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20 Commits

Author SHA1 Message Date
FluffyOMC
31e4854dcd Merge a873faf0e7 into 93a298523f 2025-02-09 01:49:08 +02:00
FluffyOMC
a873faf0e7 Merge branch 'Ryubing:master' into master 2025-02-08 17:25:24 -05:00
FluffyOMC
834531483f Merge branch 'master' into master 2025-02-08 02:53:56 -05:00
FluffyOMC
09b225e928 Merge branch 'master' into master 2025-02-08 01:38:20 -05:00
VocalFan
9886d49204 Change from 128mb to 256mb region size 2025-02-07 19:46:49 -05:00
FluffyOMC
4e9c4587e5 Merge branch 'master' into master 2025-02-07 16:48:57 -05:00
FluffyOMC
f441d3e01d Merge branch 'master' into master 2025-02-07 00:54:49 -05:00
FluffyOMC
cf1ad265f9 Merge branch 'master' into master 2025-02-06 03:35:57 -05:00
FluffyOMC
6773343d46 Merge branch 'master' into master 2025-02-05 03:22:45 -05:00
FluffyOMC
45af4d2517 Merge branch 'master' into master 2025-02-05 02:15:44 -05:00
FluffyOMC
c279c7d5de Merge branch 'master' into master 2025-02-04 13:36:14 -05:00
FluffyOMC
753ca01c0d Merge branch 'master' into master 2025-02-03 23:26:34 -05:00
FluffyOMC
5aedeebfe9 Merge branch 'master' into master 2025-02-03 20:32:25 -05:00
VocalFan
5c67efd291 MacOS gets it too :3 2025-02-03 03:55:38 -05:00
VocalFan
b2354768c4 Change Region size from 256MB to 128MB 2025-02-03 03:17:22 -05:00
FluffyOMC
745bd91250 Merge branch 'master' into master 2025-02-03 02:37:46 -05:00
VocalFan
07ab817557 Merge branch 'master' of https://github.com/FluffyOMC/Ryujinx-Bingus 2025-02-03 02:29:59 -05:00
VocalFan
0e8a41b198 Humanizer boi 2025-02-03 02:29:44 -05:00
FluffyOMC
969e94f913 Merge branch 'Ryubing:master' into master 2025-02-03 02:06:17 -05:00
VocalFan
2e2d26d49d Cursed thing that fixes JIT Cache exhaustion 2025-02-03 02:05:40 -05:00
31 changed files with 394 additions and 448 deletions

View File

@@ -7,6 +7,7 @@ namespace ARMeilleure.Memory
public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
public IJitMemoryBlock Block { get; }
public IJitMemoryAllocator Allocator { get; }
public nint Pointer => Block.Pointer;
@@ -21,6 +22,7 @@ namespace ARMeilleure.Memory
granularity = DefaultGranularity;
}
Allocator = allocator;
Block = allocator.Reserve(maxSize);
_maxSize = maxSize;
_sizeGranularity = granularity;

View File

@@ -2,6 +2,8 @@ using ARMeilleure.CodeGen;
using ARMeilleure.CodeGen.Unwinding;
using ARMeilleure.Memory;
using ARMeilleure.Native;
using Humanizer;
using Ryujinx.Common.Logging;
using Ryujinx.Memory;
using System;
using System.Collections.Generic;
@@ -18,9 +20,8 @@ namespace ARMeilleure.Translation.Cache
private static readonly int _pageMask = _pageSize - 1;
private const int CodeAlignment = 4; // Bytes.
private const int CacheSize = 2047 * 1024 * 1024;
private const int CacheSize = 256 * 1024 * 1024;
private static ReservedRegion _jitRegion;
private static JitCacheInvalidation _jitCacheInvalidator;
private static CacheMemoryAllocator _cacheAllocator;
@@ -30,6 +31,9 @@ namespace ARMeilleure.Translation.Cache
private static readonly Lock _lock = new();
private static bool _initialized;
private static readonly List<ReservedRegion> _jitRegions = new();
private static int _activeRegionIndex = 0;
[SupportedOSPlatform("windows")]
[LibraryImport("kernel32.dll", SetLastError = true)]
public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
@@ -48,7 +52,9 @@ namespace ARMeilleure.Translation.Cache
return;
}
_jitRegion = new ReservedRegion(allocator, CacheSize);
var firstRegion = new ReservedRegion(allocator, CacheSize);
_jitRegions.Add(firstRegion);
_activeRegionIndex = 0;
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
{
@@ -59,7 +65,9 @@ namespace ARMeilleure.Translation.Cache
if (OperatingSystem.IsWindows())
{
JitUnwindWindows.InstallFunctionTableHandler(_jitRegion.Pointer, CacheSize, _jitRegion.Pointer + Allocate(_pageSize));
JitUnwindWindows.InstallFunctionTableHandler(
firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
);
}
_initialized = true;
@@ -75,8 +83,8 @@ namespace ARMeilleure.Translation.Cache
Debug.Assert(_initialized);
int funcOffset = Allocate(code.Length);
nint funcPtr = _jitRegion.Pointer + funcOffset;
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
nint funcPtr = targetRegion.Pointer + funcOffset;
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
@@ -90,9 +98,9 @@ namespace ARMeilleure.Translation.Cache
}
else
{
ReprotectAsWritable(funcOffset, code.Length);
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
Marshal.Copy(code, 0, funcPtr, code.Length);
ReprotectAsExecutable(funcOffset, code.Length);
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
@@ -116,52 +124,83 @@ namespace ARMeilleure.Translation.Cache
{
Debug.Assert(_initialized);
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
foreach (var region in _jitRegions)
{
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
{
continue;
}
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
{
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
}
return;
}
}
}
private static void ReprotectAsWritable(int offset, int size)
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
{
int endOffs = offset + size;
int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
}
private static void ReprotectAsExecutable(int offset, int size)
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
{
int endOffs = offset + size;
int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
}
private static int Allocate(int codeSize)
{
codeSize = AlignCodeSize(codeSize);
int allocOffset = _cacheAllocator.Allocate(codeSize);
if (allocOffset < 0)
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
{
throw new OutOfMemoryException("JIT Cache exhausted.");
int allocOffset = _cacheAllocator.Allocate(codeSize);
if (allocOffset >= 0)
{
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
_activeRegionIndex = i;
return allocOffset;
}
}
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
int exhaustedRegion = _activeRegionIndex;
var newRegion = new ReservedRegion(_jitRegions[0].Allocator, CacheSize);
_jitRegions.Add(newRegion);
_activeRegionIndex = _jitRegions.Count - 1;
int newRegionNumber = _activeRegionIndex;
return allocOffset;
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
if (allocOffsetNew < 0)
{
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
}
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
return allocOffsetNew;
}
private static int AlignCodeSize(int codeSize)
{
return checked(codeSize + (CodeAlignment - 1)) & ~(CodeAlignment - 1);
@@ -185,18 +224,21 @@ namespace ARMeilleure.Translation.Cache
{
lock (_lock)
{
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
if (index < 0)
foreach (var region in _jitRegions)
{
index = ~index - 1;
}
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
if (index >= 0)
{
entry = _cacheEntries[index];
entryIndex = index;
return true;
if (index < 0)
{
index = ~index - 1;
}
if (index >= 0)
{
entry = _cacheEntries[index];
entryIndex = index;
return true;
}
}
}

View File

@@ -1,4 +1,6 @@
using ARMeilleure.Memory;
using Humanizer;
using Ryujinx.Common.Logging;
using Ryujinx.Memory;
using System;
using System.Collections.Generic;
@@ -15,9 +17,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private static readonly int _pageMask = _pageSize - 1;
private const int CodeAlignment = 4; // Bytes.
private const int CacheSize = 2047 * 1024 * 1024;
private const int CacheSize = 256 * 1024 * 1024;
private static ReservedRegion _jitRegion;
private static JitCacheInvalidation _jitCacheInvalidator;
private static CacheMemoryAllocator _cacheAllocator;
@@ -26,6 +27,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private static readonly Lock _lock = new();
private static bool _initialized;
private static readonly List<ReservedRegion> _jitRegions = new();
private static int _activeRegionIndex = 0;
[SupportedOSPlatform("windows")]
[LibraryImport("kernel32.dll", SetLastError = true)]
@@ -45,7 +48,9 @@ namespace Ryujinx.Cpu.LightningJit.Cache
return;
}
_jitRegion = new ReservedRegion(allocator, CacheSize);
var firstRegion = new ReservedRegion(allocator, CacheSize);
_jitRegions.Add(firstRegion);
_activeRegionIndex = 0;
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
{
@@ -65,8 +70,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
Debug.Assert(_initialized);
int funcOffset = Allocate(code.Length);
nint funcPtr = _jitRegion.Pointer + funcOffset;
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
nint funcPtr = targetRegion.Pointer + funcOffset;
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
@@ -80,18 +85,11 @@ namespace Ryujinx.Cpu.LightningJit.Cache
}
else
{
ReprotectAsWritable(funcOffset, code.Length);
code.CopyTo(new Span<byte>((void*)funcPtr, code.Length));
ReprotectAsExecutable(funcOffset, code.Length);
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
Marshal.Copy(code.ToArray(), 0, funcPtr, code.Length);
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (nuint)code.Length);
}
else
{
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
}
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
}
Add(funcOffset, code.Length);
@@ -106,50 +104,80 @@ namespace Ryujinx.Cpu.LightningJit.Cache
{
Debug.Assert(_initialized);
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
foreach (var region in _jitRegions)
{
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
{
continue;
}
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
{
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
}
return;
}
}
}
private static void ReprotectAsWritable(int offset, int size)
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
{
int endOffs = offset + size;
int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
}
private static void ReprotectAsExecutable(int offset, int size)
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
{
int endOffs = offset + size;
int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
}
private static int Allocate(int codeSize)
{
codeSize = AlignCodeSize(codeSize);
int allocOffset = _cacheAllocator.Allocate(codeSize);
if (allocOffset < 0)
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
{
throw new OutOfMemoryException("JIT Cache exhausted.");
int allocOffset = _cacheAllocator.Allocate(codeSize);
if (allocOffset >= 0)
{
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
_activeRegionIndex = i;
return allocOffset;
}
}
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
int exhaustedRegion = _activeRegionIndex;
var newRegion = new ReservedRegion(_jitRegions[0].Allocator, CacheSize);
_jitRegions.Add(newRegion);
_activeRegionIndex = _jitRegions.Count - 1;
int newRegionNumber = _activeRegionIndex;
return allocOffset;
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
if (allocOffsetNew < 0)
{
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
}
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
return allocOffsetNew;
}
private static int AlignCodeSize(int codeSize)

View File

@@ -12,7 +12,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
{
private const int CodeAlignment = 4; // Bytes.
private const int SharedCacheSize = 2047 * 1024 * 1024;
private const int LocalCacheSize = 128 * 1024 * 1024;
private const int LocalCacheSize = 256 * 1024 * 1024;
// How many calls to the same function we allow until we pad the shared cache to force the function to become available there
// and allow the guest to take the fast path.

View File

@@ -1,4 +1,5 @@
using Silk.NET.Vulkan;
using System.Text.RegularExpressions;
namespace Ryujinx.Graphics.Vulkan
{

View File

@@ -15,6 +15,7 @@ using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Text.RegularExpressions;
namespace Ryujinx.HLE.HOS.Applets.Error
{

View File

@@ -150,6 +150,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
{ BsdSocketOption.SoLinger, SocketOptionName.Linger },
{ BsdSocketOption.SoOobInline, SocketOptionName.OutOfBandInline },
{ BsdSocketOption.SoReusePort, SocketOptionName.ReuseAddress },
{ BsdSocketOption.SoNoSigpipe, SocketOptionName.DontLinger },
{ BsdSocketOption.SoSndBuf, SocketOptionName.SendBuffer },
{ BsdSocketOption.SoRcvBuf, SocketOptionName.ReceiveBuffer },
{ BsdSocketOption.SoSndLoWat, SocketOptionName.SendLowWater },

View File

@@ -1,3 +1,4 @@
using MsgPack;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Prepo.Types;
using Ryujinx.Memory;

View File

@@ -1543,7 +1543,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "由 {0} 开发",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -1843,7 +1843,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "兼容性:",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -1868,7 +1868,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "标题 ID:",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -1893,7 +1893,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "服务的游戏: {0}",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -1918,7 +1918,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "在线玩家: {0}",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -2268,7 +2268,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "清理 PPTC 缓存",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -2293,7 +2293,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "删除应用程序的所有 PPTC 缓存",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -2768,7 +2768,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "显示兼容性项目",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -2793,7 +2793,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "在兼容性列表中显示选定的游戏,您通常可以通过帮助菜单访问。",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -2818,7 +2818,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "显示游戏信息",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -2843,7 +2843,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "显示当前选定游戏的状态与详细信息。",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -4493,7 +4493,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "与系统时间同步",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -5747,31 +5747,6 @@
"zh_TW": "啟用客體日誌"
}
},
{
"ID": "SettingsTabLoggingEnableAvaloniaLogs",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Enable UI Logs",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabLoggingEnableFsAccessLogs",
"Translations": {
@@ -6168,7 +6143,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "重置设置",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -6193,7 +6168,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "我要重置我的设置。",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -8168,7 +8143,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "彩虹滚动速度",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -13443,7 +13418,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "您正要清理 PPTC 数据:\n\n{0}\n\n您确实要继续吗?",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -16747,31 +16722,6 @@
"zh_TW": "謹慎使用"
}
},
{
"ID": "AvaloniaLogTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Prints Avalonia (UI) log messages in the console.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "OpenGlLogLevel",
"Translations": {
@@ -23618,7 +23568,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "启动和游戏时不会出现任何崩溃或任何类型的 GPU bug 且速度足够快可以在一般 PC 上尽情游玩。",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -23643,7 +23593,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "可以成功启动并进入游戏但可能会遇到以下一种或多种问题: 崩溃、卡死、GPU bug、令人无法接受的音频,或者只是太慢。仍然可以继续进行游戏,但是可能无法达到预期。",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -23668,7 +23618,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "可以启动并通过标题画面但是无法进入到主要的游戏流程。",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -23693,7 +23643,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "可以启动但是无法通过标题画面。",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -23718,7 +23668,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "无法启动或显示无任何动静。",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -23768,7 +23718,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "Rich Presence 图像",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -23793,7 +23743,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "动态 Rich Presence",
"zh_CN": "",
"zh_TW": ""
}
}

View File

@@ -1,5 +1,6 @@
using DiscordRPC;
using Gommon;
using MsgPack;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Configuration;
@@ -10,6 +11,7 @@ using Ryujinx.HLE;
using Ryujinx.HLE.Loaders.Processes;
using Ryujinx.Horizon;
using Ryujinx.Horizon.Prepo.Types;
using System.Linq;
using System.Text;
namespace Ryujinx.Ava

View File

@@ -387,7 +387,7 @@ namespace Ryujinx.Headless
[Option("graphics-shaders-dump-path", Required = false, HelpText = "Dumps shaders in this local directory. (Developer only)")]
public string GraphicsShadersDumpPath { get; set; }
[Option("graphics-backend", Required = false, Default = GraphicsBackend.Vulkan, HelpText = "Change Graphics Backend to use.")]
[Option("graphics-backend", Required = false, Default = GraphicsBackend.OpenGl, HelpText = "Change Graphics Backend to use.")]
public GraphicsBackend GraphicsBackend { get; set; }
[Option("preferred-gpu-vendor", Required = false, Default = "", HelpText = "When using the Vulkan backend, prefer using the GPU from the specified vendor.")]

View File

@@ -55,21 +55,9 @@
Tag="{Binding AppData.IdString}"
Text="{Binding AppData.LocalizedStatus}"
Foreground="{Binding AppData.PlayabilityStatus, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
ToolTip.Tip="{Binding AppData.LocalizedStatusTooltip}"
TextAlignment="Start"
TextWrapping="Wrap">
<ToolTip.Tip>
<StackPanel Orientation="Vertical">
<TextBlock
Text="{Binding AppData.LocalizedStatusTooltip}" />
<Separator
Margin="0, 10, 0, 10"
IsVisible="{Binding AppData.HasCompatibilityLabels}" />
<TextBlock
IsVisible="{Binding AppData.HasCompatibilityLabels}"
Text="{Binding AppData.FormattedCompatibilityLabels}" />
</StackPanel>
</ToolTip.Tip>
</TextBlock>
TextWrapping="Wrap" />
<Button.Styles>
<Style Selector="Button">
<Setter Property="MinWidth"

View File

@@ -1,9 +1,12 @@
using Avalonia.Controls;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Input.Platform;
using Avalonia.Interactivity;
using Avalonia.Styling;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;

View File

@@ -93,19 +93,8 @@
IsVisible="{Binding HasPlayabilityInfo}"
Background="{DynamicResource AppListBackgroundColor}"
Margin="-1, 0, 0, 0"
Padding="0">
<ToolTip.Tip>
<StackPanel Orientation="Vertical">
<TextBlock
Text="{Binding LocalizedStatusTooltip}" />
<Separator
Margin="0, 10, 0, 10"
IsVisible="{Binding HasCompatibilityLabels}" />
<TextBlock
IsVisible="{Binding HasCompatibilityLabels}"
Text="{Binding FormattedCompatibilityLabels}" />
</StackPanel>
</ToolTip.Tip>
Padding="0"
ToolTip.Tip="{Binding LocalizedStatusTooltip}">
<TextBlock
Margin="1.5"
Tag="{Binding IdString}"

View File

@@ -7,6 +7,7 @@ using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Compat;
using System;
using System.Globalization;
using System.Linq;
namespace Ryujinx.Ava.UI.Controls

View File

@@ -1,7 +1,6 @@
using Avalonia.Logging;
using Avalonia.Utilities;
using Gommon;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common.Logging;
using System;
using System.Text;
@@ -15,19 +14,13 @@ namespace Ryujinx.Ava.UI.Helpers
internal class LoggerAdapter : ILogSink
{
private static bool _avaloniaLogsEnabled = ConfigurationState.Instance.Logger.EnableAvaloniaLog;
public static void Register()
{
AvaLogger.Sink = new LoggerAdapter();
ConfigurationState.Instance.Logger.EnableAvaloniaLog.Event
+= (_, e) => _avaloniaLogsEnabled = e.NewValue;
}
private static RyuLogger.Log? GetLog(AvaLogLevel level, string area)
{
if (!_avaloniaLogsEnabled) return null;
return level switch
{
AvaLogLevel.Verbose => RyuLogger.Debug,

View File

@@ -1147,10 +1147,10 @@ namespace Ryujinx.Ava.UI.ViewModels
List<string> dirs = result.Select(it => it.Path.LocalPath).ToList();
int numAdded = onDirsSelected(dirs, out int numRemoved);
string msg = string.Join("\n",
string msg = String.Join("\r\n", new string[] {
string.Format(LocaleManager.Instance[localeMessageRemovedKey], numRemoved),
string.Format(LocaleManager.Instance[localeMessageAddedKey], numAdded)
);
});
await Dispatcher.UIThread.InvokeAsync(async () =>
{

View File

@@ -204,7 +204,6 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool EnableTrace { get; set; }
public bool EnableGuest { get; set; }
public bool EnableFsAccessLog { get; set; }
public bool EnableAvaloniaLog { get; set; }
public bool EnableDebug { get; set; }
public bool IsOpenAlEnabled { get; set; }
public bool IsSoundIoEnabled { get; set; }
@@ -561,7 +560,6 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableGuest = config.Logger.EnableGuest;
EnableDebug = config.Logger.EnableDebug;
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
EnableAvaloniaLog = config.Logger.EnableAvaloniaLog;
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
@@ -681,7 +679,6 @@ namespace Ryujinx.Ava.UI.ViewModels
config.Logger.EnableGuest.Value = EnableGuest;
config.Logger.EnableDebug.Value = EnableDebug;
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
config.Logger.EnableAvaloniaLog.Value = EnableAvaloniaLog;
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;

View File

@@ -74,10 +74,6 @@
ToolTip.Tip="{ext:Locale DebugLogTooltip}">
<TextBlock Text="{ext:Locale SettingsTabLoggingEnableDebugLogs}" />
</CheckBox>
<CheckBox IsChecked="{Binding EnableAvaloniaLog}"
ToolTip.Tip="{ext:Locale AvaloniaLogTooltip}">
<TextBlock Text="{ext:Locale SettingsTabLoggingEnableAvaloniaLogs}" />
</CheckBox>
<StackPanel Margin="0,10,0,0" Orientation="Horizontal" VerticalAlignment="Stretch">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale FSAccessLogModeTooltip}"

View File

@@ -1,4 +1,5 @@
using Avalonia.Controls;
using Avalonia.Interactivity;
using Ryujinx.Ava.UI.ViewModels;
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;

View File

@@ -1,4 +1,3 @@
using Gommon;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
@@ -15,7 +14,6 @@ using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using System;
using System.IO;
using System.Text;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Utilities.AppLibrary
@@ -34,12 +32,33 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
set
{
_id = value;
Compatibility = CompatibilityCsv.Find(Id);
PlayabilityStatus = CompatibilityCsv.GetStatus(Id);
}
}
public string Developer { get; set; } = "Unknown";
public string Version { get; set; } = "0";
public bool HasPlayabilityInfo => PlayabilityStatus != null;
public string LocalizedStatus =>
PlayabilityStatus.HasValue
? LocaleManager.Instance[PlayabilityStatus!.Value]
: string.Empty;
public LocaleKeys? PlayabilityStatus { get; set; }
public string LocalizedStatusTooltip =>
PlayabilityStatus.HasValue
#pragma warning disable CS8509 // It is exhaustive for any value this property can contain.
? LocaleManager.Instance[PlayabilityStatus!.Value switch
#pragma warning restore CS8509
{
LocaleKeys.CompatibilityListPlayable => LocaleKeys.CompatibilityListPlayableTooltip,
LocaleKeys.CompatibilityListIngame => LocaleKeys.CompatibilityListIngameTooltip,
LocaleKeys.CompatibilityListMenus => LocaleKeys.CompatibilityListMenusTooltip,
LocaleKeys.CompatibilityListBoots => LocaleKeys.CompatibilityListBootsTooltip,
LocaleKeys.CompatibilityListNothing => LocaleKeys.CompatibilityListNothingTooltip,
}]
: string.Empty;
public int PlayerCount { get; set; }
public int GameCount { get; set; }
@@ -59,39 +78,11 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);
public bool HasPlayedPreviously => TimePlayed.TotalSeconds > 1;
public bool HasPlayedPreviously => TimePlayedString != string.Empty;
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n");
public string FileSizeString => ValueFormatUtils.FormatFileSize(FileSize);
public Optional<CompatibilityEntry> Compatibility { get; private set; }
public bool HasPlayabilityInfo => Compatibility.HasValue;
public string LocalizedStatus => Compatibility.Convert(x => x.LocalizedStatus);
public bool HasCompatibilityLabels => !FormattedCompatibilityLabels.Equals(string.Empty);
public string FormattedCompatibilityLabels
=> Compatibility.Convert(x => x.FormattedIssueLabels).OrElse(string.Empty);
public LocaleKeys? PlayabilityStatus => Compatibility.Convert(x => x.Status).OrElse(null);
public string LocalizedStatusTooltip =>
Compatibility.Convert(x =>
#pragma warning disable CS8509 It is exhaustive for all possible values this can contain.
LocaleManager.Instance[x.Status switch
#pragma warning restore CS8509
{
LocaleKeys.CompatibilityListPlayable => LocaleKeys.CompatibilityListPlayableTooltip,
LocaleKeys.CompatibilityListIngame => LocaleKeys.CompatibilityListIngameTooltip,
LocaleKeys.CompatibilityListMenus => LocaleKeys.CompatibilityListMenusTooltip,
LocaleKeys.CompatibilityListBoots => LocaleKeys.CompatibilityListBootsTooltip,
LocaleKeys.CompatibilityListNothing => LocaleKeys.CompatibilityListNothingTooltip,
}]
).OrElse(string.Empty);
[JsonIgnore] public string IdString => Id.ToString("x16");
@@ -101,16 +92,16 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public static string GetBuildId(VirtualFileSystem virtualFileSystem, IntegrityCheckLevel checkLevel, string titleFilePath)
{
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
Nca mainNca = null;
Nca patchNca = null;
if (!System.IO.Path.Exists(titleFilePath))
{
Logger.Error?.Print(LogClass.Application, $"File \"{titleFilePath}\" does not exist.");
return string.Empty;
}
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
Nca mainNca = null;
Nca patchNca = null;
string extension = System.IO.Path.GetExtension(titleFilePath).ToLower();

View File

@@ -60,21 +60,10 @@ namespace Ryujinx.Ava.Utilities.Compat
}
}
public static CompatibilityEntry Find(string titleId)
=> Entries.FirstOrDefault(x => x.TitleId.HasValue && x.TitleId.Value.EqualsIgnoreCase(titleId));
public static CompatibilityEntry Find(ulong titleId)
=> Find(titleId.ToString("X16"));
public static LocaleKeys? GetStatus(string titleId)
=> Find(titleId)?.Status;
=> Entries.FirstOrDefault(x => x.TitleId.HasValue && x.TitleId.Value.EqualsIgnoreCase(titleId))?.Status;
public static LocaleKeys? GetStatus(ulong titleId) => GetStatus(titleId.ToString("X16"));
public static string GetLabels(string titleId)
=> Find(titleId)?.FormattedIssueLabels;
public static string GetLabels(ulong titleId) => GetLabels(titleId.ToString("X16"));
}
public class CompatibilityEntry

View File

@@ -15,7 +15,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 64;
public const int CurrentVersion = 63;
/// <summary>
/// Version of the configuration file format
@@ -111,11 +111,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// Enables printing FS access log messages
/// </summary>
public bool LoggingEnableFsAccessLog { get; set; }
/// <summary>
/// Enables log messages from Avalonia
/// </summary>
public bool LoggingEnableAvalonia { get; set; }
/// <summary>
/// Controls which log messages are written to the log targets

View File

@@ -430,8 +430,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
}
}),
(62, static cff => cff.RainbowSpeed = 1f),
(63, static cff => cff.MatchSystemTime = false),
(64, static cff => cff.LoggingEnableAvalonia = false)
(63, static cff => cff.MatchSystemTime = false)
);
}
}

View File

@@ -254,11 +254,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// Enables printing FS access log messages
/// </summary>
public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
/// <summary>
/// Enables log messages from Avalonia
/// </summary>
public ReactiveObject<bool> EnableAvaloniaLog { get; private set; }
/// <summary>
/// Controls which log messages are written to the log targets
@@ -286,7 +281,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
EnableTrace = new ReactiveObject<bool>();
EnableGuest = new ReactiveObject<bool>();
EnableFsAccessLog = new ReactiveObject<bool>();
EnableAvaloniaLog = new ReactiveObject<bool>();
FilteredClasses = new ReactiveObject<LogClass[]>();
EnableFileLog = new ReactiveObject<bool>();
EnableFileLog.LogChangesToValue(nameof(EnableFileLog));

View File

@@ -46,7 +46,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
LoggingEnableTrace = Logger.EnableTrace,
LoggingEnableGuest = Logger.EnableGuest,
LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
LoggingEnableAvalonia = Logger.EnableAvaloniaLog,
LoggingFilteredClasses = Logger.FilteredClasses,
LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
SystemLanguage = System.Language,
@@ -166,7 +165,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
Logger.EnableTrace.Value = false;
Logger.EnableGuest.Value = true;
Logger.EnableFsAccessLog.Value = false;
Logger.EnableAvaloniaLog.Value = false;
Logger.FilteredClasses.Value = [];
Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
System.Language.Value = Language.AmericanEnglish;

View File

@@ -1,4 +1,5 @@
using Gommon;
using MsgPack;
using Ryujinx.Ava.Utilities.AppLibrary;
using System;
using System.Collections.Generic;
@@ -30,7 +31,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
return AddSpec(transform(GameSpec.Create(titleId)));
_specs.Add(transform(new GameSpec { TitleIds = [titleId] }));
return this;
}
/// <summary>
@@ -44,7 +46,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
return AddSpec(GameSpec.Create(titleId).Apply(transform));
_specs.Add(new GameSpec { TitleIds = [titleId] }.Apply(transform));
return this;
}
/// <summary>
@@ -60,7 +63,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
return AddSpec(transform(GameSpec.Create(tids)));
_specs.Add(transform(new GameSpec { TitleIds = [..tids] }));
return this;
}
/// <summary>
@@ -75,17 +79,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
return AddSpec(GameSpec.Create(tids).Apply(transform));
}
/// <summary>
/// Add an analysis spec matching a specific game by title ID, with the provided pre-configured spec.
/// </summary>
/// <param name="spec">The <see cref="GameSpec"/> to add.</param>
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
public Analyzer AddSpec(GameSpec spec)
{
_specs.Add(spec);
_specs.Add(new GameSpec { TitleIds = [..tids] }.Apply(transform));
return this;
}

View File

@@ -1,6 +1,7 @@
using MsgPack;
using Ryujinx.Ava.Utilities.AppLibrary;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.PlayReport
{

View File

@@ -1,5 +1,4 @@
using Gommon;
using System;
using System;
using System.Buffers.Binary;
using System.Collections.Generic;
using System.Linq;
@@ -282,14 +281,9 @@ namespace Ryujinx.Ava.Utilities.PlayReport
players = players.OrderBy(p => p.Rank ?? int.MaxValue).ToList();
return players.Count > 4
? $"{players.Count} Players - {
players.Take(3)
.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}")
.JoinToString(", ")
}"
: players
.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}")
.JoinToString(", ");
? $"{players.Count} Players - " + string.Join(", ",
players.Take(3).Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}"))
: string.Join(", ", players.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}"));
string RankMedal(int? rank) => rank switch
{
@@ -300,67 +294,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
};
}
private static FormattedValue NsoEmulator_LaunchedGame(SingleValue value) => value.Matched.StringValue switch
private static FormattedValue N64_LaunchedGame(SingleValue value) => value.Matched.StringValue switch
{
#region SEGA Genesis
"m_0054_e" => Playing("Alien Soldier"),
"m_3978_e" => Playing("Alien Storm"),
"m_5234_e" => Playing("ALISIA DRAGOON"),
"m_5003_e" => Playing("Streets of Rage 2"),
"m_4843_e" => Playing("Kid Chameleon"),
"m_2874_e" => Playing("Columns"),
"m_3167_e" => Playing("Comix Zone"),
"m_5007_e" => Playing("Contra: Hard Corps"),
"m_0865_e" => Playing("Ghouls 'n Ghosts"),
"m_0935_e" => Playing("Dynamite Headdy"),
"m_8314_e" => Playing("Earthworm Jim"),
"m_5012_e" => Playing("Ecco the Dolphin"),
"m_2207_e" => Playing("Flicky"),
"m_9432_e" => Playing("Golden Axe II"),
"m_5015_e" => Playing("Golden Axe"),
"m_5017_e" => Playing("Gunstar Heroes"),
"m_0732_e" => Playing("Altered Beast"),
"m_2245_e" or "m_2245_pd" or "m_2245_pf" => Playing("Landstalker"),
"m_1654_e" => Playing("Target Earth"),
"m_7050_e" => Playing("Light Crusader"),
"m_5027_e" => Playing("M.U.S.H.A."),
"m_5028_e" => Playing("Phantasy Star IV"),
"m_9155_e" => Playing("Pulseman"),
"m_5030_e" => Playing("Dr. Robotnik's Mean Bean Machine"),
"m_0098_e" => Playing("Crusader of Centy"),
"m_0098_k" => Playing("신창세기 라그나센티"),
"m_0098_pd" or "m_0098_pf" or "m_0098_ps" => Playing("Soleil"),
"m_5033_e" => Playing("Ristar"),
"m_1987_e" => Playing("MEGA MAN: THE WILY WARS"),
"m_2609_e" => Playing("WOLF OF THE BATTLEFIELD: MERCS"),
"m_3353_e" => Playing("Shining Force II"),
"m_5036_e" => Playing("Shining Force"),
"m_9866_e" => Playing("Sonic The Hedgehog Spinball"),
"m_5041_e" => Playing("Sonic The Hedgehog 2"),
"m_5523_e" => Playing("Space Harrier II"),
"m_0041_e" => Playing("STREET FIGHTER II' : SPECIAL CHAMPION EDITION"),
"m_5044_e" => Playing("STRIDER"),
"m_6353_e" => Playing("Super Fantasy Zone"),
"m_9569_e" => Playing("Beyond Oasis"),
"m_9569_k" => Playing("스토리 오브 도어"),
"m_9569_pd" or "m_9569_ps" => Playing("The Story of Thor"),
"m_9569_pf" => Playing("La Légende de Thor"),
"m_5049_e" => Playing("Shinobi III: Return of the Ninja Master"),
"m_6811_e" => Playing("The Revenge of Shinobi"),
"m_4372_e" => Playing("Thunder Force II"),
"m_1535_e" => Playing("ToeJam & Earl in Panic on Funkotron"),
"m_0432_e" => Playing("ToeJam & Earl"),
"m_5052_e" => Playing("Castlevania: BLOODLINES"),
"m_3626_e" => Playing("VectorMan"),
"m_7955_e" => Playing("Sword of Vermilion"),
"m_0394_e" => Playing("Virtua Fighter 2"),
"m_9417_e" => Playing("Zero Wing"),
#endregion
#region Nintendo 64
"n_1653_e" or "n_1653_p" => Playing("1080º ™ Snowboarding"),
"n_4868_e" or "n_4868_p" => Playing("Banjo Kazooie™"),
"n_1226_e" or "n_1226_p" => Playing("Banjo-Tooie™"),
@@ -396,11 +331,11 @@ namespace Ryujinx.Ava.Utilities.PlayReport
"n_3036_e" or "n_3036_p" => Playing("Yoshi's Story™"),
"n_1407_e" or "n_1407_p" => Playing("The Legend of Zelda™: Majora's Mask™"),
"n_3038_e" or "n_3038_p" => Playing("The Legend of Zelda™: Ocarina of Time™"),
_ => FormattedValue.ForceReset
};
#endregion
#region NES
private static FormattedValue NES_LaunchedGame(SingleValue value) => value.Matched.StringValue switch
{
"clv_p_naaae" => Playing("Super Mario Bros.™"),
"clv_p_naabe" => Playing("Super Mario Bros.™: The Lost Levels"),
"clv_p_naace" or "clv_p_naace_sp1" => Playing("Super Mario Bros.™ 3"),
@@ -480,11 +415,11 @@ namespace Ryujinx.Ava.Utilities.PlayReport
"clv_p_najre" => Playing("COBRA TRIANGLE™"),
"clv_p_najse" => Playing("SNAKE RATTLE N ROLL™"),
"clv_p_najte" => Playing("SOLAR® JETMAN"),
_ => FormattedValue.ForceReset
};
#endregion
#region SNES
private static FormattedValue SNES_LaunchedGame(SingleValue value) => value.Matched.StringValue switch
{
"s_2180_e" => Playing("BATTLETOADS™ DOUBLE DRAGON™"),
"s_2179_e" => Playing("BATTLETOADS™ IN BATTLEMANIACS"),
"s_2182_e" => Playing("BIG RUN"),
@@ -555,11 +490,98 @@ namespace Ryujinx.Ava.Utilities.PlayReport
"s_2096_e" => Playing("Wrecking Crew™ '98"),
"s_2023_e" => Playing("Super Mario World™ 2: Yoshi's Island™"),
"s_2024_e" => Playing("The Legend of Zelda™: A Link to the Past™"),
_ => FormattedValue.ForceReset
};
#endregion
#region GameBoy
private static FormattedValue Genesis_LaunchedGame(SingleValue value) => value.Matched.StringValue switch
{
"m_0054_e" => Playing("Alien Soldier"),
"m_3978_e" => Playing("Alien Storm"),
"m_5234_e" => Playing("ALISIA DRAGOON"),
"m_5003_e" => Playing("Streets of Rage 2"),
"m_4843_e" => Playing("Kid Chameleon"),
"m_2874_e" => Playing("Columns"),
"m_3167_e" => Playing("Comix Zone"),
"m_5007_e" => Playing("Contra: Hard Corps"),
"m_0865_e" => Playing("Ghouls 'n Ghosts"),
"m_0935_e" => Playing("Dynamite Headdy"),
"m_8314_e" => Playing("Earthworm Jim"),
"m_5012_e" => Playing("Ecco the Dolphin"),
"m_2207_e" => Playing("Flicky"),
"m_9432_e" => Playing("Golden Axe II"),
"m_5015_e" => Playing("Golden Axe"),
"m_5017_e" => Playing("Gunstar Heroes"),
"m_0732_e" => Playing("Altered Beast"),
"m_2245_e" or "m_2245_pd" or "m_2245_pf" => Playing("Landstalker"),
"m_1654_e" => Playing("Target Earth"),
"m_7050_e" => Playing("Light Crusader"),
"m_5027_e" => Playing("M.U.S.H.A."),
"m_5028_e" => Playing("Phantasy Star IV"),
"m_9155_e" => Playing("Pulseman"),
"m_5030_e" => Playing("Dr. Robotnik's Mean Bean Machine"),
"m_0098_e" => Playing("Crusader of Centy"),
"m_0098_k" => Playing("신창세기 라그나센티"),
"m_0098_pd" or "m_0098_pf" or "m_0098_ps" => Playing("Soleil"),
"m_5033_e" => Playing("Ristar"),
"m_1987_e" => Playing("MEGA MAN: THE WILY WARS"),
"m_2609_e" => Playing("WOLF OF THE BATTLEFIELD: MERCS"),
"m_3353_e" => Playing("Shining Force II"),
"m_5036_e" => Playing("Shining Force"),
"m_9866_e" => Playing("Sonic The Hedgehog Spinball"),
"m_5041_e" => Playing("Sonic The Hedgehog 2"),
"m_5523_e" => Playing("Space Harrier II"),
"m_0041_e" => Playing("STREET FIGHTER II' : SPECIAL CHAMPION EDITION"),
"m_5044_e" => Playing("STRIDER"),
"m_6353_e" => Playing("Super Fantasy Zone"),
"m_9569_e" => Playing("Beyond Oasis"),
"m_9569_k" => Playing("스토리 오브 도어"),
"m_9569_pd" or "m_9569_ps" => Playing("The Story of Thor"),
"m_9569_pf" => Playing("La Légende de Thor"),
"m_5049_e" => Playing("Shinobi III: Return of the Ninja Master"),
"m_6811_e" => Playing("The Revenge of Shinobi"),
"m_4372_e" => Playing("Thunder Force II"),
"m_1535_e" => Playing("ToeJam & Earl in Panic on Funkotron"),
"m_0432_e" => Playing("ToeJam & Earl"),
"m_5052_e" => Playing("Castlevania: BLOODLINES"),
"m_3626_e" => Playing("VectorMan"),
"m_7955_e" => Playing("Sword of Vermilion"),
"m_0394_e" => Playing("Virtua Fighter 2"),
"m_9417_e" => Playing("Zero Wing"),
_ => FormattedValue.ForceReset
};
private static FormattedValue GBA_LaunchedGame(SingleValue value) => value.Matched.StringValue switch
{
"a_9694_e" => Playing("Densetsu no Starfy 1"),
"a_5600_e" => Playing("Densetsu no Starfy 2"),
"a_7565_e" => Playing("Densetsu no Starfy 3"),
"a_6553_e" => Playing("F-ZERO CLIMAX"),
"a_7842_e" or "a_7842_p" => Playing("F-Zero™- GP Legend"),
"a_9283_e" => Playing("F-Zero™ Maximum Velocity"),
"a_3744_e" or "a_3744_x" or "a_3744_y" => Playing("Fire Emblem™"),
"a_8978_d" or "a_8978_e" or "a_8978_f" or "a_8978_i" or "a_8978_s" => Playing("Golden Sun™: The Lost Age"),
"a_3108_d" or "a_3108_e" or "a_3108_f" or "a_3108_i" or "a_3108_s" => Playing("Golden Sun™"),
"a_3654_e" or "a_3654_p" => Playing("Kirby™ & The Amazing Mirror"),
"a_7279_p" => Playing("Kuru Kuru Kururin™"),
"a_7311_e" or "a_7311_p" => Playing("Mario & Luigi™: Superstar Saga"),
"a_6845_e" => Playing("Mario Kart™: Super Circuit™"),
"a_4139_e" or "a_4139_p" => Playing("Metroid™ Fusion"),
"a_6834_e" or "a_6834_p" => Playing("Metroid™: Zero Mission"),
"a_8989_e" or "a_8989_p" => Playing("Pokémon™ Mystery Dungeon: Red Rescue Team"),
"a_9444_e" => Playing("Super Mario™ Advance"),
"a_9901_e" or "a_9901_p" => Playing("Super Mario™ Advance 4: Super Mario Bros.™ 3"),
"a_2939_e" => Playing("Super Mario World™: Super Mario Advance 2"),
"a_2939_p" => Playing("Super Mario World™: Super Mario Advance 2™"),
"a_1302_e" => Playing("WarioWare™, Inc.: Mega Microgame$!"),
"a_1302_p" => Playing("WarioWare™, Inc.: Minigame Mania."),
"a_6960_e" or "a_6960_p" => Playing("Yoshi's Island™: Super Mario™ Advance 3"),
"a_5190_e" or "a_5190_p" => Playing("The Legend of Zelda™: A Link to the Past™ Four Swords"),
"a_8665_e" or "a_8665_p" => Playing("The Legend of Zelda™: The Minish Cap"),
_ => FormattedValue.ForceReset
};
private static FormattedValue GB_LaunchedGame(SingleValue value) => value.Matched.StringValue switch
{
"c_7224_e" or "c_7224_p" => Playing("Alone in the Dark: The New Nightmare"),
"c_5022_e" => Playing("Blaster Master: Enemy Below"),
"c_3381_e" => Playing("Game & Watch™ Gallery 3"),
@@ -593,39 +615,6 @@ namespace Ryujinx.Ava.Utilities.PlayReport
"d_5124_e" => Playing("Super Mario Land™ 2 - 6 Golden Coins™"),
"d_7970_e" => Playing("Super Mario Land™"),
"d_8484_e" => Playing("Tetris®"),
#endregion
#region GameBoy Advance
"a_9694_e" => Playing("Densetsu no Starfy 1"),
"a_5600_e" => Playing("Densetsu no Starfy 2"),
"a_7565_e" => Playing("Densetsu no Starfy 3"),
"a_6553_e" => Playing("F-ZERO CLIMAX"),
"a_7842_e" or "a_7842_p" => Playing("F-Zero™- GP Legend"),
"a_9283_e" => Playing("F-Zero™ Maximum Velocity"),
"a_3744_e" or "a_3744_x" or "a_3744_y" => Playing("Fire Emblem™"),
"a_8978_d" or "a_8978_e" or "a_8978_f" or "a_8978_i" or "a_8978_s" => Playing("Golden Sun™: The Lost Age"),
"a_3108_d" or "a_3108_e" or "a_3108_f" or "a_3108_i" or "a_3108_s" => Playing("Golden Sun™"),
"a_3654_e" or "a_3654_p" => Playing("Kirby™ & The Amazing Mirror"),
"a_7279_p" => Playing("Kuru Kuru Kururin™"),
"a_7311_e" or "a_7311_p" => Playing("Mario & Luigi™: Superstar Saga"),
"a_6845_e" => Playing("Mario Kart™: Super Circuit™"),
"a_4139_e" or "a_4139_p" => Playing("Metroid™ Fusion"),
"a_6834_e" or "a_6834_p" => Playing("Metroid™: Zero Mission"),
"a_8989_e" or "a_8989_p" => Playing("Pokémon™ Mystery Dungeon: Red Rescue Team"),
"a_9444_e" => Playing("Super Mario™ Advance"),
"a_9901_e" or "a_9901_p" => Playing("Super Mario™ Advance 4: Super Mario Bros.™ 3"),
"a_2939_e" => Playing("Super Mario World™: Super Mario Advance 2"),
"a_2939_p" => Playing("Super Mario World™: Super Mario Advance 2™"),
"a_1302_e" => Playing("WarioWare™, Inc.: Mega Microgame$!"),
"a_1302_p" => Playing("WarioWare™, Inc.: Minigame Mania."),
"a_6960_e" or "a_6960_p" => Playing("Yoshi's Island™: Super Mario™ Advance 3"),
"a_5190_e" or "a_5190_p" => Playing("The Legend of Zelda™: A Link to the Past™ Four Swords"),
"a_8665_e" or "a_8665_p" => Playing("The Legend of Zelda™: The Minish Cap"),
#endregion
_ => FormattedValue.ForceReset
};
}

View File

@@ -1,4 +1,9 @@
namespace Ryujinx.Ava.Utilities.PlayReport
using System;
using System.Buffers.Binary;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.PlayReport
{
public static partial class PlayReports
{
@@ -57,10 +62,25 @@
)
)
.AddSpec(
[
"0100c9a00ece6000", "01008d300c50c000", "0100d870045b6000",
"010012f017576000", "0100c62011050000", "0100b3c014bda000"],
spec => spec.AddValueFormatter("launch_title_id", NsoEmulator_LaunchedGame)
"0100c9a00ece6000",
spec => spec.AddValueFormatter("launch_title_id", N64_LaunchedGame)
)
.AddSpec(
"01008d300c50c000",
spec => spec.AddValueFormatter("launch_title_id", SNES_LaunchedGame)
)
.AddSpec(
"0100d870045b6000",
spec => spec.AddValueFormatter("launch_title_id", NES_LaunchedGame)
).AddSpec(
"010012f017576000",
spec => spec.AddValueFormatter("launch_title_id", GBA_LaunchedGame)
).AddSpec(
"0100c62011050000",
spec => spec.AddValueFormatter("launch_title_id", GB_LaunchedGame)
).AddSpec(
"0100b3c014bda000",
spec => spec.AddValueFormatter("launch_title_id", Genesis_LaunchedGame)
);
private static string Playing(string game) => $"Playing {game}";

View File

@@ -1,4 +1,5 @@
using MsgPack;
using FluentAvalonia.Core;
using MsgPack;
using Ryujinx.Ava.Utilities.AppLibrary;
using System;
using System.Collections.Generic;
@@ -13,14 +14,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// </summary>
public class GameSpec
{
public static GameSpec Create(string requiredTitleId, params IEnumerable<string> otherTitleIds)
=> new() { TitleIds = otherTitleIds.Prepend(requiredTitleId).ToArray() };
public static GameSpec Create(IEnumerable<string> titleIds)
=> new() { TitleIds = titleIds.ToArray() };
private int _lastPriority;
public required string[] TitleIds { get; init; }
public List<FormatterSpecBase> ValueFormatters { get; } = [];
@@ -33,10 +28,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <param name="reportKey">The key name to match.</param>
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
public GameSpec AddValueFormatter(
string reportKey,
SingleValueFormatter valueFormatter
) => AddValueFormatter(_lastPriority++, reportKey, valueFormatter);
public GameSpec AddValueFormatter(string reportKey, SingleValueFormatter valueFormatter)
=> AddValueFormatter(_lastPriority++, reportKey, valueFormatter);
/// <summary>
/// Add a value formatter at a specific priority to the current <see cref="GameSpec"/>
@@ -46,14 +39,15 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <param name="reportKey">The key name to match.</param>
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
public GameSpec AddValueFormatter(
int priority,
string reportKey,
SingleValueFormatter valueFormatter
) => AddValueFormatter(new FormatterSpec
public GameSpec AddValueFormatter(int priority, string reportKey,
SingleValueFormatter valueFormatter)
{
Priority = priority, ReportKeys = [reportKey], Formatter = valueFormatter
});
ValueFormatters.Add(new FormatterSpec
{
Priority = priority, ReportKeys = [reportKey], Formatter = valueFormatter
});
return this;
}
/// <summary>
/// Add a multi-value formatter to the current <see cref="GameSpec"/>
@@ -62,10 +56,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <param name="reportKeys">The key names to match.</param>
/// <param name="valueFormatter">The function which can format the values.</param>
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
public GameSpec AddMultiValueFormatter(
string[] reportKeys,
MultiValueFormatter valueFormatter
) => AddMultiValueFormatter(_lastPriority++, reportKeys, valueFormatter);
public GameSpec AddMultiValueFormatter(string[] reportKeys, MultiValueFormatter valueFormatter)
=> AddMultiValueFormatter(_lastPriority++, reportKeys, valueFormatter);
/// <summary>
/// Add a multi-value formatter at a specific priority to the current <see cref="GameSpec"/>
@@ -75,14 +67,15 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <param name="reportKeys">The key names to match.</param>
/// <param name="valueFormatter">The function which can format the values.</param>
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
public GameSpec AddMultiValueFormatter(
int priority,
string[] reportKeys,
MultiValueFormatter valueFormatter
) => AddValueFormatter(new MultiFormatterSpec
public GameSpec AddMultiValueFormatter(int priority, string[] reportKeys,
MultiValueFormatter valueFormatter)
{
Priority = priority, ReportKeys = reportKeys, Formatter = valueFormatter
});
ValueFormatters.Add(new MultiFormatterSpec
{
Priority = priority, ReportKeys = reportKeys, Formatter = valueFormatter
});
return this;
}
/// <summary>
/// Add a multi-value formatter to the current <see cref="GameSpec"/>
@@ -94,10 +87,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <param name="reportKeys">The key names to match.</param>
/// <param name="valueFormatter">The function which can format the values.</param>
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
public GameSpec AddSparseMultiValueFormatter(
string[] reportKeys,
SparseMultiValueFormatter valueFormatter
) => AddSparseMultiValueFormatter(_lastPriority++, reportKeys, valueFormatter);
public GameSpec AddSparseMultiValueFormatter(string[] reportKeys, SparseMultiValueFormatter valueFormatter)
=> AddSparseMultiValueFormatter(_lastPriority++, reportKeys, valueFormatter);
/// <summary>
/// Add a multi-value formatter at a specific priority to the current <see cref="GameSpec"/>
@@ -110,18 +101,13 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <param name="reportKeys">The key names to match.</param>
/// <param name="valueFormatter">The function which can format the values.</param>
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
public GameSpec AddSparseMultiValueFormatter(
int priority,
string[] reportKeys,
SparseMultiValueFormatter valueFormatter
) => AddValueFormatter(new SparseMultiFormatterSpec
public GameSpec AddSparseMultiValueFormatter(int priority, string[] reportKeys,
SparseMultiValueFormatter valueFormatter)
{
Priority = priority, ReportKeys = reportKeys, Formatter = valueFormatter
});
private GameSpec AddValueFormatter<T>(T formatterSpec) where T : FormatterSpecBase
{
ValueFormatters.Add(formatterSpec);
ValueFormatters.Add(new SparseMultiFormatterSpec
{
Priority = priority, ReportKeys = reportKeys, Formatter = valueFormatter
});
return this;
}
}
@@ -188,17 +174,16 @@ namespace Ryujinx.Ava.Utilities.PlayReport
return true;
}
}
public abstract class FormatterSpecBase
{
public abstract bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object data);
public int Priority { get; init; }
public string[] ReportKeys { get; init; }
public Delegate Formatter { get; init; }
public bool Format(ApplicationMetadata appMeta, Horizon.Prepo.Types.PlayReport playReport,
out FormattedValue formattedValue)
public bool Format(ApplicationMetadata appMeta, Horizon.Prepo.Types.PlayReport playReport, out FormattedValue formattedValue)
{
formattedValue = default;
if (!GetData(playReport, out object data))
@@ -212,20 +197,15 @@ namespace Ryujinx.Ava.Utilities.PlayReport
switch (Formatter)
{
case SingleValueFormatter svf when data is MessagePackObject match:
formattedValue = svf(
new SingleValue(match) { Application = appMeta, PlayReport = playReport }
);
case SingleValueFormatter svf when data is MessagePackObject mpo:
formattedValue = svf(new SingleValue(mpo) { Application = appMeta, PlayReport = playReport });
return true;
case MultiValueFormatter mvf when data is List<MessagePackObject> matches:
formattedValue = mvf(
new MultiValue(matches) { Application = appMeta, PlayReport = playReport }
);
case MultiValueFormatter mvf when data is List<MessagePackObject> messagePackObjects:
formattedValue = mvf(new MultiValue(messagePackObjects) { Application = appMeta, PlayReport = playReport });
return true;
case SparseMultiValueFormatter smvf when data is Dictionary<string, MessagePackObject> sparseMatches:
formattedValue = smvf(
new SparseMultiValue(sparseMatches) { Application = appMeta, PlayReport = playReport }
);
case SparseMultiValueFormatter smvf when
data is Dictionary<string, MessagePackObject> sparseMessagePackObjects:
formattedValue = smvf(new SparseMultiValue(sparseMessagePackObjects) { Application = appMeta, PlayReport = playReport });
return true;
default:
throw new InvalidOperationException("Formatter delegate is not of a known type!");