds)
|
||||
{
|
||||
var gamepadNames = gamepadsIds.Where(gamepadId => gamepadId != Id)
|
||||
.Select((_, index) => SDL_GameControllerNameForIndex(index)).ToList();
|
||||
int leftIndex = gamepadNames.IndexOf(SDL2JoyCon.LeftName);
|
||||
int rightIndex = gamepadNames.IndexOf(SDL2JoyCon.RightName);
|
||||
|
||||
return (leftIndex, rightIndex);
|
||||
}
|
||||
|
||||
public static IGamepad GetGamepad(List<string> gamepadsIds)
|
||||
{
|
||||
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||
if (leftIndex == -1 || rightIndex == -1)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
|
||||
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
|
||||
|
||||
if (leftGamepadHandle == nint.Zero || rightGamepadHandle == nint.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
return new SDL2JoyConPair(new SDL2JoyCon(leftGamepadHandle, gamepadsIds[leftIndex]),
|
||||
new SDL2JoyCon(rightGamepadHandle, gamepadsIds[rightIndex]));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -266,6 +266,7 @@ namespace Ryujinx.Input.HLE
|
||||
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
|
||||
{
|
||||
_leftMotionInput = new MotionInput();
|
||||
_rightMotionInput = new MotionInput();
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -298,7 +299,20 @@ namespace Ryujinx.Input.HLE
|
||||
|
||||
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
|
||||
{
|
||||
_rightMotionInput = _leftMotionInput;
|
||||
if (gamepad.Id== "JoyConPair")
|
||||
{
|
||||
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
|
||||
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
|
||||
|
||||
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
|
||||
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
|
||||
|
||||
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
|
||||
}
|
||||
else
|
||||
{
|
||||
_rightMotionInput = _leftMotionInput;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -333,6 +347,7 @@ namespace Ryujinx.Input.HLE
|
||||
// Reset states
|
||||
State = default;
|
||||
_leftMotionInput = null;
|
||||
_rightMotionInput = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -21,5 +21,17 @@ namespace Ryujinx.Input
|
||||
/// </summary>
|
||||
/// <remarks>Values are in degrees</remarks>
|
||||
Gyroscope,
|
||||
|
||||
/// <summary>
|
||||
/// Second accelerometer.
|
||||
/// </summary>
|
||||
/// <remarks>Values are in m/s^2</remarks>
|
||||
SecondAccelerometer,
|
||||
|
||||
/// <summary>
|
||||
/// Second gyroscope.
|
||||
/// </summary>
|
||||
/// <remarks>Values are in degrees</remarks>
|
||||
SecondGyroscope
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,14 +25,17 @@ namespace Ryujinx.SDL2.Common
|
||||
|
||||
public static Action<Action> MainThreadDispatcher { get; set; }
|
||||
|
||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK |
|
||||
SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||
|
||||
private bool _isRunning;
|
||||
private uint _refereceCount;
|
||||
private Thread _worker;
|
||||
|
||||
private const uint SQL_JOYBATTERYUPDATED = 1543;
|
||||
public event Action<int, int> OnJoyStickConnected;
|
||||
public event Action<int> OnJoystickDisconnected;
|
||||
public event Action<int, SDL_JoystickPowerLevel> OnJoyBatteryUpdated;
|
||||
|
||||
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
|
||||
|
||||
@@ -78,12 +81,14 @@ namespace Ryujinx.SDL2.Common
|
||||
// First ensure that we only enable joystick events (for connected/disconnected).
|
||||
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Application, "Couldn't change the state of game controller events.");
|
||||
Logger.Error?.PrintMsg(LogClass.Application,
|
||||
"Couldn't change the state of game controller events.");
|
||||
}
|
||||
|
||||
if (SDL_JoystickEventState(SDL_ENABLE) < 0)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Application, $"Failed to enable joystick event polling: {SDL_GetError()}");
|
||||
Logger.Error?.PrintMsg(LogClass.Application,
|
||||
$"Failed to enable joystick event polling: {SDL_GetError()}");
|
||||
}
|
||||
|
||||
// Disable all joysticks information, we don't need them no need to flood the event queue for that.
|
||||
@@ -143,7 +148,12 @@ namespace Ryujinx.SDL2.Common
|
||||
|
||||
OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
|
||||
}
|
||||
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN or SDL_EventType.SDL_MOUSEBUTTONUP)
|
||||
else if ((uint)evnt.type == SQL_JOYBATTERYUPDATED)
|
||||
{
|
||||
OnJoyBatteryUpdated?.Invoke(evnt.cbutton.which, (SDL_JoystickPowerLevel)evnt.user.code);
|
||||
}
|
||||
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN
|
||||
or SDL_EventType.SDL_MOUSEBUTTONUP)
|
||||
{
|
||||
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
|
||||
{
|
||||
|
||||
@@ -1564,7 +1564,7 @@
|
||||
"pl_PL": "Wersja",
|
||||
"pt_BR": "Versão",
|
||||
"ru_RU": "Версия",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Version",
|
||||
"th_TH": "เวอร์ชั่น",
|
||||
"tr_TR": "Sürüm",
|
||||
"uk_UA": "Версія",
|
||||
@@ -2213,8 +2213,8 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "ExeFS",
|
||||
"sv_SE": "ExeFS",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -2263,8 +2263,8 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "RomFS",
|
||||
"sv_SE": "RomFS",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -2310,7 +2310,7 @@
|
||||
"it_IT": "",
|
||||
"ja_JP": "ロゴ",
|
||||
"ko_KR": "로고",
|
||||
"no_NO": "",
|
||||
"no_NO": "Logo",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Лого",
|
||||
@@ -3260,11 +3260,11 @@
|
||||
"it_IT": "Sistema",
|
||||
"ja_JP": "システム",
|
||||
"ko_KR": "시스템",
|
||||
"no_NO": "",
|
||||
"no_NO": "System",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Sistema",
|
||||
"ru_RU": "Система",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "System",
|
||||
"th_TH": "ระบบ",
|
||||
"tr_TR": "Sistem",
|
||||
"uk_UA": "Система",
|
||||
@@ -3335,11 +3335,11 @@
|
||||
"it_IT": "Giappone",
|
||||
"ja_JP": "日本",
|
||||
"ko_KR": "일본",
|
||||
"no_NO": "",
|
||||
"no_NO": "Japan",
|
||||
"pl_PL": "Japonia",
|
||||
"pt_BR": "Japão",
|
||||
"ru_RU": "Япония",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Japan",
|
||||
"th_TH": "ญี่ปุ่น",
|
||||
"tr_TR": "Japonya",
|
||||
"uk_UA": "Японія",
|
||||
@@ -3360,11 +3360,11 @@
|
||||
"it_IT": "Stati Uniti d'America",
|
||||
"ja_JP": "アメリカ",
|
||||
"ko_KR": "미국",
|
||||
"no_NO": "",
|
||||
"no_NO": "USA",
|
||||
"pl_PL": "Stany Zjednoczone",
|
||||
"pt_BR": "EUA",
|
||||
"ru_RU": "США",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "USA",
|
||||
"th_TH": "สหรัฐอเมริกา",
|
||||
"tr_TR": "ABD",
|
||||
"uk_UA": "США",
|
||||
@@ -3410,7 +3410,7 @@
|
||||
"it_IT": "",
|
||||
"ja_JP": "オーストラリア",
|
||||
"ko_KR": "호주",
|
||||
"no_NO": "",
|
||||
"no_NO": "Australia",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Austrália",
|
||||
"ru_RU": "Австралия",
|
||||
@@ -3460,11 +3460,11 @@
|
||||
"it_IT": "Corea",
|
||||
"ja_JP": "韓国",
|
||||
"ko_KR": "한국",
|
||||
"no_NO": "",
|
||||
"no_NO": "Korea",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Coreia",
|
||||
"ru_RU": "Корея",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Korea",
|
||||
"th_TH": "เกาหลี",
|
||||
"tr_TR": "Kore",
|
||||
"uk_UA": "Корея",
|
||||
@@ -3485,11 +3485,11 @@
|
||||
"it_IT": "",
|
||||
"ja_JP": "台湾",
|
||||
"ko_KR": "대만",
|
||||
"no_NO": "",
|
||||
"no_NO": "Taiwan",
|
||||
"pl_PL": "Tajwan",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Тайвань",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Taiwan",
|
||||
"th_TH": "ไต้หวัน",
|
||||
"tr_TR": "Tayvan",
|
||||
"uk_UA": "Тайвань",
|
||||
@@ -3955,7 +3955,7 @@
|
||||
"el_GR": "Ζώνη Ώρας Συστήματος:",
|
||||
"en_US": "System Time Zone:",
|
||||
"es_ES": "Zona horaria del sistema:",
|
||||
"fr_FR": "Fuseau horaire du système\u00A0:",
|
||||
"fr_FR": "Fuseau horaire du système :",
|
||||
"he_IL": "אזור זמן מערכת:",
|
||||
"it_IT": "Fuso orario del sistema:",
|
||||
"ja_JP": "タイムゾーン:",
|
||||
@@ -4135,11 +4135,11 @@
|
||||
"it_IT": "",
|
||||
"ja_JP": "ダミー",
|
||||
"ko_KR": "더미",
|
||||
"no_NO": "",
|
||||
"no_NO": "Dummy",
|
||||
"pl_PL": "Atrapa",
|
||||
"pt_BR": "Nenhuma",
|
||||
"ru_RU": "Без звука",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Dummy",
|
||||
"th_TH": "",
|
||||
"tr_TR": "Yapay",
|
||||
"uk_UA": "",
|
||||
@@ -4163,8 +4163,8 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "OpenAL",
|
||||
"sv_SE": "OpenAL",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -4188,8 +4188,8 @@
|
||||
"no_NO": "Lyd Inn/Ut",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "SoundIO",
|
||||
"sv_SE": "SoundIO",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -4213,8 +4213,8 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "SDL2",
|
||||
"sv_SE": "SDL2",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -4230,12 +4230,12 @@
|
||||
"el_GR": "Μικροδιορθώσεις",
|
||||
"en_US": "Hacks",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"fr_FR": "Hacks",
|
||||
"he_IL": "האצות",
|
||||
"it_IT": "Espedienti",
|
||||
"ja_JP": "ハック",
|
||||
"ko_KR": "핵",
|
||||
"no_NO": "",
|
||||
"no_NO": "Hacks",
|
||||
"pl_PL": "Hacki",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Хаки",
|
||||
@@ -4314,7 +4314,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "4ГиБ",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "4GiB",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "4Гб",
|
||||
@@ -4339,7 +4339,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "6ГиБ",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "6GiB",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "6Гб",
|
||||
@@ -4364,7 +4364,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "8ГиБ",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "8GiB",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "8Гб",
|
||||
@@ -4389,7 +4389,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "12ГиБ",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "12GiB",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "12Гб",
|
||||
@@ -4585,11 +4585,11 @@
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "2배",
|
||||
"no_NO": "",
|
||||
"no_NO": "2x",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "2x",
|
||||
"sv_SE": "2x",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -4610,11 +4610,11 @@
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "4배",
|
||||
"no_NO": "",
|
||||
"no_NO": "4x",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "4x",
|
||||
"sv_SE": "4x",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -4635,11 +4635,11 @@
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "8배",
|
||||
"no_NO": "",
|
||||
"no_NO": "8x",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "8x",
|
||||
"sv_SE": "8x",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -4660,11 +4660,11 @@
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "16배",
|
||||
"no_NO": "",
|
||||
"no_NO": "16x",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "16x",
|
||||
"sv_SE": "16x",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -4760,11 +4760,11 @@
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "2배(1440p/2160p)",
|
||||
"no_NO": "",
|
||||
"no_NO": "2x (1440p/2160p)",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "2x (1440p/2160p)",
|
||||
"sv_SE": "2x (1440p/2160p)",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -4785,11 +4785,11 @@
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "3배(2160p/3240p)",
|
||||
"no_NO": "",
|
||||
"no_NO": "3x (2160p/3240p)",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "3x (2160p/3240p)",
|
||||
"sv_SE": "3x (2160p/3240p)",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -4863,8 +4863,8 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "4:3",
|
||||
"sv_SE": "4:3",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -4888,8 +4888,8 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "16:9",
|
||||
"sv_SE": "16:9",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -4913,8 +4913,8 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "16:10",
|
||||
"sv_SE": "16:10",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -4938,8 +4938,8 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "21:9",
|
||||
"sv_SE": "21:9",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -4960,11 +4960,11 @@
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"no_NO": "32:9",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "32:9",
|
||||
"sv_SE": "32:9",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -5060,7 +5060,7 @@
|
||||
"it_IT": "Log",
|
||||
"ja_JP": "ロギング",
|
||||
"ko_KR": "로그 기록",
|
||||
"no_NO": "",
|
||||
"no_NO": "Logging",
|
||||
"pl_PL": "Dziennik zdarzeń",
|
||||
"pt_BR": "Log",
|
||||
"ru_RU": "Журналирование",
|
||||
@@ -5085,7 +5085,7 @@
|
||||
"it_IT": "Log",
|
||||
"ja_JP": "ロギング",
|
||||
"ko_KR": "로그 기록",
|
||||
"no_NO": "",
|
||||
"no_NO": "Logging",
|
||||
"pl_PL": "Dziennik zdarzeń",
|
||||
"pt_BR": "Log",
|
||||
"ru_RU": "Журналирование",
|
||||
@@ -6113,8 +6113,8 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "Pro Kontroler",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "Pro Controller",
|
||||
"sv_SE": "Pro Controller",
|
||||
"th_TH": "โปรคอนโทรลเลอร์",
|
||||
"tr_TR": "Profesyonel Kumanda",
|
||||
"uk_UA": "Контролер Pro",
|
||||
@@ -8088,8 +8088,8 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "Enter",
|
||||
"sv_SE": "Enter",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8114,7 +8114,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Esc",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Escape",
|
||||
"th_TH": "",
|
||||
"tr_TR": "Esc",
|
||||
"uk_UA": "",
|
||||
@@ -8163,8 +8163,8 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "Tab",
|
||||
"sv_SE": "Tab",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8188,8 +8188,8 @@
|
||||
"no_NO": "Tilbaketast",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "Backspace",
|
||||
"sv_SE": "Backspace",
|
||||
"th_TH": "",
|
||||
"tr_TR": "Geri tuşu",
|
||||
"uk_UA": "",
|
||||
@@ -8213,8 +8213,8 @@
|
||||
"no_NO": "Sett inn",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "Insert",
|
||||
"sv_SE": "Insert",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8238,8 +8238,8 @@
|
||||
"no_NO": "Slett",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "Delete",
|
||||
"sv_SE": "Delete",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8263,8 +8263,8 @@
|
||||
"no_NO": "Side opp",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "Page Up",
|
||||
"sv_SE": "Page Up",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8288,8 +8288,8 @@
|
||||
"no_NO": "Side ned",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "Page Down",
|
||||
"sv_SE": "Page Down",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8313,8 +8313,8 @@
|
||||
"no_NO": "Hjem",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "Home",
|
||||
"sv_SE": "Home",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8338,8 +8338,8 @@
|
||||
"no_NO": "Avslutt",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "End",
|
||||
"sv_SE": "End",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8363,8 +8363,8 @@
|
||||
"no_NO": "Skiftelås",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "Caps Lock",
|
||||
"sv_SE": "Caps Lock",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8388,8 +8388,8 @@
|
||||
"no_NO": "Rullelås",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "Scroll Lock",
|
||||
"sv_SE": "Scroll Lock",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8413,8 +8413,8 @@
|
||||
"no_NO": "Skjermbilde",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "Print Screen",
|
||||
"sv_SE": "Print Screen",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8438,8 +8438,8 @@
|
||||
"no_NO": "Stans midlertidig",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "Pause",
|
||||
"sv_SE": "Pause",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8463,8 +8463,8 @@
|
||||
"no_NO": "Numerisk Lås",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "Num Lock",
|
||||
"sv_SE": "Num Lock",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8514,7 +8514,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Блок цифр 0",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Keypad 0",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8539,7 +8539,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Блок цифр 1",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Keypad 1",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8564,7 +8564,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Блок цифр 2",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Keypad 2",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8589,7 +8589,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Блок цифр 3",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Keypad 3",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8614,7 +8614,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Блок цифр 4",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Keypad 4",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8639,7 +8639,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Блок цифр 5",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Keypad 5",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8664,7 +8664,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Блок цифр 6",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Keypad 6",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8689,7 +8689,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Блок цифр 7",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Keypad 7",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8714,7 +8714,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Блок цифр 8",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Keypad 8",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8739,7 +8739,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Блок цифр 9",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Keypad 9",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8889,7 +8889,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Enter (блок цифр)",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Keypad Enter",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -8913,7 +8913,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "0",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -8938,7 +8938,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "1",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -8963,7 +8963,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "2",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -8988,7 +8988,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "3",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9013,7 +9013,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "4",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9038,7 +9038,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "5",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9063,7 +9063,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "6",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9088,7 +9088,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "7",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9113,7 +9113,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "8",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9138,7 +9138,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "9",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9163,7 +9163,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "~",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9188,7 +9188,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "`",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9213,7 +9213,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "-",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9238,7 +9238,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "+",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9263,7 +9263,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "[",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9288,7 +9288,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "]",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9313,7 +9313,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": ";",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9363,7 +9363,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": ",",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9388,7 +9388,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": ".",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9413,7 +9413,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "/",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9738,7 +9738,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "-",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -9763,7 +9763,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "+",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "4",
|
||||
@@ -9789,7 +9789,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Кнопка меню",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Guide",
|
||||
"th_TH": "",
|
||||
"tr_TR": "Rehber",
|
||||
"uk_UA": "",
|
||||
@@ -12438,7 +12438,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "{0}: {1}",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -14289,7 +14289,7 @@
|
||||
"pl_PL": "Seria Amiibo",
|
||||
"pt_BR": "Franquia Amiibo",
|
||||
"ru_RU": "Серия Amiibo",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Amiibo Series",
|
||||
"th_TH": "",
|
||||
"tr_TR": "Amiibo Serisi",
|
||||
"uk_UA": "Серія Amiibo",
|
||||
@@ -15755,7 +15755,7 @@
|
||||
"el_GR": "",
|
||||
"en_US": "Aspect Ratio applied to the renderer window.\n\nOnly change this if you're using an aspect ratio mod for your game, otherwise the graphics will be stretched.\n\nLeave on 16:9 if unsure.",
|
||||
"es_ES": "Relación de aspecto aplicada a la ventana del renderizador.\n\nSolamente modificar esto si estás utilizando un mod de relación de aspecto para su juego, en cualquier otro caso los gráficos se estirarán.\n\nDejar en 16:9 si no sabe que hacer.",
|
||||
"fr_FR": "Format\u00A0d'affichage appliqué à la fenêtre du moteur de rendu.\n\nChangez cela uniquement si vous utilisez un mod changeant le format\u00A0d'affichage pour votre jeu, sinon les graphismes seront étirés.\n\nLaissez sur 16:9 si vous n'êtes pas sûr.",
|
||||
"fr_FR": "Format d'affichage appliqué à la fenêtre du moteur de rendu.\n\nChangez cela uniquement si vous utilisez un mod changeant le format d'affichage pour votre jeu, sinon les graphismes seront étirés.\n\nLaissez sur 16:9 si vous n'êtes pas sûr.",
|
||||
"he_IL": "",
|
||||
"it_IT": "Proporzioni dello schermo applicate alla finestra di renderizzazione.\n\nCambialo solo se stai usando una mod di proporzioni per il tuo gioco, altrimenti la grafica verrà allungata.\n\nLasciare il 16:9 se incerto.",
|
||||
"ja_JP": "レンダリングウインドウに適用するアスペクト比です.\n\nゲームにアスペクト比を変更する mod を使用している場合のみ変更してください.\n\nわからない場合は16:9のままにしておいてください.\n",
|
||||
@@ -17439,7 +17439,7 @@
|
||||
"pl_PL": "Wersja {0}",
|
||||
"pt_BR": "Versão {0}",
|
||||
"ru_RU": "Версия {0}",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Version {0}",
|
||||
"th_TH": "เวอร์ชั่น {0}",
|
||||
"tr_TR": "Sürüm {0}",
|
||||
"uk_UA": "Версія {0}",
|
||||
@@ -17664,7 +17664,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Ryujinx - Informação",
|
||||
"ru_RU": "Ryujinx - Информация",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Ryujinx - Info",
|
||||
"th_TH": "Ryujinx – ข้อมูล",
|
||||
"tr_TR": "Ryujinx - Bilgi",
|
||||
"uk_UA": "Ryujin x - Інформація",
|
||||
@@ -18813,8 +18813,8 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "Amiibo",
|
||||
"sv_SE": "Amiibo",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -19435,7 +19435,7 @@
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "XCI 파일 트리머",
|
||||
"no_NO": "",
|
||||
"no_NO": "XCI File Trimmer",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Уменьшение размера XCI файлов",
|
||||
@@ -19639,7 +19639,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "{0:n0} Мб",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "{0:n0} Mb",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "{0:n0} Мб",
|
||||
@@ -20914,7 +20914,7 @@
|
||||
"pl_PL": "Głoś",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Громкость",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Vol",
|
||||
"th_TH": "ระดับเสียง",
|
||||
"tr_TR": "Ses",
|
||||
"uk_UA": "Гуч.",
|
||||
@@ -21055,7 +21055,7 @@
|
||||
"el_GR": "Όνομα",
|
||||
"en_US": "Name",
|
||||
"es_ES": "Nombre",
|
||||
"fr_FR": "Nom\u00A0",
|
||||
"fr_FR": "Nom ",
|
||||
"he_IL": "שם",
|
||||
"it_IT": "Nome",
|
||||
"ja_JP": "名称",
|
||||
@@ -21388,8 +21388,8 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "FSR",
|
||||
"sv_SE": "FSR",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -21888,8 +21888,8 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "ldn_mitm",
|
||||
"sv_SE": "ldn_mitm",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -21913,8 +21913,8 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"ru_RU": "RyuLDN",
|
||||
"sv_SE": "RyuLDN",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -22214,7 +22214,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Вертикальная синхронизация:",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "VSync:",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Вертикальна синхронізація (VSync):",
|
||||
@@ -22255,7 +22255,7 @@
|
||||
"el_GR": "",
|
||||
"en_US": "Switch",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"fr_FR": "Switch",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
@@ -22264,7 +22264,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Консоль",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Switch",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
@@ -22598,4 +22598,4 @@
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,13 +13,9 @@
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
</PropertyGroup>
|
||||
|
||||
<Target Name="BuildValidationProj" BeforeTargets="BeforeBuild">
|
||||
<Message Text="Building Validation Project for $(TargetFramework)" Importance="high" Condition="'$(RuntimeIdentifier)' == ''" />
|
||||
<Message Text="Building Validation Project for $(TargetFramework) with runtime $(RuntimeIdentifier)" Importance="high" Condition="'$(RuntimeIdentifier)' != ''" />
|
||||
<Exec WorkingDirectory="..\Ryujinx.BuildValidationTasks\" Command="dotnet restore Ryujinx.BuildValidationTasks.csproj --force --ucr true" Condition="'$(RuntimeIdentifier)' == ''" />
|
||||
<Exec WorkingDirectory="..\Ryujinx.BuildValidationTasks\" Command="dotnet restore Ryujinx.BuildValidationTasks.csproj --force --runtime $(RuntimeIdentifier)" Condition="'$(RuntimeIdentifier)' != ''" />
|
||||
<MSBuild Projects="..\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj" Properties="Configuration=Debug" />
|
||||
|
||||
<Target Name="BuildValidationProj" BeforeTargets="BeforeRebuild">
|
||||
<MSBuild Projects="..\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj" Targets="Rebuild">
|
||||
</MSBuild>
|
||||
</Target>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))">
|
||||
|
||||
@@ -75,11 +75,11 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
TitleUpdates = _titleUpdates.AsObservableCache();
|
||||
DownloadableContents = _downloadableContents.AsObservableCache();
|
||||
|
||||
_nspIcon = EmbeddedResources.Read("Ryujinx.Assets.UIImages.Icon_NSP.png");
|
||||
_xciIcon = EmbeddedResources.Read("Ryujinx.Assets.UIImages.Icon_XCI.png");
|
||||
_ncaIcon = EmbeddedResources.Read("Ryujinx.Assets.UIImages.Icon_NCA.png");
|
||||
_nroIcon = EmbeddedResources.Read("Ryujinx.Assets.UIImages.Icon_NRO.png");
|
||||
_nsoIcon = EmbeddedResources.Read("Ryujinx.Assets.UIImages.Icon_NSO.png");
|
||||
_nspIcon = EmbeddedResources.Read("Ryujinx/Assets.UIImages.Icon_NSP.png");
|
||||
_xciIcon = EmbeddedResources.Read("Ryujinx/Assets.UIImages.Icon_XCI.png");
|
||||
_ncaIcon = EmbeddedResources.Read("Ryujinx/Assets.UIImages.Icon_NCA.png");
|
||||
_nroIcon = EmbeddedResources.Read("Ryujinx/Assets.UIImages.Icon_NRO.png");
|
||||
_nsoIcon = EmbeddedResources.Read("Ryujinx/Assets.UIImages.Icon_NSO.png");
|
||||
}
|
||||
|
||||
/// <exception cref="Ryujinx.HLE.Exceptions.InvalidNpdmException">The npdm file doesn't contain valid data.</exception>
|
||||
|
||||
Reference in New Issue
Block a user