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29 Commits

Author SHA1 Message Date
Evan Husted
206452e655 Merge branch 'master' into feature/native_aot 2025-03-04 14:52:14 -06:00
Evan Husted
57c22a1f32 misc: chore: [ci skip] Reduce duplicated close button & command space styling for dialogs 2025-03-04 02:57:11 -06:00
Evan Husted
f7976753fd misc: chore: move ThreadedRenderer creation logic into IRenderer base (since ThreadedRenderer is a GAL construct anyways) 2025-03-04 00:14:56 -06:00
Evan Husted
b45a65fbdc misc: chore: rework HLEConfiguration 2025-03-04 00:08:01 -06:00
Evan Husted
c410474d83 misc: chore: Remove MiniCommand 2025-03-02 21:49:58 -06:00
Evan Husted
ffdc419417 misc: chore: [ci skip] small Avalonia project restructure
Moved the Views that existed in the Controls namespace into the Ryujinx.Ava.UI.Views.Misc namespace
Moved UpdateWaitWindow to Ryujinx.Ava.UI.Windows
2025-03-02 21:42:25 -06:00
Evan Husted
da3f4e1d3a misc: Created generic type RyujinxControl to allow for more unified control view model definitions 2025-03-02 21:24:39 -06:00
Evan Husted
69d79322bb misc: chore: remove old title ID constructor for RendererHost 2025-03-02 21:23:36 -06:00
Evan Husted
c3af1dbf1a Stick Visualizer (#579)
![](https://i.imgur.com/iSaXRMr.png)

---------

Co-authored-by: MutantAura <domw0401@gmail.com>
2025-03-02 20:43:31 -06:00
Piplup
10ac381525 compat: Updates (#742)
These are branches i have on my private repo that i been meaning to push
Bluey The Videogame - compatibility/Bluey
Grand Theft Auto: III – The Definitive Edition -
compatibility/gta-definitiveedition
Grand Theft Auto: Vice City – The Definitive Edition -
compatibility/gta-definitiveedition
Grand Theft Auto: San Andreas – The Definitive Edition -
compatibility/gta-definitiveedition
SpongeBob SquarePants: The Cosmic Shake - compatibility/TheCosmicShake

p.s i didn't mess up one of the commit names i swear
2025-03-02 18:39:32 -06:00
Evan Husted
6c159372f5 Clarify that this branch should not really be used yet 2025-03-02 02:26:37 -06:00
Evan Husted
39ced98cb6 Check RuntimeFeature before trying to create MacroJit instead of baking that logic into GraphicsConfig.EnableMacroJit 2025-03-02 02:01:05 -06:00
Evan Husted
5a1476148f collection expressions 2025-03-02 00:50:35 -06:00
Evan Husted
d304779938 Revert "Use UnmanagedCallersOnly for delegates".
This reverts commit c8d598d5ac
2025-03-02 00:47:58 -06:00
Evan Husted
c3083076ee Allow reflection for NativeInterface + statically reference GetFunctionAddress so it gets compiled 2025-03-01 19:56:00 -06:00
Evan Husted
ccfcdd4219 feature: Native AOT
Based on emmauss' work.

Does not launch games yet. ARMeilleure code is missing from the build.
2025-03-01 19:04:03 -06:00
Evan Husted
64a283c4e6 fix aot build for GAL & VK 2025-03-01 18:45:21 -06:00
Evan Husted
2c15b1ccb6 infra: add aot build configs (by emmaus)
Remade manually because the original commit edited a solution thats very different from current.
2025-03-01 18:25:17 -06:00
Danik2343
e104ee6be3 Update: Russian Language (Some missing strings) (#732) 2025-02-27 16:53:18 -06:00
Nicola
e65d1ec6c9 JoyCon to Joy-Con (#729)
Joy-Con is the official name
2025-02-26 20:00:35 -06:00
Evan Husted
534f92506b misc: chore: Add warning logs for invalid ips patch attempts 2025-02-26 02:31:18 -06:00
Daniel Nylander
10d20c1ae3 Update Swedish locale (#720) 2025-02-26 02:02:07 -06:00
Evan Husted
e294a79975 UI: dev: [ci skip] Add Avalonia DevTools support to all Windows defined by Ryujinx, accessible via Ctrl + F12 when running in Debug. 2025-02-25 23:12:57 -06:00
Evan Husted
ec06a86899 UI: Increase default size for setting windows to include autoload setting & the bottom of the input settings 2025-02-25 22:51:26 -06:00
Vladimir Sokolov
2e4de17472 Custom configuration for each game (#632)
![image](https://github.com/user-attachments/assets/5dd139b4-2004-4c13-85d1-fc3378382adf)

![image](https://github.com/user-attachments/assets/9bcb8524-a403-428f-9f98-e8c03c75f079)

Now you can make a separate configuration (independent file) for each
game. All emulator settings are available except for some UI functionality ones. 
The configuration file can be changed and deleted from a separate menu. The
user configuration menu is available through the context menu on a given application.

---------

Co-authored-by: Evan Husted <greem@greemdev.net>
2025-02-25 21:11:20 -06:00
Piplup
9227cbe5a7 Dynamic RPC: Improve Pokemon Scarlet/Violet (#723)
Updated Pokemon Scarlet and Violet to use multi parser it now displays
if your in a team circle and area of the game

![image](https://github.com/user-attachments/assets/6d8d52c5-65a9-4ac3-af91-cb0c03576ad6)
2025-02-25 17:48:47 -06:00
Evan Husted
332bcdfaf1 UI: Updater: Add support for eventual Windows on ARM updates 2025-02-25 17:34:56 -06:00
FluffyOMC
1c8276197f SSBU DRPC - Stage Editing (#707)
Adds it so the Rich Presence now notices when the player edits a custom
stage!
2025-02-25 15:48:35 -06:00
LotP1
a3596ba858 Reset in-memory JIT cache on game quit + fix Purge PPTC (#709)
Jit cache now fully resets when booting a game multiple times.
This should fix random jit cache crashes.
Also removed some redundant code related to region allocation and fixed
PPTC Purge not fully purging all PPTC files in the backup folder.
2025-02-25 15:34:21 -06:00
158 changed files with 3743 additions and 1664 deletions

View File

@@ -1,3 +1,12 @@
# You have stumbled on a gimped version of Ryujinx.
This is the NativeAOT branch. It should run much faster than the normal version, however it's ruined by one thing: the Macro JIT.
This single part of Ryujinx, which handles common Maxwell GPU Macros by using .NET Reflection Emit, is entirely unusable via NativeAOT and it kills the performance.
I was getting 20FPS in BOTW with 98% FIFO usage.
This is compared to over 100FPS with about 70% FIFO usage in standard, managed C#, Ryujinx.
If there are any JIT wizards out there; I am calling to you. I believe getting this to work would be a game changer.
[This is the offending JIT implementation.](https://github.com/Ryubing/Ryujinx/blob/feature/native_aot/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroJitCompiler.cs)
<table align="center">
<tr>
<td align="center" width="25%">
@@ -97,7 +106,7 @@ If you are planning to contribute or just want to learn more about this project
- **Input**
We currently have support for keyboard, mouse, touch input, JoyCon input support, and nearly all controllers.
We currently have support for keyboard, mouse, touch input, Joy-Con input support, and nearly all controllers.
Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
In all scenarios, you can set up everything inside the input configuration menu.

View File

@@ -91,164 +91,322 @@ EndProject
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0100AC601DCA8000,"GYLT",crash,ingame,2024-03-18 20:16:51
0100c3c012718000,"Grand Theft Auto: III The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
0100182014022000,"Grand Theft Auto: Vice City The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
010065a014024000,"Grand Theft Auto: San Andreas The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05
01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42
0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21
@@ -2729,7 +2733,7 @@
0100C2500FC20000,"Splatoon™ 3",ldn-works;opengl-backend-bug;LAN;amd-vendor-bug,playable,2024-08-04 23:49:11
0100BA0018500000,"Splatoon™ 3: Splatfest World Premiere",gpu;online-broken;demo,ingame,2022-09-19 03:17:12
010062800D39C000,"SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated",online-broken;UE4;ldn-broken;vulkan-backend-bug,playable,2023-08-01 19:29:34
01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2023-08-01 19:29:53
01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2024-03-04 16:35:00
010097C01336A000,"Spooky Chase",,playable,2022-11-04 12:17:44
0100C6100D75E000,"Spooky Ghosts Dot Com",,playable,2021-06-15 15:16:11
0100DE9005170000,"Sports Party",nvdec,playable,2021-03-05 13:40:42
1 title_id game_name labels status last_updated
631 010030D012FF6000 Bus Driver Simulator playable 2022-10-17 13:55:27
632 0100A9101418C000 BUSTAFELLOWS nvdec playable 2020-10-17 20:04:41
633 0100177005C8A000 BUTCHER playable 2021-01-11 18:50:17
634 01008c2019598000 Bluey: The Videogame playable 2025-02-11 04:38:00
635 01000B900D8B0000 Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda slow;nvdec playable 2024-04-01 22:43:40
636 010065700EE06000 Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo demo;gpu;nvdec ingame 2021-02-14 21:48:15
637 01005C00117A8000 Café Enchanté playable 2020-11-13 14:54:25
1383 0100763015C2E000 Gunvolt Chronicles: Luminous Avenger iX 2 crash;Needs Update nothing 2022-04-29 15:34:34
1384 01002C8018554000 Gurimugurimoa OnceMore Demo playable 2022-07-29 22:07:31
1385 0100AC601DCA8000 GYLT crash ingame 2024-03-18 20:16:51
1386 0100c3c012718000 Grand Theft Auto: III – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
1387 0100182014022000 Grand Theft Auto: Vice City – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
1388 010065a014024000 Grand Theft Auto: San Andreas – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
1389 0100822012D76000 HAAK gpu ingame 2023-02-19 14:31:05
1390 01007E100EFA8000 Habroxia playable 2020-06-16 23:04:42
1391 0100535012974000 Hades vulkan playable 2022-10-05 10:45:21
2733 0100C2500FC20000 Splatoon™ 3 ldn-works;opengl-backend-bug;LAN;amd-vendor-bug playable 2024-08-04 23:49:11
2734 0100BA0018500000 Splatoon™ 3: Splatfest World Premiere gpu;online-broken;demo ingame 2022-09-19 03:17:12
2735 010062800D39C000 SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated online-broken;UE4;ldn-broken;vulkan-backend-bug playable 2023-08-01 19:29:34
2736 01009FB0172F4000 SpongeBob SquarePants: The Cosmic Shake gpu;UE4 ingame 2023-08-01 19:29:53 2024-03-04 16:35:00
2737 010097C01336A000 Spooky Chase playable 2022-11-04 12:17:44
2738 0100C6100D75E000 Spooky Ghosts Dot Com playable 2021-06-15 15:16:11
2739 0100DE9005170000 Sports Party nvdec playable 2021-03-05 13:40:42

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -7,15 +7,17 @@ namespace ARMeilleure.Instructions
{
static partial class InstEmit
{
private const string SupervisorCallName = nameof(NativeInterface.SupervisorCall);
private const string BreakName = nameof(NativeInterface.Break);
private const string UndefinedName = nameof(NativeInterface.Undefined);
public static void Brk(ArmEmitterContext context)
{
OpCodeException op = (OpCodeException)context.CurrOp;
string name = nameof(NativeInterface.Break);
context.StoreToContext();
context.Call(typeof(NativeInterface).GetMethod(name), Const(op.Address), Const(op.Id));
context.Call(NativeInterface.Type.GetMethod(BreakName), Const(op.Address), Const(op.Id));
context.LoadFromContext();
@@ -25,12 +27,10 @@ namespace ARMeilleure.Instructions
public static void Svc(ArmEmitterContext context)
{
OpCodeException op = (OpCodeException)context.CurrOp;
string name = nameof(NativeInterface.SupervisorCall);
context.StoreToContext();
context.Call(typeof(NativeInterface).GetMethod(name), Const(op.Address), Const(op.Id));
context.Call(NativeInterface.Type.GetMethod(SupervisorCallName), Const(op.Address), Const(op.Id));
context.LoadFromContext();
@@ -41,11 +41,9 @@ namespace ARMeilleure.Instructions
{
OpCode op = context.CurrOp;
string name = nameof(NativeInterface.Undefined);
context.StoreToContext();
context.Call(typeof(NativeInterface).GetMethod(name), Const(op.Address), Const(op.RawOpCode));
context.Call(NativeInterface.Type.GetMethod(UndefinedName), Const(op.Address), Const(op.RawOpCode));
context.LoadFromContext();

View File

@@ -14,7 +14,7 @@ namespace ARMeilleure.Instructions
context.StoreToContext();
context.Call(typeof(NativeInterface).GetMethod(name), Const(((IOpCode)op).Address), Const(op.Id));
context.Call(NativeInterface.Type.GetMethod(name), Const(((IOpCode)op).Address), Const(op.Id));
context.LoadFromContext();
@@ -29,7 +29,7 @@ namespace ARMeilleure.Instructions
context.StoreToContext();
context.Call(typeof(NativeInterface).GetMethod(name), Const(((IOpCode)op).Address), Const(op.Id));
context.Call(NativeInterface.Type.GetMethod(name), Const(((IOpCode)op).Address), Const(op.Id));
context.LoadFromContext();

View File

@@ -478,7 +478,7 @@ namespace ARMeilleure.Instructions
context.BranchIf(lblNotWatched, pte, Const(0L), Comparison.GreaterOrEqual, BasicBlockFrequency.Cold);
// Signal memory tracking. Size here doesn't matter as address is assumed to be size aligned here.
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SignalMemoryTracking)), address, Const(1UL), Const(write ? 1 : 0));
context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.SignalMemoryTracking)), address, Const(1UL), Const(write ? 1 : 0));
context.MarkLabel(lblNotWatched);
pte = context.BitwiseAnd(pte, Const(0xffffffffffffUL)); // Ignore any software protection bits. (they are still used by C# memory access)
@@ -489,7 +489,7 @@ namespace ARMeilleure.Instructions
context.BranchIfTrue(lblNonNull, pte, BasicBlockFrequency.Cold);
// The call is not expected to return (it should throw).
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ThrowInvalidMemoryAccess)), address);
context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.ThrowInvalidMemoryAccess)), address);
context.MarkLabel(lblNonNull);
}
@@ -535,16 +535,16 @@ namespace ARMeilleure.Instructions
switch (size)
{
case 0:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadByte));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadByte));
break;
case 1:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt16));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt16));
break;
case 2:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt32));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt32));
break;
case 3:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt64));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt64));
break;
}
@@ -564,19 +564,19 @@ namespace ARMeilleure.Instructions
switch (size)
{
case 0:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadByte));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadByte));
break;
case 1:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt16));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt16));
break;
case 2:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt32));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt32));
break;
case 3:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt64));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt64));
break;
case 4:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadVector128));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadVector128));
break;
}
@@ -608,16 +608,16 @@ namespace ARMeilleure.Instructions
switch (size)
{
case 0:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteByte));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteByte));
break;
case 1:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt16));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt16));
break;
case 2:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt32));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt32));
break;
case 3:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt64));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt64));
break;
}
@@ -643,19 +643,19 @@ namespace ARMeilleure.Instructions
switch (size)
{
case 0:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteByte));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteByte));
break;
case 1:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt16));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt16));
break;
case 2:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt32));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt32));
break;
case 3:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt64));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt64));
break;
case 4:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteVector128));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteVector128));
break;
}

View File

@@ -406,7 +406,7 @@ namespace ARMeilleure.Instructions
{
Operand res = EmitSoftFloatCall(context, nameof(SoftFloat32.FPSub), op1, op2);
return EmitUnaryMathCall(context, nameof(MathHelper.Abs), res);
return EmitUnaryMathCall(context, nameof(Math.Abs), res);
});
}
}
@@ -451,7 +451,7 @@ namespace ARMeilleure.Instructions
{
Operand res = EmitSoftFloatCall(context, nameof(SoftFloat32.FPSub), op1, op2);
return EmitUnaryMathCall(context, nameof(MathHelper.Abs), res);
return EmitUnaryMathCall(context, nameof(Math.Abs), res);
});
}
}
@@ -483,7 +483,7 @@ namespace ARMeilleure.Instructions
{
EmitScalarUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1);
return EmitUnaryMathCall(context, nameof(Math.Abs), op1);
});
}
}
@@ -522,7 +522,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1);
return EmitUnaryMathCall(context, nameof(Math.Abs), op1);
});
}
}
@@ -2246,7 +2246,7 @@ namespace ARMeilleure.Instructions
{
EmitScalarUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1);
return EmitUnaryMathCall(context, nameof(Math.Floor), op1);
});
}
}
@@ -2265,7 +2265,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1);
return EmitUnaryMathCall(context, nameof(Math.Floor), op1);
});
}
}
@@ -2322,7 +2322,7 @@ namespace ARMeilleure.Instructions
{
EmitScalarUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1);
return EmitUnaryMathCall(context, nameof(Math.Ceiling), op1);
});
}
}
@@ -2341,7 +2341,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1);
return EmitUnaryMathCall(context, nameof(Math.Ceiling), op1);
});
}
}
@@ -2390,7 +2390,7 @@ namespace ARMeilleure.Instructions
{
EmitScalarUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op1);
return EmitUnaryMathCall(context, nameof(Math.Truncate), op1);
});
}
}
@@ -2409,7 +2409,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op1);
return EmitUnaryMathCall(context, nameof(Math.Truncate), op1);
});
}
}

View File

@@ -43,7 +43,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1));
EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Abs), op1));
}
}
@@ -66,7 +66,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitVectorUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1));
EmitVectorUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Abs), op1));
}
}
else

View File

@@ -726,8 +726,8 @@ namespace ARMeilleure.Instructions
if (absolute)
{
ne = EmitUnaryMathCall(context, nameof(MathHelper.Abs), ne);
me = EmitUnaryMathCall(context, nameof(MathHelper.Abs), me);
ne = EmitUnaryMathCall(context, nameof(Math.Abs), ne);
me = EmitUnaryMathCall(context, nameof(Math.Abs), me);
}
Operand e = EmitSoftFloatCall(context, name, ne, me);

View File

@@ -333,7 +333,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1));
EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Floor), op1));
}
}
@@ -349,7 +349,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitFcvt(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1), signed: true, scalar: false);
EmitFcvt(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Floor), op1), signed: true, scalar: false);
}
}
@@ -365,7 +365,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1));
EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Floor), op1));
}
}
@@ -538,7 +538,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1));
EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Ceiling), op1));
}
}
@@ -554,7 +554,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1));
EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Ceiling), op1));
}
}

View File

@@ -357,10 +357,10 @@ namespace ARMeilleure.Instructions
toConvert = EmitRoundMathCall(context, MidpointRounding.ToEven, toConvert);
break;
case 0b10: // Towards positive infinity
toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), toConvert);
toConvert = EmitUnaryMathCall(context, nameof(Math.Ceiling), toConvert);
break;
case 0b11: // Towards negative infinity
toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Floor), toConvert);
toConvert = EmitUnaryMathCall(context, nameof(Math.Floor), toConvert);
break;
}
@@ -494,10 +494,10 @@ namespace ARMeilleure.Instructions
toConvert = EmitRoundMathCall(context, MidpointRounding.ToEven, toConvert);
break;
case 0b10: // Towards positive infinity
toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), toConvert);
toConvert = EmitUnaryMathCall(context, nameof(Math.Ceiling), toConvert);
break;
case 0b11: // Towards negative infinity
toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Floor), toConvert);
toConvert = EmitUnaryMathCall(context, nameof(Math.Floor), toConvert);
break;
}
@@ -534,7 +534,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), m));
EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(Math.Floor), m));
}
}
@@ -574,7 +574,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), m));
EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(Math.Ceiling), m));
}
}
@@ -613,7 +613,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op1));
EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Truncate), op1));
}
}

View File

@@ -460,8 +460,8 @@ namespace ARMeilleure.Instructions
IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
MethodInfo info = (op.Size & 1) == 0
? typeof(MathHelperF).GetMethod(name, [typeof(float)])
: typeof(MathHelper).GetMethod(name, [typeof(double)]);
? typeof(MathF).GetMethod(name, [typeof(float)])
: typeof(Math).GetMethod(name, [typeof(double)]);
return context.Call(info, n);
}
@@ -470,11 +470,11 @@ namespace ARMeilleure.Instructions
{
IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
string name = nameof(MathHelper.Round);
string name = nameof(Math.Round);
MethodInfo info = (op.Size & 1) == 0
? typeof(MathHelperF).GetMethod(name, [typeof(float), typeof(int)])
: typeof(MathHelper).GetMethod(name, [typeof(double), typeof(int)]);
? typeof(MathF).GetMethod(name, [typeof(float), typeof(MidpointRounding)])
: typeof(Math).GetMethod(name, [typeof(double), typeof(MidpointRounding)]);
return context.Call(info, n, Const((int)roundMode));
}
@@ -510,16 +510,16 @@ namespace ARMeilleure.Instructions
context.MarkLabel(lbl1);
context.BranchIf(lbl2, rMode, rP, Comparison.NotEqual);
context.Copy(res, EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op));
context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Ceiling), op));
context.Branch(lblEnd);
context.MarkLabel(lbl2);
context.BranchIf(lbl3, rMode, rM, Comparison.NotEqual);
context.Copy(res, EmitUnaryMathCall(context, nameof(MathHelper.Floor), op));
context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Floor), op));
context.Branch(lblEnd);
context.MarkLabel(lbl3);
context.Copy(res, EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op));
context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Truncate), op));
context.Branch(lblEnd);
context.MarkLabel(lblEnd);

View File

@@ -29,10 +29,10 @@ namespace ARMeilleure.Instructions
switch (GetPackedId(op))
{
case 0b11_011_0000_0000_001:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCtrEl0));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.GetCtrEl0));
break;
case 0b11_011_0000_0000_111:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetDczidEl0));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.GetDczidEl0));
break;
case 0b11_011_0100_0010_000:
EmitGetNzcv(context);
@@ -53,13 +53,13 @@ namespace ARMeilleure.Instructions
EmitGetTpidr2El0(context);
return;
case 0b11_011_1110_0000_000:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntfrqEl0));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.GetCntfrqEl0));
break;
case 0b11_011_1110_0000_001:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntpctEl0));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.GetCntpctEl0));
break;
case 0b11_011_1110_0000_010:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntvctEl0));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.GetCntvctEl0));
break;
default:
@@ -131,7 +131,7 @@ namespace ARMeilleure.Instructions
case 0b11_011_0111_0101_001: // IC IVAU
Operand target = Register(op.Rt, RegisterType.Integer, OperandType.I64);
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.InvalidateCacheLine)), target);
context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.InvalidateCacheLine)), target);
break;
}
}

View File

@@ -127,7 +127,7 @@ namespace ARMeilleure.Instructions
// Timer.
14 => opc switch
{
0 => typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntpctEl0)),
0 => NativeInterface.Type.GetMethod(nameof(NativeInterface.GetCntpctEl0)),
_ => throw new NotImplementedException($"Unknown MRRC Opc1 0x{opc:X} at 0x{op.Address:X} (0x{op.RawOpCode:X})."),
},
_ => throw new NotImplementedException($"Unknown MRRC 0x{op.RawOpCode:X} at 0x{op.Address:X}."),

View File

@@ -1,71 +0,0 @@
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static class MathHelper
{
[UnmanagedCallersOnly]
public static double Abs(double value)
{
return Math.Abs(value);
}
[UnmanagedCallersOnly]
public static double Ceiling(double value)
{
return Math.Ceiling(value);
}
[UnmanagedCallersOnly]
public static double Floor(double value)
{
return Math.Floor(value);
}
[UnmanagedCallersOnly]
public static double Round(double value, int mode)
{
return Math.Round(value, (MidpointRounding)mode);
}
[UnmanagedCallersOnly]
public static double Truncate(double value)
{
return Math.Truncate(value);
}
}
static class MathHelperF
{
[UnmanagedCallersOnly]
public static float Abs(float value)
{
return MathF.Abs(value);
}
[UnmanagedCallersOnly]
public static float Ceiling(float value)
{
return MathF.Ceiling(value);
}
[UnmanagedCallersOnly]
public static float Floor(float value)
{
return MathF.Floor(value);
}
[UnmanagedCallersOnly]
public static float Round(float value, int mode)
{
return MathF.Round(value, (MidpointRounding)mode);
}
[UnmanagedCallersOnly]
public static float Truncate(float value)
{
return MathF.Truncate(value);
}
}
}

View File

@@ -2,12 +2,15 @@ using ARMeilleure.Memory;
using ARMeilleure.State;
using ARMeilleure.Translation;
using System;
using System.Runtime.InteropServices;
using System.Diagnostics.CodeAnalysis;
namespace ARMeilleure.Instructions
{
static class NativeInterface
{
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.All)]
public static readonly Type Type = typeof(NativeInterface);
private class ThreadContext
{
public ExecutionContext Context { get; }
@@ -35,7 +38,6 @@ namespace ARMeilleure.Instructions
Context = null;
}
[UnmanagedCallersOnly]
public static void Break(ulong address, int imm)
{
Statistics.PauseTimer();
@@ -45,7 +47,6 @@ namespace ARMeilleure.Instructions
Statistics.ResumeTimer();
}
[UnmanagedCallersOnly]
public static void SupervisorCall(ulong address, int imm)
{
Statistics.PauseTimer();
@@ -55,7 +56,6 @@ namespace ARMeilleure.Instructions
Statistics.ResumeTimer();
}
[UnmanagedCallersOnly]
public static void Undefined(ulong address, int opCode)
{
Statistics.PauseTimer();
@@ -66,31 +66,26 @@ namespace ARMeilleure.Instructions
}
#region "System registers"
[UnmanagedCallersOnly]
public static ulong GetCtrEl0()
{
return GetContext().CtrEl0;
}
[UnmanagedCallersOnly]
public static ulong GetDczidEl0()
{
return GetContext().DczidEl0;
}
[UnmanagedCallersOnly]
public static ulong GetCntfrqEl0()
{
return GetContext().CntfrqEl0;
}
[UnmanagedCallersOnly]
public static ulong GetCntpctEl0()
{
return GetContext().CntpctEl0;
}
[UnmanagedCallersOnly]
public static ulong GetCntvctEl0()
{
return GetContext().CntvctEl0;
@@ -98,31 +93,26 @@ namespace ARMeilleure.Instructions
#endregion
#region "Read"
[UnmanagedCallersOnly]
public static byte ReadByte(ulong address)
{
return GetMemoryManager().ReadGuest<byte>(address);
}
[UnmanagedCallersOnly]
public static ushort ReadUInt16(ulong address)
{
return GetMemoryManager().ReadGuest<ushort>(address);
}
[UnmanagedCallersOnly]
public static uint ReadUInt32(ulong address)
{
return GetMemoryManager().ReadGuest<uint>(address);
}
[UnmanagedCallersOnly]
public static ulong ReadUInt64(ulong address)
{
return GetMemoryManager().ReadGuest<ulong>(address);
}
[UnmanagedCallersOnly]
public static V128 ReadVector128(ulong address)
{
return GetMemoryManager().ReadGuest<V128>(address);
@@ -130,56 +120,47 @@ namespace ARMeilleure.Instructions
#endregion
#region "Write"
[UnmanagedCallersOnly]
public static void WriteByte(ulong address, byte value)
{
GetMemoryManager().WriteGuest(address, value);
}
[UnmanagedCallersOnly]
public static void WriteUInt16(ulong address, ushort value)
{
GetMemoryManager().WriteGuest(address, value);
}
[UnmanagedCallersOnly]
public static void WriteUInt32(ulong address, uint value)
{
GetMemoryManager().WriteGuest(address, value);
}
[UnmanagedCallersOnly]
public static void WriteUInt64(ulong address, ulong value)
{
GetMemoryManager().WriteGuest(address, value);
}
[UnmanagedCallersOnly]
public static void WriteVector128(ulong address, V128 value)
{
GetMemoryManager().WriteGuest(address, value);
}
#endregion
[UnmanagedCallersOnly]
public static void EnqueueForRejit(ulong address)
{
Context.Translator.EnqueueForRejit(address, GetContext().ExecutionMode);
}
[UnmanagedCallersOnly]
public static void SignalMemoryTracking(ulong address, ulong size, byte write)
public static void SignalMemoryTracking(ulong address, ulong size, bool write)
{
GetMemoryManager().SignalMemoryTracking(address, size, write == 1);
GetMemoryManager().SignalMemoryTracking(address, size, write);
}
[UnmanagedCallersOnly]
public static void ThrowInvalidMemoryAccess(ulong address)
{
throw new InvalidAccessException(address);
}
[UnmanagedCallersOnly]
public static ulong GetFunctionAddress(ulong address)
{
TranslatedFunction function = Context.Translator.GetOrTranslate(address, GetContext().ExecutionMode);
@@ -187,14 +168,12 @@ namespace ARMeilleure.Instructions
return (ulong)function.FuncPointer.ToInt64();
}
[UnmanagedCallersOnly]
public static void InvalidateCacheLine(ulong address)
{
Context.Translator.InvalidateJitCacheRegion(address, InstEmit.DczSizeInBytes);
}
[UnmanagedCallersOnly]
public static byte CheckSynchronization()
public static bool CheckSynchronization()
{
Statistics.PauseTimer();
@@ -204,7 +183,7 @@ namespace ARMeilleure.Instructions
Statistics.ResumeTimer();
return (byte)(context.Running ? 1 : 0);
return context.Running;
}
public static ExecutionContext GetContext()

View File

@@ -1,13 +1,11 @@
using ARMeilleure.State;
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static class SoftFallback
{
#region "ShrImm64"
[UnmanagedCallersOnly]
public static long SignedShrImm64(long value, long roundConst, int shift)
{
if (roundConst == 0L)
@@ -50,7 +48,6 @@ namespace ARMeilleure.Instructions
}
}
[UnmanagedCallersOnly]
public static ulong UnsignedShrImm64(ulong value, long roundConst, int shift)
{
if (roundConst == 0L)
@@ -95,7 +92,6 @@ namespace ARMeilleure.Instructions
#endregion
#region "Saturation"
[UnmanagedCallersOnly]
public static int SatF32ToS32(float value)
{
if (float.IsNaN(value))
@@ -107,7 +103,6 @@ namespace ARMeilleure.Instructions
value <= int.MinValue ? int.MinValue : (int)value;
}
[UnmanagedCallersOnly]
public static long SatF32ToS64(float value)
{
if (float.IsNaN(value))
@@ -119,7 +114,6 @@ namespace ARMeilleure.Instructions
value <= long.MinValue ? long.MinValue : (long)value;
}
[UnmanagedCallersOnly]
public static uint SatF32ToU32(float value)
{
if (float.IsNaN(value))
@@ -131,7 +125,6 @@ namespace ARMeilleure.Instructions
value <= uint.MinValue ? uint.MinValue : (uint)value;
}
[UnmanagedCallersOnly]
public static ulong SatF32ToU64(float value)
{
if (float.IsNaN(value))
@@ -143,7 +136,6 @@ namespace ARMeilleure.Instructions
value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
}
[UnmanagedCallersOnly]
public static int SatF64ToS32(double value)
{
if (double.IsNaN(value))
@@ -155,7 +147,6 @@ namespace ARMeilleure.Instructions
value <= int.MinValue ? int.MinValue : (int)value;
}
[UnmanagedCallersOnly]
public static long SatF64ToS64(double value)
{
if (double.IsNaN(value))
@@ -167,7 +158,6 @@ namespace ARMeilleure.Instructions
value <= long.MinValue ? long.MinValue : (long)value;
}
[UnmanagedCallersOnly]
public static uint SatF64ToU32(double value)
{
if (double.IsNaN(value))
@@ -179,7 +169,6 @@ namespace ARMeilleure.Instructions
value <= uint.MinValue ? uint.MinValue : (uint)value;
}
[UnmanagedCallersOnly]
public static ulong SatF64ToU64(double value)
{
if (double.IsNaN(value))
@@ -193,7 +182,6 @@ namespace ARMeilleure.Instructions
#endregion
#region "Count"
[UnmanagedCallersOnly]
public static ulong CountLeadingSigns(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
{
value ^= value >> 1;
@@ -213,7 +201,6 @@ namespace ARMeilleure.Instructions
private static ReadOnlySpan<byte> ClzNibbleTbl => [4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0];
[UnmanagedCallersOnly]
public static ulong CountLeadingZeros(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
{
if (value == 0ul)
@@ -237,49 +224,41 @@ namespace ARMeilleure.Instructions
#endregion
#region "Table"
[UnmanagedCallersOnly]
public static V128 Tbl1(V128 vector, int bytes, V128 tb0)
{
return TblOrTbx(default, vector, bytes, tb0);
}
[UnmanagedCallersOnly]
public static V128 Tbl2(V128 vector, int bytes, V128 tb0, V128 tb1)
{
return TblOrTbx(default, vector, bytes, tb0, tb1);
}
[UnmanagedCallersOnly]
public static V128 Tbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
{
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2);
}
[UnmanagedCallersOnly]
public static V128 Tbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
{
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2, tb3);
}
[UnmanagedCallersOnly]
public static V128 Tbx1(V128 dest, V128 vector, int bytes, V128 tb0)
{
return TblOrTbx(dest, vector, bytes, tb0);
}
[UnmanagedCallersOnly]
public static V128 Tbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1);
}
[UnmanagedCallersOnly]
public static V128 Tbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2);
}
[UnmanagedCallersOnly]
public static V128 Tbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3);
@@ -321,22 +300,14 @@ namespace ARMeilleure.Instructions
private const uint Crc32RevPoly = 0xedb88320;
private const uint Crc32cRevPoly = 0x82f63b78;
[UnmanagedCallersOnly]
public static uint Crc32b(uint crc, byte value) => Crc32(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32h(uint crc, ushort value) => Crc32h(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32w(uint crc, uint value) => Crc32w(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32x(uint crc, ulong value) => Crc32x(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cb(uint crc, byte value) => Crc32(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32ch(uint crc, ushort value) => Crc32h(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cw(uint crc, uint value) => Crc32w(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cx(uint crc, ulong value) => Crc32x(crc, Crc32cRevPoly, value);
private static uint Crc32h(uint crc, uint poly, ushort val)
@@ -387,25 +358,21 @@ namespace ARMeilleure.Instructions
#endregion
#region "Aes"
[UnmanagedCallersOnly]
public static V128 Decrypt(V128 value, V128 roundKey)
{
return CryptoHelper.AesInvSubBytes(CryptoHelper.AesInvShiftRows(value ^ roundKey));
}
[UnmanagedCallersOnly]
public static V128 Encrypt(V128 value, V128 roundKey)
{
return CryptoHelper.AesSubBytes(CryptoHelper.AesShiftRows(value ^ roundKey));
}
[UnmanagedCallersOnly]
public static V128 InverseMixColumns(V128 value)
{
return CryptoHelper.AesInvMixColumns(value);
}
[UnmanagedCallersOnly]
public static V128 MixColumns(V128 value)
{
return CryptoHelper.AesMixColumns(value);
@@ -413,7 +380,6 @@ namespace ARMeilleure.Instructions
#endregion
#region "Sha1"
[UnmanagedCallersOnly]
public static V128 HashChoose(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
@@ -434,13 +400,11 @@ namespace ARMeilleure.Instructions
return hash_abcd;
}
[UnmanagedCallersOnly]
public static uint FixedRotate(uint hash_e)
{
return hash_e.Rol(30);
}
[UnmanagedCallersOnly]
public static V128 HashMajority(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
@@ -461,7 +425,6 @@ namespace ARMeilleure.Instructions
return hash_abcd;
}
[UnmanagedCallersOnly]
public static V128 HashParity(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
@@ -482,7 +445,6 @@ namespace ARMeilleure.Instructions
return hash_abcd;
}
[UnmanagedCallersOnly]
public static V128 Sha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11)
{
ulong t2 = w4_7.Extract<ulong>(0);
@@ -493,7 +455,6 @@ namespace ARMeilleure.Instructions
return result ^ (w0_3 ^ w8_11);
}
[UnmanagedCallersOnly]
public static V128 Sha1SchedulePart2(V128 tw0_3, V128 w12_15)
{
V128 t = tw0_3 ^ (w12_15 >> 32);
@@ -538,19 +499,16 @@ namespace ARMeilleure.Instructions
#endregion
#region "Sha256"
[UnmanagedCallersOnly]
public static V128 HashLower(V128 hash_abcd, V128 hash_efgh, V128 wk)
{
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: true);
}
[UnmanagedCallersOnly]
public static V128 HashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk)
{
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: false);
}
[UnmanagedCallersOnly]
public static V128 Sha256SchedulePart1(V128 w0_3, V128 w4_7)
{
V128 result = new();
@@ -569,7 +527,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static V128 Sha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15)
{
V128 result = new();
@@ -671,7 +628,6 @@ namespace ARMeilleure.Instructions
}
#endregion
[UnmanagedCallersOnly]
public static V128 PolynomialMult64_128(ulong op1, ulong op2)
{
V128 result = V128.Zero;

View File

@@ -1,7 +1,6 @@
using ARMeilleure.State;
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
@@ -313,7 +312,6 @@ namespace ARMeilleure.Instructions
static class SoftFloat16_32
{
[UnmanagedCallersOnly]
public static float FPConvert(ushort valueBits)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -489,7 +487,6 @@ namespace ARMeilleure.Instructions
static class SoftFloat16_64
{
[UnmanagedCallersOnly]
public static double FPConvert(ushort valueBits)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -665,7 +662,6 @@ namespace ARMeilleure.Instructions
static class SoftFloat32_16
{
[UnmanagedCallersOnly]
public static ushort FPConvert(float value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -785,19 +781,12 @@ namespace ARMeilleure.Instructions
static class SoftFloat32
{
[UnmanagedCallersOnly]
public static float FPAdd(float value1, float value2)
{
return FPAddFpscrImpl(value1, value2, false);
return FPAddFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPAddFpscr(float value1, float value2, byte standardFpscr)
{
return FPAddFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPAddFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPAddFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -848,8 +837,7 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static int FPCompare(float value1, float value2, byte signalNaNs)
public static int FPCompare(float value1, float value2, bool signalNaNs)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = context.Fpcr;
@@ -863,7 +851,7 @@ namespace ARMeilleure.Instructions
{
result = 0b0011;
if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs == 1)
if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs)
{
SoftFloat.FPProcessException(FPException.InvalidOp, context, fpcr);
}
@@ -887,13 +875,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPCompareEQ(float value1, float value2)
{
return FPCompareEQFpscrImpl(value1, value2, false);
return FPCompareEQFpscr(value1, value2, false);
}
private static float FPCompareEQFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPCompareEQFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -920,25 +907,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPCompareEQFpscr(float value1, float value2, byte standardFpscr)
{
return FPCompareEQFpscrImpl(value1, value2, standardFpscr == 1);
}
[UnmanagedCallersOnly]
public static float FPCompareGE(float value1, float value2)
{
return FPCompareGEFpscrImpl(value1, value2, false);
return FPCompareGEFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPCompareGEFpscr(float value1, float value2, byte standardFpscr)
{
return FPCompareGEFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPCompareGEFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPCompareGEFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -962,19 +936,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPCompareGT(float value1, float value2)
{
return FPCompareGTFpscrImpl(value1, value2, false);
return FPCompareGTFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPCompareGTFpscr(float value1, float value2, byte standardFpscr)
{
return FPCompareGTFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPCompareGTFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPCompareGTFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -998,31 +965,26 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPCompareLE(float value1, float value2)
{
return FPCompareGEFpscrImpl(value2, value1, false);
return FPCompareGE(value2, value1);
}
[UnmanagedCallersOnly]
public static float FPCompareLT(float value1, float value2)
{
return FPCompareGTFpscrImpl(value2, value1, false);
return FPCompareGT(value2, value1);
}
[UnmanagedCallersOnly]
public static float FPCompareLEFpscr(float value1, float value2, byte standardFpscr)
public static float FPCompareLEFpscr(float value1, float value2, bool standardFpscr)
{
return FPCompareGEFpscrImpl(value2, value1, standardFpscr == 1);
return FPCompareGEFpscr(value2, value1, standardFpscr);
}
[UnmanagedCallersOnly]
public static float FPCompareLTFpscr(float value1, float value2, byte standardFpscr)
public static float FPCompareLTFpscr(float value1, float value2, bool standardFpscr)
{
return FPCompareGEFpscrImpl(value2, value1, standardFpscr == 1);
return FPCompareGTFpscr(value2, value1, standardFpscr);
}
[UnmanagedCallersOnly]
public static float FPDiv(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1075,19 +1037,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPMax(float value1, float value2)
{
return FPMaxFpscrImpl(value1, value2, false);
return FPMaxFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPMaxFpscr(float value1, float value2, byte standardFpscr)
{
return FPMaxFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPMaxFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPMaxFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1148,13 +1103,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPMaxNum(float value1, float value2)
{
return FPMaxNumFpscrImpl(value1, value2, false);
return FPMaxNumFpscr(value1, value2, false);
}
private static float FPMaxNumFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPMaxNumFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1171,28 +1125,15 @@ namespace ARMeilleure.Instructions
value2 = FPInfinity(true);
}
return FPMaxFpscrImpl(value1, value2, standardFpscr);
return FPMaxFpscr(value1, value2, standardFpscr);
}
[UnmanagedCallersOnly]
public static float FPMaxNumFpscr(float value1, float value2, byte standardFpscr)
{
return FPMaxNumFpscrImpl(value1, value2, standardFpscr == 1);
}
[UnmanagedCallersOnly]
public static float FPMin(float value1, float value2)
{
return FPMinFpscrImpl(value1, value2, false);
return FPMinFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPMinFpscr(float value1, float value2, byte standardFpscr)
{
return FPMinFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPMinFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPMinFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1253,19 +1194,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPMinNum(float value1, float value2)
{
return FPMinNumFpscrImpl(value1, value2, false);
return FPMinNumFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPMinNumFpscr(float value1, float value2, byte standardFpscr)
{
return FPMinNumFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPMinNumFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPMinNumFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1282,22 +1216,15 @@ namespace ARMeilleure.Instructions
value2 = FPInfinity(false);
}
return FPMinFpscrImpl(value1, value2, standardFpscr);
return FPMinFpscr(value1, value2, standardFpscr);
}
[UnmanagedCallersOnly]
public static float FPMul(float value1, float value2)
{
return FPMulFpscrImpl(value1, value2, false);
return FPMulFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPMulFpscr(float value1, float value2, byte standardFpscr)
{
return FPMulFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPMulFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPMulFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1344,19 +1271,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPMulAdd(float valueA, float value1, float value2)
{
return FPMulAddFpscrImpl(valueA, value1, value2, false);
return FPMulAddFpscr(valueA, value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPMulAddFpscr(float valueA, float value1, float value2, byte standardFpscr)
{
return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
}
private static float FPMulAddFpscrImpl(float valueA, float value1, float value2, bool standardFpscr)
public static float FPMulAddFpscr(float valueA, float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1422,23 +1342,20 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPMulSub(float valueA, float value1, float value2)
{
value1 = value1.FPNeg();
return FPMulAddFpscrImpl(valueA, value1, value2, false);
return FPMulAdd(valueA, value1, value2);
}
[UnmanagedCallersOnly]
public static float FPMulSubFpscr(float valueA, float value1, float value2, byte standardFpscr)
public static float FPMulSubFpscr(float valueA, float value1, float value2, bool standardFpscr)
{
value1 = value1.FPNeg();
return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
return FPMulAddFpscr(valueA, value1, value2, standardFpscr);
}
[UnmanagedCallersOnly]
public static float FPMulX(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1484,36 +1401,27 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPNegMulAdd(float valueA, float value1, float value2)
{
valueA = valueA.FPNeg();
value1 = value1.FPNeg();
return FPMulAddFpscrImpl(valueA, value1, value2, false);
return FPMulAdd(valueA, value1, value2);
}
[UnmanagedCallersOnly]
public static float FPNegMulSub(float valueA, float value1, float value2)
{
valueA = valueA.FPNeg();
return FPMulAddFpscrImpl(valueA, value1, value2, false);
return FPMulAdd(valueA, value1, value2);
}
[UnmanagedCallersOnly]
public static float FPRecipEstimate(float value)
{
return FPRecipEstimateFpscrImpl(value, false);
return FPRecipEstimateFpscr(value, false);
}
[UnmanagedCallersOnly]
public static float FPRecipEstimateFpscr(float value, byte standardFpscr)
{
return FPRecipEstimateFpscrImpl(value, standardFpscr == 1);
}
private static float FPRecipEstimateFpscrImpl(float value, bool standardFpscr)
public static float FPRecipEstimateFpscr(float value, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1600,7 +1508,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPRecipStep(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1626,16 +1533,15 @@ namespace ARMeilleure.Instructions
}
else
{
product = FPMulFpscrImpl(value1, value2, true);
product = FPMulFpscr(value1, value2, true);
}
result = FPSubFpscrImpl(FPTwo(false), product, true);
result = FPSubFpscr(FPTwo(false), product, true);
}
return result;
}
[UnmanagedCallersOnly]
public static float FPRecipStepFused(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1679,7 +1585,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPRecpX(float value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1705,19 +1610,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPRSqrtEstimate(float value)
{
return FPRSqrtEstimateFpscrImpl(value, false);
return FPRSqrtEstimateFpscr(value, false);
}
[UnmanagedCallersOnly]
public static float FPRSqrtEstimateFpscr(float value, byte standardFpscr)
{
return FPRSqrtEstimateFpscrImpl(value, standardFpscr == 1);
}
private static float FPRSqrtEstimateFpscrImpl(float value, bool standardFpscr)
public static float FPRSqrtEstimateFpscr(float value, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1831,7 +1729,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPRSqrtStep(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1857,7 +1754,7 @@ namespace ARMeilleure.Instructions
}
else
{
product = FPMulFpscrImpl(value1, value2, true);
product = FPMulFpscr(value1, value2, true);
}
result = FPHalvedSub(FPThree(false), product, context, fpcr);
@@ -1866,7 +1763,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPRSqrtStepFused(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1910,7 +1806,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPSqrt(float value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1953,13 +1848,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPSub(float value1, float value2)
{
return FPSubFpscrImpl(value1, value2, false);
return FPSubFpscr(value1, value2, false);
}
private static float FPSubFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPSubFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2200,7 +2094,6 @@ namespace ARMeilleure.Instructions
static class SoftFloat64_16
{
[UnmanagedCallersOnly]
public static ushort FPConvert(double value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -2320,19 +2213,12 @@ namespace ARMeilleure.Instructions
static class SoftFloat64
{
[UnmanagedCallersOnly]
public static double FPAdd(double value1, double value2)
{
return FPAddFpscrImpl(value1, value2, false);
return FPAddFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPAddFpscr(double value1, double value2, byte standardFpscr)
{
return FPAddFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPAddFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPAddFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2383,8 +2269,7 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static int FPCompare(double value1, double value2, byte signalNaNs)
public static int FPCompare(double value1, double value2, bool signalNaNs)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = context.Fpcr;
@@ -2398,7 +2283,7 @@ namespace ARMeilleure.Instructions
{
result = 0b0011;
if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs == 1)
if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs)
{
SoftFloat.FPProcessException(FPException.InvalidOp, context, fpcr);
}
@@ -2422,19 +2307,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPCompareEQ(double value1, double value2)
{
return FPCompareEQFpscrImpl(value1, value2, false);
return FPCompareEQFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPCompareEQFpscr(double value1, double value2, byte standardFpscr)
{
return FPCompareEQFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPCompareEQFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPCompareEQFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2461,19 +2339,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPCompareGE(double value1, double value2)
{
return FPCompareGEFpscrImpl(value1, value2, false);
return FPCompareGEFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPCompareGEFpscr(double value1, double value2, byte standardFpscr)
{
return FPCompareGEFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPCompareGEFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPCompareGEFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2497,19 +2368,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPCompareGT(double value1, double value2)
{
return FPCompareGTFpscrImpl(value1, value2, false);
return FPCompareGTFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPCompareGTFpscr(double value1, double value2, byte standardFpscr)
{
return FPCompareGTFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPCompareGTFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPCompareGTFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2533,31 +2397,26 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPCompareLE(double value1, double value2)
{
return FPCompareGEFpscrImpl(value2, value1, false);
return FPCompareGE(value2, value1);
}
[UnmanagedCallersOnly]
public static double FPCompareLT(double value1, double value2)
{
return FPCompareGTFpscrImpl(value2, value1, false);
return FPCompareGT(value2, value1);
}
[UnmanagedCallersOnly]
public static double FPCompareLEFpscr(double value1, double value2, byte standardFpscr)
public static double FPCompareLEFpscr(double value1, double value2, bool standardFpscr)
{
return FPCompareGEFpscrImpl(value2, value1, standardFpscr == 1);
return FPCompareGEFpscr(value2, value1, standardFpscr);
}
[UnmanagedCallersOnly]
public static double FPCompareLTFpscr(double value1, double value2, byte standardFpscr)
public static double FPCompareLTFpscr(double value1, double value2, bool standardFpscr)
{
return FPCompareGTFpscrImpl(value2, value1, standardFpscr == 1);
return FPCompareGTFpscr(value2, value1, standardFpscr);
}
[UnmanagedCallersOnly]
public static double FPDiv(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -2610,19 +2469,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPMax(double value1, double value2)
{
return FPMaxFpscrImpl(value1, value2, false);
return FPMaxFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPMaxFpscr(double value1, double value2, byte standardFpscr)
{
return FPMaxFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPMaxFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPMaxFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2683,19 +2535,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPMaxNum(double value1, double value2)
{
return FPMaxNumFpscrImpl(value1, value2, false);
return FPMaxNumFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPMaxNumFpscr(double value1, double value2, byte standardFpscr)
{
return FPMaxNumFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPMaxNumFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPMaxNumFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2712,22 +2557,15 @@ namespace ARMeilleure.Instructions
value2 = FPInfinity(true);
}
return FPMaxFpscrImpl(value1, value2, standardFpscr);
return FPMaxFpscr(value1, value2, standardFpscr);
}
[UnmanagedCallersOnly]
public static double FPMin(double value1, double value2)
{
return FPMinFpscrImpl(value1, value2, false);
return FPMinFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPMinFpscr(double value1, double value2, byte standardFpscr)
{
return FPMinFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPMinFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPMinFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2788,19 +2626,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPMinNum(double value1, double value2)
{
return FPMinNumFpscrImpl(value1, value2, false);
return FPMinNumFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPMinNumFpscr(double value1, double value2, byte standardFpscr)
{
return FPMinNumFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPMinNumFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPMinNumFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2817,22 +2648,15 @@ namespace ARMeilleure.Instructions
value2 = FPInfinity(false);
}
return FPMinFpscrImpl(value1, value2, standardFpscr);
return FPMinFpscr(value1, value2, standardFpscr);
}
[UnmanagedCallersOnly]
public static double FPMul(double value1, double value2)
{
return FPMulFpscrImpl(value1, value2, false);
return FPMulFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPMulFpscr(double value1, double value2, byte standardFpscr)
{
return FPMulFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPMulFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPMulFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2879,19 +2703,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPMulAdd(double valueA, double value1, double value2)
{
return FPMulAddFpscrImpl(valueA, value1, value2, false);
return FPMulAddFpscr(valueA, value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPMulAddFpscr(double valueA, double value1, double value2, byte standardFpscr)
{
return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
}
private static double FPMulAddFpscrImpl(double valueA, double value1, double value2, bool standardFpscr)
public static double FPMulAddFpscr(double valueA, double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2957,23 +2774,20 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPMulSub(double valueA, double value1, double value2)
{
value1 = value1.FPNeg();
return FPMulAddFpscrImpl(valueA, value1, value2, false);
return FPMulAdd(valueA, value1, value2);
}
[UnmanagedCallersOnly]
public static double FPMulSubFpscr(double valueA, double value1, double value2, byte standardFpscr)
public static double FPMulSubFpscr(double valueA, double value1, double value2, bool standardFpscr)
{
value1 = value1.FPNeg();
return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
return FPMulAddFpscr(valueA, value1, value2, standardFpscr);
}
[UnmanagedCallersOnly]
public static double FPMulX(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3019,36 +2833,27 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPNegMulAdd(double valueA, double value1, double value2)
{
valueA = valueA.FPNeg();
value1 = value1.FPNeg();
return FPMulAddFpscrImpl(valueA, value1, value2, false);
return FPMulAdd(valueA, value1, value2);
}
[UnmanagedCallersOnly]
public static double FPNegMulSub(double valueA, double value1, double value2)
{
valueA = valueA.FPNeg();
return FPMulAddFpscrImpl(valueA, value1, value2, false);
return FPMulAdd(valueA, value1, value2);
}
[UnmanagedCallersOnly]
public static double FPRecipEstimate(double value)
{
return FPRecipEstimateFpscrImpl(value, false);
return FPRecipEstimateFpscr(value, false);
}
[UnmanagedCallersOnly]
public static double FPRecipEstimateFpscr(double value, byte standardFpscr)
{
return FPRecipEstimateFpscrImpl(value, standardFpscr == 1);
}
private static double FPRecipEstimateFpscrImpl(double value, bool standardFpscr)
public static double FPRecipEstimateFpscr(double value, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -3135,7 +2940,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRecipStep(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3161,7 +2965,7 @@ namespace ARMeilleure.Instructions
}
else
{
product = FPMulFpscrImpl(value1, value2, true);
product = FPMulFpscr(value1, value2, true);
}
result = FPSubFpscr(FPTwo(false), product, true);
@@ -3170,7 +2974,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRecipStepFused(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3214,7 +3017,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRecpX(double value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3240,19 +3042,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRSqrtEstimate(double value)
{
return FPRSqrtEstimateFpscrImpl(value, false);
return FPRSqrtEstimateFpscr(value, false);
}
[UnmanagedCallersOnly]
public static double FPRSqrtEstimateFpscr(double value, byte standardFpscr)
{
return FPRSqrtEstimateFpscrImpl(value, standardFpscr == 1);
}
private static double FPRSqrtEstimateFpscrImpl(double value, bool standardFpscr)
public static double FPRSqrtEstimateFpscr(double value, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -3366,7 +3161,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRSqrtStep(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3392,7 +3186,7 @@ namespace ARMeilleure.Instructions
}
else
{
product = FPMulFpscrImpl(value1, value2, true);
product = FPMulFpscr(value1, value2, true);
}
result = FPHalvedSub(FPThree(false), product, context, fpcr);
@@ -3401,7 +3195,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRSqrtStepFused(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3445,7 +3238,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPSqrt(double value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3488,7 +3280,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPSub(double value1, double value2)
{
return FPSubFpscr(value1, value2, false);

View File

@@ -24,7 +24,7 @@ namespace ARMeilleure.Translation.Cache
private static JitCacheInvalidation _jitCacheInvalidator;
private static CacheMemoryAllocator _cacheAllocator;
private static List<CacheMemoryAllocator> _cacheAllocators = [];
private static readonly List<CacheEntry> _cacheEntries = [];
@@ -40,37 +40,48 @@ namespace ARMeilleure.Translation.Cache
public static void Initialize(IJitMemoryAllocator allocator)
{
if (_initialized)
{
return;
}
lock (_lock)
{
if (_initialized)
{
return;
if (OperatingSystem.IsWindows())
{
JitUnwindWindows.RemoveFunctionTableHandler(
_jitRegions[0].Pointer);
}
for (int i = 0; i < _jitRegions.Count; i++)
{
_jitRegions[i].Dispose();
}
_jitRegions.Clear();
_cacheAllocators.Clear();
}
else
{
_initialized = true;
}
_activeRegionIndex = 0;
ReservedRegion firstRegion = new(allocator, CacheSize);
_jitRegions.Add(firstRegion);
_activeRegionIndex = 0;
CacheMemoryAllocator firstCacheAllocator = new(CacheSize);
_cacheAllocators.Add(firstCacheAllocator);
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
{
_jitCacheInvalidator = new JitCacheInvalidation(allocator);
}
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
if (OperatingSystem.IsWindows())
{
JitUnwindWindows.InstallFunctionTableHandler(
firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
);
}
_initialized = true;
}
}
@@ -136,7 +147,7 @@ namespace ARMeilleure.Translation.Cache
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
{
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
_cacheAllocators[_activeRegionIndex].Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
}
@@ -167,30 +178,24 @@ namespace ARMeilleure.Translation.Cache
{
codeSize = AlignCodeSize(codeSize);
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
int allocOffset = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
if (allocOffset >= 0)
{
int allocOffset = _cacheAllocator.Allocate(codeSize);
if (allocOffset >= 0)
{
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
_activeRegionIndex = i;
return allocOffset;
}
_jitRegions[_activeRegionIndex].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
return allocOffset;
}
int exhaustedRegion = _activeRegionIndex;
ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
_jitRegions.Add(newRegion);
_activeRegionIndex = _jitRegions.Count - 1;
int newRegionNumber = _activeRegionIndex;
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((long)(newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {_activeRegionIndex} ({((long)(_activeRegionIndex + 1) * CacheSize).Bytes()} Total Allocation).");
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
_cacheAllocators.Add(new CacheMemoryAllocator(CacheSize));
int allocOffsetNew = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
if (allocOffsetNew < 0)
{
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");

View File

@@ -52,6 +52,11 @@ namespace ARMeilleure.Translation.Cache
nint context,
[MarshalAs(UnmanagedType.LPWStr)] string outOfProcessCallbackDll);
[LibraryImport("kernel32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static unsafe partial bool RtlDeleteFunctionTable(
ulong tableIdentifier);
private static GetRuntimeFunctionCallback _getRuntimeFunctionCallback;
private static int _sizeOfRuntimeFunction;
@@ -91,6 +96,23 @@ namespace ARMeilleure.Translation.Cache
}
}
public static void RemoveFunctionTableHandler(nint codeCachePointer)
{
ulong codeCachePtr = (ulong)codeCachePointer.ToInt64();
bool result;
unsafe
{
result = RtlDeleteFunctionTable(codeCachePtr | 3);
}
if (!result)
{
throw new InvalidOperationException("Failure removing function table callback.");
}
}
private static unsafe RuntimeFunction* FunctionTableHandler(ulong controlPc, nint context)
{
int offset = (int)((long)controlPc - context.ToInt64());

View File

@@ -1,10 +1,18 @@
using System;
namespace ARMeilleure.Translation
{
class DelegateInfo
{
public nint FuncPtr { get; private set; }
public DelegateInfo(nint funcPtr)
#pragma warning disable IDE0052 // Remove unread private member
private readonly Delegate _dlg; // Ensure that this delegate will not be garbage collected.
#pragma warning restore IDE0052
public nint FuncPtr { get; }
public DelegateInfo(Delegate dlg, nint funcPtr)
{
_dlg = dlg;
FuncPtr = funcPtr;
}
}

View File

@@ -1,7 +1,10 @@
using ARMeilleure.Instructions;
using ARMeilleure.State;
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Runtime.InteropServices;
// ReSharper disable RedundantTypeArgumentsOfMethod
namespace ARMeilleure.Translation
{
@@ -32,7 +35,21 @@ namespace ARMeilleure.Translation
return _delegates.Values[index].FuncPtr; // O(1).
}
public static nint GetDelegateFuncPtr(MethodInfo info)
{
ArgumentNullException.ThrowIfNull(info);
string key = GetKey(info);
if (!_delegates.TryGetValue(key, out DelegateInfo dlgInfo)) // O(log(n)).
{
throw new KeyNotFoundException($"({nameof(key)} = {key})");
}
return dlgInfo.FuncPtr;
}
public static int GetDelegateIndex(MethodInfo info)
{
ArgumentNullException.ThrowIfNull(info);
@@ -48,12 +65,12 @@ namespace ARMeilleure.Translation
return index;
}
private static void SetDelegateInfo(MethodInfo method)
{
string key = GetKey(method);
_delegates.Add(key, new DelegateInfo(method.MethodHandle.GetFunctionPointer())); // ArgumentException (key).
private static void SetDelegateInfo(Delegate dlg, nint funcPtr)
{
string key = GetKey(dlg.Method);
_delegates.Add(key, new DelegateInfo(dlg, funcPtr)); // ArgumentException (key).
}
private static string GetKey(MethodInfo info)
@@ -67,179 +84,533 @@ namespace ARMeilleure.Translation
{
_delegates = new SortedList<string, DelegateInfo>();
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Abs)));
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Ceiling)));
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Floor)));
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Round)));
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Truncate)));
// ReSharper disable InconsistentNaming
// ReSharper disable RedundantDelegateCreation
MathAbs dlgMathAbs = new(Math.Abs);
MathCeiling dlgMathCeiling = new(Math.Ceiling);
MathFloor dlgMathFloor = new(Math.Floor);
MathRound dlgMathRound = new(Math.Round);
MathTruncate dlgMathTruncate = new(Math.Truncate);
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Abs)));
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Ceiling)));
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Floor)));
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Round)));
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Truncate)));
MathFAbs dlgMathFAbs = new(MathF.Abs);
MathFCeiling dlgMathFCeiling = new(MathF.Ceiling);
MathFFloor dlgMathFFloor = new(MathF.Floor);
MathFRound dlgMathFRound = new(MathF.Round);
MathFTruncate dlgMathFTruncate = new(MathF.Truncate);
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.Break)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.CheckSynchronization)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.EnqueueForRejit)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntfrqEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntpctEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntvctEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCtrEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetDczidEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.InvalidateCacheLine)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadByte)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt16)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt32)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt64)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadVector128)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SignalMemoryTracking)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SupervisorCall)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ThrowInvalidMemoryAccess)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.Undefined)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteByte)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt16)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt32)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt64)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteVector128)));
NativeInterfaceBreak dlgNativeInterfaceBreak = new(NativeInterface.Break);
NativeInterfaceCheckSynchronization dlgNativeInterfaceCheckSynchronization = new(NativeInterface.CheckSynchronization);
NativeInterfaceEnqueueForRejit dlgNativeInterfaceEnqueueForRejit = new(NativeInterface.EnqueueForRejit);
NativeInterfaceGetCntfrqEl0 dlgNativeInterfaceGetCntfrqEl0 = new(NativeInterface.GetCntfrqEl0);
NativeInterfaceGetCntpctEl0 dlgNativeInterfaceGetCntpctEl0 = new(NativeInterface.GetCntpctEl0);
NativeInterfaceGetCntvctEl0 dlgNativeInterfaceGetCntvctEl0 = new(NativeInterface.GetCntvctEl0);
NativeInterfaceGetCtrEl0 dlgNativeInterfaceGetCtrEl0 = new(NativeInterface.GetCtrEl0);
NativeInterfaceGetDczidEl0 dlgNativeInterfaceGetDczidEl0 = new(NativeInterface.GetDczidEl0);
NativeInterfaceGetFunctionAddress dlgNativeInterfaceGetFunctionAddress = new(NativeInterface.GetFunctionAddress);
NativeInterfaceInvalidateCacheLine dlgNativeInterfaceInvalidateCacheLine = new(NativeInterface.InvalidateCacheLine);
NativeInterfaceReadByte dlgNativeInterfaceReadByte = new(NativeInterface.ReadByte);
NativeInterfaceReadUInt16 dlgNativeInterfaceReadUInt16 = new(NativeInterface.ReadUInt16);
NativeInterfaceReadUInt32 dlgNativeInterfaceReadUInt32 = new(NativeInterface.ReadUInt32);
NativeInterfaceReadUInt64 dlgNativeInterfaceReadUInt64 = new(NativeInterface.ReadUInt64);
NativeInterfaceReadVector128 dlgNativeInterfaceReadVector128 = new(NativeInterface.ReadVector128);
NativeInterfaceSignalMemoryTracking dlgNativeInterfaceSignalMemoryTracking = new(NativeInterface.SignalMemoryTracking);
NativeInterfaceSupervisorCall dlgNativeInterfaceSupervisorCall = new(NativeInterface.SupervisorCall);
NativeInterfaceThrowInvalidMemoryAccess dlgNativeInterfaceThrowInvalidMemoryAccess = new(NativeInterface.ThrowInvalidMemoryAccess);
NativeInterfaceUndefined dlgNativeInterfaceUndefined = new(NativeInterface.Undefined);
NativeInterfaceWriteByte dlgNativeInterfaceWriteByte = new(NativeInterface.WriteByte);
NativeInterfaceWriteUInt16 dlgNativeInterfaceWriteUInt16 = new(NativeInterface.WriteUInt16);
NativeInterfaceWriteUInt32 dlgNativeInterfaceWriteUInt32 = new(NativeInterface.WriteUInt32);
NativeInterfaceWriteUInt64 dlgNativeInterfaceWriteUInt64 = new(NativeInterface.WriteUInt64);
NativeInterfaceWriteVector128 dlgNativeInterfaceWriteVector128 = new(NativeInterface.WriteVector128);
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.CountLeadingSigns)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.CountLeadingZeros)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32b)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cb)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32ch)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cw)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cx)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32h)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32w)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32x)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Decrypt)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Encrypt)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.FixedRotate)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashChoose)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashLower)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashMajority)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashParity)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashUpper)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.InverseMixColumns)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.MixColumns)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.PolynomialMult64_128)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToS32)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToS64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToU32)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToU64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha1SchedulePart1)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha1SchedulePart2)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart1)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart2)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SignedShrImm64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl1)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl2)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl3)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl4)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx1)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx2)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx3)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx4)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.UnsignedShrImm64)));
SoftFallbackCountLeadingSigns dlgSoftFallbackCountLeadingSigns = new(SoftFallback.CountLeadingSigns);
SoftFallbackCountLeadingZeros dlgSoftFallbackCountLeadingZeros = new(SoftFallback.CountLeadingZeros);
SoftFallbackCrc32b dlgSoftFallbackCrc32b = new(SoftFallback.Crc32b);
SoftFallbackCrc32cb dlgSoftFallbackCrc32cb = new(SoftFallback.Crc32cb);
SoftFallbackCrc32ch dlgSoftFallbackCrc32ch = new(SoftFallback.Crc32ch);
SoftFallbackCrc32cw dlgSoftFallbackCrc32cw = new(SoftFallback.Crc32cw);
SoftFallbackCrc32cx dlgSoftFallbackCrc32cx = new(SoftFallback.Crc32cx);
SoftFallbackCrc32h dlgSoftFallbackCrc32h = new(SoftFallback.Crc32h);
SoftFallbackCrc32w dlgSoftFallbackCrc32w = new(SoftFallback.Crc32w);
SoftFallbackCrc32x dlgSoftFallbackCrc32x = new(SoftFallback.Crc32x);
SoftFallbackDecrypt dlgSoftFallbackDecrypt = new(SoftFallback.Decrypt);
SoftFallbackEncrypt dlgSoftFallbackEncrypt = new(SoftFallback.Encrypt);
SoftFallbackFixedRotate dlgSoftFallbackFixedRotate = new(SoftFallback.FixedRotate);
SoftFallbackHashChoose dlgSoftFallbackHashChoose = new(SoftFallback.HashChoose);
SoftFallbackHashLower dlgSoftFallbackHashLower = new(SoftFallback.HashLower);
SoftFallbackHashMajority dlgSoftFallbackHashMajority = new(SoftFallback.HashMajority);
SoftFallbackHashParity dlgSoftFallbackHashParity = new(SoftFallback.HashParity);
SoftFallbackHashUpper dlgSoftFallbackHashUpper = new(SoftFallback.HashUpper);
SoftFallbackInverseMixColumns dlgSoftFallbackInverseMixColumns = new(SoftFallback.InverseMixColumns);
SoftFallbackMixColumns dlgSoftFallbackMixColumns = new(SoftFallback.MixColumns);
SoftFallbackPolynomialMult64_128 dlgSoftFallbackPolynomialMult64_128 = new(SoftFallback.PolynomialMult64_128);
SoftFallbackSatF32ToS32 dlgSoftFallbackSatF32ToS32 = new(SoftFallback.SatF32ToS32);
SoftFallbackSatF32ToS64 dlgSoftFallbackSatF32ToS64 = new(SoftFallback.SatF32ToS64);
SoftFallbackSatF32ToU32 dlgSoftFallbackSatF32ToU32 = new(SoftFallback.SatF32ToU32);
SoftFallbackSatF32ToU64 dlgSoftFallbackSatF32ToU64 = new(SoftFallback.SatF32ToU64);
SoftFallbackSatF64ToS32 dlgSoftFallbackSatF64ToS32 = new(SoftFallback.SatF64ToS32);
SoftFallbackSatF64ToS64 dlgSoftFallbackSatF64ToS64 = new(SoftFallback.SatF64ToS64);
SoftFallbackSatF64ToU32 dlgSoftFallbackSatF64ToU32 = new(SoftFallback.SatF64ToU32);
SoftFallbackSatF64ToU64 dlgSoftFallbackSatF64ToU64 = new(SoftFallback.SatF64ToU64);
SoftFallbackSha1SchedulePart1 dlgSoftFallbackSha1SchedulePart1 = new(SoftFallback.Sha1SchedulePart1);
SoftFallbackSha1SchedulePart2 dlgSoftFallbackSha1SchedulePart2 = new(SoftFallback.Sha1SchedulePart2);
SoftFallbackSha256SchedulePart1 dlgSoftFallbackSha256SchedulePart1 = new(SoftFallback.Sha256SchedulePart1);
SoftFallbackSha256SchedulePart2 dlgSoftFallbackSha256SchedulePart2 = new(SoftFallback.Sha256SchedulePart2);
SoftFallbackSignedShrImm64 dlgSoftFallbackSignedShrImm64 = new(SoftFallback.SignedShrImm64);
SoftFallbackTbl1 dlgSoftFallbackTbl1 = new(SoftFallback.Tbl1);
SoftFallbackTbl2 dlgSoftFallbackTbl2 = new(SoftFallback.Tbl2);
SoftFallbackTbl3 dlgSoftFallbackTbl3 = new(SoftFallback.Tbl3);
SoftFallbackTbl4 dlgSoftFallbackTbl4 = new(SoftFallback.Tbl4);
SoftFallbackTbx1 dlgSoftFallbackTbx1 = new(SoftFallback.Tbx1);
SoftFallbackTbx2 dlgSoftFallbackTbx2 = new(SoftFallback.Tbx2);
SoftFallbackTbx3 dlgSoftFallbackTbx3 = new(SoftFallback.Tbx3);
SoftFallbackTbx4 dlgSoftFallbackTbx4 = new(SoftFallback.Tbx4);
SoftFallbackUnsignedShrImm64 dlgSoftFallbackUnsignedShrImm64 = new(SoftFallback.UnsignedShrImm64);
SetDelegateInfo(typeof(SoftFloat16_32).GetMethod(nameof(SoftFloat16_32.FPConvert)));
SetDelegateInfo(typeof(SoftFloat16_64).GetMethod(nameof(SoftFloat16_64.FPConvert)));
SoftFloat16_32FPConvert dlgSoftFloat16_32FPConvert = new(SoftFloat16_32.FPConvert);
SoftFloat16_64FPConvert dlgSoftFloat16_64FPConvert = new(SoftFloat16_64.FPConvert);
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAdd)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAddFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompare)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQ)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGE)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGEFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGT)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGTFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLE)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLEFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLT)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLTFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPDiv)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMax)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNum)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNumFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMin)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNum)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNumFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMul)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAdd)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAddFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSub)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSubFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulX)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulAdd)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulSub)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimate)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimateFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStep))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStepFused)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecpX)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimate)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimateFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStep))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStepFused)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSqrt)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSub)));
SoftFloat32FPAdd dlgSoftFloat32FPAdd = new(SoftFloat32.FPAdd);
SoftFloat32FPAddFpscr dlgSoftFloat32FPAddFpscr = new(SoftFloat32.FPAddFpscr); // A32 only.
SoftFloat32FPCompare dlgSoftFloat32FPCompare = new(SoftFloat32.FPCompare);
SoftFloat32FPCompareEQ dlgSoftFloat32FPCompareEQ = new(SoftFloat32.FPCompareEQ);
SoftFloat32FPCompareEQFpscr dlgSoftFloat32FPCompareEQFpscr = new(SoftFloat32.FPCompareEQFpscr); // A32 only.
SoftFloat32FPCompareGE dlgSoftFloat32FPCompareGE = new(SoftFloat32.FPCompareGE);
SoftFloat32FPCompareGEFpscr dlgSoftFloat32FPCompareGEFpscr = new(SoftFloat32.FPCompareGEFpscr); // A32 only.
SoftFloat32FPCompareGT dlgSoftFloat32FPCompareGT = new(SoftFloat32.FPCompareGT);
SoftFloat32FPCompareGTFpscr dlgSoftFloat32FPCompareGTFpscr = new(SoftFloat32.FPCompareGTFpscr); // A32 only.
SoftFloat32FPCompareLE dlgSoftFloat32FPCompareLE = new(SoftFloat32.FPCompareLE);
SoftFloat32FPCompareLEFpscr dlgSoftFloat32FPCompareLEFpscr = new(SoftFloat32.FPCompareLEFpscr); // A32 only.
SoftFloat32FPCompareLT dlgSoftFloat32FPCompareLT = new(SoftFloat32.FPCompareLT);
SoftFloat32FPCompareLTFpscr dlgSoftFloat32FPCompareLTFpscr = new(SoftFloat32.FPCompareLTFpscr); // A32 only.
SoftFloat32FPDiv dlgSoftFloat32FPDiv = new(SoftFloat32.FPDiv);
SoftFloat32FPMax dlgSoftFloat32FPMax = new(SoftFloat32.FPMax);
SoftFloat32FPMaxFpscr dlgSoftFloat32FPMaxFpscr = new(SoftFloat32.FPMaxFpscr); // A32 only.
SoftFloat32FPMaxNum dlgSoftFloat32FPMaxNum = new(SoftFloat32.FPMaxNum);
SoftFloat32FPMaxNumFpscr dlgSoftFloat32FPMaxNumFpscr = new(SoftFloat32.FPMaxNumFpscr); // A32 only.
SoftFloat32FPMin dlgSoftFloat32FPMin = new(SoftFloat32.FPMin);
SoftFloat32FPMinFpscr dlgSoftFloat32FPMinFpscr = new(SoftFloat32.FPMinFpscr); // A32 only.
SoftFloat32FPMinNum dlgSoftFloat32FPMinNum = new(SoftFloat32.FPMinNum);
SoftFloat32FPMinNumFpscr dlgSoftFloat32FPMinNumFpscr = new(SoftFloat32.FPMinNumFpscr); // A32 only.
SoftFloat32FPMul dlgSoftFloat32FPMul = new(SoftFloat32.FPMul);
SoftFloat32FPMulFpscr dlgSoftFloat32FPMulFpscr = new(SoftFloat32.FPMulFpscr); // A32 only.
SoftFloat32FPMulAdd dlgSoftFloat32FPMulAdd = new(SoftFloat32.FPMulAdd);
SoftFloat32FPMulAddFpscr dlgSoftFloat32FPMulAddFpscr = new(SoftFloat32.FPMulAddFpscr); // A32 only.
SoftFloat32FPMulSub dlgSoftFloat32FPMulSub = new(SoftFloat32.FPMulSub);
SoftFloat32FPMulSubFpscr dlgSoftFloat32FPMulSubFpscr = new(SoftFloat32.FPMulSubFpscr); // A32 only.
SoftFloat32FPMulX dlgSoftFloat32FPMulX = new(SoftFloat32.FPMulX);
SoftFloat32FPNegMulAdd dlgSoftFloat32FPNegMulAdd = new(SoftFloat32.FPNegMulAdd);
SoftFloat32FPNegMulSub dlgSoftFloat32FPNegMulSub = new(SoftFloat32.FPNegMulSub);
SoftFloat32FPRecipEstimate dlgSoftFloat32FPRecipEstimate = new(SoftFloat32.FPRecipEstimate);
SoftFloat32FPRecipEstimateFpscr dlgSoftFloat32FPRecipEstimateFpscr = new(SoftFloat32.FPRecipEstimateFpscr); // A32 only.
SoftFloat32FPRecipStep dlgSoftFloat32FPRecipStep = new(SoftFloat32.FPRecipStep); // A32 only.
SoftFloat32FPRecipStepFused dlgSoftFloat32FPRecipStepFused = new(SoftFloat32.FPRecipStepFused);
SoftFloat32FPRecpX dlgSoftFloat32FPRecpX = new(SoftFloat32.FPRecpX);
SoftFloat32FPRSqrtEstimate dlgSoftFloat32FPRSqrtEstimate = new(SoftFloat32.FPRSqrtEstimate);
SoftFloat32FPRSqrtEstimateFpscr dlgSoftFloat32FPRSqrtEstimateFpscr = new(SoftFloat32.FPRSqrtEstimateFpscr); // A32 only.
SoftFloat32FPRSqrtStep dlgSoftFloat32FPRSqrtStep = new(SoftFloat32.FPRSqrtStep); // A32 only.
SoftFloat32FPRSqrtStepFused dlgSoftFloat32FPRSqrtStepFused = new(SoftFloat32.FPRSqrtStepFused);
SoftFloat32FPSqrt dlgSoftFloat32FPSqrt = new(SoftFloat32.FPSqrt);
SoftFloat32FPSub dlgSoftFloat32FPSub = new(SoftFloat32.FPSub);
SetDelegateInfo(typeof(SoftFloat32_16).GetMethod(nameof(SoftFloat32_16.FPConvert)));
SoftFloat32_16FPConvert dlgSoftFloat32_16FPConvert = new(SoftFloat32_16.FPConvert);
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAdd)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAddFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompare)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQ)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGE)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGEFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGT)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGTFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLE)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLEFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLT)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLTFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPDiv)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMax)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNum)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNumFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMin)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNum)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNumFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMul)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAdd)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAddFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSub)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSubFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulX)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulAdd)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulSub)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimate)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimateFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStep))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStepFused)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecpX)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimate)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimateFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStep))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStepFused)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSqrt)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSub)));
SoftFloat64FPAdd dlgSoftFloat64FPAdd = new(SoftFloat64.FPAdd);
SoftFloat64FPAddFpscr dlgSoftFloat64FPAddFpscr = new(SoftFloat64.FPAddFpscr); // A32 only.
SoftFloat64FPCompare dlgSoftFloat64FPCompare = new(SoftFloat64.FPCompare);
SoftFloat64FPCompareEQ dlgSoftFloat64FPCompareEQ = new(SoftFloat64.FPCompareEQ);
SoftFloat64FPCompareEQFpscr dlgSoftFloat64FPCompareEQFpscr = new(SoftFloat64.FPCompareEQFpscr); // A32 only.
SoftFloat64FPCompareGE dlgSoftFloat64FPCompareGE = new(SoftFloat64.FPCompareGE);
SoftFloat64FPCompareGEFpscr dlgSoftFloat64FPCompareGEFpscr = new(SoftFloat64.FPCompareGEFpscr); // A32 only.
SoftFloat64FPCompareGT dlgSoftFloat64FPCompareGT = new(SoftFloat64.FPCompareGT);
SoftFloat64FPCompareGTFpscr dlgSoftFloat64FPCompareGTFpscr = new(SoftFloat64.FPCompareGTFpscr); // A32 only.
SoftFloat64FPCompareLE dlgSoftFloat64FPCompareLE = new(SoftFloat64.FPCompareLE);
SoftFloat64FPCompareLEFpscr dlgSoftFloat64FPCompareLEFpscr = new(SoftFloat64.FPCompareLEFpscr); // A32 only.
SoftFloat64FPCompareLT dlgSoftFloat64FPCompareLT = new(SoftFloat64.FPCompareLT);
SoftFloat64FPCompareLTFpscr dlgSoftFloat64FPCompareLTFpscr = new(SoftFloat64.FPCompareLTFpscr); // A32 only.
SoftFloat64FPDiv dlgSoftFloat64FPDiv = new(SoftFloat64.FPDiv);
SoftFloat64FPMax dlgSoftFloat64FPMax = new(SoftFloat64.FPMax);
SoftFloat64FPMaxFpscr dlgSoftFloat64FPMaxFpscr = new(SoftFloat64.FPMaxFpscr); // A32 only.
SoftFloat64FPMaxNum dlgSoftFloat64FPMaxNum = new(SoftFloat64.FPMaxNum);
SoftFloat64FPMaxNumFpscr dlgSoftFloat64FPMaxNumFpscr = new(SoftFloat64.FPMaxNumFpscr); // A32 only.
SoftFloat64FPMin dlgSoftFloat64FPMin = new(SoftFloat64.FPMin);
SoftFloat64FPMinFpscr dlgSoftFloat64FPMinFpscr = new(SoftFloat64.FPMinFpscr); // A32 only.
SoftFloat64FPMinNum dlgSoftFloat64FPMinNum = new(SoftFloat64.FPMinNum);
SoftFloat64FPMinNumFpscr dlgSoftFloat64FPMinNumFpscr = new(SoftFloat64.FPMinNumFpscr); // A32 only.
SoftFloat64FPMul dlgSoftFloat64FPMul = new(SoftFloat64.FPMul);
SoftFloat64FPMulFpscr dlgSoftFloat64FPMulFpscr = new(SoftFloat64.FPMulFpscr); // A32 only.
SoftFloat64FPMulAdd dlgSoftFloat64FPMulAdd = new(SoftFloat64.FPMulAdd);
SoftFloat64FPMulAddFpscr dlgSoftFloat64FPMulAddFpscr = new(SoftFloat64.FPMulAddFpscr); // A32 only.
SoftFloat64FPMulSub dlgSoftFloat64FPMulSub = new(SoftFloat64.FPMulSub);
SoftFloat64FPMulSubFpscr dlgSoftFloat64FPMulSubFpscr = new(SoftFloat64.FPMulSubFpscr); // A32 only.
SoftFloat64FPMulX dlgSoftFloat64FPMulX = new(SoftFloat64.FPMulX);
SoftFloat64FPNegMulAdd dlgSoftFloat64FPNegMulAdd = new(SoftFloat64.FPNegMulAdd);
SoftFloat64FPNegMulSub dlgSoftFloat64FPNegMulSub = new(SoftFloat64.FPNegMulSub);
SoftFloat64FPRecipEstimate dlgSoftFloat64FPRecipEstimate = new(SoftFloat64.FPRecipEstimate);
SoftFloat64FPRecipEstimateFpscr dlgSoftFloat64FPRecipEstimateFpscr = new(SoftFloat64.FPRecipEstimateFpscr); // A32 only.
SoftFloat64FPRecipStep dlgSoftFloat64FPRecipStep = new(SoftFloat64.FPRecipStep); // A32 only.
SoftFloat64FPRecipStepFused dlgSoftFloat64FPRecipStepFused = new(SoftFloat64.FPRecipStepFused);
SoftFloat64FPRecpX dlgSoftFloat64FPRecpX = new(SoftFloat64.FPRecpX);
SoftFloat64FPRSqrtEstimate dlgSoftFloat64FPRSqrtEstimate = new(SoftFloat64.FPRSqrtEstimate);
SoftFloat64FPRSqrtEstimateFpscr dlgSoftFloat64FPRSqrtEstimateFpscr = new(SoftFloat64.FPRSqrtEstimateFpscr); // A32 only.
SoftFloat64FPRSqrtStep dlgSoftFloat64FPRSqrtStep = new(SoftFloat64.FPRSqrtStep); // A32 only.
SoftFloat64FPRSqrtStepFused dlgSoftFloat64FPRSqrtStepFused = new(SoftFloat64.FPRSqrtStepFused);
SoftFloat64FPSqrt dlgSoftFloat64FPSqrt = new(SoftFloat64.FPSqrt);
SoftFloat64FPSub dlgSoftFloat64FPSub = new(SoftFloat64.FPSub);
SetDelegateInfo(typeof(SoftFloat64_16).GetMethod(nameof(SoftFloat64_16.FPConvert)));
SoftFloat64_16FPConvert dlgSoftFloat64_16FPConvert = new(SoftFloat64_16.FPConvert);
// ReSharper restore InconsistentNaming
// ReSharper restore RedundantDelegateCreation
SetDelegateInfo(dlgMathAbs, Marshal.GetFunctionPointerForDelegate<MathAbs>(dlgMathAbs));
SetDelegateInfo(dlgMathCeiling, Marshal.GetFunctionPointerForDelegate<MathCeiling>(dlgMathCeiling));
SetDelegateInfo(dlgMathFloor, Marshal.GetFunctionPointerForDelegate<MathFloor>(dlgMathFloor));
SetDelegateInfo(dlgMathRound, Marshal.GetFunctionPointerForDelegate<MathRound>(dlgMathRound));
SetDelegateInfo(dlgMathTruncate, Marshal.GetFunctionPointerForDelegate<MathTruncate>(dlgMathTruncate));
SetDelegateInfo(dlgMathFAbs, Marshal.GetFunctionPointerForDelegate<MathFAbs>(dlgMathFAbs));
SetDelegateInfo(dlgMathFCeiling, Marshal.GetFunctionPointerForDelegate<MathFCeiling>(dlgMathFCeiling));
SetDelegateInfo(dlgMathFFloor, Marshal.GetFunctionPointerForDelegate<MathFFloor>(dlgMathFFloor));
SetDelegateInfo(dlgMathFRound, Marshal.GetFunctionPointerForDelegate<MathFRound>(dlgMathFRound));
SetDelegateInfo(dlgMathFTruncate, Marshal.GetFunctionPointerForDelegate<MathFTruncate>(dlgMathFTruncate));
SetDelegateInfo(dlgNativeInterfaceBreak, Marshal.GetFunctionPointerForDelegate<NativeInterfaceBreak>(dlgNativeInterfaceBreak));
SetDelegateInfo(dlgNativeInterfaceCheckSynchronization, Marshal.GetFunctionPointerForDelegate<NativeInterfaceCheckSynchronization>(dlgNativeInterfaceCheckSynchronization));
SetDelegateInfo(dlgNativeInterfaceEnqueueForRejit, Marshal.GetFunctionPointerForDelegate<NativeInterfaceEnqueueForRejit>(dlgNativeInterfaceEnqueueForRejit));
SetDelegateInfo(dlgNativeInterfaceGetCntfrqEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetCntfrqEl0>(dlgNativeInterfaceGetCntfrqEl0));
SetDelegateInfo(dlgNativeInterfaceGetCntpctEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetCntpctEl0>(dlgNativeInterfaceGetCntpctEl0));
SetDelegateInfo(dlgNativeInterfaceGetCntvctEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetCntvctEl0>(dlgNativeInterfaceGetCntvctEl0));
SetDelegateInfo(dlgNativeInterfaceGetCtrEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetCtrEl0>(dlgNativeInterfaceGetCtrEl0));
SetDelegateInfo(dlgNativeInterfaceGetDczidEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetDczidEl0>(dlgNativeInterfaceGetDczidEl0));
SetDelegateInfo(dlgNativeInterfaceGetFunctionAddress, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetFunctionAddress>(dlgNativeInterfaceGetFunctionAddress));
SetDelegateInfo(dlgNativeInterfaceInvalidateCacheLine, Marshal.GetFunctionPointerForDelegate<NativeInterfaceInvalidateCacheLine>(dlgNativeInterfaceInvalidateCacheLine));
SetDelegateInfo(dlgNativeInterfaceReadByte, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadByte>(dlgNativeInterfaceReadByte));
SetDelegateInfo(dlgNativeInterfaceReadUInt16, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadUInt16>(dlgNativeInterfaceReadUInt16));
SetDelegateInfo(dlgNativeInterfaceReadUInt32, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadUInt32>(dlgNativeInterfaceReadUInt32));
SetDelegateInfo(dlgNativeInterfaceReadUInt64, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadUInt64>(dlgNativeInterfaceReadUInt64));
SetDelegateInfo(dlgNativeInterfaceReadVector128, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadVector128>(dlgNativeInterfaceReadVector128));
SetDelegateInfo(dlgNativeInterfaceSignalMemoryTracking, Marshal.GetFunctionPointerForDelegate<NativeInterfaceSignalMemoryTracking>(dlgNativeInterfaceSignalMemoryTracking));
SetDelegateInfo(dlgNativeInterfaceSupervisorCall, Marshal.GetFunctionPointerForDelegate<NativeInterfaceSupervisorCall>(dlgNativeInterfaceSupervisorCall));
SetDelegateInfo(dlgNativeInterfaceThrowInvalidMemoryAccess, Marshal.GetFunctionPointerForDelegate<NativeInterfaceThrowInvalidMemoryAccess>(dlgNativeInterfaceThrowInvalidMemoryAccess));
SetDelegateInfo(dlgNativeInterfaceUndefined, Marshal.GetFunctionPointerForDelegate<NativeInterfaceUndefined>(dlgNativeInterfaceUndefined));
SetDelegateInfo(dlgNativeInterfaceWriteByte, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteByte>(dlgNativeInterfaceWriteByte));
SetDelegateInfo(dlgNativeInterfaceWriteUInt16, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteUInt16>(dlgNativeInterfaceWriteUInt16));
SetDelegateInfo(dlgNativeInterfaceWriteUInt32, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteUInt32>(dlgNativeInterfaceWriteUInt32));
SetDelegateInfo(dlgNativeInterfaceWriteUInt64, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteUInt64>(dlgNativeInterfaceWriteUInt64));
SetDelegateInfo(dlgNativeInterfaceWriteVector128, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteVector128>(dlgNativeInterfaceWriteVector128));
SetDelegateInfo(dlgSoftFallbackCountLeadingSigns, Marshal.GetFunctionPointerForDelegate<SoftFallbackCountLeadingSigns>(dlgSoftFallbackCountLeadingSigns));
SetDelegateInfo(dlgSoftFallbackCountLeadingZeros, Marshal.GetFunctionPointerForDelegate<SoftFallbackCountLeadingZeros>(dlgSoftFallbackCountLeadingZeros));
SetDelegateInfo(dlgSoftFallbackCrc32b, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32b>(dlgSoftFallbackCrc32b));
SetDelegateInfo(dlgSoftFallbackCrc32cb, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32cb>(dlgSoftFallbackCrc32cb));
SetDelegateInfo(dlgSoftFallbackCrc32ch, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32ch>(dlgSoftFallbackCrc32ch));
SetDelegateInfo(dlgSoftFallbackCrc32cw, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32cw>(dlgSoftFallbackCrc32cw));
SetDelegateInfo(dlgSoftFallbackCrc32cx, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32cx>(dlgSoftFallbackCrc32cx));
SetDelegateInfo(dlgSoftFallbackCrc32h, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32h>(dlgSoftFallbackCrc32h));
SetDelegateInfo(dlgSoftFallbackCrc32w, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32w>(dlgSoftFallbackCrc32w));
SetDelegateInfo(dlgSoftFallbackCrc32x, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32x>(dlgSoftFallbackCrc32x));
SetDelegateInfo(dlgSoftFallbackDecrypt, Marshal.GetFunctionPointerForDelegate<SoftFallbackDecrypt>(dlgSoftFallbackDecrypt));
SetDelegateInfo(dlgSoftFallbackEncrypt, Marshal.GetFunctionPointerForDelegate<SoftFallbackEncrypt>(dlgSoftFallbackEncrypt));
SetDelegateInfo(dlgSoftFallbackFixedRotate, Marshal.GetFunctionPointerForDelegate<SoftFallbackFixedRotate>(dlgSoftFallbackFixedRotate));
SetDelegateInfo(dlgSoftFallbackHashChoose, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashChoose>(dlgSoftFallbackHashChoose));
SetDelegateInfo(dlgSoftFallbackHashLower, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashLower>(dlgSoftFallbackHashLower));
SetDelegateInfo(dlgSoftFallbackHashMajority, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashMajority>(dlgSoftFallbackHashMajority));
SetDelegateInfo(dlgSoftFallbackHashParity, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashParity>(dlgSoftFallbackHashParity));
SetDelegateInfo(dlgSoftFallbackHashUpper, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashUpper>(dlgSoftFallbackHashUpper));
SetDelegateInfo(dlgSoftFallbackInverseMixColumns, Marshal.GetFunctionPointerForDelegate<SoftFallbackInverseMixColumns>(dlgSoftFallbackInverseMixColumns));
SetDelegateInfo(dlgSoftFallbackMixColumns, Marshal.GetFunctionPointerForDelegate<SoftFallbackMixColumns>(dlgSoftFallbackMixColumns));
SetDelegateInfo(dlgSoftFallbackPolynomialMult64_128, Marshal.GetFunctionPointerForDelegate<SoftFallbackPolynomialMult64_128>(dlgSoftFallbackPolynomialMult64_128));
SetDelegateInfo(dlgSoftFallbackSatF32ToS32, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF32ToS32>(dlgSoftFallbackSatF32ToS32));
SetDelegateInfo(dlgSoftFallbackSatF32ToS64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF32ToS64>(dlgSoftFallbackSatF32ToS64));
SetDelegateInfo(dlgSoftFallbackSatF32ToU32, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF32ToU32>(dlgSoftFallbackSatF32ToU32));
SetDelegateInfo(dlgSoftFallbackSatF32ToU64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF32ToU64>(dlgSoftFallbackSatF32ToU64));
SetDelegateInfo(dlgSoftFallbackSatF64ToS32, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF64ToS32>(dlgSoftFallbackSatF64ToS32));
SetDelegateInfo(dlgSoftFallbackSatF64ToS64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF64ToS64>(dlgSoftFallbackSatF64ToS64));
SetDelegateInfo(dlgSoftFallbackSatF64ToU32, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF64ToU32>(dlgSoftFallbackSatF64ToU32));
SetDelegateInfo(dlgSoftFallbackSatF64ToU64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF64ToU64>(dlgSoftFallbackSatF64ToU64));
SetDelegateInfo(dlgSoftFallbackSha1SchedulePart1, Marshal.GetFunctionPointerForDelegate<SoftFallbackSha1SchedulePart1>(dlgSoftFallbackSha1SchedulePart1));
SetDelegateInfo(dlgSoftFallbackSha1SchedulePart2, Marshal.GetFunctionPointerForDelegate<SoftFallbackSha1SchedulePart2>(dlgSoftFallbackSha1SchedulePart2));
SetDelegateInfo(dlgSoftFallbackSha256SchedulePart1, Marshal.GetFunctionPointerForDelegate<SoftFallbackSha256SchedulePart1>(dlgSoftFallbackSha256SchedulePart1));
SetDelegateInfo(dlgSoftFallbackSha256SchedulePart2, Marshal.GetFunctionPointerForDelegate<SoftFallbackSha256SchedulePart2>(dlgSoftFallbackSha256SchedulePart2));
SetDelegateInfo(dlgSoftFallbackSignedShrImm64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSignedShrImm64>(dlgSoftFallbackSignedShrImm64));
SetDelegateInfo(dlgSoftFallbackTbl1, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbl1>(dlgSoftFallbackTbl1));
SetDelegateInfo(dlgSoftFallbackTbl2, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbl2>(dlgSoftFallbackTbl2));
SetDelegateInfo(dlgSoftFallbackTbl3, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbl3>(dlgSoftFallbackTbl3));
SetDelegateInfo(dlgSoftFallbackTbl4, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbl4>(dlgSoftFallbackTbl4));
SetDelegateInfo(dlgSoftFallbackTbx1, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbx1>(dlgSoftFallbackTbx1));
SetDelegateInfo(dlgSoftFallbackTbx2, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbx2>(dlgSoftFallbackTbx2));
SetDelegateInfo(dlgSoftFallbackTbx3, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbx3>(dlgSoftFallbackTbx3));
SetDelegateInfo(dlgSoftFallbackTbx4, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbx4>(dlgSoftFallbackTbx4));
SetDelegateInfo(dlgSoftFallbackUnsignedShrImm64, Marshal.GetFunctionPointerForDelegate<SoftFallbackUnsignedShrImm64>(dlgSoftFallbackUnsignedShrImm64));
SetDelegateInfo(dlgSoftFloat16_32FPConvert, Marshal.GetFunctionPointerForDelegate<SoftFloat16_32FPConvert>(dlgSoftFloat16_32FPConvert));
SetDelegateInfo(dlgSoftFloat16_64FPConvert, Marshal.GetFunctionPointerForDelegate<SoftFloat16_64FPConvert>(dlgSoftFloat16_64FPConvert));
SetDelegateInfo(dlgSoftFloat32FPAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPAdd>(dlgSoftFloat32FPAdd));
SetDelegateInfo(dlgSoftFloat32FPAddFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPAddFpscr>(dlgSoftFloat32FPAddFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPCompare, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompare>(dlgSoftFloat32FPCompare));
SetDelegateInfo(dlgSoftFloat32FPCompareEQ, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareEQ>(dlgSoftFloat32FPCompareEQ));
SetDelegateInfo(dlgSoftFloat32FPCompareEQFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareEQFpscr>(dlgSoftFloat32FPCompareEQFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPCompareGE, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareGE>(dlgSoftFloat32FPCompareGE));
SetDelegateInfo(dlgSoftFloat32FPCompareGEFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareGEFpscr>(dlgSoftFloat32FPCompareGEFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPCompareGT, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareGT>(dlgSoftFloat32FPCompareGT));
SetDelegateInfo(dlgSoftFloat32FPCompareGTFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareGTFpscr>(dlgSoftFloat32FPCompareGTFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPCompareLE, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareLE>(dlgSoftFloat32FPCompareLE));
SetDelegateInfo(dlgSoftFloat32FPCompareLEFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareLEFpscr>(dlgSoftFloat32FPCompareLEFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPCompareLT, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareLT>(dlgSoftFloat32FPCompareLT));
SetDelegateInfo(dlgSoftFloat32FPCompareLTFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareLTFpscr>(dlgSoftFloat32FPCompareLTFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPDiv, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPDiv>(dlgSoftFloat32FPDiv));
SetDelegateInfo(dlgSoftFloat32FPMax, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMax>(dlgSoftFloat32FPMax));
SetDelegateInfo(dlgSoftFloat32FPMaxFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMaxFpscr>(dlgSoftFloat32FPMaxFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMaxNum, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMaxNum>(dlgSoftFloat32FPMaxNum));
SetDelegateInfo(dlgSoftFloat32FPMaxNumFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMaxNumFpscr>(dlgSoftFloat32FPMaxNumFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMin, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMin>(dlgSoftFloat32FPMin));
SetDelegateInfo(dlgSoftFloat32FPMinFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMinFpscr>(dlgSoftFloat32FPMinFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMinNum, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMinNum>(dlgSoftFloat32FPMinNum));
SetDelegateInfo(dlgSoftFloat32FPMinNumFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMinNumFpscr>(dlgSoftFloat32FPMinNumFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMul, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMul>(dlgSoftFloat32FPMul));
SetDelegateInfo(dlgSoftFloat32FPMulFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulFpscr>(dlgSoftFloat32FPMulFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMulAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulAdd>(dlgSoftFloat32FPMulAdd));
SetDelegateInfo(dlgSoftFloat32FPMulAddFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulAddFpscr>(dlgSoftFloat32FPMulAddFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMulSub, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulSub>(dlgSoftFloat32FPMulSub));
SetDelegateInfo(dlgSoftFloat32FPMulSubFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulSubFpscr>(dlgSoftFloat32FPMulSubFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMulX, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulX>(dlgSoftFloat32FPMulX));
SetDelegateInfo(dlgSoftFloat32FPNegMulAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPNegMulAdd>(dlgSoftFloat32FPNegMulAdd));
SetDelegateInfo(dlgSoftFloat32FPNegMulSub, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPNegMulSub>(dlgSoftFloat32FPNegMulSub));
SetDelegateInfo(dlgSoftFloat32FPRecipEstimate, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecipEstimate>(dlgSoftFloat32FPRecipEstimate));
SetDelegateInfo(dlgSoftFloat32FPRecipEstimateFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecipEstimateFpscr>(dlgSoftFloat32FPRecipEstimateFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPRecipStep, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecipStep>(dlgSoftFloat32FPRecipStep)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPRecipStepFused, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecipStepFused>(dlgSoftFloat32FPRecipStepFused));
SetDelegateInfo(dlgSoftFloat32FPRecpX, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecpX>(dlgSoftFloat32FPRecpX));
SetDelegateInfo(dlgSoftFloat32FPRSqrtEstimate, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRSqrtEstimate>(dlgSoftFloat32FPRSqrtEstimate));
SetDelegateInfo(dlgSoftFloat32FPRSqrtEstimateFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRSqrtEstimateFpscr>(dlgSoftFloat32FPRSqrtEstimateFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPRSqrtStep, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRSqrtStep>(dlgSoftFloat32FPRSqrtStep)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPRSqrtStepFused, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRSqrtStepFused>(dlgSoftFloat32FPRSqrtStepFused));
SetDelegateInfo(dlgSoftFloat32FPSqrt, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPSqrt>(dlgSoftFloat32FPSqrt));
SetDelegateInfo(dlgSoftFloat32FPSub, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPSub>(dlgSoftFloat32FPSub));
SetDelegateInfo(dlgSoftFloat32_16FPConvert, Marshal.GetFunctionPointerForDelegate<SoftFloat32_16FPConvert>(dlgSoftFloat32_16FPConvert));
SetDelegateInfo(dlgSoftFloat64FPAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPAdd>(dlgSoftFloat64FPAdd));
SetDelegateInfo(dlgSoftFloat64FPAddFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPAddFpscr>(dlgSoftFloat64FPAddFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPCompare, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompare>(dlgSoftFloat64FPCompare));
SetDelegateInfo(dlgSoftFloat64FPCompareEQ, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareEQ>(dlgSoftFloat64FPCompareEQ));
SetDelegateInfo(dlgSoftFloat64FPCompareEQFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareEQFpscr>(dlgSoftFloat64FPCompareEQFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPCompareGE, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareGE>(dlgSoftFloat64FPCompareGE));
SetDelegateInfo(dlgSoftFloat64FPCompareGEFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareGEFpscr>(dlgSoftFloat64FPCompareGEFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPCompareGT, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareGT>(dlgSoftFloat64FPCompareGT));
SetDelegateInfo(dlgSoftFloat64FPCompareGTFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareGTFpscr>(dlgSoftFloat64FPCompareGTFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPCompareLE, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareLE>(dlgSoftFloat64FPCompareLE));
SetDelegateInfo(dlgSoftFloat64FPCompareLEFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareLEFpscr>(dlgSoftFloat64FPCompareLEFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPCompareLT, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareLT>(dlgSoftFloat64FPCompareLT));
SetDelegateInfo(dlgSoftFloat64FPCompareLTFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareLTFpscr>(dlgSoftFloat64FPCompareLTFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPDiv, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPDiv>(dlgSoftFloat64FPDiv));
SetDelegateInfo(dlgSoftFloat64FPMax, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMax>(dlgSoftFloat64FPMax));
SetDelegateInfo(dlgSoftFloat64FPMaxFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMaxFpscr>(dlgSoftFloat64FPMaxFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMaxNum, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMaxNum>(dlgSoftFloat64FPMaxNum));
SetDelegateInfo(dlgSoftFloat64FPMaxNumFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMaxNumFpscr>(dlgSoftFloat64FPMaxNumFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMin, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMin>(dlgSoftFloat64FPMin));
SetDelegateInfo(dlgSoftFloat64FPMinFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMinFpscr>(dlgSoftFloat64FPMinFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMinNum, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMinNum>(dlgSoftFloat64FPMinNum));
SetDelegateInfo(dlgSoftFloat64FPMinNumFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMinNumFpscr>(dlgSoftFloat64FPMinNumFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMul, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMul>(dlgSoftFloat64FPMul));
SetDelegateInfo(dlgSoftFloat64FPMulFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulFpscr>(dlgSoftFloat64FPMulFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMulAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulAdd>(dlgSoftFloat64FPMulAdd));
SetDelegateInfo(dlgSoftFloat64FPMulAddFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulAddFpscr>(dlgSoftFloat64FPMulAddFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMulSub, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulSub>(dlgSoftFloat64FPMulSub));
SetDelegateInfo(dlgSoftFloat64FPMulSubFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulSubFpscr>(dlgSoftFloat64FPMulSubFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMulX, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulX>(dlgSoftFloat64FPMulX));
SetDelegateInfo(dlgSoftFloat64FPNegMulAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPNegMulAdd>(dlgSoftFloat64FPNegMulAdd));
SetDelegateInfo(dlgSoftFloat64FPNegMulSub, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPNegMulSub>(dlgSoftFloat64FPNegMulSub));
SetDelegateInfo(dlgSoftFloat64FPRecipEstimate, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecipEstimate>(dlgSoftFloat64FPRecipEstimate));
SetDelegateInfo(dlgSoftFloat64FPRecipEstimateFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecipEstimateFpscr>(dlgSoftFloat64FPRecipEstimateFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPRecipStep, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecipStep>(dlgSoftFloat64FPRecipStep)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPRecipStepFused, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecipStepFused>(dlgSoftFloat64FPRecipStepFused));
SetDelegateInfo(dlgSoftFloat64FPRecpX, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecpX>(dlgSoftFloat64FPRecpX));
SetDelegateInfo(dlgSoftFloat64FPRSqrtEstimate, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRSqrtEstimate>(dlgSoftFloat64FPRSqrtEstimate));
SetDelegateInfo(dlgSoftFloat64FPRSqrtEstimateFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRSqrtEstimateFpscr>(dlgSoftFloat64FPRSqrtEstimateFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPRSqrtStep, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRSqrtStep>(dlgSoftFloat64FPRSqrtStep)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPRSqrtStepFused, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRSqrtStepFused>(dlgSoftFloat64FPRSqrtStepFused));
SetDelegateInfo(dlgSoftFloat64FPSqrt, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPSqrt>(dlgSoftFloat64FPSqrt));
SetDelegateInfo(dlgSoftFloat64FPSub, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPSub>(dlgSoftFloat64FPSub));
SetDelegateInfo(dlgSoftFloat64_16FPConvert, Marshal.GetFunctionPointerForDelegate<SoftFloat64_16FPConvert>(dlgSoftFloat64_16FPConvert));
}
private delegate double MathAbs(double value);
private delegate double MathCeiling(double a);
private delegate double MathFloor(double d);
private delegate double MathRound(double value, MidpointRounding mode);
private delegate double MathTruncate(double d);
private delegate float MathFAbs(float x);
private delegate float MathFCeiling(float x);
private delegate float MathFFloor(float x);
private delegate float MathFRound(float x, MidpointRounding mode);
private delegate float MathFTruncate(float x);
private delegate void NativeInterfaceBreak(ulong address, int imm);
private delegate bool NativeInterfaceCheckSynchronization();
private delegate void NativeInterfaceEnqueueForRejit(ulong address);
private delegate ulong NativeInterfaceGetCntfrqEl0();
private delegate ulong NativeInterfaceGetCntpctEl0();
private delegate ulong NativeInterfaceGetCntvctEl0();
private delegate ulong NativeInterfaceGetCtrEl0();
private delegate ulong NativeInterfaceGetDczidEl0();
private delegate ulong NativeInterfaceGetFunctionAddress(ulong address);
private delegate void NativeInterfaceInvalidateCacheLine(ulong address);
private delegate byte NativeInterfaceReadByte(ulong address);
private delegate ushort NativeInterfaceReadUInt16(ulong address);
private delegate uint NativeInterfaceReadUInt32(ulong address);
private delegate ulong NativeInterfaceReadUInt64(ulong address);
private delegate V128 NativeInterfaceReadVector128(ulong address);
private delegate void NativeInterfaceSignalMemoryTracking(ulong address, ulong size, bool write);
private delegate void NativeInterfaceSupervisorCall(ulong address, int imm);
private delegate void NativeInterfaceThrowInvalidMemoryAccess(ulong address);
private delegate void NativeInterfaceUndefined(ulong address, int opCode);
private delegate void NativeInterfaceWriteByte(ulong address, byte value);
private delegate void NativeInterfaceWriteUInt16(ulong address, ushort value);
private delegate void NativeInterfaceWriteUInt32(ulong address, uint value);
private delegate void NativeInterfaceWriteUInt64(ulong address, ulong value);
private delegate void NativeInterfaceWriteVector128(ulong address, V128 value);
private delegate ulong SoftFallbackCountLeadingSigns(ulong value, int size);
private delegate ulong SoftFallbackCountLeadingZeros(ulong value, int size);
private delegate uint SoftFallbackCrc32b(uint crc, byte value);
private delegate uint SoftFallbackCrc32cb(uint crc, byte value);
private delegate uint SoftFallbackCrc32ch(uint crc, ushort value);
private delegate uint SoftFallbackCrc32cw(uint crc, uint value);
private delegate uint SoftFallbackCrc32cx(uint crc, ulong value);
private delegate uint SoftFallbackCrc32h(uint crc, ushort value);
private delegate uint SoftFallbackCrc32w(uint crc, uint value);
private delegate uint SoftFallbackCrc32x(uint crc, ulong value);
private delegate V128 SoftFallbackDecrypt(V128 value, V128 roundKey);
private delegate V128 SoftFallbackEncrypt(V128 value, V128 roundKey);
private delegate uint SoftFallbackFixedRotate(uint hash_e);
private delegate V128 SoftFallbackHashChoose(V128 hash_abcd, uint hash_e, V128 wk);
private delegate V128 SoftFallbackHashLower(V128 hash_abcd, V128 hash_efgh, V128 wk);
private delegate V128 SoftFallbackHashMajority(V128 hash_abcd, uint hash_e, V128 wk);
private delegate V128 SoftFallbackHashParity(V128 hash_abcd, uint hash_e, V128 wk);
private delegate V128 SoftFallbackHashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk);
private delegate V128 SoftFallbackInverseMixColumns(V128 value);
private delegate V128 SoftFallbackMixColumns(V128 value);
private delegate V128 SoftFallbackPolynomialMult64_128(ulong op1, ulong op2);
private delegate int SoftFallbackSatF32ToS32(float value);
private delegate long SoftFallbackSatF32ToS64(float value);
private delegate uint SoftFallbackSatF32ToU32(float value);
private delegate ulong SoftFallbackSatF32ToU64(float value);
private delegate int SoftFallbackSatF64ToS32(double value);
private delegate long SoftFallbackSatF64ToS64(double value);
private delegate uint SoftFallbackSatF64ToU32(double value);
private delegate ulong SoftFallbackSatF64ToU64(double value);
private delegate V128 SoftFallbackSha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11);
private delegate V128 SoftFallbackSha1SchedulePart2(V128 tw0_3, V128 w12_15);
private delegate V128 SoftFallbackSha256SchedulePart1(V128 w0_3, V128 w4_7);
private delegate V128 SoftFallbackSha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15);
private delegate long SoftFallbackSignedShrImm64(long value, long roundConst, int shift);
private delegate V128 SoftFallbackTbl1(V128 vector, int bytes, V128 tb0);
private delegate V128 SoftFallbackTbl2(V128 vector, int bytes, V128 tb0, V128 tb1);
private delegate V128 SoftFallbackTbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2);
private delegate V128 SoftFallbackTbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3);
private delegate V128 SoftFallbackTbx1(V128 dest, V128 vector, int bytes, V128 tb0);
private delegate V128 SoftFallbackTbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1);
private delegate V128 SoftFallbackTbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2);
private delegate V128 SoftFallbackTbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3);
private delegate ulong SoftFallbackUnsignedShrImm64(ulong value, long roundConst, int shift);
private delegate float SoftFloat16_32FPConvert(ushort valueBits);
private delegate double SoftFloat16_64FPConvert(ushort valueBits);
private delegate float SoftFloat32FPAdd(float value1, float value2);
private delegate float SoftFloat32FPAddFpscr(float value1, float value2, bool standardFpscr);
private delegate int SoftFloat32FPCompare(float value1, float value2, bool signalNaNs);
private delegate float SoftFloat32FPCompareEQ(float value1, float value2);
private delegate float SoftFloat32FPCompareEQFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPCompareGE(float value1, float value2);
private delegate float SoftFloat32FPCompareGEFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPCompareGT(float value1, float value2);
private delegate float SoftFloat32FPCompareGTFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPCompareLE(float value1, float value2);
private delegate float SoftFloat32FPCompareLEFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPCompareLT(float value1, float value2);
private delegate float SoftFloat32FPCompareLTFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPDiv(float value1, float value2);
private delegate float SoftFloat32FPMax(float value1, float value2);
private delegate float SoftFloat32FPMaxFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMaxNum(float value1, float value2);
private delegate float SoftFloat32FPMaxNumFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMin(float value1, float value2);
private delegate float SoftFloat32FPMinFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMinNum(float value1, float value2);
private delegate float SoftFloat32FPMinNumFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMul(float value1, float value2);
private delegate float SoftFloat32FPMulFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMulAdd(float valueA, float value1, float value2);
private delegate float SoftFloat32FPMulAddFpscr(float valueA, float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMulSub(float valueA, float value1, float value2);
private delegate float SoftFloat32FPMulSubFpscr(float valueA, float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMulX(float value1, float value2);
private delegate float SoftFloat32FPNegMulAdd(float valueA, float value1, float value2);
private delegate float SoftFloat32FPNegMulSub(float valueA, float value1, float value2);
private delegate float SoftFloat32FPRecipEstimate(float value);
private delegate float SoftFloat32FPRecipEstimateFpscr(float value, bool standardFpscr);
private delegate float SoftFloat32FPRecipStep(float value1, float value2);
private delegate float SoftFloat32FPRecipStepFused(float value1, float value2);
private delegate float SoftFloat32FPRecpX(float value);
private delegate float SoftFloat32FPRSqrtEstimate(float value);
private delegate float SoftFloat32FPRSqrtEstimateFpscr(float value, bool standardFpscr);
private delegate float SoftFloat32FPRSqrtStep(float value1, float value2);
private delegate float SoftFloat32FPRSqrtStepFused(float value1, float value2);
private delegate float SoftFloat32FPSqrt(float value);
private delegate float SoftFloat32FPSub(float value1, float value2);
private delegate ushort SoftFloat32_16FPConvert(float value);
private delegate double SoftFloat64FPAdd(double value1, double value2);
private delegate double SoftFloat64FPAddFpscr(double value1, double value2, bool standardFpscr);
private delegate int SoftFloat64FPCompare(double value1, double value2, bool signalNaNs);
private delegate double SoftFloat64FPCompareEQ(double value1, double value2);
private delegate double SoftFloat64FPCompareEQFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPCompareGE(double value1, double value2);
private delegate double SoftFloat64FPCompareGEFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPCompareGT(double value1, double value2);
private delegate double SoftFloat64FPCompareGTFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPCompareLE(double value1, double value2);
private delegate double SoftFloat64FPCompareLEFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPCompareLT(double value1, double value2);
private delegate double SoftFloat64FPCompareLTFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPDiv(double value1, double value2);
private delegate double SoftFloat64FPMax(double value1, double value2);
private delegate double SoftFloat64FPMaxFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMaxNum(double value1, double value2);
private delegate double SoftFloat64FPMaxNumFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMin(double value1, double value2);
private delegate double SoftFloat64FPMinFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMinNum(double value1, double value2);
private delegate double SoftFloat64FPMinNumFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMul(double value1, double value2);
private delegate double SoftFloat64FPMulFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMulAdd(double valueA, double value1, double value2);
private delegate double SoftFloat64FPMulAddFpscr(double valueA, double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMulSub(double valueA, double value1, double value2);
private delegate double SoftFloat64FPMulSubFpscr(double valueA, double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMulX(double value1, double value2);
private delegate double SoftFloat64FPNegMulAdd(double valueA, double value1, double value2);
private delegate double SoftFloat64FPNegMulSub(double valueA, double value1, double value2);
private delegate double SoftFloat64FPRecipEstimate(double value);
private delegate double SoftFloat64FPRecipEstimateFpscr(double value, bool standardFpscr);
private delegate double SoftFloat64FPRecipStep(double value1, double value2);
private delegate double SoftFloat64FPRecipStepFused(double value1, double value2);
private delegate double SoftFloat64FPRecpX(double value);
private delegate double SoftFloat64FPRSqrtEstimate(double value);
private delegate double SoftFloat64FPRSqrtEstimateFpscr(double value, bool standardFpscr);
private delegate double SoftFloat64FPRSqrtStep(double value1, double value2);
private delegate double SoftFloat64FPRSqrtStepFused(double value1, double value2);
private delegate double SoftFloat64FPSqrt(double value);
private delegate double SoftFloat64FPSub(double value1, double value2);
private delegate ushort SoftFloat64_16FPConvert(double value);
}
}

View File

@@ -97,7 +97,7 @@ namespace ARMeilleure.Translation
public virtual Operand Call(MethodInfo info, params Operand[] callArgs)
{
nint funcPtr = info.MethodHandle.GetFunctionPointer();
nint funcPtr = Delegates.GetDelegateFuncPtr(info);
OperandType returnType = GetOperandType(info.ReturnType);

View File

@@ -457,7 +457,7 @@ namespace ARMeilleure.Translation
context.Store(address, count);
context.BranchIf(lblEnd, curCount, Const(MinsCallForRejit), Comparison.NotEqual, BasicBlockFrequency.Cold);
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.EnqueueForRejit)), Const(context.EntryAddress));
context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.EnqueueForRejit)), Const(context.EntryAddress));
context.MarkLabel(lblEnd);
}
@@ -473,7 +473,7 @@ namespace ARMeilleure.Translation
Operand count = context.Load(OperandType.I32, countAddr);
context.BranchIfTrue(lblNonZero, count, BasicBlockFrequency.Cold);
Operand running = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.CheckSynchronization)));
Operand running = context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.CheckSynchronization)));
context.BranchIfTrue(lblExit, running, BasicBlockFrequency.Cold);
context.Return(Const(0L));

View File

@@ -4,6 +4,7 @@ using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.State;
using ARMeilleure.Translation.Cache;
using System;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
@@ -181,7 +182,7 @@ namespace ARMeilleure.Translation
context.Tailcall(hostAddress, nativeContext);
context.MarkLabel(lblFallback);
hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
hostAddress = context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
context.Tailcall(hostAddress, nativeContext);
ControlFlowGraph cfg = context.GetControlFlowGraph();
@@ -206,7 +207,7 @@ namespace ARMeilleure.Translation
Operand guestAddress = context.Load(OperandType.I64,
context.Add(nativeContext, Const((ulong)NativeContext.GetDispatchAddressOffset())));
Operand hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
Operand hostAddress = context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
context.Tailcall(hostAddress, nativeContext);
ControlFlowGraph cfg = context.GetControlFlowGraph();

View File

@@ -2,6 +2,7 @@
<PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -4,6 +4,7 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -5,15 +5,34 @@ using System.Runtime.InteropServices;
namespace Ryujinx.Common.Helper
{
public enum OperatingSystemType
{
MacOS,
Linux,
Windows
}
public static class RunningPlatform
{
public static readonly OperatingSystemType CurrentOS
= IsMacOS
? OperatingSystemType.MacOS
: IsWindows
? OperatingSystemType.Windows
: IsLinux
? OperatingSystemType.Linux
: throw new PlatformNotSupportedException();
public static Architecture Architecture => RuntimeInformation.OSArchitecture;
public static Architecture CurrentProcessArchitecture => RuntimeInformation.ProcessArchitecture;
public static bool IsMacOS => OperatingSystem.IsMacOS();
public static bool IsWindows => OperatingSystem.IsWindows();
public static bool IsLinux => OperatingSystem.IsLinux();
public static bool IsArm => RuntimeInformation.OSArchitecture is Architecture.Arm64;
public static bool IsArm => Architecture is Architecture.Arm64;
public static bool IsX64 => RuntimeInformation.OSArchitecture is Architecture.X64;
public static bool IsX64 => Architecture is Architecture.X64;
public static bool IsIntelMac => IsMacOS && IsX64;
public static bool IsArmMac => IsMacOS && IsArm;

View File

@@ -4,6 +4,7 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -2,6 +2,7 @@
<PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -1,4 +1,6 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL.Multithreading;
using System;
using System.Threading;
@@ -10,6 +12,20 @@ namespace Ryujinx.Graphics.GAL
bool PreferThreading { get; }
public IRenderer TryMakeThreaded(BackendThreading backendThreading = BackendThreading.Auto)
{
if (backendThreading is BackendThreading.On ||
(backendThreading is BackendThreading.Auto && PreferThreading))
{
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): True");
return new ThreadedRenderer(this);
}
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): False");
return this;
}
IPipeline Pipeline { get; }
IWindow Window { get; }

View File

@@ -2,16 +2,25 @@
<PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseAOT|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugAOT|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj" />
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />

View File

@@ -1,6 +1,7 @@
using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.Gpu.Engine.GPFifo;
using System;
using System.Runtime.CompilerServices;
namespace Ryujinx.Graphics.Gpu.Engine.MME
{
@@ -52,7 +53,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
{
_executionEngine = new MacroHLE(processor, _hleFunction);
}
else if (GraphicsConfig.EnableMacroJit)
else if (GraphicsConfig.EnableMacroJit && RuntimeFeature.IsDynamicCodeSupported)
{
_executionEngine = new MacroJit();
}

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -2,6 +2,7 @@
<PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -2,6 +2,7 @@
<PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -2,6 +2,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -2,6 +2,7 @@
<PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -2,16 +2,26 @@
<PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseAOT|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugAOT|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<EmbeddedResource Include="Effects\Textures\SmaaAreaTexture.bin" />
<EmbeddedResource Include="Effects\Textures\SmaaSearchTexture.bin" />

View File

@@ -7,6 +7,7 @@
<CompilerGeneratedFilesOutputPath>Generated</CompilerGeneratedFilesOutputPath>
<IsRoslynComponent>true</IsRoslynComponent>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -19,7 +19,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
private readonly LanDiscovery _lanDiscovery;
public LdnMitmClient(HLEConfiguration config)
public LdnMitmClient(HleConfiguration config)
{
UnicastIPAddressInformation localIpInterface = NetworkHelpers.GetLocalInterface(config.MultiplayerLanInterfaceId).Item2;

View File

@@ -51,13 +51,13 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
private string _passphrase;
private byte[] _gameVersion = new byte[0x10];
private readonly HLEConfiguration _config;
private readonly HleConfiguration _config;
public event EventHandler<NetworkChangeEventArgs> NetworkChange;
public ProxyConfig Config { get; private set; }
public LdnMasterProxyClient(string address, int port, HLEConfiguration config) : base(address, port)
public LdnMasterProxyClient(string address, int port, HleConfiguration config) : base(address, port)
{
if (ProxyHelpers.SupportsNoDelay())
{

View File

@@ -15,55 +15,55 @@ namespace Ryujinx.HLE
/// <summary>
/// HLE configuration.
/// </summary>
public class HLEConfiguration
public class HleConfiguration
{
/// <summary>
/// The virtual file system used by the FS service.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly VirtualFileSystem VirtualFileSystem;
internal VirtualFileSystem VirtualFileSystem { get; private set; }
/// <summary>
/// The manager for handling a LibHac Horizon instance.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly LibHacHorizonManager LibHacHorizonManager;
internal LibHacHorizonManager LibHacHorizonManager { get; private set; }
/// <summary>
/// The account manager used by the account service.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly AccountManager AccountManager;
internal AccountManager AccountManager { get; private set; }
/// <summary>
/// The content manager used by the NCM service.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly ContentManager ContentManager;
internal ContentManager ContentManager { get; private set; }
/// <summary>
/// The persistent information between run for multi-application capabilities.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
public readonly UserChannelPersistence UserChannelPersistence;
public UserChannelPersistence UserChannelPersistence { get; private set; }
/// <summary>
/// The GPU renderer to use for all GPU operations.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly IRenderer GpuRenderer;
internal IRenderer GpuRenderer { get; private set; }
/// <summary>
/// The audio device driver to use for all audio operations.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly IHardwareDeviceDriver AudioDeviceDriver;
internal IHardwareDeviceDriver AudioDeviceDriver { get; private set; }
/// <summary>
/// The handler for various UI related operations needed outside of HLE.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly IHostUIHandler HostUIHandler;
internal IHostUIHandler HostUIHandler { get; private set; }
/// <summary>
/// Control the memory configuration used by the emulation context.
@@ -195,15 +195,7 @@ namespace Ryujinx.HLE
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
public EnabledDirtyHack[] Hacks { internal get; set; }
public HLEConfiguration(VirtualFileSystem virtualFileSystem,
LibHacHorizonManager libHacHorizonManager,
ContentManager contentManager,
AccountManager accountManager,
UserChannelPersistence userChannelPersistence,
IRenderer gpuRenderer,
IHardwareDeviceDriver audioDeviceDriver,
MemoryConfiguration memoryConfiguration,
IHostUIHandler hostUIHandler,
public HleConfiguration(MemoryConfiguration memoryConfiguration,
SystemLanguage systemLanguage,
RegionCode region,
VSyncMode vSyncMode,
@@ -227,15 +219,7 @@ namespace Ryujinx.HLE
int customVSyncInterval,
EnabledDirtyHack[] dirtyHacks = null)
{
VirtualFileSystem = virtualFileSystem;
LibHacHorizonManager = libHacHorizonManager;
AccountManager = accountManager;
ContentManager = contentManager;
UserChannelPersistence = userChannelPersistence;
GpuRenderer = gpuRenderer;
AudioDeviceDriver = audioDeviceDriver;
MemoryConfiguration = memoryConfiguration;
HostUIHandler = hostUIHandler;
SystemLanguage = systemLanguage;
Region = region;
VSyncMode = vSyncMode;
@@ -259,5 +243,30 @@ namespace Ryujinx.HLE
MultiplayerLdnServer = multiplayerLdnServer;
Hacks = dirtyHacks ?? [];
}
/// <summary>
/// Set the pre-configured services to use for this <see cref="HleConfiguration"/> instance.
/// </summary>
public HleConfiguration Configure(
VirtualFileSystem virtualFileSystem,
LibHacHorizonManager libHacHorizonManager,
ContentManager contentManager,
AccountManager accountManager,
UserChannelPersistence userChannelPersistence,
IRenderer gpuRenderer,
IHardwareDeviceDriver audioDeviceDriver,
IHostUIHandler hostUIHandler
)
{
VirtualFileSystem = virtualFileSystem;
LibHacHorizonManager = libHacHorizonManager;
AccountManager = accountManager;
ContentManager = contentManager;
UserChannelPersistence = userChannelPersistence;
GpuRenderer = gpuRenderer;
AudioDeviceDriver = audioDeviceDriver;
HostUIHandler = hostUIHandler;
return this;
}
}
}

View File

@@ -71,16 +71,24 @@ namespace Ryujinx.HLE.Loaders.Mods
int patchOffset = (int)offset;
int patchSize = patch.Length;
if (patchOffset < protectedOffset || patchOffset > memory.Length)
if (patchOffset < protectedOffset)
{
continue; // Add warning?
Logger.Warning?.Print(LogClass.ModLoader, $"Attempted to patch protected memory ({patchOffset:x} is within protected boundary of {protectedOffset:x}).");
continue;
}
if (patchOffset > memory.Length)
{
Logger.Warning?.Print(LogClass.ModLoader, $"Attempted to patch out of bounds memory (offset {patchOffset} ({patchOffset:x}) exceeds memory buffer length {memory.Length}).");
continue;
}
patchOffset -= protectedOffset;
if (patchOffset + patchSize > memory.Length)
{
patchSize = memory.Length - patchOffset; // Add warning?
Logger.Warning?.Print(LogClass.ModLoader, $"Patch offset ({patchOffset:x}) + size ({patchSize}) is greater than the size of the memory buffer ({memory.Length}). Attempting to fix this...");
patchSize = memory.Length - patchOffset;
}
Logger.Info?.Print(LogClass.ModLoader, $"Patching address offset {patchOffset:x} <= {BitConverter.ToString(patch).Replace('-', ' ')} len={patchSize}");

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -20,7 +20,7 @@ namespace Ryujinx.HLE
{
public static Switch Shared { get; private set; }
public HLEConfiguration Configuration { get; }
public HleConfiguration Configuration { get; }
public IHardwareDeviceDriver AudioDeviceDriver { get; }
public MemoryBlock Memory { get; }
public GpuContext Gpu { get; }
@@ -44,7 +44,7 @@ namespace Ryujinx.HLE
public DirtyHacks DirtyHacks { get; }
public Switch(HLEConfiguration configuration)
public Switch(HleConfiguration configuration)
{
ArgumentNullException.ThrowIfNull(configuration.GpuRenderer);
ArgumentNullException.ThrowIfNull(configuration.AudioDeviceDriver);
@@ -94,16 +94,20 @@ namespace Ryujinx.HLE
Gpu.GPFifo.DispatchCalls();
}
public void IncrementCustomVSyncInterval()
public int IncrementCustomVSyncInterval()
{
CustomVSyncInterval += 1;
UpdateVSyncInterval();
return CustomVSyncInterval;
}
public void DecrementCustomVSyncInterval()
public int DecrementCustomVSyncInterval()
{
CustomVSyncInterval -= 1;
UpdateVSyncInterval();
return CustomVSyncInterval;
}
public void UpdateVSyncInterval()

View File

@@ -2,6 +2,7 @@
<PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -4,6 +4,7 @@
<TargetFramework>netstandard2.0</TargetFramework>
<EnforceExtendedAnalyzerRules>true</EnforceExtendedAnalyzerRules>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -4,7 +4,7 @@
<TargetFramework>netstandard2.0</TargetFramework>
<EnforceExtendedAnalyzerRules>true</EnforceExtendedAnalyzerRules>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -2,6 +2,7 @@
<PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -2,6 +2,7 @@
<PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -4,6 +4,7 @@
<OutputType>Exe</OutputType>
<Configurations>Debug;Release</Configurations>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<IsPackable>false</IsPackable>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -2,7 +2,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Configurations>Debug;Release</Configurations>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

View File

@@ -7,7 +7,7 @@
<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Windows)))' == 'true'">windows</TargetOS>
<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::OSX)))' == 'true'">osx</TargetOS>
<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))' == 'true'">linux</TargetOS>
<Configurations>Debug;Release</Configurations>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
<RunSettingsFilePath>$(MSBuildProjectDirectory)\.runsettings</RunSettingsFilePath>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

View File

@@ -5,6 +5,7 @@
<Nullable>enable</Nullable>
<EnforceExtendedAnalyzerRules>true</EnforceExtendedAnalyzerRules>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -902,53 +902,19 @@ namespace Ryujinx.Ava
_ => new OpenGLRenderer()
};
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
bool isGALThreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
if (isGALThreaded)
{
renderer = new ThreadedRenderer(renderer);
}
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALThreaded}");
// Initialize Configuration.
MemoryConfiguration memoryConfiguration = ConfigurationState.Instance.System.DramSize.Value;
Device = new Switch(new HLEConfiguration(
VirtualFileSystem,
_viewModel.LibHacHorizonManager,
ContentManager,
_accountManager,
_userChannelPersistence,
renderer,
InitializeAudio(),
memoryConfiguration,
_viewModel.UiHandler,
(SystemLanguage)ConfigurationState.Instance.System.Language.Value,
(RegionCode)ConfigurationState.Instance.System.Region.Value,
ConfigurationState.Instance.Graphics.VSyncMode,
ConfigurationState.Instance.System.EnableDockedMode,
ConfigurationState.Instance.System.EnablePtc,
ConfigurationState.Instance.System.EnableInternetAccess,
ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
ConfigurationState.Instance.System.FsGlobalAccessLogMode,
ConfigurationState.Instance.System.MatchSystemTime
? 0
: ConfigurationState.Instance.System.SystemTimeOffset,
ConfigurationState.Instance.System.TimeZone,
ConfigurationState.Instance.System.MemoryManagerMode,
ConfigurationState.Instance.System.IgnoreMissingServices,
ConfigurationState.Instance.Graphics.AspectRatio,
ConfigurationState.Instance.System.AudioVolume,
ConfigurationState.Instance.System.UseHypervisor,
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value,
ConfigurationState.Instance.Multiplayer.Mode,
ConfigurationState.Instance.Multiplayer.DisableP2p,
ConfigurationState.Instance.Multiplayer.LdnPassphrase,
ConfigurationState.Instance.Multiplayer.GetLdnServer(),
ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value,
ConfigurationState.Instance.Hacks.ShowDirtyHacks ? ConfigurationState.Instance.Hacks.EnabledHacks : null));
Device = new Switch(ConfigurationState.Instance.CreateHleConfiguration()
.Configure(
VirtualFileSystem,
_viewModel.LibHacHorizonManager,
ContentManager,
_accountManager,
_userChannelPersistence,
renderer.TryMakeThreaded(ConfigurationState.Instance.Graphics.BackendThreading),
InitializeAudio(),
_viewModel.UiHandler
)
);
}
private static IHardwareDeviceDriver InitializeAudio()
@@ -1113,6 +1079,13 @@ namespace Ryujinx.Ava
});
(RendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(true);
// Reload settings when the game is turned off
// (resets custom settings if there were any)
Program.ReloadConfig();
// Reload application list (changes the status of the user setting if it was added or removed during the game)
Dispatcher.UIThread.Post(() => RyujinxApp.MainWindow.LoadApplications());
}
public void InitStatus()
@@ -1175,6 +1148,9 @@ namespace Ryujinx.Ava
private void UpdateShaderCount()
{
if (_displayCount is 0 && _renderer.ProgramCount is 0)
return;
// If there is a mismatch between total program compile and previous count
// this means new shaders have been compiled and should be displayed.
if (_renderer.ProgramCount != _previousCount)
@@ -1248,12 +1224,10 @@ namespace Ryujinx.Ava
VSyncModeToggle();
break;
case KeyboardHotkeyState.CustomVSyncIntervalDecrement:
Device.DecrementCustomVSyncInterval();
_viewModel.CustomVSyncInterval -= 1;
_viewModel.CustomVSyncInterval = Device.DecrementCustomVSyncInterval();
break;
case KeyboardHotkeyState.CustomVSyncIntervalIncrement:
Device.IncrementCustomVSyncInterval();
_viewModel.CustomVSyncInterval += 1;
_viewModel.CustomVSyncInterval = Device.IncrementCustomVSyncInterval();
break;
case KeyboardHotkeyState.Screenshot:
ScreenshotRequested = true;

View File

@@ -1,7 +1,8 @@
<Styles
<Styles
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:windowing="clr-namespace:FluentAvalonia.UI.Windowing;assembly=FluentAvalonia">
<Design.PreviewWith>
<Border Height="2000"
@@ -30,7 +31,8 @@
<Button
Name="btnRem"
HorizontalAlignment="Right"
Content="Add" />
Content="Add"
Classes="red"/>
<TextBox
Width="100"
VerticalAlignment="Center"
@@ -41,7 +43,13 @@
</StackPanel>
</Grid>
<ui:NumberBox Value="1" />
<MenuItem
Header="123 0000"
ToolTip.Tip="What this"/>
<TextBlock
Classes="globalConfigMarker"/>
</StackPanel>
</Border>
</Design.PreviewWith>
<Style Selector="DropDownButton">
@@ -331,6 +339,14 @@
<Setter Property="Margin"
Value="0,5,0,0" />
</Style>
<Style Selector="TextBlock.globalConfigMarker" >
<Setter Property="Foreground" Value="SeaGreen"/>
<Setter Property="Margin" Value="5,0,0,0"/>
<Setter Property="VerticalAlignment" Value="Center"/>
<Setter Property="Text" Value="{ext:Locale GameSpecificConfigurationGlobal}"/>
</Style>
<Style Selector="StackPanel.globalConfigMarker">
</Style>
<Style Selector="ContextMenu">
<Setter Property="BorderBrush"
Value="{DynamicResource MenuFlyoutPresenterBorderBrush}" />
@@ -373,6 +389,19 @@
<Setter Property="Background"
Value="{DynamicResource AppListHoverBackgroundColor}" />
</Style>
<Style Selector="Button.red /template/ ContentPresenter">
<Setter Property="CornerRadius" Value="4"/>
<Setter Property="Background" Value="red"/>
<Setter Property="Foreground" Value="White"/>
</Style>
<Style Selector="Button.red:pointerover /template/ ContentPresenter">
<Setter Property="CornerRadius" Value="4"/>
<Setter Property="Background" Value="{DynamicResource WarningBackgroundColor}" />
<Setter Property="Foreground" Value="White"/>
</Style>
<Styles.Resources>
<SolidColorBrush x:Key="ThemeAccentColorBrush"
Color="{DynamicResource SystemAccentColor}" />

View File

@@ -1,4 +1,4 @@
<ResourceDictionary xmlns="https://github.com/avaloniaui"
<ResourceDictionary xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<ResourceDictionary.ThemeDictionaries>
<ResourceDictionary x:Key="Default">
@@ -12,11 +12,13 @@
<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
<Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
<Color x:Key="SecondaryTextColor">#A0000000</Color>
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
<Color x:Key="Switch">#FF2EEAC9</Color>
<Color x:Key="Unbounded">#FFFF4554</Color>
<Color x:Key="Custom">#6483F5</Color>
<Color x:Key="Warning">#800080</Color>
</ResourceDictionary>
<ResourceDictionary x:Key="Light">
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
@@ -29,11 +31,13 @@
<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
<Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
<Color x:Key="SecondaryTextColor">#A0000000</Color>
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
<Color x:Key="Switch">#13c3a4</Color>
<Color x:Key="Unbounded">#FFFF4554</Color>
<Color x:Key="Custom">#6483F5</Color>
<Color x:Key="Warning">#800080</Color>
</ResourceDictionary>
<ResourceDictionary x:Key="Dark">
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
@@ -46,11 +50,13 @@
<Color x:Key="MenuFlyoutPresenterBorderColor">#3D3D3D</Color>
<Color x:Key="AppListBackgroundColor">#0FFFFFFF</Color>
<Color x:Key="AppListHoverBackgroundColor">#1EFFFFFF</Color>
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
<Color x:Key="SecondaryTextColor">#A0FFFFFF</Color>
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
<Color x:Key="Switch">#FF2EEAC9</Color>
<Color x:Key="Unbounded">#FFFF4554</Color>
<Color x:Key="Custom">#6483F5</Color>
<Color x:Key="Warning">#FFA500</Color>
</ResourceDictionary>
</ResourceDictionary.ThemeDictionaries>
</ResourceDictionary>

View File

@@ -464,7 +464,7 @@
"pl_PL": "",
"pt_BR": "Abrir Pasta de Capturas de Tela",
"ru_RU": "Открыть папку со скриншотами",
"sv_SE": "",
"sv_SE": "Öppna skärmbildsmappen",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Відкрити теку скріншотів",
@@ -1564,7 +1564,7 @@
"pl_PL": "",
"pt_BR": "Desenvolvido por {0}",
"ru_RU": "Разработана {0}",
"sv_SE": "",
"sv_SE": "Utvecklat av {0}",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Розроблено: {0}",
@@ -1864,7 +1864,7 @@
"pl_PL": "",
"pt_BR": "Compatibilidade:",
"ru_RU": "Совместимость:",
"sv_SE": "",
"sv_SE": "Kompatibilitet:",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Сумісність:",
@@ -1889,7 +1889,7 @@
"pl_PL": "",
"pt_BR": "ID do Título:",
"ru_RU": "ID приложения",
"sv_SE": "",
"sv_SE": "Titel-id:",
"th_TH": "",
"tr_TR": "",
"uk_UA": "ID гри:",
@@ -1914,7 +1914,7 @@
"pl_PL": "",
"pt_BR": "Jogos Hospedados: {0}",
"ru_RU": "Запущенно игр: {0}",
"sv_SE": "",
"sv_SE": "Värdskap för spel: {0}",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Розміщені ігри: {0}",
@@ -1939,7 +1939,7 @@
"pl_PL": "",
"pt_BR": "Jogadores Online: {0}",
"ru_RU": "Игроков онлайн: {0}",
"sv_SE": "",
"sv_SE": "Online-spelare: {0}",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Гравців онлайн: {0}",
@@ -2289,7 +2289,7 @@
"pl_PL": "",
"pt_BR": "Limpar Cache PPTC",
"ru_RU": "Очистить кэш PPTC",
"sv_SE": "",
"sv_SE": "Rensa PPTC-cache",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Очистити кеш PPTC",
@@ -2314,7 +2314,7 @@
"pl_PL": "",
"pt_BR": "Apaga os arquivos de cache PPTC do aplicativo",
"ru_RU": "Удаляет все файлы кэша PPTC для приложения",
"sv_SE": "",
"sv_SE": "Tar bort alla PPTC-cachefiler för applikationen",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Видаляє всі файли кешу PPTC для застосунку",
@@ -2747,6 +2747,56 @@
"zh_TW": "建立桌面捷徑,啟動選取的應用程式"
}
},
{
"ID": "GameListContextMenuCreateCustomConfiguration",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Create Custom Configuration",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Создать пользовательскую конфигурацию",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameListContextMenuEditCustomConfiguration",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Edit Custom Configuration",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Изменить пользовательскую конфигурацию",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameListContextMenuCreateShortcutToolTipMacOS",
"Translations": {
@@ -2772,6 +2822,56 @@
"zh_TW": "在 macOS 的應用程式資料夾中建立捷徑,啟動選取的應用程式"
}
},
{
"ID": "CreateCustomConfigurationToolTip",
"Translations": {
"ar_SA": "ينشئ تكوينًا مستقلًا للعبة الحالية",
"de_DE": "Erstellt eine unabhängige Konfiguration für das aktuelle Spiel",
"el_GR": "Δημιουργεί μια ανεξάρτητη διαμόρφωση για το τρέχον παιχνίδι",
"en_US": "Creates an independent configuration for the selected game",
"es_ES": "Crea una configuración independiente para el juego actual",
"fr_FR": "Crée une configuration indépendante pour le jeu en cours",
"he_IL": "יוצר תצורה עצמאית למשחק הנוכחי",
"it_IT": "Crea una configurazione indipendente per il gioco attuale",
"ja_JP": "現在のゲーム用の独立した設定を作成します",
"ko_KR": "현재 게임에 대한 독립적인 설정을 생성합니다",
"no_NO": "Oppretter en uavhengig konfigurasjon for det gjeldende spillet",
"pl_PL": "Tworzy niezależną konfigurację dla bieżącej gry",
"pt_BR": "Cria uma configuração independente para o jogo atual",
"ru_RU": "Создает независимую конфигурацию для текущей игры",
"sv_SE": "Skapar en oberoende konfiguration för det aktuella spelet",
"th_TH": "สร้างการกำหนดค่าที่เป็นอิสระสำหรับเกมปัจจุบัน",
"tr_TR": "Mevcut oyun için bağımsız bir yapılandırma oluşturur",
"uk_UA": "Створює незалежну конфігурацію для поточної гри",
"zh_CN": "为当前游戏创建独立的配置",
"zh_TW": "為當前遊戲創建獨立的配置"
}
},
{
"ID": "EditCustomConfigurationToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Edit your existing independent configuration for the selected game",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Отредактировать существующую независимую конфигурацию для выбранной игры.",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameListContextMenuShowCompatEntry",
"Translations": {
@@ -2789,7 +2889,7 @@
"pl_PL": "",
"pt_BR": "Mostrar Dados de Compatibilidade",
"ru_RU": "Показать записи о совместимости",
"sv_SE": "",
"sv_SE": "Visa kompatibilitetspost",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Iнформація про сумісність",
@@ -2814,7 +2914,7 @@
"pl_PL": "",
"pt_BR": "Exibe o jogo selecionado na Lista de Compatibilidade, que normalmente pode ser acessada pelo menu Ajuda.",
"ru_RU": "Отобразить выбранную игру в списке совместимости, доступ к которому вы обычно можете получить через меню Справки.",
"sv_SE": "",
"sv_SE": "Visa valt spel i kompatibilitetslistan som du normalt sett kan komma åt via hjälpmenyn.",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Показати цю гру в Списку Сумісності. Список сумісності також можна зайти в меню Довідки.",
@@ -2839,7 +2939,7 @@
"pl_PL": "",
"pt_BR": "Mostrar Informações do Jogo",
"ru_RU": "Показать информацию об игре",
"sv_SE": "",
"sv_SE": "Visa spelinformation",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Інформація про гру",
@@ -2864,7 +2964,7 @@
"pl_PL": "",
"pt_BR": "Exibe estatísticas e detalhes sobre o jogo selecionado.",
"ru_RU": "Показывать статистику и подробную информацию о выбранной игре.",
"sv_SE": "",
"sv_SE": "Visa statistik och detaljer om det aktuella spelet.",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Показати статистику та деталі обраної гри.",
@@ -3297,6 +3397,31 @@
"zh_TW": "設定"
}
},
{
"ID": "SettingsWithInfo",
"Translations": {
"ar_SA": "{0} - إعدادات",
"de_DE": "Einstellungen - {0}",
"el_GR": "Ρυθμίσεις - {0}",
"en_US": "Settings - {0}",
"es_ES": "Configuración - {0}",
"fr_FR": "Paramètres - {0}",
"he_IL": "{0} - הגדרות",
"it_IT": "Impostazioni - {0}",
"ja_JP": "設定 - {0}",
"ko_KR": "설정 - {0}",
"no_NO": "Innstillinger - {0}",
"pl_PL": "Ustawienia - {0}",
"pt_BR": "Configurações - {0}",
"ru_RU": "Параметры - {0}",
"sv_SE": "Inställningar - {0}",
"th_TH": "ตั้งค่า - {0}",
"tr_TR": "Ayarlar - {0}",
"uk_UA": "Налаштування - {0}",
"zh_CN": "设置 - {0}",
"zh_TW": "設定 - {0}"
}
},
{
"ID": "SettingsTabGeneral",
"Translations": {
@@ -3389,7 +3514,7 @@
"pl_PL": "",
"pt_BR": "Verificar Atualizações:",
"ru_RU": "Проверка наличия обновлений",
"sv_SE": "",
"sv_SE": "Leta efter uppdateringar:",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Перевірка оновлень:",
@@ -3414,7 +3539,7 @@
"pl_PL": "",
"pt_BR": "Desligado",
"ru_RU": "Отключить",
"sv_SE": "",
"sv_SE": "Av",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Вимкнути",
@@ -3439,7 +3564,7 @@
"pl_PL": "",
"pt_BR": "Ao Abrir",
"ru_RU": "При запуске",
"sv_SE": "",
"sv_SE": "Fråga",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Запитувати щоразу",
@@ -3464,7 +3589,7 @@
"pl_PL": "",
"pt_BR": "2° Plano",
"ru_RU": "В фоне",
"sv_SE": "",
"sv_SE": "Bakgrund",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Оновлювати в фоні",
@@ -3489,7 +3614,7 @@
"pl_PL": "",
"pt_BR": "Ao Perder o Foco:",
"ru_RU": "При выходе эмулятора из фокуса",
"sv_SE": "",
"sv_SE": "När emulatorn tappar fokus:",
"th_TH": "",
"tr_TR": "",
"uk_UA": "При втраті фокуса емулятором:",
@@ -3514,7 +3639,7 @@
"pl_PL": "",
"pt_BR": "Não Fazer Nada",
"ru_RU": "Ничего не делать",
"sv_SE": "",
"sv_SE": "Gör ingenting",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Нічого не робити",
@@ -3539,7 +3664,7 @@
"pl_PL": "",
"pt_BR": "Bloquear Controles",
"ru_RU": "Блокировать управление",
"sv_SE": "",
"sv_SE": "Blockera inmatning",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Блокувати введення",
@@ -3564,7 +3689,7 @@
"pl_PL": "",
"pt_BR": "Ficar Mudo",
"ru_RU": "Отключить звук",
"sv_SE": "",
"sv_SE": "Stäng av ljudet",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Вимкнути звук",
@@ -3589,7 +3714,7 @@
"pl_PL": "",
"pt_BR": "Bloquear Controles & Ficar Mudo",
"ru_RU": "Блокировать управление и отключить звук",
"sv_SE": "",
"sv_SE": "Blockera inmatningar och stäng av ljudet",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Блокувати введення та Вимкнути звук",
@@ -3614,7 +3739,7 @@
"pl_PL": "",
"pt_BR": "Pausar a Emulação",
"ru_RU": "Поставить паузу",
"sv_SE": "",
"sv_SE": "Pausa emuleringen",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Поставити на паузу",
@@ -3689,7 +3814,7 @@
"pl_PL": "",
"pt_BR": "Desativar Controles Quando Estiver Fora de Foco",
"ru_RU": "Отключает управление при выходе из фокуса",
"sv_SE": "",
"sv_SE": "Inaktivera inmatning när fokus tappas",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@@ -4714,7 +4839,7 @@
"pl_PL": "",
"pt_BR": "Sincronizar com o Sistema PC",
"ru_RU": "Соответствовать времени в системе",
"sv_SE": "",
"sv_SE": "Matcha systemtid",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@@ -4888,7 +5013,7 @@
"no_NO": "Lyd Inn/Ut",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"ru_RU": "Выход/Вход звука",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@@ -5139,7 +5264,7 @@
"pl_PL": "",
"pt_BR": "Ignorar Applet do Controlador",
"ru_RU": "Игнорировать апплет контроллера",
"sv_SE": "",
"sv_SE": "Ignorera kontroller-applet",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Ігнорувати Аплет Контролера",
@@ -5989,7 +6114,7 @@
"pl_PL": "",
"pt_BR": "Habilitar Logs da IU",
"ru_RU": "Включить журнал интерфейса",
"sv_SE": "",
"sv_SE": "Aktivera gränssnittsloggar",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Увімкнути журнали інтерфейсу",
@@ -6389,7 +6514,7 @@
"pl_PL": "",
"pt_BR": "Redefinir Configurações",
"ru_RU": "Сбросить настройки",
"sv_SE": "",
"sv_SE": "Nollställ inställningar",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Скинути налаштування",
@@ -6414,7 +6539,7 @@
"pl_PL": "",
"pt_BR": "Quero redefinir minhas configurações.",
"ru_RU": "Я хочу сбросить свои настройки.",
"sv_SE": "",
"sv_SE": "Jag vill nollställa mina inställningar.",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Я хочу скинути налаштування.",
@@ -6438,7 +6563,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"ru_RU": "Ок",
"sv_SE": "Ok",
"th_TH": "ตกลง",
"tr_TR": "Tamam",
@@ -6888,7 +7013,7 @@
"no_NO": "",
"pl_PL": "Pro Kontroler",
"pt_BR": "",
"ru_RU": "",
"ru_RU": "Pro контроллер",
"sv_SE": "",
"th_TH": "โปรคอนโทรลเลอร์",
"tr_TR": "Profesyonel Kumanda",
@@ -8389,7 +8514,7 @@
"pl_PL": "",
"pt_BR": "Velocidade do Arco-íris",
"ru_RU": "Скорость переливания",
"sv_SE": "",
"sv_SE": "Regnbågshastighet",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@@ -12647,6 +12772,31 @@
"zh_TW": "正在下載更新..."
}
},
{
"ID": "DialogRebooterMessage",
"Translations": {
"ar_SA": "من فضلك انتظر، المحاكي في طور إعادة التشغيل",
"de_DE": "Bitte warten Sie, der Emulator wird neu gestartet",
"el_GR": "Παρακαλώ περιμένετε, ο εξομοιωτής επανεκκινείται",
"en_US": "Please wait, the emulator is restarting",
"es_ES": "Por favor, espere, el emulador se está reiniciando",
"fr_FR": "Veuillez patienter, l'émulateur est en train de redémarrer",
"he_IL": "אנא המתן, המחקה מתארגן מחדש",
"it_IT": "Attendere prego, l'emulatore si sta riavviando",
"ja_JP": "お待ちください、エミュレーターが再起動しています",
"ko_KR": "잠시만 기다려 주세요, 에뮬레이터가 재시작 중입니다",
"no_NO": "Vennligst vent, emulatoren starter på nytt",
"pl_PL": "Proszę czekać, emulator jest w trakcie ponownego uruchamiania",
"pt_BR": "Por favor, aguarde, o emulador está reiniciando",
"ru_RU": "Пожалуйста, подождите, эмулятор перезапускается",
"sv_SE": "Vänligen vänta, emulatorn startar om",
"th_TH": "กรุณารอสักครู่, ตัวจำลองกำลังเริ่มใหม่",
"tr_TR": "Lütfen bekleyin, emülatör yeniden başlatılıyor",
"uk_UA": "Будь ласка, зачекайте, емулятор перезавантажується",
"zh_CN": "请稍等,模拟器正在重新启动",
"zh_TW": "請稍候,模擬器正在重新啟動"
}
},
{
"ID": "DialogUpdaterExtractionMessage",
"Translations": {
@@ -13664,7 +13814,7 @@
"pl_PL": "",
"pt_BR": "Você está prestes a limpar todos os dados PPTC de:\n\n{0}\n\nTem certeza de que deseja continuar?",
"ru_RU": "Вы собираетесь удалить все данные PPTC из:\n\n{0}\n\nВы уверены, что хотите продолжить?",
"sv_SE": "",
"sv_SE": "Du är på väg att ta bort allt PPTC-data från:\n\n{0}\n\nÄr du säker på att du vill fortsätta?",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Ви збираєтесь видалити всі дані PPTC з:\n\n{0}\n\nБажаєте продовжити цю операцію?",
@@ -16514,7 +16664,7 @@
"pl_PL": "",
"pt_BR": "A caixa de diálogo do Applet do controlador não aparecerá se o controle for desconectado enquanto um aplicativo estiver em execução.\n\nDeixe a opção DESLIGADO se não tiver certeza.",
"ru_RU": "Диалоговое окно апплета контроллера не будет отображаться, если геймпад отключен во время работы приложения.\n\nОставьте выключенным, если не уверены.",
"sv_SE": "",
"sv_SE": "Handkontroller-appleten kommer inte att visas om gamepaden är frånkopplad under tiden en applikation körs.\n\nLämna AV om du är osäker.",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Діалогове вікно Аплету Контролера не з'явиться, якщо геймпад було відключено під час роботи програми.\n\nЗалиште вимкненим якщо не впевнені.",
@@ -16989,7 +17139,7 @@
"pl_PL": "",
"pt_BR": "Imprime mensagens de log do Avalonia (UI) no console.",
"ru_RU": "Выводит сообщения журнала Avalonia (интерфейс) в консоли.",
"sv_SE": "",
"sv_SE": "Skriver ut loggmeddelanden från Avalonia (användargränssnittet) i konsollen.",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Виводити повідомлення журналу Avalonia (UI) в консоль",
@@ -17189,7 +17339,7 @@
"pl_PL": "",
"pt_BR": "Abre a pasta de capturas de tela do Ryujinx",
"ru_RU": "Открывает папку скриншотов Ryujinx",
"sv_SE": "",
"sv_SE": "Öppna Ryujinx skärmbildsmapp",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Відкрити теку куди зберігаються скріншоти Ryujinx",
@@ -17939,7 +18089,7 @@
"pl_PL": "",
"pt_BR": "Atualização Disponível!",
"ru_RU": "Доступно обновление!",
"sv_SE": "",
"sv_SE": "Uppdatering finns tillgänglig!",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Доступне оновлення!",
@@ -19522,6 +19672,31 @@
"zh_TW": "{0} 更新程式"
}
},
{
"ID": "RyujinxRebooter",
"Translations": {
"ar_SA": "إعادة تشغيل {0}",
"de_DE": "Neustart von {0}",
"el_GR": "Επανεκκίνηση {0}",
"en_US": "{0} Reboot",
"es_ES": "Reinicio de {0}",
"fr_FR": "Redémarrage de {0}",
"he_IL": "אתחול {0}",
"it_IT": "Riavvio di {0}",
"ja_JP": "{0} 再起動",
"ko_KR": "{0} 재부팅",
"no_NO": "Omstart av {0}",
"pl_PL": "Ponowne uruchomienie {0}",
"pt_BR": "Reinício de {0}",
"ru_RU": "{0} Перезагрузка",
"sv_SE": "Ominläsning av {0}",
"th_TH": "เริ่มต้นใหม่ {0}",
"tr_TR": "{0} Yeniden Başlatma",
"uk_UA": "Перезавантаження {0}",
"zh_CN": "{0} 重启",
"zh_TW": "{0} 重新啟動"
}
},
{
"ID": "SettingsTabHotkeys",
"Translations": {
@@ -19838,7 +20013,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"ru_RU": "Амибо",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@@ -23889,7 +24064,7 @@
"pl_PL": "",
"pt_BR": "Inicializa e roda sem travamentos ou bugs de GPU de qualquer tipo, e em uma velocidade rápida o suficiente para ser aproveitado em um PC comum.",
"ru_RU": "Запускается и работает без любого рода сбоев или графисечких ошибок и на скорости, достаточной для работы на обычном ПК.",
"sv_SE": "",
"sv_SE": "Startar upp och spelas utan några krascher eller GPU-fel av några slag och med en hastighet som är snabb nog för bra upplevelse på en genomsnittlig PC.",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Запускається та оптимально працює (без збоїв або графічних багів) на середньостатистичному комп'ютері.",
@@ -23914,7 +24089,7 @@
"pl_PL": "",
"pt_BR": "Inicializa e entra no jogo, mas sofre de um ou mais dos seguintes: travamentos, deadlocks, bugs de GPU, áudio ruim que distrai ou é simplesmente muito lento. O jogo ainda pode ser jogado até o fim, mas não da forma como foi criado para ser jogado.",
"ru_RU": "Запускается и работает, но возникает одна или несколько из следующих проблем: сбои, взаимоблокировки, ошибки GPU, отвлекающие звуки или просто слишком медленная работа. Возможно, игру всё же удастся пройти до конца, но не так, как она задумана.",
"sv_SE": "",
"sv_SE": "Startar och går in i spelet men lider av ett eller flera av följande: kraschar, deadlocks, GPU-buggar, distraherande dåligt ljud eller är helt enkelt för långsamt. Spelet kan fortfarande spelas hela vägen igenom, men inte så som spelet är avsett att spelas.",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Запускається, але в грі на вас чекатимуть одна або декілька наступних проблем: збої, зависання, графічні баги, спотворений звук або ж гра загалом працюватиме надто повільно. Можливо, її все ще можна пройти, але досвід буде не найкращим.",
@@ -23939,7 +24114,7 @@
"pl_PL": "",
"pt_BR": "Inicializa e passa da tela de título, mas não entra no jogo principal.",
"ru_RU": "Загружается титульный экран и можно перейти дальше, но сама игра не работает.",
"sv_SE": "",
"sv_SE": "Startar upp och går förbi titelskärmen men tar sig inte in i huvudspelet.",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Запускається та проходить початковий екран, але пограти не вийде.",
@@ -23964,7 +24139,7 @@
"pl_PL": "",
"pt_BR": "Inizializa, mas não passa da tela de título.",
"ru_RU": "Загружается, но не проходит дальше титульного экрана.",
"sv_SE": "",
"sv_SE": "Startar upp men tar sig inte förbi titelskärmen.",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Запускається, але не відображає навіть початкового екрану.",
@@ -23989,7 +24164,7 @@
"pl_PL": "",
"pt_BR": "Não inicializa ou não mostra sinais de atividade.",
"ru_RU": "Не запускается или не подаёт признаков жизни.",
"sv_SE": "",
"sv_SE": "Startar inte upp eller visar någon form av aktivitet.",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Взагалі не запускається.",
@@ -23997,6 +24172,56 @@
"zh_TW": ""
}
},
{
"ID": "GameSpecificConfigurationHeader",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Custom Config",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameSpecificConfigurationGlobal",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "(Global)",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "ExtractAocListHeader",
"Translations": {
@@ -24039,7 +24264,7 @@
"pl_PL": "",
"pt_BR": "Imagem da Presença do Discord",
"ru_RU": "Изображение для статуса активности",
"sv_SE": "",
"sv_SE": "Bild för Rich Presence",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Зображення картки активності Discord",
@@ -24064,7 +24289,7 @@
"pl_PL": "",
"pt_BR": "Presença Dinâmica do Discord",
"ru_RU": "Динамический статус активности",
"sv_SE": "",
"sv_SE": "Dynamisk Rich Presence",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Динамічна картка активності Discord",

View File

@@ -13,7 +13,7 @@ using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.Configuration;

View File

@@ -54,6 +54,7 @@ namespace Ryujinx.Ava.Common.Locale
SetDynamicValues(LocaleKeys.RyujinxInfo, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.RyujinxConfirm, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.RyujinxUpdater, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.RyujinxRebooter, RyujinxApp.FullAppName);
}
public string this[LocaleKeys key]

View File

@@ -312,49 +312,42 @@ namespace Ryujinx.Headless
return new OpenGLRenderer();
}
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options)
{
BackendThreading threadingMode = options.BackendThreading;
bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
if (threadedGAL)
{
renderer = new ThreadedRenderer(renderer);
}
HLEConfiguration configuration = new(_virtualFileSystem,
_libHacHorizonManager,
_contentManager,
_accountManager,
_userChannelPersistence,
renderer,
new SDL2HardwareDeviceDriver(),
options.DramSize,
window,
options.SystemLanguage,
options.SystemRegion,
options.VSyncMode,
!options.DisableDockedMode,
!options.DisablePTC,
options.EnableInternetAccess,
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
options.FsGlobalAccessLogMode,
options.SystemTimeOffset,
options.SystemTimeZone,
options.MemoryManagerMode,
options.IgnoreMissingServices,
options.AspectRatio,
options.AudioVolume,
options.UseHypervisor ?? true,
options.MultiplayerLanInterfaceId,
Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
false,
string.Empty,
string.Empty,
options.CustomVSyncInterval);
return new Switch(configuration);
}
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options) =>
new(
new HleConfiguration(
options.DramSize,
options.SystemLanguage,
options.SystemRegion,
options.VSyncMode,
!options.DisableDockedMode,
!options.DisablePTC,
options.EnableInternetAccess,
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
options.FsGlobalAccessLogMode,
options.SystemTimeOffset,
options.SystemTimeZone,
options.MemoryManagerMode,
options.IgnoreMissingServices,
options.AspectRatio,
options.AudioVolume,
options.UseHypervisor ?? true,
options.MultiplayerLanInterfaceId,
Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
false,
string.Empty,
string.Empty,
options.CustomVSyncInterval
)
.Configure(
_virtualFileSystem,
_libHacHorizonManager,
_contentManager,
_accountManager,
_userChannelPersistence,
renderer.TryMakeThreaded(options.BackendThreading),
new SDL2HardwareDeviceDriver(),
window
)
);
}
}

View File

@@ -32,8 +32,10 @@ namespace Ryujinx.Ava
public static double DesktopScaleFactor { get; set; } = 1.0;
public static string Version { get; private set; }
public static string ConfigurationPath { get; private set; }
public static string GlobalConfigurationPath { get; private set; }
public static bool PreviewerDetached { get; private set; }
public static bool UseHardwareAcceleration { get; private set; }
public static string BackendThreadingArg { get; private set; }
[LibraryImport("user32.dll", SetLastError = true)]
public static partial int MessageBoxA(nint hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type);
@@ -156,11 +158,38 @@ namespace Ryujinx.Ava
}
}
public static string GetDirGameUserConfig(string gameId, bool rememberGlobalDir = false, bool changeFolderForGame = false)
{
if (string.IsNullOrEmpty(gameId))
{
return "";
}
string gameDir = Path.Combine(AppDataManager.GamesDirPath, gameId, ReleaseInformation.ConfigName);
// Should load with the game if there is a custom setting for the game
if (rememberGlobalDir)
{
GlobalConfigurationPath = ConfigurationPath;
}
if (changeFolderForGame)
{
ConfigurationPath = gameDir;
}
return gameDir;
}
public static void ReloadConfig()
{
//It is necessary that when a user setting appears, the global setting remains available
GlobalConfigurationPath = null;
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
// Now load the configuration as the other subsystems are now registered
if (File.Exists(localConfigurationPath))
{
@@ -217,6 +246,11 @@ namespace Ryujinx.Ava
_ => ConfigurationState.Instance.Graphics.BackendThreading
};
if (CommandLineState.OverrideBackendThreadingAfterReboot is not null)
{
BackendThreadingArg = CommandLineState.OverrideBackendThreadingAfterReboot;
}
// Check if docked mode was overriden.
if (CommandLineState.OverrideDockedMode.HasValue)
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
@@ -232,6 +266,33 @@ namespace Ryujinx.Ava
_ => ConfigurationState.Instance.HideCursor,
};
// Check if memoryManagerMode was overridden.
if (CommandLineState.OverrideMemoryManagerMode is not null)
if (Enum.TryParse(CommandLineState.OverrideMemoryManagerMode, true, out MemoryManagerMode result))
{
ConfigurationState.Instance.System.MemoryManagerMode.Value = result;
}
// Check if PPTC was overridden.
if (CommandLineState.OverridePPTC is not null)
if (Enum.TryParse(CommandLineState.OverridePPTC, true, out bool result))
{
ConfigurationState.Instance.System.EnablePtc.Value = result;
}
// Check if region was overridden.
if (CommandLineState.OverrideSystemRegion is not null)
if (Enum.TryParse(CommandLineState.OverrideSystemRegion, true, out Ryujinx.HLE.HOS.SystemState.RegionCode result))
{
ConfigurationState.Instance.System.Region.Value = (Utilities.Configuration.System.Region)result;
}
//Check if language was overridden.
if (CommandLineState.OverrideSystemLanguage is not null)
if (Enum.TryParse(CommandLineState.OverrideSystemLanguage, true, out Ryujinx.HLE.HOS.SystemState.SystemLanguage result))
{
ConfigurationState.Instance.System.Language.Value = (Utilities.Configuration.System.Language)result;
}
// Check if hardware-acceleration was overridden.
if (CommandLineState.OverrideHardwareAcceleration != null)

76
src/Ryujinx/Rebooter.cs Normal file
View File

@@ -0,0 +1,76 @@
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities;
using SkiaSharp;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace Ryujinx.Ava
{
internal static class Rebooter
{
private static readonly string _updateDir = Path.Combine(Path.GetTempPath(), "Ryujinx", "update");
public static void RebootAppWithGame(string gamePath, List<string> args)
{
_ = Reboot(gamePath, args);
}
private static async Task Reboot(string gamePath, List<string> args)
{
bool shouldRestart = true;
TaskDialog taskDialog = new()
{
Header = LocaleManager.Instance[LocaleKeys.RyujinxRebooter],
SubHeader = LocaleManager.Instance[LocaleKeys.DialogRebooterMessage],
IconSource = new SymbolIconSource { Symbol = Symbol.Games },
XamlRoot = RyujinxApp.MainWindow,
};
if (shouldRestart)
{
List<string> arguments = CommandLineState.Arguments.ToList();
string executableDirectory = AppDomain.CurrentDomain.BaseDirectory;
var dialogTask = taskDialog.ShowAsync(true);
await Task.Delay(500);
// Find the process name.
string ryuName = Path.GetFileName(Environment.ProcessPath) ?? string.Empty;
// Fallback if the executable could not be found.
if (ryuName.Length == 0 || !Path.Exists(Path.Combine(executableDirectory, ryuName)))
{
ryuName = OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx";
}
ProcessStartInfo processStart = new(ryuName)
{
UseShellExecute = true,
WorkingDirectory = executableDirectory,
};
foreach (var arg in args)
{
processStart.ArgumentList.Add(arg);
}
processStart.ArgumentList.Add(gamePath);
Process.Start(processStart);
Environment.Exit(0);
}
}
}
}

View File

@@ -11,8 +11,13 @@
<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
<ApplicationManifest>app.manifest</ApplicationManifest>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup Condition="$(Configuration.EndsWith('AOT'))">
<RdXmlFile Include="rd.xml" />
</ItemGroup>
<Target Name="BuildValidationProj" BeforeTargets="BeforeRebuild">
<MSBuild Projects="..\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj" Targets="Rebuild">
</MSBuild>
@@ -29,6 +34,18 @@
<TrimMode>partial</TrimMode>
</PropertyGroup>
<PropertyGroup Condition="$(Configuration.EndsWith('AOT'))">
<PublishAot>true</PublishAot>
<EnableTrimAnalyzer>true</EnableTrimAnalyzer>
<TrimmerSingleWarn>false</TrimmerSingleWarn>
<InvariantGlobalization>false</InvariantGlobalization>
<OptimizationPreference>Speed</OptimizationPreference>
<JsonSerializerIsReflectionEnabledByDefault>true</JsonSerializerIsReflectionEnabledByDefault>
<PublishSingleFile>false</PublishSingleFile>
<TrimMode>full</TrimMode>
</PropertyGroup>
<!--
FluentAvalonia, used in the Avalonia UI, requires a workaround for the json serializer used internally when using .NET 8+ System.Text.Json.
See:
@@ -43,6 +60,7 @@
<PackageReference Include="Avalonia" />
<PackageReference Include="Avalonia.Desktop" />
<PackageReference Include="Avalonia.Diagnostics" Condition="'$(Configuration)'=='Debug'" />
<PackageReference Include="Avalonia.Diagnostics" Condition="'$(Configuration)'=='DebugAOT'" />
<PackageReference Include="Avalonia.Controls.DataGrid" />
<PackageReference Include="Avalonia.Markup.Xaml.Loader" />
<PackageReference Include="Avalonia.Svg" />

View File

@@ -95,7 +95,7 @@ namespace Ryujinx.Ava.UI.Applet
_parent.SettingsWindow =
new SettingsWindow(_parent.VirtualFileSystem, _parent.ContentManager);
await _parent.SettingsWindow.ShowDialog(window);
await StyleableAppWindow.ShowAsync(_parent.SettingsWindow, window);
_parent.SettingsWindow = null;

View File

@@ -17,12 +17,8 @@
<viewModels:ProfileSelectorDialogViewModel />
</Design.DataContext>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*,Auto">
<Border
CornerRadius="5"
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"

View File

@@ -9,17 +9,14 @@ using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Threading.Tasks;
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
namespace Ryujinx.Ava.UI.Applet
{
public partial class ProfileSelectorDialog : UserControl
public partial class ProfileSelectorDialog : RyujinxControl<ProfileSelectorDialogViewModel>
{
public ProfileSelectorDialogViewModel ViewModel { get; set; }
public ProfileSelectorDialog(ProfileSelectorDialogViewModel viewModel)
{
DataContext = ViewModel = viewModel;

View File

@@ -19,6 +19,18 @@
Header="{ext:Locale GameListContextMenuCreateShortcut}"
Icon="{ext:Icon fa-solid fa-bookmark}"
ToolTip.Tip="{OnPlatform Default={ext:Locale GameListContextMenuCreateShortcutToolTip}, macOS={ext:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" />
<MenuItem
Click="EditGameConfiguration_Click"
IsVisible="{Binding SelectedApplication.HasIndependentConfiguration}"
Header="{ext:Locale GameListContextMenuEditCustomConfiguration}"
Icon="{ext:Icon fa-solid fa-gear}"
ToolTip.Tip="{ext:Locale EditCustomConfigurationToolTip}" />
<MenuItem
Click="EditGameConfiguration_Click"
IsVisible="{Binding !SelectedApplication.HasIndependentConfiguration}"
Header="{ext:Locale GameListContextMenuCreateCustomConfiguration}"
Icon="{ext:Icon fa-solid fa-gear}"
ToolTip.Tip="{ext:Locale CreateCustomConfigurationToolTip}" />
<MenuItem
IsVisible="{Binding HasCompatibilityEntry}"
Click="OpenApplicationCompatibility_Click"

View File

@@ -9,6 +9,7 @@ using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Views.Misc;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary;
@@ -26,6 +27,7 @@ namespace Ryujinx.Ava.UI.Controls
{
public class ApplicationContextMenu : MenuFlyout
{
public ApplicationContextMenu()
{
InitializeComponent();
@@ -91,11 +93,14 @@ namespace Ryujinx.Ava.UI.Controls
public async void OpenCheatManager_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await new CheatWindow(
viewModel.VirtualFileSystem,
viewModel.SelectedApplication.IdString,
viewModel.SelectedApplication.Name,
viewModel.SelectedApplication.Path).ShowDialog((Window)viewModel.TopLevel);
await StyleableAppWindow.ShowAsync(
new CheatWindow(
viewModel.VirtualFileSystem,
viewModel.SelectedApplication.IdString,
viewModel.SelectedApplication.Name,
viewModel.SelectedApplication.Path
)
);
}
public void OpenModsDirectory_Click(object sender, RoutedEventArgs args)
@@ -200,7 +205,7 @@ namespace Ryujinx.Ava.UI.Controls
if (backupDir.Exists)
{
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
cacheFiles.AddRange(mainDir.EnumerateFiles("*.info"));
cacheFiles.AddRange(backupDir.EnumerateFiles("*.info"));
}
if (cacheFiles.Count > 0)
@@ -386,13 +391,26 @@ namespace Ryujinx.Ava.UI.Controls
viewModel.SelectedApplication.Icon
);
}
public async void EditGameConfiguration_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
{
await StyleableAppWindow.ShowAsync(new GameSpecificSettingsWindow(viewModel));
// just checking for file presence
viewModel.SelectedApplication.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(viewModel.SelectedApplication.IdString,false,false));
viewModel.RefreshView();
}
}
public async void OpenApplicationCompatibility_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await CompatibilityList.Show(viewModel.SelectedApplication.IdString);
}
public async void OpenApplicationData_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })

View File

@@ -23,13 +23,12 @@ using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
namespace Ryujinx.Ava.UI.Controls
{
public partial class NavigationDialogHost : UserControl
public partial class NavigationDialogHost : RyujinxControl<UserProfileViewModel>
{
public AccountManager AccountManager { get; }
public ContentManager ContentManager { get; }
public VirtualFileSystem VirtualFileSystem { get; }
public HorizonClient HorizonClient { get; }
public UserProfileViewModel ViewModel { get; set; }
public NavigationDialogHost()
{

View File

@@ -0,0 +1,24 @@
using Avalonia.Controls;
using Gommon;
using Ryujinx.Ava.UI.ViewModels;
using System;
namespace Ryujinx.Ava.UI.Controls
{
public class RyujinxControl<TViewModel> : UserControl where TViewModel : BaseModel
{
public TViewModel ViewModel
{
get
{
if (DataContext is not TViewModel viewModel)
throw new InvalidOperationException(
$"Underlying DataContext is not of type {typeof(TViewModel).AsPrettyString()}; " +
$"Actual type is {DataContext?.GetType().AsPrettyString()}");
return viewModel;
}
set => DataContext = value;
}
}
}

View File

@@ -1,8 +1,10 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Input;
using Avalonia.Layout;
using Avalonia.Media;
using Avalonia.Styling;
using Avalonia.Threading;
using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls;
@@ -20,6 +22,23 @@ namespace Ryujinx.Ava.UI.Helpers
private static bool _isChoiceDialogOpen;
private static ContentDialogOverlayWindow _contentDialogOverlayWindow;
public static ContentDialog ApplyStyles(
this ContentDialog contentDialog,
double closeButtonWidth = 80,
HorizontalAlignment buttonSpaceAlignment = HorizontalAlignment.Right)
{
Style closeButton = new(x => x.Name("CloseButton"));
closeButton.Setters.Add(new Setter(Layoutable.WidthProperty, closeButtonWidth));
Style closeButtonParent = new(x => x.Name("CommandSpace"));
closeButtonParent.Setters.Add(new Setter(Layoutable.HorizontalAlignmentProperty, buttonSpaceAlignment));
contentDialog.Styles.Add(closeButton);
contentDialog.Styles.Add(closeButtonParent);
return contentDialog;
}
private async static Task<UserResult> ShowContentDialog(
string title,
object content,
@@ -39,19 +58,19 @@ namespace Ryujinx.Ava.UI.Helpers
SecondaryButtonText = secondaryButton,
CloseButtonText = closeButton,
Content = content,
PrimaryButtonCommand = MiniCommand.Create(() =>
PrimaryButtonCommand = Commands.Create(() =>
{
result = primaryButtonResult;
})
};
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
contentDialog.SecondaryButtonCommand = Commands.Create(() =>
{
result = UserResult.No;
contentDialog.PrimaryButtonClick -= deferCloseAction;
});
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
contentDialog.CloseButtonCommand = Commands.Create(() =>
{
result = UserResult.Cancel;
contentDialog.PrimaryButtonClick -= deferCloseAction;
@@ -384,6 +403,10 @@ namespace Ryujinx.Ava.UI.Helpers
Position = parent.PointToScreen(new Point()),
ShowInTaskbar = false,
};
#if DEBUG
_contentDialogOverlayWindow.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Control));
#endif
parent.PositionChanged += OverlayOnPositionChanged;

View File

@@ -1,72 +0,0 @@
using System;
using System.Threading.Tasks;
using System.Windows.Input;
namespace Ryujinx.Ava.UI.Helpers
{
public sealed class MiniCommand<T> : MiniCommand, ICommand
{
private readonly Action<T> _callback;
private bool _busy;
private readonly Func<T, Task> _asyncCallback;
public MiniCommand(Action<T> callback)
{
_callback = callback;
}
public MiniCommand(Func<T, Task> callback)
{
_asyncCallback = callback;
}
private bool Busy
{
get => _busy;
set
{
_busy = value;
CanExecuteChanged?.Invoke(this, EventArgs.Empty);
}
}
public override event EventHandler CanExecuteChanged;
public override bool CanExecute(object parameter) => !_busy;
public override async void Execute(object parameter)
{
if (Busy)
{
return;
}
try
{
Busy = true;
if (_callback != null)
{
_callback((T)parameter);
}
else
{
await _asyncCallback((T)parameter);
}
}
finally
{
Busy = false;
}
}
}
public abstract class MiniCommand : ICommand
{
public static MiniCommand Create(Action callback) => new MiniCommand<object>(_ => callback());
public static MiniCommand Create<TArg>(Action<TArg> callback) => new MiniCommand<TArg>(callback);
public static MiniCommand CreateFromTask(Func<Task> callback) => new MiniCommand<object>(_ => callback());
public static MiniCommand CreateFromTask<TArg>(Func<TArg, Task> callback) => new MiniCommand<TArg>(callback);
public abstract bool CanExecute(object parameter);
public abstract void Execute(object parameter);
public abstract event EventHandler CanExecuteChanged;
}
}

View File

@@ -0,0 +1,260 @@
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Input;
using System;
using System.Threading;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Models.Input
{
public class StickVisualizer : BaseModel, IDisposable
{
public const int DrawStickPollRate = 50; // Milliseconds per poll.
public const int DrawStickCircumference = 5;
public const float DrawStickScaleFactor = DrawStickCanvasCenter;
public const int DrawStickCanvasSize = 100;
public const int DrawStickBorderSize = DrawStickCanvasSize + 5;
public const float DrawStickCanvasCenter = (DrawStickCanvasSize - DrawStickCircumference) / 2;
public const float MaxVectorLength = DrawStickCanvasSize / 2;
public CancellationTokenSource PollTokenSource;
public CancellationToken PollToken;
private static float _vectorLength;
private static float _vectorMultiplier;
private bool disposedValue;
private DeviceType _type;
public DeviceType Type
{
get => _type;
set
{
_type = value;
OnPropertyChanged();
}
}
private GamepadInputConfig _gamepadConfig;
public GamepadInputConfig GamepadConfig
{
get => _gamepadConfig;
set
{
_gamepadConfig = value;
OnPropertyChanged();
}
}
private KeyboardInputConfig _keyboardConfig;
public KeyboardInputConfig KeyboardConfig
{
get => _keyboardConfig;
set
{
_keyboardConfig = value;
OnPropertyChanged();
}
}
private (float, float) _uiStickLeft;
public (float, float) UiStickLeft
{
get => (_uiStickLeft.Item1 * DrawStickScaleFactor, _uiStickLeft.Item2 * DrawStickScaleFactor);
set
{
_uiStickLeft = value;
OnPropertyChanged();
OnPropertyChanged(nameof(UiStickRightX));
OnPropertyChanged(nameof(UiStickRightY));
OnPropertyChanged(nameof(UiDeadzoneRight));
}
}
private (float, float) _uiStickRight;
public (float, float) UiStickRight
{
get => (_uiStickRight.Item1 * DrawStickScaleFactor, _uiStickRight.Item2 * DrawStickScaleFactor);
set
{
_uiStickRight = value;
OnPropertyChanged();
OnPropertyChanged(nameof(UiStickLeftX));
OnPropertyChanged(nameof(UiStickLeftY));
OnPropertyChanged(nameof(UiDeadzoneLeft));
}
}
public float UiStickLeftX => ClampVector(UiStickLeft).Item1;
public float UiStickLeftY => ClampVector(UiStickLeft).Item2;
public float UiStickRightX => ClampVector(UiStickRight).Item1;
public float UiStickRightY => ClampVector(UiStickRight).Item2;
public int UiStickCircumference => DrawStickCircumference;
public int UiCanvasSize => DrawStickCanvasSize;
public int UiStickBorderSize => DrawStickBorderSize;
public float? UiDeadzoneLeft => _gamepadConfig?.DeadzoneLeft * DrawStickCanvasSize - DrawStickCircumference;
public float? UiDeadzoneRight => _gamepadConfig?.DeadzoneRight * DrawStickCanvasSize - DrawStickCircumference;
private InputViewModel Parent;
public StickVisualizer(InputViewModel parent)
{
Parent = parent;
PollTokenSource = new CancellationTokenSource();
PollToken = PollTokenSource.Token;
Task.Run(Initialize, PollToken);
}
public void UpdateConfig(object config)
{
if (config is ControllerInputViewModel padConfig)
{
GamepadConfig = padConfig.Config;
Type = DeviceType.Controller;
return;
}
else if (config is KeyboardInputViewModel keyConfig)
{
KeyboardConfig = keyConfig.Config;
Type = DeviceType.Keyboard;
return;
}
Type = DeviceType.None;
}
public async Task Initialize()
{
(float, float) leftBuffer;
(float, float) rightBuffer;
while (!PollToken.IsCancellationRequested)
{
leftBuffer = (0f, 0f);
rightBuffer = (0f, 0f);
switch (Type)
{
case DeviceType.Keyboard:
IKeyboard keyboard = (IKeyboard)Parent.AvaloniaKeyboardDriver.GetGamepad("0");
if (keyboard != null)
{
KeyboardStateSnapshot snapshot = keyboard.GetKeyboardStateSnapshot();
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickRight))
{
leftBuffer.Item1 += 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickLeft))
{
leftBuffer.Item1 -= 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickUp))
{
leftBuffer.Item2 += 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickDown))
{
leftBuffer.Item2 -= 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickRight))
{
rightBuffer.Item1 += 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickLeft))
{
rightBuffer.Item1 -= 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickUp))
{
rightBuffer.Item2 += 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickDown))
{
rightBuffer.Item2 -= 1;
}
UiStickLeft = leftBuffer;
UiStickRight = rightBuffer;
}
break;
case DeviceType.Controller:
IGamepad controller = Parent.SelectedGamepad;
if (controller != null)
{
leftBuffer = controller.GetStick((StickInputId)GamepadConfig.LeftJoystick);
rightBuffer = controller.GetStick((StickInputId)GamepadConfig.RightJoystick);
}
break;
case DeviceType.None:
break;
default:
throw new ArgumentException($"Unable to poll device type \"{Type}\"");
}
UiStickLeft = leftBuffer;
UiStickRight = rightBuffer;
await Task.Delay(DrawStickPollRate, PollToken);
}
PollTokenSource.Dispose();
}
public static (float, float) ClampVector((float, float) vect)
{
_vectorMultiplier = 1;
_vectorLength = MathF.Sqrt((vect.Item1 * vect.Item1) + (vect.Item2 * vect.Item2));
if (_vectorLength > MaxVectorLength)
{
_vectorMultiplier = MaxVectorLength / _vectorLength;
}
vect.Item1 = vect.Item1 * _vectorMultiplier + DrawStickCanvasCenter;
vect.Item2 = vect.Item2 * _vectorMultiplier + DrawStickCanvasCenter;
return vect;
}
protected virtual void Dispose(bool disposing)
{
if (!disposedValue)
{
if (disposing)
{
PollTokenSource.Cancel();
}
KeyboardConfig = null;
GamepadConfig = null;
Parent = null;
disposedValue = true;
}
}
public void Dispose()
{
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
}
}

View File

@@ -2,9 +2,7 @@
using Avalonia.Controls;
using Avalonia.Media;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using System;
namespace Ryujinx.Ava.UI.Renderer
@@ -38,32 +36,6 @@ namespace Ryujinx.Ava.UI.Renderer
EmbeddedWindowOpenGL => GraphicsBackend.OpenGl,
_ => throw new NotImplementedException()
};
public RendererHost(string titleId)
{
Focusable = true;
FlowDirection = FlowDirection.LeftToRight;
EmbeddedWindow =
#pragma warning disable CS8524
ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
#pragma warning restore CS8524
{
GraphicsBackend.OpenGl => new EmbeddedWindowOpenGL(),
GraphicsBackend.Vulkan => new EmbeddedWindowVulkan(),
};
string backendText = EmbeddedWindow switch
{
EmbeddedWindowVulkan => "Vulkan",
EmbeddedWindowOpenGL => "OpenGL",
_ => throw new NotImplementedException()
};
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend ({ConfigurationState.Instance.Graphics.GraphicsBackend.Value}): {backendText}");
Initialize();
}
private void Initialize()

View File

@@ -1,5 +1,9 @@
using Avalonia.Svg.Skia;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Views.Input;
using Ryujinx.Common.Utilities;
@@ -10,8 +14,30 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
{
public partial class ControllerInputViewModel : BaseModel
{
[ObservableProperty] private GamepadInputConfig _config;
private GamepadInputConfig _config;
public GamepadInputConfig Config
{
get => _config;
set
{
_config = value;
OnPropertyChanged();
}
}
private StickVisualizer _visualizer;
public StickVisualizer Visualizer
{
get => _visualizer;
set
{
_visualizer = value;
OnPropertyChanged();
}
}
private bool _isLeft;
public bool IsLeft
{
@@ -37,14 +63,15 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
public bool HasSides => IsLeft ^ IsRight;
[ObservableProperty] private SvgImage _image;
public InputViewModel ParentModel { get; }
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config, StickVisualizer visualizer)
{
ParentModel = model;
Visualizer = visualizer;
model.NotifyChangesEvent += OnParentModelChanged;
OnParentModelChanged();
config.PropertyChanged += (_, args) =>

View File

@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private int _controller;
private string _controllerImage;
private int _device;
[ObservableProperty] private object _configViewModel;
private object _configViewModel;
[ObservableProperty] private string _profileName;
private bool _isLoaded;
@@ -74,6 +74,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
}
}
public StickVisualizer VisualStick { get; private set; }
public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
@@ -94,6 +95,19 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool IsModified { get; set; }
public event Action NotifyChangesEvent;
public object ConfigViewModel
{
get => _configViewModel;
set
{
_configViewModel = value;
VisualStick.UpdateConfig(value);
OnPropertyChanged();
}
}
public PlayerIndex PlayerIdChoose
{
get => _playerIdChoose;
@@ -269,6 +283,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
Devices = [];
ProfilesList = [];
DeviceList = [];
VisualStick = new StickVisualizer(this);
ControllerImage = ProControllerResource;
@@ -289,12 +304,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
{
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig));
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig), VisualStick);
}
if (Config is StandardControllerInputConfig controllerInputConfig)
{
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig));
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig), VisualStick);
}
}
@@ -893,6 +908,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
_mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
VisualStick.Dispose();
SelectedGamepad?.Dispose();
AvaloniaKeyboardDriver.Dispose();

View File

@@ -6,7 +6,29 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
{
public partial class KeyboardInputViewModel : BaseModel
{
[ObservableProperty] private KeyboardInputConfig _config;
private KeyboardInputConfig _config;
public KeyboardInputConfig Config
{
get => _config;
set
{
_config = value;
OnPropertyChanged();
}
}
private StickVisualizer _visualizer;
public StickVisualizer Visualizer
{
get => _visualizer;
set
{
_visualizer = value;
OnPropertyChanged();
}
}
private bool _isLeft;
public bool IsLeft
@@ -38,9 +60,10 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public readonly InputViewModel ParentModel;
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config)
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config, StickVisualizer visualizer)
{
ParentModel = model;
Visualizer = visualizer;
model.NotifyChangesEvent += OnParentModelChanged;
OnParentModelChanged();
Config = config;

View File

@@ -356,6 +356,11 @@ namespace Ryujinx.Ava.UI.ViewModels
_ => null,
};
}
set
{
ListSelectedApplication = value;
GridSelectedApplication = value;
}
}
public bool HasCompatibilityEntry => SelectedApplication.HasPlayabilityInfo;
@@ -1085,7 +1090,7 @@ namespace Ryujinx.Ava.UI.ViewModels
_rendererWaitEvent.WaitOne();
AppHost?.Start();
AppHost?.DisposeContext();
}
@@ -1551,8 +1556,50 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public bool InitializeUserConfig(ApplicationData application)
{
// Code where conditions will be met before loading the user configuration (Global Config)
BackendThreading backendThreadingValue = ConfigurationState.Instance.Graphics.BackendThreading.Value;
string BackendThreadingInit = Program.BackendThreadingArg;
if (BackendThreadingInit is null)
{
BackendThreadingInit = ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString();
}
// If a configuration is found in the "/games/xxxxxxxxxxxxxx" folder, the program will load the user setting.
string idGame = application.IdBaseString;
if (ConfigurationFileFormat.TryLoad(Program.GetDirGameUserConfig(idGame), out ConfigurationFileFormat configurationFileFormat))
{
// Loads the user configuration, having previously changed the global configuration to the user configuration
ConfigurationState.Instance.Load(configurationFileFormat, Program.GetDirGameUserConfig(idGame, true, true), idGame);
}
// Code where conditions will be executed after loading user configuration
if (ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() != BackendThreadingInit)
{
List<string> Arguments = new List<string>
{
"--bt", ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() // BackendThreading
};
Rebooter.RebootAppWithGame(application.Path, Arguments);
return true;
}
return false;
}
public async Task LoadApplication(ApplicationData application, bool startFullscreen = false, BlitStruct<ApplicationControlProperty>? customNacpData = null)
{
if (InitializeUserConfig(application))
{
return;
}
if (AppHost != null)
{
await ContentDialogHelper.CreateInfoDialog(
@@ -1568,7 +1615,7 @@ namespace Ryujinx.Ava.UI.ViewModels
#if RELEASE
await PerformanceCheck();
#endif
Logger.RestartTime();
SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(application.Path, ConfigurationState.Instance.System.Language, application.Id);
@@ -1613,6 +1660,7 @@ namespace Ryujinx.Ava.UI.ViewModels
Thread gameThread = new(InitializeGame) { Name = "GUI.WindowThread" };
gameThread.Start();
}
public void SwitchToRenderer(bool startFullscreen) =>
@@ -1699,7 +1747,7 @@ namespace Ryujinx.Ava.UI.ViewModels
string titleId = AppHost.Device.Processes.ActiveApplication.ProgramIdText.ToUpper();
AmiiboWindow window = new(ShowAll, LastScannedAmiiboId, titleId);
await window.ShowDialog(Window);
await StyleableAppWindow.ShowAsync(window);
if (window.IsScanned)
{

View File

@@ -1,5 +1,6 @@
using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Media.Imaging;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
@@ -27,6 +28,7 @@ using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Net.NetworkInformation;
using System.Threading.Tasks;
@@ -68,6 +70,19 @@ namespace Ryujinx.Ava.UI.ViewModels
public SettingsHacksViewModel DirtyHacks { get; }
private readonly bool _isGameRunning;
private Bitmap _gameIcon;
private string _gameTitle;
private string _gamePath;
private string _gameId;
public bool IsGameRunning => _isGameRunning;
public Bitmap GameIcon => _gameIcon;
public string GamePath => _gamePath;
public string GameTitle => _gameTitle;
public string GameId => _gameId;
public bool IsGameTitleNotNull => !string.IsNullOrEmpty(GameTitle);
public double PanelOpacity => IsGameTitleNotNull ? 0.5 : 1;
public int ResolutionScale
{
get => _resolutionScale;
@@ -335,7 +350,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsInvalidLdnPassphraseVisible { get; set; }
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this(false)
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
@@ -348,7 +363,51 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public SettingsViewModel()
public SettingsViewModel(
VirtualFileSystem virtualFileSystem,
ContentManager contentManager,
bool gameRunning,
string gamePath,
string gameName,
string gameId,
byte[] gameIconData,
bool enableToLoadCustomConfig) : this(enableToLoadCustomConfig)
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
if (gameIconData != null && gameIconData.Length > 0)
{
using (var ms = new MemoryStream(gameIconData))
{
_gameIcon = new Bitmap(ms);
}
}
_isGameRunning = gameRunning;
_gamePath = gamePath;
_gameTitle = gameName;
_gameId = gameId;
if (enableToLoadCustomConfig) // During the game. If there is no user config, then load the global config window
{
string gameDir = Program.GetDirGameUserConfig(gameId, false, true);
if (ConfigurationFileFormat.TryLoad(gameDir, out ConfigurationFileFormat configurationFileFormat))
{
ConfigurationState.Instance.Load(configurationFileFormat, gameDir, gameId);
}
LoadCurrentConfiguration(); // Needed to load custom configuration
}
if (Program.PreviewerDetached)
{
Task.Run(LoadTimeZones);
}
}
public SettingsViewModel(bool noLoadGlobalConfig = false)
{
GameDirectories = [];
AutoloadDirectories = [];
@@ -363,7 +422,9 @@ namespace Ryujinx.Ava.UI.ViewModels
if (Program.PreviewerDetached)
{
Task.Run(LoadAvailableGpus);
LoadCurrentConfiguration();
// if (!noLoadGlobalConfig)// Default is false, but loading custom config avoids double call
LoadCurrentConfiguration();
DirtyHacks = new SettingsHacksViewModel(this);
}
@@ -592,8 +653,8 @@ namespace Ryujinx.Ava.UI.ViewModels
config.HideCursor.Value = (HideCursorMode)HideCursor;
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;
config.UI.GameDirs.Value = [..GameDirectories];
config.UI.AutoloadDirs.Value = [..AutoloadDirectories];
config.UI.GameDirs.Value = [.. GameDirectories];
config.UI.AutoloadDirs.Value = [.. AutoloadDirectories];
config.UI.BaseStyle.Value = BaseStyleIndex switch
{
@@ -614,10 +675,10 @@ namespace Ryujinx.Ava.UI.ViewModels
// System
config.System.Region.Value = (Region)Region;
if (config.System.Language.Value != (Language)Language)
GameListNeedsRefresh = true;
config.System.Language.Value = (Language)Language;
if (_validTzRegions.Contains(TimeZone))
{
@@ -696,7 +757,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.Multiplayer.DisableP2p.Value = DisableP2P;
config.Multiplayer.LdnPassphrase.Value = LdnPassphrase;
config.Multiplayer.LdnServer.Value = LdnServer;
// Dirty Hacks
config.Hacks.Xc2MenuSoftlockFix.Value = DirtyHacks.Xc2MenuSoftlockFix;
@@ -712,7 +773,11 @@ namespace Ryujinx.Ava.UI.ViewModels
private static void RevertIfNotSaved()
{
Program.ReloadConfig();
// maybe this is an unnecessary check(all options need to be tested)
if (string.IsNullOrEmpty(Program.GlobalConfigurationPath))
{
Program.ReloadConfig();
}
}
public void ApplyButton()
@@ -720,6 +785,26 @@ namespace Ryujinx.Ava.UI.ViewModels
SaveSettings();
}
public void DeleteConfigGame()
{
string gameDir = Program.GetDirGameUserConfig(GameId,false,false);
if (File.Exists(gameDir))
{
File.Delete(gameDir);
}
RevertIfNotSaved();
CloseWindow?.Invoke();
}
public void SaveUserConfig()
{
SaveSettings();
RevertIfNotSaved(); // Revert global configuration after saving user configuration
CloseWindow?.Invoke();
}
public void OkButton()
{
SaveSettings();

View File

@@ -21,7 +21,7 @@ using Image = SkiaSharp.SKImage;
namespace Ryujinx.Ava.UI.ViewModels
{
internal partial class UserFirmwareAvatarSelectorViewModel : BaseModel
public partial class UserFirmwareAvatarSelectorViewModel : BaseModel
{
private static readonly Dictionary<string, byte[]> _avatarStore = new();

View File

@@ -2,7 +2,7 @@ using CommunityToolkit.Mvvm.ComponentModel;
namespace Ryujinx.Ava.UI.ViewModels
{
internal partial class UserProfileImageSelectorViewModel : BaseModel
public partial class UserProfileImageSelectorViewModel : BaseModel
{
[ObservableProperty] private bool _firmwareFound;
}

View File

@@ -34,12 +34,7 @@
<!-- Button / JoyStick Settings -->
<Grid
Name="SettingButtons"
MinHeight="450">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
MinHeight="450" ColumnDefinitions="Auto,*,Auto">
<!-- Left Controls -->
<StackPanel
Orientation="Vertical"
@@ -54,15 +49,7 @@
CornerRadius="5">
<Grid
Margin="10"
HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
<StackPanel
Grid.Column="0"
Grid.Row="0"
@@ -316,17 +303,99 @@
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<!-- Controller Picture -->
<Image
Margin="0,10"
MaxHeight="300"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Source="{Binding Image}" />
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
CornerRadius="5"
Margin="0,0, 0, 5"
MinHeight="90">
<StackPanel Orientation="Vertical">
<Image
Margin="5,10"
MaxHeight="300"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Source="{Binding Image}" />
<StackPanel
Margin="10"
Orientation="Horizontal"
Spacing="20"
HorizontalAlignment="Center">
<Border
BorderBrush="Transparent"
Height="{Binding Visualizer.UiStickBorderSize}"
Width="{Binding Visualizer.UiStickBorderSize}"
IsVisible="{Binding IsLeft}">
<Canvas
Background="{DynamicResource ThemeBackgroundColor}"
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}">
<Grid
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}"
Background="{DynamicResource ThemeBackgroundColor}">
<Ellipse
HorizontalAlignment="Center"
Stroke="{DynamicResource ThemeControlBorderColor}"
StrokeThickness="1"
Width="{Binding Visualizer.UiCanvasSize}"
Height="{Binding Visualizer.UiCanvasSize}" />
<Ellipse
HorizontalAlignment="Center"
Fill="Black"
Opacity="100"
Height="{Binding Visualizer.UiDeadzoneLeft}"
Width="{Binding Visualizer.UiDeadzoneLeft}" />
</Grid>
<Ellipse
Fill="{DynamicResource Warning}"
Width="{Binding Visualizer.UiStickCircumference}"
Height="{Binding Visualizer.UiStickCircumference}"
Canvas.Bottom="{Binding Visualizer.UiStickLeftY}"
Canvas.Left="{Binding Visualizer.UiStickLeftX}" />
</Canvas>
</Border>
<Border
BorderBrush="Transparent"
Height="{Binding Visualizer.UiStickBorderSize}"
Width="{Binding Visualizer.UiStickBorderSize}"
IsVisible="{Binding IsRight}">
<Canvas
Background="{DynamicResource ThemeBackgroundColor}"
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}">
<Grid
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}"
Background="{DynamicResource ThemeBackgroundColor}">
<Ellipse
HorizontalAlignment="Center"
Stroke="{DynamicResource ThemeControlBorderColor}"
StrokeThickness="1"
Width="{Binding Visualizer.UiCanvasSize}"
Height="{Binding Visualizer.UiCanvasSize}" />
<Ellipse
HorizontalAlignment="Center"
Fill="Black"
Opacity="100"
Height="{Binding Visualizer.UiDeadzoneRight}"
Width="{Binding Visualizer.UiDeadzoneRight}" />
</Grid>
<Ellipse
Fill="{DynamicResource Warning}"
Width="{Binding Visualizer.UiStickCircumference}"
Height="{Binding Visualizer.UiStickCircumference}"
Canvas.Bottom="{Binding Visualizer.UiStickRightY}"
Canvas.Left="{Binding Visualizer.UiStickRightX}" />
</Canvas>
</Border>
</StackPanel>
</StackPanel>
</Border>
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
CornerRadius="5">
<StackPanel
Margin="8"
Orientation="Vertical">
@@ -345,8 +414,8 @@
Minimum="0"
Value="{Binding Config.TriggerThreshold, Mode=TwoWay}" />
<TextBlock
Width="25"
Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
Width="25"
Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
</StackPanel>
<StackPanel
Orientation="Vertical"
@@ -428,7 +497,7 @@
</Border>
<!-- Motion, Rumble, LED -->
<StackPanel
Margin="0,10,0,0"
Margin="0,5,0,0"
Spacing="5"
Orientation="Vertical"
VerticalAlignment="Bottom">
@@ -438,11 +507,7 @@
CornerRadius="5"
VerticalAlignment="Bottom"
HorizontalAlignment="Stretch">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Grid ColumnDefinitions="*,Auto">
<CheckBox
Margin="10"
MinWidth="0"
@@ -464,11 +529,7 @@
CornerRadius="5"
HorizontalAlignment="Stretch"
Margin="0,-1,0,0">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Grid ColumnDefinitions="*,Auto">
<CheckBox
Margin="10"
MinWidth="0"
@@ -490,11 +551,7 @@
CornerRadius="5"
HorizontalAlignment="Stretch"
Margin="0,-1,0,0">
<Grid IsVisible="{Binding ParentModel.HasLed}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Grid IsVisible="{Binding ParentModel.HasLed}" ColumnDefinitions="*,Auto">
<CheckBox
Margin="10, 10, 5, 10"
MinWidth="0"
@@ -526,15 +583,7 @@
CornerRadius="5">
<Grid
Margin="10"
HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
<StackPanel
Grid.Column="1"
Grid.Row="0"

View File

@@ -4,6 +4,7 @@ using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.LogicalTree;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Common.Configuration.Hid.Controller;
@@ -14,7 +15,7 @@ using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
namespace Ryujinx.Ava.UI.Views.Input
{
public partial class ControllerInputView : UserControl
public partial class ControllerInputView : RyujinxControl<ControllerInputViewModel>
{
private ButtonKeyAssigner _currentAssigner;
@@ -217,20 +218,12 @@ namespace Ryujinx.Ava.UI.Views.Input
PointerPressed -= MouseClick;
}
private IButtonAssigner CreateButtonAssigner(bool forStick)
{
IButtonAssigner assigner;
ControllerInputViewModel controllerInputViewModel = DataContext as ControllerInputViewModel;
assigner = new GamepadButtonAssigner(
controllerInputViewModel.ParentModel.SelectedGamepad,
(controllerInputViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
private IButtonAssigner CreateButtonAssigner(bool forStick) =>
new GamepadButtonAssigner(
ViewModel.ParentModel.SelectedGamepad,
(ViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
forStick);
return assigner;
}
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnDetachedFromVisualTree(e);

View File

@@ -35,22 +35,13 @@
Margin="0 0 0 5"
Orientation="Vertical"
Spacing="5">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Grid ColumnDefinitions="*,10,*">
<!-- Player Selection -->
<Grid
Grid.Column="0"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
VerticalAlignment="Center" ColumnDefinitions="Auto,*">
<TextBlock
Margin="5,0,10,0"
Width="90"
@@ -77,14 +68,7 @@
Grid.Column="2"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
VerticalAlignment="Center" ColumnDefinitions="Auto,*,Auto,Auto,Auto">
<TextBlock
Margin="5,0,10,0"
Width="90"
@@ -139,22 +123,12 @@
</Grid>
</Grid>
<Separator />
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Grid ColumnDefinitions="*,10,*">
<!-- Input Device -->
<Grid
Grid.Column="0"
Margin="2"
HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
HorizontalAlignment="Stretch" ColumnDefinitions="Auto,*,Auto">
<TextBlock
Grid.Column="0"
Margin="5,0,10,0"
@@ -186,11 +160,7 @@
Grid.Column="2"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
VerticalAlignment="Center" ColumnDefinitions="Auto,*">
<TextBlock
Margin="5,0,10,0"
Width="90"

View File

@@ -1,19 +1,19 @@
using Avalonia.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels.Input;
namespace Ryujinx.Ava.UI.Views.Input
{
public partial class InputView : UserControl
public partial class InputView : RyujinxControl<InputViewModel>
{
private bool _dialogOpen;
private InputViewModel ViewModel { get; set; }
public InputView()
{
DataContext = ViewModel = new InputViewModel(this);
ViewModel = new InputViewModel(this);
InitializeComponent();
}

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