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..

2 Commits

Author SHA1 Message Date
Frog Business
800c1a7192 Merge f73ffd1fd0 into 9c226dcc7a 2025-02-08 19:41:32 +08:00
Barış Hamil
f73ffd1fd0 Ability to assign hotkeys to cycle controllers for players 2025-02-01 12:30:51 +03:00
48 changed files with 611 additions and 1401 deletions

View File

@@ -2480,7 +2480,6 @@
010081C0191D8000,"Rune Factory 3 Special",,playable,2023-10-15 08:32:49
010051D00E3A4000,"Rune Factory 4 Special",32-bit;crash;nvdec,ingame,2023-05-06 08:49:17
010014D01216E000,"Rune Factory 5 (JP)",gpu,ingame,2021-06-01 12:00:36
010071E0145F8000,"Rustler",,playable,2025-02-10 20:17:12
0100E21013908000,"RWBY: Grimm Eclipse - Definitive Edition",online-broken,playable,2022-11-03 10:44:01
010012C0060F0000,"RXN -Raijin-",nvdec,playable,2021-01-10 16:05:43
0100B8B012ECA000,"S.N.I.P.E.R. - Hunter Scope",,playable,2021-04-19 15:58:09
1 title_id game_name labels status last_updated
2480 010081C0191D8000 Rune Factory 3 Special playable 2023-10-15 08:32:49
2481 010051D00E3A4000 Rune Factory 4 Special 32-bit;crash;nvdec ingame 2023-05-06 08:49:17
2482 010014D01216E000 Rune Factory 5 (JP) gpu ingame 2021-06-01 12:00:36
010071E0145F8000 Rustler playable 2025-02-10 20:17:12
2483 0100E21013908000 RWBY: Grimm Eclipse - Definitive Edition online-broken playable 2022-11-03 10:44:01
2484 010012C0060F0000 RXN -Raijin- nvdec playable 2021-01-10 16:05:43
2485 0100B8B012ECA000 S.N.I.P.E.R. - Hunter Scope playable 2021-04-19 15:58:09

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@@ -7,7 +7,6 @@ namespace ARMeilleure.Memory
public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
public IJitMemoryBlock Block { get; }
public IJitMemoryAllocator Allocator { get; }
public nint Pointer => Block.Pointer;
@@ -22,7 +21,6 @@ namespace ARMeilleure.Memory
granularity = DefaultGranularity;
}
Allocator = allocator;
Block = allocator.Reserve(maxSize);
_maxSize = maxSize;
_sizeGranularity = granularity;

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@@ -2,8 +2,6 @@ using ARMeilleure.CodeGen;
using ARMeilleure.CodeGen.Unwinding;
using ARMeilleure.Memory;
using ARMeilleure.Native;
using Humanizer;
using Ryujinx.Common.Logging;
using Ryujinx.Memory;
using System;
using System.Collections.Generic;
@@ -20,8 +18,9 @@ namespace ARMeilleure.Translation.Cache
private static readonly int _pageMask = _pageSize - 1;
private const int CodeAlignment = 4; // Bytes.
private const int CacheSize = 256 * 1024 * 1024;
private const int CacheSize = 2047 * 1024 * 1024;
private static ReservedRegion _jitRegion;
private static JitCacheInvalidation _jitCacheInvalidator;
private static CacheMemoryAllocator _cacheAllocator;
@@ -31,9 +30,6 @@ namespace ARMeilleure.Translation.Cache
private static readonly Lock _lock = new();
private static bool _initialized;
private static readonly List<ReservedRegion> _jitRegions = new();
private static int _activeRegionIndex = 0;
[SupportedOSPlatform("windows")]
[LibraryImport("kernel32.dll", SetLastError = true)]
public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
@@ -52,9 +48,7 @@ namespace ARMeilleure.Translation.Cache
return;
}
ReservedRegion firstRegion = new(allocator, CacheSize);
_jitRegions.Add(firstRegion);
_activeRegionIndex = 0;
_jitRegion = new ReservedRegion(allocator, CacheSize);
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
{
@@ -65,9 +59,7 @@ namespace ARMeilleure.Translation.Cache
if (OperatingSystem.IsWindows())
{
JitUnwindWindows.InstallFunctionTableHandler(
firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
);
JitUnwindWindows.InstallFunctionTableHandler(_jitRegion.Pointer, CacheSize, _jitRegion.Pointer + Allocate(_pageSize));
}
_initialized = true;
@@ -83,8 +75,8 @@ namespace ARMeilleure.Translation.Cache
Debug.Assert(_initialized);
int funcOffset = Allocate(code.Length);
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
nint funcPtr = targetRegion.Pointer + funcOffset;
nint funcPtr = _jitRegion.Pointer + funcOffset;
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
@@ -98,9 +90,9 @@ namespace ARMeilleure.Translation.Cache
}
else
{
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
ReprotectAsWritable(funcOffset, code.Length);
Marshal.Copy(code, 0, funcPtr, code.Length);
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
ReprotectAsExecutable(funcOffset, code.Length);
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
@@ -124,83 +116,52 @@ namespace ARMeilleure.Translation.Cache
{
Debug.Assert(_initialized);
foreach (ReservedRegion region in _jitRegions)
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
{
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
{
continue;
}
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
{
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
}
return;
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
}
}
}
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
private static void ReprotectAsWritable(int offset, int size)
{
int endOffs = offset + size;
int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
}
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
private static void ReprotectAsExecutable(int offset, int size)
{
int endOffs = offset + size;
int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
}
private static int Allocate(int codeSize)
{
codeSize = AlignCodeSize(codeSize);
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
int allocOffset = _cacheAllocator.Allocate(codeSize);
if (allocOffset < 0)
{
int allocOffset = _cacheAllocator.Allocate(codeSize);
if (allocOffset >= 0)
{
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
_activeRegionIndex = i;
return allocOffset;
}
throw new OutOfMemoryException("JIT Cache exhausted.");
}
int exhaustedRegion = _activeRegionIndex;
var newRegion = new ReservedRegion(_jitRegions[0].Allocator, CacheSize);
_jitRegions.Add(newRegion);
_activeRegionIndex = _jitRegions.Count - 1;
int newRegionNumber = _activeRegionIndex;
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
if (allocOffsetNew < 0)
{
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
}
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
return allocOffsetNew;
return allocOffset;
}
private static int AlignCodeSize(int codeSize)
{
return checked(codeSize + (CodeAlignment - 1)) & ~(CodeAlignment - 1);
@@ -224,21 +185,18 @@ namespace ARMeilleure.Translation.Cache
{
lock (_lock)
{
foreach (ReservedRegion _ in _jitRegions)
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
if (index < 0)
{
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
index = ~index - 1;
}
if (index < 0)
{
index = ~index - 1;
}
if (index >= 0)
{
entry = _cacheEntries[index];
entryIndex = index;
return true;
}
if (index >= 0)
{
entry = _cacheEntries[index];
entryIndex = index;
return true;
}
}

View File

@@ -144,15 +144,17 @@ namespace ARMeilleure.Translation.PTC
public List<ulong> GetBlacklistedFunctions()
{
List<ulong> funcs = [];
List<ulong> funcs = new List<ulong>();
foreach ((ulong ptr, FuncProfile funcProfile) in ProfiledFuncs)
foreach (var profiledFunc in ProfiledFuncs)
{
if (!funcProfile.Blacklist)
continue;
if (!funcs.Contains(ptr))
funcs.Add(ptr);
if (profiledFunc.Value.Blacklist)
{
if (!funcs.Contains(profiledFunc.Key))
{
funcs.Add(profiledFunc.Key);
}
}
}
return funcs;

View File

@@ -1,3 +1,5 @@
using System.Collections.Generic;
namespace Ryujinx.Common.Configuration.Hid
{
public class KeyboardHotkeys
@@ -13,5 +15,6 @@ namespace Ryujinx.Common.Configuration.Hid
public Key VolumeDown { get; set; }
public Key CustomVSyncIntervalIncrement { get; set; }
public Key CustomVSyncIntervalDecrement { get; set; }
public List<Key> CycleControllers { get; set; }
}
}

View File

@@ -164,16 +164,15 @@ namespace Ryujinx.Common
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
//NSO Membership games
"0100ccf019c8c000", // F-ZERO 99
"0100c62011050000", // GB - Nintendo Switch Online
"010012f017576000", // GBA - Nintendo Switch Online
"0100c9a00ece6000", // N64 - Nintendo Switch Online
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
"0100d870045b6000", // NES - Nintendo Switch Online
"0100b3c014bda000", // SEGA Genesis - Nintendo Switch Online
"01008d300c50c000", // SNES - Nintendo Switch Online
"0100ccf019c8c000", // F-ZERO 99
"0100ad9012510000", // PAC-MAN 99
"010040600c5ce000", // Tetris 99
"01008d300c50c000", // SNES - Nintendo Switch Online
"0100277011f1a000", // Super Mario Bros. 35
//Misc Nintendo 1st party games
@@ -219,7 +218,6 @@ namespace Ryujinx.Common
//Misc Games
"010056e00853a000", // A Hat in Time
"0100fd1014726000", // Baldurs Gate: Dark Alliance
"01008c2019598000", // Bluey: The Video Game
"0100c6800b934000", // Brawlhalla
"0100dbf01000a000", // Burnout Paradise Remastered
"0100744001588000", // Cars 3: Driven to Win

View File

@@ -1,6 +1,4 @@
using ARMeilleure.Memory;
using Humanizer;
using Ryujinx.Common.Logging;
using Ryujinx.Memory;
using System;
using System.Collections.Generic;
@@ -17,8 +15,9 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private static readonly int _pageMask = _pageSize - 1;
private const int CodeAlignment = 4; // Bytes.
private const int CacheSize = 256 * 1024 * 1024;
private const int CacheSize = 2047 * 1024 * 1024;
private static ReservedRegion _jitRegion;
private static JitCacheInvalidation _jitCacheInvalidator;
private static CacheMemoryAllocator _cacheAllocator;
@@ -27,8 +26,6 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private static readonly Lock _lock = new();
private static bool _initialized;
private static readonly List<ReservedRegion> _jitRegions = new();
private static int _activeRegionIndex = 0;
[SupportedOSPlatform("windows")]
[LibraryImport("kernel32.dll", SetLastError = true)]
@@ -48,9 +45,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
return;
}
ReservedRegion firstRegion = new(allocator, CacheSize);
_jitRegions.Add(firstRegion);
_activeRegionIndex = 0;
_jitRegion = new ReservedRegion(allocator, CacheSize);
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
{
@@ -70,8 +65,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
Debug.Assert(_initialized);
int funcOffset = Allocate(code.Length);
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
nint funcPtr = targetRegion.Pointer + funcOffset;
nint funcPtr = _jitRegion.Pointer + funcOffset;
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
@@ -85,11 +80,18 @@ namespace Ryujinx.Cpu.LightningJit.Cache
}
else
{
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
Marshal.Copy(code.ToArray(), 0, funcPtr, code.Length);
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
ReprotectAsWritable(funcOffset, code.Length);
code.CopyTo(new Span<byte>((void*)funcPtr, code.Length));
ReprotectAsExecutable(funcOffset, code.Length);
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (nuint)code.Length);
}
else
{
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
}
}
Add(funcOffset, code.Length);
@@ -104,80 +106,50 @@ namespace Ryujinx.Cpu.LightningJit.Cache
{
Debug.Assert(_initialized);
foreach (ReservedRegion region in _jitRegions)
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
{
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
{
continue;
}
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
{
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
}
return;
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
}
}
}
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
private static void ReprotectAsWritable(int offset, int size)
{
int endOffs = offset + size;
int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
}
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
private static void ReprotectAsExecutable(int offset, int size)
{
int endOffs = offset + size;
int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
}
private static int Allocate(int codeSize)
{
codeSize = AlignCodeSize(codeSize);
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
int allocOffset = _cacheAllocator.Allocate(codeSize);
if (allocOffset < 0)
{
int allocOffset = _cacheAllocator.Allocate(codeSize);
if (allocOffset >= 0)
{
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
_activeRegionIndex = i;
return allocOffset;
}
throw new OutOfMemoryException("JIT Cache exhausted.");
}
int exhaustedRegion = _activeRegionIndex;
ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
_jitRegions.Add(newRegion);
_activeRegionIndex = _jitRegions.Count - 1;
int newRegionNumber = _activeRegionIndex;
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
if (allocOffsetNew < 0)
{
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
}
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
return allocOffsetNew;
return allocOffset;
}
private static int AlignCodeSize(int codeSize)

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@@ -12,7 +12,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
{
private const int CodeAlignment = 4; // Bytes.
private const int SharedCacheSize = 2047 * 1024 * 1024;
private const int LocalCacheSize = 256 * 1024 * 1024;
private const int LocalCacheSize = 128 * 1024 * 1024;
// How many calls to the same function we allow until we pad the shared cache to force the function to become available there
// and allow the guest to take the fast path.

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@@ -1,4 +1,5 @@
using Silk.NET.Vulkan;
using System.Text.RegularExpressions;
namespace Ryujinx.Graphics.Vulkan
{

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@@ -15,6 +15,7 @@ using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Text.RegularExpressions;
namespace Ryujinx.HLE.HOS.Applets.Error
{

View File

@@ -150,7 +150,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
{ BsdSocketOption.SoLinger, SocketOptionName.Linger },
{ BsdSocketOption.SoOobInline, SocketOptionName.OutOfBandInline },
{ BsdSocketOption.SoReusePort, SocketOptionName.ReuseAddress },
{ BsdSocketOption.SoNoSigpipe, SocketOptionName.DontLinger },
{ BsdSocketOption.SoSndBuf, SocketOptionName.SendBuffer },
{ BsdSocketOption.SoRcvBuf, SocketOptionName.ReceiveBuffer },
{ BsdSocketOption.SoSndLoWat, SocketOptionName.SendLowWater },

View File

@@ -1,3 +1,4 @@
using MsgPack;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Prepo.Types;
using Ryujinx.Memory;

View File

@@ -40,6 +40,7 @@ using Ryujinx.HLE;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.Services.Hid;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.Input;
using Ryujinx.Input.HLE;
@@ -49,6 +50,7 @@ using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
@@ -1308,6 +1310,18 @@ namespace Ryujinx.Ava
_viewModel.Volume = Device.GetVolume();
break;
case KeyboardHotkeyState.CycleControllersPlayer1:
case KeyboardHotkeyState.CycleControllersPlayer2:
case KeyboardHotkeyState.CycleControllersPlayer3:
case KeyboardHotkeyState.CycleControllersPlayer4:
case KeyboardHotkeyState.CycleControllersPlayer5:
case KeyboardHotkeyState.CycleControllersPlayer6:
case KeyboardHotkeyState.CycleControllersPlayer7:
case KeyboardHotkeyState.CycleControllersPlayer8:
var player = currentHotkeyState - KeyboardHotkeyState.CycleControllersPlayer1;
var ivm = new UI.ViewModels.Input.InputViewModel();
Dispatcher.UIThread.Invoke(() => ivm.CyclePlayerDevice(player));
break;
case KeyboardHotkeyState.None:
(_keyboardInterface as AvaloniaKeyboard).Clear();
break;
@@ -1390,6 +1404,15 @@ namespace Ryujinx.Ava
state = KeyboardHotkeyState.CustomVSyncIntervalDecrement;
}
foreach (var cycle in ConfigurationState.Instance.Hid.Hotkeys.Value.CycleControllers?.Select((value, index) => (value, index)) ?? [])
{
if (_keyboardInterface.IsPressed((Key)cycle.value))
{
state = KeyboardHotkeyState.CycleControllersPlayer1 + cycle.index;
break;
}
}
return state;
}
}

View File

@@ -1543,7 +1543,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "由 {0} 开发",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -1843,7 +1843,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "兼容性:",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -1868,7 +1868,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "标题 ID:",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -1893,7 +1893,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "服务的游戏: {0}",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -1918,7 +1918,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "在线玩家: {0}",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -2268,7 +2268,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "清理 PPTC 缓存",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -2293,7 +2293,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "删除应用程序的所有 PPTC 缓存",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -2768,7 +2768,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "显示兼容性项目",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -2793,7 +2793,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "在兼容性列表中显示选定的游戏,您通常可以通过帮助菜单访问。",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -2818,7 +2818,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "显示游戏信息",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -2843,7 +2843,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "显示当前选定游戏的状态与详细信息。",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -3350,101 +3350,26 @@
{
"ID": "SettingsTabGeneralCheckUpdatesOnLaunch",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Check for Updates:",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabGeneralCheckUpdatesOnLaunchOff",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Off",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabGeneralCheckUpdatesOnLaunchPromptAtStartup",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Prompt",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabGeneralCheckUpdatesOnLaunchBackground",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Background",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
"ar_SA": "التحقق من وجود تحديثات عند التشغيل",
"de_DE": "Beim Start nach Updates suchen",
"el_GR": "Έλεγχος για Ενημερώσεις στην Εκκίνηση",
"en_US": "Check for Updates on Launch",
"es_ES": "Buscar actualizaciones al iniciar",
"fr_FR": "Vérifier les mises à jour au démarrage",
"he_IL": "בדוק אם קיימים עדכונים בהפעלה",
"it_IT": "Controlla aggiornamenti all'avvio",
"ja_JP": "起動時にアップデートを確認する",
"ko_KR": "시작 시, 업데이트 확인",
"no_NO": "Se etter oppdateringer ved oppstart",
"pl_PL": "Sprawdzaj aktualizacje przy uruchomieniu",
"pt_BR": "Verificar se há atualizações ao iniciar",
"ru_RU": "Проверять наличие обновлений при запуске",
"sv_SE": "Leta efter uppdatering vid uppstart",
"th_TH": "ตรวจหาการอัปเดตเมื่อเปิดโปรแกรม",
"tr_TR": "Her Açılışta Güncellemeleri Denetle",
"uk_UA": "Перевіряти наявність оновлень під час запуску",
"zh_CN": "启动时检查更新",
"zh_TW": "啟動時檢查更新"
}
},
{
@@ -4568,7 +4493,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "与系统时间同步",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -5747,6 +5672,31 @@
"zh_TW": "啟用警告日誌"
}
},
{
"ID": "SettingsTabHotkeysCycleControllers",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Cycle Controllers",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabLoggingEnableErrorLogs",
"Translations": {
@@ -5822,31 +5772,6 @@
"zh_TW": "啟用客體日誌"
}
},
{
"ID": "SettingsTabLoggingEnableAvaloniaLogs",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Enable UI Logs",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabLoggingEnableFsAccessLogs",
"Translations": {
@@ -6243,7 +6168,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "重置设置",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -6268,7 +6193,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "我要重置我的设置。",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -8243,7 +8168,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "彩虹滚动速度",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -13518,7 +13443,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "您正要清理 PPTC 数据:\n\n{0}\n\n您确实要继续吗?",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -16822,31 +16747,6 @@
"zh_TW": "謹慎使用"
}
},
{
"ID": "AvaloniaLogTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Prints Avalonia (UI) log messages in the console.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "OpenGlLogLevel",
"Translations": {
@@ -17747,31 +17647,6 @@
"zh_TW": "更新已停用!"
}
},
{
"ID": "UpdaterBackgroundStatusBarButtonText",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Update Available!",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "ControllerSettingsRotate90",
"Translations": {
@@ -23718,7 +23593,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "启动和游戏时不会出现任何崩溃或任何类型的 GPU bug 且速度足够快可以在一般 PC 上尽情游玩。",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -23743,7 +23618,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "可以成功启动并进入游戏但可能会遇到以下一种或多种问题: 崩溃、卡死、GPU bug、令人无法接受的音频,或者只是太慢。仍然可以继续进行游戏,但是可能无法达到预期。",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -23768,7 +23643,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "可以启动并通过标题画面但是无法进入到主要的游戏流程。",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -23793,7 +23668,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "可以启动但是无法通过标题画面。",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -23818,7 +23693,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "无法启动或显示无任何动静。",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -23868,7 +23743,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "Rich Presence 图像",
"zh_CN": "",
"zh_TW": ""
}
},
@@ -23893,7 +23768,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "动态 Rich Presence",
"zh_CN": "",
"zh_TW": ""
}
}

View File

@@ -14,5 +14,13 @@ namespace Ryujinx.Ava.Common
VolumeDown,
CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement,
CycleControllersPlayer1,
CycleControllersPlayer2,
CycleControllersPlayer3,
CycleControllersPlayer4,
CycleControllersPlayer5,
CycleControllersPlayer6,
CycleControllersPlayer7,
CycleControllersPlayer8
}
}

View File

@@ -1,5 +1,6 @@
using DiscordRPC;
using Gommon;
using MsgPack;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Configuration;
@@ -10,6 +11,7 @@ using Ryujinx.HLE;
using Ryujinx.HLE.Loaders.Processes;
using Ryujinx.Horizon;
using Ryujinx.Horizon.Prepo.Types;
using System.Linq;
using System.Text;
namespace Ryujinx.Ava

View File

@@ -387,7 +387,7 @@ namespace Ryujinx.Headless
[Option("graphics-shaders-dump-path", Required = false, HelpText = "Dumps shaders in this local directory. (Developer only)")]
public string GraphicsShadersDumpPath { get; set; }
[Option("graphics-backend", Required = false, Default = GraphicsBackend.Vulkan, HelpText = "Change Graphics Backend to use.")]
[Option("graphics-backend", Required = false, Default = GraphicsBackend.OpenGl, HelpText = "Change Graphics Backend to use.")]
public GraphicsBackend GraphicsBackend { get; set; }
[Option("preferred-gpu-vendor", Required = false, Default = "", HelpText = "When using the Vulkan backend, prefer using the GPU from the specified vendor.")]

View File

@@ -55,21 +55,9 @@
Tag="{Binding AppData.IdString}"
Text="{Binding AppData.LocalizedStatus}"
Foreground="{Binding AppData.PlayabilityStatus, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
ToolTip.Tip="{Binding AppData.LocalizedStatusTooltip}"
TextAlignment="Start"
TextWrapping="Wrap">
<ToolTip.Tip>
<StackPanel Orientation="Vertical">
<TextBlock
Text="{Binding AppData.LocalizedStatusTooltip}" />
<Separator
Margin="0, 10, 0, 10"
IsVisible="{Binding AppData.HasCompatibilityLabels}" />
<TextBlock
IsVisible="{Binding AppData.HasCompatibilityLabels}"
Text="{Binding AppData.FormattedCompatibilityLabels}" />
</StackPanel>
</ToolTip.Tip>
</TextBlock>
TextWrapping="Wrap" />
<Button.Styles>
<Style Selector="Button">
<Setter Property="MinWidth"

View File

@@ -1,9 +1,12 @@
using Avalonia.Controls;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Input.Platform;
using Avalonia.Interactivity;
using Avalonia.Styling;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;

View File

@@ -93,19 +93,8 @@
IsVisible="{Binding HasPlayabilityInfo}"
Background="{DynamicResource AppListBackgroundColor}"
Margin="-1, 0, 0, 0"
Padding="0">
<ToolTip.Tip>
<StackPanel Orientation="Vertical">
<TextBlock
Text="{Binding LocalizedStatusTooltip}" />
<Separator
Margin="0, 10, 0, 10"
IsVisible="{Binding HasCompatibilityLabels}" />
<TextBlock
IsVisible="{Binding HasCompatibilityLabels}"
Text="{Binding FormattedCompatibilityLabels}" />
</StackPanel>
</ToolTip.Tip>
Padding="0"
ToolTip.Tip="{Binding LocalizedStatusTooltip}">
<TextBlock
Margin="1.5"
Tag="{Binding IdString}"

View File

@@ -7,6 +7,7 @@ using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Compat;
using System;
using System.Globalization;
using System.Linq;
namespace Ryujinx.Ava.UI.Controls

View File

@@ -1,7 +1,6 @@
using Avalonia.Logging;
using Avalonia.Utilities;
using Gommon;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common.Logging;
using System;
using System.Text;
@@ -15,19 +14,13 @@ namespace Ryujinx.Ava.UI.Helpers
internal class LoggerAdapter : ILogSink
{
private static bool _avaloniaLogsEnabled = ConfigurationState.Instance.Logger.EnableAvaloniaLog;
public static void Register()
{
AvaLogger.Sink = new LoggerAdapter();
ConfigurationState.Instance.Logger.EnableAvaloniaLog.Event
+= (_, e) => _avaloniaLogsEnabled = e.NewValue;
}
private static RyuLogger.Log? GetLog(AvaLogLevel level, string area)
{
if (!_avaloniaLogsEnabled) return null;
return level switch
{
AvaLogLevel.Verbose => RyuLogger.Debug,

View File

@@ -1,6 +1,11 @@
using CommunityToolkit.Mvvm.ComponentModel;
using DynamicData;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid;
using System.Collections.ObjectModel;
using System.Linq;
using System.Windows.Input;
namespace Ryujinx.Ava.UI.Models.Input
{
@@ -28,8 +33,15 @@ namespace Ryujinx.Ava.UI.Models.Input
[ObservableProperty] private Key _customVSyncIntervalDecrement;
public ObservableCollection<CycleController> CycleControllers { get; set; } = new ObservableCollection<CycleController>();
public ICommand AddCycleController { get; set; }
public ICommand RemoveCycleController { get; set; }
public bool CanRemoveCycleController => CycleControllers.Count > 0 && CycleControllers.Count < 8;
public HotkeyConfig(KeyboardHotkeys config)
{
AddCycleController = MiniCommand.Create(() => CycleControllers.Add(new CycleController(CycleControllers.Count + 1, Key.Unbound)));
RemoveCycleController = MiniCommand.Create(() => CycleControllers.Remove(CycleControllers.Last()));
if (config == null)
return;
@@ -44,6 +56,7 @@ namespace Ryujinx.Ava.UI.Models.Input
VolumeDown = config.VolumeDown;
CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
CycleControllers.AddRange((config.CycleControllers ?? []).Select((x, i) => new CycleController(i + 1, x)));
}
public KeyboardHotkeys GetConfig() =>
@@ -60,6 +73,7 @@ namespace Ryujinx.Ava.UI.Models.Input
VolumeDown = VolumeDown,
CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement,
CycleControllers = CycleControllers.Select(x => x.Hotkey).ToList()
};
}
}

View File

@@ -0,0 +1,48 @@
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Common.Configuration.Hid;
namespace Ryujinx.Ava.UI.ViewModels
{
public class CycleController : BaseModel
{
private string _player;
private Key _hotkey;
public string Player
{
get => _player;
set
{
_player = value;
OnPropertyChanged(nameof(Player));
}
}
public Key Hotkey
{
get => _hotkey;
set
{
_hotkey = value;
OnPropertyChanged(nameof(Hotkey));
}
}
public CycleController(int v, Key x)
{
Player = v switch
{
1 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer1],
2 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer2],
3 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer3],
4 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer4],
5 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer5],
6 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer6],
7 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer7],
8 => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer8],
_ => LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer] + " " + v
};
Hotkey = x;
}
}
}

View File

@@ -897,5 +897,13 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
AvaloniaKeyboardDriver.Dispose();
}
public void CyclePlayerDevice(int player)
{
LoadDevices();
PlayerId = (PlayerIndex)player;
Device = (Device + 1) % Devices.Count;
Save();
}
}
}

View File

@@ -7,7 +7,6 @@ using Avalonia.Media.Imaging;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using DynamicData;
using DynamicData.Binding;
using FluentAvalonia.UI.Controls;
@@ -105,13 +104,6 @@ namespace Ryujinx.Ava.UI.ViewModels
[ObservableProperty] private bool _isSubMenuOpen;
[ObservableProperty] private ApplicationContextMenu _listAppContextMenu;
[ObservableProperty] private ApplicationContextMenu _gridAppContextMenu;
[ObservableProperty] private bool _updateAvailable;
public static AsyncRelayCommand UpdateCommand => Commands.Create(async () =>
{
if (Updater.CanUpdate(true))
await Updater.BeginUpdateAsync(true);
});
private bool _showLoadProgress;
private bool _isGameRunning;
@@ -1155,10 +1147,10 @@ namespace Ryujinx.Ava.UI.ViewModels
List<string> dirs = result.Select(it => it.Path.LocalPath).ToList();
int numAdded = onDirsSelected(dirs, out int numRemoved);
string msg = string.Join("\n",
string msg = String.Join("\r\n", new string[] {
string.Format(LocaleManager.Instance[localeMessageRemovedKey], numRemoved),
string.Format(LocaleManager.Instance[localeMessageAddedKey], numAdded)
);
});
await Dispatcher.UIThread.InvokeAsync(async () =>
{

View File

@@ -13,7 +13,6 @@ using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Utilities.Configuration.System;
using Ryujinx.Ava.Utilities.Configuration.UI;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Multiplayer;
using Ryujinx.Common.GraphicsDriver;
@@ -122,7 +121,6 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool RememberWindowState { get; set; }
public bool ShowTitleBar { get; set; }
public int HideCursor { get; set; }
public int UpdateCheckerType { get; set; }
public bool EnableDockedMode { get; set; }
public bool EnableKeyboard { get; set; }
public bool EnableMouse { get; set; }
@@ -206,7 +204,6 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool EnableTrace { get; set; }
public bool EnableGuest { get; set; }
public bool EnableFsAccessLog { get; set; }
public bool EnableAvaloniaLog { get; set; }
public bool EnableDebug { get; set; }
public bool IsOpenAlEnabled { get; set; }
public bool IsSoundIoEnabled { get; set; }
@@ -478,7 +475,6 @@ namespace Ryujinx.Ava.UI.ViewModels
RememberWindowState = config.RememberWindowState;
ShowTitleBar = config.ShowTitleBar;
HideCursor = (int)config.HideCursor.Value;
UpdateCheckerType = (int)config.UpdateCheckerType.Value;
GameDirectories.Clear();
GameDirectories.AddRange(config.UI.GameDirs.Value);
@@ -564,7 +560,6 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableGuest = config.Logger.EnableGuest;
EnableDebug = config.Logger.EnableDebug;
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
EnableAvaloniaLog = config.Logger.EnableAvaloniaLog;
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
@@ -585,7 +580,6 @@ namespace Ryujinx.Ava.UI.ViewModels
config.RememberWindowState.Value = RememberWindowState;
config.ShowTitleBar.Value = ShowTitleBar;
config.HideCursor.Value = (HideCursorMode)HideCursor;
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
if (GameDirectoryChanged)
{
@@ -685,7 +679,6 @@ namespace Ryujinx.Ava.UI.ViewModels
config.Logger.EnableGuest.Value = EnableGuest;
config.Logger.EnableDebug.Value = EnableDebug;
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
config.Logger.EnableAvaloniaLog.Value = EnableAvaloniaLog;
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;

View File

@@ -23,7 +23,7 @@
Background="{DynamicResource ThemeContentBackgroundColor}"
DockPanel.Dock="Bottom"
IsVisible="{Binding ShowMenuAndStatusBar}"
ColumnDefinitions="Auto,Auto,*,Auto,Auto,Auto">
ColumnDefinitions="Auto,Auto,*,Auto,Auto">
<StackPanel
Grid.Column="0"
Margin="5"
@@ -280,30 +280,8 @@
Text="{Binding GpuNameText}"
TextAlignment="Start" />
</StackPanel>
<StackPanel
Grid.Column="4"
Margin="0,0,5,0"
Orientation="Horizontal">
<StackPanel.IsVisible>
<MultiBinding Converter="{x:Static BoolConverters.And}">
<Binding Path="EnableNonGameRunningControls" />
<Binding Path="UpdateAvailable" />
</MultiBinding>
</StackPanel.IsVisible>
<Button Margin="0, 0, 5, 0"
Command="{Binding UpdateCommand}"
Background="{DynamicResource SystemAccentColor}">
<TextBlock
Margin="-5"
Foreground="Black"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Text="{ext:Locale UpdaterBackgroundStatusBarButtonText}" />
</Button>
<controls:MiniVerticalSeparator Margin="5,0,0,0"/>
</StackPanel>
<StackPanel
Grid.Column="5"
Grid.Column="4"
Margin="0,0,5,0"
VerticalAlignment="Center"
IsVisible="{Binding ShowFirmwareStatus}"

View File

@@ -1,4 +1,4 @@
<UserControl
<UserControl
x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsHotkeysView"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
@@ -15,17 +15,18 @@
<viewModels:SettingsViewModel />
</Design.DataContext>
<UserControl.Styles>
<Style Selector="StackPanel > StackPanel">
<Style Selector="StackPanel StackPanel">
<Setter Property="Margin" Value="10, 0, 0, 0" />
<Setter Property="Orientation" Value="Horizontal" />
</Style>
<Style Selector="StackPanel > StackPanel > TextBlock">
<Style Selector="StackPanel StackPanel > TextBlock">
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="Width" Value="230" />
</Style>
<Style Selector="ToggleButton">
<Style Selector="ToggleButton, Button">
<Setter Property="Width" Value="90" />
<Setter Property="Height" Value="27" />
<Setter Property="Padding" Value="0,5,0,5" /> <!-- Added vertical padding -->
</Style>
<Style Selector="ToggleButton > TextBlock">
<Setter Property="TextAlignment" Value="Center" />
@@ -39,79 +40,123 @@
VerticalScrollBarVisibility="Auto">
<Border Classes="settings">
<StackPanel
Name="SettingButtons"
Margin="10"
HorizontalAlignment="Stretch"
Orientation="Vertical"
Spacing="10">
Spacing="10"
Name="SettingButtons">
<TextBlock
Classes="h1"
Text="{ext:Locale SettingsTabHotkeysHotkeys}" />
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" />
<ToggleButton Name="ToggleVSyncMode">
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
<StackPanel
Margin="10,0,0,0"
Spacing="10"
Orientation="Vertical">
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" />
<ToggleButton Name="ToggleVSyncMode">
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" />
<ToggleButton Name="Screenshot">
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" />
<ToggleButton Name="ShowUI">
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" />
<ToggleButton Name="Pause">
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" />
<ToggleButton Name="ToggleMute">
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" />
<ToggleButton Name="ResScaleUp">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" />
<ToggleButton Name="ResScaleDown">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" />
<ToggleButton Name="VolumeUp">
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" />
<ToggleButton Name="VolumeDown">
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalIncrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalDecrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" />
<ToggleButton Name="Screenshot">
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" />
<ToggleButton Name="ShowUI">
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" />
<ToggleButton Name="Pause">
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" />
<ToggleButton Name="ToggleMute">
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" />
<ToggleButton Name="ResScaleUp">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" />
<ToggleButton Name="ResScaleDown">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" />
<ToggleButton Name="VolumeUp">
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" />
<ToggleButton Name="VolumeDown">
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalIncrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalDecrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
<Separator Height="1" />
<StackPanel Margin="0">
<TextBlock
Classes="h1"
Text="{ext:Locale SettingsTabHotkeysCycleControllers}" />
<StackPanel Orientation="Horizontal" Spacing="10">
<Button
Content="{ext:Locale SettingsTabGeneralAdd}"
Margin="10,0,0,0"
Command="{Binding KeyboardHotkey.AddCycleController}" />
<Button
Content="{ext:Locale SettingsTabGeneralRemove}"
IsEnabled="{Binding KeyboardHotkey.CanRemoveCycleController}"
Command="{Binding KeyboardHotkey.RemoveCycleController}" />
</StackPanel>
</StackPanel>
<ItemsControl ItemsSource="{Binding KeyboardHotkey.CycleControllers}"
Name="CycleControllers">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<StackPanel
Margin="10,0,0,0"
Orientation="Vertical"
Spacing="10" />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate>
<StackPanel>
<TextBlock Text="{Binding Player}" />
<ToggleButton>
<TextBlock
Text="{Binding Hotkey, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</StackPanel>
</Border>
</ScrollViewer>

View File

@@ -3,11 +3,14 @@ using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.LogicalTree;
using Avalonia.VisualTree;
using DynamicData;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using System.Linq;
using Button = Ryujinx.Input.Button;
using Key = Ryujinx.Common.Configuration.Hid.Key;
@@ -21,16 +24,21 @@ namespace Ryujinx.Ava.UI.Views.Settings
public SettingsHotkeysView()
{
InitializeComponent();
RegisterEvents();
_avaloniaKeyboardDriver = new AvaloniaKeyboardDriver(this);
CycleControllers.LayoutUpdated += (_, _1) => RegisterEvents();
}
private void RegisterEvents()
{
foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
{
if (visual is ToggleButton button and not CheckBox)
{
button.IsCheckedChanged -= Button_IsCheckedChanged;
button.IsCheckedChanged += Button_IsCheckedChanged;
}
}
_avaloniaKeyboardDriver = new AvaloniaKeyboardDriver(this);
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
@@ -116,6 +124,13 @@ namespace Ryujinx.Ava.UI.Views.Settings
case "CustomVSyncIntervalDecrement":
viewModel.KeyboardHotkey.CustomVSyncIntervalDecrement = buttonValue.AsHidType<Key>();
break;
default:
var index = button.FindAncestorOfType<ItemsControl>().GetLogicalDescendants().OfType<ToggleButton>().IndexOf(button);
if (index >= 0 && viewModel.KeyboardHotkey.CycleControllers != null)
{
viewModel.KeyboardHotkey.CycleControllers[index].Hotkey = buttonValue.AsHidType<Key>();
}
break;
}
}
};

View File

@@ -74,10 +74,6 @@
ToolTip.Tip="{ext:Locale DebugLogTooltip}">
<TextBlock Text="{ext:Locale SettingsTabLoggingEnableDebugLogs}" />
</CheckBox>
<CheckBox IsChecked="{Binding EnableAvaloniaLog}"
ToolTip.Tip="{ext:Locale AvaloniaLogTooltip}">
<TextBlock Text="{ext:Locale SettingsTabLoggingEnableAvaloniaLogs}" />
</CheckBox>
<StackPanel Margin="0,10,0,0" Orientation="Horizontal" VerticalAlignment="Stretch">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale FSAccessLogModeTooltip}"

View File

@@ -1,4 +1,5 @@
using Avalonia.Controls;
using Avalonia.Interactivity;
using Ryujinx.Ava.UI.ViewModels;
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;

View File

@@ -6,7 +6,6 @@
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
mc:Ignorable="d"
x:DataType="viewModels:SettingsViewModel">
<Design.DataContext>
@@ -31,33 +30,18 @@
ToolTip.Tip="{ext:Locale ToggleDiscordTooltip}"
Text="{ext:Locale SettingsTabGeneralEnableDiscordRichPresence}" />
</CheckBox>
<CheckBox IsChecked="{Binding CheckUpdatesOnStart}">
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}" />
</CheckBox>
<CheckBox IsChecked="{Binding ShowConfirmExit}">
<TextBlock Text="{ext:Locale SettingsTabGeneralShowConfirmExitDialog}" />
</CheckBox>
<CheckBox IsChecked="{Binding RememberWindowState}">
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
</CheckBox>
<CheckBox IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
<CheckBox IsChecked="{Binding ShowTitleBar}" Name="ShowTitleBarBox">
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
</CheckBox>
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}"
Width="150" />
<ComboBox SelectedIndex="{Binding UpdateCheckerType}"
HorizontalContentAlignment="Left"
MinWidth="100">
<ComboBoxItem>
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchOff}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchPromptAtStartup}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchBackground}" />
</ComboBoxItem>
</ComboBox>
</StackPanel>
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{ext:Locale SettingsTabGeneralHideCursor}"

View File

@@ -21,6 +21,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
public SettingsUiView()
{
InitializeComponent();
ShowTitleBarBox.IsVisible = OperatingSystem.IsWindows();
AddGameDirButton.Command =
Commands.Create(() => AddDirButton(GameDirPathBox, ViewModel.GameDirectories, true));
AddAutoloadDirButton.Command =

View File

@@ -19,7 +19,6 @@ using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Utilities.Configuration.UI;
using Ryujinx.Common;
using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging;
@@ -401,21 +400,10 @@ namespace Ryujinx.Ava.UI.Windows
await Dispatcher.UIThread.InvokeAsync(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
}
if (!Updater.CanUpdate() || CommandLineState.HideAvailableUpdates)
return;
switch (ConfigurationState.Instance.UpdateCheckerType.Value)
if (ConfigurationState.Instance.CheckUpdatesOnStart && !CommandLineState.HideAvailableUpdates && Updater.CanUpdate())
{
case UpdaterType.PromptAtStartup:
await Updater.BeginUpdateAsync()
.Catch(task => Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}"));
break;
case UpdaterType.CheckInBackground:
if ((await Updater.CheckVersionAsync()).TryGet(out (Version Current, Version Incoming) versions))
{
Dispatcher.UIThread.Post(() => RyujinxApp.MainWindow.ViewModel.UpdateAvailable = versions.Current < versions.Incoming);
}
break;
await Updater.BeginUpdateAsync()
.Catch(task => Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}"));
}
}

View File

@@ -43,18 +43,7 @@ namespace Ryujinx.Ava
private const int ConnectionCount = 4;
private static string _buildVer;
private static readonly string _platformExt =
RunningPlatform.IsMacOS
? "macos_universal.app.tar.gz"
: RunningPlatform.IsWindows
? "win_x64.zip"
: RunningPlatform.IsX64Linux
? "linux_x64.tar.gz"
: RunningPlatform.IsArmLinux
? "linux_arm64.tar.gz"
: throw new PlatformNotSupportedException();
private static string _platformExt;
private static string _buildUrl;
private static long _buildSize;
private static bool _updateSuccessful;
@@ -62,8 +51,30 @@ namespace Ryujinx.Ava
private static readonly string[] _windowsDependencyDirs = [];
public static async Task<Optional<(Version Current, Version Incoming)>> CheckVersionAsync(bool showVersionUpToDate = false)
public static async Task BeginUpdateAsync(bool showVersionUpToDate = false)
{
if (_running)
{
return;
}
_running = true;
// Detect current platform
if (OperatingSystem.IsMacOS())
{
_platformExt = "macos_universal.app.tar.gz";
}
else if (OperatingSystem.IsWindows())
{
_platformExt = "win_x64.zip";
}
else if (OperatingSystem.IsLinux())
{
string arch = RuntimeInformation.OSArchitecture == Architecture.Arm64 ? "arm64" : "x64";
_platformExt = $"linux_{arch}.tar.gz";
}
if (!Version.TryParse(Program.Version, out Version currentVersion))
{
Logger.Error?.Print(LogClass.Application, $"Failed to convert the current {RyujinxApp.FullAppName} version!");
@@ -74,7 +85,7 @@ namespace Ryujinx.Ava
_running = false;
return default;
return;
}
Logger.Info?.Print(LogClass.Application, "Checking for updates.");
@@ -112,7 +123,7 @@ namespace Ryujinx.Ava
_running = false;
return default;
return;
}
break;
@@ -138,7 +149,7 @@ namespace Ryujinx.Ava
_running = false;
return default;
return;
}
}
catch (Exception exception)
@@ -150,7 +161,7 @@ namespace Ryujinx.Ava
_running = false;
return default;
return;
}
if (!Version.TryParse(_buildVer, out Version newVersion))
@@ -163,27 +174,9 @@ namespace Ryujinx.Ava
_running = false;
return default;
}
return (currentVersion, newVersion);
}
public static async Task BeginUpdateAsync(bool showVersionUpToDate = false)
{
if (_running)
{
return;
}
_running = true;
Optional<(Version, Version)> versionTuple = await CheckVersionAsync(showVersionUpToDate);
if (_running is false || !versionTuple.HasValue) return;
(Version currentVersion, Version newVersion) = versionTuple.Value;
if (newVersion <= currentVersion)
{
if (showVersionUpToDate)

View File

@@ -1,4 +1,3 @@
using Gommon;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
@@ -15,7 +14,6 @@ using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using System;
using System.IO;
using System.Text;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Utilities.AppLibrary
@@ -34,12 +32,33 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
set
{
_id = value;
Compatibility = CompatibilityCsv.Find(Id);
PlayabilityStatus = CompatibilityCsv.GetStatus(Id);
}
}
public string Developer { get; set; } = "Unknown";
public string Version { get; set; } = "0";
public bool HasPlayabilityInfo => PlayabilityStatus != null;
public string LocalizedStatus =>
PlayabilityStatus.HasValue
? LocaleManager.Instance[PlayabilityStatus!.Value]
: string.Empty;
public LocaleKeys? PlayabilityStatus { get; set; }
public string LocalizedStatusTooltip =>
PlayabilityStatus.HasValue
#pragma warning disable CS8509 // It is exhaustive for any value this property can contain.
? LocaleManager.Instance[PlayabilityStatus!.Value switch
#pragma warning restore CS8509
{
LocaleKeys.CompatibilityListPlayable => LocaleKeys.CompatibilityListPlayableTooltip,
LocaleKeys.CompatibilityListIngame => LocaleKeys.CompatibilityListIngameTooltip,
LocaleKeys.CompatibilityListMenus => LocaleKeys.CompatibilityListMenusTooltip,
LocaleKeys.CompatibilityListBoots => LocaleKeys.CompatibilityListBootsTooltip,
LocaleKeys.CompatibilityListNothing => LocaleKeys.CompatibilityListNothingTooltip,
}]
: string.Empty;
public int PlayerCount { get; set; }
public int GameCount { get; set; }
@@ -59,39 +78,11 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);
public bool HasPlayedPreviously => TimePlayed.TotalSeconds > 1;
public bool HasPlayedPreviously => TimePlayedString != string.Empty;
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n");
public string FileSizeString => ValueFormatUtils.FormatFileSize(FileSize);
public Optional<CompatibilityEntry> Compatibility { get; private set; }
public bool HasPlayabilityInfo => Compatibility.HasValue;
public string LocalizedStatus => Compatibility.Convert(x => x.LocalizedStatus);
public bool HasCompatibilityLabels => !FormattedCompatibilityLabels.Equals(string.Empty);
public string FormattedCompatibilityLabels
=> Compatibility.Convert(x => x.FormattedIssueLabels).OrElse(string.Empty);
public LocaleKeys? PlayabilityStatus => Compatibility.Convert(x => x.Status).OrElse(null);
public string LocalizedStatusTooltip =>
Compatibility.Convert(x =>
#pragma warning disable CS8509 It is exhaustive for all possible values this can contain.
LocaleManager.Instance[x.Status switch
#pragma warning restore CS8509
{
LocaleKeys.CompatibilityListPlayable => LocaleKeys.CompatibilityListPlayableTooltip,
LocaleKeys.CompatibilityListIngame => LocaleKeys.CompatibilityListIngameTooltip,
LocaleKeys.CompatibilityListMenus => LocaleKeys.CompatibilityListMenusTooltip,
LocaleKeys.CompatibilityListBoots => LocaleKeys.CompatibilityListBootsTooltip,
LocaleKeys.CompatibilityListNothing => LocaleKeys.CompatibilityListNothingTooltip,
}]
).OrElse(string.Empty);
[JsonIgnore] public string IdString => Id.ToString("x16");
@@ -101,16 +92,16 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public static string GetBuildId(VirtualFileSystem virtualFileSystem, IntegrityCheckLevel checkLevel, string titleFilePath)
{
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
Nca mainNca = null;
Nca patchNca = null;
if (!System.IO.Path.Exists(titleFilePath))
{
Logger.Error?.Print(LogClass.Application, $"File \"{titleFilePath}\" does not exist.");
return string.Empty;
}
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
Nca mainNca = null;
Nca patchNca = null;
string extension = System.IO.Path.GetExtension(titleFilePath).ToLower();

View File

@@ -60,21 +60,10 @@ namespace Ryujinx.Ava.Utilities.Compat
}
}
public static CompatibilityEntry Find(string titleId)
=> Entries.FirstOrDefault(x => x.TitleId.HasValue && x.TitleId.Value.EqualsIgnoreCase(titleId));
public static CompatibilityEntry Find(ulong titleId)
=> Find(titleId.ToString("X16"));
public static LocaleKeys? GetStatus(string titleId)
=> Find(titleId)?.Status;
=> Entries.FirstOrDefault(x => x.TitleId.HasValue && x.TitleId.Value.EqualsIgnoreCase(titleId))?.Status;
public static LocaleKeys? GetStatus(ulong titleId) => GetStatus(titleId.ToString("X16"));
public static string GetLabels(string titleId)
=> Find(titleId)?.FormattedIssueLabels;
public static string GetLabels(ulong titleId) => GetLabels(titleId.ToString("X16"));
}
public class CompatibilityEntry

View File

@@ -15,7 +15,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 65;
public const int CurrentVersion = 63;
/// <summary>
/// Version of the configuration file format
@@ -111,11 +111,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// Enables printing FS access log messages
/// </summary>
public bool LoggingEnableFsAccessLog { get; set; }
/// <summary>
/// Enables log messages from Avalonia
/// </summary>
public bool LoggingEnableAvalonia { get; set; }
/// <summary>
/// Controls which log messages are written to the log targets
@@ -163,14 +158,9 @@ namespace Ryujinx.Ava.Utilities.Configuration
public bool EnableDiscordIntegration { get; set; }
/// <summary>
/// DEPRECATED: Checks for updates when Ryujinx starts when enabled
/// Checks for updates when Ryujinx starts when enabled
/// </summary>
public bool CheckUpdatesOnStart { get; set; }
/// <summary>
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
/// </summary>
public UpdaterType UpdateCheckerType { get; set; }
/// <summary>
/// Show "Confirm Exit" Dialog

View File

@@ -45,7 +45,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
UpdateCheckerType.Value = cff.UpdateCheckerType;
ShowConfirmExit.Value = cff.ShowConfirmExit;
RememberWindowState.Value = cff.RememberWindowState;
ShowTitleBar.Value = cff.ShowTitleBar;
@@ -431,9 +430,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
}
}),
(62, static cff => cff.RainbowSpeed = 1f),
(63, static cff => cff.MatchSystemTime = false),
(64, static cff => cff.LoggingEnableAvalonia = false),
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off)
(63, static cff => cff.MatchSystemTime = false)
);
}
}

View File

@@ -1,7 +1,6 @@
using ARMeilleure;
using Gommon;
using Ryujinx.Ava.Utilities.Configuration.System;
using Ryujinx.Ava.Utilities.Configuration.UI;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
@@ -255,11 +254,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// Enables printing FS access log messages
/// </summary>
public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
/// <summary>
/// Enables log messages from Avalonia
/// </summary>
public ReactiveObject<bool> EnableAvaloniaLog { get; private set; }
/// <summary>
/// Controls which log messages are written to the log targets
@@ -287,7 +281,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
EnableTrace = new ReactiveObject<bool>();
EnableGuest = new ReactiveObject<bool>();
EnableFsAccessLog = new ReactiveObject<bool>();
EnableAvaloniaLog = new ReactiveObject<bool>();
FilteredClasses = new ReactiveObject<LogClass[]>();
EnableFileLog = new ReactiveObject<bool>();
EnableFileLog.LogChangesToValue(nameof(EnableFileLog));
@@ -768,11 +761,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// Checks for updates when Ryujinx starts when enabled
/// </summary>
public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
/// <summary>
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
/// </summary>
public ReactiveObject<UpdaterType> UpdateCheckerType { get; private set; }
/// <summary>
/// Show "Confirm Exit" Dialog
@@ -810,7 +798,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
Hacks = new HacksSection();
EnableDiscordIntegration = new ReactiveObject<bool>();
CheckUpdatesOnStart = new ReactiveObject<bool>();
UpdateCheckerType = new ReactiveObject<UpdaterType>();
ShowConfirmExit = new ReactiveObject<bool>();
RememberWindowState = new ReactiveObject<bool>();
ShowTitleBar = new ReactiveObject<bool>();

View File

@@ -46,7 +46,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
LoggingEnableTrace = Logger.EnableTrace,
LoggingEnableGuest = Logger.EnableGuest,
LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
LoggingEnableAvalonia = Logger.EnableAvaloniaLog,
LoggingFilteredClasses = Logger.FilteredClasses,
LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
SystemLanguage = System.Language,
@@ -56,7 +55,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
DockedMode = System.EnableDockedMode,
EnableDiscordIntegration = EnableDiscordIntegration,
CheckUpdatesOnStart = CheckUpdatesOnStart,
UpdateCheckerType = UpdateCheckerType,
ShowConfirmExit = ShowConfirmExit,
RememberWindowState = RememberWindowState,
ShowTitleBar = ShowTitleBar,
@@ -167,7 +165,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
Logger.EnableTrace.Value = false;
Logger.EnableGuest.Value = true;
Logger.EnableFsAccessLog.Value = false;
Logger.EnableAvaloniaLog.Value = false;
Logger.FilteredClasses.Value = [];
Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
System.Language.Value = Language.AmericanEnglish;
@@ -176,7 +173,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
System.SystemTimeOffset.Value = 0;
System.EnableDockedMode.Value = true;
EnableDiscordIntegration.Value = true;
UpdateCheckerType.Value = UpdaterType.PromptAtStartup;
CheckUpdatesOnStart.Value = true;
ShowConfirmExit.Value = true;
RememberWindowState.Value = true;
ShowTitleBar.Value = !OperatingSystem.IsWindows();

View File

@@ -1,13 +0,0 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Utilities.Configuration.UI
{
[JsonConverter(typeof(TypedStringEnumConverter<UpdaterType>))]
public enum UpdaterType
{
Off,
PromptAtStartup,
CheckInBackground
}
}

View File

@@ -1,4 +1,5 @@
using Gommon;
using MsgPack;
using Ryujinx.Ava.Utilities.AppLibrary;
using System;
using System.Collections.Generic;
@@ -30,7 +31,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
return AddSpec(transform(GameSpec.Create(titleId)));
_specs.Add(transform(new GameSpec { TitleIds = [titleId] }));
return this;
}
/// <summary>
@@ -44,7 +46,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
return AddSpec(GameSpec.Create(titleId).Apply(transform));
_specs.Add(new GameSpec { TitleIds = [titleId] }.Apply(transform));
return this;
}
/// <summary>
@@ -60,7 +63,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
return AddSpec(transform(GameSpec.Create(tids)));
_specs.Add(transform(new GameSpec { TitleIds = [..tids] }));
return this;
}
/// <summary>
@@ -75,17 +79,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
return AddSpec(GameSpec.Create(tids).Apply(transform));
}
/// <summary>
/// Add an analysis spec matching a specific game by title ID, with the provided pre-configured spec.
/// </summary>
/// <param name="spec">The <see cref="GameSpec"/> to add.</param>
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
public Analyzer AddSpec(GameSpec spec)
{
_specs.Add(spec);
_specs.Add(new GameSpec { TitleIds = [..tids] }.Apply(transform));
return this;
}

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@@ -1,6 +1,7 @@
using MsgPack;
using Ryujinx.Ava.Utilities.AppLibrary;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.PlayReport
{

View File

@@ -1,632 +0,0 @@
using Gommon;
using System;
using System.Buffers.Binary;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.PlayReport
{
public partial class PlayReports
{
private static FormattedValue BreathOfTheWild_MasterMode(SingleValue value)
=> value.Matched.BoxedValue is 1 ? "Playing Master Mode" : FormattedValue.ForceReset;
private static FormattedValue TearsOfTheKingdom_CurrentField(SingleValue value) =>
value.Matched.DoubleValue switch
{
> 800d => "Exploring the Sky Islands",
< -201d => "Exploring the Depths",
_ => "Roaming Hyrule"
};
private static FormattedValue SuperMarioOdyssey_AssistMode(SingleValue value)
=> value.Matched.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
private static FormattedValue SuperMarioOdysseyChina_AssistMode(SingleValue value)
=> value.Matched.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
private static FormattedValue SuperMario3DWorldOrBowsersFury(SingleValue value)
=> value.Matched.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
private static FormattedValue MarioKart8Deluxe_Mode(SingleValue value)
=> value.Matched.StringValue switch
{
// Single Player
"Single" => "Single Player",
// Multiplayer
"Multi-2players" => "Multiplayer 2 Players",
"Multi-3players" => "Multiplayer 3 Players",
"Multi-4players" => "Multiplayer 4 Players",
// Wireless/LAN Play
"Local-Single" => "Wireless/LAN Play",
"Local-2players" => "Wireless/LAN Play 2 Players",
// CC Classes
"50cc" => "50cc",
"100cc" => "100cc",
"150cc" => "150cc",
"Mirror" => "Mirror (150cc)",
"200cc" => "200cc",
// Modes
"GrandPrix" => "Grand Prix",
"TimeAttack" => "Time Trials",
"VS" => "VS Races",
"Battle" => "Battle Mode",
"RaceStart" => "Selecting a Course",
"Race" => "Racing",
_ => FormattedValue.ForceReset
};
private static FormattedValue PokemonSVUnionCircle(SingleValue value)
=> value.Matched.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
private static FormattedValue PokemonSVArea(SingleValue value)
=> value.Matched.StringValue switch
{
// Base Game Locations
"a_w01" => "South Area One",
"a_w02" => "Mesagoza",
"a_w03" => "The Pokemon League",
"a_w04" => "South Area Two",
"a_w05" => "South Area Four",
"a_w06" => "South Area Six",
"a_w07" => "South Area Five",
"a_w08" => "South Area Three",
"a_w09" => "West Area One",
"a_w10" => "Asado Desert",
"a_w11" => "West Area Two",
"a_w12" => "Medali",
"a_w13" => "Tagtree Thicket",
"a_w14" => "East Area Three",
"a_w15" => "Artazon",
"a_w16" => "East Area Two",
"a_w18" => "Casseroya Lake",
"a_w19" => "Glaseado Mountain",
"a_w20" => "North Area Three",
"a_w21" => "North Area One",
"a_w22" => "North Area Two",
"a_w23" => "The Great Crater of Paldea",
"a_w24" => "South Paldean Sea",
"a_w25" => "West Paldean Sea",
"a_w26" => "East Paldean Sea",
"a_w27" => "Nouth Paldean Sea",
//TODO DLC Locations
_ => FormattedValue.ForceReset
};
private static FormattedValue SuperSmashBrosUltimate_Mode(SparseMultiValue values)
{
// Check if the PlayReport is for a challenger approach or an achievement.
if (values.Matched.TryGetValue("fighter", out Value fighter) && values.Matched.ContainsKey("reason"))
{
return $"Challenger Approaches - {SuperSmashBrosUltimate_Character(fighter)}";
}
if (values.Matched.TryGetValue("fighter", out fighter) && values.Matched.ContainsKey("challenge_count"))
{
return $"Fighter Unlocked - {SuperSmashBrosUltimate_Character(fighter)}";
}
if (values.Matched.TryGetValue("anniversary", out Value anniversary))
{
return $"Achievement Unlocked - ID: {anniversary}";
}
if (values.Matched.ContainsKey("adv_slot"))
{
return
"Playing Adventure Mode"; // Doing this as it can be a placeholder until we can grab the character.
}
// Check if we have a match_mode at this point, if not, go to default.
if (!values.Matched.TryGetValue("match_mode", out Value matchMode))
{
return "Smashing";
}
return matchMode.BoxedValue switch
{
0 when values.Matched.TryGetValue("player_1_fighter", out Value player) &&
values.Matched.TryGetValue("player_2_fighter", out Value challenger)
=> $"Last Smashed: {SuperSmashBrosUltimate_Character(challenger)}'s Fighter Challenge - {SuperSmashBrosUltimate_Character(player)}",
1 => $"Last Smashed: Normal Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
2 when values.Matched.TryGetValue("player_1_rank", out Value team)
=> team.BoxedValue is 0
? "Last Smashed: Squad Strike - Red Team Wins"
: "Last Smashed: Squad Strike - Blue Team Wins",
3 => $"Last Smashed: Custom Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
4 => $"Last Smashed: Super Sudden Death - {SuperSmashBrosUltimate_PlayerListing(values)}",
5 => $"Last Smashed: Smashdown - {SuperSmashBrosUltimate_PlayerListing(values)}",
6 => $"Last Smashed: Tourney Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
7 when values.Matched.TryGetValue("player_1_fighter", out Value player)
=> $"Last Smashed: Spirit Board Battle as {SuperSmashBrosUltimate_Character(player)}",
8 when values.Matched.TryGetValue("player_1_fighter", out Value player)
=> $"Playing Adventure Mode as {SuperSmashBrosUltimate_Character(player)}",
10 when values.Matched.TryGetValue("match_submode", out Value battle) &&
values.Matched.TryGetValue("player_1_fighter", out Value player)
=> $"Last Smashed: Classic Mode, Battle {(int)battle.BoxedValue + 1}/8 as {SuperSmashBrosUltimate_Character(player)}",
12 => $"Last Smashed: Century Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
13 => $"Last Smashed: All-Star Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
14 => $"Last Smashed: Cruel Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
15 when values.Matched.TryGetValue("player_1_fighter", out Value player)
=> $"Last Smashed: Home-Run Contest - {SuperSmashBrosUltimate_Character(player)}",
16 when values.Matched.TryGetValue("player_1_fighter", out Value player1) &&
values.Matched.TryGetValue("player_2_fighter", out Value player2)
=> $"Last Smashed: Home-Run Content (Co-op) - {SuperSmashBrosUltimate_Character(player1)} and {SuperSmashBrosUltimate_Character(player2)}",
17 => $"Last Smashed: Home-Run Contest (Versus) - {SuperSmashBrosUltimate_PlayerListing(values)}",
18 when values.Matched.TryGetValue("player_1_fighter", out Value player1) &&
values.Matched.TryGetValue("player_2_fighter", out Value player2)
=> $"Fresh out of Training mode - {SuperSmashBrosUltimate_Character(player1)} with {SuperSmashBrosUltimate_Character(player2)}",
58 => $"Last Smashed: LDN Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
63 when values.Matched.TryGetValue("player_1_fighter", out Value player)
=> $"Last Smashed: DLC Spirit Board Battle as {SuperSmashBrosUltimate_Character(player)}",
_ => "Smashing"
};
}
private static string SuperSmashBrosUltimate_Character(Value value) =>
BinaryPrimitives.ReverseEndianness(
BitConverter.ToInt64(((MsgPack.MessagePackExtendedTypeObject)value.BoxedValue).GetBody(), 0)) switch
{
0x0 => "Mario",
0x1 => "Donkey Kong",
0x2 => "Link",
0x3 => "Samus",
0x4 => "Dark Samus",
0x5 => "Yoshi",
0x6 => "Kirby",
0x7 => "Fox",
0x8 => "Pikachu",
0x9 => "Luigi",
0xA => "Ness",
0xB => "Captain Falcon",
0xC => "Jigglypuff",
0xD => "Peach",
0xE => "Daisy",
0xF => "Bowser",
0x10 => "Ice Climbers",
0x11 => "Sheik",
0x12 => "Zelda",
0x13 => "Dr. Mario",
0x14 => "Pichu",
0x15 => "Falco",
0x16 => "Marth",
0x17 => "Lucina",
0x18 => "Young Link",
0x19 => "Ganondorf",
0x1A => "Mewtwo",
0x1B => "Roy",
0x1C => "Chrom",
0x1D => "Mr Game & Watch",
0x1E => "Meta Knight",
0x1F => "Pit",
0x20 => "Dark Pit",
0x21 => "Zero Suit Samus",
0x22 => "Wario",
0x23 => "Snake",
0x24 => "Ike",
0x25 => "Pokémon Trainer",
0x26 => "Diddy Kong",
0x27 => "Lucas",
0x28 => "Sonic",
0x29 => "King Dedede",
0x2A => "Olimar",
0x2B => "Lucario",
0x2C => "R.O.B.",
0x2D => "Toon Link",
0x2E => "Wolf",
0x2F => "Villager",
0x30 => "Mega Man",
0x31 => "Wii Fit Trainer",
0x32 => "Rosalina & Luma",
0x33 => "Little Mac",
0x34 => "Greninja",
0x35 => "Palutena",
0x36 => "Pac-Man",
0x37 => "Robin",
0x38 => "Shulk",
0x39 => "Bowser Jr.",
0x3A => "Duck Hunt",
0x3B => "Ryu",
0x3C => "Ken",
0x3D => "Cloud",
0x3E => "Corrin",
0x3F => "Bayonetta",
0x40 => "Richter",
0x41 => "Inkling",
0x42 => "Ridley",
0x43 => "King K. Rool",
0x44 => "Simon",
0x45 => "Isabelle",
0x46 => "Incineroar",
0x47 => "Mii Brawler",
0x48 => "Mii Swordfighter",
0x49 => "Mii Gunner",
0x4A => "Piranha Plant",
0x4B => "Joker",
0x4C => "Hero",
0x4D => "Banjo",
0x4E => "Terry",
0x4F => "Byleth",
0x50 => "Min Min",
0x51 => "Steve",
0x52 => "Sephiroth",
0x53 => "Pyra/Mythra",
0x54 => "Kazuya",
0x55 => "Sora",
0xFE => "Random",
0xFF => "Scripted Entity",
_ => "Unknown"
};
private static string SuperSmashBrosUltimate_PlayerListing(SparseMultiValue values)
{
List<(string Character, int PlayerNumber, int? Rank)> players = [];
foreach (KeyValuePair<string, Value> player in values.Matched)
{
if (player.Key.StartsWith("player_") && player.Key.EndsWith("_fighter") &&
player.Value.BoxedValue is not null)
{
if (!int.TryParse(player.Key.Split('_')[1], out int playerNumber))
continue;
string character = SuperSmashBrosUltimate_Character(player.Value);
int? rank = values.Matched.TryGetValue($"player_{playerNumber}_rank", out Value rankValue)
? rankValue.IntValue
: null;
players.Add((character, playerNumber, rank));
}
}
players = players.OrderBy(p => p.Rank ?? int.MaxValue).ToList();
return players.Count > 4
? $"{players.Count} Players - {
players.Take(3)
.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}")
.JoinToString(", ")
}"
: players
.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}")
.JoinToString(", ");
string RankMedal(int? rank) => rank switch
{
0 => "🥇",
1 => "🥈",
2 => "🥉",
_ => ""
};
}
private static FormattedValue NsoEmulator_LaunchedGame(SingleValue value) => value.Matched.StringValue switch
{
#region SEGA Genesis
"m_0054_e" => Playing("Alien Soldier"),
"m_3978_e" => Playing("Alien Storm"),
"m_5234_e" => Playing("ALISIA DRAGOON"),
"m_5003_e" => Playing("Streets of Rage 2"),
"m_4843_e" => Playing("Kid Chameleon"),
"m_2874_e" => Playing("Columns"),
"m_3167_e" => Playing("Comix Zone"),
"m_5007_e" => Playing("Contra: Hard Corps"),
"m_0865_e" => Playing("Ghouls 'n Ghosts"),
"m_0935_e" => Playing("Dynamite Headdy"),
"m_8314_e" => Playing("Earthworm Jim"),
"m_5012_e" => Playing("Ecco the Dolphin"),
"m_2207_e" => Playing("Flicky"),
"m_9432_e" => Playing("Golden Axe II"),
"m_5015_e" => Playing("Golden Axe"),
"m_5017_e" => Playing("Gunstar Heroes"),
"m_0732_e" => Playing("Altered Beast"),
"m_2245_e" or "m_2245_pd" or "m_2245_pf" => Playing("Landstalker"),
"m_1654_e" => Playing("Target Earth"),
"m_7050_e" => Playing("Light Crusader"),
"m_5027_e" => Playing("M.U.S.H.A."),
"m_5028_e" => Playing("Phantasy Star IV"),
"m_9155_e" => Playing("Pulseman"),
"m_5030_e" => Playing("Dr. Robotnik's Mean Bean Machine"),
"m_0098_e" => Playing("Crusader of Centy"),
"m_0098_k" => Playing("신창세기 라그나센티"),
"m_0098_pd" or "m_0098_pf" or "m_0098_ps" => Playing("Soleil"),
"m_5033_e" => Playing("Ristar"),
"m_1987_e" => Playing("MEGA MAN: THE WILY WARS"),
"m_2609_e" => Playing("WOLF OF THE BATTLEFIELD: MERCS"),
"m_3353_e" => Playing("Shining Force II"),
"m_5036_e" => Playing("Shining Force"),
"m_9866_e" => Playing("Sonic The Hedgehog Spinball"),
"m_5041_e" => Playing("Sonic The Hedgehog 2"),
"m_5523_e" => Playing("Space Harrier II"),
"m_0041_e" => Playing("STREET FIGHTER II' : SPECIAL CHAMPION EDITION"),
"m_5044_e" => Playing("STRIDER"),
"m_6353_e" => Playing("Super Fantasy Zone"),
"m_9569_e" => Playing("Beyond Oasis"),
"m_9569_k" => Playing("스토리 오브 도어"),
"m_9569_pd" or "m_9569_ps" => Playing("The Story of Thor"),
"m_9569_pf" => Playing("La Légende de Thor"),
"m_5049_e" => Playing("Shinobi III: Return of the Ninja Master"),
"m_6811_e" => Playing("The Revenge of Shinobi"),
"m_4372_e" => Playing("Thunder Force II"),
"m_1535_e" => Playing("ToeJam & Earl in Panic on Funkotron"),
"m_0432_e" => Playing("ToeJam & Earl"),
"m_5052_e" => Playing("Castlevania: BLOODLINES"),
"m_3626_e" => Playing("VectorMan"),
"m_7955_e" => Playing("Sword of Vermilion"),
"m_0394_e" => Playing("Virtua Fighter 2"),
"m_9417_e" => Playing("Zero Wing"),
#endregion
#region Nintendo 64
"n_1653_e" or "n_1653_p" => Playing("1080º ™ Snowboarding"),
"n_4868_e" or "n_4868_p" => Playing("Banjo Kazooie™"),
"n_1226_e" or "n_1226_p" => Playing("Banjo-Tooie™"),
"n_3083_e" or "n_3083_p" => Playing("Blast Corps"),
"n_3007_e" => Playing("Dr. Mario™ 64"),
"n_4238_e" => Playing("Excitebike™ 64"),
"n_1870_e" => Playing("Extreme G"),
"n_2456_e" => Playing("F-Zero™ X"),
"n_4631_e" => Playing("GoldenEye 007"),
"n_1635_e" => Playing("Harvest Moon 64"),
"n_2225_e" => Playing("Iggys Reckin Balls"),
"n_1625_e" or "n_1625_p" => Playing("JET FORCE GEMINI™"),
"n_3052_e" => Playing("Kirby 64™: The Crystal Shards"),
"n_4371_e" => Playing("Mario Golf™"),
"n_3013_e" => Playing("Mario Kart™ 64"),
"n_1053_e" or "n_1053_p" => Playing("Mario Party™ 2"),
"n_2965_e" or "n_2965_p" => Playing("Mario Party™ 3"),
"n_4737_e" or "n_4737_p" => Playing("Mario Party™"),
"n_3017_e" => Playing("Mario Tennis™"),
"n_2992_e" or "n_2992_p" => Playing("Paper Mario™"),
"n_3783_e" or "n_3783_p" => Playing("Pilotwings™ 64"),
"n_1848_e" or "n_1848_pd" or "n_1848_pf" => Playing("Pokémon™ Puzzle League"),
"n_3240_e" or "n_3240_pd" or "n_3240_pf" or "n_3240_pi" or "n_3240_ps" => Playing("Pokémon Snap™"),
"n_4590_e" or "n_4590_pd" or "n_4590_pf" or "n_4590_pi" or "n_4590_ps" => Playing("Pokémon Stadium™"),
"n_3309_e" or "n_3309_pd" or "n_3309_pf" or "n_3309_pi" or "n_3309_ps" => Playing("Pokémon Stadium 2™"),
"n_3029_e" => Playing("Sin & Punishment™"),
"n_3030_e" => Playing("Star Fox™ 64"),
"n_3030_p" => Playing("Lylat Wars™"),
"n_3031_e" or "n_3031_p" => Playing("Super Mario 64™"),
"n_4813_e" or "n_4813_p" => Playing("Wave Race™ 64"),
"n_3034_e" => Playing("WIN BACK: COVERT OPERATIONS"),
"n_3034_p" => Playing("OPERATION: WIN BACK"),
"n_3036_e" or "n_3036_p" => Playing("Yoshi's Story™"),
"n_1407_e" or "n_1407_p" => Playing("The Legend of Zelda™: Majora's Mask™"),
"n_3038_e" or "n_3038_p" => Playing("The Legend of Zelda™: Ocarina of Time™"),
#endregion
#region NES
"clv_p_naaae" => Playing("Super Mario Bros.™"),
"clv_p_naabe" => Playing("Super Mario Bros.™: The Lost Levels"),
"clv_p_naace" or "clv_p_naace_sp1" => Playing("Super Mario Bros.™ 3"),
"clv_p_naade" => Playing("Super Mario Bros.™ 2"),
"clv_p_naaee" => Playing("Donkey Kong™"),
"clv_p_naafe" => Playing("Donkey Kong Jr.™"),
"clv_p_naage" => Playing("Donkey Kong™ 3"),
"clv_p_naahe" => Playing("Excitebike™"),
"clv_p_naaje" => Playing("EarthBound Beginnings"),
"clv_p_naame" => Playing("NES™ Open Tournament Golf"),
"clv_p_naane" or "clv_p_naane_sp1" => Playing("The Legend of Zelda™"),
"clv_p_naape" or "clv_p_naape_sp1" => Playing("Kirby's Adventure™"),
"clv_p_naaqe" or "clv_p_naaqe_sp1" or "clv_p_naaqe_sp2" => Playing("Metroid™"),
"clv_p_naare" => Playing("Balloon Fight™"),
"clv_p_naase" or "clv_p_naase_sp1" => Playing("Zelda II - The Adventure of Link™"),
"clv_p_naate" => Playing("Punch-Out!!™ Featuring Mr. Dream"),
"clv_p_naaue" => Playing("Ice Climber™"),
"clv_p_naave" or "clv_p_naave_sp1" => Playing("Kid Icarus™"),
"clv_p_naawe" => Playing("Mario Bros.™"),
"clv_p_naaxe" or "clv_p_naaxe_sp1" => Playing("Dr. Mario™"),
"clv_p_naaye" => Playing("Yoshi™"),
"clv_p_naaze" => Playing("StarTropics™"),
"clv_p_nabce" or "clv_p_nabce_sp1" => Playing("Ghosts'n Goblins™"),
"clv_p_nabre" or "clv_p_nabre_sp1" or "clv_p_nabre_sp2" => Playing("Gradius"),
"clv_p_nacbe" or "clv_p_nacbe_sp1" => Playing("Ninja Gaiden"),
"clv_p_nacce" => Playing("Solomon's Key"),
"clv_p_nacde" => Playing("Tecmo Bowl"),
"clv_p_nacfe" => Playing("Double Dragon"),
"clv_p_nache" => Playing("Double Dragon II: The Revenge"),
"clv_p_nacje" => Playing("River City Ransom"),
"clv_p_nacke" => Playing("Super Dodge Ball"),
"clv_p_nacle" => Playing("Downtown Nekketsu March Super-Awesome Field Day!"),
"clv_p_nacpe" => Playing("The Mystery of Atlantis"),
"clv_p_nacre" => Playing("Soccer"),
"clv_p_nacse" or "clv_p_nacse_sp1" => Playing("Ninja JaJaMaru-kun"),
"clv_p_nacte" => Playing("Ice Hockey"),
"clv_p_nacue" or "clv_p_nacue_sp1" => Playing("Blaster Master"),
"clv_p_nacwe" => Playing("ADVENTURES OF LOLO"),
"clv_p_nacxe" => Playing("Wario's Woods™"),
"clv_p_nacye" => Playing("Tennis"),
"clv_p_nacze" => Playing("Wrecking Crew™"),
"clv_p_nadbe" => Playing("Joy Mech Fight™"),
"clv_p_nadde" or "clv_p_nadde_sp1" => Playing("Star Soldier"),
"clv_p_nadke" => Playing("Tetris®"),
"clv_p_nadle" => Playing("Pro Wrestling"),
"clv_p_nadpe" => Playing("Baseball"),
"clv_p_nadte" or "clv_p_nadte_sp1" => Playing("TwinBee"),
"clv_p_nadue" or "clv_p_nadue_sp1" => Playing("Mighty Bomb Jack"),
"clv_p_nadve" => Playing("Kung-Fu Heroes"),
"clv_p_nadxe" => Playing("City Connection"),
"clv_p_nadye" => Playing("Rygar"),
"clv_p_naeae" => Playing("Crystalis"),
"clv_p_naece" => Playing("Vice: Project Doom"),
"clv_p_naehe" => Playing("Clu Clu Land™"),
"clv_p_naeie" => Playing("VS. Excitebike™"),
"clv_p_naeje" => Playing("Volleyball™"),
"clv_p_naeke" => Playing("JOURNEY TO SILIUS"),
"clv_p_naele" => Playing("S.C.A.T.: Special Cybernetic Attack Team"),
"clv_p_naeme" => Playing("Shadow of the Ninja"),
"clv_p_naene" => Playing("Nightshade"),
"clv_p_naepe" => Playing("The Immortal"),
"clv_p_naeqe" => Playing("Eliminator Boat Duel"),
"clv_p_naere" => Playing("Fire 'n Ice"),
"clv_p_nafce" => Playing("XEVIOUS"),
"clv_p_nagpe" => Playing("DAIVA STORY 6 IMPERIAL OF NIRSARTIA"),
"clv_p_nagqe" => Playing("DIG DUGⅡ"),
"clv_p_nague" => Playing("MAPPY-LAND"),
"clv_p_nahhe" => Playing("Mach Rider™"),
"clv_p_nahje" => Playing("Pinball"),
"clv_p_nahre" => Playing("Mystery Tower"),
"clv_p_nahte" => Playing("Urban Champion™"),
"clv_p_nahue" => Playing("Donkey Kong Jr.™ Math"),
"clv_p_nahve" => Playing("The Mysterious Murasame Castle"),
"clv_p_najae" => Playing("DEVIL WORLD™"),
"clv_p_najbe" => Playing("Golf"),
"clv_p_najpe" => Playing("R.C. PRO-AM™"),
"clv_p_najre" => Playing("COBRA TRIANGLE™"),
"clv_p_najse" => Playing("SNAKE RATTLE N ROLL™"),
"clv_p_najte" => Playing("SOLAR® JETMAN"),
#endregion
#region SNES
"s_2180_e" => Playing("BATTLETOADS™ DOUBLE DRAGON™"),
"s_2179_e" => Playing("BATTLETOADS™ IN BATTLEMANIACS"),
"s_2182_e" => Playing("BIG RUN"),
"s_2156_e" => Playing("Bombuzal"),
"s_2002_e" => Playing("BRAWL BROTHERS"),
"s_2025_e" => Playing("Breath of Fire II"),
"s_2003_e" => Playing("Breath Of Fire"),
"s_2163_e" => Playing("Claymates"),
"s_2150_e" => Playing("Congo's Caper"),
"s_2171_e" => Playing("COSMO GANG THE PUZZLE"),
"s_2004_e" => Playing("Demon's Crest"),
"s_2026_e" => Playing("Kunio-kun no Dodgeball da yo Zen'in Shūgō!"),
"s_2060_e" => Playing("Donkey Kong Country 2: Diddy's Kong Quest"),
"s_2061_e" => Playing("Donkey Kong Country 3: Dixie Kong's Double Trouble!"),
"s_2055_e" => Playing("Donkey Kong Country"),
"s_2139_e" => Playing("DOOMSDAY WARRIOR"),
"s_2051_e" => Playing("EarthBound"),
"s_2162_e" => Playing("Earthworm Jim™ 2"),
"s_2005_e" => Playing("F-ZERO™"),
"s_2183_e" => Playing("FATAL FURY 2"),
"s_2174_e" => Playing("Fighter's History"),
"s_2037_e" => Playing("Harvest Moon"),
"s_2161_e" => Playing("Jelly Boy"),
"s_2006_e" => Playing("Joe & Mac 2: Lost in the Tropics"),
"s_2169_e" => Playing("Caveman Ninja"),
"s_2181_e" => Playing("KILLER INSTINCT™"),
"s_2029_e" or "s_2029_e_sp1" => Playing("Kirby Super Star™"),
"s_2121_e" => Playing("Kirby's Avalanche™"),
"s_2007_e" or "s_2007_e_sp1" => Playing("Kirby's Dream Course™"),
"s_2008_e" or "s_2008_e_sp1" => Playing("Kirby's Dream Land™ 3"),
"s_2172_e" => Playing("Kirbys Star Stacker™"),
"s_2151_e" => Playing("Magical Drop2"),
"s_2044_e" => Playing("Mario's Super Picross"),
"s_2038_e" => Playing("Natsume Championship Wrestling"),
"s_2140_e" => Playing("Operation Logic Bomb"),
"s_2034_e" => Playing("Panel de Pon"),
"s_2009_e" => Playing("Pilotwings™"),
"s_2010_e" => Playing("Pop'n TwinBee"),
"s_2157_e" => Playing("Prehistorik Man"),
"s_2145_e" => Playing("Psycho Dream"),
"s_2141_e" => Playing("Rival Turf!"),
"s_2152_e" => Playing("SIDE POCKET"),
"s_2158_e" => Playing("Spankys™ Quest"),
"s_2031_e" => Playing("Star Fox™ 2"),
"s_2011_e" => Playing("Star Fox™"),
"s_2012_e" => Playing("Stunt Race FX™"),
"s_2032_e" => Playing("Amazing Hebereke"),
"s_2159_e" => Playing("Super Baseball Simulator 1.000"),
"s_2013_e" => Playing("SUPER E.D.F. EARTH DEFENSE FORCE"),
"s_2014_e" => Playing("Smash Tennis"),
"s_2015_e" => Playing("Super Ghouls'n Ghosts™"),
"s_2033_e" => Playing("Super Mario All-Stars™"),
"s_2016_e" or "s_2016_e_sp1" => Playing("Super Mario Kart™"),
"s_2017_e" or "s_2017_e_sp1" => Playing("Super Mario World™"),
"s_2018_e" or "s_2018_e_sp1" => Playing("Super Metroid™"),
"s_2184_e" => Playing("Super Ninja Boy"),
"s_2019_e" or "s_2019_e_sp1" => Playing("Super Punch-Out!!™"),
"s_2020_e" => Playing("Super Puyo Puyo 2"),
"s_2133_e" => Playing("SUPER R-TYPE"),
"s_2021_e" => Playing("Super Soccer"),
"s_2022_e" => Playing("Super Tennis"),
"s_2136_e" => Playing("Sutte Hakkun"),
"s_2142_e" => Playing("The Ignition Factor"),
"s_2143_e" => Playing("The Peace Keepers"),
"s_2146_e" => Playing("Tuff E Nuff"),
"s_2144_e" => Playing("SUPER VALIS Ⅳ"),
"s_2049_e" => Playing("Wild Guns"),
"s_2096_e" => Playing("Wrecking Crew™ '98"),
"s_2023_e" => Playing("Super Mario World™ 2: Yoshi's Island™"),
"s_2024_e" => Playing("The Legend of Zelda™: A Link to the Past™"),
#endregion
#region GameBoy
"c_7224_e" or "c_7224_p" => Playing("Alone in the Dark: The New Nightmare"),
"c_5022_e" => Playing("Blaster Master: Enemy Below"),
"c_3381_e" => Playing("Game & Watch™ Gallery 3"),
"c_0282_e" => Playing("Kirby Tilt n Tumble™"),
"c_4471_e" or "c_4471_p" => Playing("Mario Golf™"),
"c_9947_e" => Playing("Mario Tennis™"),
"c_3191_e" or "c_3191_p" or "c_3191_x" => Playing("Pokémon™ Trading Card Game"),
"c_8914_e" or "c_8914_p" => Playing("Quest for Camelot™"),
"c_2648_e" => Playing("Tetris® DX"),
"c_5928_e" => Playing("Wario Land™ 3"),
"c_3996_e" or "c_3996_pd" or "c_3996_pf" => Playing("The Legend of Zelda™: Link's Awakening DX™"),
"c_8852_e" or "c_8852_p" => Playing("The Legend of Zelda™: Oracle of Ages™"),
"c_9130_e" or "c_9130_p" => Playing("The Legend of Zelda™: Oracle of Seasons™"),
"d_6879_e" => Playing("Alleyway™"),
"d_7618_e" => Playing("Baseball"),
"d_6005_e" => Playing("BurgerTime Deluxe"),
"d_7120_e" => Playing("Castlevania Legends"),
"d_2744_e" => Playing("Dr. Mario™"),
"d_1593_e" => Playing("Donkey Kong Land 2™"),
"d_7216_e" => Playing("Donkey Kong Land III™"),
"d_4971_e" => Playing("Donkey Kong Land™"),
"d_7984_e" => Playing("GARGOYLE'S QUEST"),
"d_8212_e" => Playing("Kirby's Dream Land™ 2"),
"d_5661_e" => Playing("Kirby's Dream Land™"),
"d_3837_e" => Playing("MEGA MAN II"),
"d_1965_e" => Playing("MEGA MAN III"),
"d_0194_e" => Playing("MEGA MAN IV"),
"d_1425_e" => Playing("MEGA MAN V"),
"d_9324_e" => Playing("MEGA MAN: DR. WILY'S REVENGE"),
"d_1577_e" => Playing("Metroid™ II - Return of Samus™"),
"d_5124_e" => Playing("Super Mario Land™ 2 - 6 Golden Coins™"),
"d_7970_e" => Playing("Super Mario Land™"),
"d_8484_e" => Playing("Tetris®"),
#endregion
#region GameBoy Advance
"a_9694_e" => Playing("Densetsu no Starfy 1"),
"a_5600_e" => Playing("Densetsu no Starfy 2"),
"a_7565_e" => Playing("Densetsu no Starfy 3"),
"a_6553_e" => Playing("F-ZERO CLIMAX"),
"a_7842_e" or "a_7842_p" => Playing("F-Zero™- GP Legend"),
"a_9283_e" => Playing("F-Zero™ Maximum Velocity"),
"a_3744_e" or "a_3744_x" or "a_3744_y" => Playing("Fire Emblem™"),
"a_8978_d" or "a_8978_e" or "a_8978_f" or "a_8978_i" or "a_8978_s" => Playing("Golden Sun™: The Lost Age"),
"a_3108_d" or "a_3108_e" or "a_3108_f" or "a_3108_i" or "a_3108_s" => Playing("Golden Sun™"),
"a_3654_e" or "a_3654_p" => Playing("Kirby™ & The Amazing Mirror"),
"a_7279_p" => Playing("Kuru Kuru Kururin™"),
"a_7311_e" or "a_7311_p" => Playing("Mario & Luigi™: Superstar Saga"),
"a_6845_e" => Playing("Mario Kart™: Super Circuit™"),
"a_4139_e" or "a_4139_p" => Playing("Metroid™ Fusion"),
"a_6834_e" or "a_6834_p" => Playing("Metroid™: Zero Mission"),
"a_8989_e" or "a_8989_p" => Playing("Pokémon™ Mystery Dungeon: Red Rescue Team"),
"a_9444_e" => Playing("Super Mario™ Advance"),
"a_9901_e" or "a_9901_p" => Playing("Super Mario™ Advance 4: Super Mario Bros.™ 3"),
"a_2939_e" => Playing("Super Mario World™: Super Mario Advance 2"),
"a_2939_p" => Playing("Super Mario World™: Super Mario Advance 2™"),
"a_1302_e" => Playing("WarioWare™, Inc.: Mega Microgame$!"),
"a_1302_p" => Playing("WarioWare™, Inc.: Minigame Mania."),
"a_6960_e" or "a_6960_p" => Playing("Yoshi's Island™: Super Mario™ Advance 3"),
"a_5190_e" or "a_5190_p" => Playing("The Legend of Zelda™: A Link to the Past™ Four Swords"),
"a_8665_e" or "a_8665_p" => Playing("The Legend of Zelda™: The Minish Cap"),
#endregion
_ => FormattedValue.ForceReset
};
}
}

View File

@@ -1,6 +1,6 @@
namespace Ryujinx.Ava.Utilities.PlayReport
{
public static partial class PlayReports
public static class PlayReports
{
public static Analyzer Analyzer { get; } = new Analyzer()
.AddSpec(
@@ -37,32 +37,91 @@
spec => spec
.AddValueFormatter("area_no", PokemonSVArea)
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
)
.AddSpec(
"01006a800016e000",
spec => spec
.AddSparseMultiValueFormatter(
[
// Metadata to figure out what PlayReport we have.
"match_mode", "match_submode", "anniversary", "fighter", "reason", "challenge_count",
"adv_slot",
// List of Fighters
"player_1_fighter", "player_2_fighter", "player_3_fighter", "player_4_fighter",
"player_5_fighter", "player_6_fighter", "player_7_fighter", "player_8_fighter",
// List of rankings/placements
"player_1_rank", "player_2_rank", "player_3_rank", "player_4_rank", "player_5_rank",
"player_6_rank", "player_7_rank", "player_8_rank"
],
SuperSmashBrosUltimate_Mode
)
)
.AddSpec(
[
"0100c9a00ece6000", "01008d300c50c000", "0100d870045b6000",
"010012f017576000", "0100c62011050000", "0100b3c014bda000"],
spec => spec.AddValueFormatter("launch_title_id", NsoEmulator_LaunchedGame)
);
private static string Playing(string game) => $"Playing {game}";
private static FormattedValue BreathOfTheWild_MasterMode(SingleValue value)
=> value.Matched.BoxedValue is 1 ? "Playing Master Mode" : FormattedValue.ForceReset;
private static FormattedValue TearsOfTheKingdom_CurrentField(SingleValue value) =>
value.Matched.DoubleValue switch
{
> 800d => "Exploring the Sky Islands",
< -201d => "Exploring the Depths",
_ => "Roaming Hyrule"
};
private static FormattedValue SuperMarioOdyssey_AssistMode(SingleValue value)
=> value.Matched.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
private static FormattedValue SuperMarioOdysseyChina_AssistMode(SingleValue value)
=> value.Matched.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
private static FormattedValue SuperMario3DWorldOrBowsersFury(SingleValue value)
=> value.Matched.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
private static FormattedValue MarioKart8Deluxe_Mode(SingleValue value)
=> value.Matched.StringValue switch
{
// Single Player
"Single" => "Single Player",
// Multiplayer
"Multi-2players" => "Multiplayer 2 Players",
"Multi-3players" => "Multiplayer 3 Players",
"Multi-4players" => "Multiplayer 4 Players",
// Wireless/LAN Play
"Local-Single" => "Wireless/LAN Play",
"Local-2players" => "Wireless/LAN Play 2 Players",
// CC Classes
"50cc" => "50cc",
"100cc" => "100cc",
"150cc" => "150cc",
"Mirror" => "Mirror (150cc)",
"200cc" => "200cc",
// Modes
"GrandPrix" => "Grand Prix",
"TimeAttack" => "Time Trials",
"VS" => "VS Races",
"Battle" => "Battle Mode",
"RaceStart" => "Selecting a Course",
"Race" => "Racing",
_ => FormattedValue.ForceReset
};
private static FormattedValue PokemonSVUnionCircle(SingleValue value)
=> value.Matched.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
private static FormattedValue PokemonSVArea(SingleValue value)
=> value.Matched.StringValue switch
{
// Base Game Locations
"a_w01" => "South Area One",
"a_w02" => "Mesagoza",
"a_w03" => "The Pokemon League",
"a_w04" => "South Area Two",
"a_w05" => "South Area Four",
"a_w06" => "South Area Six",
"a_w07" => "South Area Five",
"a_w08" => "South Area Three",
"a_w09" => "West Area One",
"a_w10" => "Asado Desert",
"a_w11" => "West Area Two",
"a_w12" => "Medali",
"a_w13" => "Tagtree Thicket",
"a_w14" => "East Area Three",
"a_w15" => "Artazon",
"a_w16" => "East Area Two",
"a_w18" => "Casseroya Lake",
"a_w19" => "Glaseado Mountain",
"a_w20" => "North Area Three",
"a_w21" => "North Area One",
"a_w22" => "North Area Two",
"a_w23" => "The Great Crater of Paldea",
"a_w24" => "South Paldean Sea",
"a_w25" => "West Paldean Sea",
"a_w26" => "East Paldean Sea",
"a_w27" => "Nouth Paldean Sea",
//TODO DLC Locations
_ => FormattedValue.ForceReset
};
}
}

View File

@@ -1,4 +1,5 @@
using MsgPack;
using FluentAvalonia.Core;
using MsgPack;
using Ryujinx.Ava.Utilities.AppLibrary;
using System;
using System.Collections.Generic;
@@ -13,14 +14,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// </summary>
public class GameSpec
{
public static GameSpec Create(string requiredTitleId, params IEnumerable<string> otherTitleIds)
=> new() { TitleIds = otherTitleIds.Prepend(requiredTitleId).ToArray() };
public static GameSpec Create(IEnumerable<string> titleIds)
=> new() { TitleIds = titleIds.ToArray() };
private int _lastPriority;
public required string[] TitleIds { get; init; }
public List<FormatterSpecBase> ValueFormatters { get; } = [];
@@ -33,10 +28,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <param name="reportKey">The key name to match.</param>
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
public GameSpec AddValueFormatter(
string reportKey,
SingleValueFormatter valueFormatter
) => AddValueFormatter(_lastPriority++, reportKey, valueFormatter);
public GameSpec AddValueFormatter(string reportKey, SingleValueFormatter valueFormatter)
=> AddValueFormatter(_lastPriority++, reportKey, valueFormatter);
/// <summary>
/// Add a value formatter at a specific priority to the current <see cref="GameSpec"/>
@@ -46,14 +39,15 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <param name="reportKey">The key name to match.</param>
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
public GameSpec AddValueFormatter(
int priority,
string reportKey,
SingleValueFormatter valueFormatter
) => AddValueFormatter(new FormatterSpec
public GameSpec AddValueFormatter(int priority, string reportKey,
SingleValueFormatter valueFormatter)
{
Priority = priority, ReportKeys = [reportKey], Formatter = valueFormatter
});
ValueFormatters.Add(new FormatterSpec
{
Priority = priority, ReportKeys = [reportKey], Formatter = valueFormatter
});
return this;
}
/// <summary>
/// Add a multi-value formatter to the current <see cref="GameSpec"/>
@@ -62,10 +56,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <param name="reportKeys">The key names to match.</param>
/// <param name="valueFormatter">The function which can format the values.</param>
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
public GameSpec AddMultiValueFormatter(
string[] reportKeys,
MultiValueFormatter valueFormatter
) => AddMultiValueFormatter(_lastPriority++, reportKeys, valueFormatter);
public GameSpec AddMultiValueFormatter(string[] reportKeys, MultiValueFormatter valueFormatter)
=> AddMultiValueFormatter(_lastPriority++, reportKeys, valueFormatter);
/// <summary>
/// Add a multi-value formatter at a specific priority to the current <see cref="GameSpec"/>
@@ -75,14 +67,15 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <param name="reportKeys">The key names to match.</param>
/// <param name="valueFormatter">The function which can format the values.</param>
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
public GameSpec AddMultiValueFormatter(
int priority,
string[] reportKeys,
MultiValueFormatter valueFormatter
) => AddValueFormatter(new MultiFormatterSpec
public GameSpec AddMultiValueFormatter(int priority, string[] reportKeys,
MultiValueFormatter valueFormatter)
{
Priority = priority, ReportKeys = reportKeys, Formatter = valueFormatter
});
ValueFormatters.Add(new MultiFormatterSpec
{
Priority = priority, ReportKeys = reportKeys, Formatter = valueFormatter
});
return this;
}
/// <summary>
/// Add a multi-value formatter to the current <see cref="GameSpec"/>
@@ -94,10 +87,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <param name="reportKeys">The key names to match.</param>
/// <param name="valueFormatter">The function which can format the values.</param>
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
public GameSpec AddSparseMultiValueFormatter(
string[] reportKeys,
SparseMultiValueFormatter valueFormatter
) => AddSparseMultiValueFormatter(_lastPriority++, reportKeys, valueFormatter);
public GameSpec AddSparseMultiValueFormatter(string[] reportKeys, SparseMultiValueFormatter valueFormatter)
=> AddSparseMultiValueFormatter(_lastPriority++, reportKeys, valueFormatter);
/// <summary>
/// Add a multi-value formatter at a specific priority to the current <see cref="GameSpec"/>
@@ -110,18 +101,13 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <param name="reportKeys">The key names to match.</param>
/// <param name="valueFormatter">The function which can format the values.</param>
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
public GameSpec AddSparseMultiValueFormatter(
int priority,
string[] reportKeys,
SparseMultiValueFormatter valueFormatter
) => AddValueFormatter(new SparseMultiFormatterSpec
public GameSpec AddSparseMultiValueFormatter(int priority, string[] reportKeys,
SparseMultiValueFormatter valueFormatter)
{
Priority = priority, ReportKeys = reportKeys, Formatter = valueFormatter
});
private GameSpec AddValueFormatter<T>(T formatterSpec) where T : FormatterSpecBase
{
ValueFormatters.Add(formatterSpec);
ValueFormatters.Add(new SparseMultiFormatterSpec
{
Priority = priority, ReportKeys = reportKeys, Formatter = valueFormatter
});
return this;
}
}
@@ -152,7 +138,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
public override bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object result)
{
List<MessagePackObject> packedObjects = [];
foreach (string reportKey in ReportKeys)
foreach (var reportKey in ReportKeys)
{
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
{
@@ -176,7 +162,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
public override bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object result)
{
Dictionary<string, MessagePackObject> packedObjects = [];
foreach (string reportKey in ReportKeys)
foreach (var reportKey in ReportKeys)
{
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
continue;
@@ -188,17 +174,16 @@ namespace Ryujinx.Ava.Utilities.PlayReport
return true;
}
}
public abstract class FormatterSpecBase
{
public abstract bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object data);
public int Priority { get; init; }
public string[] ReportKeys { get; init; }
public Delegate Formatter { get; init; }
public bool Format(ApplicationMetadata appMeta, Horizon.Prepo.Types.PlayReport playReport,
out FormattedValue formattedValue)
public bool Format(ApplicationMetadata appMeta, Horizon.Prepo.Types.PlayReport playReport, out FormattedValue formattedValue)
{
formattedValue = default;
if (!GetData(playReport, out object data))
@@ -212,20 +197,15 @@ namespace Ryujinx.Ava.Utilities.PlayReport
switch (Formatter)
{
case SingleValueFormatter svf when data is MessagePackObject match:
formattedValue = svf(
new SingleValue(match) { Application = appMeta, PlayReport = playReport }
);
case SingleValueFormatter svf when data is MessagePackObject mpo:
formattedValue = svf(new SingleValue(mpo) { Application = appMeta, PlayReport = playReport });
return true;
case MultiValueFormatter mvf when data is List<MessagePackObject> matches:
formattedValue = mvf(
new MultiValue(matches) { Application = appMeta, PlayReport = playReport }
);
case MultiValueFormatter mvf when data is List<MessagePackObject> messagePackObjects:
formattedValue = mvf(new MultiValue(messagePackObjects) { Application = appMeta, PlayReport = playReport });
return true;
case SparseMultiValueFormatter smvf when data is Dictionary<string, MessagePackObject> sparseMatches:
formattedValue = smvf(
new SparseMultiValue(sparseMatches) { Application = appMeta, PlayReport = playReport }
);
case SparseMultiValueFormatter smvf when
data is Dictionary<string, MessagePackObject> sparseMessagePackObjects:
formattedValue = smvf(new SparseMultiValue(sparseMessagePackObjects) { Application = appMeta, PlayReport = playReport });
return true;
default:
throw new InvalidOperationException("Formatter delegate is not of a known type!");