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2 Commits

Author SHA1 Message Date
Evan Husted
9ef57edfd1 Undo a testing change 2024-12-24 14:38:24 -06:00
Evan Husted
1360ef2ec8 WIP AMOLED theme. Likely will not continue working on this as the only way forward is a hacky mess. 2024-12-24 14:35:49 -06:00
40 changed files with 549 additions and 637 deletions

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@@ -80,7 +80,6 @@ EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal", "src\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj", "{C08931FA-1191-417A-864F-3882D93E683B}"
ProjectSection(ProjectDependencies) = postProject
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E} = {A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}
@@ -259,12 +258,13 @@ Global
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.Build.0 = Release|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Release|Any CPU.ActiveCfg = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@@ -1,5 +1,4 @@
using ARMeilleure.State;
using Humanizer;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
@@ -59,8 +58,8 @@ namespace ARMeilleure.Translation.PTC
{
_ptc = ptc;
_timer = new Timer(SaveInterval.Seconds());
_timer.Elapsed += TimerElapsed;
_timer = new Timer(SaveInterval * 1000d);
_timer.Elapsed += PreSave;
_outerHeaderMagic = BinaryPrimitives.ReadUInt64LittleEndian(EncodingCache.UTF8NoBOM.GetBytes(OuterHeaderMagicString).AsSpan());
@@ -73,9 +72,6 @@ namespace ARMeilleure.Translation.PTC
Enabled = false;
}
private void TimerElapsed(object _, ElapsedEventArgs __)
=> new Thread(PreSave) { Name = "Ptc.DiskWriter" }.Start();
public void AddEntry(ulong address, ExecutionMode mode, bool highCq)
{
if (IsAddressInStaticCodeRange(address))
@@ -266,7 +262,7 @@ namespace ARMeilleure.Translation.PTC
compressedStream.SetLength(0L);
}
private void PreSave()
private void PreSave(object source, ElapsedEventArgs e)
{
_waitEvent.Reset();
@@ -432,7 +428,7 @@ namespace ARMeilleure.Translation.PTC
{
_disposed = true;
_timer.Elapsed -= TimerElapsed;
_timer.Elapsed -= PreSave;
_timer.Dispose();
Wait();

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@@ -0,0 +1,73 @@
using System;
using Microsoft.Build.Utilities;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using Newtonsoft.Json;
using Microsoft.Build.Framework;
namespace Ryujinx.BuildValidationTasks
{
public class LocaleValidationTask : Task
{
public override bool Execute()
{
string path = System.Reflection.Assembly.GetExecutingAssembly().Location;
if (path.Split(["src"], StringSplitOptions.None).Length == 1)
{
//i assume that we are in a build directory in the solution dir
path = new FileInfo(path).Directory!.Parent!.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
}
else
{
path = path.Split(["src"], StringSplitOptions.None)[0];
path = new FileInfo(path).Directory!.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
}
string data;
using (StreamReader sr = new(path))
{
data = sr.ReadToEnd();
}
LocalesJson json = JsonConvert.DeserializeObject<LocalesJson>(data);
for (int i = 0; i < json.Locales.Count; i++)
{
LocalesEntry locale = json.Locales[i];
foreach (string langCode in json.Languages.Where(it => !locale.Translations.ContainsKey(it)))
{
locale.Translations.Add(langCode, string.Empty);
Log.LogMessage(MessageImportance.High, $"Added '{langCode}' to Locale '{locale.ID}'");
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
json.Locales[i] = locale;
}
string jsonString = JsonConvert.SerializeObject(json, Formatting.Indented);
using (StreamWriter sw = new(path))
{
sw.Write(jsonString);
}
return true;
}
struct LocalesJson
{
public List<string> Languages { get; set; }
public List<LocalesEntry> Locales { get; set; }
}
struct LocalesEntry
{
public string ID { get; set; }
public Dictionary<string, string> Translations { get; set; }
}
}
}

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@@ -1,114 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Text.Json;
using System.Text.Encodings.Web;
namespace Ryujinx.BuildValidationTasks
{
public class LocalesValidationTask : ValidationTask
{
public static bool Execute(string projectPath)
{
Console.WriteLine("Running Locale Validation Task...");
string path = projectPath + "src/Ryujinx/Assets/locales.json";
string data;
using (StreamReader sr = new(path))
{
data = sr.ReadToEnd();
}
LocalesJson json;
try
{
json = JsonSerializer.Deserialize<LocalesJson>(data);
}
catch (JsonException e)
{
throw new JsonException(e.Message); //shorter and easier stacktrace
}
bool isGitRunner = path.Contains("runner") || path.Contains("D:\\a\\Ryujinx\\Ryujinx");
if (isGitRunner)
Console.WriteLine("Is Git Runner!");
bool encounteredIssue = false;
for (int i = 0; i < json.Locales.Count; i++)
{
LocalesEntry locale = json.Locales[i];
foreach (string langCode in json.Languages.Where(lang => !locale.Translations.ContainsKey(lang)))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations.Add(langCode, string.Empty);
Console.WriteLine($"Added '{langCode}' to Locale '{locale.ID}'");
}
else
{
Console.WriteLine($"Missing '{langCode}' in Locale '{locale.ID}'!");
}
}
foreach (string langCode in json.Languages.Where(lang => locale.Translations.ContainsKey(lang) && lang != "en_US" && locale.Translations[lang] == locale.Translations["en_US"]))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations[langCode] = string.Empty;
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'! Resetting it...");
}
else
{
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'!");
}
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
json.Locales[i] = locale;
}
if (isGitRunner && encounteredIssue)
throw new JsonException("1 or more locales are invalid!");
JsonSerializerOptions jsonOptions = new JsonSerializerOptions()
{
WriteIndented = true,
NewLine = "\n",
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
};
string jsonString = JsonSerializer.Serialize(json, jsonOptions);
using (StreamWriter sw = new(path))
{
sw.Write(jsonString);
}
Console.WriteLine("Finished Locale Validation Task!");
return true;
}
struct LocalesJson
{
public List<string> Languages { get; set; }
public List<LocalesEntry> Locales { get; set; }
}
struct LocalesEntry
{
public string ID { get; set; }
public Dictionary<string, string> Translations { get; set; }
}
}
}

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@@ -1,39 +0,0 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ryujinx.BuildValidationTasks
{
public class Program
{
static void Main(string[] args)
{
// Display the number of command line arguments.
if (args.Length != 1)
{
if (args.Length == 0)
throw new ArgumentException("Error: too few arguments!");
else
throw new ArgumentException("Error: too many arguments!");
}
string path = args[0];
if (string.IsNullOrEmpty(path))
throw new ArgumentException("Error: path is null or empty!");
if (!Path.Exists(args[0]))
throw new ArgumentException($"path {{{path}}} does not exist!");
path = Path.GetFullPath(path);
if (!Directory.GetDirectories(path).Contains($"{path}src"))
throw new ArgumentException($"path {{{path}}} is not a valid ryujinx project!");
LocalesValidationTask.Execute(path);
}
}
}

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@@ -1,16 +1,19 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netstandard2.0</TargetFramework>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
</PropertyGroup>
<Target Name="PostBuildTarget" AfterTargets="AfterBuild">
<Message Text="Running Validation Project" Importance="high" />
<ItemGroup>
<PackageReference Include="Microsoft.Build.Utilities.Core" />
<PackageReference Include="Newtonsoft.Json" />
</ItemGroup>
<Exec WorkingDirectory="$(ProjectDir)bin\Debug\$(TargetFramework)\"
Command="dotnet Ryujinx.BuildValidationTasks.dll &quot;$(ProjectDir)..\..\\&quot;"
ConsoleToMsBuild="true"
/>
<UsingTask TaskName="Ryujinx.BuildValidationTasks.LocaleValidationTask" TaskFactory="TaskHostFactory" AssemblyFile="$(OutDir)Ryujinx.BuildValidationTasks.dll" />
<Target Name="LocalesJsonValidation" AfterTargets="AfterRebuild">
<LocaleValidationTask />
</Target>
</Project>
</Project>

View File

@@ -1,13 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ryujinx.BuildValidationTasks
{
public interface ValidationTask
{
public static bool Execute(string projectPath) { return true; }
}
}

View File

@@ -1,190 +0,0 @@
using Gommon;
using Ryujinx.Common.Configuration;
using System;
using System.Linq;
using System.Runtime.InteropServices;
namespace Ryujinx.Common
{
public static class TitleIDs
{
public static GraphicsBackend SelectGraphicsBackend(string titleId, GraphicsBackend currentBackend)
{
switch (currentBackend)
{
case GraphicsBackend.OpenGl when OperatingSystem.IsMacOS():
return GraphicsBackend.Vulkan;
case GraphicsBackend.Vulkan or GraphicsBackend.OpenGl or GraphicsBackend.Metal:
return currentBackend;
}
if (!(OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture is Architecture.Arm64))
return GraphicsBackend.Vulkan;
return GreatMetalTitles.ContainsIgnoreCase(titleId) ? GraphicsBackend.Metal : GraphicsBackend.Vulkan;
}
public static readonly string[] GreatMetalTitles =
[
"01006f8002326000", // Animal Crossings: New Horizons
"01009bf0072d4000", // Captain Toad: Treasure Tracker
"0100a5c00d162000", // Cuphead
"010023800d64a000", // Deltarune
"010028600EBDA000", // Mario 3D World
"0100152000022000", // Mario Kart 8 Deluxe
"01005CA01580E000", // Persona 5
"01008C0016544000", // Sea of Stars
"01006A800016E000", // Smash Ultimate
"0100000000010000", // Super Mario Odyessy
];
public static string GetDiscordGameAsset(string titleId)
=> DiscordGameAssetKeys.Contains(titleId) ? titleId : "game";
public static readonly string[] DiscordGameAssetKeys =
[
"010055d009f78000", // Fire Emblem: Three Houses
"0100a12011cc8000", // Fire Emblem: Shadow Dragon
"0100a6301214e000", // Fire Emblem Engage
"0100f15003e64000", // Fire Emblem Warriors
"010071f0143ea000", // Fire Emblem Warriors: Three Hopes
"01007e3006dda000", // Kirby Star Allies
"01004d300c5ae000", // Kirby and the Forgotten Land
"01006b601380e000", // Kirby's Return to Dream Land Deluxe
"01003fb00c5a8000", // Super Kirby Clash
"0100227010460000", // Kirby Fighters 2
"0100a8e016236000", // Kirby's Dream Buffet
"01007ef00011e000", // The Legend of Zelda: Breath of the Wild
"01006bb00c6f0000", // The Legend of Zelda: Link's Awakening
"01002da013484000", // The Legend of Zelda: Skyward Sword HD
"0100f2c0115b6000", // The Legend of Zelda: Tears of the Kingdom
"01008cf01baac000", // The Legend of Zelda: Echoes of Wisdom
"01000b900d8b0000", // Cadence of Hyrule
"0100ae00096ea000", // Hyrule Warriors: Definitive Edition
"01002b00111a2000", // Hyrule Warriors: Age of Calamity
"010048701995e000", // Luigi's Mansion 2 HD
"0100dca0064a6000", // Luigi's Mansion 3
"010093801237c000", // Metroid Dread
"010012101468c000", // Metroid Prime Remastered
"0100000000010000", // SUPER MARIO ODYSSEY
"0100ea80032ea000", // Super Mario Bros. U Deluxe
"01009b90006dc000", // Super Mario Maker 2
"010049900f546000", // Super Mario 3D All-Stars
"010049900F546001", // ^ 64
"010049900F546002", // ^ Sunshine
"010049900F546003", // ^ Galaxy
"010028600ebda000", // Super Mario 3D World + Bowser's Fury
"010015100b514000", // Super Mario Bros. Wonder
"0100152000022000", // Mario Kart 8 Deluxe
"010036b0034e4000", // Super Mario Party
"01006fe013472000", // Mario Party Superstars
"0100965017338000", // Super Mario Party Jamboree
"01006d0017f7a000", // Mario & Luigi: Brothership
"010067300059a000", // Mario + Rabbids: Kingdom Battle
"0100317013770000", // Mario + Rabbids: Sparks of Hope
"0100a3900c3e2000", // Paper Mario: The Origami King
"0100ecd018ebe000", // Paper Mario: The Thousand-Year Door
"0100bc0018138000", // Super Mario RPG
"0100bde00862a000", // Mario Tennis Aces
"0100c9c00e25c000", // Mario Golf: Super Rush
"010019401051c000", // Mario Strikers: Battle League
"010003000e146000", // Mario & Sonic at the Olympic Games Tokyo 2020
"0100b99019412000", // Mario vs. Donkey Kong
"0100aa80194b0000", // Pikmin 1
"0100d680194b2000", // Pikmin 2
"0100f4c009322000", // Pikmin 3 Deluxe
"0100b7c00933a000", // Pikmin 4
"010003f003a34000", // Pokémon: Let's Go Pikachu!
"0100187003a36000", // Pokémon: Let's Go Eevee!
"0100abf008968000", // Pokémon Sword
"01008db008c2c000", // Pokémon Shield
"0100000011d90000", // Pokémon Brilliant Diamond
"010018e011d92000", // Pokémon Shining Pearl
"01001f5010dfa000", // Pokémon Legends: Arceus
"0100a3d008c5c000", // Pokémon Scarlet
"01008f6008c5e000", // Pokémon Violet
"0100b3f000be2000", // Pokkén Tournament DX
"0100f4300bf2c000", // New Pokémon Snap
"01003bc0000a0000", // Splatoon 2 (US)
"0100f8f0000a2000", // Splatoon 2 (EU)
"01003c700009c000", // Splatoon 2 (JP)
"0100c2500fc20000", // Splatoon 3
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
"010040600c5ce000", // Tetris 99
"0100277011f1a000", // Super Mario Bros. 35
"0100ad9012510000", // PAC-MAN 99
"0100ccf019c8c000", // F-ZERO 99
"0100d870045b6000", // NES - Nintendo Switch Online
"01008d300c50c000", // SNES - Nintendo Switch Online
"0100c9a00ece6000", // N64 - Nintendo Switch Online
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
"0100c62011050000", // GB - Nintendo Switch Online
"010012f017576000", // GBA - Nintendo Switch Online
"01000320000cc000", // 1-2 Switch
"0100300012f2a000", // Advance Wars 1+2: Re-Boot Camp
"01006f8002326000", // Animal Crossing: New Horizons
"0100620012d6e000", // Big Brain Academy: Brain vs. Brain
"010018300d006000", // BOXBOY! + BOXGIRL!
"0100c1f0051b6000", // Donkey Kong Country: Tropical Freeze
"0100ed000d390000", // Dr. Kawashima's Brain Training
"010067b017588000", // Endless Ocean Luminous
"0100d2f00d5c0000", // Nintendo Switch Sports
"01006b5012b32000", // Part Time UFO
"0100704000B3A000", // Snipperclips
"01006a800016e000", // Super Smash Bros. Ultimate
"0100a9400c9c2000", // Tokyo Mirage Sessions #FE Encore
"010076f0049a2000", // Bayonetta
"01007960049a0000", // Bayonetta 2
"01004a4010fea000", // Bayonetta 3
"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
"0100dcd01525a000", // Persona 3 Portable
"010062b01525c000", // Persona 4 Golden
"010075a016a3a000", // Persona 4 Arena Ultimax
"01005ca01580e000", // Persona 5 Royal
"0100801011c3e000", // Persona 5 Strikers
"010087701b092000", // Persona 5 Tactica
"01009aa000faa000", // Sonic Mania
"01004ad014bf0000", // Sonic Frontiers
"01005ea01c0fc000", // SONIC X SHADOW GENERATIONS
"01005ea01c0fc001", // ^
"010056e00853a000", // A Hat in Time
"0100dbf01000a000", // Burnout Paradise Remastered
"0100744001588000", // Cars 3: Driven to Win
"0100b41013c82000", // Cruis'n Blast
"01001b300b9be000", // Diablo III: Eternal Collection
"01008c8012920000", // Dying Light Platinum Edition
"010073c01af34000", // LEGO Horizon Adventures
"0100770008dd8000", // Monster Hunter Generations Ultimate
"0100b04011742000", // Monster Hunter Rise
"0100853015e86000", // No Man's Sky
"01007bb017812000", // Portal
"0100abd01785c000", // Portal 2
"01008e200c5c2000", // Muse Dash
"01007820196a6000", // Red Dead Redemption
"01002f7013224000", // Rune Factory 5
"01008d100d43e000", // Saints Row IV
"0100de600beee000", // Saints Row: The Third - The Full Package
"01001180021fa000", // Shovel Knight: Specter of Torment
"0100d7a01b7a2000", // Star Wars: Bounty Hunter
"0100800015926000", // Suika Game
"0100e46006708000", // Terraria
"01000a10041ea000", // The Elder Scrolls V: Skyrim
"010057a01e4d4000", // TSUKIHIME -A piece of blue glass moon-
"010080b00ad66000", // Undertale
];
}
}

View File

@@ -42,7 +42,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
_current = new CounterQueueEvent(this, glType, 0);
_consumerThread = new Thread(EventConsumer) { Name = "CPU.CounterQueue." + (int)type };
_consumerThread = new Thread(EventConsumer);
_consumerThread.Start();
}

View File

@@ -52,7 +52,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
_current = new CounterQueueEvent(this, type, 0);
_consumerThread = new Thread(EventConsumer) { Name = "CPU.CounterQueue." + (int)type };
_consumerThread = new Thread(EventConsumer);
_consumerThread.Start();
}

View File

@@ -1034,16 +1034,16 @@ namespace Ryujinx.HLE.FileSystem
switch (fileName)
{
case "prod.keys":
verified = VerifyKeys(lines, genericPattern);
verified = verifyKeys(lines, genericPattern);
break;
case "title.keys":
verified = VerifyKeys(lines, titlePattern);
verified = verifyKeys(lines, titlePattern);
break;
case "console.keys":
verified = VerifyKeys(lines, genericPattern);
verified = verifyKeys(lines, genericPattern);
break;
case "dev.keys":
verified = VerifyKeys(lines, genericPattern);
verified = verifyKeys(lines, genericPattern);
break;
default:
throw new FormatException($"Keys file name \"{fileName}\" not supported. Only \"prod.keys\", \"title.keys\", \"console.keys\", \"dev.keys\" are supported.");
@@ -1056,22 +1056,20 @@ namespace Ryujinx.HLE.FileSystem
{
throw new FileNotFoundException($"Keys file not found at \"{filePath}\".");
}
return;
bool VerifyKeys(string[] lines, string regex)
{
foreach (string line in lines)
{
if (!Regex.IsMatch(line, regex))
{
return false;
}
}
return true;
}
}
private bool verifyKeys(string[] lines, string regex)
{
foreach (string line in lines)
{
if (!Regex.IsMatch(line, regex))
{
return false;
}
}
return true;
}
public bool AreKeysAlredyPresent(string pathToCheck)
{
string[] fileNames = { "prod.keys", "title.keys", "console.keys", "dev.keys" };

View File

@@ -181,7 +181,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
is64Bits = true;
}
HostThread = new Thread(ThreadStart) { Name = "HLE.KThread" };
HostThread = new Thread(ThreadStart);
Context = owner?.CreateExecutionContext() ?? new ProcessExecutionContext();

View File

@@ -76,7 +76,7 @@ namespace Ryujinx.UI.Common
{
Assets = new Assets
{
LargeImageKey = TitleIDs.GetDiscordGameAsset(procRes.ProgramIdText),
LargeImageKey = _discordGameAssetKeys.Contains(procRes.ProgramIdText) ? procRes.ProgramIdText : "game",
LargeImageText = TruncateToByteLength($"{appMeta.Title} (v{procRes.DisplayVersion})"),
SmallImageKey = "ryujinx",
SmallImageText = TruncateToByteLength(_description)
@@ -122,5 +122,151 @@ namespace Ryujinx.UI.Common
{
_discordClient?.Dispose();
}
private static readonly string[] _discordGameAssetKeys =
[
"010055d009f78000", // Fire Emblem: Three Houses
"0100a12011cc8000", // Fire Emblem: Shadow Dragon
"0100a6301214e000", // Fire Emblem Engage
"0100f15003e64000", // Fire Emblem Warriors
"010071f0143ea000", // Fire Emblem Warriors: Three Hopes
"01007e3006dda000", // Kirby Star Allies
"01004d300c5ae000", // Kirby and the Forgotten Land
"01006b601380e000", // Kirby's Return to Dream Land Deluxe
"01003fb00c5a8000", // Super Kirby Clash
"0100227010460000", // Kirby Fighters 2
"0100a8e016236000", // Kirby's Dream Buffet
"01007ef00011e000", // The Legend of Zelda: Breath of the Wild
"01006bb00c6f0000", // The Legend of Zelda: Link's Awakening
"01002da013484000", // The Legend of Zelda: Skyward Sword HD
"0100f2c0115b6000", // The Legend of Zelda: Tears of the Kingdom
"01008cf01baac000", // The Legend of Zelda: Echoes of Wisdom
"01000b900d8b0000", // Cadence of Hyrule
"0100ae00096ea000", // Hyrule Warriors: Definitive Edition
"01002b00111a2000", // Hyrule Warriors: Age of Calamity
"010048701995e000", // Luigi's Mansion 2 HD
"0100dca0064a6000", // Luigi's Mansion 3
"010093801237c000", // Metroid Dread
"010012101468c000", // Metroid Prime Remastered
"0100000000010000", // SUPER MARIO ODYSSEY
"0100ea80032ea000", // Super Mario Bros. U Deluxe
"01009b90006dc000", // Super Mario Maker 2
"010049900f546000", // Super Mario 3D All-Stars
"010049900F546001", // ^ 64
"010049900F546002", // ^ Sunshine
"010049900F546003", // ^ Galaxy
"010028600ebda000", // Super Mario 3D World + Bowser's Fury
"010015100b514000", // Super Mario Bros. Wonder
"0100152000022000", // Mario Kart 8 Deluxe
"010036b0034e4000", // Super Mario Party
"01006fe013472000", // Mario Party Superstars
"0100965017338000", // Super Mario Party Jamboree
"01006d0017f7a000", // Mario & Luigi: Brothership
"010067300059a000", // Mario + Rabbids: Kingdom Battle
"0100317013770000", // Mario + Rabbids: Sparks of Hope
"0100a3900c3e2000", // Paper Mario: The Origami King
"0100ecd018ebe000", // Paper Mario: The Thousand-Year Door
"0100bc0018138000", // Super Mario RPG
"0100bde00862a000", // Mario Tennis Aces
"0100c9c00e25c000", // Mario Golf: Super Rush
"010019401051c000", // Mario Strikers: Battle League
"010003000e146000", // Mario & Sonic at the Olympic Games Tokyo 2020
"0100b99019412000", // Mario vs. Donkey Kong
"0100aa80194b0000", // Pikmin 1
"0100d680194b2000", // Pikmin 2
"0100f4c009322000", // Pikmin 3 Deluxe
"0100b7c00933a000", // Pikmin 4
"010003f003a34000", // Pokémon: Let's Go Pikachu!
"0100187003a36000", // Pokémon: Let's Go Eevee!
"0100abf008968000", // Pokémon Sword
"01008db008c2c000", // Pokémon Shield
"0100000011d90000", // Pokémon Brilliant Diamond
"010018e011d92000", // Pokémon Shining Pearl
"01001f5010dfa000", // Pokémon Legends: Arceus
"0100a3d008c5c000", // Pokémon Scarlet
"01008f6008c5e000", // Pokémon Violet
"0100b3f000be2000", // Pokkén Tournament DX
"0100f4300bf2c000", // New Pokémon Snap
"01003bc0000a0000", // Splatoon 2 (US)
"0100f8f0000a2000", // Splatoon 2 (EU)
"01003c700009c000", // Splatoon 2 (JP)
"0100c2500fc20000", // Splatoon 3
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
"010040600c5ce000", // Tetris 99
"0100277011f1a000", // Super Mario Bros. 35
"0100ad9012510000", // PAC-MAN 99
"0100ccf019c8c000", // F-ZERO 99
"0100d870045b6000", // NES - Nintendo Switch Online
"01008d300c50c000", // SNES - Nintendo Switch Online
"0100c9a00ece6000", // N64 - Nintendo Switch Online
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
"0100c62011050000", // GB - Nintendo Switch Online
"010012f017576000", // GBA - Nintendo Switch Online
"01000320000cc000", // 1-2 Switch
"0100300012f2a000", // Advance Wars 1+2: Re-Boot Camp
"01006f8002326000", // Animal Crossing: New Horizons
"0100620012d6e000", // Big Brain Academy: Brain vs. Brain
"010018300d006000", // BOXBOY! + BOXGIRL!
"0100c1f0051b6000", // Donkey Kong Country: Tropical Freeze
"0100ed000d390000", // Dr. Kawashima's Brain Training
"010067b017588000", // Endless Ocean Luminous
"0100d2f00d5c0000", // Nintendo Switch Sports
"01006b5012b32000", // Part Time UFO
"0100704000B3A000", // Snipperclips
"01006a800016e000", // Super Smash Bros. Ultimate
"0100a9400c9c2000", // Tokyo Mirage Sessions #FE Encore
"010076f0049a2000", // Bayonetta
"01007960049a0000", // Bayonetta 2
"01004a4010fea000", // Bayonetta 3
"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
"0100dcd01525a000", // Persona 3 Portable
"010062b01525c000", // Persona 4 Golden
"010075a016a3a000", // Persona 4 Arena Ultimax
"01005ca01580e000", // Persona 5 Royal
"0100801011c3e000", // Persona 5 Strikers
"010087701b092000", // Persona 5 Tactica
"01009aa000faa000", // Sonic Mania
"01004ad014bf0000", // Sonic Frontiers
"01005ea01c0fc000", // SONIC X SHADOW GENERATIONS
"01005ea01c0fc001", // ^
"010056e00853a000", // A Hat in Time
"0100dbf01000a000", // Burnout Paradise Remastered
"0100744001588000", // Cars 3: Driven to Win
"0100b41013c82000", // Cruis'n Blast
"01001b300b9be000", // Diablo III: Eternal Collection
"01008c8012920000", // Dying Light Platinum Edition
"010073c01af34000", // LEGO Horizon Adventures
"0100770008dd8000", // Monster Hunter Generations Ultimate
"0100b04011742000", // Monster Hunter Rise
"0100853015e86000", // No Man's Sky
"01007bb017812000", // Portal
"0100abd01785c000", // Portal 2
"01008e200c5c2000", // Muse Dash
"01007820196a6000", // Red Dead Redemption
"01002f7013224000", // Rune Factory 5
"01008d100d43e000", // Saints Row IV
"0100de600beee000", // Saints Row: The Third - The Full Package
"01001180021fa000", // Shovel Knight: Specter of Torment
"0100d7a01b7a2000", // Star Wars: Bounty Hunter
"0100800015926000", // Suika Game
"0100e46006708000", // Terraria
"01000a10041ea000", // The Elder Scrolls V: Skyrim
"010057a01e4d4000", // TSUKIHIME -A piece of blue glass moon-
"010080b00ad66000", // Undertale
];
}
}

View File

@@ -1,64 +0,0 @@
using LibHac.Common;
using LibHac.Ncm;
using LibHac.Ns;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.HLE;
using Ryujinx.HLE.FileSystem;
using Ryujinx.UI.App.Common;
namespace Ryujinx.UI.Common.Helper
{
public readonly struct AppletMetadata
{
private readonly ContentManager _contentManager;
public string Name { get; }
public ulong ProgramId { get; }
public string Version { get; }
public AppletMetadata(ContentManager contentManager, string name, ulong programId, string version = "1.0.0")
: this(name, programId, version)
{
_contentManager = contentManager;
}
public AppletMetadata(string name, ulong programId, string version = "1.0.0")
{
Name = name;
ProgramId = programId;
Version = version;
}
public string GetContentPath(ContentManager contentManager)
=> (contentManager ?? _contentManager)
.GetInstalledContentPath(ProgramId, StorageId.BuiltInSystem, NcaContentType.Program);
public bool CanStart(ContentManager contentManager, out ApplicationData appData, out BlitStruct<ApplicationControlProperty> appControl)
{
contentManager ??= _contentManager;
if (contentManager == null)
{
appData = null;
appControl = new BlitStruct<ApplicationControlProperty>(0);
return false;
}
appData = new()
{
Name = Name,
Id = ProgramId,
Path = GetContentPath(contentManager)
};
if (string.IsNullOrEmpty(appData.Path))
{
appControl = new BlitStruct<ApplicationControlProperty>(0);
return false;
}
appControl = StructHelpers.CreateCustomNacpData(Name, Version);
return true;
}
}
}

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@@ -33,7 +33,7 @@
<EmbeddedResource Include="Resources\Icon_XCI.png" />
<EmbeddedResource Include="Resources\Logo_Amiibo.png" />
<EmbeddedResource Include="Resources\Logo_Ryujinx.png" />
<EmbeddedResource Include="Resources\Logo_Ryujinx_AntiAlias.png" />
<EmbeddedResource Include="Resources\Logo_Thiccjinx.png" />
<EmbeddedResource Include="Resources\Logo_Discord_Dark.png" />
<EmbeddedResource Include="Resources\Logo_Discord_Light.png" />
<EmbeddedResource Include="Resources\Logo_GitHub_Dark.png" />

View File

@@ -143,6 +143,23 @@ namespace Ryujinx.Ava
public ulong ApplicationId { get; private set; }
public bool ScreenshotRequested { get; set; }
public bool ShouldInitMetal
{
get
{
return OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64 &&
(
(
(
ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Auto &&
RendererHost.KnownGreatMetalTitles.ContainsIgnoreCase(ApplicationId.ToString("X16"))
) ||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Metal
)
);
}
}
public AppHost(
RendererHost renderer,
InputManager inputManager,
@@ -895,20 +912,27 @@ namespace Ryujinx.Ava
VirtualFileSystem.ReloadKeySet();
// Initialize Renderer.
GraphicsBackend backend = TitleIDs.SelectGraphicsBackend(ApplicationId.ToString("X16"), ConfigurationState.Instance.Graphics.GraphicsBackend);
IRenderer renderer;
GraphicsBackend backend = ConfigurationState.Instance.Graphics.GraphicsBackend;
IRenderer renderer = backend switch
if (ShouldInitMetal)
{
#pragma warning disable CA1416 // This call site is reachable on all platforms
// SelectGraphicsBackend does a check for Mac, on top of checking if it's an ARM Mac. This isn't a problem.
GraphicsBackend.Metal => new MetalRenderer((RendererHost.EmbeddedWindow as EmbeddedWindowMetal)!.CreateSurface),
// The condition does a check for Mac, on top of checking if it's an ARM Mac. This isn't a problem.
renderer = new MetalRenderer((RendererHost.EmbeddedWindow as EmbeddedWindowMetal)!.CreateSurface);
#pragma warning restore CA1416
GraphicsBackend.Vulkan => VulkanRenderer.Create(
}
else if (backend == GraphicsBackend.Vulkan || (backend == GraphicsBackend.Auto && !ShouldInitMetal))
{
renderer = VulkanRenderer.Create(
ConfigurationState.Instance.Graphics.PreferredGpu,
(RendererHost.EmbeddedWindow as EmbeddedWindowVulkan)!.CreateSurface,
VulkanHelper.GetRequiredInstanceExtensions),
_ => new OpenGLRenderer()
};
VulkanHelper.GetRequiredInstanceExtensions);
}
else
{
renderer = new OpenGLRenderer();
}
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;

View File

@@ -1,5 +1,6 @@
<ResourceDictionary xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ryu="clr-namespace:Ryujinx.Ava">
<ResourceDictionary.ThemeDictionaries>
<ResourceDictionary x:Key="Default">
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
@@ -52,5 +53,22 @@
<Color x:Key="Unbounded">#FFFF4554</Color>
<Color x:Key="Custom">#6483F5</Color>
</ResourceDictionary>
<ResourceDictionary x:Key="{x:Static ryu:RyujinxApp.AmoledThemeVariant}">
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
Color="{DynamicResource DataGridSelectionColor}" />
<Color x:Key="ControlFillColorSecondary">#008AA8</Color>
<Color x:Key="DataGridSelectionColor">#FF00FABB</Color>
<Color x:Key="ThemeContentBackgroundColor">#FF000000</Color>
<Color x:Key="ThemeControlBorderColor">#2D000000</Color>
<Color x:Key="ThemeForegroundColor">#FFFFFFFF</Color>
<Color x:Key="MenuFlyoutPresenterBorderColor">#79000000</Color>
<Color x:Key="AppListBackgroundColor">#50000000</Color>
<Color x:Key="AppListHoverBackgroundColor">#40000000</Color>
<Color x:Key="SecondaryTextColor">#A0FFFFFF</Color>
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
<Color x:Key="Switch">#FF2EEAC9</Color>
<Color x:Key="Unbounded">#FFFF4554</Color>
<Color x:Key="Custom">#6483F5</Color>
</ResourceDictionary>
</ResourceDictionary.ThemeDictionaries>
</ResourceDictionary>

View File

@@ -1042,7 +1042,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "720p",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -1066,7 +1066,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "1080p",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -2122,7 +2122,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "ExeFS",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -2170,7 +2170,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "RomFS",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -2218,7 +2218,7 @@
"it_IT": "",
"ja_JP": "ロゴ",
"ko_KR": "로고",
"no_NO": "",
"no_NO": "Logo",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Логотип",
@@ -3130,7 +3130,7 @@
"it_IT": "Sistema",
"ja_JP": "システム",
"ko_KR": "시스템",
"no_NO": "",
"no_NO": "System",
"pl_PL": "",
"pt_BR": "Sistema",
"ru_RU": "Система",
@@ -3202,7 +3202,7 @@
"it_IT": "Giappone",
"ja_JP": "日本",
"ko_KR": "일본",
"no_NO": "",
"no_NO": "Japan",
"pl_PL": "Japonia",
"pt_BR": "Japão",
"ru_RU": "Япония",
@@ -3226,7 +3226,7 @@
"it_IT": "Stati Uniti d'America",
"ja_JP": "アメリカ",
"ko_KR": "미국",
"no_NO": "",
"no_NO": "USA",
"pl_PL": "Stany Zjednoczone",
"pt_BR": "EUA",
"ru_RU": "США",
@@ -3274,7 +3274,7 @@
"it_IT": "",
"ja_JP": "オーストラリア",
"ko_KR": "호주",
"no_NO": "",
"no_NO": "Australia",
"pl_PL": "",
"pt_BR": "Austrália",
"ru_RU": "Австралия",
@@ -3322,7 +3322,7 @@
"it_IT": "Corea",
"ja_JP": "韓国",
"ko_KR": "한국",
"no_NO": "",
"no_NO": "Korea",
"pl_PL": "",
"pt_BR": "Coreia",
"ru_RU": "Корея",
@@ -3346,7 +3346,7 @@
"it_IT": "",
"ja_JP": "台湾",
"ko_KR": "대만",
"no_NO": "",
"no_NO": "Taiwan",
"pl_PL": "Tajwan",
"pt_BR": "",
"ru_RU": "Тайвань",
@@ -3797,7 +3797,7 @@
"el_GR": "Ζώνη Ώρας Συστήματος:",
"en_US": "System Time Zone:",
"es_ES": "Zona horaria del sistema:",
"fr_FR": "Fuseau horaire du système\u00A0:",
"fr_FR": "Fuseau horaire du système :",
"he_IL": "אזור זמן מערכת:",
"it_IT": "Fuso orario del sistema:",
"ja_JP": "タイムゾーン:",
@@ -3970,7 +3970,7 @@
"it_IT": "",
"ja_JP": "ダミー",
"ko_KR": "더미",
"no_NO": "",
"no_NO": "Dummy",
"pl_PL": "Atrapa",
"pt_BR": "Nenhuma",
"ru_RU": "Без звука",
@@ -3994,7 +3994,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "OpenAL",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4042,7 +4042,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "SDL2",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4061,12 +4061,12 @@
"el_GR": "Μικροδιορθώσεις",
"en_US": "Hacks",
"es_ES": "",
"fr_FR": "",
"fr_FR": "Hacks",
"he_IL": "האצות",
"it_IT": "Espedienti",
"ja_JP": "ハック",
"ko_KR": "핵",
"no_NO": "",
"no_NO": "Hacks",
"pl_PL": "Hacki",
"pt_BR": "",
"ru_RU": "Хаки",
@@ -4402,7 +4402,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "2배",
"no_NO": "",
"no_NO": "2x",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4426,7 +4426,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "4배",
"no_NO": "",
"no_NO": "4x",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4450,7 +4450,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "8배",
"no_NO": "",
"no_NO": "8x",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4474,7 +4474,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "16배",
"no_NO": "",
"no_NO": "16x",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4570,7 +4570,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "2배(1440p/2160p)",
"no_NO": "",
"no_NO": "2x (1440p/2160p)",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4594,7 +4594,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "3배(2160p/3240p)",
"no_NO": "",
"no_NO": "3x (2160p/3240p)",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4666,7 +4666,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "4:3",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4690,7 +4690,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "16:9",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4714,7 +4714,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "16:10",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4738,7 +4738,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "21:9",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4762,7 +4762,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "32:9",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -4858,7 +4858,7 @@
"it_IT": "Log",
"ja_JP": "ロギング",
"ko_KR": "로그 기록",
"no_NO": "",
"no_NO": "Logging",
"pl_PL": "Dziennik zdarzeń",
"pt_BR": "Log",
"ru_RU": "Журналирование",
@@ -4882,7 +4882,7 @@
"it_IT": "Log",
"ja_JP": "ロギング",
"ko_KR": "로그 기록",
"no_NO": "",
"no_NO": "Logging",
"pl_PL": "Dziennik zdarzeń",
"pt_BR": "Log",
"ru_RU": "Журналирование",
@@ -5434,7 +5434,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "확인",
"no_NO": "",
"no_NO": "OK",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Ок",
@@ -6106,7 +6106,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "A",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -6130,7 +6130,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "B",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -6154,7 +6154,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "X",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -6178,7 +6178,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"no_NO": "Y",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -15125,7 +15125,7 @@
"el_GR": "",
"en_US": "Aspect Ratio applied to the renderer window.\n\nOnly change this if you're using an aspect ratio mod for your game, otherwise the graphics will be stretched.\n\nLeave on 16:9 if unsure.",
"es_ES": "Relación de aspecto aplicada a la ventana del renderizador.\n\nSolamente modificar esto si estás utilizando un mod de relación de aspecto para su juego, en cualquier otro caso los gráficos se estirarán.\n\nDejar en 16:9 si no sabe que hacer.",
"fr_FR": "Format\u00A0d'affichage appliqué à la fenêtre du moteur de rendu.\n\nChangez cela uniquement si vous utilisez un mod changeant le format\u00A0d'affichage pour votre jeu, sinon les graphismes seront étirés.\n\nLaissez sur 16:9 si vous n'êtes pas sûr.",
"fr_FR": "Format d'affichage appliqué à la fenêtre du moteur de rendu.\n\nChangez cela uniquement si vous utilisez un mod changeant le format d'affichage pour votre jeu, sinon les graphismes seront étirés.\n\nLaissez sur 16:9 si vous n'êtes pas sûr.",
"he_IL": "",
"it_IT": "Proporzioni dello schermo applicate alla finestra di renderizzazione.\n\nCambialo solo se stai usando una mod di proporzioni per il tuo gioco, altrimenti la grafica verrà allungata.\n\nLasciare il 16:9 se incerto.",
"ja_JP": "レンダリングウインドウに適用するアスペクト比です.\n\nゲームにアスペクト比を変更する mod を使用している場合のみ変更してください.\n\nわからない場合は16:9のままにしておいてください.\n",
@@ -18658,7 +18658,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "XCI 파일 트리머",
"no_NO": "",
"no_NO": "XCI File Trimmer",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
@@ -20213,7 +20213,7 @@
"el_GR": "Όνομα",
"en_US": "Name",
"es_ES": "Nombre",
"fr_FR": "Nom\u00A0",
"fr_FR": "Nom ",
"he_IL": "שם",
"it_IT": "Nome",
"ja_JP": "名称",
@@ -21365,7 +21365,7 @@
"el_GR": "",
"en_US": "Switch",
"es_ES": "",
"fr_FR": "",
"fr_FR": "Switch",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
@@ -21694,4 +21694,4 @@
}
}
]
}
}

View File

@@ -1,6 +1,7 @@
using Gommon;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.UI.Common.Configuration;
using System;
@@ -16,6 +17,7 @@ namespace Ryujinx.Ava.Common.Locale
private const string DefaultLanguageCode = "en_US";
private readonly Dictionary<LocaleKeys, string> _localeStrings;
private Dictionary<LocaleKeys, string> _localeDefaultStrings;
private readonly ConcurrentDictionary<LocaleKeys, object[]> _dynamicValues;
private string _localeLanguageCode;
@@ -25,6 +27,7 @@ namespace Ryujinx.Ava.Common.Locale
public LocaleManager()
{
_localeStrings = new Dictionary<LocaleKeys, string>();
_localeDefaultStrings = new Dictionary<LocaleKeys, string>();
_dynamicValues = new ConcurrentDictionary<LocaleKeys, object[]>();
Load();
@@ -34,7 +37,9 @@ namespace Ryujinx.Ava.Common.Locale
{
var localeLanguageCode = !string.IsNullOrEmpty(ConfigurationState.Instance.UI.LanguageCode.Value) ?
ConfigurationState.Instance.UI.LanguageCode.Value : CultureInfo.CurrentCulture.Name.Replace('-', '_');
// Load en_US as default, if the target language translation is missing or incomplete.
LoadDefaultLanguage();
LoadLanguage(localeLanguageCode);
// Save whatever we ended up with.
@@ -61,14 +66,26 @@ namespace Ryujinx.Ava.Common.Locale
}
catch
{
// If formatting the text failed,
// continue to the below line & return the text without formatting.
// If formatting failed use the default text instead.
if (_localeDefaultStrings.TryGetValue(key, out value))
try
{
return string.Format(value, dynamicValue);
}
catch
{
// If formatting the default text failed return the key.
return key.ToString();
}
}
return value;
}
return key.ToString(); // If the locale text doesn't exist return the key.
// If the locale doesn't contain the key return the default one.
return _localeDefaultStrings.TryGetValue(key, out string defaultValue)
? defaultValue
: key.ToString(); // If the locale text doesn't exist return the key.
}
set
{
@@ -92,11 +109,16 @@ namespace Ryujinx.Ava.Common.Locale
{
_dynamicValues[key] = values;
OnPropertyChanged("Translation");
OnPropertyChanged("Item");
return this[key];
}
private void LoadDefaultLanguage()
{
_localeDefaultStrings = LoadJsonLanguage(DefaultLanguageCode);
}
public void LoadLanguage(string languageCode)
{
var locale = LoadJsonLanguage(languageCode);
@@ -104,7 +126,7 @@ namespace Ryujinx.Ava.Common.Locale
if (locale == null)
{
_localeLanguageCode = DefaultLanguageCode;
locale = LoadJsonLanguage(_localeLanguageCode);
locale = _localeDefaultStrings;
}
else
{
@@ -116,12 +138,16 @@ namespace Ryujinx.Ava.Common.Locale
_localeStrings[key] = val;
}
OnPropertyChanged("Translation");
OnPropertyChanged("Item");
LocaleChanged?.Invoke();
}
#nullable enable
private static LocalesJson? _localeData;
#nullable disable
private static Dictionary<LocaleKeys, string> LoadJsonLanguage(string languageCode)
{
@@ -132,29 +158,18 @@ namespace Ryujinx.Ava.Common.Locale
foreach (LocalesEntry locale in _localeData.Value.Locales)
{
if (locale.Translations.Count < _localeData.Value.Languages.Count)
if (locale.Translations.Count != _localeData.Value.Languages.Count)
{
throw new Exception($"Locale key {{{locale.ID}}} is missing languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!");
}
if (locale.Translations.Count > _localeData.Value.Languages.Count)
{
throw new Exception($"Locale key {{{locale.ID}}} has too many languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!");
}
if (!Enum.TryParse<LocaleKeys>(locale.ID, out var localeKey))
continue;
var str = locale.Translations.TryGetValue(languageCode, out string val) && !string.IsNullOrEmpty(val)
? val
: locale.Translations[DefaultLanguageCode];
if (string.IsNullOrEmpty(str))
{
throw new Exception($"Locale key '{locale.ID}' has no valid translations for desired language {languageCode}! {DefaultLanguageCode} is an empty string or null");
}
localeStrings[localeKey] = str;
localeStrings[localeKey] =
locale.Translations.TryGetValue(languageCode, out string val) && val != string.Empty
? val
: locale.Translations[DefaultLanguageCode];
}
return localeStrings;

View File

@@ -14,7 +14,7 @@ namespace Ryujinx.Ava.Common.Markup
{
internal abstract class BasicMarkupExtension<T> : MarkupExtension
{
public abstract string Name { get; }
public virtual string Name => "Item";
public virtual Action<object, T?>? Setter => null;
protected abstract T? Value { get; }

View File

@@ -6,19 +6,16 @@ namespace Ryujinx.Ava.Common.Markup
{
internal class IconExtension(string iconString) : BasicMarkupExtension<Icon>
{
public override string Name => "Icon";
protected override Icon Value => new() { Value = iconString };
}
internal class SpinningIconExtension(string iconString) : BasicMarkupExtension<Icon>
{
public override string Name => "SIcon";
protected override Icon Value => new() { Value = iconString, Animation = IconAnimation.Spin };
}
internal class LocaleExtension(LocaleKeys key) : BasicMarkupExtension<string>
{
public override string Name => "Translation";
protected override string Value => LocaleManager.Instance[key];
protected override void ConfigureBindingExtension(CompiledBindingExtension bindingExtension)

View File

@@ -13,13 +13,9 @@
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<Target Name="BuildValidationProj" BeforeTargets="BeforeBuild">
<Message Text="Building Validation Project for $(TargetFramework)" Importance="high" Condition="'$(RuntimeIdentifier)' == ''" />
<Message Text="Building Validation Project for $(TargetFramework) with runtime $(RuntimeIdentifier)" Importance="high" Condition="'$(RuntimeIdentifier)' != ''" />
<Exec WorkingDirectory="..\Ryujinx.BuildValidationTasks\" Command="dotnet restore Ryujinx.BuildValidationTasks.csproj --force --ucr true" Condition="'$(RuntimeIdentifier)' == ''" />
<Exec WorkingDirectory="..\Ryujinx.BuildValidationTasks\" Command="dotnet restore Ryujinx.BuildValidationTasks.csproj --force --runtime $(RuntimeIdentifier)" Condition="'$(RuntimeIdentifier)' != ''" />
<MSBuild Projects="..\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj" Properties="Configuration=Debug" />
<Target Name="BuildValidationProj" BeforeTargets="BeforeRebuild">
<MSBuild Projects="..\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj" Targets="Rebuild">
</MSBuild>
</Target>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))">

View File

@@ -98,6 +98,9 @@ namespace Ryujinx.Ava
private void ThemeChanged_Event(object _, ReactiveEventArgs<string> rArgs) => ApplyConfiguredTheme(rArgs.NewValue);
public static readonly ThemeVariant AmoledThemeVariant = new("Amoled", ThemeVariant.Dark);
public void ApplyConfiguredTheme(string baseStyle)
{
try
@@ -116,6 +119,7 @@ namespace Ryujinx.Ava
"Auto" => DetectSystemTheme(),
"Light" => ThemeVariant.Light,
"Dark" => ThemeVariant.Dark,
"AMOLED" => AmoledThemeVariant,
_ => ThemeVariant.Default,
};
}

View File

@@ -55,6 +55,7 @@
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
ClipToBounds="True"
Background="{DynamicResource ThemeControlBorderColor}"
CornerRadius="5">
<Grid ColumnDefinitions="Auto,10,*,150,100">
<Image
@@ -105,6 +106,7 @@
Click="IdString_OnClick"
HorizontalContentAlignment="Left"
VerticalAlignment="Center"
Background="{DynamicResource AppListBackgroundColor}"
Margin="-1, 0, 0, 0"
Padding="0" >

View File

@@ -1,19 +0,0 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Media;
namespace Ryujinx.Ava.UI.Controls
{
public class MiniVerticalSeparator : Border
{
public MiniVerticalSeparator()
{
Width = 2;
Height = 12;
Margin = new Thickness();
BorderBrush = Brushes.Gray;
Background = Brushes.Gray;
BorderThickness = new Thickness(1);
}
}
}

View File

@@ -1,7 +1,6 @@
using Avalonia;
using Avalonia.Data;
using Avalonia.Data.Converters;
using Gommon;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.UI.Common.Models;
using System;
@@ -33,11 +32,11 @@ namespace Ryujinx.Ava.UI.Helpers
if (app.CurrentSavingsB < app.PotentialSavingsB)
{
return LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.TitleXCICanSaveLabel, ((app.PotentialSavingsB - app.CurrentSavingsB) / _bytesPerMB).CoerceAtLeast(0));
return LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.TitleXCICanSaveLabel, (app.PotentialSavingsB - app.CurrentSavingsB) / _bytesPerMB);
}
else
{
return LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.TitleXCISavingLabel, (app.CurrentSavingsB / _bytesPerMB).CoerceAtLeast(0));
return LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.TitleXCISavingLabel, app.CurrentSavingsB / _bytesPerMB);
}
}

View File

@@ -1,7 +1,6 @@
using Avalonia;
using Avalonia.Controls;
using Gommon;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.UI.Common.Configuration;
@@ -32,6 +31,15 @@ namespace Ryujinx.Ava.UI.Renderer
Initialize();
}
public static readonly string[] KnownGreatMetalTitles =
[
"01006A800016E000", // Smash Ultimate
"0100000000010000", // Super Mario Odyessy
"01008C0016544000", // Sea of Stars
"01005CA01580E000", // Persona 5
"010028600EBDA000", // Mario 3D World
];
public GraphicsBackend Backend =>
EmbeddedWindow switch
{
@@ -45,8 +53,16 @@ namespace Ryujinx.Ava.UI.Renderer
{
InitializeComponent();
switch (TitleIDs.SelectGraphicsBackend(titleId, ConfigurationState.Instance.Graphics.GraphicsBackend))
switch (ConfigurationState.Instance.Graphics.GraphicsBackend.Value)
{
case GraphicsBackend.Auto:
EmbeddedWindow =
OperatingSystem.IsMacOS() &&
RuntimeInformation.ProcessArchitecture == Architecture.Arm64 &&
KnownGreatMetalTitles.ContainsIgnoreCase(titleId)
? new EmbeddedWindowMetal()
: new EmbeddedWindowVulkan();
break;
case GraphicsBackend.OpenGl:
EmbeddedWindow = new EmbeddedWindowOpenGL();
break;

View File

@@ -1,4 +1,3 @@
using System;
using System.ComponentModel;
using System.Runtime.CompilerServices;
@@ -12,13 +11,5 @@ namespace Ryujinx.Ava.UI.ViewModels
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
protected void OnPropertiesChanged(params ReadOnlySpan<string> propertyNames)
{
foreach (var propertyName in propertyNames)
{
OnPropertyChanged(propertyName);
}
}
}
}

View File

@@ -131,7 +131,7 @@ namespace Ryujinx.Ava.UI.ViewModels
// For an example of this, download canary 1.2.95, then open the settings menu, and look at the icon in the top-left.
// The border gets reduced to colored pixels in the 4 corners.
public static readonly Bitmap IconBitmap =
new(Assembly.GetAssembly(typeof(ConfigurationState))!.GetManifestResourceStream("Ryujinx.UI.Common.Resources.Logo_Ryujinx_AntiAlias.png")!);
new(Assembly.GetAssembly(typeof(ConfigurationState))!.GetManifestResourceStream("Ryujinx.UI.Common.Resources.Logo_Thiccjinx.png")!);
public MainWindow Window { get; init; }

View File

@@ -71,7 +71,8 @@ namespace Ryujinx.Ava.UI.ViewModels
{
_resolutionScale = value;
OnPropertiesChanged(nameof(CustomResolutionScale), nameof(IsCustomResolutionScaleActive));
OnPropertyChanged(nameof(CustomResolutionScale));
OnPropertyChanged(nameof(IsCustomResolutionScaleActive));
}
}
@@ -180,9 +181,8 @@ namespace Ryujinx.Ava.UI.ViewModels
int newInterval = (int)((value / 100f) * 60);
_customVSyncInterval = newInterval;
_customVSyncIntervalPercentageProxy = value;
OnPropertiesChanged(
nameof(CustomVSyncInterval),
nameof(CustomVSyncIntervalPercentageText));
OnPropertyChanged((nameof(CustomVSyncInterval)));
OnPropertyChanged((nameof(CustomVSyncIntervalPercentageText)));
}
}
@@ -190,7 +190,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
get
{
string text = CustomVSyncIntervalPercentageProxy + "%";
string text = CustomVSyncIntervalPercentageProxy.ToString() + "%";
return text;
}
}
@@ -221,9 +221,8 @@ namespace Ryujinx.Ava.UI.ViewModels
_customVSyncInterval = value;
int newPercent = (int)((value / 60f) * 100);
_customVSyncIntervalPercentageProxy = newPercent;
OnPropertiesChanged(
nameof(CustomVSyncIntervalPercentageProxy),
nameof(CustomVSyncIntervalPercentageText));
OnPropertyChanged(nameof(CustomVSyncIntervalPercentageProxy));
OnPropertyChanged(nameof(CustomVSyncIntervalPercentageText));
OnPropertyChanged();
}
}
@@ -548,6 +547,7 @@ namespace Ryujinx.Ava.UI.ViewModels
"Auto" => 0,
"Light" => 1,
"Dark" => 2,
"AMOLED" => 3,
_ => 0
};
@@ -657,6 +657,7 @@ namespace Ryujinx.Ava.UI.ViewModels
0 => "Auto",
1 => "Light",
2 => "Dark",
3 => "AMOLED",
_ => "Auto"
};

View File

@@ -91,42 +91,39 @@ namespace Ryujinx.Ava.UI.ViewModels
private void SortingChanged()
{
OnPropertiesChanged(
nameof(IsSortedByName),
nameof(IsSortedBySaved),
nameof(SortingAscending),
nameof(SortingField),
nameof(SortingFieldName));
OnPropertyChanged(nameof(IsSortedByName));
OnPropertyChanged(nameof(IsSortedBySaved));
OnPropertyChanged(nameof(SortingAscending));
OnPropertyChanged(nameof(SortingField));
OnPropertyChanged(nameof(SortingFieldName));
SortAndFilter();
}
private void DisplayedChanged()
{
OnPropertiesChanged(nameof(Status), nameof(DisplayedXCIFiles), nameof(SelectedDisplayedXCIFiles));
OnPropertyChanged(nameof(Status));
OnPropertyChanged(nameof(DisplayedXCIFiles));
OnPropertyChanged(nameof(SelectedDisplayedXCIFiles));
}
private void ApplicationsChanged()
{
OnPropertiesChanged(
nameof(AllXCIFiles),
nameof(Status),
nameof(PotentialSavings),
nameof(ActualSavings),
nameof(CanTrim),
nameof(CanUntrim));
OnPropertyChanged(nameof(AllXCIFiles));
OnPropertyChanged(nameof(Status));
OnPropertyChanged(nameof(PotentialSavings));
OnPropertyChanged(nameof(ActualSavings));
OnPropertyChanged(nameof(CanTrim));
OnPropertyChanged(nameof(CanUntrim));
DisplayedChanged();
SortAndFilter();
}
private void SelectionChanged(bool displayedChanged = true)
{
OnPropertiesChanged(
nameof(Status),
nameof(CanTrim),
nameof(CanUntrim),
nameof(SelectedXCIFiles));
OnPropertyChanged(nameof(Status));
OnPropertyChanged(nameof(CanTrim));
OnPropertyChanged(nameof(CanUntrim));
OnPropertyChanged(nameof(SelectedXCIFiles));
if (displayedChanged)
OnPropertyChanged(nameof(SelectedDisplayedXCIFiles));
@@ -134,12 +131,11 @@ namespace Ryujinx.Ava.UI.ViewModels
private void ProcessingChanged()
{
OnPropertiesChanged(
nameof(Processing),
nameof(Cancel),
nameof(Status),
nameof(CanTrim),
nameof(CanUntrim));
OnPropertyChanged(nameof(Processing));
OnPropertyChanged(nameof(Cancel));
OnPropertyChanged(nameof(Status));
OnPropertyChanged(nameof(CanTrim));
OnPropertyChanged(nameof(CanUntrim));
}
private IEnumerable<XCITrimmerFileModel> GetSelectedDisplayedXCIFiles()
@@ -364,7 +360,7 @@ namespace Ryujinx.Ava.UI.ViewModels
value = _processingApplication.Value with { PercentageProgress = null };
if (value.HasValue)
_displayedXCIFiles.ReplaceWith(value);
_displayedXCIFiles.ReplaceWith(value.Value);
_processingApplication = value;
OnPropertyChanged();

View File

@@ -18,7 +18,7 @@
Height="25"
Width="25"
ToolTip.Tip="{Binding Title}"
Source="resm:Ryujinx.UI.Common.Resources.Logo_Ryujinx_AntiAlias.png?assembly=Ryujinx.UI.Common" />
Source="resm:Ryujinx.UI.Common.Resources.Logo_Thiccjinx.png?assembly=Ryujinx.UI.Common" />
<Menu
Name="Menu"
Height="32"

View File

@@ -3,6 +3,8 @@ using Avalonia.Controls;
using Avalonia.Interactivity;
using Avalonia.Threading;
using Gommon;
using LibHac.Ncm;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
@@ -10,6 +12,8 @@ using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption;
using Ryujinx.HLE;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Common.Helper;
@@ -120,13 +124,26 @@ namespace Ryujinx.Ava.UI.Views.Main
ViewModel.LoadConfigurableHotKeys();
}
public static readonly AppletMetadata MiiApplet = new("miiEdit", 0x0100000000001009);
public async void OpenMiiApplet(object sender, RoutedEventArgs e)
{
if (MiiApplet.CanStart(ViewModel.ContentManager, out var appData, out var nacpData))
const string AppletName = "miiEdit";
const ulong AppletProgramId = 0x0100000000001009;
const string AppletVersion = "1.0.0";
string contentPath = ViewModel.ContentManager.GetInstalledContentPath(AppletProgramId, StorageId.BuiltInSystem, NcaContentType.Program);
if (!string.IsNullOrEmpty(contentPath))
{
await ViewModel.LoadApplication(appData, ViewModel.IsFullScreen || ViewModel.StartGamesInFullscreen, nacpData);
ApplicationData applicationData = new()
{
Name = AppletName,
Id = AppletProgramId,
Path = contentPath
};
var nacpData = StructHelpers.CreateCustomNacpData(AppletName, AppletVersion);
await ViewModel.LoadApplication(applicationData, ViewModel.IsFullScreen || ViewModel.StartGamesInFullscreen, nacpData);
}
}

View File

@@ -7,7 +7,6 @@
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:local="clr-namespace:Ryujinx.Ava.UI.Views.Main"
xmlns:config="clr-namespace:Ryujinx.Common.Configuration;assembly=Ryujinx.Common"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Views.Main.MainStatusBarView"
@@ -133,7 +132,14 @@
</Flyout>
</Button.Flyout>
</Button>
<controls:MiniVerticalSeparator IsVisible="{Binding !ShowLoadProgress}" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
Background="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Name="DockedStatus"
Margin="5,0,5,0"
@@ -143,7 +149,14 @@
PointerReleased="DockedStatus_PointerReleased"
Text="{Binding DockedStatusText}"
TextAlignment="Start" />
<controls:MiniVerticalSeparator IsVisible="{Binding !ShowLoadProgress}" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
Background="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<SplitButton
Name="AspectRatioStatus"
Padding="5,0,5,0"
@@ -190,7 +203,14 @@
</MenuFlyout>
</SplitButton.Flyout>
</SplitButton>
<controls:MiniVerticalSeparator IsVisible="{Binding !ShowLoadProgress}" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
Background="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<ToggleSplitButton
Name="VolumeStatus"
Padding="5,0,5,0"
@@ -234,7 +254,14 @@
</Flyout>
</ToggleSplitButton.Flyout>
</ToggleSplitButton>
<controls:MiniVerticalSeparator IsVisible="{Binding !ShowLoadProgress}" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
Background="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
@@ -242,7 +269,14 @@
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding GameStatusText}"
TextAlignment="Start" />
<controls:MiniVerticalSeparator IsVisible="{Binding !ShowLoadProgress}" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
Background="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
@@ -264,7 +298,13 @@
VerticalAlignment="Center"
IsVisible="{Binding ShowShaderCompilationHint}"
Text="{Binding ShaderCountText}" />
<controls:MiniVerticalSeparator IsVisible="{Binding ShowShaderCompilationHint}" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding ShowShaderCompilationHint}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
@@ -272,7 +312,14 @@
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding BackendText}"
TextAlignment="Start" />
<controls:MiniVerticalSeparator IsVisible="{Binding !ShowLoadProgress}" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
Background="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,0,0"
HorizontalAlignment="Left"
@@ -287,7 +334,13 @@
VerticalAlignment="Center"
IsVisible="{Binding ShowFirmwareStatus}"
Orientation="Horizontal">
<controls:MiniVerticalSeparator IsVisible="{Binding IsGameRunning}" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding IsGameRunning}" />
<TextBlock
Name="FirmwareStatus"
Margin="5, 0, 0, 0"

View File

@@ -62,7 +62,12 @@ namespace Ryujinx.Ava.UI.Views.Main
// Change the volume by 5% at a time
float newValue = Window.ViewModel.Volume + (float)e.Delta.Y * 0.05f;
Window.ViewModel.Volume = Math.Clamp(newValue, 0, 1);
Window.ViewModel.Volume = newValue switch
{
< 0 => 0,
> 1 => 1,
_ => newValue,
};
e.Handled = true;
}

View File

@@ -77,6 +77,9 @@
<ComboBoxItem>
<TextBlock Text="{ext:Locale SettingsTabGeneralThemeDark}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="AMOLED" />
</ComboBoxItem>
</ComboBox>
</StackPanel>
</StackPanel>

View File

@@ -91,14 +91,12 @@ namespace Ryujinx.Ava.UI.Windows
TitleBar.ExtendsContentIntoTitleBar = !ConfigurationState.Instance.ShowTitleBar;
TitleBar.TitleBarHitTestType = (ConfigurationState.Instance.ShowTitleBar) ? TitleBarHitTestType.Simple : TitleBarHitTestType.Complex;
// Correctly size window when 'TitleBar' is enabled (Nov. 14, 2024)
TitleBarHeight = (ConfigurationState.Instance.ShowTitleBar ? TitleBar.Height : 0);
// NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point.
StatusBarHeight = StatusBarView.StatusBar.MinHeight;
MenuBarHeight = MenuBar.MinHeight;
TitleBar.Height = MenuBarHeight;
// Correctly size window when 'TitleBar' is enabled (Nov. 14, 2024)
TitleBarHeight = (ConfigurationState.Instance.ShowTitleBar ? TitleBar.Height : 0);
ApplicationList.DataContext = DataContext;
ApplicationGrid.DataContext = DataContext;