Compare commits
29 Commits
Canary-1.2
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8a22d9a942
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8904397685 |
@@ -12,11 +12,6 @@
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/// </summary>
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public bool TurnOffLed { get; set; }
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/// <summary>
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/// Ignores the color and uses the rainbow color functionality for the LED.
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/// </summary>
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public bool UseRainbow { get; set; }
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/// <summary>
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/// Packed RGB int of the color
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/// </summary>
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@@ -1,23 +0,0 @@
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using System;
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using System.Runtime.InteropServices;
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// ReSharper disable MemberCanBePrivate.Global
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// ReSharper disable InconsistentNaming
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namespace Ryujinx.Common.Helper
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{
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public static class RunningPlatform
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{
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public static bool IsMacOS => OperatingSystem.IsMacOS();
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public static bool IsWindows => OperatingSystem.IsWindows();
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public static bool IsLinux => OperatingSystem.IsLinux();
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public static bool IsIntelMac => IsMacOS && RuntimeInformation.OSArchitecture is Architecture.X64;
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public static bool IsArmMac => IsMacOS && RuntimeInformation.OSArchitecture is Architecture.Arm64;
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public static bool IsX64Windows => IsWindows && (RuntimeInformation.OSArchitecture is Architecture.X64);
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public static bool IsArmWindows => IsWindows && (RuntimeInformation.OSArchitecture is Architecture.Arm64);
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public static bool IsX64Linux => IsLinux && (RuntimeInformation.OSArchitecture is Architecture.X64);
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public static bool IsArmLinux => IsLinux && (RuntimeInformation.OSArchitecture is Architecture.Arm64);
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}
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}
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@@ -1,6 +1,5 @@
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using Gommon;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Helper;
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using System;
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using System.Linq;
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using System.Runtime.InteropServices;
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@@ -22,7 +21,7 @@ namespace Ryujinx.Common
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return currentBackend;
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}
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if (!RunningPlatform.IsArmMac)
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if (!(OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture is Architecture.Arm64))
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return GraphicsBackend.Vulkan;
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return GreatMetalTitles.ContainsIgnoreCase(titleId) ? GraphicsBackend.Metal : GraphicsBackend.Vulkan;
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@@ -1,88 +0,0 @@
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using System;
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using System.Drawing;
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namespace Ryujinx.Common.Utilities
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{
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public class Rainbow
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{
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public static float Speed { get; set; } = 1;
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public static Color Color { get; private set; } = Color.Blue;
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private static float _lastHue;
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public static void Tick()
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{
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float currentHue = Color.GetHue();
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float nextHue = currentHue;
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if (currentHue >= 360)
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nextHue = 0;
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else
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nextHue += Speed;
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Color = HsbToRgb(
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nextHue / 360,
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1,
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1
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);
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_lastHue = currentHue;
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RainbowColorUpdated?.Invoke(Color.ToArgb());
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}
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public static event Action<int> RainbowColorUpdated;
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private static Color HsbToRgb(float hue, float saturation, float brightness)
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{
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int r = 0, g = 0, b = 0;
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if (saturation == 0)
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{
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r = g = b = (int)(brightness * 255.0f + 0.5f);
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}
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else
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{
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float h = (hue - (float)Math.Floor(hue)) * 6.0f;
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float f = h - (float)Math.Floor(h);
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float p = brightness * (1.0f - saturation);
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float q = brightness * (1.0f - saturation * f);
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float t = brightness * (1.0f - (saturation * (1.0f - f)));
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switch ((int)h)
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{
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case 0:
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r = (int)(brightness * 255.0f + 0.5f);
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g = (int)(t * 255.0f + 0.5f);
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b = (int)(p * 255.0f + 0.5f);
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break;
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case 1:
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r = (int)(q * 255.0f + 0.5f);
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g = (int)(brightness * 255.0f + 0.5f);
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b = (int)(p * 255.0f + 0.5f);
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break;
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case 2:
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r = (int)(p * 255.0f + 0.5f);
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g = (int)(brightness * 255.0f + 0.5f);
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b = (int)(t * 255.0f + 0.5f);
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break;
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case 3:
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r = (int)(p * 255.0f + 0.5f);
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g = (int)(q * 255.0f + 0.5f);
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b = (int)(brightness * 255.0f + 0.5f);
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break;
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case 4:
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r = (int)(t * 255.0f + 0.5f);
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g = (int)(p * 255.0f + 0.5f);
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b = (int)(brightness * 255.0f + 0.5f);
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break;
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case 5:
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r = (int)(brightness * 255.0f + 0.5f);
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g = (int)(p * 255.0f + 0.5f);
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b = (int)(q * 255.0f + 0.5f);
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break;
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}
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}
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return Color.FromArgb(Convert.ToByte(255), Convert.ToByte(r), Convert.ToByte(g), Convert.ToByte(b));
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}
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}
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}
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@@ -1,7 +1,6 @@
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.HOS.Services.Hid;
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using SDL2;
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using System;
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@@ -226,13 +225,6 @@ namespace Ryujinx.Input.SDL2
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private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY;
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private void RainbowColorChanged(int packedRgb)
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{
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if (!_configuration.Led.UseRainbow) return;
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SetLed((uint)packedRgb);
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}
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public void SetConfiguration(InputConfig configuration)
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{
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lock (_userMappingLock)
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@@ -243,13 +235,8 @@ namespace Ryujinx.Input.SDL2
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{
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if (_configuration.Led.TurnOffLed)
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(this as IGamepad).ClearLed();
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else if (_configuration.Led.UseRainbow)
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Rainbow.RainbowColorUpdated += RainbowColorChanged;
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else
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SetLed(_configuration.Led.LedColor);
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if (!_configuration.Led.UseRainbow)
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Rainbow.RainbowColorUpdated -= RainbowColorChanged;
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}
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_buttonsUserMapping.Clear();
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@@ -1,6 +1,5 @@
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Utilities;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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@@ -168,8 +167,6 @@ namespace Ryujinx.SDL2.Common
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HandleSDLEvent(ref evnt);
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}
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});
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Rainbow.Tick();
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waitHandle.Wait(WaitTimeMs);
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}
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@@ -7628,7 +7628,7 @@
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"ar_SA": "",
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"de_DE": "",
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"el_GR": "",
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"en_US": "LED",
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"en_US": "Custom LED",
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"es_ES": "",
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"fr_FR": "",
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"he_IL": "",
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@@ -7672,31 +7672,6 @@
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"zh_TW": ""
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}
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},
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{
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"ID": "ControllerSettingsLedColorRainbow",
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"Translations": {
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"ar_SA": "",
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"de_DE": "",
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"el_GR": "",
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"en_US": "Rainbow",
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"es_ES": "",
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"fr_FR": "",
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"he_IL": "",
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"it_IT": "",
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"ja_JP": "",
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"ko_KR": "",
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"no_NO": "",
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"pl_PL": "",
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"pt_BR": "",
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"ru_RU": "",
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"sv_SE": "",
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"th_TH": "",
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"tr_TR": "",
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"uk_UA": "",
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"zh_CN": "",
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"zh_TW": ""
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}
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},
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{
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"ID": "ControllerSettingsSave",
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"Translations": {
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@@ -47,9 +47,9 @@ namespace Ryujinx.Ava
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{
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Version = ReleaseInformation.Version;
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if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 19041))
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if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
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{
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_ = MessageBoxA(nint.Zero, "You are running an outdated version of Windows.\n\nRyujinx supports Windows 10 version 20H1 and newer.\n", $"Ryujinx {Version}", MbIconwarning);
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_ = MessageBoxA(nint.Zero, "You are running an outdated version of Windows.\n\nRyujinx supports Windows 10 version 1803 and newer.\n", $"Ryujinx {Version}", MbIconwarning);
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}
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PreviewerDetached = true;
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@@ -388,6 +388,42 @@ namespace Ryujinx.Ava.UI.Models.Input
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}
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}
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private bool _enableLedChanging;
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public bool EnableLedChanging
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{
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get => _enableLedChanging;
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set
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{
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_enableLedChanging = value;
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OnPropertyChanged();
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}
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}
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private bool _turnOffLed;
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public bool TurnOffLed
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{
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get => _turnOffLed;
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set
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{
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_turnOffLed = value;
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OnPropertyChanged();
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}
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}
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private Color _ledColor;
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public Color LedColor
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{
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get => _ledColor;
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set
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{
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_ledColor = value;
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OnPropertyChanged();
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}
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}
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private bool _enableMotion;
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public bool EnableMotion
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{
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@@ -409,58 +445,6 @@ namespace Ryujinx.Ava.UI.Models.Input
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OnPropertyChanged();
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}
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}
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private bool _enableLedChanging;
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public bool EnableLedChanging
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{
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get => _enableLedChanging;
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set
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{
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_enableLedChanging = value;
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OnPropertyChanged();
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}
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}
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public bool ShowLedColorPicker => !TurnOffLed && !UseRainbowLed;
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private bool _turnOffLed;
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public bool TurnOffLed
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{
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get => _turnOffLed;
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set
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{
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_turnOffLed = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(ShowLedColorPicker));
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}
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}
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private bool _useRainbowLed;
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public bool UseRainbowLed
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{
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get => _useRainbowLed;
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set
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{
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_useRainbowLed = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(ShowLedColorPicker));
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}
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}
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private Color _ledColor;
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public Color LedColor
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{
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get => _ledColor;
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set
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{
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_ledColor = value;
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OnPropertyChanged();
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}
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}
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public GamepadInputConfig(InputConfig config)
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{
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@@ -541,7 +525,6 @@ namespace Ryujinx.Ava.UI.Models.Input
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{
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EnableLedChanging = controllerInput.Led.EnableLed;
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TurnOffLed = controllerInput.Led.TurnOffLed;
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UseRainbowLed = controllerInput.Led.UseRainbow;
|
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uint rawColor = controllerInput.Led.LedColor;
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byte alpha = (byte)(rawColor >> 24);
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byte red = (byte)(rawColor >> 16);
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@@ -610,7 +593,6 @@ namespace Ryujinx.Ava.UI.Models.Input
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{
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EnableLed = EnableLedChanging,
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TurnOffLed = this.TurnOffLed,
|
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UseRainbow = UseRainbowLed,
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LedColor = LedColor.ToUInt32()
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},
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Version = InputConfig.CurrentVersion,
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|
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@@ -495,20 +495,19 @@
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Margin="0,-1,0,0">
|
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<Grid IsVisible="{Binding ParentModel.HasLed}">
|
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<Grid.ColumnDefinitions>
|
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<ColumnDefinition Width="Auto" />
|
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<ColumnDefinition Width="*" />
|
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<ColumnDefinition Width="*" />
|
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<ColumnDefinition Width="Auto" />
|
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</Grid.ColumnDefinitions>
|
||||
<CheckBox
|
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Margin="10, 10, 5, 10"
|
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Margin="10"
|
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MinWidth="0"
|
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Grid.Column="0"
|
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IsChecked="{Binding Config.EnableLedChanging, Mode=TwoWay}">
|
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<TextBlock Text="{ext:Locale ControllerSettingsLedColor}" />
|
||||
</CheckBox>
|
||||
<CheckBox
|
||||
Margin="5, 10, 5, 10"
|
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Margin="10"
|
||||
MinWidth="0"
|
||||
Grid.Column="1"
|
||||
IsVisible="{Binding ParentModel.CanClearLed}"
|
||||
@@ -516,18 +515,10 @@
|
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Command="{Binding LedDisabledChanged}">
|
||||
<TextBlock Text="{ext:Locale ControllerSettingsLedColorDisable}" />
|
||||
</CheckBox>
|
||||
<CheckBox
|
||||
Margin="5, 10 5,10"
|
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MinWidth="0"
|
||||
<ui:ColorPickerButton
|
||||
Grid.Column="2"
|
||||
IsEnabled="{Binding !Config.TurnOffLed}"
|
||||
IsChecked="{Binding Config.UseRainbowLed, Mode=TwoWay}">
|
||||
<TextBlock Text="{ext:Locale ControllerSettingsLedColorRainbow}" />
|
||||
</CheckBox>
|
||||
<ui:ColorPickerButton
|
||||
Grid.Column="3"
|
||||
IsEnabled="{Binding Config.ShowLedColorPicker}"
|
||||
Margin="5, 10, 10, 10"
|
||||
Margin="10"
|
||||
IsMoreButtonVisible="False"
|
||||
UseColorPalette="False"
|
||||
UseColorTriangle="False"
|
||||
|
||||
@@ -736,7 +736,9 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
});
|
||||
}
|
||||
|
||||
private static bool _intelMacWarningShown = !RunningPlatform.IsIntelMac;
|
||||
private static bool _intelMacWarningShown = !(OperatingSystem.IsMacOS() &&
|
||||
(RuntimeInformation.OSArchitecture == Architecture.X64 ||
|
||||
RuntimeInformation.OSArchitecture == Architecture.X86));
|
||||
|
||||
public static async Task ShowIntelMacWarningAsync()
|
||||
{
|
||||
|
||||
@@ -423,7 +423,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
EnableLed = false,
|
||||
TurnOffLed = false,
|
||||
UseRainbow = false,
|
||||
LedColor = new Color(255, 5, 1, 253).ToUInt32()
|
||||
};
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user