Compare commits
20 Commits
Canary-1.2
...
31e4854dcd
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31e4854dcd | ||
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9886d49204 | ||
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f441d3e01d | ||
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cf1ad265f9 | ||
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6773343d46 | ||
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45af4d2517 | ||
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c279c7d5de | ||
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753ca01c0d | ||
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5aedeebfe9 | ||
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5c67efd291 | ||
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b2354768c4 | ||
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745bd91250 | ||
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07ab817557 | ||
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0e8a41b198 | ||
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969e94f913 | ||
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2e2d26d49d |
@@ -7,6 +7,7 @@ namespace ARMeilleure.Memory
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public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
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public IJitMemoryBlock Block { get; }
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public IJitMemoryAllocator Allocator { get; }
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public nint Pointer => Block.Pointer;
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@@ -21,6 +22,7 @@ namespace ARMeilleure.Memory
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granularity = DefaultGranularity;
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}
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Allocator = allocator;
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Block = allocator.Reserve(maxSize);
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_maxSize = maxSize;
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_sizeGranularity = granularity;
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@@ -2,6 +2,8 @@ using ARMeilleure.CodeGen;
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using ARMeilleure.CodeGen.Unwinding;
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using ARMeilleure.Memory;
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using ARMeilleure.Native;
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using Humanizer;
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using Ryujinx.Common.Logging;
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using Ryujinx.Memory;
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using System;
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using System.Collections.Generic;
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@@ -18,9 +20,8 @@ namespace ARMeilleure.Translation.Cache
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private static readonly int _pageMask = _pageSize - 1;
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private const int CodeAlignment = 4; // Bytes.
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private const int CacheSize = 2047 * 1024 * 1024;
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private const int CacheSize = 256 * 1024 * 1024;
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private static ReservedRegion _jitRegion;
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private static JitCacheInvalidation _jitCacheInvalidator;
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private static CacheMemoryAllocator _cacheAllocator;
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@@ -30,6 +31,9 @@ namespace ARMeilleure.Translation.Cache
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private static readonly Lock _lock = new();
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private static bool _initialized;
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private static readonly List<ReservedRegion> _jitRegions = new();
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private static int _activeRegionIndex = 0;
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[SupportedOSPlatform("windows")]
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[LibraryImport("kernel32.dll", SetLastError = true)]
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public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
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@@ -48,7 +52,9 @@ namespace ARMeilleure.Translation.Cache
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return;
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}
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_jitRegion = new ReservedRegion(allocator, CacheSize);
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var firstRegion = new ReservedRegion(allocator, CacheSize);
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_jitRegions.Add(firstRegion);
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_activeRegionIndex = 0;
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if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
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{
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@@ -59,7 +65,9 @@ namespace ARMeilleure.Translation.Cache
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if (OperatingSystem.IsWindows())
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{
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JitUnwindWindows.InstallFunctionTableHandler(_jitRegion.Pointer, CacheSize, _jitRegion.Pointer + Allocate(_pageSize));
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JitUnwindWindows.InstallFunctionTableHandler(
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firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
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);
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}
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_initialized = true;
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@@ -75,8 +83,8 @@ namespace ARMeilleure.Translation.Cache
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Debug.Assert(_initialized);
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int funcOffset = Allocate(code.Length);
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nint funcPtr = _jitRegion.Pointer + funcOffset;
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ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
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nint funcPtr = targetRegion.Pointer + funcOffset;
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if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
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{
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@@ -90,9 +98,9 @@ namespace ARMeilleure.Translation.Cache
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}
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else
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{
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ReprotectAsWritable(funcOffset, code.Length);
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ReprotectAsWritable(targetRegion, funcOffset, code.Length);
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Marshal.Copy(code, 0, funcPtr, code.Length);
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ReprotectAsExecutable(funcOffset, code.Length);
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ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
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if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
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{
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@@ -116,52 +124,83 @@ namespace ARMeilleure.Translation.Cache
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{
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Debug.Assert(_initialized);
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int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
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if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
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foreach (var region in _jitRegions)
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{
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_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
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_cacheEntries.RemoveAt(entryIndex);
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if (pointer.ToInt64() < region.Pointer.ToInt64() ||
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pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
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{
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continue;
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}
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int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
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if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
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{
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_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
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_cacheEntries.RemoveAt(entryIndex);
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}
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return;
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}
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}
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}
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private static void ReprotectAsWritable(int offset, int size)
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private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
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{
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int endOffs = offset + size;
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int regionStart = offset & ~_pageMask;
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int regionEnd = (endOffs + _pageMask) & ~_pageMask;
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_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
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region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
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}
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private static void ReprotectAsExecutable(int offset, int size)
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private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
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{
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int endOffs = offset + size;
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int regionStart = offset & ~_pageMask;
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int regionEnd = (endOffs + _pageMask) & ~_pageMask;
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_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
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region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
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}
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private static int Allocate(int codeSize)
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{
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codeSize = AlignCodeSize(codeSize);
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int allocOffset = _cacheAllocator.Allocate(codeSize);
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if (allocOffset < 0)
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for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
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{
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throw new OutOfMemoryException("JIT Cache exhausted.");
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int allocOffset = _cacheAllocator.Allocate(codeSize);
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if (allocOffset >= 0)
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{
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_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
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_activeRegionIndex = i;
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return allocOffset;
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}
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}
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_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
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int exhaustedRegion = _activeRegionIndex;
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var newRegion = new ReservedRegion(_jitRegions[0].Allocator, CacheSize);
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_jitRegions.Add(newRegion);
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_activeRegionIndex = _jitRegions.Count - 1;
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int newRegionNumber = _activeRegionIndex;
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return allocOffset;
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Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
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_cacheAllocator = new CacheMemoryAllocator(CacheSize);
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int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
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if (allocOffsetNew < 0)
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{
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throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
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}
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newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
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return allocOffsetNew;
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}
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private static int AlignCodeSize(int codeSize)
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{
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return checked(codeSize + (CodeAlignment - 1)) & ~(CodeAlignment - 1);
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@@ -185,18 +224,21 @@ namespace ARMeilleure.Translation.Cache
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{
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lock (_lock)
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{
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int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
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if (index < 0)
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foreach (var region in _jitRegions)
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{
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index = ~index - 1;
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}
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int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
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if (index >= 0)
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{
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entry = _cacheEntries[index];
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entryIndex = index;
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return true;
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if (index < 0)
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{
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index = ~index - 1;
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}
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if (index >= 0)
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{
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entry = _cacheEntries[index];
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entryIndex = index;
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return true;
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}
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}
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}
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@@ -1,4 +1,6 @@
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using ARMeilleure.Memory;
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using Humanizer;
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using Ryujinx.Common.Logging;
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using Ryujinx.Memory;
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using System;
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using System.Collections.Generic;
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@@ -15,9 +17,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
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private static readonly int _pageMask = _pageSize - 1;
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private const int CodeAlignment = 4; // Bytes.
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private const int CacheSize = 2047 * 1024 * 1024;
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private const int CacheSize = 256 * 1024 * 1024;
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private static ReservedRegion _jitRegion;
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private static JitCacheInvalidation _jitCacheInvalidator;
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private static CacheMemoryAllocator _cacheAllocator;
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@@ -26,6 +27,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
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private static readonly Lock _lock = new();
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private static bool _initialized;
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private static readonly List<ReservedRegion> _jitRegions = new();
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private static int _activeRegionIndex = 0;
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[SupportedOSPlatform("windows")]
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[LibraryImport("kernel32.dll", SetLastError = true)]
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@@ -45,7 +48,9 @@ namespace Ryujinx.Cpu.LightningJit.Cache
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return;
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}
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_jitRegion = new ReservedRegion(allocator, CacheSize);
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var firstRegion = new ReservedRegion(allocator, CacheSize);
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_jitRegions.Add(firstRegion);
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_activeRegionIndex = 0;
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if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
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{
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@@ -65,8 +70,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
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Debug.Assert(_initialized);
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int funcOffset = Allocate(code.Length);
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nint funcPtr = _jitRegion.Pointer + funcOffset;
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ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
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nint funcPtr = targetRegion.Pointer + funcOffset;
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if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
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{
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@@ -80,18 +85,11 @@ namespace Ryujinx.Cpu.LightningJit.Cache
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}
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else
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{
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ReprotectAsWritable(funcOffset, code.Length);
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code.CopyTo(new Span<byte>((void*)funcPtr, code.Length));
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ReprotectAsExecutable(funcOffset, code.Length);
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ReprotectAsWritable(targetRegion, funcOffset, code.Length);
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Marshal.Copy(code.ToArray(), 0, funcPtr, code.Length);
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ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
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|
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if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
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{
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FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (nuint)code.Length);
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}
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else
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{
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_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
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}
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_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
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}
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|
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Add(funcOffset, code.Length);
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@@ -106,50 +104,80 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
{
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Debug.Assert(_initialized);
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|
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int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
|
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|
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if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
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foreach (var region in _jitRegions)
|
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{
|
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_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
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_cacheEntries.RemoveAt(entryIndex);
|
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if (pointer.ToInt64() < region.Pointer.ToInt64() ||
|
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pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
|
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{
|
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continue;
|
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}
|
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|
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int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
|
||||
|
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if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||
{
|
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_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
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_cacheEntries.RemoveAt(entryIndex);
|
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}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReprotectAsWritable(int offset, int size)
|
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private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
|
||||
{
|
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int endOffs = offset + size;
|
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|
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int regionStart = offset & ~_pageMask;
|
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int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||
|
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_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
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region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
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}
|
||||
|
||||
private static void ReprotectAsExecutable(int offset, int size)
|
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private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
|
||||
{
|
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int endOffs = offset + size;
|
||||
|
||||
int regionStart = offset & ~_pageMask;
|
||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||
|
||||
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
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region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
}
|
||||
|
||||
private static int Allocate(int codeSize)
|
||||
{
|
||||
codeSize = AlignCodeSize(codeSize);
|
||||
|
||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||
|
||||
if (allocOffset < 0)
|
||||
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
|
||||
{
|
||||
throw new OutOfMemoryException("JIT Cache exhausted.");
|
||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||
|
||||
if (allocOffset >= 0)
|
||||
{
|
||||
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||
_activeRegionIndex = i;
|
||||
return allocOffset;
|
||||
}
|
||||
}
|
||||
|
||||
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||
int exhaustedRegion = _activeRegionIndex;
|
||||
var newRegion = new ReservedRegion(_jitRegions[0].Allocator, CacheSize);
|
||||
_jitRegions.Add(newRegion);
|
||||
_activeRegionIndex = _jitRegions.Count - 1;
|
||||
|
||||
int newRegionNumber = _activeRegionIndex;
|
||||
|
||||
return allocOffset;
|
||||
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
|
||||
|
||||
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
||||
|
||||
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
|
||||
if (allocOffsetNew < 0)
|
||||
{
|
||||
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
|
||||
}
|
||||
|
||||
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
|
||||
return allocOffsetNew;
|
||||
}
|
||||
|
||||
private static int AlignCodeSize(int codeSize)
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
{
|
||||
private const int CodeAlignment = 4; // Bytes.
|
||||
private const int SharedCacheSize = 2047 * 1024 * 1024;
|
||||
private const int LocalCacheSize = 128 * 1024 * 1024;
|
||||
private const int LocalCacheSize = 256 * 1024 * 1024;
|
||||
|
||||
// How many calls to the same function we allow until we pad the shared cache to force the function to become available there
|
||||
// and allow the guest to take the fast path.
|
||||
|
||||
@@ -150,6 +150,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
||||
{ BsdSocketOption.SoLinger, SocketOptionName.Linger },
|
||||
{ BsdSocketOption.SoOobInline, SocketOptionName.OutOfBandInline },
|
||||
{ BsdSocketOption.SoReusePort, SocketOptionName.ReuseAddress },
|
||||
{ BsdSocketOption.SoNoSigpipe, SocketOptionName.DontLinger },
|
||||
{ BsdSocketOption.SoSndBuf, SocketOptionName.SendBuffer },
|
||||
{ BsdSocketOption.SoRcvBuf, SocketOptionName.ReceiveBuffer },
|
||||
{ BsdSocketOption.SoSndLoWat, SocketOptionName.SendLowWater },
|
||||
|
||||
@@ -1543,7 +1543,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "由 {0} 开发",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -1843,7 +1843,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "兼容性:",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -1868,7 +1868,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "标题 ID:",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -1893,7 +1893,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "服务的游戏: {0}",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -1918,7 +1918,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "在线玩家: {0}",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -2268,7 +2268,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "清理 PPTC 缓存",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -2293,7 +2293,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "删除应用程序的所有 PPTC 缓存",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -2768,7 +2768,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "显示兼容性项目",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -2793,7 +2793,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "在兼容性列表中显示选定的游戏,您通常可以通过帮助菜单访问。",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -2818,7 +2818,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "显示游戏信息",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -2843,7 +2843,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "显示当前选定游戏的状态与详细信息。",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -4493,7 +4493,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "与系统时间同步",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -6143,7 +6143,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "重置设置",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -6168,7 +6168,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "我要重置我的设置。",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -8143,7 +8143,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "彩虹滚动速度",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -13418,7 +13418,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "您正要清理 PPTC 数据:\n\n{0}\n\n您确实要继续吗?",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -23568,7 +23568,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "启动和游戏时不会出现任何崩溃或任何类型的 GPU bug 且速度足够快可以在一般 PC 上尽情游玩。",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -23593,7 +23593,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "可以成功启动并进入游戏但可能会遇到以下一种或多种问题: 崩溃、卡死、GPU bug、令人无法接受的音频,或者只是太慢。仍然可以继续进行游戏,但是可能无法达到预期。",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -23618,7 +23618,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "可以启动并通过标题画面但是无法进入到主要的游戏流程。",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -23643,7 +23643,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "可以启动但是无法通过标题画面。",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -23668,7 +23668,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "无法启动或显示无任何动静。",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -23718,7 +23718,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "Rich Presence 图像",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -23743,7 +23743,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "动态 Rich Presence",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user