Compare commits
11 Commits
Canary-1.2
...
6fc4ae1098
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@@ -332,6 +332,7 @@
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0100E680149DC000,"Arcaea",,playable,2023-03-16 19:31:21
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01003C2010C78000,"Archaica: The Path Of Light",crash,nothing,2020-10-16 13:22:26
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01004DA012976000,"Area 86",,playable,2020-12-16 16:45:52
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01008d8006a6a000,"Arena of Valor",crash,boots,2025-02-03 22:19:34
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0100691013C46000,"ARIA CHRONICLE",,playable,2022-11-16 13:50:55
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0100D4A00B284000,"ARK: Survival Evolved",gpu;nvdec;online-broken;UE4;ldn-untested,ingame,2024-04-16 00:53:56
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0100C56012C96000,"Arkanoid vs. Space Invaders",services,ingame,2021-01-21 12:50:30
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@@ -426,6 +427,7 @@
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0100E48013A34000,"Balan Wonderworld Demo",gpu;services;UE4;demo,ingame,2023-02-16 20:05:07
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0100CD801CE5E000,"Balatro",,ingame,2024-04-21 02:01:53
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010010A00DA48000,"Baldur's Gate and Baldur's Gate II: Enhanced Editions",32-bit,playable,2022-09-12 23:52:15
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0100fd1014726000,"Baldur's Gate: Dark Alliance",ldn-untested,ingame,2025-02-03 22:21:00
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0100BC400FB64000,"Balthazar's Dream",,playable,2022-09-13 00:13:22
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01008D30128E0000,"Bamerang",,playable,2022-10-26 00:29:39
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010013C010C5C000,"Banner of the Maid",,playable,2021-06-14 15:23:37
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@@ -528,6 +530,7 @@
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01005950022EC000,"Blade Strangers",nvdec,playable,2022-07-17 19:02:43
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0100DF0011A6A000,"Bladed Fury",,playable,2022-10-26 11:36:26
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0100CFA00CC74000,"Blades of Time",deadlock;online,boots,2022-07-17 19:19:58
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01003d700dd8a000,"Blades",,boots,2025-02-03 22:22:00
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01006CC01182C000,"Blair Witch",nvdec;UE4,playable,2022-10-01 14:06:16
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010039501405E000,"Blanc",gpu;slow,ingame,2023-02-22 14:00:13
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0100698009C6E000,"Blasphemous",nvdec,playable,2021-03-01 12:15:31
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@@ -955,7 +958,7 @@
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010012800EBAE000,"Disney TSUM TSUM FESTIVAL",crash,menus,2020-07-14 14:05:28
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01009740120FE000,"DISTRAINT 2",,playable,2020-09-03 16:08:12
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010075B004DD2000,"DISTRAINT: Deluxe Edition",,playable,2020-06-15 23:42:24
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010027400CDC6000,"Divinity: Original Sin 2 - Definitive Edition",services;crash;online-broken;regression,menus,2023-08-13 17:20:03
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010027400CDC6000,"Divinity: Original Sin 2 - Definitive Edition",services;crash;online-broken;regression,ingame,2025-02-03 22:12:30
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01001770115C8000,"Dodo Peak",nvdec;UE4,playable,2022-10-04 16:13:05
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010077B0100DA000,"Dogurai",,playable,2020-10-04 02:40:16
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010048100D51A000,"Dokapon Up! Mugen no Roulette",gpu;Needs Update,menus,2022-12-08 19:39:10
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@@ -1654,7 +1657,7 @@
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0100A73006E74000,"Legendary Eleven",,playable,2021-06-08 12:09:03
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0100A7700B46C000,"Legendary Fishing",online,playable,2021-04-14 15:08:46
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0100739018020000,"LEGO® 2K Drive",gpu;ldn-works,ingame,2024-04-09 02:05:12
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01003A30012C0000,"LEGO® CITY Undercover",nvdec,playable,2024-09-30 08:44:27
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010085500130a000,"LEGO® CITY Undercover",nvdec,playable,2024-09-30 08:44:27
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010070D009FEC000,"LEGO® DC Super-Villains",,playable,2021-05-27 18:10:37
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010052A00B5D2000,"LEGO® Harry Potter™ Collection",crash,ingame,2024-01-31 10:28:07
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010073C01AF34000,"LEGO® Horizon Adventures™",vulkan-backend-bug;opengl-backend-bug;UE4,ingame,2025-01-07 04:24:56
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@@ -1913,6 +1916,7 @@
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010073E008E6E000,"Mugsters",,playable,2021-01-28 17:57:17
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0100A8400471A000,"MUJO",,playable,2020-05-08 16:31:04
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0100211005E94000,"Mulaka",,playable,2021-01-28 18:07:20
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01008e2013fb4000,"Multi Quiz",ldn-untested,ingame,2025-02-03 22:26:00
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010038B00B9AE000,"Mummy Pinball",,playable,2022-08-05 16:08:11
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01008E200C5C2000,"Muse Dash",,playable,2020-06-06 14:41:29
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010035901046C000,"Mushroom Quest",,playable,2020-05-17 13:07:08
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@@ -2028,6 +2032,7 @@
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010003C00B868000,"Ninjin: Clash of Carrots",online-broken,playable,2024-07-10 05:12:26
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0100746010E4C000,"NinNinDays",,playable,2022-11-20 15:17:29
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0100C9A00ECE6000,"Nintendo 64™ – Nintendo Switch Online",gpu;vulkan,ingame,2024-04-23 20:21:07
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0100e0601c632000,"Nintendo 64™ – Nintendo Switch Online: MATURE 17+",,ingame,2025-02-03 22:27:00
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0100D870045B6000,"Nintendo Entertainment System™ - Nintendo Switch Online",online,playable,2022-07-01 15:45:06
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0100C4B0034B2000,"Nintendo Labo Toy-Con 01 Variety Kit",gpu,ingame,2022-08-07 12:56:07
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01001E9003502000,"Nintendo Labo Toy-Con 03 Vehicle Kit",services;crash,menus,2022-08-03 17:20:11
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@@ -2532,7 +2537,7 @@
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0100C3E00B700000,"SEGA AGES Space Harrier",,playable,2021-01-11 12:57:40
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010054400D2E6000,"SEGA AGES Virtua Racing",online-broken,playable,2023-01-29 17:08:39
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01001E700AC60000,"SEGA AGES Wonder Boy: Monster Land",online,playable,2021-05-05 16:28:25
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0100B3C014BDA000,"SEGA Genesis™ – Nintendo Switch Online",crash;regression,nothing,2022-04-11 07:27:21
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0100B3C014BDA000,"SEGA Genesis™ – Nintendo Switch Online",crash;regression,ingame,2025-02-03 22:13:30
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0100F7300B24E000,"SEGA Mega Drive Classics",online,playable,2021-01-05 11:08:00
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01009840046BC000,"Semispheres",,playable,2021-01-06 23:08:31
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0100D1800D902000,"SENRAN KAGURA Peach Ball",,playable,2021-06-03 15:12:10
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@@ -2964,6 +2969,7 @@
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0100C38004DCC000,"The Flame In The Flood: Complete Edition",gpu;nvdec;UE4,ingame,2022-08-22 16:23:49
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010007700D4AC000,"The Forbidden Arts",,playable,2021-01-26 16:26:24
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010030700CBBC000,"The friends of Ringo Ishikawa",,playable,2022-08-22 16:33:17
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0100b620139d8000,"The Game of Life 2",ldn-untested,ingame,2025-02-03 22:30:00
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01006350148DA000,"The Gardener and the Wild Vines",gpu,ingame,2024-04-29 16:32:10
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0100B13007A6A000,"The Gardens Between",,playable,2021-01-29 16:16:53
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010036E00FB20000,"The Great Ace Attorney Chronicles",,playable,2023-06-22 21:26:29
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@@ -2981,6 +2987,8 @@
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010015D003EE4000,"The Jackbox Party Pack 2",online-working,playable,2022-08-22 18:23:40
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0100CC80013D6000,"The Jackbox Party Pack 3",slow;online-working,playable,2022-08-22 18:41:06
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0100E1F003EE8000,"The Jackbox Party Pack 4",online-working,playable,2022-08-22 18:56:34
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01006fe0096ac000,"The Jackbox Party Pack 5",ldn-untested,boots,2025-02-03 22:32:00
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01005a400db52000,"The Jackbox Party Pack 6",ldn-untested,boots,2025-02-03 22:32:00
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010052C00B184000,"The Journey Down: Chapter One",nvdec,playable,2021-02-24 13:32:41
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01006BC00B188000,"The Journey Down: Chapter Three",nvdec,playable,2021-02-24 13:45:27
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01009AB00B186000,"The Journey Down: Chapter Two",nvdec,playable,2021-02-24 13:32:13
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@@ -3159,6 +3167,7 @@
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010055E00CA68000,"Trine 4: The Nightmare Prince",gpu,nothing,2025-01-07 05:47:46
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0100D9000A930000,"Trine Enchanted Edition",ldn-untested;nvdec,playable,2021-06-03 11:28:15
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01002D7010A54000,"Trinity Trigger",crash,ingame,2023-03-03 03:09:09
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010020700a5e0000,"TRIVIAL PURSUIT Live!",ldn-untested,ingame,2025-02-03 22:35:00
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0100868013FFC000,"TRIVIAL PURSUIT Live! 2",,boots,2022-12-19 00:04:33
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0100F78002040000,"Troll and I™",gpu;nvdec,ingame,2021-06-04 16:58:50
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0100145011008000,"Trollhunters: Defenders of Arcadia",gpu;nvdec,ingame,2020-11-30 13:27:09
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@@ -3208,6 +3217,7 @@
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0100AB2010B4C000,"Unlock The King",,playable,2020-09-01 13:58:27
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0100A3E011CB0000,"Unlock the King 2",,playable,2021-06-15 20:43:55
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01005AA00372A000,"UNO® for Nintendo Switch",nvdec;ldn-untested,playable,2022-07-28 14:49:47
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0100b6e012ebe000,"UNO",ldn-untested,ingame,2025-02-03 22:40:00
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0100E5D00CC0C000,"Unravel Two",nvdec,playable,2024-05-23 15:45:05
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010001300CC4A000,"Unruly Heroes",,playable,2021-01-07 18:09:31
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0100B410138C0000,"Unspottable",,playable,2022-10-25 19:28:49
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@@ -3372,6 +3382,7 @@
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0100F47016F26000,"Yomawari 3",,playable,2022-05-10 08:26:51
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010012F00B6F2000,"Yomawari: The Long Night Collection",,playable,2022-09-03 14:36:59
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0100CC600ABB2000,"Yonder: The Cloud Catcher Chronicles (Retail Only)",,playable,2021-01-28 14:06:25
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0100534009ff2000,"Yonder: The Cloud Catcher Chronicles",,playable,2025-02-03 22:19:13
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0100BE50042F6000,"Yono and the Celestial Elephants",,playable,2021-01-28 18:23:58
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0100F110029C8000,"Yooka-Laylee",,playable,2021-01-28 14:21:45
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010022F00DA66000,"Yooka-Laylee and the Impossible Lair",,playable,2021-03-05 17:32:21
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@@ -117,11 +117,6 @@ namespace Ryujinx.Ava
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_currentApp = appMeta;
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}
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private static void UpdatePlayingState()
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{
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_discordClient?.SetPresence(_discordPresencePlaying);
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}
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private static void SwitchToMainState()
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{
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_discordClient?.SetPresence(_discordPresenceMain);
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@@ -135,21 +130,20 @@ namespace Ryujinx.Ava
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if (!TitleIDs.CurrentApplication.Value.HasValue) return;
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if (_discordPresencePlaying is null) return;
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PlayReport.Analyzer.FormatPlayReportValue(TitleIDs.CurrentApplication.Value, _currentApp, playReport)
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.Match(out bool handled,
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() =>
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{
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_discordPresencePlaying.Details = $"Playing {_currentApp.Title}";
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Logger.Info?.Print(LogClass.UI, "Reset Discord RPC based on a supported play report value formatter.");
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},
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formattedString =>
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{
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_discordPresencePlaying.Details = formattedString;
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Logger.Info?.Print(LogClass.UI, "Updated Discord RPC based on a supported play report.");
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});
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if (handled)
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UpdatePlayingState();
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PlayReportAnalyzer.FormattedValue formattedValue =
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PlayReport.Analyzer.Format(TitleIDs.CurrentApplication.Value, _currentApp, playReport);
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if (!formattedValue.Handled) return;
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_discordPresencePlaying.Details = formattedValue.Reset
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? $"Playing {_currentApp.Title}"
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: formattedValue.FormattedString;
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if (_discordClient.CurrentPresence.Details.Equals(_discordPresencePlaying.Details))
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return; //don't trigger an update if the set presence Details are identical to current
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_discordClient.SetPresence(_discordPresencePlaying);
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Logger.Info?.Print(LogClass.UI, "Updated Discord RPC based on a supported play report.");
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}
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private static string TruncateToByteLength(string input)
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@@ -38,7 +38,7 @@ namespace Ryujinx.Ava.Utilities
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=> value.BoxedValue is 1 ? "Playing Master Mode" : PlayReportFormattedValue.ForceReset;
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private static PlayReportFormattedValue TearsOfTheKingdom_CurrentField(PlayReportValue value) =>
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value.PackedValue.AsDouble() switch
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value.DoubleValue switch
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{
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> 800d => "Exploring the Sky Islands",
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< -201d => "Exploring the Depths",
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@@ -55,7 +55,7 @@ namespace Ryujinx.Ava.Utilities
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=> value.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
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private static PlayReportFormattedValue MarioKart8Deluxe_Mode(PlayReportValue value)
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=> value.BoxedValue switch
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=> value.StringValue switch
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{
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// Single Player
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"Single" => "Single Player",
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@@ -86,7 +86,7 @@ namespace Ryujinx.Ava.Utilities
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/// <param name="appMeta">The Application metadata information, including localized game name and play time information.</param>
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/// <param name="playReport">The Play Report received from HLE.</param>
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/// <returns>A struct representing a possible formatted value.</returns>
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public FormattedValue FormatPlayReportValue(
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public FormattedValue Format(
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string runningGameId,
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ApplicationMetadata appMeta,
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MessagePackObject playReport
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@@ -132,23 +132,6 @@ namespace Ryujinx.Ava.Utilities
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/// </summary>
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public string FormattedString { get; private init; }
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public void Match(out bool wasHandled, Action onReset, Action<string> onSuccess)
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{
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if (!Handled)
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{
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wasHandled = false;
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return;
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}
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if (Reset)
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onReset();
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else
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onSuccess(FormattedString);
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wasHandled = true;
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}
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/// <summary>
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/// The intended path of execution for having a string to return: simply return the string.
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/// This implicit conversion will make the struct for you.<br/><br/>
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@@ -176,6 +159,13 @@ namespace Ryujinx.Ava.Utilities
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/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="PlayReportValueFormatter"/>.
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/// </summary>
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public static readonly PlayReportValueFormatter AlwaysResets = _ => ForceReset;
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/// <summary>
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/// A delegate factory you can use to always return the specified
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/// <paramref name="formattedValue"/> in a <see cref="PlayReportValueFormatter"/>.
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/// </summary>
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/// <param name="formattedValue">The string to always return for this delegate instance.</param>
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public static PlayReportValueFormatter AlwaysReturns(string formattedValue) => _ => formattedValue;
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}
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}
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@@ -258,6 +248,24 @@ namespace Ryujinx.Ava.Utilities
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/// so use <see cref="PackedValue"/> and the AsX (where X is a numerical type name i.e. Int32) methods for that.
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/// </summary>
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public object BoxedValue => PackedValue.ToObject();
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#region AsX accessors
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public bool BooleanValue => PackedValue.AsBoolean();
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public byte ByteValye => PackedValue.AsByte();
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public sbyte SByteValye => PackedValue.AsSByte();
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public short ShortValye => PackedValue.AsInt16();
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public ushort UShortValye => PackedValue.AsUInt16();
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public int IntValye => PackedValue.AsInt32();
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public uint UIntValye => PackedValue.AsUInt32();
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public long LongValye => PackedValue.AsInt64();
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public ulong ULongValye => PackedValue.AsUInt64();
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public float FloatValue => PackedValue.AsSingle();
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public double DoubleValue => PackedValue.AsDouble();
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public string StringValue => PackedValue.AsString();
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public Span<byte> BinaryValue => PackedValue.AsBinary();
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#endregion
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}
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/// <summary>
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Reference in New Issue
Block a user