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10 Commits

Author SHA1 Message Date
Evan Husted
d3bc3a1081 UI: Simplify LDN data logic 2024-12-27 01:32:23 -06:00
Evan Husted
c69881a0a2 UI: chore: remove direct static MainWindowViewModel reference 2024-12-27 00:47:57 -06:00
Evan Husted
1bc0159139 Once again, I am stupid 2024-12-27 00:41:50 -06:00
Evan Husted
0733b7d0a1 chore: Remove duplicate VSyncMode enum in GAL 2024-12-27 00:38:12 -06:00
Evan Husted
9df1366fa1 I may be stu-- nah. I am here. I am stupid for this one. 2024-12-27 00:00:29 -06:00
Evan Husted
c73b5bdf46 metal: wip: allow getting/setting developerHUDProperies 2024-12-26 23:58:55 -06:00
Evan Husted
9754d247b5 UI: Directly proxy window properties on the view model back to the stored window 2024-12-26 23:32:53 -06:00
Evan Husted
267e9f6350 UI: Redirect IME errors to Debug instead of error 2024-12-26 23:13:35 -06:00
Evan Husted
d7b3dd12d1 UI: Set title bar icon to the already loaded one 2024-12-26 22:58:49 -06:00
Evan Husted
c9b2a6b1f1 metal: Try and see if this lets VSync turn off.
(cherry picked from commit 9558b37716)
2024-12-26 22:46:18 -06:00
34 changed files with 277 additions and 315 deletions

View File

@@ -86,6 +86,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal", "s
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E} = {A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal.SharpMetalExtensions", "src/Ryujinx.Graphics.Metal.SharpMetalExtensions\Ryujinx.Graphics.Metal.SharpMetalExtensions.csproj", "{81EA598C-DBA1-40B0-8DA4-4796B78F2037}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
@@ -95,8 +99,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
.github\workflows\release.yml = .github\workflows\release.yml
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -259,12 +261,17 @@ Global
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.Build.0 = Release|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Release|Any CPU.ActiveCfg = Release|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.Build.0 = Debug|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.ActiveCfg = Release|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@@ -0,0 +1,73 @@
using System;
using Microsoft.Build.Utilities;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using Newtonsoft.Json;
using Microsoft.Build.Framework;
namespace Ryujinx.BuildValidationTasks
{
public class LocaleValidationTask : Task
{
public override bool Execute()
{
string path = System.Reflection.Assembly.GetExecutingAssembly().Location;
if (path.Split(["src"], StringSplitOptions.None).Length == 1)
{
//i assume that we are in a build directory in the solution dir
path = new FileInfo(path).Directory!.Parent!.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
}
else
{
path = path.Split(["src"], StringSplitOptions.None)[0];
path = new FileInfo(path).Directory!.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
}
string data;
using (StreamReader sr = new(path))
{
data = sr.ReadToEnd();
}
LocalesJson json = JsonConvert.DeserializeObject<LocalesJson>(data);
for (int i = 0; i < json.Locales.Count; i++)
{
LocalesEntry locale = json.Locales[i];
foreach (string langCode in json.Languages.Where(it => !locale.Translations.ContainsKey(it)))
{
locale.Translations.Add(langCode, string.Empty);
Log.LogMessage(MessageImportance.High, $"Added '{langCode}' to Locale '{locale.ID}'");
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
json.Locales[i] = locale;
}
string jsonString = JsonConvert.SerializeObject(json, Formatting.Indented);
using (StreamWriter sw = new(path))
{
sw.Write(jsonString);
}
return true;
}
struct LocalesJson
{
public List<string> Languages { get; set; }
public List<LocalesEntry> Locales { get; set; }
}
struct LocalesEntry
{
public string ID { get; set; }
public Dictionary<string, string> Translations { get; set; }
}
}
}

View File

@@ -1,114 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Text.Json;
using System.Text.Encodings.Web;
namespace Ryujinx.BuildValidationTasks
{
public class LocalesValidationTask : ValidationTask
{
public static bool Execute(string projectPath)
{
Console.WriteLine("Running Locale Validation Task...");
string path = projectPath + "src/Ryujinx/Assets/locales.json";
string data;
using (StreamReader sr = new(path))
{
data = sr.ReadToEnd();
}
LocalesJson json;
try
{
json = JsonSerializer.Deserialize<LocalesJson>(data);
}
catch (JsonException e)
{
throw new JsonException(e.Message); //shorter and easier stacktrace
}
bool isGitRunner = path.Contains("runner") || path.Contains("D:\\a\\Ryujinx\\Ryujinx");
if (isGitRunner)
Console.WriteLine("Is Git Runner!");
bool encounteredIssue = false;
for (int i = 0; i < json.Locales.Count; i++)
{
LocalesEntry locale = json.Locales[i];
foreach (string langCode in json.Languages.Where(lang => !locale.Translations.ContainsKey(lang)))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations.Add(langCode, string.Empty);
Console.WriteLine($"Added '{langCode}' to Locale '{locale.ID}'");
}
else
{
Console.WriteLine($"Missing '{langCode}' in Locale '{locale.ID}'!");
}
}
foreach (string langCode in json.Languages.Where(lang => locale.Translations.ContainsKey(lang) && lang != "en_US" && locale.Translations[lang] == locale.Translations["en_US"]))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations[langCode] = string.Empty;
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'! Resetting it...");
}
else
{
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'!");
}
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
json.Locales[i] = locale;
}
if (isGitRunner && encounteredIssue)
throw new JsonException("1 or more locales are invalid!");
JsonSerializerOptions jsonOptions = new JsonSerializerOptions()
{
WriteIndented = true,
NewLine = "\n",
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
};
string jsonString = JsonSerializer.Serialize(json, jsonOptions);
using (StreamWriter sw = new(path))
{
sw.Write(jsonString);
}
Console.WriteLine("Finished Locale Validation Task!");
return true;
}
struct LocalesJson
{
public List<string> Languages { get; set; }
public List<LocalesEntry> Locales { get; set; }
}
struct LocalesEntry
{
public string ID { get; set; }
public Dictionary<string, string> Translations { get; set; }
}
}
}

View File

@@ -1,39 +0,0 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ryujinx.BuildValidationTasks
{
public class Program
{
static void Main(string[] args)
{
// Display the number of command line arguments.
if (args.Length != 1)
{
if (args.Length == 0)
throw new ArgumentException("Error: too few arguments!");
else
throw new ArgumentException("Error: too many arguments!");
}
string path = args[0];
if (string.IsNullOrEmpty(path))
throw new ArgumentException("Error: path is null or empty!");
if (!Path.Exists(args[0]))
throw new ArgumentException($"path {{{path}}} does not exist!");
path = Path.GetFullPath(path);
if (!Directory.GetDirectories(path).Contains($"{path}src"))
throw new ArgumentException($"path {{{path}}} is not a valid ryujinx project!");
LocalesValidationTask.Execute(path);
}
}
}

View File

@@ -1,16 +1,19 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netstandard2.0</TargetFramework>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
</PropertyGroup>
<Target Name="PostBuildTarget" AfterTargets="AfterBuild">
<Message Text="Running Validation Project" Importance="high" />
<ItemGroup>
<PackageReference Include="Microsoft.Build.Utilities.Core" />
<PackageReference Include="Newtonsoft.Json" />
</ItemGroup>
<Exec WorkingDirectory="$(ProjectDir)bin\Debug\$(TargetFramework)\"
Command="dotnet Ryujinx.BuildValidationTasks.dll &quot;$(ProjectDir)..\..\\&quot;"
ConsoleToMsBuild="true"
/>
<UsingTask TaskName="Ryujinx.BuildValidationTasks.LocaleValidationTask" TaskFactory="TaskHostFactory" AssemblyFile="$(OutDir)Ryujinx.BuildValidationTasks.dll" />
<Target Name="LocalesJsonValidation" AfterTargets="AfterRebuild">
<LocaleValidationTask />
</Target>
</Project>
</Project>

View File

@@ -1,13 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ryujinx.BuildValidationTasks
{
public interface ValidationTask
{
public static bool Execute(string projectPath) { return true; }
}
}

View File

@@ -1,3 +1,4 @@
using Ryujinx.Common.Configuration;
using System;
namespace Ryujinx.Graphics.GAL

View File

@@ -1,3 +1,4 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Graphics.GAL.Multithreading.Commands.Window;
using Ryujinx.Graphics.GAL.Multithreading.Model;
using Ryujinx.Graphics.GAL.Multithreading.Resources;

View File

@@ -1,9 +0,0 @@
namespace Ryujinx.Graphics.GAL
{
public enum VSyncMode
{
Switch,
Unbounded,
Custom
}
}

View File

@@ -0,0 +1,30 @@
using SharpMetal;
using SharpMetal.ObjectiveCCore;
using SharpMetal.QuartzCore;
using System.Runtime.Versioning;
// ReSharper disable InconsistentNaming
namespace Ryujinx.Graphics.Metal.SharpMetalExtensions
{
[SupportedOSPlatform("macOS")]
public static class CAMetalLayerExtensions
{
private static readonly Selector sel_displaySyncEnabled = "displaySyncEnabled";
private static readonly Selector sel_setDisplaySyncEnabled = "setDisplaySyncEnabled:";
private static readonly Selector sel_developerHUDProperties = "developerHUDProperties";
private static readonly Selector sel_setDeveloperHUDProperties = "setDeveloperHUDProperties:";
public static bool IsDisplaySyncEnabled(this CAMetalLayer metalLayer)
=> ObjectiveCRuntime.bool_objc_msgSend(metalLayer.NativePtr, sel_displaySyncEnabled);
public static void SetDisplaySyncEnabled(this CAMetalLayer metalLayer, bool enabled)
=> ObjectiveCRuntime.objc_msgSend(metalLayer.NativePtr, sel_setDisplaySyncEnabled, enabled);
public static nint GetDeveloperHudProperties(this CAMetalLayer metalLayer)
=> ObjectiveCRuntime.IntPtr_objc_msgSend(metalLayer.NativePtr, sel_developerHUDProperties);
public static void SetDeveloperHudProperties(this CAMetalLayer metalLayer, nint dictionaryPointer)
=> ObjectiveCRuntime.objc_msgSend(metalLayer.NativePtr, sel_setDeveloperHUDProperties, dictionaryPointer);
}
}

View File

@@ -0,0 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="SharpMetal" />
</ItemGroup>
</Project>

View File

@@ -5,12 +5,9 @@
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="SharpMetal" />
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Metal.SharpMetalExtensions\Ryujinx.Graphics.Metal.SharpMetalExtensions.csproj" />
</ItemGroup>
<ItemGroup>

View File

@@ -1,10 +1,14 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Metal.Effects;
using Ryujinx.Graphics.Metal.SharpMetalExtensions;
using SharpMetal.ObjectiveCCore;
using SharpMetal.QuartzCore;
using System;
using System.Runtime.Versioning;
using AntiAliasing = Ryujinx.Graphics.GAL.AntiAliasing;
using ScalingFilter = Ryujinx.Graphics.GAL.ScalingFilter;
namespace Ryujinx.Graphics.Metal
{
@@ -140,7 +144,15 @@ namespace Ryujinx.Graphics.Metal
public void ChangeVSyncMode(VSyncMode vSyncMode)
{
//_vSyncMode = vSyncMode;
switch (vSyncMode)
{
case VSyncMode.Unbounded:
_metalLayer.SetDisplaySyncEnabled(false);
break;
case VSyncMode.Switch:
_metalLayer.SetDisplaySyncEnabled(true);
break;
}
}
public void SetAntiAliasing(AntiAliasing effect)

View File

@@ -1,9 +1,12 @@
using OpenTK.Graphics.OpenGL;
using Ryujinx.Common.Configuration;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Effects;
using Ryujinx.Graphics.OpenGL.Effects.Smaa;
using Ryujinx.Graphics.OpenGL.Image;
using System;
using AntiAliasing = Ryujinx.Graphics.GAL.AntiAliasing;
using ScalingFilter = Ryujinx.Graphics.GAL.ScalingFilter;
namespace Ryujinx.Graphics.OpenGL
{

View File

@@ -1,9 +1,12 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Vulkan.Effects;
using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.KHR;
using System;
using System.Linq;
using AntiAliasing = Ryujinx.Graphics.GAL.AntiAliasing;
using ScalingFilter = Ryujinx.Graphics.GAL.ScalingFilter;
using VkFormat = Silk.NET.Vulkan.Format;
namespace Ryujinx.Graphics.Vulkan

View File

@@ -1,5 +1,8 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Graphics.GAL;
using System;
using AntiAliasing = Ryujinx.Graphics.GAL.AntiAliasing;
using ScalingFilter = Ryujinx.Graphics.GAL.ScalingFilter;
namespace Ryujinx.Graphics.Vulkan
{

View File

@@ -9,7 +9,6 @@ using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.UI;
using System;
using VSyncMode = Ryujinx.Common.Configuration.VSyncMode;
namespace Ryujinx.HLE
{

View File

@@ -10,7 +10,6 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using VSyncMode = Ryujinx.Common.Configuration.VSyncMode;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{

View File

@@ -36,6 +36,8 @@ namespace Ryujinx.UI.App.Common
public string Path { get; set; }
public BlitStruct<ApplicationControlProperty> ControlHolder { get; set; }
public bool HasControlHolder => ControlHolder.ByteSpan.Length > 0;
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n") ?? LocalizedNever();

View File

@@ -789,16 +789,15 @@ namespace Ryujinx.UI.App.Common
using HttpClient httpClient = new HttpClient();
string ldnGameDataArrayString = await httpClient.GetStringAsync($"https://{ldnWebHost}/api/public_games");
ldnGameDataArray = JsonHelper.Deserialize(ldnGameDataArrayString, _ldnDataSerializerContext.IEnumerableLdnGameData);
var evt = new LdnGameDataReceivedEventArgs
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs
{
LdnData = ldnGameDataArray
};
LdnGameDataReceived?.Invoke(null, evt);
});
}
catch (Exception ex)
{
Logger.Warning?.Print(LogClass.Application, $"Failed to fetch the public games JSON from the API. Player and game count in the game list will be unavailable.\n{ex.Message}");
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs()
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs
{
LdnData = Array.Empty<LdnGameData>()
});
@@ -806,7 +805,7 @@ namespace Ryujinx.UI.App.Common
}
else
{
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs()
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs
{
LdnData = Array.Empty<LdnGameData>()
});

View File

@@ -0,0 +1,24 @@
using LibHac.Ns;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.UI.App.Common
{
public class LdnGameDataArray
{
private readonly LdnGameData[] _ldnDatas;
public LdnGameDataArray(IEnumerable<LdnGameData> receivedData, ref ApplicationControlProperty acp)
{
LibHac.Common.FixedArrays.Array8<ulong> communicationId = acp.LocalCommunicationId;
_ldnDatas = receivedData.Where(game =>
communicationId.Items.Contains(Convert.ToUInt64(game.TitleId, 16))
).ToArray();
}
public int PlayerCount => _ldnDatas.Sum(it => it.PlayerCount);
public int GameCount => _ldnDatas.Length;
}
}

View File

@@ -311,7 +311,7 @@ namespace Ryujinx.Ava
Device.VSyncMode = e.NewValue;
Device.UpdateVSyncInterval();
}
_renderer.Window?.ChangeVSyncMode((Ryujinx.Graphics.GAL.VSyncMode)e.NewValue);
_renderer.Window?.ChangeVSyncMode(e.NewValue);
_viewModel.ShowCustomVSyncIntervalPicker = (e.NewValue == VSyncMode.Custom);
}
@@ -1074,7 +1074,7 @@ namespace Ryujinx.Ava
Device.Gpu.SetGpuThread();
Device.Gpu.InitializeShaderCache(_gpuCancellationTokenSource.Token);
_renderer.Window.ChangeVSyncMode((Ryujinx.Graphics.GAL.VSyncMode)Device.VSyncMode);
_renderer.Window.ChangeVSyncMode(Device.VSyncMode);
while (_isActive)
{

View File

@@ -1042,7 +1042,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "720p",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -1066,7 +1066,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "1080p",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -2122,7 +2122,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "ExeFS",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -2170,7 +2170,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "RomFS",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -2218,7 +2218,7 @@
"it_IT": "",
"ja_JP": "ロゴ",
"ko_KR": "로고",
"no_NO": "",
"no_NO": "Logo",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Логотип",
@@ -3130,7 +3130,7 @@
"it_IT": "Sistema",
"ja_JP": "システム",
"ko_KR": "시스템",
"no_NO": "",
"no_NO": "System",
"pl_PL": "",
"pt_BR": "Sistema",
"ru_RU": "Система",
@@ -3202,7 +3202,7 @@
"it_IT": "Giappone",
"ja_JP": "日本",
"ko_KR": "일본",
"no_NO": "",
"no_NO": "Japan",
"pl_PL": "Japonia",
"pt_BR": "Japão",
"ru_RU": "Япония",
@@ -3226,7 +3226,7 @@
"it_IT": "Stati Uniti d'America",
"ja_JP": "アメリカ",
"ko_KR": "미국",
"no_NO": "",
"no_NO": "USA",
"pl_PL": "Stany Zjednoczone",
"pt_BR": "EUA",
"ru_RU": "США",
@@ -3274,7 +3274,7 @@
"it_IT": "",
"ja_JP": "オーストラリア",
"ko_KR": "호주",
"no_NO": "",
"no_NO": "Australia",
"pl_PL": "",
"pt_BR": "Austrália",
"ru_RU": "Австралия",
@@ -3322,7 +3322,7 @@
"it_IT": "Corea",
"ja_JP": "韓国",
"ko_KR": "한국",
"no_NO": "",
"no_NO": "Korea",
"pl_PL": "",
"pt_BR": "Coreia",
"ru_RU": "Корея",
@@ -3346,7 +3346,7 @@
"it_IT": "",
"ja_JP": "台湾",
"ko_KR": "대만",
"no_NO": "",
"no_NO": "Taiwan",
"pl_PL": "Tajwan",
"pt_BR": "",
"ru_RU": "Тайвань",
@@ -3797,7 +3797,7 @@
"el_GR": "Ζώνη Ώρας Συστήματος:",
"en_US": "System Time Zone:",
"es_ES": "Zona horaria del sistema:",
"fr_FR": "Fuseau horaire du système\u00A0:",
"fr_FR": "Fuseau horaire du système :",
"he_IL": "אזור זמן מערכת:",
"it_IT": "Fuso orario del sistema:",
"ja_JP": "タイムゾーン:",
@@ -3970,7 +3970,7 @@
"it_IT": "",
"ja_JP": "ダミー",
"ko_KR": "더미",
"no_NO": "",
"no_NO": "Dummy",
"pl_PL": "Atrapa",
"pt_BR": "Nenhuma",
"ru_RU": "Без звука",
@@ -3994,7 +3994,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "OpenAL",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4042,7 +4042,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "SDL2",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4061,12 +4061,12 @@
"el_GR": "Μικροδιορθώσεις",
"en_US": "Hacks",
"es_ES": "",
"fr_FR": "",
"fr_FR": "Hacks",
"he_IL": "האצות",
"it_IT": "Espedienti",
"ja_JP": "ハック",
"ko_KR": "핵",
"no_NO": "",
"no_NO": "Hacks",
"pl_PL": "Hacki",
"pt_BR": "",
"ru_RU": "Хаки",
@@ -4402,7 +4402,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "2배",
"no_NO": "",
"no_NO": "2x",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4426,7 +4426,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "4배",
"no_NO": "",
"no_NO": "4x",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4450,7 +4450,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "8배",
"no_NO": "",
"no_NO": "8x",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4474,7 +4474,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "16배",
"no_NO": "",
"no_NO": "16x",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4570,7 +4570,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "2배(1440p/2160p)",
"no_NO": "",
"no_NO": "2x (1440p/2160p)",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4594,7 +4594,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "3배(2160p/3240p)",
"no_NO": "",
"no_NO": "3x (2160p/3240p)",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4666,7 +4666,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "4:3",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4690,7 +4690,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "16:9",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4714,7 +4714,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "16:10",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4738,7 +4738,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "21:9",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4762,7 +4762,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "32:9",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4858,7 +4858,7 @@
"it_IT": "Log",
"ja_JP": "ロギング",
"ko_KR": "로그 기록",
"no_NO": "",
"no_NO": "Logging",
"pl_PL": "Dziennik zdarzeń",
"pt_BR": "Log",
"ru_RU": "Журналирование",
@@ -4882,7 +4882,7 @@
"it_IT": "Log",
"ja_JP": "ロギング",
"ko_KR": "로그 기록",
"no_NO": "",
"no_NO": "Logging",
"pl_PL": "Dziennik zdarzeń",
"pt_BR": "Log",
"ru_RU": "Журналирование",
@@ -5434,7 +5434,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "확인",
"no_NO": "",
"no_NO": "OK",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Ок",
@@ -6106,7 +6106,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "A",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -6130,7 +6130,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "B",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -6154,7 +6154,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "X",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -6178,7 +6178,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "Y",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -15125,7 +15125,7 @@
"el_GR": "",
"en_US": "Aspect Ratio applied to the renderer window.\n\nOnly change this if you're using an aspect ratio mod for your game, otherwise the graphics will be stretched.\n\nLeave on 16:9 if unsure.",
"es_ES": "Relación de aspecto aplicada a la ventana del renderizador.\n\nSolamente modificar esto si estás utilizando un mod de relación de aspecto para su juego, en cualquier otro caso los gráficos se estirarán.\n\nDejar en 16:9 si no sabe que hacer.",
"fr_FR": "Format\u00A0d'affichage appliqué à la fenêtre du moteur de rendu.\n\nChangez cela uniquement si vous utilisez un mod changeant le format\u00A0d'affichage pour votre jeu, sinon les graphismes seront étirés.\n\nLaissez sur 16:9 si vous n'êtes pas sûr.",
"fr_FR": "Format d'affichage appliqué à la fenêtre du moteur de rendu.\n\nChangez cela uniquement si vous utilisez un mod changeant le format d'affichage pour votre jeu, sinon les graphismes seront étirés.\n\nLaissez sur 16:9 si vous n'êtes pas sûr.",
"he_IL": "",
"it_IT": "Proporzioni dello schermo applicate alla finestra di renderizzazione.\n\nCambialo solo se stai usando una mod di proporzioni per il tuo gioco, altrimenti la grafica verrà allungata.\n\nLasciare il 16:9 se incerto.",
"ja_JP": "レンダリングウインドウに適用するアスペクト比です.\n\nゲームにアスペクト比を変更する mod を使用している場合のみ変更してください.\n\nわからない場合は16:9のままにしておいてください.\n",
@@ -18658,7 +18658,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "XCI 파일 트리머",
"no_NO": "",
"no_NO": "XCI File Trimmer",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -20213,7 +20213,7 @@
"el_GR": "Όνομα",
"en_US": "Name",
"es_ES": "Nombre",
"fr_FR": "Nom\u00A0",
"fr_FR": "Nom ",
"he_IL": "שם",
"it_IT": "Nome",
"ja_JP": "名称",
@@ -21365,7 +21365,7 @@
"el_GR": "",
"en_US": "Switch",
"es_ES": "",
"fr_FR": "",
"fr_FR": "Switch",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
@@ -21694,4 +21694,4 @@
}
}
]
}
}

View File

@@ -13,13 +13,9 @@
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<Target Name="BuildValidationProj" BeforeTargets="BeforeBuild">
<Message Text="Building Validation Project for $(TargetFramework)" Importance="high" Condition="'$(RuntimeIdentifier)' == ''" />
<Message Text="Building Validation Project for $(TargetFramework) with runtime $(RuntimeIdentifier)" Importance="high" Condition="'$(RuntimeIdentifier)' != ''" />
<Exec WorkingDirectory="..\Ryujinx.BuildValidationTasks\" Command="dotnet restore Ryujinx.BuildValidationTasks.csproj --force --ucr true" Condition="'$(RuntimeIdentifier)' == ''" />
<Exec WorkingDirectory="..\Ryujinx.BuildValidationTasks\" Command="dotnet restore Ryujinx.BuildValidationTasks.csproj --force --runtime $(RuntimeIdentifier)" Condition="'$(RuntimeIdentifier)' != ''" />
<MSBuild Projects="..\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj" Properties="Configuration=Debug" />
<Target Name="BuildValidationProj" BeforeTargets="BeforeRebuild">
<MSBuild Projects="..\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj" Targets="Rebuild">
</MSBuild>
</Target>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))">

View File

@@ -33,11 +33,8 @@ namespace Ryujinx.Ava
.ApplicationLifetime.Cast<IClassicDesktopStyleApplicationLifetime>()
.MainWindow.Cast<MainWindow>();
public static bool IsClipboardAvailable(out IClipboard clipboard)
{
clipboard = MainWindow.Clipboard;
return clipboard != null;
}
public static bool IsClipboardAvailable(out IClipboard clipboard)
=> (clipboard = MainWindow.Clipboard) != null;
public static void SetTaskbarProgress(TaskBarProgressBarState state) => MainWindow.PlatformFeatures.SetTaskBarProgressBarState(state);
public static void SetTaskbarProgressValue(ulong current, ulong total) => MainWindow.PlatformFeatures.SetTaskBarProgressBarValue(current, total);

View File

@@ -19,7 +19,7 @@ namespace Ryujinx.Ava.UI.Helpers
AvaLogger.Sink = new LoggerAdapter();
}
private static RyuLogger.Log? GetLog(AvaLogLevel level)
private static RyuLogger.Log? GetLog(AvaLogLevel level, string area)
{
return level switch
{
@@ -27,7 +27,7 @@ namespace Ryujinx.Ava.UI.Helpers
AvaLogLevel.Debug => RyuLogger.Debug,
AvaLogLevel.Information => RyuLogger.Debug,
AvaLogLevel.Warning => RyuLogger.Debug,
AvaLogLevel.Error => RyuLogger.Error,
AvaLogLevel.Error => area is "IME" ? RyuLogger.Debug : RyuLogger.Error,
AvaLogLevel.Fatal => RyuLogger.Error,
_ => throw new ArgumentOutOfRangeException(nameof(level), level, null),
};
@@ -35,17 +35,17 @@ namespace Ryujinx.Ava.UI.Helpers
public bool IsEnabled(AvaLogLevel level, string area)
{
return GetLog(level) != null;
return GetLog(level, area) != null;
}
public void Log(AvaLogLevel level, string area, object source, string messageTemplate)
{
GetLog(level)?.PrintMsg(RyuLogClass.UI, Format(level, area, messageTemplate, source, null));
GetLog(level, area)?.PrintMsg(RyuLogClass.UI, Format(level, area, messageTemplate, source, null));
}
public void Log(AvaLogLevel level, string area, object source, string messageTemplate, params object[] propertyValues)
{
GetLog(level)?.PrintMsg(RyuLogClass.UI, Format(level, area, messageTemplate, source, propertyValues));
GetLog(level, area)?.PrintMsg(RyuLogClass.UI, Format(level, area, messageTemplate, source, propertyValues));
}
private static string Format(AvaLogLevel level, string area, string template, object source, object[] v)

View File

@@ -1,3 +1,4 @@
using Gommon;
using LibHac.Fs;
using LibHac.Ncm;
using Ryujinx.Ava.UI.ViewModels;
@@ -47,7 +48,7 @@ namespace Ryujinx.Ava.UI.Models
TitleId = info.ProgramId;
UserId = info.UserId;
var appData = MainWindow.MainWindowViewModel.Applications.FirstOrDefault(x => x.IdString.Equals(TitleIdString, StringComparison.OrdinalIgnoreCase));
var appData = RyujinxApp.MainWindow.ViewModel.Applications.FirstOrDefault(x => x.IdString.EqualsIgnoreCase(TitleIdString));
InGameList = appData != null;

View File

@@ -9,6 +9,7 @@ using Avalonia.Threading;
using DynamicData;
using DynamicData.Binding;
using FluentAvalonia.UI.Controls;
using Gommon;
using LibHac.Common;
using LibHac.Ns;
using Ryujinx.Ava.Common;
@@ -109,13 +110,8 @@ namespace Ryujinx.Ava.UI.ViewModels
private bool _areMimeTypesRegistered = FileAssociationHelper.AreMimeTypesRegistered;
private bool _canUpdate = true;
private Cursor _cursor;
private string _title;
private ApplicationData _currentApplicationData;
private readonly AutoResetEvent _rendererWaitEvent;
private WindowState _windowState;
private double _windowWidth;
private double _windowHeight;
private int _customVSyncInterval;
private int _customVSyncIntervalPercentageProxy;
@@ -124,8 +120,9 @@ namespace Ryujinx.Ava.UI.ViewModels
public ApplicationData ListSelectedApplication;
public ApplicationData GridSelectedApplication;
public IEnumerable<LdnGameData> LastLdnGameData;
// Key is Title ID
public SafeDictionary<string, LdnGameDataArray> LdnData = [];
// The UI specifically uses a thicker bordered variant of the icon to avoid crunching out the border at lower resolutions.
// For an example of this, download canary 1.2.95, then open the settings menu, and look at the icon in the top-left.
@@ -216,7 +213,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool CanUpdate
{
get => _canUpdate && EnableNonGameRunningControls && Updater.CanUpdate(false);
get => _canUpdate && EnableNonGameRunningControls && Updater.CanUpdate();
set
{
_canUpdate = value;
@@ -226,12 +223,8 @@ namespace Ryujinx.Ava.UI.ViewModels
public Cursor Cursor
{
get => _cursor;
set
{
_cursor = value;
OnPropertyChanged();
}
get => Window.Cursor;
set => Window.Cursor = value;
}
public ReadOnlyObservableCollection<ApplicationData> AppsObservableList
@@ -813,35 +806,23 @@ namespace Ryujinx.Ava.UI.ViewModels
public WindowState WindowState
{
get => _windowState;
get => Window.WindowState;
internal set
{
_windowState = value;
OnPropertyChanged();
Window.WindowState = value;
}
}
public double WindowWidth
{
get => _windowWidth;
set
{
_windowWidth = value;
OnPropertyChanged();
}
get => Window.Width;
set => Window.Width = value;
}
public double WindowHeight
{
get => _windowHeight;
set
{
_windowHeight = value;
OnPropertyChanged();
}
get => Window.Height;
set => Window.Height = value;
}
public bool IsGrid => Glyph == Glyph.Grid;
@@ -889,11 +870,11 @@ namespace Ryujinx.Ava.UI.ViewModels
public string Title
{
get => _title;
get => Window.Title;
set
{
_title = value;
Window.Title = value;
OnPropertyChanged();
}
}

View File

@@ -750,7 +750,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
MainWindow.UpdateGraphicsConfig();
MainWindow.MainWindowViewModel.VSyncModeSettingChanged();
RyujinxApp.MainWindow.ViewModel.VSyncModeSettingChanged();
SaveSettingsEvent?.Invoke();

View File

@@ -17,8 +17,7 @@
Margin="7, 0"
Height="25"
Width="25"
ToolTip.Tip="{Binding Title}"
Source="resm:Ryujinx.UI.Common.Resources.Logo_Ryujinx_AntiAlias.png?assembly=Ryujinx.UI.Common" />
ToolTip.Tip="{Binding Title}" />
<Menu
Name="Menu"
Height="32"

View File

@@ -29,6 +29,7 @@ namespace Ryujinx.Ava.UI.Views.Main
InitializeComponent();
RyuLogo.IsVisible = !ConfigurationState.Instance.ShowTitleBar;
RyuLogo.Source = MainWindowViewModel.IconBitmap;
ToggleFileTypesMenuItem.ItemsSource = GenerateToggleFileTypeItems();
ChangeLanguageMenuItem.ItemsSource = GenerateLanguageMenuItems();

View File

@@ -7,7 +7,6 @@
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:local="clr-namespace:Ryujinx.Ava.UI.Views.Main"
xmlns:config="clr-namespace:Ryujinx.Common.Configuration;assembly=Ryujinx.Common"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Views.Main.MainStatusBarView"

View File

@@ -9,11 +9,6 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:main="clr-namespace:Ryujinx.Ava.UI.Views.Main"
Cursor="{Binding Cursor}"
Title="{Binding Title}"
WindowState="{Binding WindowState}"
Width="{Binding WindowWidth}"
Height="{Binding WindowHeight}"
MinWidth="800"
MinHeight="500"
d:DesignHeight="720"

View File

@@ -39,8 +39,6 @@ namespace Ryujinx.Ava.UI.Windows
{
public partial class MainWindow : StyleableAppWindow
{
internal static MainWindowViewModel MainWindowViewModel { get; private set; }
public MainWindowViewModel ViewModel { get; }
internal readonly AvaHostUIHandler UiHandler;
@@ -76,7 +74,7 @@ namespace Ryujinx.Ava.UI.Windows
public MainWindow()
{
DataContext = ViewModel = MainWindowViewModel = new MainWindowViewModel
DataContext = ViewModel = new MainWindowViewModel
{
Window = this
};
@@ -169,24 +167,28 @@ namespace Ryujinx.Ava.UI.Windows
{
Dispatcher.UIThread.Post(() =>
{
var ldnGameDataArray = e.LdnData;
ViewModel.LastLdnGameData = ldnGameDataArray;
var ldnGameDataArray = e.LdnData.ToList();
ViewModel.LdnData.Clear();
foreach (var application in ViewModel.Applications)
{
ViewModel.LdnData[application.IdString] = new LdnGameDataArray(
ldnGameDataArray,
ref application.ControlHolder.Value
);
UpdateApplicationWithLdnData(application);
}
ViewModel.RefreshView();
});
}
private void UpdateApplicationWithLdnData(ApplicationData application)
{
if (application.ControlHolder.ByteSpan.Length > 0 && ViewModel.LastLdnGameData != null)
if (application.HasControlHolder && ViewModel.LdnData.TryGetValue(application.IdString, out var ldnGameDatas))
{
IEnumerable<LdnGameData> ldnGameData = ViewModel.LastLdnGameData.Where(game => application.ControlHolder.Value.LocalCommunicationId.Items.Contains(Convert.ToUInt64(game.TitleId, 16)));
application.PlayerCount = ldnGameData.Sum(game => game.PlayerCount);
application.GameCount = ldnGameData.Count();
application.PlayerCount = ldnGameDatas.PlayerCount;
application.GameCount = ldnGameDatas.GameCount;
}
else
{