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203 Commits

Author SHA1 Message Date
Evan Husted
206452e655 Merge branch 'master' into feature/native_aot 2025-03-04 14:52:14 -06:00
Evan Husted
57c22a1f32 misc: chore: [ci skip] Reduce duplicated close button & command space styling for dialogs 2025-03-04 02:57:11 -06:00
Evan Husted
f7976753fd misc: chore: move ThreadedRenderer creation logic into IRenderer base (since ThreadedRenderer is a GAL construct anyways) 2025-03-04 00:14:56 -06:00
Evan Husted
b45a65fbdc misc: chore: rework HLEConfiguration 2025-03-04 00:08:01 -06:00
Evan Husted
c410474d83 misc: chore: Remove MiniCommand 2025-03-02 21:49:58 -06:00
Evan Husted
ffdc419417 misc: chore: [ci skip] small Avalonia project restructure
Moved the Views that existed in the Controls namespace into the Ryujinx.Ava.UI.Views.Misc namespace
Moved UpdateWaitWindow to Ryujinx.Ava.UI.Windows
2025-03-02 21:42:25 -06:00
Evan Husted
da3f4e1d3a misc: Created generic type RyujinxControl to allow for more unified control view model definitions 2025-03-02 21:24:39 -06:00
Evan Husted
69d79322bb misc: chore: remove old title ID constructor for RendererHost 2025-03-02 21:23:36 -06:00
Evan Husted
c3af1dbf1a Stick Visualizer (#579)
![](https://i.imgur.com/iSaXRMr.png)

---------

Co-authored-by: MutantAura <domw0401@gmail.com>
2025-03-02 20:43:31 -06:00
Piplup
10ac381525 compat: Updates (#742)
These are branches i have on my private repo that i been meaning to push
Bluey The Videogame - compatibility/Bluey
Grand Theft Auto: III – The Definitive Edition -
compatibility/gta-definitiveedition
Grand Theft Auto: Vice City – The Definitive Edition -
compatibility/gta-definitiveedition
Grand Theft Auto: San Andreas – The Definitive Edition -
compatibility/gta-definitiveedition
SpongeBob SquarePants: The Cosmic Shake - compatibility/TheCosmicShake

p.s i didn't mess up one of the commit names i swear
2025-03-02 18:39:32 -06:00
Evan Husted
6c159372f5 Clarify that this branch should not really be used yet 2025-03-02 02:26:37 -06:00
Evan Husted
39ced98cb6 Check RuntimeFeature before trying to create MacroJit instead of baking that logic into GraphicsConfig.EnableMacroJit 2025-03-02 02:01:05 -06:00
Evan Husted
5a1476148f collection expressions 2025-03-02 00:50:35 -06:00
Evan Husted
d304779938 Revert "Use UnmanagedCallersOnly for delegates".
This reverts commit c8d598d5ac
2025-03-02 00:47:58 -06:00
Evan Husted
c3083076ee Allow reflection for NativeInterface + statically reference GetFunctionAddress so it gets compiled 2025-03-01 19:56:00 -06:00
Evan Husted
ccfcdd4219 feature: Native AOT
Based on emmauss' work.

Does not launch games yet. ARMeilleure code is missing from the build.
2025-03-01 19:04:03 -06:00
Evan Husted
64a283c4e6 fix aot build for GAL & VK 2025-03-01 18:45:21 -06:00
Evan Husted
2c15b1ccb6 infra: add aot build configs (by emmaus)
Remade manually because the original commit edited a solution thats very different from current.
2025-03-01 18:25:17 -06:00
Danik2343
e104ee6be3 Update: Russian Language (Some missing strings) (#732) 2025-02-27 16:53:18 -06:00
Nicola
e65d1ec6c9 JoyCon to Joy-Con (#729)
Joy-Con is the official name
2025-02-26 20:00:35 -06:00
Evan Husted
534f92506b misc: chore: Add warning logs for invalid ips patch attempts 2025-02-26 02:31:18 -06:00
Daniel Nylander
10d20c1ae3 Update Swedish locale (#720) 2025-02-26 02:02:07 -06:00
Evan Husted
e294a79975 UI: dev: [ci skip] Add Avalonia DevTools support to all Windows defined by Ryujinx, accessible via Ctrl + F12 when running in Debug. 2025-02-25 23:12:57 -06:00
Evan Husted
ec06a86899 UI: Increase default size for setting windows to include autoload setting & the bottom of the input settings 2025-02-25 22:51:26 -06:00
Vladimir Sokolov
2e4de17472 Custom configuration for each game (#632)
![image](https://github.com/user-attachments/assets/5dd139b4-2004-4c13-85d1-fc3378382adf)

![image](https://github.com/user-attachments/assets/9bcb8524-a403-428f-9f98-e8c03c75f079)

Now you can make a separate configuration (independent file) for each
game. All emulator settings are available except for some UI functionality ones. 
The configuration file can be changed and deleted from a separate menu. The
user configuration menu is available through the context menu on a given application.

---------

Co-authored-by: Evan Husted <greem@greemdev.net>
2025-02-25 21:11:20 -06:00
Piplup
9227cbe5a7 Dynamic RPC: Improve Pokemon Scarlet/Violet (#723)
Updated Pokemon Scarlet and Violet to use multi parser it now displays
if your in a team circle and area of the game

![image](https://github.com/user-attachments/assets/6d8d52c5-65a9-4ac3-af91-cb0c03576ad6)
2025-02-25 17:48:47 -06:00
Evan Husted
332bcdfaf1 UI: Updater: Add support for eventual Windows on ARM updates 2025-02-25 17:34:56 -06:00
FluffyOMC
1c8276197f SSBU DRPC - Stage Editing (#707)
Adds it so the Rich Presence now notices when the player edits a custom
stage!
2025-02-25 15:48:35 -06:00
LotP1
a3596ba858 Reset in-memory JIT cache on game quit + fix Purge PPTC (#709)
Jit cache now fully resets when booting a game multiple times.
This should fix random jit cache crashes.
Also removed some redundant code related to region allocation and fixed
PPTC Purge not fully purging all PPTC files in the backup folder.
2025-02-25 15:34:21 -06:00
Evan Husted
3ffcc72117 UI: Fix compatibility list crashing (missing font) 2025-02-22 23:48:47 -06:00
Evan Husted
fe1617ffea Revert the Metal Experiment (#701)
Metal sounded like a good idea to get in the emulator but frankly I
underestimated just how experimental and not ready it was.
From my write up in the Discord:
```
As is, Metal supports only a few games.
The games it does support freeze on first use of not playing them via Vulkan, because shader translation is broken.
So you need to use a dirty hack to not delete all your shaders.
Not to mention it breaks many games via MoltenVK because of changes to the shared GPU code.

Merging Metal seemed like a great idea, because of the few games it does support.
But I don't think it's worth it. Many of the games it breaks via MoltenVK *don't work via Metal*. 
Which effectively makes current Ryubing worse for Mac users than Ryujinx 1.1.1403.

I think what I'm gonna do is revert Metal, and reopen it as a PR. That way, you can still take advantage of the Metal backend as is, but without making other games worse with no solution.
```

For what it's worth, the shader translation part could at least be
"fixed" by always applying a 30ms delay for shader translation to Metal.
That being said, that solution sucks ass.
The MoltenVK regressions are even worse.



I hope this is not a let down to the Mac users. I hope you realize I'm
reverting this because you're actively getting a worse experience with
it in the emulator.
2025-02-22 21:26:46 -06:00
shinyoyo
eb6b0e9adc Updated Zh-CN Simplified Chinese. (#703) 2025-02-22 02:16:28 -06:00
Evan Husted
9631bdfe16 docs: compat: Hogwarts Legacy is an Unreal Engine 4 game 2025-02-20 20:56:52 -06:00
Evan Husted
2a84656ffc misc: chore: use new array in LdnGameDataReceivedEventArgs instead of collecting the ldn datas into a list 2025-02-20 19:49:17 -06:00
Evan Husted
6c6580ddcc misc: chore: Move the LDN constants into a SharedConstants class 2025-02-20 19:30:00 -06:00
Evan Husted
c47448628c UI: Print LED setting failed on Debug 2025-02-20 19:29:18 -06:00
Evan Husted
d0ac83b493 misc: chore: Prevent firmware installation prompt from showing up multiple times during runtime when using --install-firmware 2025-02-20 18:52:45 -06:00
rrondo
e0ddbe55c0 Ukrainian localization changes (1.2.82) (#678)
Some changes and new lines for Ukrainian (uk_UA) localization.
2025-02-20 18:11:56 -06:00
FluffyOMC
4a4078865f Add Melatonin to compatibility list (#667)
It's playable, no bugs, and can run pretty easily way above intended
FPS, which shows there's not really any performance issues lol.


![image](https://github.com/user-attachments/assets/63402c9f-2412-4b43-9e5d-42a19436ac55)
2025-02-20 16:09:14 -06:00
Milihraim
3f59bade94 Update Russian Translation (#695) 2025-02-20 14:32:35 -06:00
Evan Husted
c2ed0fd5fd UI: --install-firmware startup flag.
Has the normal UI flow, this is just for systems where the file picker doesn't show up.
2025-02-19 23:07:50 -06:00
Evan Husted
de16d8fa3e UI: Remove the ability to select Swedish & Norwegian for System language
Switch doesn't natively support these languages, they should only be UI language.
2025-02-19 18:24:24 -06:00
Evan Husted
9b1fb3a27b misc: chore: missed a collection expression usage in avalonia project 2025-02-18 21:35:30 -06:00
Evan Husted
b9150a0092 misc: chore: use target-typed new in collection initializers where type is evident 2025-02-18 21:35:11 -06:00
Evan Husted
c1002d4826 misc: chore: collection expressions & target typed new in ARMeilleure & Ryujinx.Cpu 2025-02-18 21:34:09 -06:00
Evan Husted
b1de7696ee misc: chore: VP9 project cleanup
Target-typed new, remove var usage, use collection expressions, rename many fields & properties to match C# standard
2025-02-18 21:33:07 -06:00
Keaton
f91cd05260 Implement VP9 loop filtering (#550)
Unmerged PR from OG Ryujinx (#4367). From @gdkchan:

> The main goal of this change is porting the loop filtering from
libvpx, which should fix the block artifacts on some VP9 videos on games
using NVDEC to decode them. In addition to that, there are two other
changes:
> 
> - The remaining decoder code required to decode a VP9 video (with
headers included) has been added. That was done because it's much better
to test the decoder standalone with a video file. I decided to keep that
code on the emulator, even if some of it is unused, since it makes
standalone testing easier in the future too, and we can include unit
tests with video files.
> - Large refactoring of both new and existing code to conform with our
conding [sic] styles, done by @TSRBerry (thanks!) Some of it has been
automated.
> 
> Since we had no loop filtering before, this change will make video
decoding slower. That may cause frame drop etc if the decoder is not
fast enough in some games. I plan to optimize the decoder more in the
future to make up for that, but if possible I'd prefer to not do it as
part of this PR, but if the perf loss is too severe I might consider.
> 
> This will need to be tested on games that had the block artifacts, it
would be nice to confirm if they match hardware now, and get some
before/after screenshots etc.

Comment from @Bjorn29512:

> Significantly improves the block artifacts in FE: Engage.
> 
> Before:
>
![](https://user-images.githubusercontent.com/110204265/216882414-ec88dbda-7544-4490-8a47-37f074056ae3.png)
> 
> After:
>
![](https://user-images.githubusercontent.com/110204265/216882478-4e81fead-1033-4877-b282-f9cac6d6aa3b.png)

---------

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
2025-02-18 20:59:36 -06:00
Willians
920933bc9f Small PT-BR update (#688) 2025-02-18 17:29:58 -06:00
Evan Husted
52b0b45d34 misc: chore: null-coalesce led rainbow checking in headless 2025-02-17 16:29:57 -06:00
Evan Husted
12f0dbcc70 metal: Commented Bayonetta & New Pokemon Snap for Metal for more testing, removed Astral Chain 2025-02-17 13:43:28 -06:00
Evan Husted
719be560ec UI: RPC: Hogwarts Legacy asset image 2025-02-17 02:04:18 -06:00
Evan Husted
18238736be Early exit when outdated Windows detected 2025-02-16 23:55:36 -06:00
Willians
5d9e4ad7a4 Add Super Mario Party Jamboree to compatibility list (#673) 2025-02-16 23:22:36 -06:00
Evan Husted
adba775f0c docs: compat: FINAL FANTASY is now Playable 2025-02-16 21:27:47 -06:00
Evan Husted
2ffaeb2803 HLE: LDN: Reduce NAT timeout from 5 seconds to 2.5 2025-02-16 17:48:19 -06:00
Willians
b16b844760 Update PT-BR Big Translation & Add DKC Returns HD to compatibility list (#666)
Today I had a free day to look at and work on the entire Brazilian
Portuguese language.

Translations that had not been done before have been added
Fixed several translations that didn't make sense
Translated description of functions that were not translated correctly
Words were written as close to the original English
Add Donkey Kong Country Returns HD to compatibility list
2025-02-16 15:39:42 -06:00
Vudjun
bc07bc482d Gracefully handle errors in socket creation (#662)
In all other calls, exceptions are handled within the ManagedSocket
class, this can't easily be done here as the exception is thrown from
the constructor, so the exception is handled in ISocket and the correct
error is passed to the application.

This should fix #660
2025-02-16 02:26:37 -06:00
Vudjun
61975ca44d Add logging in socket implementation (#661)
Adds logging to most Socket calls to help with debugging network
issues.

Shouldn't affect any functionality. There's a small chance it could spam
the log in some games.
2025-02-16 01:03:44 -06:00
Evan Husted
66054dd225 UI: RPC: Remove git hash from RPC ryujinx logo hover information 2025-02-16 00:58:25 -06:00
Evan Husted
b1f61e5143 misc: chore: [ci skip] Reformat PlayReports.cs 2025-02-15 20:52:03 -06:00
Evan Husted
0d7d0e8092 UI: Add descriptions of what each dynamic RPC formatter actually shows when hovering whether it has support in the game info popup 2025-02-15 20:45:27 -06:00
Evan Husted
aa2178dbe5 UI: Button to open screenshots folder in File menu 2025-02-15 20:25:17 -06:00
Evan Husted
f92d09711b misc: chore: rewrite PlayReports.Analyzer creation to use Lazy and create the value alongside DiscordIntegrationModule init 2025-02-15 19:02:53 -06:00
Evan Husted
45ee8cd0e8 misc: Play Report Analyzer: Skyward Sword HD rupee count 2025-02-15 19:02:04 -06:00
Evan Husted
395bbd144a misc: chore: Change Analyzer AddSpec logic to log the non-hexadecimal value and ignore the added entry instead of throwing an exception 2025-02-15 19:01:24 -06:00
Evan Husted
744d813b87 misc: i18n: change localization of Ignore Applet to Ignore Controller Applet & redo tooltip 2025-02-15 00:40:18 -06:00
Evan Husted
7d59ada798 misc: chore: rename IgnoreApplet to IgnoreControllerApplet 2025-02-15 00:25:28 -06:00
Evan Husted
a4b5304935 UI: Refresh game list when emulated Switch language is changed (to show different logos/names) 2025-02-15 00:20:01 -06:00
Evan Husted
0965ee905d misc: Fix Match System Time not persisting between emulator launches 2025-02-14 22:18:15 -06:00
FluffyOMC
855161b23b Prevent log from showing negative JIT cache sizes (32bit-int overflow) (#664)
![image](https://github.com/user-attachments/assets/5820ce7b-cbfe-4908-8f5e-7ee82040ee1a)
2025-02-14 21:37:19 -06:00
Daenorth
6b55d158b7 Norwegian locale update & update Jackbox 5 & 6 compat (#658) 2025-02-13 22:38:55 -06:00
Daniel Nylander
91f73a4891 Updated Swedish translation (#594) 2025-02-13 19:28:39 -06:00
Evan Husted
883d4d863a i18n: chore: [ci skip] missing closing single quote in translation (not JSON breaking) 2025-02-13 19:16:05 -06:00
Dennis
ca5de909a1 Updated German translation (#626) 2025-02-13 19:14:02 -06:00
Willians
5172567b08 Update Brazilian Translation PT-BR (#633)
I updated the Brazilian Portuguese translation, I added the texts that
were not translated.
2025-02-13 19:08:48 -06:00
heihei123456780
6fe4cee7c0 Update zh_CN translation (#650) 2025-02-13 18:16:12 -06:00
Evan Husted
8623452abc docs: new discord invite 2025-02-13 03:23:02 -06:00
Evan Husted
17e8ae1d9a UI: More advanced customization for what happens when Ryujinx loses focus 2025-02-13 01:57:08 -06:00
Evan Husted
7591b07fce infra: Update workflows to ubuntu 24.04 (20.04 will be deprecated soon) 2025-02-12 16:21:03 -06:00
Evan Husted
89b4389ed2 docs: compat: [ci skip] forgot to update time for FUSER 2025-02-12 16:03:26 -06:00
Evan Husted
d9ee729199 docs: compat: FUSER is now Ingame 2025-02-12 15:21:19 -06:00
Evan Husted
ba0cd13cff misc: chore: fix warning [ci skip] 2025-02-11 22:54:24 -06:00
Evan Husted
501b199e24 UI: setting: Disable Input when Out of Focus 2025-02-11 22:12:05 -06:00
Evan Husted
8aecccadb8 misc: chore: Format AvaHostUIHandler 2025-02-11 21:23:04 -06:00
Evan Husted
e23d610f49 UI: Change Update Available button text color to white 2025-02-11 21:18:05 -06:00
Evan Husted
f6822f7358 misc: chore: add direct error code tuple to DisplayErrorAppletDialog
for use when i find the list of error codes -> causes
2025-02-11 21:09:55 -06:00
Evan Husted
d3f84a1305 misc: chore: Rename UserSelectorDialog to ProfileSelectorDialog 2025-02-11 20:50:06 -06:00
Evan Husted
06d34a5992 misc: chore: optimize UserSelectorDialog closed handler 2025-02-11 20:36:11 -06:00
Evan Husted
e8e1dc6619 misc: chore: this isn't even bound to a XAML element, why was this an async void 2025-02-11 20:30:46 -06:00
Evan Husted
c5603d4c36 UI: Make about window text bigger and add a separator in the right side 2025-02-11 20:22:29 -06:00
Evan Husted
05b56730d6 docs: compat: remove title ID column from compat entries for homebrew 2025-02-11 20:22:09 -06:00
Evan Husted
43f7b000ca misc: chore: Optimize AboutWindowViewModel resource disposal 2025-02-11 20:08:38 -06:00
Evan Husted
ad89cf39b6 UI: Change the Discord invite to link to the rules channel
When next stable comes out the old one will be invalidated
2025-02-11 18:21:12 -06:00
Evan Husted
96c33a0b92 misc: chore: [ci skip] AppletMetadata: Use previously retrieved content path 2025-02-11 12:20:52 -06:00
Evan Husted
e0db55df46 UI: When starting games in fullscreen, change ExtendsContentIntoTitleBar to true. 2025-02-11 12:04:34 -06:00
Evan Husted
30fef8e96e misc: chore: Use UpdateCommand instance for the normal Check for Updates button 2025-02-11 00:47:39 -06:00
Evan Husted
9cb5f5689b UI: Show Update Available button in the system accent color 2025-02-11 00:21:58 -06:00
Evan Husted
a205ec374b UI: More advanced IsVisible binding for update available button (idk why it's always showing) 2025-02-10 22:42:57 -06:00
themantim486
aab9b58542 compat: "Rustler": Playable (#649) 2025-02-10 22:32:39 -06:00
Evan Husted
daa648dc40 UI: Correct visibility for new background update button 2025-02-10 22:25:04 -06:00
Evan Husted
1024aa8757 UI: Change the background updater notification to a persistent button on the status bar when not in a game 2025-02-10 22:13:58 -06:00
Evan Husted
13388e972a UI: RPC: add image asset for Bluey: The Video Game 2025-02-10 20:00:59 -06:00
Evan Husted
1eb78872d8 misc: chore: annoyed I missed this, it's very obvious 2025-02-10 19:51:28 -06:00
Evan Husted
fe9fe2a10f UI: Added option to check for updates in the background 2025-02-10 19:28:46 -06:00
Evan Husted
6ab899f621 misc: chore: [ci skip] Use explicit types & target-typed new 2025-02-10 16:44:26 -06:00
FluffyOMC
faacec9801 JIT Cache Regions + HLE SoNoSigpipe BSD socket mapping (#615)
Instead of one big 2048MB JIT Cache that'd crash the emulator when maxed
out, we now have it where we add 256MB JIT Cache regions when needed,
helping reduce allocated memory where games don't use the JIT cache for
it, and helping bigger games that DO need JIT cache bigger than 2048MB!

![image](https://github.com/user-attachments/assets/ff17dc48-6028-4377-8c73-746ab21ab83b)
(SSBU goes past the 2048MB JIT Cache limit that would normally crash
Ryujinx ^)

Also I added a BSD socket that Baba is You's networking for downloading
custom levels uses.
2025-02-10 15:53:44 -06:00
Evan Husted
55fdb3f6b2 headless: Default to Vulkan 2025-02-10 15:45:09 -06:00
Evan Husted
1129ab0e8c misc: chore: Remove unused property in ApplicationData 2025-02-10 15:44:58 -06:00
Evan Husted
b6b391b2cf misc: chore: [ci skip] Remove unused 'using' directives from solution 2025-02-10 14:34:12 -06:00
Evan Husted
f3cf03495d misc: add the ability to ignore UI logs when using trace & debug log levels 2025-02-10 14:25:47 -06:00
Evan Husted
7bce8206d5 misc: chore: small cleanups 2025-02-10 13:59:25 -06:00
Evan Husted
efa0cc7554 UI: Show issue labels of games in the tooltip on playability status 2025-02-09 21:15:38 -06:00
Evan Husted
1c0813d09d misc: chore: [ci skip] shorten lines in FormatterSpecBase.Format & consistently format them 2025-02-09 00:50:11 -06:00
Evan Husted
8bec09d7ff Merge remote-tracking branch 'origin/master' 2025-02-09 00:45:54 -06:00
Evan Husted
e4b4e94b56 misc: chore: cleanup Specs.cs 2025-02-09 00:45:46 -06:00
Evan Husted
764c9e9d4e misc: chore: unify GameSpec creation 2025-02-09 00:37:54 -06:00
Evan Husted
05e991db87 misc: chore: collapse all NSO emulator formatters into one method 2025-02-09 00:37:35 -06:00
shinyoyo
2cd876b1cb Update Zh-CN Simplified Chinese (#642) 2025-02-08 21:33:20 -06:00
Evan Husted
93a298523f Dynamic Presence support for every NSO emulator 2025-02-08 16:52:07 -06:00
FluffyOMC
253cbb2810 Initial Implementation of SSBU PlayReport usage! (#638)
Currently, this has as many game modes as I could find to implement,
along with a list of all the characters in the game and their code ID.
2025-02-08 16:23:24 -06:00
Evan Husted
9c226dcc7a misc: chore: [ci skip] rename ValueFormatter to SingleValueFormatter and some minor cleanups 2025-02-08 01:34:44 -06:00
Evan Husted
30a534edcd misc: chore: [ci skip] generify Formatter Specs to be able to run formatters of different types at interleaving priorities 2025-02-08 01:26:23 -06:00
Evan Husted
1d88771d1b Play Report Analyzer v4
You can now access the *entire* play report data in any given value formatter.
The input types have been restructured and, notably, not every instance of Value has an ApplicationMetadata on it. It's now on the container type that also contains the matched values and the entire play report.
2025-02-08 00:22:34 -06:00
Evan Husted
4e8157688e UI: See what games do/don't have an image & dynamic RPC support in the Game Info popup 2025-02-07 18:34:11 -06:00
Evan Husted
5085af0050 UI: Changed the color of "Ingame" from yellow to orange to stand out better in light mode 2025-02-07 18:28:32 -06:00
Evan Husted
2c8edaf89e PlayReport: Add Sparse Multi Value formatters 2025-02-07 15:43:50 -06:00
Evan Husted
aa8ba8b503 Merge remote-tracking branch 'origin/master' 2025-02-06 22:56:33 -06:00
Evan Husted
a4211fec33 UI: Properly space the play time & last play date in the game info popup 2025-02-06 22:56:25 -06:00
Daenorth
54b233dd78 Updated the compat list. (#618) 2025-02-06 04:46:23 -06:00
Evan Husted
d1da937fce misc: chore: [ci skip] XMLdocs on new Play Report Analyzer members 2025-02-05 19:51:43 -06:00
Evan Husted
4a8f98126f [ci skip] remove test 2025-02-05 19:45:29 -06:00
Evan Husted
e55629a908 misc: chore: [ci skip] Play Report Analyzer: Added Multi Value formatters 2025-02-05 19:42:36 -06:00
Evan Husted
c638a7daf8 misc: chore: Move Play Report analyzer into a dedicated namespace and remove the PlayReport name prefix on types 2025-02-05 19:27:44 -06:00
Piplup
5e5e180fea PlayReportAnalyzer: Added Pokemon Scarlet and Violet (#630)
Every base game location excluding buildings are done, DLC locations
will be added at a later point
2025-02-05 18:32:27 -06:00
Hack茶ん
131fe71205 Update Korean translation (#624) 2025-02-05 02:40:37 -06:00
Evan Husted
6af388c623 misc: chore: [ci skip] oops forgot to localize the reset button & confirmation 2025-02-05 02:01:33 -06:00
Evan Husted
45cec4e7cf UI: In-app Configuration resetting 2025-02-05 01:42:27 -06:00
FluffyOMC
479b38f035 Add tooltips to game status (#625) 2025-02-05 00:42:20 -06:00
Evan Husted
3ecc7819cc UI: Fix the app list sort types using the newly changed localization keys 2025-02-04 23:47:24 -06:00
Evan Husted
4b1d94ccd8 misc: chore: [ci skip] use MultiplayerInfoConverter instance instead of constructing for every use 2025-02-04 23:36:36 -06:00
Evan Husted
4ae9f1c0d2 UI: Use Hosted Games & Player Count localization keys in list view too 2025-02-04 23:31:31 -06:00
Evan Husted
717851985e UI: Reorganize Game Info dialog popup + localization 2025-02-04 23:28:37 -06:00
Evan Husted
bd08a111a8 UI: Show what each value is in the Game Info dialog, add game icon 2025-02-04 22:47:12 -06:00
Evan Husted
1972a47f39 UI: Game stats button on right click for Grid view users 2025-02-04 19:32:17 -06:00
Evan Husted
222ceb818b misc: chore: Use ApplicationLibrary helpers for getting DLCs & Updates for a game 2025-02-04 18:21:49 -06:00
Evan Husted
b0fcc5bee1 misc: chore: Simplify HasCompatibilityEntry
(Totally didn't realize that SelectedApplication is already an ApplicationData)
2025-02-04 18:21:24 -06:00
Evan Husted
820e8f7375 [ci skip] UI: Strip dumped file information out of the DLC name 2025-02-04 18:10:28 -06:00
Evan Husted
e8a7d5b0b7 UI: Only show DLC RomFS button under Extract Data when DLCs are available.
Also convert the constructor of DlcSelectViewModel to expect a normal title id and not one already converted to the base ID.
2025-02-04 17:21:54 -06:00
Evan Husted
fafb99c702 misc: chore: [ci skip] don't even bother looking up the application; the tag present on the control *is* a valid title ID and can't reasonably change in between the tag being set and playability information being requested.
Even if it does, worst case scenario the compat list that pops up has no results.
2025-02-04 15:57:32 -06:00
Evan Husted
df9e6e4812 UI: Added the ability to view Compat information on right click, and on clicking the status itself like the title ID button. 2025-02-04 15:51:27 -06:00
Evan Husted
566f3d079a misc: chore: Play Report analyzer code simplification 2025-02-04 00:56:59 -06:00
Evan Husted
d7707d4176 UI: RPC: Only update presence if a value is actually different from the current presence 2025-02-03 23:12:50 -06:00
Evan Husted
7a9b62884a misc: chore: type-specific value accessors on PlayReportValue 2025-02-03 19:56:02 -06:00
Evan Husted
de9faf183a misc: chore: [ci skip] wrong element order 2025-02-03 19:45:05 -06:00
Evan Husted
0bf7c5dfa2 misc: chore: [ci skip] AlwaysReturn factory function to go with the AlwaysResets singleton one. 2025-02-03 19:23:47 -06:00
Evan Husted
11bc32d98e UI: RPC: Reset Details when switching between Master Mode and Normal Mode on the title screen. 2025-02-03 19:19:17 -06:00
Evan Husted
063430ea16 misc: chore: Use .Match 2025-02-03 19:18:31 -06:00
Evan Husted
65f08caaa3 misc: chore: .Match helper method on PlayReportAnalyzer.FormattedValue. 2025-02-03 19:18:17 -06:00
Evan Husted
f225b18c05 misc: chore: XMLDocs on PlayReportAnalyzer system.
- Change PlayReportValue to a basic class passed normally instead of a struct passed by reference
2025-02-03 18:54:38 -06:00
Evan Husted
d8549f687b misc: chore: convert split ThreadStatic fields & property getter/setters into a single property with [field: ThreadStatic] 2025-02-03 17:04:11 -06:00
Evan Husted
5ab50680b4 HLE: Run Play Report event handlers in a dedicated .NET thread 2025-02-03 17:01:44 -06:00
Evan Husted
a0edc5c2b0 UI: RPC: Small change to how values are passed to hopefully detect the player pos better 2025-02-03 15:46:39 -06:00
Evan Husted
158ea7b4d6 misc: chore: logged coordinate is a decimal not a whole number 2025-02-03 15:33:12 -06:00
Evan Husted
8bc3de8303 UI: RPC: Add TOTK current world layer to RPC based on logged player y pos 2025-02-03 14:54:34 -06:00
Evan Husted
c812106611 UI: Show playability information under game version in List view 2025-02-03 13:49:56 -06:00
shinra-electric
11e4d8f970 Add the JP version of P5R to the list of Metal games (#612) 2025-02-03 01:36:58 -06:00
Evan Husted
774edb7b29 UI: Match System Time is now an active setting which you can toggle on/off. 2025-02-02 23:46:55 -06:00
Evan Husted
55536f5d78 misc: chore: Early exit HandlePlayReport if RPC is not enabled 2025-02-02 22:14:43 -06:00
Evan Husted
b2eecd28ce UI: RPC: Value Formatter V3
- Allows the ability to bind a single PlayReportGameSpec to multiple title IDs, like for MK8D
- Allows the ability for the value formatters to tell the caller of the analyzer that they should reset the value, and also added the ability to explicitly not handle a value format.
2025-02-02 22:10:49 -06:00
Evan Husted
fe43c32e60 UI: The argument to Play Report value formatters is now a struct containing the current ApplicationMetadata & the BoxedValue that was the only argument previously.
This allows for the title of Mario Kart to be localized when one of the value checkers doesn't match.
2025-02-02 20:47:42 -06:00
Evan Husted
8117e160c2 misc: chore: [ci skip] Move the play report analyzer definition into a PlayReport static class to avoid polluting the Discord integration module 2025-02-02 20:32:01 -06:00
Piplup
bf713a80d6 PlayReportAnalyzer: Added Games (#614)
Added Super Mario Odyssey, Super Mario Odyssey (China), Super Mario 3D
World + Bowser's Fury, Mario Kart 8 Deluxe and Mario Kart 8 Deluxe
(China)
2025-02-02 20:29:00 -06:00
Evan Husted
b38b5a1e70 docs: compat: Saints Row IV: Playable -> Ingame
Deadlock label added.

Game sometimes just stops loading in loading screens. Game continues like its doing something but you'll be sitting there for minutes wondering why nothing is happening.

Considering the game isn't crashing, this might be an emulator-side mutex issue. I've seen that before.
2025-02-02 16:59:06 -06:00
Evan Husted
2d7700949c UI: Play Report Analysis V2
Support for multiple keys per game, and provide an order of resolution via Priority.

(Currently) functionally identical to before, as only BOTW Master Mode is supported.
2025-02-02 16:07:30 -06:00
Evan Husted
ea2287af03 misc: chore: Rewrite play report checker to use a simple loop instead of Gommon Optionals
(I love how a class that's supposed to guard against null values entering your code still allows them thats so cool)
2025-02-02 13:17:31 -06:00
Evan Husted
37af8c70aa UI: RPC: Add the ability for the DiscordIntegrationModule to inspect values in Play Reports and dynamically show different gameplay values, depending on a predefined map of values and formatters.
Currently only BOTW Master Mode is supported.
Open to PRs!
2025-02-02 02:21:33 -06:00
Evan Husted
50cee3fd19 feature: HorizonStatic PlayReportPrinted event 2025-02-02 02:20:14 -06:00
Evan Husted
a46aacf2e2 gpu: Switch the 500ms timeout back to 1s
It seemed like it was waiting for 1 second no matter what; might as well have the log & syncpoint map match reality.
2025-02-01 19:21:19 -06:00
Evan Husted
ad9d6588e8 misc: chore: Collapse HLE swkbd character validation utils into a single class 2025-02-01 14:11:35 -06:00
Evan Husted
38ef65aae0 misc: chore: Move all GeneratedRegex methods into one static class with static instance accessors. 2025-02-01 14:07:32 -06:00
Evan Husted
9f94aa1c79 misc: chore: gpu: Lower default Syncpoint wait timeout from 1 second to 500ms 2025-02-01 03:30:13 -06:00
Evan Husted
2c9a26c11c misc: chore: Regular Architecture bool properties in RunningPlatform without OS constraint 2025-02-01 03:29:24 -06:00
Evan Husted
a4a15a4c80 misc: chore: simplify graphics backend selection logic in RendererHost constructor 2025-02-01 03:28:49 -06:00
Evan Husted
cc3b95eee1 misc: chore: More descriptive error for trying to create a Metal EmbeddedWindow on non-ARM Mac 2025-02-01 03:28:26 -06:00
Evan Husted
2ab806f759 UI: [ci skip] Fix ContentDialog symbols being backwards for right-to-left languages 2025-02-01 01:42:12 -06:00
Evan Husted
6d75410bd2 UI: Use the dynamic Ryujinx/Ryujinx Canary for dialog titles 2025-01-30 21:57:03 -06:00
Evan Husted
196b2eaf66 misc: chore: [ci skip] Remove needless fs integrity checks get in aoc extractor 2025-01-30 20:54:08 -06:00
Evan Husted
82fe519766 misc: chore: [ci skip] fix log on AOC extraction failure 2025-01-30 20:52:12 -06:00
Evan Husted
ff05e03cc8 misc: chore: Remove unused using directives across entire solution. 2025-01-30 20:27:17 -06:00
Evan Husted
e18c6d90c4 misc: chore: Strip extension in GetNameForApplicationId instead of requiring the caller to do it 2025-01-30 20:22:11 -06:00
Evan Husted
9075a3960b misc: chore: Prefix OS, CPU, and RAM lines with the same method name as other system info prints. 2025-01-30 20:18:26 -06:00
Evan Husted
3cf54987d2 misc: chore: More ObservableProperty usage 2025-01-30 20:16:30 -06:00
Evan Husted
9c12f52805 UI: Pretty Atmosphère mod names (#601)
Changes the mods from the Atmosphère folder to show a pretty name
instead of just the name of the folder they're in, because those names
are always just a title ID.

NOTE: The DLC names are from the file names, not retrieved from the
content file itself like the main applications.
2025-01-30 17:41:25 -06:00
Otozinclus
059fc83d4d Add more games to Metal Auto list (#592)
ARMS: Tested every character and every Map, played a cup as well. It
works flawless in my testing. (If it freezes, that is caused by the
Hypervisor, not Metal. You need to disable the Hypervisor for this game)

Luigi's Mansion 2 HD: I tested every world a bit and had no issue. Isaac
said he specifically worked on it as well

Following games were flawless in my testing, but I only tested earlier
parts of the game so far, a late game part might have an issue,
therefore I will further test these in the future:

- Astral Chain
- Bayonetta Origins
- New Pokemon Snap
2025-01-30 17:22:00 -06:00
Evan Husted
04ce7fb764 misc: chore: [ci skip] VSync progression as an extension 2025-01-30 16:54:05 -06:00
Evan Husted
359852b5c0 UI: Change order of VSync mode changing
VSync -> VSync Off -> Custom
is now
VSync -> Custom -> VSync Off

Note that Custom only appears if it's enabled in settings. This has no change if you aren't using custom VSync.
2025-01-30 16:47:40 -06:00
Evan Husted
796674d9cf UI: Allow more freedom changing the Speed value & clamp the visible number to a sane amount of trailing digits 2025-01-30 03:30:50 -06:00
Evan Husted
4efe24a3bc misc: chore: [ci skip] forgot to make that a locale entry 2025-01-30 03:21:42 -06:00
Evan Husted
1a42d1396c UI: Rainbow cycling speed settings
Note: this setting is global, even though it appears in the settings for the individual gamepad. This is simply for consistency; you access all the rainbow stuff in one place.
2025-01-30 03:18:34 -06:00
Evan Husted
11f29361eb misc: chore: [ci skip] Log errors from TaskScheduler.UnobservedTaskException 2025-01-29 21:07:43 -06:00
Evan Husted
71d8cfd232 misc: chore: Pass rainbow color by reference in the event instead of passing around a packed int. 2025-01-29 20:51:55 -06:00
Evan Husted
023bd5f00f UI: Enable Rainbow cycling in the Settings window 2025-01-29 20:27:01 -06:00
Evan Husted
0ed7fd14ba misc: chore: [ci skip] Collapse CheckboxMenuItemStyle into the main Styles.xaml. 2025-01-29 18:59:17 -06:00
546 changed files with 21395 additions and 23114 deletions

View File

@@ -29,7 +29,7 @@ env:
jobs:
tag:
name: Create tag
runs-on: ubuntu-20.04
runs-on: ubuntu-24.04
steps:
- name: Get version info
id: version_info
@@ -202,7 +202,7 @@ jobs:
macos_release:
name: Release MacOS universal
runs-on: ubuntu-20.04
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v4

View File

@@ -18,7 +18,7 @@ env:
jobs:
tag:
name: Create tag
runs-on: ubuntu-20.04
runs-on: ubuntu-24.04
steps:
- name: Get version info
id: version_info
@@ -183,7 +183,7 @@ jobs:
macos_release:
name: Release MacOS universal
runs-on: ubuntu-20.04
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v4

View File

@@ -42,11 +42,10 @@
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Gommon" Version="2.7.1" />
<PackageVersion Include="Gommon" Version="2.7.1.1" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="Sep" Version="0.6.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpMetal" Version="1.0.0-preview21" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.22.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.22.0" />

View File

@@ -1,3 +1,12 @@
# You have stumbled on a gimped version of Ryujinx.
This is the NativeAOT branch. It should run much faster than the normal version, however it's ruined by one thing: the Macro JIT.
This single part of Ryujinx, which handles common Maxwell GPU Macros by using .NET Reflection Emit, is entirely unusable via NativeAOT and it kills the performance.
I was getting 20FPS in BOTW with 98% FIFO usage.
This is compared to over 100FPS with about 70% FIFO usage in standard, managed C#, Ryujinx.
If there are any JIT wizards out there; I am calling to you. I believe getting this to work would be a game changer.
[This is the offending JIT implementation.](https://github.com/Ryubing/Ryujinx/blob/feature/native_aot/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroJitCompiler.cs)
<table align="center">
<tr>
<td align="center" width="25%">
@@ -39,12 +48,12 @@
<p align="center">
Click below to join the Discord:
<br>
<a href="https://discord.gg/dHPrkBkkyA">
<a href="https://discord.gg/PEuzjrFXUA">
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
</a>
<br>
<br>
<img src="https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/docs/shell.png">
<img src="https://raw.githubusercontent.com/Ryubing/Ryujinx/refs/heads/master/docs/shell.png">
</p>
## Usage
@@ -97,7 +106,7 @@ If you are planning to contribute or just want to learn more about this project
- **Input**
We currently have support for keyboard, mouse, touch input, JoyCon input support, and nearly all controllers.
We currently have support for keyboard, mouse, touch input, Joy-Con input support, and nearly all controllers.
Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
In all scenarios, you can set up everything inside the input configuration menu.

View File

@@ -77,15 +77,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Gene
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal", "src\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj", "{C08931FA-1191-417A-864F-3882D93E683B}"
ProjectSection(ProjectDependencies) = postProject
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E} = {A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal.SharpMetalExtensions", "src/Ryujinx.Graphics.Metal.SharpMetalExtensions\Ryujinx.Graphics.Metal.SharpMetalExtensions.csproj", "{81EA598C-DBA1-40B0-8DA4-4796B78F2037}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
@@ -95,170 +86,327 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
.github\workflows\release.yml = .github\workflows\release.yml
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
DebugAOT|Any CPU = DebugAOT|Any CPU
Release|Any CPU = Release|Any CPU
ReleaseAOT|Any CPU = ReleaseAOT|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
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@@ -332,6 +332,7 @@
0100E680149DC000,"Arcaea",,playable,2023-03-16 19:31:21
01003C2010C78000,"Archaica: The Path Of Light",crash,nothing,2020-10-16 13:22:26
01004DA012976000,"Area 86",,playable,2020-12-16 16:45:52
01008d8006a6a000,"Arena of Valor",crash,boots,2025-02-03 22:19:34
0100691013C46000,"ARIA CHRONICLE",,playable,2022-11-16 13:50:55
0100D4A00B284000,"ARK: Survival Evolved",gpu;nvdec;online-broken;UE4;ldn-untested,ingame,2024-04-16 00:53:56
0100C56012C96000,"Arkanoid vs. Space Invaders",services,ingame,2021-01-21 12:50:30
@@ -426,6 +427,7 @@
0100E48013A34000,"Balan Wonderworld Demo",gpu;services;UE4;demo,ingame,2023-02-16 20:05:07
0100CD801CE5E000,"Balatro",,ingame,2024-04-21 02:01:53
010010A00DA48000,"Baldur's Gate and Baldur's Gate II: Enhanced Editions",32-bit,playable,2022-09-12 23:52:15
0100fd1014726000,"Baldur's Gate: Dark Alliance",ldn-untested,ingame,2025-02-03 22:21:00
0100BC400FB64000,"Balthazar's Dream",,playable,2022-09-13 00:13:22
01008D30128E0000,"Bamerang",,playable,2022-10-26 00:29:39
010013C010C5C000,"Banner of the Maid",,playable,2021-06-14 15:23:37
@@ -528,6 +530,7 @@
01005950022EC000,"Blade Strangers",nvdec,playable,2022-07-17 19:02:43
0100DF0011A6A000,"Bladed Fury",,playable,2022-10-26 11:36:26
0100CFA00CC74000,"Blades of Time",deadlock;online,boots,2022-07-17 19:19:58
01003d700dd8a000,"Blades",,boots,2025-02-03 22:22:00
01006CC01182C000,"Blair Witch",nvdec;UE4,playable,2022-10-01 14:06:16
010039501405E000,"Blanc",gpu;slow,ingame,2023-02-22 14:00:13
0100698009C6E000,"Blasphemous",nvdec,playable,2021-03-01 12:15:31
@@ -628,6 +631,7 @@
010030D012FF6000,"Bus Driver Simulator",,playable,2022-10-17 13:55:27
0100A9101418C000,"BUSTAFELLOWS",nvdec,playable,2020-10-17 20:04:41
0100177005C8A000,"BUTCHER",,playable,2021-01-11 18:50:17
01008c2019598000,"Bluey: The Videogame",,playable,2025-02-11 04:38:00
01000B900D8B0000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda",slow;nvdec,playable,2024-04-01 22:43:40
010065700EE06000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo",demo;gpu;nvdec,ingame,2021-02-14 21:48:15
01005C00117A8000,"Café Enchanté",,playable,2020-11-13 14:54:25
@@ -955,7 +959,7 @@
010012800EBAE000,"Disney TSUM TSUM FESTIVAL",crash,menus,2020-07-14 14:05:28
01009740120FE000,"DISTRAINT 2",,playable,2020-09-03 16:08:12
010075B004DD2000,"DISTRAINT: Deluxe Edition",,playable,2020-06-15 23:42:24
010027400CDC6000,"Divinity: Original Sin 2 - Definitive Edition",services;crash;online-broken;regression,menus,2023-08-13 17:20:03
010027400CDC6000,"Divinity: Original Sin 2 - Definitive Edition",services;crash;online-broken;regression,ingame,2025-02-03 22:12:30
01001770115C8000,"Dodo Peak",nvdec;UE4,playable,2022-10-04 16:13:05
010077B0100DA000,"Dogurai",,playable,2020-10-04 02:40:16
010048100D51A000,"Dokapon Up! Mugen no Roulette",gpu;Needs Update,menus,2022-12-08 19:39:10
@@ -966,6 +970,7 @@
0100751007ADA000,"Don't Starve: Nintendo Switch Edition",nvdec,playable,2022-02-05 20:43:34
010088B010DD2000,"Dongo Adventure",,playable,2022-10-04 16:22:26
0100C1F0051B6000,"Donkey Kong Country™: Tropical Freeze",,playable,2024-08-05 16:46:10
01009D901BC56000,"Donkey Kong Country™: Returns HD",gpu,ingame,2025-02-16 13:44:12
0100F2C00F060000,"Doodle Derby",,boots,2020-12-04 22:51:48
0100416004C00000,"DOOM",gpu;slow;nvdec;online-broken,ingame,2024-09-23 15:40:07
010018900DD00000,"DOOM (1993)",nvdec;online-broken,menus,2022-09-06 13:32:19
@@ -1155,7 +1160,7 @@
010095600AA36000,"Fill-a-Pix: Phil's Epic Adventure",,playable,2020-12-22 13:48:22
0100C3A00BB76000,"Fimbul",nvdec,playable,2022-07-26 13:31:47
0100C8200E942000,"Fin and the Ancient Mystery",nvdec,playable,2020-12-17 16:40:39
01000EA014150000,"FINAL FANTASY",crash,nothing,2024-09-05 20:55:30
01000EA014150000,"FINAL FANTASY",,playable,2025-02-16 21:27:30
01006B7014156000,"FINAL FANTASY II",crash,nothing,2024-04-13 19:18:04
01006F000B056000,"FINAL FANTASY IX",audout;nvdec,playable,2021-06-05 11:35:00
0100AA201415C000,"FINAL FANTASY V",,playable,2023-04-26 01:11:55
@@ -1246,7 +1251,7 @@
0100A6B00D4EC000,"Furwind",,playable,2021-02-19 19:44:08
0100ECE00C0C4000,"Fury Unleashed",crash;services,ingame,2020-10-18 11:52:40
010070000ED9E000,"Fury Unleashed Demo",,playable,2020-10-08 20:09:21
0100E1F013674000,"FUSER™",nvdec;UE4,playable,2022-10-17 20:58:32
0100E1F013674000,"FUSER™",nvdec;UE4;slow;gpu,ingame,2025-02-12 16:03:00
0100A7A015E4C000,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
01003C300B274000,"Futari de! Nyanko Daisensou",,playable,2024-01-05 22:26:52
010055801134E000,"FUZE Player",online-broken;vulkan-backend-bug,ingame,2022-10-18 12:23:53
@@ -1378,6 +1383,9 @@
0100763015C2E000,"Gunvolt Chronicles: Luminous Avenger iX 2",crash;Needs Update,nothing,2022-04-29 15:34:34
01002C8018554000,"Gurimugurimoa OnceMore Demo",,playable,2022-07-29 22:07:31
0100AC601DCA8000,"GYLT",crash,ingame,2024-03-18 20:16:51
0100c3c012718000,"Grand Theft Auto: III The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
0100182014022000,"Grand Theft Auto: Vice City The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
010065a014024000,"Grand Theft Auto: San Andreas The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05
01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42
0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21
@@ -1432,7 +1440,7 @@
010083A018262000,"Hitman: Blood Money — Reprisal",deadlock,ingame,2024-09-28 16:28:50
01004B100A5CC000,"Hob: The Definitive Edition",,playable,2021-01-13 09:39:19
0100F7300ED2C000,"Hoggy2",,playable,2022-10-10 13:53:35
0100F7E00C70E000,"Hogwarts Legacy",slow,ingame,2024-09-03 19:53:58
0100F7E00C70E000,"Hogwarts Legacy",UE4;slow,ingame,2024-09-03 19:53:58
0100633007D48000,"Hollow Knight",nvdec,playable,2023-01-16 15:44:56
0100F2100061E800,"Hollow0",UE4;gpu,ingame,2021-03-03 23:42:56
0100342009E16000,"Holy Potatoes! What The Hell?!",,playable,2020-07-03 10:48:56
@@ -1654,7 +1662,7 @@
0100A73006E74000,"Legendary Eleven",,playable,2021-06-08 12:09:03
0100A7700B46C000,"Legendary Fishing",online,playable,2021-04-14 15:08:46
0100739018020000,"LEGO® 2K Drive",gpu;ldn-works,ingame,2024-04-09 02:05:12
01003A30012C0000,"LEGO® CITY Undercover",nvdec,playable,2024-09-30 08:44:27
010085500130a000,"LEGO® CITY Undercover",nvdec,playable,2024-09-30 08:44:27
010070D009FEC000,"LEGO® DC Super-Villains",,playable,2021-05-27 18:10:37
010052A00B5D2000,"LEGO® Harry Potter™ Collection",crash,ingame,2024-01-31 10:28:07
010073C01AF34000,"LEGO® Horizon Adventures™",vulkan-backend-bug;opengl-backend-bug;UE4,ingame,2025-01-07 04:24:56
@@ -1796,6 +1804,7 @@
010005A00B312000,"Megaton Rainfall",gpu;opengl,boots,2022-08-04 18:29:43
0100EA100DF92000,"Meiji Katsugeki Haikara Ryuuseigumi - Seibai Shimaseu, Yonaoshi Kagyou",32-bit;nvdec,playable,2022-12-05 13:19:12
0100B360068B2000,"Mekorama",gpu,boots,2021-06-17 16:37:21
010012301932A000,"Melatonin",,playable,2025-02-16 04:08:17
01000FA010340000,"Melbits World",nvdec;online,menus,2021-11-26 13:51:22
0100F68019636000,"Melon Journey",,playable,2023-04-23 21:20:01
010079C012896000,"Memories Off -Innocent Fille- for Dearest",,playable,2020-08-04 07:31:22
@@ -1913,6 +1922,7 @@
010073E008E6E000,"Mugsters",,playable,2021-01-28 17:57:17
0100A8400471A000,"MUJO",,playable,2020-05-08 16:31:04
0100211005E94000,"Mulaka",,playable,2021-01-28 18:07:20
01008e2013fb4000,"Multi Quiz",ldn-untested,ingame,2025-02-03 22:26:00
010038B00B9AE000,"Mummy Pinball",,playable,2022-08-05 16:08:11
01008E200C5C2000,"Muse Dash",,playable,2020-06-06 14:41:29
010035901046C000,"Mushroom Quest",,playable,2020-05-17 13:07:08
@@ -2028,6 +2038,7 @@
010003C00B868000,"Ninjin: Clash of Carrots",online-broken,playable,2024-07-10 05:12:26
0100746010E4C000,"NinNinDays",,playable,2022-11-20 15:17:29
0100C9A00ECE6000,"Nintendo 64™ Nintendo Switch Online",gpu;vulkan,ingame,2024-04-23 20:21:07
0100e0601c632000,"Nintendo 64™ Nintendo Switch Online: MATURE 17+",,ingame,2025-02-03 22:27:00
0100D870045B6000,"Nintendo Entertainment System™ - Nintendo Switch Online",online,playable,2022-07-01 15:45:06
0100C4B0034B2000,"Nintendo Labo Toy-Con 01 Variety Kit",gpu,ingame,2022-08-07 12:56:07
01001E9003502000,"Nintendo Labo Toy-Con 03 Vehicle Kit",services;crash,menus,2022-08-03 17:20:11
@@ -2058,7 +2069,7 @@
010002700C34C000,"Numbala",,playable,2020-05-11 12:01:07
010020500C8C8000,"Number Place 10000",gpu,menus,2021-11-24 09:14:23
010003701002C000,"Nurse Love Syndrome",,playable,2022-10-13 10:05:22
0000000000000000,"nx-hbmenu",Needs Update;homebrew,boots,2024-04-06 22:05:32
,"nx-hbmenu",Needs Update;homebrew,boots,2024-04-06 22:05:32
,"nxquake2",services;crash;homebrew,nothing,2022-08-04 23:14:04
010049F00EC30000,"Nyan Cat: Lost in Space",online,playable,2021-06-12 13:22:03
01002E6014FC4000,"O---O",,playable,2022-10-29 12:12:14
@@ -2466,7 +2477,7 @@
0100AFE00DDAC000,"Royal Roads",,playable,2020-11-17 12:54:38
0100E2C00B414000,"RPG Maker MV",nvdec,playable,2021-01-05 20:12:01
01005CD015986000,"rRootage Reloaded",,playable,2022-08-05 23:20:18
0000000000000000,"RSDKv5u",homebrew,ingame,2024-04-01 16:25:34
,"RSDKv5u",homebrew,ingame,2024-04-01 16:25:34
010009B00D33C000,"Rugby Challenge 4",slow;online-broken;UE4,playable,2022-10-06 12:45:53
01006EC00F2CC000,"RUINER",UE4,playable,2022-10-03 14:11:33
010074F00DE4A000,"Run the Fan",,playable,2021-02-27 13:36:28
@@ -2475,6 +2486,7 @@
010081C0191D8000,"Rune Factory 3 Special",,playable,2023-10-15 08:32:49
010051D00E3A4000,"Rune Factory 4 Special",32-bit;crash;nvdec,ingame,2023-05-06 08:49:17
010014D01216E000,"Rune Factory 5 (JP)",gpu,ingame,2021-06-01 12:00:36
010071E0145F8000,"Rustler",,playable,2025-02-10 20:17:12
0100E21013908000,"RWBY: Grimm Eclipse - Definitive Edition",online-broken,playable,2022-11-03 10:44:01
010012C0060F0000,"RXN -Raijin-",nvdec,playable,2021-01-10 16:05:43
0100B8B012ECA000,"S.N.I.P.E.R. - Hunter Scope",,playable,2021-04-19 15:58:09
@@ -2483,7 +2495,7 @@
0100A5200C2E0000,"Safety First!",,playable,2021-01-06 09:05:23
0100A51013530000,"SaGa Frontier Remastered",nvdec,playable,2022-11-03 13:54:56
010003A00D0B4000,"SaGa SCARLET GRACE: AMBITIONS™",,playable,2022-10-06 13:20:31
01008D100D43E000,"Saints Row IV®: Re-Elected™",ldn-untested;LAN,playable,2023-12-04 18:33:37
01008D100D43E000,"Saints Row IV®: Re-Elected™",ldn-untested;LAN;deadlock,ingame,2025-02-02 16:57:53
0100DE600BEEE000,"SAINTS ROW®: THE THIRD™ - THE FULL PACKAGE",slow;LAN,playable,2023-08-24 02:40:58
01007F000EB36000,"Sakai and...",nvdec,playable,2022-12-15 13:53:19
0100B1400E8FE000,"Sakuna: Of Rice and Ruin",,playable,2023-07-24 13:47:13
@@ -2532,7 +2544,7 @@
0100C3E00B700000,"SEGA AGES Space Harrier",,playable,2021-01-11 12:57:40
010054400D2E6000,"SEGA AGES Virtua Racing",online-broken,playable,2023-01-29 17:08:39
01001E700AC60000,"SEGA AGES Wonder Boy: Monster Land",online,playable,2021-05-05 16:28:25
0100B3C014BDA000,"SEGA Genesis™ Nintendo Switch Online",crash;regression,nothing,2022-04-11 07:27:21
0100B3C014BDA000,"SEGA Genesis™ Nintendo Switch Online",crash;regression,ingame,2025-02-03 22:13:30
0100F7300B24E000,"SEGA Mega Drive Classics",online,playable,2021-01-05 11:08:00
01009840046BC000,"Semispheres",,playable,2021-01-06 23:08:31
0100D1800D902000,"SENRAN KAGURA Peach Ball",,playable,2021-06-03 15:12:10
@@ -2668,10 +2680,10 @@
01004F401BEBE000,"Song of Nunu: A League of Legends Story",,ingame,2024-07-12 18:53:44
0100E5400BF94000,"Songbird Symphony",,playable,2021-02-27 02:44:04
010031D00A604000,"Songbringer",,playable,2020-06-22 10:42:02
0000000000000000,"Sonic 1 (2013)",crash;homebrew,ingame,2024-04-06 18:31:20
0000000000000000,"Sonic 2 (2013)",crash;homebrew,ingame,2024-04-01 16:25:30
0000000000000000,"Sonic A.I.R",homebrew,ingame,2024-04-01 16:25:32
0000000000000000,"Sonic CD",crash;homebrew,ingame,2024-04-01 16:25:31
,"Sonic 1 (2013)",crash;homebrew,ingame,2024-04-06 18:31:20
,"Sonic 2 (2013)",crash;homebrew,ingame,2024-04-01 16:25:30
,"Sonic A.I.R",homebrew,ingame,2024-04-01 16:25:32
,"Sonic CD",crash;homebrew,ingame,2024-04-01 16:25:31
010040E0116B8000,"Sonic Colors: Ultimate",,playable,2022-11-12 21:24:26
01001270012B6000,"SONIC FORCES™",,playable,2024-07-28 13:11:21
01004AD014BF0000,"Sonic Frontiers",gpu;deadlock;amd-vendor-bug;intel-vendor-bug,ingame,2024-09-05 09:18:53
@@ -2688,7 +2700,7 @@
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
010047B010260000,"Space Pioneer",,playable,2022-10-20 12:24:37
010010A009830000,"Space Ribbon",,playable,2022-08-15 17:17:10
0000000000000000,"SpaceCadetPinball",homebrew,ingame,2024-04-18 19:30:04
,"SpaceCadetPinball",homebrew,ingame,2024-04-18 19:30:04
0100D9B0041CE000,"Spacecats with Lasers",,playable,2022-08-15 17:22:44
010034800FB60000,"Spaceland",,playable,2020-11-01 14:31:56
010028D0045CE000,"Sparkle 2",,playable,2020-10-19 11:51:39
@@ -2721,7 +2733,7 @@
0100C2500FC20000,"Splatoon™ 3",ldn-works;opengl-backend-bug;LAN;amd-vendor-bug,playable,2024-08-04 23:49:11
0100BA0018500000,"Splatoon™ 3: Splatfest World Premiere",gpu;online-broken;demo,ingame,2022-09-19 03:17:12
010062800D39C000,"SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated",online-broken;UE4;ldn-broken;vulkan-backend-bug,playable,2023-08-01 19:29:34
01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2023-08-01 19:29:53
01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2024-03-04 16:35:00
010097C01336A000,"Spooky Chase",,playable,2022-11-04 12:17:44
0100C6100D75E000,"Spooky Ghosts Dot Com",,playable,2021-06-15 15:16:11
0100DE9005170000,"Sports Party",nvdec,playable,2021-03-05 13:40:42
@@ -2832,8 +2844,9 @@
01009B90006DC000,"Super Mario Maker™ 2",online-broken;ldn-broken,playable,2024-08-25 11:05:19
0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug,playable,2024-08-25 01:32:34
010036B0034E4000,"Super Mario Party™",gpu;Needs Update;ldn-works,ingame,2024-06-21 05:10:16
0100965017338000,"Super Mario Party Jamboree",mac-bug;gpu,ingame,2025-02-17 02:09:20
0100BC0018138000,"Super Mario RPG™",gpu;audio;nvdec,ingame,2024-06-19 17:43:42
0000000000000000,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
010049900F546000,"Super Mario™ 3D All-Stars",services-horizon;slow;vulkan;amd-vendor-bug,ingame,2024-05-07 02:38:16
010028600EBDA000,"Super Mario™ 3D World + Bowsers Fury",ldn-works,playable,2024-07-31 10:45:37
01004F8006A78000,"Super Meat Boy",services,playable,2020-04-02 23:10:07
@@ -2964,6 +2977,7 @@
0100C38004DCC000,"The Flame In The Flood: Complete Edition",gpu;nvdec;UE4,ingame,2022-08-22 16:23:49
010007700D4AC000,"The Forbidden Arts",,playable,2021-01-26 16:26:24
010030700CBBC000,"The friends of Ringo Ishikawa",,playable,2022-08-22 16:33:17
0100b620139d8000,"The Game of Life 2",ldn-untested,ingame,2025-02-03 22:30:00
01006350148DA000,"The Gardener and the Wild Vines",gpu,ingame,2024-04-29 16:32:10
0100B13007A6A000,"The Gardens Between",,playable,2021-01-29 16:16:53
010036E00FB20000,"The Great Ace Attorney Chronicles",,playable,2023-06-22 21:26:29
@@ -2981,6 +2995,8 @@
010015D003EE4000,"The Jackbox Party Pack 2",online-working,playable,2022-08-22 18:23:40
0100CC80013D6000,"The Jackbox Party Pack 3",slow;online-working,playable,2022-08-22 18:41:06
0100E1F003EE8000,"The Jackbox Party Pack 4",online-working,playable,2022-08-22 18:56:34
01006fe0096ac000,"The Jackbox Party Pack 5",slow;online-working,ingame,2025-02-14 05:32:00
01005a400db52000,"The Jackbox Party Pack 6",slow;online-working,ingame,2025-02-14 05:26:00
010052C00B184000,"The Journey Down: Chapter One",nvdec,playable,2021-02-24 13:32:41
01006BC00B188000,"The Journey Down: Chapter Three",nvdec,playable,2021-02-24 13:45:27
01009AB00B186000,"The Journey Down: Chapter Two",nvdec,playable,2021-02-24 13:32:13
@@ -3159,6 +3175,7 @@
010055E00CA68000,"Trine 4: The Nightmare Prince",gpu,nothing,2025-01-07 05:47:46
0100D9000A930000,"Trine Enchanted Edition",ldn-untested;nvdec,playable,2021-06-03 11:28:15
01002D7010A54000,"Trinity Trigger",crash,ingame,2023-03-03 03:09:09
010020700a5e0000,"TRIVIAL PURSUIT Live!",ldn-untested,ingame,2025-02-03 22:35:00
0100868013FFC000,"TRIVIAL PURSUIT Live! 2",,boots,2022-12-19 00:04:33
0100F78002040000,"Troll and I™",gpu;nvdec,ingame,2021-06-04 16:58:50
0100145011008000,"Trollhunters: Defenders of Arcadia",gpu;nvdec,ingame,2020-11-30 13:27:09
@@ -3208,6 +3225,7 @@
0100AB2010B4C000,"Unlock The King",,playable,2020-09-01 13:58:27
0100A3E011CB0000,"Unlock the King 2",,playable,2021-06-15 20:43:55
01005AA00372A000,"UNO® for Nintendo Switch",nvdec;ldn-untested,playable,2022-07-28 14:49:47
0100b6e012ebe000,"UNO",ldn-untested,ingame,2025-02-03 22:40:00
0100E5D00CC0C000,"Unravel Two",nvdec,playable,2024-05-23 15:45:05
010001300CC4A000,"Unruly Heroes",,playable,2021-01-07 18:09:31
0100B410138C0000,"Unspottable",,playable,2022-10-25 19:28:49
@@ -3372,6 +3390,7 @@
0100F47016F26000,"Yomawari 3",,playable,2022-05-10 08:26:51
010012F00B6F2000,"Yomawari: The Long Night Collection",,playable,2022-09-03 14:36:59
0100CC600ABB2000,"Yonder: The Cloud Catcher Chronicles (Retail Only)",,playable,2021-01-28 14:06:25
0100534009ff2000,"Yonder: The Cloud Catcher Chronicles",,playable,2025-02-03 22:19:13
0100BE50042F6000,"Yono and the Celestial Elephants",,playable,2021-01-28 18:23:58
0100F110029C8000,"Yooka-Laylee",,playable,2021-01-28 14:21:45
010022F00DA66000,"Yooka-Laylee and the Impossible Lair",,playable,2021-03-05 17:32:21
1 title_id game_name labels status last_updated
332 0100E680149DC000 Arcaea playable 2023-03-16 19:31:21
333 01003C2010C78000 Archaica: The Path Of Light crash nothing 2020-10-16 13:22:26
334 01004DA012976000 Area 86 playable 2020-12-16 16:45:52
335 01008d8006a6a000 Arena of Valor crash boots 2025-02-03 22:19:34
336 0100691013C46000 ARIA CHRONICLE playable 2022-11-16 13:50:55
337 0100D4A00B284000 ARK: Survival Evolved gpu;nvdec;online-broken;UE4;ldn-untested ingame 2024-04-16 00:53:56
338 0100C56012C96000 Arkanoid vs. Space Invaders services ingame 2021-01-21 12:50:30
427 0100E48013A34000 Balan Wonderworld Demo gpu;services;UE4;demo ingame 2023-02-16 20:05:07
428 0100CD801CE5E000 Balatro ingame 2024-04-21 02:01:53
429 010010A00DA48000 Baldur's Gate and Baldur's Gate II: Enhanced Editions 32-bit playable 2022-09-12 23:52:15
430 0100fd1014726000 Baldur's Gate: Dark Alliance ldn-untested ingame 2025-02-03 22:21:00
431 0100BC400FB64000 Balthazar's Dream playable 2022-09-13 00:13:22
432 01008D30128E0000 Bamerang playable 2022-10-26 00:29:39
433 010013C010C5C000 Banner of the Maid playable 2021-06-14 15:23:37
530 01005950022EC000 Blade Strangers nvdec playable 2022-07-17 19:02:43
531 0100DF0011A6A000 Bladed Fury playable 2022-10-26 11:36:26
532 0100CFA00CC74000 Blades of Time deadlock;online boots 2022-07-17 19:19:58
533 01003d700dd8a000 Blades boots 2025-02-03 22:22:00
534 01006CC01182C000 Blair Witch nvdec;UE4 playable 2022-10-01 14:06:16
535 010039501405E000 Blanc gpu;slow ingame 2023-02-22 14:00:13
536 0100698009C6E000 Blasphemous nvdec playable 2021-03-01 12:15:31
631 010030D012FF6000 Bus Driver Simulator playable 2022-10-17 13:55:27
632 0100A9101418C000 BUSTAFELLOWS nvdec playable 2020-10-17 20:04:41
633 0100177005C8A000 BUTCHER playable 2021-01-11 18:50:17
634 01008c2019598000 Bluey: The Videogame playable 2025-02-11 04:38:00
635 01000B900D8B0000 Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda slow;nvdec playable 2024-04-01 22:43:40
636 010065700EE06000 Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo demo;gpu;nvdec ingame 2021-02-14 21:48:15
637 01005C00117A8000 Café Enchanté playable 2020-11-13 14:54:25
959 010012800EBAE000 Disney TSUM TSUM FESTIVAL crash menus 2020-07-14 14:05:28
960 01009740120FE000 DISTRAINT 2 playable 2020-09-03 16:08:12
961 010075B004DD2000 DISTRAINT: Deluxe Edition playable 2020-06-15 23:42:24
962 010027400CDC6000 Divinity: Original Sin 2 - Definitive Edition services;crash;online-broken;regression menus ingame 2023-08-13 17:20:03 2025-02-03 22:12:30
963 01001770115C8000 Dodo Peak nvdec;UE4 playable 2022-10-04 16:13:05
964 010077B0100DA000 Dogurai playable 2020-10-04 02:40:16
965 010048100D51A000 Dokapon Up! Mugen no Roulette gpu;Needs Update menus 2022-12-08 19:39:10
970 0100751007ADA000 Don't Starve: Nintendo Switch Edition nvdec playable 2022-02-05 20:43:34
971 010088B010DD2000 Dongo Adventure playable 2022-10-04 16:22:26
972 0100C1F0051B6000 Donkey Kong Country™: Tropical Freeze playable 2024-08-05 16:46:10
973 01009D901BC56000 Donkey Kong Country™: Returns HD gpu ingame 2025-02-16 13:44:12
974 0100F2C00F060000 Doodle Derby boots 2020-12-04 22:51:48
975 0100416004C00000 DOOM gpu;slow;nvdec;online-broken ingame 2024-09-23 15:40:07
976 010018900DD00000 DOOM (1993) nvdec;online-broken menus 2022-09-06 13:32:19
1160 010095600AA36000 Fill-a-Pix: Phil's Epic Adventure playable 2020-12-22 13:48:22
1161 0100C3A00BB76000 Fimbul nvdec playable 2022-07-26 13:31:47
1162 0100C8200E942000 Fin and the Ancient Mystery nvdec playable 2020-12-17 16:40:39
1163 01000EA014150000 FINAL FANTASY crash nothing playable 2024-09-05 20:55:30 2025-02-16 21:27:30
1164 01006B7014156000 FINAL FANTASY II crash nothing 2024-04-13 19:18:04
1165 01006F000B056000 FINAL FANTASY IX audout;nvdec playable 2021-06-05 11:35:00
1166 0100AA201415C000 FINAL FANTASY V playable 2023-04-26 01:11:55
1251 0100A6B00D4EC000 Furwind playable 2021-02-19 19:44:08
1252 0100ECE00C0C4000 Fury Unleashed crash;services ingame 2020-10-18 11:52:40
1253 010070000ED9E000 Fury Unleashed Demo playable 2020-10-08 20:09:21
1254 0100E1F013674000 FUSER™ nvdec;UE4 nvdec;UE4;slow;gpu playable ingame 2022-10-17 20:58:32 2025-02-12 16:03:00
1255 0100A7A015E4C000 Fushigi no Gensokyo Lotus Labyrinth Needs Update;audio;gpu;nvdec ingame 2021-01-20 15:30:02
1256 01003C300B274000 Futari de! Nyanko Daisensou playable 2024-01-05 22:26:52
1257 010055801134E000 FUZE Player online-broken;vulkan-backend-bug ingame 2022-10-18 12:23:53
1383 0100763015C2E000 Gunvolt Chronicles: Luminous Avenger iX 2 crash;Needs Update nothing 2022-04-29 15:34:34
1384 01002C8018554000 Gurimugurimoa OnceMore Demo playable 2022-07-29 22:07:31
1385 0100AC601DCA8000 GYLT crash ingame 2024-03-18 20:16:51
1386 0100c3c012718000 Grand Theft Auto: III – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
1387 0100182014022000 Grand Theft Auto: Vice City – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
1388 010065a014024000 Grand Theft Auto: San Andreas – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
1389 0100822012D76000 HAAK gpu ingame 2023-02-19 14:31:05
1390 01007E100EFA8000 Habroxia playable 2020-06-16 23:04:42
1391 0100535012974000 Hades vulkan playable 2022-10-05 10:45:21
1440 010083A018262000 Hitman: Blood Money — Reprisal deadlock ingame 2024-09-28 16:28:50
1441 01004B100A5CC000 Hob: The Definitive Edition playable 2021-01-13 09:39:19
1442 0100F7300ED2C000 Hoggy2 playable 2022-10-10 13:53:35
1443 0100F7E00C70E000 Hogwarts Legacy slow UE4;slow ingame 2024-09-03 19:53:58
1444 0100633007D48000 Hollow Knight nvdec playable 2023-01-16 15:44:56
1445 0100F2100061E800 Hollow0 UE4;gpu ingame 2021-03-03 23:42:56
1446 0100342009E16000 Holy Potatoes! What The Hell?! playable 2020-07-03 10:48:56
1662 0100A73006E74000 Legendary Eleven playable 2021-06-08 12:09:03
1663 0100A7700B46C000 Legendary Fishing online playable 2021-04-14 15:08:46
1664 0100739018020000 LEGO® 2K Drive gpu;ldn-works ingame 2024-04-09 02:05:12
1665 01003A30012C0000 010085500130a000 LEGO® CITY Undercover nvdec playable 2024-09-30 08:44:27
1666 010070D009FEC000 LEGO® DC Super-Villains playable 2021-05-27 18:10:37
1667 010052A00B5D2000 LEGO® Harry Potter™ Collection crash ingame 2024-01-31 10:28:07
1668 010073C01AF34000 LEGO® Horizon Adventures™ vulkan-backend-bug;opengl-backend-bug;UE4 ingame 2025-01-07 04:24:56
1804 010005A00B312000 Megaton Rainfall gpu;opengl boots 2022-08-04 18:29:43
1805 0100EA100DF92000 Meiji Katsugeki Haikara Ryuuseigumi - Seibai Shimaseu, Yonaoshi Kagyou 32-bit;nvdec playable 2022-12-05 13:19:12
1806 0100B360068B2000 Mekorama gpu boots 2021-06-17 16:37:21
1807 010012301932A000 Melatonin playable 2025-02-16 04:08:17
1808 01000FA010340000 Melbits World nvdec;online menus 2021-11-26 13:51:22
1809 0100F68019636000 Melon Journey playable 2023-04-23 21:20:01
1810 010079C012896000 Memories Off -Innocent Fille- for Dearest playable 2020-08-04 07:31:22
1922 010073E008E6E000 Mugsters playable 2021-01-28 17:57:17
1923 0100A8400471A000 MUJO playable 2020-05-08 16:31:04
1924 0100211005E94000 Mulaka playable 2021-01-28 18:07:20
1925 01008e2013fb4000 Multi Quiz ldn-untested ingame 2025-02-03 22:26:00
1926 010038B00B9AE000 Mummy Pinball playable 2022-08-05 16:08:11
1927 01008E200C5C2000 Muse Dash playable 2020-06-06 14:41:29
1928 010035901046C000 Mushroom Quest playable 2020-05-17 13:07:08
2038 010003C00B868000 Ninjin: Clash of Carrots online-broken playable 2024-07-10 05:12:26
2039 0100746010E4C000 NinNinDays playable 2022-11-20 15:17:29
2040 0100C9A00ECE6000 Nintendo 64™ – Nintendo Switch Online gpu;vulkan ingame 2024-04-23 20:21:07
2041 0100e0601c632000 Nintendo 64™ – Nintendo Switch Online: MATURE 17+ ingame 2025-02-03 22:27:00
2042 0100D870045B6000 Nintendo Entertainment System™ - Nintendo Switch Online online playable 2022-07-01 15:45:06
2043 0100C4B0034B2000 Nintendo Labo Toy-Con 01 Variety Kit gpu ingame 2022-08-07 12:56:07
2044 01001E9003502000 Nintendo Labo Toy-Con 03 Vehicle Kit services;crash menus 2022-08-03 17:20:11
2069 010002700C34C000 Numbala playable 2020-05-11 12:01:07
2070 010020500C8C8000 Number Place 10000 gpu menus 2021-11-24 09:14:23
2071 010003701002C000 Nurse Love Syndrome playable 2022-10-13 10:05:22
2072 0000000000000000 nx-hbmenu Needs Update;homebrew boots 2024-04-06 22:05:32
2073 nxquake2 services;crash;homebrew nothing 2022-08-04 23:14:04
2074 010049F00EC30000 Nyan Cat: Lost in Space online playable 2021-06-12 13:22:03
2075 01002E6014FC4000 O---O playable 2022-10-29 12:12:14
2477 0100AFE00DDAC000 Royal Roads playable 2020-11-17 12:54:38
2478 0100E2C00B414000 RPG Maker MV nvdec playable 2021-01-05 20:12:01
2479 01005CD015986000 rRootage Reloaded playable 2022-08-05 23:20:18
2480 0000000000000000 RSDKv5u homebrew ingame 2024-04-01 16:25:34
2481 010009B00D33C000 Rugby Challenge 4 slow;online-broken;UE4 playable 2022-10-06 12:45:53
2482 01006EC00F2CC000 RUINER UE4 playable 2022-10-03 14:11:33
2483 010074F00DE4A000 Run the Fan playable 2021-02-27 13:36:28
2486 010081C0191D8000 Rune Factory 3 Special playable 2023-10-15 08:32:49
2487 010051D00E3A4000 Rune Factory 4 Special 32-bit;crash;nvdec ingame 2023-05-06 08:49:17
2488 010014D01216E000 Rune Factory 5 (JP) gpu ingame 2021-06-01 12:00:36
2489 010071E0145F8000 Rustler playable 2025-02-10 20:17:12
2490 0100E21013908000 RWBY: Grimm Eclipse - Definitive Edition online-broken playable 2022-11-03 10:44:01
2491 010012C0060F0000 RXN -Raijin- nvdec playable 2021-01-10 16:05:43
2492 0100B8B012ECA000 S.N.I.P.E.R. - Hunter Scope playable 2021-04-19 15:58:09
2495 0100A5200C2E0000 Safety First! playable 2021-01-06 09:05:23
2496 0100A51013530000 SaGa Frontier Remastered nvdec playable 2022-11-03 13:54:56
2497 010003A00D0B4000 SaGa SCARLET GRACE: AMBITIONS™ playable 2022-10-06 13:20:31
2498 01008D100D43E000 Saints Row IV®: Re-Elected™ ldn-untested;LAN ldn-untested;LAN;deadlock playable ingame 2023-12-04 18:33:37 2025-02-02 16:57:53
2499 0100DE600BEEE000 SAINTS ROW®: THE THIRD™ - THE FULL PACKAGE slow;LAN playable 2023-08-24 02:40:58
2500 01007F000EB36000 Sakai and... nvdec playable 2022-12-15 13:53:19
2501 0100B1400E8FE000 Sakuna: Of Rice and Ruin playable 2023-07-24 13:47:13
2544 0100C3E00B700000 SEGA AGES Space Harrier playable 2021-01-11 12:57:40
2545 010054400D2E6000 SEGA AGES Virtua Racing online-broken playable 2023-01-29 17:08:39
2546 01001E700AC60000 SEGA AGES Wonder Boy: Monster Land online playable 2021-05-05 16:28:25
2547 0100B3C014BDA000 SEGA Genesis™ – Nintendo Switch Online crash;regression nothing ingame 2022-04-11 07:27:21 2025-02-03 22:13:30
2548 0100F7300B24E000 SEGA Mega Drive Classics online playable 2021-01-05 11:08:00
2549 01009840046BC000 Semispheres playable 2021-01-06 23:08:31
2550 0100D1800D902000 SENRAN KAGURA Peach Ball playable 2021-06-03 15:12:10
2680 01004F401BEBE000 Song of Nunu: A League of Legends Story ingame 2024-07-12 18:53:44
2681 0100E5400BF94000 Songbird Symphony playable 2021-02-27 02:44:04
2682 010031D00A604000 Songbringer playable 2020-06-22 10:42:02
2683 0000000000000000 Sonic 1 (2013) crash;homebrew ingame 2024-04-06 18:31:20
2684 0000000000000000 Sonic 2 (2013) crash;homebrew ingame 2024-04-01 16:25:30
2685 0000000000000000 Sonic A.I.R homebrew ingame 2024-04-01 16:25:32
2686 0000000000000000 Sonic CD crash;homebrew ingame 2024-04-01 16:25:31
2687 010040E0116B8000 Sonic Colors: Ultimate playable 2022-11-12 21:24:26
2688 01001270012B6000 SONIC FORCES™ playable 2024-07-28 13:11:21
2689 01004AD014BF0000 Sonic Frontiers gpu;deadlock;amd-vendor-bug;intel-vendor-bug ingame 2024-09-05 09:18:53
2700 0100707011722000 Space Elite Force playable 2020-11-27 15:21:05
2701 010047B010260000 Space Pioneer playable 2022-10-20 12:24:37
2702 010010A009830000 Space Ribbon playable 2022-08-15 17:17:10
2703 0000000000000000 SpaceCadetPinball homebrew ingame 2024-04-18 19:30:04
2704 0100D9B0041CE000 Spacecats with Lasers playable 2022-08-15 17:22:44
2705 010034800FB60000 Spaceland playable 2020-11-01 14:31:56
2706 010028D0045CE000 Sparkle 2 playable 2020-10-19 11:51:39
2733 0100C2500FC20000 Splatoon™ 3 ldn-works;opengl-backend-bug;LAN;amd-vendor-bug playable 2024-08-04 23:49:11
2734 0100BA0018500000 Splatoon™ 3: Splatfest World Premiere gpu;online-broken;demo ingame 2022-09-19 03:17:12
2735 010062800D39C000 SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated online-broken;UE4;ldn-broken;vulkan-backend-bug playable 2023-08-01 19:29:34
2736 01009FB0172F4000 SpongeBob SquarePants: The Cosmic Shake gpu;UE4 ingame 2023-08-01 19:29:53 2024-03-04 16:35:00
2737 010097C01336A000 Spooky Chase playable 2022-11-04 12:17:44
2738 0100C6100D75E000 Spooky Ghosts Dot Com playable 2021-06-15 15:16:11
2739 0100DE9005170000 Sports Party nvdec playable 2021-03-05 13:40:42
2844 01009B90006DC000 Super Mario Maker™ 2 online-broken;ldn-broken playable 2024-08-25 11:05:19
2845 0100000000010000 Super Mario Odyssey™ nvdec;intel-vendor-bug;mac-bug playable 2024-08-25 01:32:34
2846 010036B0034E4000 Super Mario Party™ gpu;Needs Update;ldn-works ingame 2024-06-21 05:10:16
2847 0100965017338000 Super Mario Party Jamboree mac-bug;gpu ingame 2025-02-17 02:09:20
2848 0100BC0018138000 Super Mario RPG™ gpu;audio;nvdec ingame 2024-06-19 17:43:42
2849 0000000000000000 Super Mario World homebrew boots 2024-06-13 01:40:31
2850 010049900F546000 Super Mario™ 3D All-Stars services-horizon;slow;vulkan;amd-vendor-bug ingame 2024-05-07 02:38:16
2851 010028600EBDA000 Super Mario™ 3D World + Bowser’s Fury ldn-works playable 2024-07-31 10:45:37
2852 01004F8006A78000 Super Meat Boy services playable 2020-04-02 23:10:07
2977 0100C38004DCC000 The Flame In The Flood: Complete Edition gpu;nvdec;UE4 ingame 2022-08-22 16:23:49
2978 010007700D4AC000 The Forbidden Arts playable 2021-01-26 16:26:24
2979 010030700CBBC000 The friends of Ringo Ishikawa playable 2022-08-22 16:33:17
2980 0100b620139d8000 The Game of Life 2 ldn-untested ingame 2025-02-03 22:30:00
2981 01006350148DA000 The Gardener and the Wild Vines gpu ingame 2024-04-29 16:32:10
2982 0100B13007A6A000 The Gardens Between playable 2021-01-29 16:16:53
2983 010036E00FB20000 The Great Ace Attorney Chronicles playable 2023-06-22 21:26:29
2995 010015D003EE4000 The Jackbox Party Pack 2 online-working playable 2022-08-22 18:23:40
2996 0100CC80013D6000 The Jackbox Party Pack 3 slow;online-working playable 2022-08-22 18:41:06
2997 0100E1F003EE8000 The Jackbox Party Pack 4 online-working playable 2022-08-22 18:56:34
2998 01006fe0096ac000 The Jackbox Party Pack 5 slow;online-working ingame 2025-02-14 05:32:00
2999 01005a400db52000 The Jackbox Party Pack 6 slow;online-working ingame 2025-02-14 05:26:00
3000 010052C00B184000 The Journey Down: Chapter One nvdec playable 2021-02-24 13:32:41
3001 01006BC00B188000 The Journey Down: Chapter Three nvdec playable 2021-02-24 13:45:27
3002 01009AB00B186000 The Journey Down: Chapter Two nvdec playable 2021-02-24 13:32:13
3175 010055E00CA68000 Trine 4: The Nightmare Prince gpu nothing 2025-01-07 05:47:46
3176 0100D9000A930000 Trine Enchanted Edition ldn-untested;nvdec playable 2021-06-03 11:28:15
3177 01002D7010A54000 Trinity Trigger crash ingame 2023-03-03 03:09:09
3178 010020700a5e0000 TRIVIAL PURSUIT Live! ldn-untested ingame 2025-02-03 22:35:00
3179 0100868013FFC000 TRIVIAL PURSUIT Live! 2 boots 2022-12-19 00:04:33
3180 0100F78002040000 Troll and I™ gpu;nvdec ingame 2021-06-04 16:58:50
3181 0100145011008000 Trollhunters: Defenders of Arcadia gpu;nvdec ingame 2020-11-30 13:27:09
3225 0100AB2010B4C000 Unlock The King playable 2020-09-01 13:58:27
3226 0100A3E011CB0000 Unlock the King 2 playable 2021-06-15 20:43:55
3227 01005AA00372A000 UNO® for Nintendo Switch nvdec;ldn-untested playable 2022-07-28 14:49:47
3228 0100b6e012ebe000 UNO ldn-untested ingame 2025-02-03 22:40:00
3229 0100E5D00CC0C000 Unravel Two nvdec playable 2024-05-23 15:45:05
3230 010001300CC4A000 Unruly Heroes playable 2021-01-07 18:09:31
3231 0100B410138C0000 Unspottable playable 2022-10-25 19:28:49
3390 0100F47016F26000 Yomawari 3 playable 2022-05-10 08:26:51
3391 010012F00B6F2000 Yomawari: The Long Night Collection playable 2022-09-03 14:36:59
3392 0100CC600ABB2000 Yonder: The Cloud Catcher Chronicles (Retail Only) playable 2021-01-28 14:06:25
3393 0100534009ff2000 Yonder: The Cloud Catcher Chronicles playable 2025-02-03 22:19:13
3394 0100BE50042F6000 Yono and the Celestial Elephants playable 2021-01-28 18:23:58
3395 0100F110029C8000 Yooka-Laylee playable 2021-01-28 14:21:45
3396 010022F00DA66000 Yooka-Laylee and the Impossible Lair playable 2021-03-05 17:32:21

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -1,7 +1,6 @@
using ARMeilleure.CodeGen.Linking;
using ARMeilleure.CodeGen.Unwinding;
using ARMeilleure.Translation.Cache;
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.CodeGen

View File

@@ -7,15 +7,17 @@ namespace ARMeilleure.Instructions
{
static partial class InstEmit
{
private const string SupervisorCallName = nameof(NativeInterface.SupervisorCall);
private const string BreakName = nameof(NativeInterface.Break);
private const string UndefinedName = nameof(NativeInterface.Undefined);
public static void Brk(ArmEmitterContext context)
{
OpCodeException op = (OpCodeException)context.CurrOp;
string name = nameof(NativeInterface.Break);
context.StoreToContext();
context.Call(typeof(NativeInterface).GetMethod(name), Const(op.Address), Const(op.Id));
context.Call(NativeInterface.Type.GetMethod(BreakName), Const(op.Address), Const(op.Id));
context.LoadFromContext();
@@ -25,12 +27,10 @@ namespace ARMeilleure.Instructions
public static void Svc(ArmEmitterContext context)
{
OpCodeException op = (OpCodeException)context.CurrOp;
string name = nameof(NativeInterface.SupervisorCall);
context.StoreToContext();
context.Call(typeof(NativeInterface).GetMethod(name), Const(op.Address), Const(op.Id));
context.Call(NativeInterface.Type.GetMethod(SupervisorCallName), Const(op.Address), Const(op.Id));
context.LoadFromContext();
@@ -41,11 +41,9 @@ namespace ARMeilleure.Instructions
{
OpCode op = context.CurrOp;
string name = nameof(NativeInterface.Undefined);
context.StoreToContext();
context.Call(typeof(NativeInterface).GetMethod(name), Const(op.Address), Const(op.RawOpCode));
context.Call(NativeInterface.Type.GetMethod(UndefinedName), Const(op.Address), Const(op.RawOpCode));
context.LoadFromContext();

View File

@@ -14,7 +14,7 @@ namespace ARMeilleure.Instructions
context.StoreToContext();
context.Call(typeof(NativeInterface).GetMethod(name), Const(((IOpCode)op).Address), Const(op.Id));
context.Call(NativeInterface.Type.GetMethod(name), Const(((IOpCode)op).Address), Const(op.Id));
context.LoadFromContext();
@@ -29,7 +29,7 @@ namespace ARMeilleure.Instructions
context.StoreToContext();
context.Call(typeof(NativeInterface).GetMethod(name), Const(((IOpCode)op).Address), Const(op.Id));
context.Call(NativeInterface.Type.GetMethod(name), Const(((IOpCode)op).Address), Const(op.Id));
context.LoadFromContext();

View File

@@ -478,7 +478,7 @@ namespace ARMeilleure.Instructions
context.BranchIf(lblNotWatched, pte, Const(0L), Comparison.GreaterOrEqual, BasicBlockFrequency.Cold);
// Signal memory tracking. Size here doesn't matter as address is assumed to be size aligned here.
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SignalMemoryTracking)), address, Const(1UL), Const(write ? 1 : 0));
context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.SignalMemoryTracking)), address, Const(1UL), Const(write ? 1 : 0));
context.MarkLabel(lblNotWatched);
pte = context.BitwiseAnd(pte, Const(0xffffffffffffUL)); // Ignore any software protection bits. (they are still used by C# memory access)
@@ -489,7 +489,7 @@ namespace ARMeilleure.Instructions
context.BranchIfTrue(lblNonNull, pte, BasicBlockFrequency.Cold);
// The call is not expected to return (it should throw).
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ThrowInvalidMemoryAccess)), address);
context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.ThrowInvalidMemoryAccess)), address);
context.MarkLabel(lblNonNull);
}
@@ -535,16 +535,16 @@ namespace ARMeilleure.Instructions
switch (size)
{
case 0:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadByte));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadByte));
break;
case 1:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt16));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt16));
break;
case 2:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt32));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt32));
break;
case 3:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt64));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt64));
break;
}
@@ -564,19 +564,19 @@ namespace ARMeilleure.Instructions
switch (size)
{
case 0:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadByte));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadByte));
break;
case 1:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt16));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt16));
break;
case 2:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt32));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt32));
break;
case 3:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt64));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt64));
break;
case 4:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadVector128));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadVector128));
break;
}
@@ -608,16 +608,16 @@ namespace ARMeilleure.Instructions
switch (size)
{
case 0:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteByte));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteByte));
break;
case 1:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt16));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt16));
break;
case 2:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt32));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt32));
break;
case 3:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt64));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt64));
break;
}
@@ -643,19 +643,19 @@ namespace ARMeilleure.Instructions
switch (size)
{
case 0:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteByte));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteByte));
break;
case 1:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt16));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt16));
break;
case 2:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt32));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt32));
break;
case 3:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt64));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt64));
break;
case 4:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteVector128));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteVector128));
break;
}

View File

@@ -406,7 +406,7 @@ namespace ARMeilleure.Instructions
{
Operand res = EmitSoftFloatCall(context, nameof(SoftFloat32.FPSub), op1, op2);
return EmitUnaryMathCall(context, nameof(MathHelper.Abs), res);
return EmitUnaryMathCall(context, nameof(Math.Abs), res);
});
}
}
@@ -451,7 +451,7 @@ namespace ARMeilleure.Instructions
{
Operand res = EmitSoftFloatCall(context, nameof(SoftFloat32.FPSub), op1, op2);
return EmitUnaryMathCall(context, nameof(MathHelper.Abs), res);
return EmitUnaryMathCall(context, nameof(Math.Abs), res);
});
}
}
@@ -483,7 +483,7 @@ namespace ARMeilleure.Instructions
{
EmitScalarUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1);
return EmitUnaryMathCall(context, nameof(Math.Abs), op1);
});
}
}
@@ -522,7 +522,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1);
return EmitUnaryMathCall(context, nameof(Math.Abs), op1);
});
}
}
@@ -2246,7 +2246,7 @@ namespace ARMeilleure.Instructions
{
EmitScalarUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1);
return EmitUnaryMathCall(context, nameof(Math.Floor), op1);
});
}
}
@@ -2265,7 +2265,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1);
return EmitUnaryMathCall(context, nameof(Math.Floor), op1);
});
}
}
@@ -2322,7 +2322,7 @@ namespace ARMeilleure.Instructions
{
EmitScalarUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1);
return EmitUnaryMathCall(context, nameof(Math.Ceiling), op1);
});
}
}
@@ -2341,7 +2341,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1);
return EmitUnaryMathCall(context, nameof(Math.Ceiling), op1);
});
}
}
@@ -2390,7 +2390,7 @@ namespace ARMeilleure.Instructions
{
EmitScalarUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op1);
return EmitUnaryMathCall(context, nameof(Math.Truncate), op1);
});
}
}
@@ -2409,7 +2409,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op1);
return EmitUnaryMathCall(context, nameof(Math.Truncate), op1);
});
}
}

View File

@@ -43,7 +43,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1));
EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Abs), op1));
}
}
@@ -66,7 +66,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitVectorUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1));
EmitVectorUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Abs), op1));
}
}
else

View File

@@ -726,8 +726,8 @@ namespace ARMeilleure.Instructions
if (absolute)
{
ne = EmitUnaryMathCall(context, nameof(MathHelper.Abs), ne);
me = EmitUnaryMathCall(context, nameof(MathHelper.Abs), me);
ne = EmitUnaryMathCall(context, nameof(Math.Abs), ne);
me = EmitUnaryMathCall(context, nameof(Math.Abs), me);
}
Operand e = EmitSoftFloatCall(context, name, ne, me);

View File

@@ -333,7 +333,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1));
EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Floor), op1));
}
}
@@ -349,7 +349,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitFcvt(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1), signed: true, scalar: false);
EmitFcvt(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Floor), op1), signed: true, scalar: false);
}
}
@@ -365,7 +365,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1));
EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Floor), op1));
}
}
@@ -538,7 +538,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1));
EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Ceiling), op1));
}
}
@@ -554,7 +554,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1));
EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Ceiling), op1));
}
}

View File

@@ -357,10 +357,10 @@ namespace ARMeilleure.Instructions
toConvert = EmitRoundMathCall(context, MidpointRounding.ToEven, toConvert);
break;
case 0b10: // Towards positive infinity
toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), toConvert);
toConvert = EmitUnaryMathCall(context, nameof(Math.Ceiling), toConvert);
break;
case 0b11: // Towards negative infinity
toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Floor), toConvert);
toConvert = EmitUnaryMathCall(context, nameof(Math.Floor), toConvert);
break;
}
@@ -494,10 +494,10 @@ namespace ARMeilleure.Instructions
toConvert = EmitRoundMathCall(context, MidpointRounding.ToEven, toConvert);
break;
case 0b10: // Towards positive infinity
toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), toConvert);
toConvert = EmitUnaryMathCall(context, nameof(Math.Ceiling), toConvert);
break;
case 0b11: // Towards negative infinity
toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Floor), toConvert);
toConvert = EmitUnaryMathCall(context, nameof(Math.Floor), toConvert);
break;
}
@@ -534,7 +534,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), m));
EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(Math.Floor), m));
}
}
@@ -574,7 +574,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), m));
EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(Math.Ceiling), m));
}
}
@@ -613,7 +613,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op1));
EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Truncate), op1));
}
}

View File

@@ -460,8 +460,8 @@ namespace ARMeilleure.Instructions
IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
MethodInfo info = (op.Size & 1) == 0
? typeof(MathHelperF).GetMethod(name, [typeof(float)])
: typeof(MathHelper).GetMethod(name, [typeof(double)]);
? typeof(MathF).GetMethod(name, [typeof(float)])
: typeof(Math).GetMethod(name, [typeof(double)]);
return context.Call(info, n);
}
@@ -470,11 +470,11 @@ namespace ARMeilleure.Instructions
{
IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
string name = nameof(MathHelper.Round);
string name = nameof(Math.Round);
MethodInfo info = (op.Size & 1) == 0
? typeof(MathHelperF).GetMethod(name, [typeof(float), typeof(int)])
: typeof(MathHelper).GetMethod(name, [typeof(double), typeof(int)]);
? typeof(MathF).GetMethod(name, [typeof(float), typeof(MidpointRounding)])
: typeof(Math).GetMethod(name, [typeof(double), typeof(MidpointRounding)]);
return context.Call(info, n, Const((int)roundMode));
}
@@ -510,16 +510,16 @@ namespace ARMeilleure.Instructions
context.MarkLabel(lbl1);
context.BranchIf(lbl2, rMode, rP, Comparison.NotEqual);
context.Copy(res, EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op));
context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Ceiling), op));
context.Branch(lblEnd);
context.MarkLabel(lbl2);
context.BranchIf(lbl3, rMode, rM, Comparison.NotEqual);
context.Copy(res, EmitUnaryMathCall(context, nameof(MathHelper.Floor), op));
context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Floor), op));
context.Branch(lblEnd);
context.MarkLabel(lbl3);
context.Copy(res, EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op));
context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Truncate), op));
context.Branch(lblEnd);
context.MarkLabel(lblEnd);

View File

@@ -29,10 +29,10 @@ namespace ARMeilleure.Instructions
switch (GetPackedId(op))
{
case 0b11_011_0000_0000_001:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCtrEl0));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.GetCtrEl0));
break;
case 0b11_011_0000_0000_111:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetDczidEl0));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.GetDczidEl0));
break;
case 0b11_011_0100_0010_000:
EmitGetNzcv(context);
@@ -53,13 +53,13 @@ namespace ARMeilleure.Instructions
EmitGetTpidr2El0(context);
return;
case 0b11_011_1110_0000_000:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntfrqEl0));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.GetCntfrqEl0));
break;
case 0b11_011_1110_0000_001:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntpctEl0));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.GetCntpctEl0));
break;
case 0b11_011_1110_0000_010:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntvctEl0));
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.GetCntvctEl0));
break;
default:
@@ -131,7 +131,7 @@ namespace ARMeilleure.Instructions
case 0b11_011_0111_0101_001: // IC IVAU
Operand target = Register(op.Rt, RegisterType.Integer, OperandType.I64);
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.InvalidateCacheLine)), target);
context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.InvalidateCacheLine)), target);
break;
}
}

View File

@@ -127,7 +127,7 @@ namespace ARMeilleure.Instructions
// Timer.
14 => opc switch
{
0 => typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntpctEl0)),
0 => NativeInterface.Type.GetMethod(nameof(NativeInterface.GetCntpctEl0)),
_ => throw new NotImplementedException($"Unknown MRRC Opc1 0x{opc:X} at 0x{op.Address:X} (0x{op.RawOpCode:X})."),
},
_ => throw new NotImplementedException($"Unknown MRRC 0x{op.RawOpCode:X} at 0x{op.Address:X}."),

View File

@@ -1,71 +0,0 @@
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static class MathHelper
{
[UnmanagedCallersOnly]
public static double Abs(double value)
{
return Math.Abs(value);
}
[UnmanagedCallersOnly]
public static double Ceiling(double value)
{
return Math.Ceiling(value);
}
[UnmanagedCallersOnly]
public static double Floor(double value)
{
return Math.Floor(value);
}
[UnmanagedCallersOnly]
public static double Round(double value, int mode)
{
return Math.Round(value, (MidpointRounding)mode);
}
[UnmanagedCallersOnly]
public static double Truncate(double value)
{
return Math.Truncate(value);
}
}
static class MathHelperF
{
[UnmanagedCallersOnly]
public static float Abs(float value)
{
return MathF.Abs(value);
}
[UnmanagedCallersOnly]
public static float Ceiling(float value)
{
return MathF.Ceiling(value);
}
[UnmanagedCallersOnly]
public static float Floor(float value)
{
return MathF.Floor(value);
}
[UnmanagedCallersOnly]
public static float Round(float value, int mode)
{
return MathF.Round(value, (MidpointRounding)mode);
}
[UnmanagedCallersOnly]
public static float Truncate(float value)
{
return MathF.Truncate(value);
}
}
}

View File

@@ -2,12 +2,15 @@ using ARMeilleure.Memory;
using ARMeilleure.State;
using ARMeilleure.Translation;
using System;
using System.Runtime.InteropServices;
using System.Diagnostics.CodeAnalysis;
namespace ARMeilleure.Instructions
{
static class NativeInterface
{
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.All)]
public static readonly Type Type = typeof(NativeInterface);
private class ThreadContext
{
public ExecutionContext Context { get; }
@@ -35,7 +38,6 @@ namespace ARMeilleure.Instructions
Context = null;
}
[UnmanagedCallersOnly]
public static void Break(ulong address, int imm)
{
Statistics.PauseTimer();
@@ -45,7 +47,6 @@ namespace ARMeilleure.Instructions
Statistics.ResumeTimer();
}
[UnmanagedCallersOnly]
public static void SupervisorCall(ulong address, int imm)
{
Statistics.PauseTimer();
@@ -55,7 +56,6 @@ namespace ARMeilleure.Instructions
Statistics.ResumeTimer();
}
[UnmanagedCallersOnly]
public static void Undefined(ulong address, int opCode)
{
Statistics.PauseTimer();
@@ -66,31 +66,26 @@ namespace ARMeilleure.Instructions
}
#region "System registers"
[UnmanagedCallersOnly]
public static ulong GetCtrEl0()
{
return GetContext().CtrEl0;
}
[UnmanagedCallersOnly]
public static ulong GetDczidEl0()
{
return GetContext().DczidEl0;
}
[UnmanagedCallersOnly]
public static ulong GetCntfrqEl0()
{
return GetContext().CntfrqEl0;
}
[UnmanagedCallersOnly]
public static ulong GetCntpctEl0()
{
return GetContext().CntpctEl0;
}
[UnmanagedCallersOnly]
public static ulong GetCntvctEl0()
{
return GetContext().CntvctEl0;
@@ -98,31 +93,26 @@ namespace ARMeilleure.Instructions
#endregion
#region "Read"
[UnmanagedCallersOnly]
public static byte ReadByte(ulong address)
{
return GetMemoryManager().ReadGuest<byte>(address);
}
[UnmanagedCallersOnly]
public static ushort ReadUInt16(ulong address)
{
return GetMemoryManager().ReadGuest<ushort>(address);
}
[UnmanagedCallersOnly]
public static uint ReadUInt32(ulong address)
{
return GetMemoryManager().ReadGuest<uint>(address);
}
[UnmanagedCallersOnly]
public static ulong ReadUInt64(ulong address)
{
return GetMemoryManager().ReadGuest<ulong>(address);
}
[UnmanagedCallersOnly]
public static V128 ReadVector128(ulong address)
{
return GetMemoryManager().ReadGuest<V128>(address);
@@ -130,56 +120,47 @@ namespace ARMeilleure.Instructions
#endregion
#region "Write"
[UnmanagedCallersOnly]
public static void WriteByte(ulong address, byte value)
{
GetMemoryManager().WriteGuest(address, value);
}
[UnmanagedCallersOnly]
public static void WriteUInt16(ulong address, ushort value)
{
GetMemoryManager().WriteGuest(address, value);
}
[UnmanagedCallersOnly]
public static void WriteUInt32(ulong address, uint value)
{
GetMemoryManager().WriteGuest(address, value);
}
[UnmanagedCallersOnly]
public static void WriteUInt64(ulong address, ulong value)
{
GetMemoryManager().WriteGuest(address, value);
}
[UnmanagedCallersOnly]
public static void WriteVector128(ulong address, V128 value)
{
GetMemoryManager().WriteGuest(address, value);
}
#endregion
[UnmanagedCallersOnly]
public static void EnqueueForRejit(ulong address)
{
Context.Translator.EnqueueForRejit(address, GetContext().ExecutionMode);
}
[UnmanagedCallersOnly]
public static void SignalMemoryTracking(ulong address, ulong size, byte write)
public static void SignalMemoryTracking(ulong address, ulong size, bool write)
{
GetMemoryManager().SignalMemoryTracking(address, size, write == 1);
GetMemoryManager().SignalMemoryTracking(address, size, write);
}
[UnmanagedCallersOnly]
public static void ThrowInvalidMemoryAccess(ulong address)
{
throw new InvalidAccessException(address);
}
[UnmanagedCallersOnly]
public static ulong GetFunctionAddress(ulong address)
{
TranslatedFunction function = Context.Translator.GetOrTranslate(address, GetContext().ExecutionMode);
@@ -187,14 +168,12 @@ namespace ARMeilleure.Instructions
return (ulong)function.FuncPointer.ToInt64();
}
[UnmanagedCallersOnly]
public static void InvalidateCacheLine(ulong address)
{
Context.Translator.InvalidateJitCacheRegion(address, InstEmit.DczSizeInBytes);
}
[UnmanagedCallersOnly]
public static byte CheckSynchronization()
public static bool CheckSynchronization()
{
Statistics.PauseTimer();
@@ -204,7 +183,7 @@ namespace ARMeilleure.Instructions
Statistics.ResumeTimer();
return (byte)(context.Running ? 1 : 0);
return context.Running;
}
public static ExecutionContext GetContext()

View File

@@ -1,13 +1,11 @@
using ARMeilleure.State;
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static class SoftFallback
{
#region "ShrImm64"
[UnmanagedCallersOnly]
public static long SignedShrImm64(long value, long roundConst, int shift)
{
if (roundConst == 0L)
@@ -50,7 +48,6 @@ namespace ARMeilleure.Instructions
}
}
[UnmanagedCallersOnly]
public static ulong UnsignedShrImm64(ulong value, long roundConst, int shift)
{
if (roundConst == 0L)
@@ -95,7 +92,6 @@ namespace ARMeilleure.Instructions
#endregion
#region "Saturation"
[UnmanagedCallersOnly]
public static int SatF32ToS32(float value)
{
if (float.IsNaN(value))
@@ -107,7 +103,6 @@ namespace ARMeilleure.Instructions
value <= int.MinValue ? int.MinValue : (int)value;
}
[UnmanagedCallersOnly]
public static long SatF32ToS64(float value)
{
if (float.IsNaN(value))
@@ -119,7 +114,6 @@ namespace ARMeilleure.Instructions
value <= long.MinValue ? long.MinValue : (long)value;
}
[UnmanagedCallersOnly]
public static uint SatF32ToU32(float value)
{
if (float.IsNaN(value))
@@ -131,7 +125,6 @@ namespace ARMeilleure.Instructions
value <= uint.MinValue ? uint.MinValue : (uint)value;
}
[UnmanagedCallersOnly]
public static ulong SatF32ToU64(float value)
{
if (float.IsNaN(value))
@@ -143,7 +136,6 @@ namespace ARMeilleure.Instructions
value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
}
[UnmanagedCallersOnly]
public static int SatF64ToS32(double value)
{
if (double.IsNaN(value))
@@ -155,7 +147,6 @@ namespace ARMeilleure.Instructions
value <= int.MinValue ? int.MinValue : (int)value;
}
[UnmanagedCallersOnly]
public static long SatF64ToS64(double value)
{
if (double.IsNaN(value))
@@ -167,7 +158,6 @@ namespace ARMeilleure.Instructions
value <= long.MinValue ? long.MinValue : (long)value;
}
[UnmanagedCallersOnly]
public static uint SatF64ToU32(double value)
{
if (double.IsNaN(value))
@@ -179,7 +169,6 @@ namespace ARMeilleure.Instructions
value <= uint.MinValue ? uint.MinValue : (uint)value;
}
[UnmanagedCallersOnly]
public static ulong SatF64ToU64(double value)
{
if (double.IsNaN(value))
@@ -193,7 +182,6 @@ namespace ARMeilleure.Instructions
#endregion
#region "Count"
[UnmanagedCallersOnly]
public static ulong CountLeadingSigns(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
{
value ^= value >> 1;
@@ -213,7 +201,6 @@ namespace ARMeilleure.Instructions
private static ReadOnlySpan<byte> ClzNibbleTbl => [4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0];
[UnmanagedCallersOnly]
public static ulong CountLeadingZeros(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
{
if (value == 0ul)
@@ -237,49 +224,41 @@ namespace ARMeilleure.Instructions
#endregion
#region "Table"
[UnmanagedCallersOnly]
public static V128 Tbl1(V128 vector, int bytes, V128 tb0)
{
return TblOrTbx(default, vector, bytes, tb0);
}
[UnmanagedCallersOnly]
public static V128 Tbl2(V128 vector, int bytes, V128 tb0, V128 tb1)
{
return TblOrTbx(default, vector, bytes, tb0, tb1);
}
[UnmanagedCallersOnly]
public static V128 Tbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
{
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2);
}
[UnmanagedCallersOnly]
public static V128 Tbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
{
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2, tb3);
}
[UnmanagedCallersOnly]
public static V128 Tbx1(V128 dest, V128 vector, int bytes, V128 tb0)
{
return TblOrTbx(dest, vector, bytes, tb0);
}
[UnmanagedCallersOnly]
public static V128 Tbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1);
}
[UnmanagedCallersOnly]
public static V128 Tbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2);
}
[UnmanagedCallersOnly]
public static V128 Tbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3);
@@ -321,22 +300,14 @@ namespace ARMeilleure.Instructions
private const uint Crc32RevPoly = 0xedb88320;
private const uint Crc32cRevPoly = 0x82f63b78;
[UnmanagedCallersOnly]
public static uint Crc32b(uint crc, byte value) => Crc32(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32h(uint crc, ushort value) => Crc32h(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32w(uint crc, uint value) => Crc32w(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32x(uint crc, ulong value) => Crc32x(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cb(uint crc, byte value) => Crc32(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32ch(uint crc, ushort value) => Crc32h(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cw(uint crc, uint value) => Crc32w(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cx(uint crc, ulong value) => Crc32x(crc, Crc32cRevPoly, value);
private static uint Crc32h(uint crc, uint poly, ushort val)
@@ -387,25 +358,21 @@ namespace ARMeilleure.Instructions
#endregion
#region "Aes"
[UnmanagedCallersOnly]
public static V128 Decrypt(V128 value, V128 roundKey)
{
return CryptoHelper.AesInvSubBytes(CryptoHelper.AesInvShiftRows(value ^ roundKey));
}
[UnmanagedCallersOnly]
public static V128 Encrypt(V128 value, V128 roundKey)
{
return CryptoHelper.AesSubBytes(CryptoHelper.AesShiftRows(value ^ roundKey));
}
[UnmanagedCallersOnly]
public static V128 InverseMixColumns(V128 value)
{
return CryptoHelper.AesInvMixColumns(value);
}
[UnmanagedCallersOnly]
public static V128 MixColumns(V128 value)
{
return CryptoHelper.AesMixColumns(value);
@@ -413,7 +380,6 @@ namespace ARMeilleure.Instructions
#endregion
#region "Sha1"
[UnmanagedCallersOnly]
public static V128 HashChoose(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
@@ -434,13 +400,11 @@ namespace ARMeilleure.Instructions
return hash_abcd;
}
[UnmanagedCallersOnly]
public static uint FixedRotate(uint hash_e)
{
return hash_e.Rol(30);
}
[UnmanagedCallersOnly]
public static V128 HashMajority(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
@@ -461,7 +425,6 @@ namespace ARMeilleure.Instructions
return hash_abcd;
}
[UnmanagedCallersOnly]
public static V128 HashParity(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
@@ -482,7 +445,6 @@ namespace ARMeilleure.Instructions
return hash_abcd;
}
[UnmanagedCallersOnly]
public static V128 Sha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11)
{
ulong t2 = w4_7.Extract<ulong>(0);
@@ -493,7 +455,6 @@ namespace ARMeilleure.Instructions
return result ^ (w0_3 ^ w8_11);
}
[UnmanagedCallersOnly]
public static V128 Sha1SchedulePart2(V128 tw0_3, V128 w12_15)
{
V128 t = tw0_3 ^ (w12_15 >> 32);
@@ -538,19 +499,16 @@ namespace ARMeilleure.Instructions
#endregion
#region "Sha256"
[UnmanagedCallersOnly]
public static V128 HashLower(V128 hash_abcd, V128 hash_efgh, V128 wk)
{
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: true);
}
[UnmanagedCallersOnly]
public static V128 HashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk)
{
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: false);
}
[UnmanagedCallersOnly]
public static V128 Sha256SchedulePart1(V128 w0_3, V128 w4_7)
{
V128 result = new();
@@ -569,7 +527,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static V128 Sha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15)
{
V128 result = new();
@@ -671,7 +628,6 @@ namespace ARMeilleure.Instructions
}
#endregion
[UnmanagedCallersOnly]
public static V128 PolynomialMult64_128(ulong op1, ulong op2)
{
V128 result = V128.Zero;

View File

@@ -1,7 +1,6 @@
using ARMeilleure.State;
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
@@ -313,7 +312,6 @@ namespace ARMeilleure.Instructions
static class SoftFloat16_32
{
[UnmanagedCallersOnly]
public static float FPConvert(ushort valueBits)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -489,7 +487,6 @@ namespace ARMeilleure.Instructions
static class SoftFloat16_64
{
[UnmanagedCallersOnly]
public static double FPConvert(ushort valueBits)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -665,7 +662,6 @@ namespace ARMeilleure.Instructions
static class SoftFloat32_16
{
[UnmanagedCallersOnly]
public static ushort FPConvert(float value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -785,19 +781,12 @@ namespace ARMeilleure.Instructions
static class SoftFloat32
{
[UnmanagedCallersOnly]
public static float FPAdd(float value1, float value2)
{
return FPAddFpscrImpl(value1, value2, false);
return FPAddFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPAddFpscr(float value1, float value2, byte standardFpscr)
{
return FPAddFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPAddFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPAddFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -848,8 +837,7 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static int FPCompare(float value1, float value2, byte signalNaNs)
public static int FPCompare(float value1, float value2, bool signalNaNs)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = context.Fpcr;
@@ -863,7 +851,7 @@ namespace ARMeilleure.Instructions
{
result = 0b0011;
if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs == 1)
if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs)
{
SoftFloat.FPProcessException(FPException.InvalidOp, context, fpcr);
}
@@ -887,13 +875,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPCompareEQ(float value1, float value2)
{
return FPCompareEQFpscrImpl(value1, value2, false);
return FPCompareEQFpscr(value1, value2, false);
}
private static float FPCompareEQFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPCompareEQFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -920,25 +907,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPCompareEQFpscr(float value1, float value2, byte standardFpscr)
{
return FPCompareEQFpscrImpl(value1, value2, standardFpscr == 1);
}
[UnmanagedCallersOnly]
public static float FPCompareGE(float value1, float value2)
{
return FPCompareGEFpscrImpl(value1, value2, false);
return FPCompareGEFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPCompareGEFpscr(float value1, float value2, byte standardFpscr)
{
return FPCompareGEFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPCompareGEFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPCompareGEFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -962,19 +936,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPCompareGT(float value1, float value2)
{
return FPCompareGTFpscrImpl(value1, value2, false);
return FPCompareGTFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPCompareGTFpscr(float value1, float value2, byte standardFpscr)
{
return FPCompareGTFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPCompareGTFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPCompareGTFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -998,31 +965,26 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPCompareLE(float value1, float value2)
{
return FPCompareGEFpscrImpl(value2, value1, false);
return FPCompareGE(value2, value1);
}
[UnmanagedCallersOnly]
public static float FPCompareLT(float value1, float value2)
{
return FPCompareGTFpscrImpl(value2, value1, false);
return FPCompareGT(value2, value1);
}
[UnmanagedCallersOnly]
public static float FPCompareLEFpscr(float value1, float value2, byte standardFpscr)
public static float FPCompareLEFpscr(float value1, float value2, bool standardFpscr)
{
return FPCompareGEFpscrImpl(value2, value1, standardFpscr == 1);
return FPCompareGEFpscr(value2, value1, standardFpscr);
}
[UnmanagedCallersOnly]
public static float FPCompareLTFpscr(float value1, float value2, byte standardFpscr)
public static float FPCompareLTFpscr(float value1, float value2, bool standardFpscr)
{
return FPCompareGEFpscrImpl(value2, value1, standardFpscr == 1);
return FPCompareGTFpscr(value2, value1, standardFpscr);
}
[UnmanagedCallersOnly]
public static float FPDiv(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1075,19 +1037,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPMax(float value1, float value2)
{
return FPMaxFpscrImpl(value1, value2, false);
return FPMaxFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPMaxFpscr(float value1, float value2, byte standardFpscr)
{
return FPMaxFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPMaxFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPMaxFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1148,13 +1103,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPMaxNum(float value1, float value2)
{
return FPMaxNumFpscrImpl(value1, value2, false);
return FPMaxNumFpscr(value1, value2, false);
}
private static float FPMaxNumFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPMaxNumFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1171,28 +1125,15 @@ namespace ARMeilleure.Instructions
value2 = FPInfinity(true);
}
return FPMaxFpscrImpl(value1, value2, standardFpscr);
return FPMaxFpscr(value1, value2, standardFpscr);
}
[UnmanagedCallersOnly]
public static float FPMaxNumFpscr(float value1, float value2, byte standardFpscr)
{
return FPMaxNumFpscrImpl(value1, value2, standardFpscr == 1);
}
[UnmanagedCallersOnly]
public static float FPMin(float value1, float value2)
{
return FPMinFpscrImpl(value1, value2, false);
return FPMinFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPMinFpscr(float value1, float value2, byte standardFpscr)
{
return FPMinFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPMinFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPMinFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1253,19 +1194,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPMinNum(float value1, float value2)
{
return FPMinNumFpscrImpl(value1, value2, false);
return FPMinNumFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPMinNumFpscr(float value1, float value2, byte standardFpscr)
{
return FPMinNumFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPMinNumFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPMinNumFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1282,22 +1216,15 @@ namespace ARMeilleure.Instructions
value2 = FPInfinity(false);
}
return FPMinFpscrImpl(value1, value2, standardFpscr);
return FPMinFpscr(value1, value2, standardFpscr);
}
[UnmanagedCallersOnly]
public static float FPMul(float value1, float value2)
{
return FPMulFpscrImpl(value1, value2, false);
return FPMulFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPMulFpscr(float value1, float value2, byte standardFpscr)
{
return FPMulFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPMulFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPMulFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1344,19 +1271,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPMulAdd(float valueA, float value1, float value2)
{
return FPMulAddFpscrImpl(valueA, value1, value2, false);
return FPMulAddFpscr(valueA, value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPMulAddFpscr(float valueA, float value1, float value2, byte standardFpscr)
{
return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
}
private static float FPMulAddFpscrImpl(float valueA, float value1, float value2, bool standardFpscr)
public static float FPMulAddFpscr(float valueA, float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1422,23 +1342,20 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPMulSub(float valueA, float value1, float value2)
{
value1 = value1.FPNeg();
return FPMulAddFpscrImpl(valueA, value1, value2, false);
return FPMulAdd(valueA, value1, value2);
}
[UnmanagedCallersOnly]
public static float FPMulSubFpscr(float valueA, float value1, float value2, byte standardFpscr)
public static float FPMulSubFpscr(float valueA, float value1, float value2, bool standardFpscr)
{
value1 = value1.FPNeg();
return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
return FPMulAddFpscr(valueA, value1, value2, standardFpscr);
}
[UnmanagedCallersOnly]
public static float FPMulX(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1484,36 +1401,27 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPNegMulAdd(float valueA, float value1, float value2)
{
valueA = valueA.FPNeg();
value1 = value1.FPNeg();
return FPMulAddFpscrImpl(valueA, value1, value2, false);
return FPMulAdd(valueA, value1, value2);
}
[UnmanagedCallersOnly]
public static float FPNegMulSub(float valueA, float value1, float value2)
{
valueA = valueA.FPNeg();
return FPMulAddFpscrImpl(valueA, value1, value2, false);
return FPMulAdd(valueA, value1, value2);
}
[UnmanagedCallersOnly]
public static float FPRecipEstimate(float value)
{
return FPRecipEstimateFpscrImpl(value, false);
return FPRecipEstimateFpscr(value, false);
}
[UnmanagedCallersOnly]
public static float FPRecipEstimateFpscr(float value, byte standardFpscr)
{
return FPRecipEstimateFpscrImpl(value, standardFpscr == 1);
}
private static float FPRecipEstimateFpscrImpl(float value, bool standardFpscr)
public static float FPRecipEstimateFpscr(float value, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1600,7 +1508,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPRecipStep(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1626,16 +1533,15 @@ namespace ARMeilleure.Instructions
}
else
{
product = FPMulFpscrImpl(value1, value2, true);
product = FPMulFpscr(value1, value2, true);
}
result = FPSubFpscrImpl(FPTwo(false), product, true);
result = FPSubFpscr(FPTwo(false), product, true);
}
return result;
}
[UnmanagedCallersOnly]
public static float FPRecipStepFused(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1679,7 +1585,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPRecpX(float value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1705,19 +1610,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPRSqrtEstimate(float value)
{
return FPRSqrtEstimateFpscrImpl(value, false);
return FPRSqrtEstimateFpscr(value, false);
}
[UnmanagedCallersOnly]
public static float FPRSqrtEstimateFpscr(float value, byte standardFpscr)
{
return FPRSqrtEstimateFpscrImpl(value, standardFpscr == 1);
}
private static float FPRSqrtEstimateFpscrImpl(float value, bool standardFpscr)
public static float FPRSqrtEstimateFpscr(float value, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1831,7 +1729,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPRSqrtStep(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1857,7 +1754,7 @@ namespace ARMeilleure.Instructions
}
else
{
product = FPMulFpscrImpl(value1, value2, true);
product = FPMulFpscr(value1, value2, true);
}
result = FPHalvedSub(FPThree(false), product, context, fpcr);
@@ -1866,7 +1763,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPRSqrtStepFused(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1910,7 +1806,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPSqrt(float value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1953,13 +1848,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPSub(float value1, float value2)
{
return FPSubFpscrImpl(value1, value2, false);
return FPSubFpscr(value1, value2, false);
}
private static float FPSubFpscrImpl(float value1, float value2, bool standardFpscr)
public static float FPSubFpscr(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2200,7 +2094,6 @@ namespace ARMeilleure.Instructions
static class SoftFloat64_16
{
[UnmanagedCallersOnly]
public static ushort FPConvert(double value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -2320,19 +2213,12 @@ namespace ARMeilleure.Instructions
static class SoftFloat64
{
[UnmanagedCallersOnly]
public static double FPAdd(double value1, double value2)
{
return FPAddFpscrImpl(value1, value2, false);
return FPAddFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPAddFpscr(double value1, double value2, byte standardFpscr)
{
return FPAddFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPAddFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPAddFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2383,8 +2269,7 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static int FPCompare(double value1, double value2, byte signalNaNs)
public static int FPCompare(double value1, double value2, bool signalNaNs)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = context.Fpcr;
@@ -2398,7 +2283,7 @@ namespace ARMeilleure.Instructions
{
result = 0b0011;
if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs == 1)
if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs)
{
SoftFloat.FPProcessException(FPException.InvalidOp, context, fpcr);
}
@@ -2422,19 +2307,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPCompareEQ(double value1, double value2)
{
return FPCompareEQFpscrImpl(value1, value2, false);
return FPCompareEQFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPCompareEQFpscr(double value1, double value2, byte standardFpscr)
{
return FPCompareEQFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPCompareEQFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPCompareEQFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2461,19 +2339,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPCompareGE(double value1, double value2)
{
return FPCompareGEFpscrImpl(value1, value2, false);
return FPCompareGEFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPCompareGEFpscr(double value1, double value2, byte standardFpscr)
{
return FPCompareGEFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPCompareGEFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPCompareGEFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2497,19 +2368,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPCompareGT(double value1, double value2)
{
return FPCompareGTFpscrImpl(value1, value2, false);
return FPCompareGTFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPCompareGTFpscr(double value1, double value2, byte standardFpscr)
{
return FPCompareGTFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPCompareGTFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPCompareGTFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2533,31 +2397,26 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPCompareLE(double value1, double value2)
{
return FPCompareGEFpscrImpl(value2, value1, false);
return FPCompareGE(value2, value1);
}
[UnmanagedCallersOnly]
public static double FPCompareLT(double value1, double value2)
{
return FPCompareGTFpscrImpl(value2, value1, false);
return FPCompareGT(value2, value1);
}
[UnmanagedCallersOnly]
public static double FPCompareLEFpscr(double value1, double value2, byte standardFpscr)
public static double FPCompareLEFpscr(double value1, double value2, bool standardFpscr)
{
return FPCompareGEFpscrImpl(value2, value1, standardFpscr == 1);
return FPCompareGEFpscr(value2, value1, standardFpscr);
}
[UnmanagedCallersOnly]
public static double FPCompareLTFpscr(double value1, double value2, byte standardFpscr)
public static double FPCompareLTFpscr(double value1, double value2, bool standardFpscr)
{
return FPCompareGTFpscrImpl(value2, value1, standardFpscr == 1);
return FPCompareGTFpscr(value2, value1, standardFpscr);
}
[UnmanagedCallersOnly]
public static double FPDiv(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -2610,19 +2469,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPMax(double value1, double value2)
{
return FPMaxFpscrImpl(value1, value2, false);
return FPMaxFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPMaxFpscr(double value1, double value2, byte standardFpscr)
{
return FPMaxFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPMaxFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPMaxFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2683,19 +2535,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPMaxNum(double value1, double value2)
{
return FPMaxNumFpscrImpl(value1, value2, false);
return FPMaxNumFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPMaxNumFpscr(double value1, double value2, byte standardFpscr)
{
return FPMaxNumFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPMaxNumFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPMaxNumFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2712,22 +2557,15 @@ namespace ARMeilleure.Instructions
value2 = FPInfinity(true);
}
return FPMaxFpscrImpl(value1, value2, standardFpscr);
return FPMaxFpscr(value1, value2, standardFpscr);
}
[UnmanagedCallersOnly]
public static double FPMin(double value1, double value2)
{
return FPMinFpscrImpl(value1, value2, false);
return FPMinFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPMinFpscr(double value1, double value2, byte standardFpscr)
{
return FPMinFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPMinFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPMinFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2788,19 +2626,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPMinNum(double value1, double value2)
{
return FPMinNumFpscrImpl(value1, value2, false);
return FPMinNumFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPMinNumFpscr(double value1, double value2, byte standardFpscr)
{
return FPMinNumFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPMinNumFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPMinNumFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2817,22 +2648,15 @@ namespace ARMeilleure.Instructions
value2 = FPInfinity(false);
}
return FPMinFpscrImpl(value1, value2, standardFpscr);
return FPMinFpscr(value1, value2, standardFpscr);
}
[UnmanagedCallersOnly]
public static double FPMul(double value1, double value2)
{
return FPMulFpscrImpl(value1, value2, false);
return FPMulFpscr(value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPMulFpscr(double value1, double value2, byte standardFpscr)
{
return FPMulFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPMulFpscrImpl(double value1, double value2, bool standardFpscr)
public static double FPMulFpscr(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2879,19 +2703,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPMulAdd(double valueA, double value1, double value2)
{
return FPMulAddFpscrImpl(valueA, value1, value2, false);
return FPMulAddFpscr(valueA, value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPMulAddFpscr(double valueA, double value1, double value2, byte standardFpscr)
{
return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
}
private static double FPMulAddFpscrImpl(double valueA, double value1, double value2, bool standardFpscr)
public static double FPMulAddFpscr(double valueA, double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2957,23 +2774,20 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPMulSub(double valueA, double value1, double value2)
{
value1 = value1.FPNeg();
return FPMulAddFpscrImpl(valueA, value1, value2, false);
return FPMulAdd(valueA, value1, value2);
}
[UnmanagedCallersOnly]
public static double FPMulSubFpscr(double valueA, double value1, double value2, byte standardFpscr)
public static double FPMulSubFpscr(double valueA, double value1, double value2, bool standardFpscr)
{
value1 = value1.FPNeg();
return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
return FPMulAddFpscr(valueA, value1, value2, standardFpscr);
}
[UnmanagedCallersOnly]
public static double FPMulX(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3019,36 +2833,27 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPNegMulAdd(double valueA, double value1, double value2)
{
valueA = valueA.FPNeg();
value1 = value1.FPNeg();
return FPMulAddFpscrImpl(valueA, value1, value2, false);
return FPMulAdd(valueA, value1, value2);
}
[UnmanagedCallersOnly]
public static double FPNegMulSub(double valueA, double value1, double value2)
{
valueA = valueA.FPNeg();
return FPMulAddFpscrImpl(valueA, value1, value2, false);
return FPMulAdd(valueA, value1, value2);
}
[UnmanagedCallersOnly]
public static double FPRecipEstimate(double value)
{
return FPRecipEstimateFpscrImpl(value, false);
return FPRecipEstimateFpscr(value, false);
}
[UnmanagedCallersOnly]
public static double FPRecipEstimateFpscr(double value, byte standardFpscr)
{
return FPRecipEstimateFpscrImpl(value, standardFpscr == 1);
}
private static double FPRecipEstimateFpscrImpl(double value, bool standardFpscr)
public static double FPRecipEstimateFpscr(double value, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -3135,7 +2940,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRecipStep(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3161,7 +2965,7 @@ namespace ARMeilleure.Instructions
}
else
{
product = FPMulFpscrImpl(value1, value2, true);
product = FPMulFpscr(value1, value2, true);
}
result = FPSubFpscr(FPTwo(false), product, true);
@@ -3170,7 +2974,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRecipStepFused(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3214,7 +3017,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRecpX(double value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3240,19 +3042,12 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRSqrtEstimate(double value)
{
return FPRSqrtEstimateFpscrImpl(value, false);
return FPRSqrtEstimateFpscr(value, false);
}
[UnmanagedCallersOnly]
public static double FPRSqrtEstimateFpscr(double value, byte standardFpscr)
{
return FPRSqrtEstimateFpscrImpl(value, standardFpscr == 1);
}
private static double FPRSqrtEstimateFpscrImpl(double value, bool standardFpscr)
public static double FPRSqrtEstimateFpscr(double value, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -3366,7 +3161,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRSqrtStep(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3392,7 +3186,7 @@ namespace ARMeilleure.Instructions
}
else
{
product = FPMulFpscrImpl(value1, value2, true);
product = FPMulFpscr(value1, value2, true);
}
result = FPHalvedSub(FPThree(false), product, context, fpcr);
@@ -3401,7 +3195,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRSqrtStepFused(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3445,7 +3238,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPSqrt(double value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3488,7 +3280,6 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPSub(double value1, double value2)
{
return FPSubFpscr(value1, value2, false);

View File

@@ -1,4 +1,3 @@
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;

View File

@@ -7,6 +7,7 @@ namespace ARMeilleure.Memory
public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
public IJitMemoryBlock Block { get; }
public IJitMemoryAllocator Allocator { get; }
public nint Pointer => Block.Pointer;
@@ -21,6 +22,7 @@ namespace ARMeilleure.Memory
granularity = DefaultGranularity;
}
Allocator = allocator;
Block = allocator.Reserve(maxSize);
_maxSize = maxSize;
_sizeGranularity = granularity;

View File

@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;

View File

@@ -1,6 +1,5 @@
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using System;
using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;

View File

@@ -1,7 +1,6 @@
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using Ryujinx.Common.Memory.PartialUnmaps;
using System;
using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;

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@@ -1,5 +1,4 @@
using ARMeilleure.Memory;
using System;
namespace ARMeilleure.State
{

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@@ -6,7 +6,6 @@ using ARMeilleure.Instructions;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Memory;
using ARMeilleure.State;
using System;
using System.Collections.Generic;
using System.Reflection;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;

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@@ -2,6 +2,8 @@ using ARMeilleure.CodeGen;
using ARMeilleure.CodeGen.Unwinding;
using ARMeilleure.Memory;
using ARMeilleure.Native;
using Humanizer;
using Ryujinx.Common.Logging;
using Ryujinx.Memory;
using System;
using System.Collections.Generic;
@@ -18,51 +20,68 @@ namespace ARMeilleure.Translation.Cache
private static readonly int _pageMask = _pageSize - 1;
private const int CodeAlignment = 4; // Bytes.
private const int CacheSize = 2047 * 1024 * 1024;
private const int CacheSize = 256 * 1024 * 1024;
private static ReservedRegion _jitRegion;
private static JitCacheInvalidation _jitCacheInvalidator;
private static CacheMemoryAllocator _cacheAllocator;
private static List<CacheMemoryAllocator> _cacheAllocators = [];
private static readonly List<CacheEntry> _cacheEntries = [];
private static readonly Lock _lock = new();
private static bool _initialized;
private static readonly List<ReservedRegion> _jitRegions = [];
private static int _activeRegionIndex = 0;
[SupportedOSPlatform("windows")]
[LibraryImport("kernel32.dll", SetLastError = true)]
public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
public static void Initialize(IJitMemoryAllocator allocator)
{
if (_initialized)
{
return;
}
lock (_lock)
{
if (_initialized)
{
return;
if (OperatingSystem.IsWindows())
{
JitUnwindWindows.RemoveFunctionTableHandler(
_jitRegions[0].Pointer);
}
for (int i = 0; i < _jitRegions.Count; i++)
{
_jitRegions[i].Dispose();
}
_jitRegions.Clear();
_cacheAllocators.Clear();
}
else
{
_initialized = true;
}
_jitRegion = new ReservedRegion(allocator, CacheSize);
_activeRegionIndex = 0;
ReservedRegion firstRegion = new(allocator, CacheSize);
_jitRegions.Add(firstRegion);
CacheMemoryAllocator firstCacheAllocator = new(CacheSize);
_cacheAllocators.Add(firstCacheAllocator);
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
{
_jitCacheInvalidator = new JitCacheInvalidation(allocator);
}
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
if (OperatingSystem.IsWindows())
{
JitUnwindWindows.InstallFunctionTableHandler(_jitRegion.Pointer, CacheSize, _jitRegion.Pointer + Allocate(_pageSize));
JitUnwindWindows.InstallFunctionTableHandler(
firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
);
}
_initialized = true;
}
}
@@ -75,8 +94,8 @@ namespace ARMeilleure.Translation.Cache
Debug.Assert(_initialized);
int funcOffset = Allocate(code.Length);
nint funcPtr = _jitRegion.Pointer + funcOffset;
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
nint funcPtr = targetRegion.Pointer + funcOffset;
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
@@ -90,9 +109,9 @@ namespace ARMeilleure.Translation.Cache
}
else
{
ReprotectAsWritable(funcOffset, code.Length);
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
Marshal.Copy(code, 0, funcPtr, code.Length);
ReprotectAsExecutable(funcOffset, code.Length);
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
@@ -116,52 +135,77 @@ namespace ARMeilleure.Translation.Cache
{
Debug.Assert(_initialized);
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
foreach (ReservedRegion region in _jitRegions)
{
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
{
continue;
}
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
{
_cacheAllocators[_activeRegionIndex].Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
}
return;
}
}
}
private static void ReprotectAsWritable(int offset, int size)
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
{
int endOffs = offset + size;
int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
}
private static void ReprotectAsExecutable(int offset, int size)
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
{
int endOffs = offset + size;
int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
}
private static int Allocate(int codeSize)
{
codeSize = AlignCodeSize(codeSize);
int allocOffset = _cacheAllocator.Allocate(codeSize);
int allocOffset = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
if (allocOffset < 0)
if (allocOffset >= 0)
{
throw new OutOfMemoryException("JIT Cache exhausted.");
_jitRegions[_activeRegionIndex].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
return allocOffset;
}
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
int exhaustedRegion = _activeRegionIndex;
ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
_jitRegions.Add(newRegion);
_activeRegionIndex = _jitRegions.Count - 1;
return allocOffset;
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {_activeRegionIndex} ({((long)(_activeRegionIndex + 1) * CacheSize).Bytes()} Total Allocation).");
_cacheAllocators.Add(new CacheMemoryAllocator(CacheSize));
int allocOffsetNew = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
if (allocOffsetNew < 0)
{
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
}
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
return allocOffsetNew;
}
private static int AlignCodeSize(int codeSize)
{
return checked(codeSize + (CodeAlignment - 1)) & ~(CodeAlignment - 1);
@@ -185,18 +229,21 @@ namespace ARMeilleure.Translation.Cache
{
lock (_lock)
{
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
if (index < 0)
foreach (ReservedRegion _ in _jitRegions)
{
index = ~index - 1;
}
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
if (index >= 0)
{
entry = _cacheEntries[index];
entryIndex = index;
return true;
if (index < 0)
{
index = ~index - 1;
}
if (index >= 0)
{
entry = _cacheEntries[index];
entryIndex = index;
return true;
}
}
}

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@@ -1,5 +1,4 @@
using ARMeilleure.Memory;
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Translation.Cache

View File

@@ -52,6 +52,11 @@ namespace ARMeilleure.Translation.Cache
nint context,
[MarshalAs(UnmanagedType.LPWStr)] string outOfProcessCallbackDll);
[LibraryImport("kernel32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static unsafe partial bool RtlDeleteFunctionTable(
ulong tableIdentifier);
private static GetRuntimeFunctionCallback _getRuntimeFunctionCallback;
private static int _sizeOfRuntimeFunction;
@@ -91,6 +96,23 @@ namespace ARMeilleure.Translation.Cache
}
}
public static void RemoveFunctionTableHandler(nint codeCachePointer)
{
ulong codeCachePtr = (ulong)codeCachePointer.ToInt64();
bool result;
unsafe
{
result = RtlDeleteFunctionTable(codeCachePtr | 3);
}
if (!result)
{
throw new InvalidOperationException("Failure removing function table callback.");
}
}
private static unsafe RuntimeFunction* FunctionTableHandler(ulong controlPc, nint context)
{
int offset = (int)((long)controlPc - context.ToInt64());

View File

@@ -4,9 +4,15 @@ namespace ARMeilleure.Translation
{
class DelegateInfo
{
public nint FuncPtr { get; private set; }
public DelegateInfo(nint funcPtr)
#pragma warning disable IDE0052 // Remove unread private member
private readonly Delegate _dlg; // Ensure that this delegate will not be garbage collected.
#pragma warning restore IDE0052
public nint FuncPtr { get; }
public DelegateInfo(Delegate dlg, nint funcPtr)
{
_dlg = dlg;
FuncPtr = funcPtr;
}
}

View File

@@ -1,7 +1,10 @@
using ARMeilleure.Instructions;
using ARMeilleure.State;
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Runtime.InteropServices;
// ReSharper disable RedundantTypeArgumentsOfMethod
namespace ARMeilleure.Translation
{
@@ -32,7 +35,21 @@ namespace ARMeilleure.Translation
return _delegates.Values[index].FuncPtr; // O(1).
}
public static nint GetDelegateFuncPtr(MethodInfo info)
{
ArgumentNullException.ThrowIfNull(info);
string key = GetKey(info);
if (!_delegates.TryGetValue(key, out DelegateInfo dlgInfo)) // O(log(n)).
{
throw new KeyNotFoundException($"({nameof(key)} = {key})");
}
return dlgInfo.FuncPtr;
}
public static int GetDelegateIndex(MethodInfo info)
{
ArgumentNullException.ThrowIfNull(info);
@@ -48,12 +65,12 @@ namespace ARMeilleure.Translation
return index;
}
private static void SetDelegateInfo(MethodInfo method)
{
string key = GetKey(method);
_delegates.Add(key, new DelegateInfo(method.MethodHandle.GetFunctionPointer())); // ArgumentException (key).
private static void SetDelegateInfo(Delegate dlg, nint funcPtr)
{
string key = GetKey(dlg.Method);
_delegates.Add(key, new DelegateInfo(dlg, funcPtr)); // ArgumentException (key).
}
private static string GetKey(MethodInfo info)
@@ -67,179 +84,533 @@ namespace ARMeilleure.Translation
{
_delegates = new SortedList<string, DelegateInfo>();
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Abs)));
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Ceiling)));
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Floor)));
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Round)));
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Truncate)));
// ReSharper disable InconsistentNaming
// ReSharper disable RedundantDelegateCreation
MathAbs dlgMathAbs = new(Math.Abs);
MathCeiling dlgMathCeiling = new(Math.Ceiling);
MathFloor dlgMathFloor = new(Math.Floor);
MathRound dlgMathRound = new(Math.Round);
MathTruncate dlgMathTruncate = new(Math.Truncate);
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Abs)));
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Ceiling)));
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Floor)));
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Round)));
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Truncate)));
MathFAbs dlgMathFAbs = new(MathF.Abs);
MathFCeiling dlgMathFCeiling = new(MathF.Ceiling);
MathFFloor dlgMathFFloor = new(MathF.Floor);
MathFRound dlgMathFRound = new(MathF.Round);
MathFTruncate dlgMathFTruncate = new(MathF.Truncate);
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.Break)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.CheckSynchronization)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.EnqueueForRejit)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntfrqEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntpctEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntvctEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCtrEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetDczidEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.InvalidateCacheLine)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadByte)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt16)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt32)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt64)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadVector128)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SignalMemoryTracking)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SupervisorCall)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ThrowInvalidMemoryAccess)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.Undefined)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteByte)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt16)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt32)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt64)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteVector128)));
NativeInterfaceBreak dlgNativeInterfaceBreak = new(NativeInterface.Break);
NativeInterfaceCheckSynchronization dlgNativeInterfaceCheckSynchronization = new(NativeInterface.CheckSynchronization);
NativeInterfaceEnqueueForRejit dlgNativeInterfaceEnqueueForRejit = new(NativeInterface.EnqueueForRejit);
NativeInterfaceGetCntfrqEl0 dlgNativeInterfaceGetCntfrqEl0 = new(NativeInterface.GetCntfrqEl0);
NativeInterfaceGetCntpctEl0 dlgNativeInterfaceGetCntpctEl0 = new(NativeInterface.GetCntpctEl0);
NativeInterfaceGetCntvctEl0 dlgNativeInterfaceGetCntvctEl0 = new(NativeInterface.GetCntvctEl0);
NativeInterfaceGetCtrEl0 dlgNativeInterfaceGetCtrEl0 = new(NativeInterface.GetCtrEl0);
NativeInterfaceGetDczidEl0 dlgNativeInterfaceGetDczidEl0 = new(NativeInterface.GetDczidEl0);
NativeInterfaceGetFunctionAddress dlgNativeInterfaceGetFunctionAddress = new(NativeInterface.GetFunctionAddress);
NativeInterfaceInvalidateCacheLine dlgNativeInterfaceInvalidateCacheLine = new(NativeInterface.InvalidateCacheLine);
NativeInterfaceReadByte dlgNativeInterfaceReadByte = new(NativeInterface.ReadByte);
NativeInterfaceReadUInt16 dlgNativeInterfaceReadUInt16 = new(NativeInterface.ReadUInt16);
NativeInterfaceReadUInt32 dlgNativeInterfaceReadUInt32 = new(NativeInterface.ReadUInt32);
NativeInterfaceReadUInt64 dlgNativeInterfaceReadUInt64 = new(NativeInterface.ReadUInt64);
NativeInterfaceReadVector128 dlgNativeInterfaceReadVector128 = new(NativeInterface.ReadVector128);
NativeInterfaceSignalMemoryTracking dlgNativeInterfaceSignalMemoryTracking = new(NativeInterface.SignalMemoryTracking);
NativeInterfaceSupervisorCall dlgNativeInterfaceSupervisorCall = new(NativeInterface.SupervisorCall);
NativeInterfaceThrowInvalidMemoryAccess dlgNativeInterfaceThrowInvalidMemoryAccess = new(NativeInterface.ThrowInvalidMemoryAccess);
NativeInterfaceUndefined dlgNativeInterfaceUndefined = new(NativeInterface.Undefined);
NativeInterfaceWriteByte dlgNativeInterfaceWriteByte = new(NativeInterface.WriteByte);
NativeInterfaceWriteUInt16 dlgNativeInterfaceWriteUInt16 = new(NativeInterface.WriteUInt16);
NativeInterfaceWriteUInt32 dlgNativeInterfaceWriteUInt32 = new(NativeInterface.WriteUInt32);
NativeInterfaceWriteUInt64 dlgNativeInterfaceWriteUInt64 = new(NativeInterface.WriteUInt64);
NativeInterfaceWriteVector128 dlgNativeInterfaceWriteVector128 = new(NativeInterface.WriteVector128);
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.CountLeadingSigns)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.CountLeadingZeros)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32b)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cb)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32ch)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cw)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cx)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32h)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32w)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32x)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Decrypt)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Encrypt)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.FixedRotate)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashChoose)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashLower)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashMajority)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashParity)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashUpper)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.InverseMixColumns)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.MixColumns)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.PolynomialMult64_128)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToS32)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToS64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToU32)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToU64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha1SchedulePart1)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha1SchedulePart2)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart1)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart2)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SignedShrImm64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl1)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl2)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl3)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl4)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx1)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx2)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx3)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx4)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.UnsignedShrImm64)));
SoftFallbackCountLeadingSigns dlgSoftFallbackCountLeadingSigns = new(SoftFallback.CountLeadingSigns);
SoftFallbackCountLeadingZeros dlgSoftFallbackCountLeadingZeros = new(SoftFallback.CountLeadingZeros);
SoftFallbackCrc32b dlgSoftFallbackCrc32b = new(SoftFallback.Crc32b);
SoftFallbackCrc32cb dlgSoftFallbackCrc32cb = new(SoftFallback.Crc32cb);
SoftFallbackCrc32ch dlgSoftFallbackCrc32ch = new(SoftFallback.Crc32ch);
SoftFallbackCrc32cw dlgSoftFallbackCrc32cw = new(SoftFallback.Crc32cw);
SoftFallbackCrc32cx dlgSoftFallbackCrc32cx = new(SoftFallback.Crc32cx);
SoftFallbackCrc32h dlgSoftFallbackCrc32h = new(SoftFallback.Crc32h);
SoftFallbackCrc32w dlgSoftFallbackCrc32w = new(SoftFallback.Crc32w);
SoftFallbackCrc32x dlgSoftFallbackCrc32x = new(SoftFallback.Crc32x);
SoftFallbackDecrypt dlgSoftFallbackDecrypt = new(SoftFallback.Decrypt);
SoftFallbackEncrypt dlgSoftFallbackEncrypt = new(SoftFallback.Encrypt);
SoftFallbackFixedRotate dlgSoftFallbackFixedRotate = new(SoftFallback.FixedRotate);
SoftFallbackHashChoose dlgSoftFallbackHashChoose = new(SoftFallback.HashChoose);
SoftFallbackHashLower dlgSoftFallbackHashLower = new(SoftFallback.HashLower);
SoftFallbackHashMajority dlgSoftFallbackHashMajority = new(SoftFallback.HashMajority);
SoftFallbackHashParity dlgSoftFallbackHashParity = new(SoftFallback.HashParity);
SoftFallbackHashUpper dlgSoftFallbackHashUpper = new(SoftFallback.HashUpper);
SoftFallbackInverseMixColumns dlgSoftFallbackInverseMixColumns = new(SoftFallback.InverseMixColumns);
SoftFallbackMixColumns dlgSoftFallbackMixColumns = new(SoftFallback.MixColumns);
SoftFallbackPolynomialMult64_128 dlgSoftFallbackPolynomialMult64_128 = new(SoftFallback.PolynomialMult64_128);
SoftFallbackSatF32ToS32 dlgSoftFallbackSatF32ToS32 = new(SoftFallback.SatF32ToS32);
SoftFallbackSatF32ToS64 dlgSoftFallbackSatF32ToS64 = new(SoftFallback.SatF32ToS64);
SoftFallbackSatF32ToU32 dlgSoftFallbackSatF32ToU32 = new(SoftFallback.SatF32ToU32);
SoftFallbackSatF32ToU64 dlgSoftFallbackSatF32ToU64 = new(SoftFallback.SatF32ToU64);
SoftFallbackSatF64ToS32 dlgSoftFallbackSatF64ToS32 = new(SoftFallback.SatF64ToS32);
SoftFallbackSatF64ToS64 dlgSoftFallbackSatF64ToS64 = new(SoftFallback.SatF64ToS64);
SoftFallbackSatF64ToU32 dlgSoftFallbackSatF64ToU32 = new(SoftFallback.SatF64ToU32);
SoftFallbackSatF64ToU64 dlgSoftFallbackSatF64ToU64 = new(SoftFallback.SatF64ToU64);
SoftFallbackSha1SchedulePart1 dlgSoftFallbackSha1SchedulePart1 = new(SoftFallback.Sha1SchedulePart1);
SoftFallbackSha1SchedulePart2 dlgSoftFallbackSha1SchedulePart2 = new(SoftFallback.Sha1SchedulePart2);
SoftFallbackSha256SchedulePart1 dlgSoftFallbackSha256SchedulePart1 = new(SoftFallback.Sha256SchedulePart1);
SoftFallbackSha256SchedulePart2 dlgSoftFallbackSha256SchedulePart2 = new(SoftFallback.Sha256SchedulePart2);
SoftFallbackSignedShrImm64 dlgSoftFallbackSignedShrImm64 = new(SoftFallback.SignedShrImm64);
SoftFallbackTbl1 dlgSoftFallbackTbl1 = new(SoftFallback.Tbl1);
SoftFallbackTbl2 dlgSoftFallbackTbl2 = new(SoftFallback.Tbl2);
SoftFallbackTbl3 dlgSoftFallbackTbl3 = new(SoftFallback.Tbl3);
SoftFallbackTbl4 dlgSoftFallbackTbl4 = new(SoftFallback.Tbl4);
SoftFallbackTbx1 dlgSoftFallbackTbx1 = new(SoftFallback.Tbx1);
SoftFallbackTbx2 dlgSoftFallbackTbx2 = new(SoftFallback.Tbx2);
SoftFallbackTbx3 dlgSoftFallbackTbx3 = new(SoftFallback.Tbx3);
SoftFallbackTbx4 dlgSoftFallbackTbx4 = new(SoftFallback.Tbx4);
SoftFallbackUnsignedShrImm64 dlgSoftFallbackUnsignedShrImm64 = new(SoftFallback.UnsignedShrImm64);
SetDelegateInfo(typeof(SoftFloat16_32).GetMethod(nameof(SoftFloat16_32.FPConvert)));
SetDelegateInfo(typeof(SoftFloat16_64).GetMethod(nameof(SoftFloat16_64.FPConvert)));
SoftFloat16_32FPConvert dlgSoftFloat16_32FPConvert = new(SoftFloat16_32.FPConvert);
SoftFloat16_64FPConvert dlgSoftFloat16_64FPConvert = new(SoftFloat16_64.FPConvert);
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAdd)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAddFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompare)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQ)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGE)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGEFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGT)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGTFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLE)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLEFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLT)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLTFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPDiv)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMax)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNum)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNumFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMin)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNum)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNumFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMul)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAdd)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAddFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSub)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSubFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulX)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulAdd)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulSub)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimate)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimateFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStep))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStepFused)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecpX)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimate)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimateFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStep))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStepFused)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSqrt)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSub)));
SoftFloat32FPAdd dlgSoftFloat32FPAdd = new(SoftFloat32.FPAdd);
SoftFloat32FPAddFpscr dlgSoftFloat32FPAddFpscr = new(SoftFloat32.FPAddFpscr); // A32 only.
SoftFloat32FPCompare dlgSoftFloat32FPCompare = new(SoftFloat32.FPCompare);
SoftFloat32FPCompareEQ dlgSoftFloat32FPCompareEQ = new(SoftFloat32.FPCompareEQ);
SoftFloat32FPCompareEQFpscr dlgSoftFloat32FPCompareEQFpscr = new(SoftFloat32.FPCompareEQFpscr); // A32 only.
SoftFloat32FPCompareGE dlgSoftFloat32FPCompareGE = new(SoftFloat32.FPCompareGE);
SoftFloat32FPCompareGEFpscr dlgSoftFloat32FPCompareGEFpscr = new(SoftFloat32.FPCompareGEFpscr); // A32 only.
SoftFloat32FPCompareGT dlgSoftFloat32FPCompareGT = new(SoftFloat32.FPCompareGT);
SoftFloat32FPCompareGTFpscr dlgSoftFloat32FPCompareGTFpscr = new(SoftFloat32.FPCompareGTFpscr); // A32 only.
SoftFloat32FPCompareLE dlgSoftFloat32FPCompareLE = new(SoftFloat32.FPCompareLE);
SoftFloat32FPCompareLEFpscr dlgSoftFloat32FPCompareLEFpscr = new(SoftFloat32.FPCompareLEFpscr); // A32 only.
SoftFloat32FPCompareLT dlgSoftFloat32FPCompareLT = new(SoftFloat32.FPCompareLT);
SoftFloat32FPCompareLTFpscr dlgSoftFloat32FPCompareLTFpscr = new(SoftFloat32.FPCompareLTFpscr); // A32 only.
SoftFloat32FPDiv dlgSoftFloat32FPDiv = new(SoftFloat32.FPDiv);
SoftFloat32FPMax dlgSoftFloat32FPMax = new(SoftFloat32.FPMax);
SoftFloat32FPMaxFpscr dlgSoftFloat32FPMaxFpscr = new(SoftFloat32.FPMaxFpscr); // A32 only.
SoftFloat32FPMaxNum dlgSoftFloat32FPMaxNum = new(SoftFloat32.FPMaxNum);
SoftFloat32FPMaxNumFpscr dlgSoftFloat32FPMaxNumFpscr = new(SoftFloat32.FPMaxNumFpscr); // A32 only.
SoftFloat32FPMin dlgSoftFloat32FPMin = new(SoftFloat32.FPMin);
SoftFloat32FPMinFpscr dlgSoftFloat32FPMinFpscr = new(SoftFloat32.FPMinFpscr); // A32 only.
SoftFloat32FPMinNum dlgSoftFloat32FPMinNum = new(SoftFloat32.FPMinNum);
SoftFloat32FPMinNumFpscr dlgSoftFloat32FPMinNumFpscr = new(SoftFloat32.FPMinNumFpscr); // A32 only.
SoftFloat32FPMul dlgSoftFloat32FPMul = new(SoftFloat32.FPMul);
SoftFloat32FPMulFpscr dlgSoftFloat32FPMulFpscr = new(SoftFloat32.FPMulFpscr); // A32 only.
SoftFloat32FPMulAdd dlgSoftFloat32FPMulAdd = new(SoftFloat32.FPMulAdd);
SoftFloat32FPMulAddFpscr dlgSoftFloat32FPMulAddFpscr = new(SoftFloat32.FPMulAddFpscr); // A32 only.
SoftFloat32FPMulSub dlgSoftFloat32FPMulSub = new(SoftFloat32.FPMulSub);
SoftFloat32FPMulSubFpscr dlgSoftFloat32FPMulSubFpscr = new(SoftFloat32.FPMulSubFpscr); // A32 only.
SoftFloat32FPMulX dlgSoftFloat32FPMulX = new(SoftFloat32.FPMulX);
SoftFloat32FPNegMulAdd dlgSoftFloat32FPNegMulAdd = new(SoftFloat32.FPNegMulAdd);
SoftFloat32FPNegMulSub dlgSoftFloat32FPNegMulSub = new(SoftFloat32.FPNegMulSub);
SoftFloat32FPRecipEstimate dlgSoftFloat32FPRecipEstimate = new(SoftFloat32.FPRecipEstimate);
SoftFloat32FPRecipEstimateFpscr dlgSoftFloat32FPRecipEstimateFpscr = new(SoftFloat32.FPRecipEstimateFpscr); // A32 only.
SoftFloat32FPRecipStep dlgSoftFloat32FPRecipStep = new(SoftFloat32.FPRecipStep); // A32 only.
SoftFloat32FPRecipStepFused dlgSoftFloat32FPRecipStepFused = new(SoftFloat32.FPRecipStepFused);
SoftFloat32FPRecpX dlgSoftFloat32FPRecpX = new(SoftFloat32.FPRecpX);
SoftFloat32FPRSqrtEstimate dlgSoftFloat32FPRSqrtEstimate = new(SoftFloat32.FPRSqrtEstimate);
SoftFloat32FPRSqrtEstimateFpscr dlgSoftFloat32FPRSqrtEstimateFpscr = new(SoftFloat32.FPRSqrtEstimateFpscr); // A32 only.
SoftFloat32FPRSqrtStep dlgSoftFloat32FPRSqrtStep = new(SoftFloat32.FPRSqrtStep); // A32 only.
SoftFloat32FPRSqrtStepFused dlgSoftFloat32FPRSqrtStepFused = new(SoftFloat32.FPRSqrtStepFused);
SoftFloat32FPSqrt dlgSoftFloat32FPSqrt = new(SoftFloat32.FPSqrt);
SoftFloat32FPSub dlgSoftFloat32FPSub = new(SoftFloat32.FPSub);
SetDelegateInfo(typeof(SoftFloat32_16).GetMethod(nameof(SoftFloat32_16.FPConvert)));
SoftFloat32_16FPConvert dlgSoftFloat32_16FPConvert = new(SoftFloat32_16.FPConvert);
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAdd)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAddFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompare)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQ)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGE)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGEFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGT)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGTFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLE)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLEFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLT)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLTFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPDiv)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMax)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNum)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNumFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMin)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNum)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNumFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMul)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAdd)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAddFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSub)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSubFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulX)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulAdd)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulSub)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimate)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimateFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStep))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStepFused)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecpX)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimate)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimateFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStep))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStepFused)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSqrt)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSub)));
SoftFloat64FPAdd dlgSoftFloat64FPAdd = new(SoftFloat64.FPAdd);
SoftFloat64FPAddFpscr dlgSoftFloat64FPAddFpscr = new(SoftFloat64.FPAddFpscr); // A32 only.
SoftFloat64FPCompare dlgSoftFloat64FPCompare = new(SoftFloat64.FPCompare);
SoftFloat64FPCompareEQ dlgSoftFloat64FPCompareEQ = new(SoftFloat64.FPCompareEQ);
SoftFloat64FPCompareEQFpscr dlgSoftFloat64FPCompareEQFpscr = new(SoftFloat64.FPCompareEQFpscr); // A32 only.
SoftFloat64FPCompareGE dlgSoftFloat64FPCompareGE = new(SoftFloat64.FPCompareGE);
SoftFloat64FPCompareGEFpscr dlgSoftFloat64FPCompareGEFpscr = new(SoftFloat64.FPCompareGEFpscr); // A32 only.
SoftFloat64FPCompareGT dlgSoftFloat64FPCompareGT = new(SoftFloat64.FPCompareGT);
SoftFloat64FPCompareGTFpscr dlgSoftFloat64FPCompareGTFpscr = new(SoftFloat64.FPCompareGTFpscr); // A32 only.
SoftFloat64FPCompareLE dlgSoftFloat64FPCompareLE = new(SoftFloat64.FPCompareLE);
SoftFloat64FPCompareLEFpscr dlgSoftFloat64FPCompareLEFpscr = new(SoftFloat64.FPCompareLEFpscr); // A32 only.
SoftFloat64FPCompareLT dlgSoftFloat64FPCompareLT = new(SoftFloat64.FPCompareLT);
SoftFloat64FPCompareLTFpscr dlgSoftFloat64FPCompareLTFpscr = new(SoftFloat64.FPCompareLTFpscr); // A32 only.
SoftFloat64FPDiv dlgSoftFloat64FPDiv = new(SoftFloat64.FPDiv);
SoftFloat64FPMax dlgSoftFloat64FPMax = new(SoftFloat64.FPMax);
SoftFloat64FPMaxFpscr dlgSoftFloat64FPMaxFpscr = new(SoftFloat64.FPMaxFpscr); // A32 only.
SoftFloat64FPMaxNum dlgSoftFloat64FPMaxNum = new(SoftFloat64.FPMaxNum);
SoftFloat64FPMaxNumFpscr dlgSoftFloat64FPMaxNumFpscr = new(SoftFloat64.FPMaxNumFpscr); // A32 only.
SoftFloat64FPMin dlgSoftFloat64FPMin = new(SoftFloat64.FPMin);
SoftFloat64FPMinFpscr dlgSoftFloat64FPMinFpscr = new(SoftFloat64.FPMinFpscr); // A32 only.
SoftFloat64FPMinNum dlgSoftFloat64FPMinNum = new(SoftFloat64.FPMinNum);
SoftFloat64FPMinNumFpscr dlgSoftFloat64FPMinNumFpscr = new(SoftFloat64.FPMinNumFpscr); // A32 only.
SoftFloat64FPMul dlgSoftFloat64FPMul = new(SoftFloat64.FPMul);
SoftFloat64FPMulFpscr dlgSoftFloat64FPMulFpscr = new(SoftFloat64.FPMulFpscr); // A32 only.
SoftFloat64FPMulAdd dlgSoftFloat64FPMulAdd = new(SoftFloat64.FPMulAdd);
SoftFloat64FPMulAddFpscr dlgSoftFloat64FPMulAddFpscr = new(SoftFloat64.FPMulAddFpscr); // A32 only.
SoftFloat64FPMulSub dlgSoftFloat64FPMulSub = new(SoftFloat64.FPMulSub);
SoftFloat64FPMulSubFpscr dlgSoftFloat64FPMulSubFpscr = new(SoftFloat64.FPMulSubFpscr); // A32 only.
SoftFloat64FPMulX dlgSoftFloat64FPMulX = new(SoftFloat64.FPMulX);
SoftFloat64FPNegMulAdd dlgSoftFloat64FPNegMulAdd = new(SoftFloat64.FPNegMulAdd);
SoftFloat64FPNegMulSub dlgSoftFloat64FPNegMulSub = new(SoftFloat64.FPNegMulSub);
SoftFloat64FPRecipEstimate dlgSoftFloat64FPRecipEstimate = new(SoftFloat64.FPRecipEstimate);
SoftFloat64FPRecipEstimateFpscr dlgSoftFloat64FPRecipEstimateFpscr = new(SoftFloat64.FPRecipEstimateFpscr); // A32 only.
SoftFloat64FPRecipStep dlgSoftFloat64FPRecipStep = new(SoftFloat64.FPRecipStep); // A32 only.
SoftFloat64FPRecipStepFused dlgSoftFloat64FPRecipStepFused = new(SoftFloat64.FPRecipStepFused);
SoftFloat64FPRecpX dlgSoftFloat64FPRecpX = new(SoftFloat64.FPRecpX);
SoftFloat64FPRSqrtEstimate dlgSoftFloat64FPRSqrtEstimate = new(SoftFloat64.FPRSqrtEstimate);
SoftFloat64FPRSqrtEstimateFpscr dlgSoftFloat64FPRSqrtEstimateFpscr = new(SoftFloat64.FPRSqrtEstimateFpscr); // A32 only.
SoftFloat64FPRSqrtStep dlgSoftFloat64FPRSqrtStep = new(SoftFloat64.FPRSqrtStep); // A32 only.
SoftFloat64FPRSqrtStepFused dlgSoftFloat64FPRSqrtStepFused = new(SoftFloat64.FPRSqrtStepFused);
SoftFloat64FPSqrt dlgSoftFloat64FPSqrt = new(SoftFloat64.FPSqrt);
SoftFloat64FPSub dlgSoftFloat64FPSub = new(SoftFloat64.FPSub);
SetDelegateInfo(typeof(SoftFloat64_16).GetMethod(nameof(SoftFloat64_16.FPConvert)));
SoftFloat64_16FPConvert dlgSoftFloat64_16FPConvert = new(SoftFloat64_16.FPConvert);
// ReSharper restore InconsistentNaming
// ReSharper restore RedundantDelegateCreation
SetDelegateInfo(dlgMathAbs, Marshal.GetFunctionPointerForDelegate<MathAbs>(dlgMathAbs));
SetDelegateInfo(dlgMathCeiling, Marshal.GetFunctionPointerForDelegate<MathCeiling>(dlgMathCeiling));
SetDelegateInfo(dlgMathFloor, Marshal.GetFunctionPointerForDelegate<MathFloor>(dlgMathFloor));
SetDelegateInfo(dlgMathRound, Marshal.GetFunctionPointerForDelegate<MathRound>(dlgMathRound));
SetDelegateInfo(dlgMathTruncate, Marshal.GetFunctionPointerForDelegate<MathTruncate>(dlgMathTruncate));
SetDelegateInfo(dlgMathFAbs, Marshal.GetFunctionPointerForDelegate<MathFAbs>(dlgMathFAbs));
SetDelegateInfo(dlgMathFCeiling, Marshal.GetFunctionPointerForDelegate<MathFCeiling>(dlgMathFCeiling));
SetDelegateInfo(dlgMathFFloor, Marshal.GetFunctionPointerForDelegate<MathFFloor>(dlgMathFFloor));
SetDelegateInfo(dlgMathFRound, Marshal.GetFunctionPointerForDelegate<MathFRound>(dlgMathFRound));
SetDelegateInfo(dlgMathFTruncate, Marshal.GetFunctionPointerForDelegate<MathFTruncate>(dlgMathFTruncate));
SetDelegateInfo(dlgNativeInterfaceBreak, Marshal.GetFunctionPointerForDelegate<NativeInterfaceBreak>(dlgNativeInterfaceBreak));
SetDelegateInfo(dlgNativeInterfaceCheckSynchronization, Marshal.GetFunctionPointerForDelegate<NativeInterfaceCheckSynchronization>(dlgNativeInterfaceCheckSynchronization));
SetDelegateInfo(dlgNativeInterfaceEnqueueForRejit, Marshal.GetFunctionPointerForDelegate<NativeInterfaceEnqueueForRejit>(dlgNativeInterfaceEnqueueForRejit));
SetDelegateInfo(dlgNativeInterfaceGetCntfrqEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetCntfrqEl0>(dlgNativeInterfaceGetCntfrqEl0));
SetDelegateInfo(dlgNativeInterfaceGetCntpctEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetCntpctEl0>(dlgNativeInterfaceGetCntpctEl0));
SetDelegateInfo(dlgNativeInterfaceGetCntvctEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetCntvctEl0>(dlgNativeInterfaceGetCntvctEl0));
SetDelegateInfo(dlgNativeInterfaceGetCtrEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetCtrEl0>(dlgNativeInterfaceGetCtrEl0));
SetDelegateInfo(dlgNativeInterfaceGetDczidEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetDczidEl0>(dlgNativeInterfaceGetDczidEl0));
SetDelegateInfo(dlgNativeInterfaceGetFunctionAddress, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetFunctionAddress>(dlgNativeInterfaceGetFunctionAddress));
SetDelegateInfo(dlgNativeInterfaceInvalidateCacheLine, Marshal.GetFunctionPointerForDelegate<NativeInterfaceInvalidateCacheLine>(dlgNativeInterfaceInvalidateCacheLine));
SetDelegateInfo(dlgNativeInterfaceReadByte, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadByte>(dlgNativeInterfaceReadByte));
SetDelegateInfo(dlgNativeInterfaceReadUInt16, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadUInt16>(dlgNativeInterfaceReadUInt16));
SetDelegateInfo(dlgNativeInterfaceReadUInt32, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadUInt32>(dlgNativeInterfaceReadUInt32));
SetDelegateInfo(dlgNativeInterfaceReadUInt64, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadUInt64>(dlgNativeInterfaceReadUInt64));
SetDelegateInfo(dlgNativeInterfaceReadVector128, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadVector128>(dlgNativeInterfaceReadVector128));
SetDelegateInfo(dlgNativeInterfaceSignalMemoryTracking, Marshal.GetFunctionPointerForDelegate<NativeInterfaceSignalMemoryTracking>(dlgNativeInterfaceSignalMemoryTracking));
SetDelegateInfo(dlgNativeInterfaceSupervisorCall, Marshal.GetFunctionPointerForDelegate<NativeInterfaceSupervisorCall>(dlgNativeInterfaceSupervisorCall));
SetDelegateInfo(dlgNativeInterfaceThrowInvalidMemoryAccess, Marshal.GetFunctionPointerForDelegate<NativeInterfaceThrowInvalidMemoryAccess>(dlgNativeInterfaceThrowInvalidMemoryAccess));
SetDelegateInfo(dlgNativeInterfaceUndefined, Marshal.GetFunctionPointerForDelegate<NativeInterfaceUndefined>(dlgNativeInterfaceUndefined));
SetDelegateInfo(dlgNativeInterfaceWriteByte, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteByte>(dlgNativeInterfaceWriteByte));
SetDelegateInfo(dlgNativeInterfaceWriteUInt16, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteUInt16>(dlgNativeInterfaceWriteUInt16));
SetDelegateInfo(dlgNativeInterfaceWriteUInt32, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteUInt32>(dlgNativeInterfaceWriteUInt32));
SetDelegateInfo(dlgNativeInterfaceWriteUInt64, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteUInt64>(dlgNativeInterfaceWriteUInt64));
SetDelegateInfo(dlgNativeInterfaceWriteVector128, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteVector128>(dlgNativeInterfaceWriteVector128));
SetDelegateInfo(dlgSoftFallbackCountLeadingSigns, Marshal.GetFunctionPointerForDelegate<SoftFallbackCountLeadingSigns>(dlgSoftFallbackCountLeadingSigns));
SetDelegateInfo(dlgSoftFallbackCountLeadingZeros, Marshal.GetFunctionPointerForDelegate<SoftFallbackCountLeadingZeros>(dlgSoftFallbackCountLeadingZeros));
SetDelegateInfo(dlgSoftFallbackCrc32b, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32b>(dlgSoftFallbackCrc32b));
SetDelegateInfo(dlgSoftFallbackCrc32cb, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32cb>(dlgSoftFallbackCrc32cb));
SetDelegateInfo(dlgSoftFallbackCrc32ch, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32ch>(dlgSoftFallbackCrc32ch));
SetDelegateInfo(dlgSoftFallbackCrc32cw, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32cw>(dlgSoftFallbackCrc32cw));
SetDelegateInfo(dlgSoftFallbackCrc32cx, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32cx>(dlgSoftFallbackCrc32cx));
SetDelegateInfo(dlgSoftFallbackCrc32h, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32h>(dlgSoftFallbackCrc32h));
SetDelegateInfo(dlgSoftFallbackCrc32w, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32w>(dlgSoftFallbackCrc32w));
SetDelegateInfo(dlgSoftFallbackCrc32x, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32x>(dlgSoftFallbackCrc32x));
SetDelegateInfo(dlgSoftFallbackDecrypt, Marshal.GetFunctionPointerForDelegate<SoftFallbackDecrypt>(dlgSoftFallbackDecrypt));
SetDelegateInfo(dlgSoftFallbackEncrypt, Marshal.GetFunctionPointerForDelegate<SoftFallbackEncrypt>(dlgSoftFallbackEncrypt));
SetDelegateInfo(dlgSoftFallbackFixedRotate, Marshal.GetFunctionPointerForDelegate<SoftFallbackFixedRotate>(dlgSoftFallbackFixedRotate));
SetDelegateInfo(dlgSoftFallbackHashChoose, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashChoose>(dlgSoftFallbackHashChoose));
SetDelegateInfo(dlgSoftFallbackHashLower, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashLower>(dlgSoftFallbackHashLower));
SetDelegateInfo(dlgSoftFallbackHashMajority, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashMajority>(dlgSoftFallbackHashMajority));
SetDelegateInfo(dlgSoftFallbackHashParity, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashParity>(dlgSoftFallbackHashParity));
SetDelegateInfo(dlgSoftFallbackHashUpper, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashUpper>(dlgSoftFallbackHashUpper));
SetDelegateInfo(dlgSoftFallbackInverseMixColumns, Marshal.GetFunctionPointerForDelegate<SoftFallbackInverseMixColumns>(dlgSoftFallbackInverseMixColumns));
SetDelegateInfo(dlgSoftFallbackMixColumns, Marshal.GetFunctionPointerForDelegate<SoftFallbackMixColumns>(dlgSoftFallbackMixColumns));
SetDelegateInfo(dlgSoftFallbackPolynomialMult64_128, Marshal.GetFunctionPointerForDelegate<SoftFallbackPolynomialMult64_128>(dlgSoftFallbackPolynomialMult64_128));
SetDelegateInfo(dlgSoftFallbackSatF32ToS32, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF32ToS32>(dlgSoftFallbackSatF32ToS32));
SetDelegateInfo(dlgSoftFallbackSatF32ToS64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF32ToS64>(dlgSoftFallbackSatF32ToS64));
SetDelegateInfo(dlgSoftFallbackSatF32ToU32, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF32ToU32>(dlgSoftFallbackSatF32ToU32));
SetDelegateInfo(dlgSoftFallbackSatF32ToU64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF32ToU64>(dlgSoftFallbackSatF32ToU64));
SetDelegateInfo(dlgSoftFallbackSatF64ToS32, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF64ToS32>(dlgSoftFallbackSatF64ToS32));
SetDelegateInfo(dlgSoftFallbackSatF64ToS64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF64ToS64>(dlgSoftFallbackSatF64ToS64));
SetDelegateInfo(dlgSoftFallbackSatF64ToU32, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF64ToU32>(dlgSoftFallbackSatF64ToU32));
SetDelegateInfo(dlgSoftFallbackSatF64ToU64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF64ToU64>(dlgSoftFallbackSatF64ToU64));
SetDelegateInfo(dlgSoftFallbackSha1SchedulePart1, Marshal.GetFunctionPointerForDelegate<SoftFallbackSha1SchedulePart1>(dlgSoftFallbackSha1SchedulePart1));
SetDelegateInfo(dlgSoftFallbackSha1SchedulePart2, Marshal.GetFunctionPointerForDelegate<SoftFallbackSha1SchedulePart2>(dlgSoftFallbackSha1SchedulePart2));
SetDelegateInfo(dlgSoftFallbackSha256SchedulePart1, Marshal.GetFunctionPointerForDelegate<SoftFallbackSha256SchedulePart1>(dlgSoftFallbackSha256SchedulePart1));
SetDelegateInfo(dlgSoftFallbackSha256SchedulePart2, Marshal.GetFunctionPointerForDelegate<SoftFallbackSha256SchedulePart2>(dlgSoftFallbackSha256SchedulePart2));
SetDelegateInfo(dlgSoftFallbackSignedShrImm64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSignedShrImm64>(dlgSoftFallbackSignedShrImm64));
SetDelegateInfo(dlgSoftFallbackTbl1, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbl1>(dlgSoftFallbackTbl1));
SetDelegateInfo(dlgSoftFallbackTbl2, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbl2>(dlgSoftFallbackTbl2));
SetDelegateInfo(dlgSoftFallbackTbl3, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbl3>(dlgSoftFallbackTbl3));
SetDelegateInfo(dlgSoftFallbackTbl4, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbl4>(dlgSoftFallbackTbl4));
SetDelegateInfo(dlgSoftFallbackTbx1, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbx1>(dlgSoftFallbackTbx1));
SetDelegateInfo(dlgSoftFallbackTbx2, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbx2>(dlgSoftFallbackTbx2));
SetDelegateInfo(dlgSoftFallbackTbx3, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbx3>(dlgSoftFallbackTbx3));
SetDelegateInfo(dlgSoftFallbackTbx4, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbx4>(dlgSoftFallbackTbx4));
SetDelegateInfo(dlgSoftFallbackUnsignedShrImm64, Marshal.GetFunctionPointerForDelegate<SoftFallbackUnsignedShrImm64>(dlgSoftFallbackUnsignedShrImm64));
SetDelegateInfo(dlgSoftFloat16_32FPConvert, Marshal.GetFunctionPointerForDelegate<SoftFloat16_32FPConvert>(dlgSoftFloat16_32FPConvert));
SetDelegateInfo(dlgSoftFloat16_64FPConvert, Marshal.GetFunctionPointerForDelegate<SoftFloat16_64FPConvert>(dlgSoftFloat16_64FPConvert));
SetDelegateInfo(dlgSoftFloat32FPAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPAdd>(dlgSoftFloat32FPAdd));
SetDelegateInfo(dlgSoftFloat32FPAddFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPAddFpscr>(dlgSoftFloat32FPAddFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPCompare, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompare>(dlgSoftFloat32FPCompare));
SetDelegateInfo(dlgSoftFloat32FPCompareEQ, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareEQ>(dlgSoftFloat32FPCompareEQ));
SetDelegateInfo(dlgSoftFloat32FPCompareEQFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareEQFpscr>(dlgSoftFloat32FPCompareEQFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPCompareGE, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareGE>(dlgSoftFloat32FPCompareGE));
SetDelegateInfo(dlgSoftFloat32FPCompareGEFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareGEFpscr>(dlgSoftFloat32FPCompareGEFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPCompareGT, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareGT>(dlgSoftFloat32FPCompareGT));
SetDelegateInfo(dlgSoftFloat32FPCompareGTFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareGTFpscr>(dlgSoftFloat32FPCompareGTFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPCompareLE, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareLE>(dlgSoftFloat32FPCompareLE));
SetDelegateInfo(dlgSoftFloat32FPCompareLEFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareLEFpscr>(dlgSoftFloat32FPCompareLEFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPCompareLT, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareLT>(dlgSoftFloat32FPCompareLT));
SetDelegateInfo(dlgSoftFloat32FPCompareLTFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareLTFpscr>(dlgSoftFloat32FPCompareLTFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPDiv, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPDiv>(dlgSoftFloat32FPDiv));
SetDelegateInfo(dlgSoftFloat32FPMax, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMax>(dlgSoftFloat32FPMax));
SetDelegateInfo(dlgSoftFloat32FPMaxFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMaxFpscr>(dlgSoftFloat32FPMaxFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMaxNum, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMaxNum>(dlgSoftFloat32FPMaxNum));
SetDelegateInfo(dlgSoftFloat32FPMaxNumFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMaxNumFpscr>(dlgSoftFloat32FPMaxNumFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMin, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMin>(dlgSoftFloat32FPMin));
SetDelegateInfo(dlgSoftFloat32FPMinFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMinFpscr>(dlgSoftFloat32FPMinFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMinNum, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMinNum>(dlgSoftFloat32FPMinNum));
SetDelegateInfo(dlgSoftFloat32FPMinNumFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMinNumFpscr>(dlgSoftFloat32FPMinNumFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMul, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMul>(dlgSoftFloat32FPMul));
SetDelegateInfo(dlgSoftFloat32FPMulFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulFpscr>(dlgSoftFloat32FPMulFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMulAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulAdd>(dlgSoftFloat32FPMulAdd));
SetDelegateInfo(dlgSoftFloat32FPMulAddFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulAddFpscr>(dlgSoftFloat32FPMulAddFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMulSub, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulSub>(dlgSoftFloat32FPMulSub));
SetDelegateInfo(dlgSoftFloat32FPMulSubFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulSubFpscr>(dlgSoftFloat32FPMulSubFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMulX, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulX>(dlgSoftFloat32FPMulX));
SetDelegateInfo(dlgSoftFloat32FPNegMulAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPNegMulAdd>(dlgSoftFloat32FPNegMulAdd));
SetDelegateInfo(dlgSoftFloat32FPNegMulSub, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPNegMulSub>(dlgSoftFloat32FPNegMulSub));
SetDelegateInfo(dlgSoftFloat32FPRecipEstimate, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecipEstimate>(dlgSoftFloat32FPRecipEstimate));
SetDelegateInfo(dlgSoftFloat32FPRecipEstimateFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecipEstimateFpscr>(dlgSoftFloat32FPRecipEstimateFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPRecipStep, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecipStep>(dlgSoftFloat32FPRecipStep)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPRecipStepFused, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecipStepFused>(dlgSoftFloat32FPRecipStepFused));
SetDelegateInfo(dlgSoftFloat32FPRecpX, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecpX>(dlgSoftFloat32FPRecpX));
SetDelegateInfo(dlgSoftFloat32FPRSqrtEstimate, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRSqrtEstimate>(dlgSoftFloat32FPRSqrtEstimate));
SetDelegateInfo(dlgSoftFloat32FPRSqrtEstimateFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRSqrtEstimateFpscr>(dlgSoftFloat32FPRSqrtEstimateFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPRSqrtStep, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRSqrtStep>(dlgSoftFloat32FPRSqrtStep)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPRSqrtStepFused, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRSqrtStepFused>(dlgSoftFloat32FPRSqrtStepFused));
SetDelegateInfo(dlgSoftFloat32FPSqrt, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPSqrt>(dlgSoftFloat32FPSqrt));
SetDelegateInfo(dlgSoftFloat32FPSub, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPSub>(dlgSoftFloat32FPSub));
SetDelegateInfo(dlgSoftFloat32_16FPConvert, Marshal.GetFunctionPointerForDelegate<SoftFloat32_16FPConvert>(dlgSoftFloat32_16FPConvert));
SetDelegateInfo(dlgSoftFloat64FPAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPAdd>(dlgSoftFloat64FPAdd));
SetDelegateInfo(dlgSoftFloat64FPAddFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPAddFpscr>(dlgSoftFloat64FPAddFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPCompare, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompare>(dlgSoftFloat64FPCompare));
SetDelegateInfo(dlgSoftFloat64FPCompareEQ, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareEQ>(dlgSoftFloat64FPCompareEQ));
SetDelegateInfo(dlgSoftFloat64FPCompareEQFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareEQFpscr>(dlgSoftFloat64FPCompareEQFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPCompareGE, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareGE>(dlgSoftFloat64FPCompareGE));
SetDelegateInfo(dlgSoftFloat64FPCompareGEFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareGEFpscr>(dlgSoftFloat64FPCompareGEFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPCompareGT, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareGT>(dlgSoftFloat64FPCompareGT));
SetDelegateInfo(dlgSoftFloat64FPCompareGTFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareGTFpscr>(dlgSoftFloat64FPCompareGTFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPCompareLE, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareLE>(dlgSoftFloat64FPCompareLE));
SetDelegateInfo(dlgSoftFloat64FPCompareLEFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareLEFpscr>(dlgSoftFloat64FPCompareLEFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPCompareLT, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareLT>(dlgSoftFloat64FPCompareLT));
SetDelegateInfo(dlgSoftFloat64FPCompareLTFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareLTFpscr>(dlgSoftFloat64FPCompareLTFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPDiv, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPDiv>(dlgSoftFloat64FPDiv));
SetDelegateInfo(dlgSoftFloat64FPMax, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMax>(dlgSoftFloat64FPMax));
SetDelegateInfo(dlgSoftFloat64FPMaxFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMaxFpscr>(dlgSoftFloat64FPMaxFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMaxNum, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMaxNum>(dlgSoftFloat64FPMaxNum));
SetDelegateInfo(dlgSoftFloat64FPMaxNumFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMaxNumFpscr>(dlgSoftFloat64FPMaxNumFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMin, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMin>(dlgSoftFloat64FPMin));
SetDelegateInfo(dlgSoftFloat64FPMinFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMinFpscr>(dlgSoftFloat64FPMinFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMinNum, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMinNum>(dlgSoftFloat64FPMinNum));
SetDelegateInfo(dlgSoftFloat64FPMinNumFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMinNumFpscr>(dlgSoftFloat64FPMinNumFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMul, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMul>(dlgSoftFloat64FPMul));
SetDelegateInfo(dlgSoftFloat64FPMulFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulFpscr>(dlgSoftFloat64FPMulFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMulAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulAdd>(dlgSoftFloat64FPMulAdd));
SetDelegateInfo(dlgSoftFloat64FPMulAddFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulAddFpscr>(dlgSoftFloat64FPMulAddFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMulSub, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulSub>(dlgSoftFloat64FPMulSub));
SetDelegateInfo(dlgSoftFloat64FPMulSubFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulSubFpscr>(dlgSoftFloat64FPMulSubFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMulX, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulX>(dlgSoftFloat64FPMulX));
SetDelegateInfo(dlgSoftFloat64FPNegMulAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPNegMulAdd>(dlgSoftFloat64FPNegMulAdd));
SetDelegateInfo(dlgSoftFloat64FPNegMulSub, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPNegMulSub>(dlgSoftFloat64FPNegMulSub));
SetDelegateInfo(dlgSoftFloat64FPRecipEstimate, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecipEstimate>(dlgSoftFloat64FPRecipEstimate));
SetDelegateInfo(dlgSoftFloat64FPRecipEstimateFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecipEstimateFpscr>(dlgSoftFloat64FPRecipEstimateFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPRecipStep, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecipStep>(dlgSoftFloat64FPRecipStep)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPRecipStepFused, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecipStepFused>(dlgSoftFloat64FPRecipStepFused));
SetDelegateInfo(dlgSoftFloat64FPRecpX, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecpX>(dlgSoftFloat64FPRecpX));
SetDelegateInfo(dlgSoftFloat64FPRSqrtEstimate, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRSqrtEstimate>(dlgSoftFloat64FPRSqrtEstimate));
SetDelegateInfo(dlgSoftFloat64FPRSqrtEstimateFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRSqrtEstimateFpscr>(dlgSoftFloat64FPRSqrtEstimateFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPRSqrtStep, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRSqrtStep>(dlgSoftFloat64FPRSqrtStep)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPRSqrtStepFused, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRSqrtStepFused>(dlgSoftFloat64FPRSqrtStepFused));
SetDelegateInfo(dlgSoftFloat64FPSqrt, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPSqrt>(dlgSoftFloat64FPSqrt));
SetDelegateInfo(dlgSoftFloat64FPSub, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPSub>(dlgSoftFloat64FPSub));
SetDelegateInfo(dlgSoftFloat64_16FPConvert, Marshal.GetFunctionPointerForDelegate<SoftFloat64_16FPConvert>(dlgSoftFloat64_16FPConvert));
}
private delegate double MathAbs(double value);
private delegate double MathCeiling(double a);
private delegate double MathFloor(double d);
private delegate double MathRound(double value, MidpointRounding mode);
private delegate double MathTruncate(double d);
private delegate float MathFAbs(float x);
private delegate float MathFCeiling(float x);
private delegate float MathFFloor(float x);
private delegate float MathFRound(float x, MidpointRounding mode);
private delegate float MathFTruncate(float x);
private delegate void NativeInterfaceBreak(ulong address, int imm);
private delegate bool NativeInterfaceCheckSynchronization();
private delegate void NativeInterfaceEnqueueForRejit(ulong address);
private delegate ulong NativeInterfaceGetCntfrqEl0();
private delegate ulong NativeInterfaceGetCntpctEl0();
private delegate ulong NativeInterfaceGetCntvctEl0();
private delegate ulong NativeInterfaceGetCtrEl0();
private delegate ulong NativeInterfaceGetDczidEl0();
private delegate ulong NativeInterfaceGetFunctionAddress(ulong address);
private delegate void NativeInterfaceInvalidateCacheLine(ulong address);
private delegate byte NativeInterfaceReadByte(ulong address);
private delegate ushort NativeInterfaceReadUInt16(ulong address);
private delegate uint NativeInterfaceReadUInt32(ulong address);
private delegate ulong NativeInterfaceReadUInt64(ulong address);
private delegate V128 NativeInterfaceReadVector128(ulong address);
private delegate void NativeInterfaceSignalMemoryTracking(ulong address, ulong size, bool write);
private delegate void NativeInterfaceSupervisorCall(ulong address, int imm);
private delegate void NativeInterfaceThrowInvalidMemoryAccess(ulong address);
private delegate void NativeInterfaceUndefined(ulong address, int opCode);
private delegate void NativeInterfaceWriteByte(ulong address, byte value);
private delegate void NativeInterfaceWriteUInt16(ulong address, ushort value);
private delegate void NativeInterfaceWriteUInt32(ulong address, uint value);
private delegate void NativeInterfaceWriteUInt64(ulong address, ulong value);
private delegate void NativeInterfaceWriteVector128(ulong address, V128 value);
private delegate ulong SoftFallbackCountLeadingSigns(ulong value, int size);
private delegate ulong SoftFallbackCountLeadingZeros(ulong value, int size);
private delegate uint SoftFallbackCrc32b(uint crc, byte value);
private delegate uint SoftFallbackCrc32cb(uint crc, byte value);
private delegate uint SoftFallbackCrc32ch(uint crc, ushort value);
private delegate uint SoftFallbackCrc32cw(uint crc, uint value);
private delegate uint SoftFallbackCrc32cx(uint crc, ulong value);
private delegate uint SoftFallbackCrc32h(uint crc, ushort value);
private delegate uint SoftFallbackCrc32w(uint crc, uint value);
private delegate uint SoftFallbackCrc32x(uint crc, ulong value);
private delegate V128 SoftFallbackDecrypt(V128 value, V128 roundKey);
private delegate V128 SoftFallbackEncrypt(V128 value, V128 roundKey);
private delegate uint SoftFallbackFixedRotate(uint hash_e);
private delegate V128 SoftFallbackHashChoose(V128 hash_abcd, uint hash_e, V128 wk);
private delegate V128 SoftFallbackHashLower(V128 hash_abcd, V128 hash_efgh, V128 wk);
private delegate V128 SoftFallbackHashMajority(V128 hash_abcd, uint hash_e, V128 wk);
private delegate V128 SoftFallbackHashParity(V128 hash_abcd, uint hash_e, V128 wk);
private delegate V128 SoftFallbackHashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk);
private delegate V128 SoftFallbackInverseMixColumns(V128 value);
private delegate V128 SoftFallbackMixColumns(V128 value);
private delegate V128 SoftFallbackPolynomialMult64_128(ulong op1, ulong op2);
private delegate int SoftFallbackSatF32ToS32(float value);
private delegate long SoftFallbackSatF32ToS64(float value);
private delegate uint SoftFallbackSatF32ToU32(float value);
private delegate ulong SoftFallbackSatF32ToU64(float value);
private delegate int SoftFallbackSatF64ToS32(double value);
private delegate long SoftFallbackSatF64ToS64(double value);
private delegate uint SoftFallbackSatF64ToU32(double value);
private delegate ulong SoftFallbackSatF64ToU64(double value);
private delegate V128 SoftFallbackSha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11);
private delegate V128 SoftFallbackSha1SchedulePart2(V128 tw0_3, V128 w12_15);
private delegate V128 SoftFallbackSha256SchedulePart1(V128 w0_3, V128 w4_7);
private delegate V128 SoftFallbackSha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15);
private delegate long SoftFallbackSignedShrImm64(long value, long roundConst, int shift);
private delegate V128 SoftFallbackTbl1(V128 vector, int bytes, V128 tb0);
private delegate V128 SoftFallbackTbl2(V128 vector, int bytes, V128 tb0, V128 tb1);
private delegate V128 SoftFallbackTbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2);
private delegate V128 SoftFallbackTbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3);
private delegate V128 SoftFallbackTbx1(V128 dest, V128 vector, int bytes, V128 tb0);
private delegate V128 SoftFallbackTbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1);
private delegate V128 SoftFallbackTbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2);
private delegate V128 SoftFallbackTbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3);
private delegate ulong SoftFallbackUnsignedShrImm64(ulong value, long roundConst, int shift);
private delegate float SoftFloat16_32FPConvert(ushort valueBits);
private delegate double SoftFloat16_64FPConvert(ushort valueBits);
private delegate float SoftFloat32FPAdd(float value1, float value2);
private delegate float SoftFloat32FPAddFpscr(float value1, float value2, bool standardFpscr);
private delegate int SoftFloat32FPCompare(float value1, float value2, bool signalNaNs);
private delegate float SoftFloat32FPCompareEQ(float value1, float value2);
private delegate float SoftFloat32FPCompareEQFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPCompareGE(float value1, float value2);
private delegate float SoftFloat32FPCompareGEFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPCompareGT(float value1, float value2);
private delegate float SoftFloat32FPCompareGTFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPCompareLE(float value1, float value2);
private delegate float SoftFloat32FPCompareLEFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPCompareLT(float value1, float value2);
private delegate float SoftFloat32FPCompareLTFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPDiv(float value1, float value2);
private delegate float SoftFloat32FPMax(float value1, float value2);
private delegate float SoftFloat32FPMaxFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMaxNum(float value1, float value2);
private delegate float SoftFloat32FPMaxNumFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMin(float value1, float value2);
private delegate float SoftFloat32FPMinFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMinNum(float value1, float value2);
private delegate float SoftFloat32FPMinNumFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMul(float value1, float value2);
private delegate float SoftFloat32FPMulFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMulAdd(float valueA, float value1, float value2);
private delegate float SoftFloat32FPMulAddFpscr(float valueA, float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMulSub(float valueA, float value1, float value2);
private delegate float SoftFloat32FPMulSubFpscr(float valueA, float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMulX(float value1, float value2);
private delegate float SoftFloat32FPNegMulAdd(float valueA, float value1, float value2);
private delegate float SoftFloat32FPNegMulSub(float valueA, float value1, float value2);
private delegate float SoftFloat32FPRecipEstimate(float value);
private delegate float SoftFloat32FPRecipEstimateFpscr(float value, bool standardFpscr);
private delegate float SoftFloat32FPRecipStep(float value1, float value2);
private delegate float SoftFloat32FPRecipStepFused(float value1, float value2);
private delegate float SoftFloat32FPRecpX(float value);
private delegate float SoftFloat32FPRSqrtEstimate(float value);
private delegate float SoftFloat32FPRSqrtEstimateFpscr(float value, bool standardFpscr);
private delegate float SoftFloat32FPRSqrtStep(float value1, float value2);
private delegate float SoftFloat32FPRSqrtStepFused(float value1, float value2);
private delegate float SoftFloat32FPSqrt(float value);
private delegate float SoftFloat32FPSub(float value1, float value2);
private delegate ushort SoftFloat32_16FPConvert(float value);
private delegate double SoftFloat64FPAdd(double value1, double value2);
private delegate double SoftFloat64FPAddFpscr(double value1, double value2, bool standardFpscr);
private delegate int SoftFloat64FPCompare(double value1, double value2, bool signalNaNs);
private delegate double SoftFloat64FPCompareEQ(double value1, double value2);
private delegate double SoftFloat64FPCompareEQFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPCompareGE(double value1, double value2);
private delegate double SoftFloat64FPCompareGEFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPCompareGT(double value1, double value2);
private delegate double SoftFloat64FPCompareGTFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPCompareLE(double value1, double value2);
private delegate double SoftFloat64FPCompareLEFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPCompareLT(double value1, double value2);
private delegate double SoftFloat64FPCompareLTFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPDiv(double value1, double value2);
private delegate double SoftFloat64FPMax(double value1, double value2);
private delegate double SoftFloat64FPMaxFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMaxNum(double value1, double value2);
private delegate double SoftFloat64FPMaxNumFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMin(double value1, double value2);
private delegate double SoftFloat64FPMinFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMinNum(double value1, double value2);
private delegate double SoftFloat64FPMinNumFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMul(double value1, double value2);
private delegate double SoftFloat64FPMulFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMulAdd(double valueA, double value1, double value2);
private delegate double SoftFloat64FPMulAddFpscr(double valueA, double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMulSub(double valueA, double value1, double value2);
private delegate double SoftFloat64FPMulSubFpscr(double valueA, double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMulX(double value1, double value2);
private delegate double SoftFloat64FPNegMulAdd(double valueA, double value1, double value2);
private delegate double SoftFloat64FPNegMulSub(double valueA, double value1, double value2);
private delegate double SoftFloat64FPRecipEstimate(double value);
private delegate double SoftFloat64FPRecipEstimateFpscr(double value, bool standardFpscr);
private delegate double SoftFloat64FPRecipStep(double value1, double value2);
private delegate double SoftFloat64FPRecipStepFused(double value1, double value2);
private delegate double SoftFloat64FPRecpX(double value);
private delegate double SoftFloat64FPRSqrtEstimate(double value);
private delegate double SoftFloat64FPRSqrtEstimateFpscr(double value, bool standardFpscr);
private delegate double SoftFloat64FPRSqrtStep(double value1, double value2);
private delegate double SoftFloat64FPRSqrtStepFused(double value1, double value2);
private delegate double SoftFloat64FPSqrt(double value);
private delegate double SoftFloat64FPSub(double value1, double value2);
private delegate ushort SoftFloat64_16FPConvert(double value);
}
}

View File

@@ -1,5 +1,3 @@
using System;
namespace ARMeilleure.Translation
{
delegate void DispatcherFunction(nint nativeContext, ulong startAddress);

View File

@@ -97,7 +97,7 @@ namespace ARMeilleure.Translation
public virtual Operand Call(MethodInfo info, params Operand[] callArgs)
{
nint funcPtr = info.MethodHandle.GetFunctionPointer();
nint funcPtr = Delegates.GetDelegateFuncPtr(info);
OperandType returnType = GetOperandType(info.ReturnType);

View File

@@ -1,5 +1,3 @@
using System;
namespace ARMeilleure.Translation
{
delegate ulong GuestFunction(nint nativeContextPtr);

View File

@@ -144,17 +144,15 @@ namespace ARMeilleure.Translation.PTC
public List<ulong> GetBlacklistedFunctions()
{
List<ulong> funcs = new List<ulong>();
List<ulong> funcs = [];
foreach (var profiledFunc in ProfiledFuncs)
foreach ((ulong ptr, FuncProfile funcProfile) in ProfiledFuncs)
{
if (profiledFunc.Value.Blacklist)
{
if (!funcs.Contains(profiledFunc.Key))
{
funcs.Add(profiledFunc.Key);
}
}
if (!funcProfile.Blacklist)
continue;
if (!funcs.Contains(ptr))
funcs.Add(ptr);
}
return funcs;

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@@ -1,5 +1,4 @@
using ARMeilleure.Common;
using System;
namespace ARMeilleure.Translation
{

View File

@@ -5,7 +5,6 @@ using ARMeilleure.Diagnostics;
using ARMeilleure.Instructions;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Memory;
using ARMeilleure.Signal;
using ARMeilleure.State;
using ARMeilleure.Translation.Cache;
using ARMeilleure.Translation.PTC;
@@ -458,7 +457,7 @@ namespace ARMeilleure.Translation
context.Store(address, count);
context.BranchIf(lblEnd, curCount, Const(MinsCallForRejit), Comparison.NotEqual, BasicBlockFrequency.Cold);
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.EnqueueForRejit)), Const(context.EntryAddress));
context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.EnqueueForRejit)), Const(context.EntryAddress));
context.MarkLabel(lblEnd);
}
@@ -474,7 +473,7 @@ namespace ARMeilleure.Translation
Operand count = context.Load(OperandType.I32, countAddr);
context.BranchIfTrue(lblNonZero, count, BasicBlockFrequency.Cold);
Operand running = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.CheckSynchronization)));
Operand running = context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.CheckSynchronization)));
context.BranchIfTrue(lblExit, running, BasicBlockFrequency.Cold);
context.Return(Const(0L));

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@@ -4,7 +4,7 @@ using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.State;
using ARMeilleure.Translation.Cache;
using System;
using System.Reflection;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
@@ -182,7 +182,7 @@ namespace ARMeilleure.Translation
context.Tailcall(hostAddress, nativeContext);
context.MarkLabel(lblFallback);
hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
hostAddress = context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
context.Tailcall(hostAddress, nativeContext);
ControlFlowGraph cfg = context.GetControlFlowGraph();
@@ -207,7 +207,7 @@ namespace ARMeilleure.Translation
Operand guestAddress = context.Load(OperandType.I64,
context.Add(nativeContext, Const((ulong)NativeContext.GetDispatchAddressOffset())));
Operand hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
Operand hostAddress = context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
context.Tailcall(hostAddress, nativeContext);
ControlFlowGraph cfg = context.GetControlFlowGraph();

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@@ -2,6 +2,7 @@
<PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

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@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

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@@ -4,7 +4,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
using Ryujinx.Memory;
using System;
using System.Buffers;
using System.Collections.Concurrent;
using System.Threading;

View File

@@ -1,5 +1,4 @@
using Ryujinx.Common.Memory;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

View File

@@ -1,4 +1,3 @@
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;

View File

@@ -4,6 +4,7 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -4,7 +4,6 @@ using Ryujinx.Audio.Common;
using Ryujinx.Common.Memory;
using Ryujinx.Memory;
using System;
using System.Buffers;
using System.Collections.Concurrent;
using System.Runtime.CompilerServices;
using System.Threading;

View File

@@ -1,7 +1,6 @@
using Ryujinx.Common;
using Ryujinx.Common.Memory;
using System;
using System.Buffers;
using System.Threading;
namespace Ryujinx.Audio.Backends.Common

View File

@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices;
using CpuAddress = System.UInt64;
using DspAddress = System.UInt64;

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -6,9 +6,7 @@ namespace Ryujinx.Common.Configuration
[JsonConverter(typeof(TypedStringEnumConverter<GraphicsBackend>))]
public enum GraphicsBackend
{
Auto,
Vulkan,
OpenGl,
Metal
}
}

View File

@@ -6,4 +6,16 @@ namespace Ryujinx.Common.Configuration
Unbounded,
Custom
}
public static class VSyncModeExtensions
{
public static VSyncMode Next(this VSyncMode vsync, bool customEnabled = false) =>
vsync switch
{
VSyncMode.Switch => customEnabled ? VSyncMode.Custom : VSyncMode.Unbounded,
VSyncMode.Unbounded => VSyncMode.Switch,
VSyncMode.Custom => VSyncMode.Unbounded,
_ => VSyncMode.Switch
};
}
}

View File

@@ -1,5 +1,4 @@
using Microsoft.Win32;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using System;
using System.Diagnostics;

View File

@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;

View File

@@ -0,0 +1,118 @@
using System.Text.RegularExpressions;
namespace Ryujinx.Common.Helper
{
public static partial class Patterns
{
#region Accessors
public static readonly Regex Numeric = NumericRegex();
public static readonly Regex AmdGcn = AmdGcnRegex();
public static readonly Regex NvidiaConsumerClass = NvidiaConsumerClassRegex();
public static readonly Regex DomainLp1Ns = DomainLp1NsRegex();
public static readonly Regex DomainLp1Lp1Npln = DomainLp1Lp1NplnRegex();
public static readonly Regex DomainLp1Znc = DomainLp1ZncRegex();
public static readonly Regex DomainSbApi = DomainSbApiRegex();
public static readonly Regex DomainSbAccounts = DomainSbAccountsRegex();
public static readonly Regex DomainAccounts = DomainAccountsRegex();
public static readonly Regex Module = ModuleRegex();
public static readonly Regex FsSdk = FsSdkRegex();
public static readonly Regex SdkMw = SdkMwRegex();
// ReSharper disable once InconsistentNaming
public static readonly Regex CJK = CJKRegex();
public static readonly Regex LdnPassphrase = LdnPassphraseRegex();
public static readonly Regex CleanText = CleanTextRegex();
#endregion
#region Generated pattern stubs
#region Numeric validation
[GeneratedRegex("[0-9]|.")]
internal static partial Regex NumericRegex();
#endregion
#region GPU names
[GeneratedRegex(
"Radeon (((HD|R(5|7|9|X)) )?((M?[2-6]\\d{2}(\\D|$))|([7-8]\\d{3}(\\D|$))|Fury|Nano))|(Pro Duo)")]
internal static partial Regex AmdGcnRegex();
[GeneratedRegex("NVIDIA GeForce (R|G)?TX? (\\d{3}\\d?)M?")]
internal static partial Regex NvidiaConsumerClassRegex();
#endregion
#region DNS blocking
public static readonly Regex[] BlockedHosts =
[
DomainLp1Ns,
DomainLp1Lp1Npln,
DomainLp1Znc,
DomainSbApi,
DomainSbAccounts,
DomainAccounts
];
const RegexOptions DnsRegexOpts =
RegexOptions.CultureInvariant | RegexOptions.IgnoreCase | RegexOptions.ExplicitCapture;
[GeneratedRegex(@"^(.*)\-lp1\.(n|s)\.n\.srv\.nintendo\.net$", DnsRegexOpts)]
internal static partial Regex DomainLp1NsRegex();
[GeneratedRegex(@"^(.*)\-lp1\.lp1\.t\.npln\.srv\.nintendo\.net$", DnsRegexOpts)]
internal static partial Regex DomainLp1Lp1NplnRegex();
[GeneratedRegex(@"^(.*)\-lp1\.(znc|p)\.srv\.nintendo\.net$", DnsRegexOpts)]
internal static partial Regex DomainLp1ZncRegex();
[GeneratedRegex(@"^(.*)\-sb\-api\.accounts\.nintendo\.com$", DnsRegexOpts)]
internal static partial Regex DomainSbApiRegex();
[GeneratedRegex(@"^(.*)\-sb\.accounts\.nintendo\.com$", DnsRegexOpts)]
internal static partial Regex DomainSbAccountsRegex();
[GeneratedRegex(@"^accounts\.nintendo\.com$", DnsRegexOpts)]
internal static partial Regex DomainAccountsRegex();
#endregion
#region Executable information
[GeneratedRegex(@"[a-z]:[\\/][ -~]{5,}\.nss", RegexOptions.IgnoreCase | RegexOptions.CultureInvariant)]
internal static partial Regex ModuleRegex();
[GeneratedRegex(@"sdk_version: ([0-9.]*)")]
internal static partial Regex FsSdkRegex();
[GeneratedRegex(@"SDK MW[ -~]*")]
internal static partial Regex SdkMwRegex();
#endregion
#region CJK
[GeneratedRegex(
"\\p{IsHangulJamo}|\\p{IsCJKRadicalsSupplement}|\\p{IsCJKSymbolsandPunctuation}|\\p{IsEnclosedCJKLettersandMonths}|\\p{IsCJKCompatibility}|\\p{IsCJKUnifiedIdeographsExtensionA}|\\p{IsCJKUnifiedIdeographs}|\\p{IsHangulSyllables}|\\p{IsCJKCompatibilityForms}")]
private static partial Regex CJKRegex();
#endregion
[GeneratedRegex("Ryujinx-[0-9a-f]{8}")]
private static partial Regex LdnPassphraseRegex();
[GeneratedRegex(@"[^\u0000\u0009\u000A\u000D\u0020-\uFFFF]..")]
private static partial Regex CleanTextRegex();
#endregion
}
}

View File

@@ -0,0 +1,58 @@
using Gommon;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Common.Helper
{
public class RefEvent<T>
{
public delegate void Handler(ref T arg);
private readonly Lock _subLock = new();
private readonly List<Handler> _subscriptions = [];
public bool HasSubscribers
{
get
{
lock (_subLock)
return _subscriptions.Count != 0;
}
}
public IReadOnlyList<Handler> Subscriptions
{
get
{
lock (_subLock)
return _subscriptions;
}
}
public void Add(Handler subscriber)
{
Guard.Require(subscriber, nameof(subscriber));
lock (_subLock)
_subscriptions.Add(subscriber);
}
public void Remove(Handler subscriber)
{
Guard.Require(subscriber, nameof(subscriber));
lock (_subLock)
_subscriptions.Remove(subscriber);
}
public void Clear()
{
lock (_subLock)
_subscriptions.Clear();
}
public void Call(ref T arg)
{
foreach (Handler subscription in Subscriptions)
subscription(ref arg);
}
}
}

View File

@@ -5,19 +5,42 @@ using System.Runtime.InteropServices;
namespace Ryujinx.Common.Helper
{
public enum OperatingSystemType
{
MacOS,
Linux,
Windows
}
public static class RunningPlatform
{
public static readonly OperatingSystemType CurrentOS
= IsMacOS
? OperatingSystemType.MacOS
: IsWindows
? OperatingSystemType.Windows
: IsLinux
? OperatingSystemType.Linux
: throw new PlatformNotSupportedException();
public static Architecture Architecture => RuntimeInformation.OSArchitecture;
public static Architecture CurrentProcessArchitecture => RuntimeInformation.ProcessArchitecture;
public static bool IsMacOS => OperatingSystem.IsMacOS();
public static bool IsWindows => OperatingSystem.IsWindows();
public static bool IsLinux => OperatingSystem.IsLinux();
public static bool IsArm => Architecture is Architecture.Arm64;
public static bool IsX64 => Architecture is Architecture.X64;
public static bool IsIntelMac => IsMacOS && RuntimeInformation.OSArchitecture is Architecture.X64;
public static bool IsArmMac => IsMacOS && RuntimeInformation.OSArchitecture is Architecture.Arm64;
public static bool IsIntelMac => IsMacOS && IsX64;
public static bool IsArmMac => IsMacOS && IsArm;
public static bool IsX64Windows => IsWindows && (RuntimeInformation.OSArchitecture is Architecture.X64);
public static bool IsArmWindows => IsWindows && (RuntimeInformation.OSArchitecture is Architecture.Arm64);
public static bool IsX64Windows => IsWindows && IsX64;
public static bool IsArmWindows => IsWindows && IsArm;
public static bool IsX64Linux => IsLinux && (RuntimeInformation.OSArchitecture is Architecture.X64);
public static bool IsArmLinux => IsLinux && (RuntimeInformation.OSArchitecture is Architecture.Arm64);
public static bool IsX64Linux => IsLinux && IsX64;
public static bool IsArmLinux => IsLinux && IsArmMac;
}
}

View File

@@ -4,6 +4,7 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -0,0 +1,9 @@
namespace Ryujinx.Common
{
public static class SharedConstants
{
public const string DefaultLanPlayHost = "ryuldn.vudjun.com";
public const short LanPlayPort = 30456;
public const string DefaultLanPlayWebHost = "ryuldnweb.vudjun.com";
}
}

View File

@@ -3,7 +3,6 @@ using Ryujinx.Common.Configuration;
using Ryujinx.Common.Helper;
using System;
using System.Linq;
using System.Runtime.InteropServices;
namespace Ryujinx.Common
{
@@ -11,49 +10,6 @@ namespace Ryujinx.Common
{
public static ReactiveObject<Optional<string>> CurrentApplication { get; } = new();
public static GraphicsBackend SelectGraphicsBackend(string titleId, GraphicsBackend currentBackend)
{
switch (currentBackend)
{
case GraphicsBackend.Metal when !OperatingSystem.IsMacOS():
case GraphicsBackend.OpenGl when OperatingSystem.IsMacOS():
return GraphicsBackend.Vulkan;
case GraphicsBackend.Vulkan or GraphicsBackend.OpenGl or GraphicsBackend.Metal:
return currentBackend;
}
if (!RunningPlatform.IsArmMac)
return GraphicsBackend.Vulkan;
return GreatMetalTitles.ContainsIgnoreCase(titleId) ? GraphicsBackend.Metal : GraphicsBackend.Vulkan;
}
public static readonly string[] GreatMetalTitles =
[
"010076f0049a2000", // Bayonetta
"0100a5c00d162000", // Cuphead
"010023800d64a000", // Deltarune
"01003a30012c0000", // LEGO City Undercover
"010028600EBDA000", // Mario 3D World
"0100152000022000", // Mario Kart 8 Deluxe
"010075a016a3a000", // Persona 4 Arena Ultimax
"0100187003A36000", // Pokémon: Let's Go, Eevee!
"010003f003a34000", // Pokémon: Let's Go, Pikachu!
"01008C0016544000", // Sea of Stars
"01006A800016E000", // Smash Ultimate
"01006bb00c6f0000", // The Legend of Zelda: Link's Awakening
// These ones have small issues, but those happen on Vulkan as well:
"01006f8002326000", // Animal Crossings: New Horizons
"01009bf0072d4000", // Captain Toad: Treasure Tracker
"01009510001ca000", // Fast RMX
"01005CA01580E000", // Persona 5 Royale
"0100000000010000", // Super Mario Odyssey
//Isaac claims it has a issue in level 2, but I am not able to replicate it on my M3. More testing would be appreciated:
"010015100b514000", // Super Mario Bros. Wonder
];
public static string GetDiscordGameAsset(string titleId)
=> DiscordGameAssetKeys.Contains(titleId) ? titleId : "game";
@@ -159,15 +115,16 @@ namespace Ryujinx.Common
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
//NSO Membership games
"0100ccf019c8c000", // F-ZERO 99
"0100c62011050000", // GB - Nintendo Switch Online
"010012f017576000", // GBA - Nintendo Switch Online
"0100c9a00ece6000", // N64 - Nintendo Switch Online
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
"0100d870045b6000", // NES - Nintendo Switch Online
"0100b3c014bda000", // SEGA Genesis - Nintendo Switch Online
"01008d300c50c000", // SNES - Nintendo Switch Online
"0100ccf019c8c000", // F-ZERO 99
"0100ad9012510000", // PAC-MAN 99
"010040600c5ce000", // Tetris 99
"01008d300c50c000", // SNES - Nintendo Switch Online
"0100277011f1a000", // Super Mario Bros. 35
//Misc Nintendo 1st party games
@@ -213,6 +170,7 @@ namespace Ryujinx.Common
//Misc Games
"010056e00853a000", // A Hat in Time
"0100fd1014726000", // Baldurs Gate: Dark Alliance
"01008c2019598000", // Bluey: The Video Game
"0100c6800b934000", // Brawlhalla
"0100dbf01000a000", // Burnout Paradise Remastered
"0100744001588000", // Cars 3: Driven to Win
@@ -223,6 +181,7 @@ namespace Ryujinx.Common
"01008c8012920000", // Dying Light Platinum Edition
"01001cc01b2d4000", // Goat Simulator 3
"01003620068ea000", // Hand of Fate 2
"0100f7e00c70e000", // Hogwarts Legacy
"010085500130a000", // Lego City: Undercover
"010073c01af34000", // LEGO Horizon Adventures
"0100d71004694000", // Minecraft

View File

@@ -1,4 +1,5 @@
using Gommon;
using Ryujinx.Common.Helper;
using System;
using System.Drawing;
using System.Threading;
@@ -55,7 +56,7 @@ namespace Ryujinx.Common.Utilities
{
_color = HsbToRgb((_color.GetHue() + Speed) / 360);
_updatedHandler.Call(_color.ToArgb());
_updatedHandler.Call(ref _color);
}
}
@@ -67,13 +68,13 @@ namespace Ryujinx.Common.Utilities
_color = Color.Blue;
}
public static event Action<int> Updated
public static event RefEvent<Color>.Handler Updated
{
add => _updatedHandler.Add(value);
remove => _updatedHandler.Remove(value);
}
private static readonly Event<int> _updatedHandler = new();
private static readonly RefEvent<Color> _updatedHandler = new();
private static Color HsbToRgb(float hue, float saturation = 1, float brightness = 1)
{

View File

@@ -1,6 +1,5 @@
using ARMeilleure.State;
using Ryujinx.Memory;
using System;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;

View File

@@ -5,7 +5,6 @@ using Ryujinx.Memory.Tracking;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;

View File

@@ -1,5 +1,4 @@
using Ryujinx.Memory;
using System;
using System.Runtime.Versioning;
using System.Threading;

View File

@@ -2,7 +2,6 @@ using ARMeilleure.Common;
using ARMeilleure.Memory;
using ARMeilleure.Translation;
using Ryujinx.Cpu.Signal;
using Ryujinx.Memory;
namespace Ryujinx.Cpu.Jit
{

View File

@@ -5,7 +5,6 @@ using Ryujinx.Memory.Tracking;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;

View File

@@ -8,7 +8,6 @@ using Ryujinx.Memory.Tracking;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
namespace Ryujinx.Cpu.Jit

View File

@@ -3,7 +3,6 @@ using ARMeilleure.Memory;
using Ryujinx.Cpu.LightningJit.Arm32;
using Ryujinx.Cpu.LightningJit.Arm64;
using Ryujinx.Cpu.LightningJit.State;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Cpu.LightningJit

View File

@@ -2,7 +2,6 @@ using ARMeilleure.Common;
using ARMeilleure.Memory;
using Ryujinx.Cpu.LightningJit.CodeGen;
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Numerics;

View File

@@ -1,5 +1,4 @@
using Ryujinx.Cpu.LightningJit.CodeGen;
using System;
using System.Diagnostics;
namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64

View File

@@ -1,5 +1,3 @@
using Ryujinx.Cpu.LightningJit.CodeGen;
namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
{
static class InstEmitVfpMove

View File

@@ -1,5 +1,3 @@
using System.Diagnostics;
namespace Ryujinx.Cpu.LightningJit.Arm64
{
static class SysUtils

View File

@@ -3,7 +3,6 @@ using ARMeilleure.Memory;
using Ryujinx.Cpu.LightningJit.CodeGen;
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
using Ryujinx.Cpu.LightningJit.Graph;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Numerics;

View File

@@ -1,4 +1,6 @@
using ARMeilleure.Memory;
using Humanizer;
using Ryujinx.Common.Logging;
using Ryujinx.Memory;
using System;
using System.Collections.Generic;
@@ -15,9 +17,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private static readonly int _pageMask = _pageSize - 1;
private const int CodeAlignment = 4; // Bytes.
private const int CacheSize = 2047 * 1024 * 1024;
private const int CacheSize = 256 * 1024 * 1024;
private static ReservedRegion _jitRegion;
private static JitCacheInvalidation _jitCacheInvalidator;
private static CacheMemoryAllocator _cacheAllocator;
@@ -26,6 +27,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private static readonly Lock _lock = new();
private static bool _initialized;
private static readonly List<ReservedRegion> _jitRegions = [];
private static int _activeRegionIndex = 0;
[SupportedOSPlatform("windows")]
[LibraryImport("kernel32.dll", SetLastError = true)]
@@ -45,7 +48,9 @@ namespace Ryujinx.Cpu.LightningJit.Cache
return;
}
_jitRegion = new ReservedRegion(allocator, CacheSize);
ReservedRegion firstRegion = new(allocator, CacheSize);
_jitRegions.Add(firstRegion);
_activeRegionIndex = 0;
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
{
@@ -65,8 +70,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
Debug.Assert(_initialized);
int funcOffset = Allocate(code.Length);
nint funcPtr = _jitRegion.Pointer + funcOffset;
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
nint funcPtr = targetRegion.Pointer + funcOffset;
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
@@ -80,18 +85,11 @@ namespace Ryujinx.Cpu.LightningJit.Cache
}
else
{
ReprotectAsWritable(funcOffset, code.Length);
code.CopyTo(new Span<byte>((void*)funcPtr, code.Length));
ReprotectAsExecutable(funcOffset, code.Length);
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
Marshal.Copy(code.ToArray(), 0, funcPtr, code.Length);
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (nuint)code.Length);
}
else
{
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
}
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
}
Add(funcOffset, code.Length);
@@ -106,50 +104,80 @@ namespace Ryujinx.Cpu.LightningJit.Cache
{
Debug.Assert(_initialized);
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
foreach (ReservedRegion region in _jitRegions)
{
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
{
continue;
}
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
{
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
}
return;
}
}
}
private static void ReprotectAsWritable(int offset, int size)
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
{
int endOffs = offset + size;
int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
}
private static void ReprotectAsExecutable(int offset, int size)
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
{
int endOffs = offset + size;
int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
}
private static int Allocate(int codeSize)
{
codeSize = AlignCodeSize(codeSize);
int allocOffset = _cacheAllocator.Allocate(codeSize);
if (allocOffset < 0)
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
{
throw new OutOfMemoryException("JIT Cache exhausted.");
int allocOffset = _cacheAllocator.Allocate(codeSize);
if (allocOffset >= 0)
{
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
_activeRegionIndex = i;
return allocOffset;
}
}
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
int exhaustedRegion = _activeRegionIndex;
ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
_jitRegions.Add(newRegion);
_activeRegionIndex = _jitRegions.Count - 1;
int newRegionNumber = _activeRegionIndex;
return allocOffset;
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((long)(newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
if (allocOffsetNew < 0)
{
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
}
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
return allocOffsetNew;
}
private static int AlignCodeSize(int codeSize)

View File

@@ -1,5 +1,4 @@
using ARMeilleure.Memory;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Cpu.LightningJit.Cache

View File

@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;

View File

@@ -12,7 +12,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
{
private const int CodeAlignment = 4; // Bytes.
private const int SharedCacheSize = 2047 * 1024 * 1024;
private const int LocalCacheSize = 128 * 1024 * 1024;
private const int LocalCacheSize = 256 * 1024 * 1024;
// How many calls to the same function we allow until we pad the shared cache to force the function to become available there
// and allow the guest to take the fast path.

View File

@@ -1,4 +1,3 @@
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;

View File

@@ -1,4 +1,3 @@
using System;
using System.Collections.Generic;
namespace Ryujinx.Cpu.LightningJit

View File

@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Cpu.LightningJit
{
class TranslatedFunction

View File

@@ -5,7 +5,6 @@ using Ryujinx.Cpu.LightningJit.Cache;
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
using Ryujinx.Cpu.LightningJit.State;
using Ryujinx.Cpu.Signal;
using Ryujinx.Memory;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;

View File

@@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Cpu.Signal

View File

@@ -1,6 +1,4 @@
using Ryujinx.Common.Logging;
using System;
using System.Threading;
namespace Ryujinx.Graphics.Device
{

View File

@@ -2,6 +2,7 @@
<PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<ItemGroup>

View File

@@ -1,18 +0,0 @@
namespace Ryujinx.Graphics.GAL
{
public readonly struct ComputeSize
{
public readonly static ComputeSize VtgAsCompute = new(32, 32, 1);
public readonly int X;
public readonly int Y;
public readonly int Z;
public ComputeSize(int x, int y, int z)
{
X = x;
Y = y;
Z = z;
}
}
}

View File

@@ -339,84 +339,6 @@ namespace Ryujinx.Graphics.GAL
return 1;
}
/// <summary>
/// Get bytes per element for this format.
/// </summary>
/// <param name="format">Texture format</param>
/// <returns>Byte size for an element of this format (pixel, vertex attribute, etc)</returns>
public static int GetBytesPerElement(this Format format)
{
int scalarSize = format.GetScalarSize();
switch (format)
{
case Format.R8G8Unorm:
case Format.R8G8Snorm:
case Format.R8G8Uint:
case Format.R8G8Sint:
case Format.R8G8Uscaled:
case Format.R8G8Sscaled:
case Format.R16G16Float:
case Format.R16G16Unorm:
case Format.R16G16Snorm:
case Format.R16G16Uint:
case Format.R16G16Sint:
case Format.R16G16Uscaled:
case Format.R16G16Sscaled:
case Format.R32G32Float:
case Format.R32G32Uint:
case Format.R32G32Sint:
case Format.R32G32Uscaled:
case Format.R32G32Sscaled:
return 2 * scalarSize;
case Format.R8G8B8Unorm:
case Format.R8G8B8Snorm:
case Format.R8G8B8Uint:
case Format.R8G8B8Sint:
case Format.R8G8B8Uscaled:
case Format.R8G8B8Sscaled:
case Format.R16G16B16Float:
case Format.R16G16B16Unorm:
case Format.R16G16B16Snorm:
case Format.R16G16B16Uint:
case Format.R16G16B16Sint:
case Format.R16G16B16Uscaled:
case Format.R16G16B16Sscaled:
case Format.R32G32B32Float:
case Format.R32G32B32Uint:
case Format.R32G32B32Sint:
case Format.R32G32B32Uscaled:
case Format.R32G32B32Sscaled:
return 3 * scalarSize;
case Format.R8G8B8A8Unorm:
case Format.R8G8B8A8Snorm:
case Format.R8G8B8A8Uint:
case Format.R8G8B8A8Sint:
case Format.R8G8B8A8Srgb:
case Format.R8G8B8A8Uscaled:
case Format.R8G8B8A8Sscaled:
case Format.B8G8R8A8Unorm:
case Format.B8G8R8A8Srgb:
case Format.R16G16B16A16Float:
case Format.R16G16B16A16Unorm:
case Format.R16G16B16A16Snorm:
case Format.R16G16B16A16Uint:
case Format.R16G16B16A16Sint:
case Format.R16G16B16A16Uscaled:
case Format.R16G16B16A16Sscaled:
case Format.R32G32B32A32Float:
case Format.R32G32B32A32Uint:
case Format.R32G32B32A32Sint:
case Format.R32G32B32A32Uscaled:
case Format.R32G32B32A32Sscaled:
return 4 * scalarSize;
}
return scalarSize;
}
/// <summary>
/// Checks if the texture format is a depth or depth-stencil format.
/// </summary>

View File

@@ -1,4 +1,6 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL.Multithreading;
using System;
using System.Threading;
@@ -10,6 +12,20 @@ namespace Ryujinx.Graphics.GAL
bool PreferThreading { get; }
public IRenderer TryMakeThreaded(BackendThreading backendThreading = BackendThreading.Auto)
{
if (backendThreading is BackendThreading.On ||
(backendThreading is BackendThreading.Auto && PreferThreading))
{
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): True");
return new ThreadedRenderer(this);
}
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): False");
return this;
}
IPipeline Pipeline { get; }
IWindow Window { get; }

View File

@@ -2,16 +2,25 @@
<PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseAOT|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugAOT|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj" />
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />

View File

@@ -4,22 +4,23 @@ namespace Ryujinx.Graphics.GAL
{
public int FragmentOutputMap { get; }
public ResourceLayout ResourceLayout { get; }
public ComputeSize ComputeLocalSize { get; }
public ProgramPipelineState? State { get; }
public bool FromCache { get; set; }
public ShaderInfo(
int fragmentOutputMap,
ResourceLayout resourceLayout,
ComputeSize computeLocalSize,
ProgramPipelineState? state,
bool fromCache = false)
public ShaderInfo(int fragmentOutputMap, ResourceLayout resourceLayout, ProgramPipelineState state, bool fromCache = false)
{
FragmentOutputMap = fragmentOutputMap;
ResourceLayout = resourceLayout;
ComputeLocalSize = computeLocalSize;
State = state;
FromCache = fromCache;
}
public ShaderInfo(int fragmentOutputMap, ResourceLayout resourceLayout, bool fromCache = false)
{
FragmentOutputMap = fragmentOutputMap;
ResourceLayout = resourceLayout;
State = null;
FromCache = fromCache;
}
}
}

View File

@@ -1,6 +1,7 @@
using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.Gpu.Engine.GPFifo;
using System;
using System.Runtime.CompilerServices;
namespace Ryujinx.Graphics.Gpu.Engine.MME
{
@@ -52,7 +53,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
{
_executionEngine = new MacroHLE(processor, _hleFunction);
}
else if (GraphicsConfig.EnableMacroJit)
else if (GraphicsConfig.EnableMacroJit && RuntimeFeature.IsDynamicCodeSupported)
{
_executionEngine = new MacroJit();
}

View File

@@ -1,6 +1,5 @@
using Ryujinx.Common;
using Ryujinx.Graphics.GAL;
using System;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender

View File

@@ -11,6 +11,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
/// </summary>
class VtgAsComputeContext : IDisposable
{
private const int DummyBufferSize = 16;
private readonly GpuContext _context;
/// <summary>
@@ -46,7 +48,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
1,
1,
1,
format.GetBytesPerElement(),
1,
format,
DepthStencilMode.Depth,
Target.TextureBuffer,
@@ -519,6 +521,21 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
return new BufferRange(_geometryIndexDataBuffer.Handle, offset, size, write);
}
/// <summary>
/// Gets the range for a dummy 16 bytes buffer, filled with zeros.
/// </summary>
/// <returns>Dummy buffer range</returns>
public BufferRange GetDummyBufferRange()
{
if (_dummyBuffer == BufferHandle.Null)
{
_dummyBuffer = _context.Renderer.CreateBuffer(DummyBufferSize, BufferAccess.DeviceMemory);
_context.Renderer.Pipeline.ClearBuffer(_dummyBuffer, 0, DummyBufferSize, 0);
}
return new BufferRange(_dummyBuffer, 0, DummyBufferSize);
}
/// <summary>
/// Gets the range for a sequential index buffer, with ever incrementing index values.
/// </summary>

View File

@@ -147,6 +147,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
{
_vacContext.VertexInfoBufferUpdater.SetVertexStride(index, 0, componentsCount);
_vacContext.VertexInfoBufferUpdater.SetVertexOffset(index, 0, 0);
SetDummyBufferTexture(_vertexAsCompute.Reservations, index, format);
continue;
}
@@ -162,12 +163,15 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
{
_vacContext.VertexInfoBufferUpdater.SetVertexStride(index, 0, componentsCount);
_vacContext.VertexInfoBufferUpdater.SetVertexOffset(index, 0, 0);
SetDummyBufferTexture(_vertexAsCompute.Reservations, index, format);
continue;
}
int vbStride = vertexBuffer.UnpackStride();
ulong vbSize = GetVertexBufferSize(address, endAddress.Pack(), vbStride, _indexed, instanced, _firstVertex, _count);
ulong oldVbSize = vbSize;
ulong attributeOffset = (ulong)vertexAttrib.UnpackOffset();
int componentSize = format.GetScalarSize();
@@ -340,6 +344,20 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
return maxOutputVertices / verticesPerPrimitive;
}
/// <summary>
/// Binds a dummy buffer as vertex buffer into a buffer texture.
/// </summary>
/// <param name="reservations">Shader resource binding reservations</param>
/// <param name="index">Buffer texture index</param>
/// <param name="format">Buffer texture format</param>
private readonly void SetDummyBufferTexture(ResourceReservations reservations, int index, Format format)
{
ITexture bufferTexture = _vacContext.EnsureBufferTexture(index + 2, format);
bufferTexture.SetStorage(_vacContext.GetDummyBufferRange());
_context.Renderer.Pipeline.SetTextureAndSampler(ShaderStage.Compute, reservations.GetVertexBufferTextureBinding(index), bufferTexture, null);
}
/// <summary>
/// Binds a vertex buffer into a buffer texture.
/// </summary>

View File

@@ -913,7 +913,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
Span<Rectangle<int>> scissors =
[
new Rectangle<int>(scissorX, scissorY, scissorW, scissorH)
new(scissorX, scissorY, scissorW, scissorH)
];
_context.Renderer.Pipeline.SetScissors(scissors);

View File

@@ -1,4 +1,3 @@
using Ryujinx.Graphics.Device;
using System;
using System.Collections.Generic;
using System.Diagnostics;

View File

@@ -4,7 +4,6 @@ using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Shader;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Gpu.Image

View File

@@ -1,5 +1,4 @@
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.Gpu.Image;
using Ryujinx.Memory;
using Ryujinx.Memory.Range;
using System;

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