Compare commits
4 Commits
feature/na
...
965fb9dd5f
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
965fb9dd5f | ||
|
|
e2a5e69f4c | ||
|
|
7f27b791f8 | ||
|
|
3ca8618f5f |
4
.github/workflows/canary.yml
vendored
4
.github/workflows/canary.yml
vendored
@@ -29,7 +29,7 @@ env:
|
||||
jobs:
|
||||
tag:
|
||||
name: Create tag
|
||||
runs-on: ubuntu-24.04
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
@@ -202,7 +202,7 @@ jobs:
|
||||
|
||||
macos_release:
|
||||
name: Release MacOS universal
|
||||
runs-on: ubuntu-24.04
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
|
||||
4
.github/workflows/release.yml
vendored
4
.github/workflows/release.yml
vendored
@@ -18,7 +18,7 @@ env:
|
||||
jobs:
|
||||
tag:
|
||||
name: Create tag
|
||||
runs-on: ubuntu-24.04
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
@@ -183,7 +183,7 @@ jobs:
|
||||
|
||||
macos_release:
|
||||
name: Release MacOS universal
|
||||
runs-on: ubuntu-24.04
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
|
||||
@@ -42,10 +42,11 @@
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
|
||||
<PackageVersion Include="Gommon" Version="2.7.1.1" />
|
||||
<PackageVersion Include="Gommon" Version="2.7.1" />
|
||||
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
||||
<PackageVersion Include="Sep" Version="0.6.0" />
|
||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||
<PackageVersion Include="SharpMetal" Version="1.0.0-preview21" />
|
||||
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.22.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.22.0" />
|
||||
|
||||
15
README.md
15
README.md
@@ -1,12 +1,3 @@
|
||||
# You have stumbled on a gimped version of Ryujinx.
|
||||
This is the NativeAOT branch. It should run much faster than the normal version, however it's ruined by one thing: the Macro JIT.
|
||||
This single part of Ryujinx, which handles common Maxwell GPU Macros by using .NET Reflection Emit, is entirely unusable via NativeAOT and it kills the performance.
|
||||
I was getting 20FPS in BOTW with 98% FIFO usage.
|
||||
This is compared to over 100FPS with about 70% FIFO usage in standard, managed C#, Ryujinx.
|
||||
|
||||
If there are any JIT wizards out there; I am calling to you. I believe getting this to work would be a game changer.
|
||||
[This is the offending JIT implementation.](https://github.com/Ryubing/Ryujinx/blob/feature/native_aot/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroJitCompiler.cs)
|
||||
|
||||
<table align="center">
|
||||
<tr>
|
||||
<td align="center" width="25%">
|
||||
@@ -48,12 +39,12 @@ If there are any JIT wizards out there; I am calling to you. I believe getting t
|
||||
<p align="center">
|
||||
Click below to join the Discord:
|
||||
<br>
|
||||
<a href="https://discord.gg/PEuzjrFXUA">
|
||||
<a href="https://discord.gg/dHPrkBkkyA">
|
||||
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
|
||||
</a>
|
||||
<br>
|
||||
<br>
|
||||
<img src="https://raw.githubusercontent.com/Ryubing/Ryujinx/refs/heads/master/docs/shell.png">
|
||||
<img src="https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/docs/shell.png">
|
||||
</p>
|
||||
|
||||
## Usage
|
||||
@@ -106,7 +97,7 @@ If you are planning to contribute or just want to learn more about this project
|
||||
|
||||
- **Input**
|
||||
|
||||
We currently have support for keyboard, mouse, touch input, Joy-Con input support, and nearly all controllers.
|
||||
We currently have support for keyboard, mouse, touch input, JoyCon input support, and nearly all controllers.
|
||||
Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
|
||||
In all scenarios, you can set up everything inside the input configuration menu.
|
||||
|
||||
|
||||
182
Ryujinx.sln
182
Ryujinx.sln
@@ -77,6 +77,15 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Gene
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal", "src\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj", "{C08931FA-1191-417A-864F-3882D93E683B}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E} = {A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal.SharpMetalExtensions", "src/Ryujinx.Graphics.Metal.SharpMetalExtensions\Ryujinx.Graphics.Metal.SharpMetalExtensions.csproj", "{81EA598C-DBA1-40B0-8DA4-4796B78F2037}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
.editorconfig = .editorconfig
|
||||
@@ -86,327 +95,170 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
|
||||
.github\workflows\release.yml = .github\workflows\release.yml
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
DebugAOT|Any CPU = DebugAOT|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
ReleaseAOT|Any CPU = ReleaseAOT|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{5FD4E4F6-8928-4B3C-BE07-28A675C17226}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{5FD4E4F6-8928-4B3C-BE07-28A675C17226}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{5FD4E4F6-8928-4B3C-BE07-28A675C17226}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{5FD4E4F6-8928-4B3C-BE07-28A675C17226}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{5FD4E4F6-8928-4B3C-BE07-28A675C17226}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{5FD4E4F6-8928-4B3C-BE07-28A675C17226}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{5FD4E4F6-8928-4B3C-BE07-28A675C17226}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{5FD4E4F6-8928-4B3C-BE07-28A675C17226}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{ABF09A5E-2D8B-4B6F-A51D-5CE414DDB15A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{ABF09A5E-2D8B-4B6F-A51D-5CE414DDB15A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{ABF09A5E-2D8B-4B6F-A51D-5CE414DDB15A}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{ABF09A5E-2D8B-4B6F-A51D-5CE414DDB15A}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{ABF09A5E-2D8B-4B6F-A51D-5CE414DDB15A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{ABF09A5E-2D8B-4B6F-A51D-5CE414DDB15A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{ABF09A5E-2D8B-4B6F-A51D-5CE414DDB15A}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{ABF09A5E-2D8B-4B6F-A51D-5CE414DDB15A}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{ADA7EA87-0D63-4D97-9433-922A2124401F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{ADA7EA87-0D63-4D97-9433-922A2124401F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{ADA7EA87-0D63-4D97-9433-922A2124401F}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{ADA7EA87-0D63-4D97-9433-922A2124401F}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{ADA7EA87-0D63-4D97-9433-922A2124401F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{ADA7EA87-0D63-4D97-9433-922A2124401F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{ADA7EA87-0D63-4D97-9433-922A2124401F}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{ADA7EA87-0D63-4D97-9433-922A2124401F}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{9558FB96-075D-4219-8FFF-401979DC0B69}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{9558FB96-075D-4219-8FFF-401979DC0B69}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{9558FB96-075D-4219-8FFF-401979DC0B69}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{9558FB96-075D-4219-8FFF-401979DC0B69}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{9558FB96-075D-4219-8FFF-401979DC0B69}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{9558FB96-075D-4219-8FFF-401979DC0B69}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{9558FB96-075D-4219-8FFF-401979DC0B69}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{9558FB96-075D-4219-8FFF-401979DC0B69}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{E1B1AD28-289D-47B7-A106-326972240207}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{E1B1AD28-289D-47B7-A106-326972240207}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{E1B1AD28-289D-47B7-A106-326972240207}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{E1B1AD28-289D-47B7-A106-326972240207}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{E1B1AD28-289D-47B7-A106-326972240207}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{E1B1AD28-289D-47B7-A106-326972240207}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{E1B1AD28-289D-47B7-A106-326972240207}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{E1B1AD28-289D-47B7-A106-326972240207}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{806ACF6D-90B0-45D0-A1AC-5F220F3B3985}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{806ACF6D-90B0-45D0-A1AC-5F220F3B3985}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{806ACF6D-90B0-45D0-A1AC-5F220F3B3985}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{806ACF6D-90B0-45D0-A1AC-5F220F3B3985}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{806ACF6D-90B0-45D0-A1AC-5F220F3B3985}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{806ACF6D-90B0-45D0-A1AC-5F220F3B3985}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{806ACF6D-90B0-45D0-A1AC-5F220F3B3985}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{806ACF6D-90B0-45D0-A1AC-5F220F3B3985}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{A5E6C691-9E22-4263-8F40-42F002CE66BE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A5E6C691-9E22-4263-8F40-42F002CE66BE}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A5E6C691-9E22-4263-8F40-42F002CE66BE}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{A5E6C691-9E22-4263-8F40-42F002CE66BE}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{A5E6C691-9E22-4263-8F40-42F002CE66BE}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A5E6C691-9E22-4263-8F40-42F002CE66BE}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A5E6C691-9E22-4263-8F40-42F002CE66BE}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{A5E6C691-9E22-4263-8F40-42F002CE66BE}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{D1CC5322-7325-4F6B-9625-194B30BE1296}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D1CC5322-7325-4F6B-9625-194B30BE1296}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D1CC5322-7325-4F6B-9625-194B30BE1296}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{D1CC5322-7325-4F6B-9625-194B30BE1296}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{D1CC5322-7325-4F6B-9625-194B30BE1296}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D1CC5322-7325-4F6B-9625-194B30BE1296}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{D1CC5322-7325-4F6B-9625-194B30BE1296}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{D1CC5322-7325-4F6B-9625-194B30BE1296}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{3DF35E3D-D844-4399-A9A1-A9E923264C17}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{3DF35E3D-D844-4399-A9A1-A9E923264C17}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{3DF35E3D-D844-4399-A9A1-A9E923264C17}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{3DF35E3D-D844-4399-A9A1-A9E923264C17}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{3DF35E3D-D844-4399-A9A1-A9E923264C17}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{3DF35E3D-D844-4399-A9A1-A9E923264C17}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{3DF35E3D-D844-4399-A9A1-A9E923264C17}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{3DF35E3D-D844-4399-A9A1-A9E923264C17}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{C3002C3C-7B09-4FE7-894A-372EDA22FC6E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C3002C3C-7B09-4FE7-894A-372EDA22FC6E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C3002C3C-7B09-4FE7-894A-372EDA22FC6E}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{C3002C3C-7B09-4FE7-894A-372EDA22FC6E}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{C3002C3C-7B09-4FE7-894A-372EDA22FC6E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C3002C3C-7B09-4FE7-894A-372EDA22FC6E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C3002C3C-7B09-4FE7-894A-372EDA22FC6E}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{C3002C3C-7B09-4FE7-894A-372EDA22FC6E}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{C35F1536-7DE5-4F9D-9604-B5B4E1561947}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C35F1536-7DE5-4F9D-9604-B5B4E1561947}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C35F1536-7DE5-4F9D-9604-B5B4E1561947}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{C35F1536-7DE5-4F9D-9604-B5B4E1561947}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{C35F1536-7DE5-4F9D-9604-B5B4E1561947}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C35F1536-7DE5-4F9D-9604-B5B4E1561947}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C35F1536-7DE5-4F9D-9604-B5B4E1561947}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{C35F1536-7DE5-4F9D-9604-B5B4E1561947}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{B9AECA11-E248-4886-A10B-81B631CAAF29}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B9AECA11-E248-4886-A10B-81B631CAAF29}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B9AECA11-E248-4886-A10B-81B631CAAF29}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{B9AECA11-E248-4886-A10B-81B631CAAF29}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{B9AECA11-E248-4886-A10B-81B631CAAF29}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B9AECA11-E248-4886-A10B-81B631CAAF29}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B9AECA11-E248-4886-A10B-81B631CAAF29}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{B9AECA11-E248-4886-A10B-81B631CAAF29}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{81BB2C11-9408-4EA3-822E-42987AF54429}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{81BB2C11-9408-4EA3-822E-42987AF54429}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{81BB2C11-9408-4EA3-822E-42987AF54429}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{81BB2C11-9408-4EA3-822E-42987AF54429}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{81BB2C11-9408-4EA3-822E-42987AF54429}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{81BB2C11-9408-4EA3-822E-42987AF54429}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{81BB2C11-9408-4EA3-822E-42987AF54429}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{81BB2C11-9408-4EA3-822E-42987AF54429}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{0BE11899-DF2D-4BDE-B9EE-2489E8D35E7D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{0BE11899-DF2D-4BDE-B9EE-2489E8D35E7D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{0BE11899-DF2D-4BDE-B9EE-2489E8D35E7D}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{0BE11899-DF2D-4BDE-B9EE-2489E8D35E7D}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{0BE11899-DF2D-4BDE-B9EE-2489E8D35E7D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{0BE11899-DF2D-4BDE-B9EE-2489E8D35E7D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{0BE11899-DF2D-4BDE-B9EE-2489E8D35E7D}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{0BE11899-DF2D-4BDE-B9EE-2489E8D35E7D}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{716364DE-B988-41A6-BAB4-327964266ECC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{716364DE-B988-41A6-BAB4-327964266ECC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{716364DE-B988-41A6-BAB4-327964266ECC}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{716364DE-B988-41A6-BAB4-327964266ECC}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{716364DE-B988-41A6-BAB4-327964266ECC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{716364DE-B988-41A6-BAB4-327964266ECC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{716364DE-B988-41A6-BAB4-327964266ECC}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{716364DE-B988-41A6-BAB4-327964266ECC}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{C16F112F-38C3-40BC-9F5F-4791112063D6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C16F112F-38C3-40BC-9F5F-4791112063D6}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C16F112F-38C3-40BC-9F5F-4791112063D6}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{C16F112F-38C3-40BC-9F5F-4791112063D6}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{C16F112F-38C3-40BC-9F5F-4791112063D6}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C16F112F-38C3-40BC-9F5F-4791112063D6}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C16F112F-38C3-40BC-9F5F-4791112063D6}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{C16F112F-38C3-40BC-9F5F-4791112063D6}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{DFAB6F2D-B9BF-4AFF-B22B-7684A328EBA3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{DFAB6F2D-B9BF-4AFF-B22B-7684A328EBA3}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{DFAB6F2D-B9BF-4AFF-B22B-7684A328EBA3}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{DFAB6F2D-B9BF-4AFF-B22B-7684A328EBA3}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{DFAB6F2D-B9BF-4AFF-B22B-7684A328EBA3}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{DFAB6F2D-B9BF-4AFF-B22B-7684A328EBA3}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{DFAB6F2D-B9BF-4AFF-B22B-7684A328EBA3}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{DFAB6F2D-B9BF-4AFF-B22B-7684A328EBA3}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{2D5D3A1D-5730-4648-B0AB-06C53CB910C0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2D5D3A1D-5730-4648-B0AB-06C53CB910C0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2D5D3A1D-5730-4648-B0AB-06C53CB910C0}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{2D5D3A1D-5730-4648-B0AB-06C53CB910C0}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{2D5D3A1D-5730-4648-B0AB-06C53CB910C0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2D5D3A1D-5730-4648-B0AB-06C53CB910C0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2D5D3A1D-5730-4648-B0AB-06C53CB910C0}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{2D5D3A1D-5730-4648-B0AB-06C53CB910C0}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{D99A395A-8569-4DB0-B336-900647890052}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D99A395A-8569-4DB0-B336-900647890052}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D99A395A-8569-4DB0-B336-900647890052}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{D99A395A-8569-4DB0-B336-900647890052}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{D99A395A-8569-4DB0-B336-900647890052}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{D99A395A-8569-4DB0-B336-900647890052}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{D4D09B08-D580-4D69-B886-C35D2853F6C8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D4D09B08-D580-4D69-B886-C35D2853F6C8}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D4D09B08-D580-4D69-B886-C35D2853F6C8}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{D4D09B08-D580-4D69-B886-C35D2853F6C8}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{D4D09B08-D580-4D69-B886-C35D2853F6C8}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D4D09B08-D580-4D69-B886-C35D2853F6C8}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{D4D09B08-D580-4D69-B886-C35D2853F6C8}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{D4D09B08-D580-4D69-B886-C35D2853F6C8}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{77D01AD9-2C98-478E-AE1D-8F7100738FB4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{77D01AD9-2C98-478E-AE1D-8F7100738FB4}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{77D01AD9-2C98-478E-AE1D-8F7100738FB4}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{77D01AD9-2C98-478E-AE1D-8F7100738FB4}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{77D01AD9-2C98-478E-AE1D-8F7100738FB4}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{77D01AD9-2C98-478E-AE1D-8F7100738FB4}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{77D01AD9-2C98-478E-AE1D-8F7100738FB4}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{77D01AD9-2C98-478E-AE1D-8F7100738FB4}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{77F96ECE-4952-42DB-A528-DED25572A573}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{77F96ECE-4952-42DB-A528-DED25572A573}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{77F96ECE-4952-42DB-A528-DED25572A573}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{77F96ECE-4952-42DB-A528-DED25572A573}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{77F96ECE-4952-42DB-A528-DED25572A573}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{77F96ECE-4952-42DB-A528-DED25572A573}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{77F96ECE-4952-42DB-A528-DED25572A573}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{77F96ECE-4952-42DB-A528-DED25572A573}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{AF34127A-3A92-43E5-8496-14960A50B1F1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{AF34127A-3A92-43E5-8496-14960A50B1F1}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{AF34127A-3A92-43E5-8496-14960A50B1F1}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{AF34127A-3A92-43E5-8496-14960A50B1F1}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{AF34127A-3A92-43E5-8496-14960A50B1F1}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{AF34127A-3A92-43E5-8496-14960A50B1F1}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{AF34127A-3A92-43E5-8496-14960A50B1F1}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{AF34127A-3A92-43E5-8496-14960A50B1F1}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.ReleaseAOT|Any CPU.Build.0 = ReleaseAOT|Any CPU
|
||||
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.DebugAOT|Any CPU.ActiveCfg = DebugAOT|Any CPU
|
||||
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.DebugAOT|Any CPU.Build.0 = DebugAOT|Any CPU
|
||||
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.ReleaseAOT|Any CPU.ActiveCfg = ReleaseAOT|Any CPU
|
||||
|
||||
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
@@ -332,7 +332,6 @@
|
||||
0100E680149DC000,"Arcaea",,playable,2023-03-16 19:31:21
|
||||
01003C2010C78000,"Archaica: The Path Of Light",crash,nothing,2020-10-16 13:22:26
|
||||
01004DA012976000,"Area 86",,playable,2020-12-16 16:45:52
|
||||
01008d8006a6a000,"Arena of Valor",crash,boots,2025-02-03 22:19:34
|
||||
0100691013C46000,"ARIA CHRONICLE",,playable,2022-11-16 13:50:55
|
||||
0100D4A00B284000,"ARK: Survival Evolved",gpu;nvdec;online-broken;UE4;ldn-untested,ingame,2024-04-16 00:53:56
|
||||
0100C56012C96000,"Arkanoid vs. Space Invaders",services,ingame,2021-01-21 12:50:30
|
||||
@@ -427,7 +426,6 @@
|
||||
0100E48013A34000,"Balan Wonderworld Demo",gpu;services;UE4;demo,ingame,2023-02-16 20:05:07
|
||||
0100CD801CE5E000,"Balatro",,ingame,2024-04-21 02:01:53
|
||||
010010A00DA48000,"Baldur's Gate and Baldur's Gate II: Enhanced Editions",32-bit,playable,2022-09-12 23:52:15
|
||||
0100fd1014726000,"Baldur's Gate: Dark Alliance",ldn-untested,ingame,2025-02-03 22:21:00
|
||||
0100BC400FB64000,"Balthazar's Dream",,playable,2022-09-13 00:13:22
|
||||
01008D30128E0000,"Bamerang",,playable,2022-10-26 00:29:39
|
||||
010013C010C5C000,"Banner of the Maid",,playable,2021-06-14 15:23:37
|
||||
@@ -530,7 +528,6 @@
|
||||
01005950022EC000,"Blade Strangers",nvdec,playable,2022-07-17 19:02:43
|
||||
0100DF0011A6A000,"Bladed Fury",,playable,2022-10-26 11:36:26
|
||||
0100CFA00CC74000,"Blades of Time",deadlock;online,boots,2022-07-17 19:19:58
|
||||
01003d700dd8a000,"Blades",,boots,2025-02-03 22:22:00
|
||||
01006CC01182C000,"Blair Witch",nvdec;UE4,playable,2022-10-01 14:06:16
|
||||
010039501405E000,"Blanc",gpu;slow,ingame,2023-02-22 14:00:13
|
||||
0100698009C6E000,"Blasphemous",nvdec,playable,2021-03-01 12:15:31
|
||||
@@ -631,7 +628,6 @@
|
||||
010030D012FF6000,"Bus Driver Simulator",,playable,2022-10-17 13:55:27
|
||||
0100A9101418C000,"BUSTAFELLOWS",nvdec,playable,2020-10-17 20:04:41
|
||||
0100177005C8A000,"BUTCHER",,playable,2021-01-11 18:50:17
|
||||
01008c2019598000,"Bluey: The Videogame",,playable,2025-02-11 04:38:00
|
||||
01000B900D8B0000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda",slow;nvdec,playable,2024-04-01 22:43:40
|
||||
010065700EE06000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo",demo;gpu;nvdec,ingame,2021-02-14 21:48:15
|
||||
01005C00117A8000,"Café Enchanté",,playable,2020-11-13 14:54:25
|
||||
@@ -959,7 +955,7 @@
|
||||
010012800EBAE000,"Disney TSUM TSUM FESTIVAL",crash,menus,2020-07-14 14:05:28
|
||||
01009740120FE000,"DISTRAINT 2",,playable,2020-09-03 16:08:12
|
||||
010075B004DD2000,"DISTRAINT: Deluxe Edition",,playable,2020-06-15 23:42:24
|
||||
010027400CDC6000,"Divinity: Original Sin 2 - Definitive Edition",services;crash;online-broken;regression,ingame,2025-02-03 22:12:30
|
||||
010027400CDC6000,"Divinity: Original Sin 2 - Definitive Edition",services;crash;online-broken;regression,menus,2023-08-13 17:20:03
|
||||
01001770115C8000,"Dodo Peak",nvdec;UE4,playable,2022-10-04 16:13:05
|
||||
010077B0100DA000,"Dogurai",,playable,2020-10-04 02:40:16
|
||||
010048100D51A000,"Dokapon Up! Mugen no Roulette",gpu;Needs Update,menus,2022-12-08 19:39:10
|
||||
@@ -970,7 +966,6 @@
|
||||
0100751007ADA000,"Don't Starve: Nintendo Switch Edition",nvdec,playable,2022-02-05 20:43:34
|
||||
010088B010DD2000,"Dongo Adventure",,playable,2022-10-04 16:22:26
|
||||
0100C1F0051B6000,"Donkey Kong Country™: Tropical Freeze",,playable,2024-08-05 16:46:10
|
||||
01009D901BC56000,"Donkey Kong Country™: Returns HD",gpu,ingame,2025-02-16 13:44:12
|
||||
0100F2C00F060000,"Doodle Derby",,boots,2020-12-04 22:51:48
|
||||
0100416004C00000,"DOOM",gpu;slow;nvdec;online-broken,ingame,2024-09-23 15:40:07
|
||||
010018900DD00000,"DOOM (1993)",nvdec;online-broken,menus,2022-09-06 13:32:19
|
||||
@@ -1160,7 +1155,7 @@
|
||||
010095600AA36000,"Fill-a-Pix: Phil's Epic Adventure",,playable,2020-12-22 13:48:22
|
||||
0100C3A00BB76000,"Fimbul",nvdec,playable,2022-07-26 13:31:47
|
||||
0100C8200E942000,"Fin and the Ancient Mystery",nvdec,playable,2020-12-17 16:40:39
|
||||
01000EA014150000,"FINAL FANTASY",,playable,2025-02-16 21:27:30
|
||||
01000EA014150000,"FINAL FANTASY",crash,nothing,2024-09-05 20:55:30
|
||||
01006B7014156000,"FINAL FANTASY II",crash,nothing,2024-04-13 19:18:04
|
||||
01006F000B056000,"FINAL FANTASY IX",audout;nvdec,playable,2021-06-05 11:35:00
|
||||
0100AA201415C000,"FINAL FANTASY V",,playable,2023-04-26 01:11:55
|
||||
@@ -1251,7 +1246,7 @@
|
||||
0100A6B00D4EC000,"Furwind",,playable,2021-02-19 19:44:08
|
||||
0100ECE00C0C4000,"Fury Unleashed",crash;services,ingame,2020-10-18 11:52:40
|
||||
010070000ED9E000,"Fury Unleashed Demo",,playable,2020-10-08 20:09:21
|
||||
0100E1F013674000,"FUSER™",nvdec;UE4;slow;gpu,ingame,2025-02-12 16:03:00
|
||||
0100E1F013674000,"FUSER™",nvdec;UE4,playable,2022-10-17 20:58:32
|
||||
0100A7A015E4C000,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
|
||||
01003C300B274000,"Futari de! Nyanko Daisensou",,playable,2024-01-05 22:26:52
|
||||
010055801134E000,"FUZE Player",online-broken;vulkan-backend-bug,ingame,2022-10-18 12:23:53
|
||||
@@ -1383,9 +1378,6 @@
|
||||
0100763015C2E000,"Gunvolt Chronicles: Luminous Avenger iX 2",crash;Needs Update,nothing,2022-04-29 15:34:34
|
||||
01002C8018554000,"Gurimugurimoa OnceMore Demo",,playable,2022-07-29 22:07:31
|
||||
0100AC601DCA8000,"GYLT",crash,ingame,2024-03-18 20:16:51
|
||||
0100c3c012718000,"Grand Theft Auto: III – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||
0100182014022000,"Grand Theft Auto: Vice City – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||
010065a014024000,"Grand Theft Auto: San Andreas – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||
0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05
|
||||
01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42
|
||||
0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21
|
||||
@@ -1440,7 +1432,7 @@
|
||||
010083A018262000,"Hitman: Blood Money — Reprisal",deadlock,ingame,2024-09-28 16:28:50
|
||||
01004B100A5CC000,"Hob: The Definitive Edition",,playable,2021-01-13 09:39:19
|
||||
0100F7300ED2C000,"Hoggy2",,playable,2022-10-10 13:53:35
|
||||
0100F7E00C70E000,"Hogwarts Legacy",UE4;slow,ingame,2024-09-03 19:53:58
|
||||
0100F7E00C70E000,"Hogwarts Legacy",slow,ingame,2024-09-03 19:53:58
|
||||
0100633007D48000,"Hollow Knight",nvdec,playable,2023-01-16 15:44:56
|
||||
0100F2100061E800,"Hollow0",UE4;gpu,ingame,2021-03-03 23:42:56
|
||||
0100342009E16000,"Holy Potatoes! What The Hell?!",,playable,2020-07-03 10:48:56
|
||||
@@ -1662,7 +1654,7 @@
|
||||
0100A73006E74000,"Legendary Eleven",,playable,2021-06-08 12:09:03
|
||||
0100A7700B46C000,"Legendary Fishing",online,playable,2021-04-14 15:08:46
|
||||
0100739018020000,"LEGO® 2K Drive",gpu;ldn-works,ingame,2024-04-09 02:05:12
|
||||
010085500130a000,"LEGO® CITY Undercover",nvdec,playable,2024-09-30 08:44:27
|
||||
01003A30012C0000,"LEGO® CITY Undercover",nvdec,playable,2024-09-30 08:44:27
|
||||
010070D009FEC000,"LEGO® DC Super-Villains",,playable,2021-05-27 18:10:37
|
||||
010052A00B5D2000,"LEGO® Harry Potter™ Collection",crash,ingame,2024-01-31 10:28:07
|
||||
010073C01AF34000,"LEGO® Horizon Adventures™",vulkan-backend-bug;opengl-backend-bug;UE4,ingame,2025-01-07 04:24:56
|
||||
@@ -1804,7 +1796,6 @@
|
||||
010005A00B312000,"Megaton Rainfall",gpu;opengl,boots,2022-08-04 18:29:43
|
||||
0100EA100DF92000,"Meiji Katsugeki Haikara Ryuuseigumi - Seibai Shimaseu, Yonaoshi Kagyou",32-bit;nvdec,playable,2022-12-05 13:19:12
|
||||
0100B360068B2000,"Mekorama",gpu,boots,2021-06-17 16:37:21
|
||||
010012301932A000,"Melatonin",,playable,2025-02-16 04:08:17
|
||||
01000FA010340000,"Melbits World",nvdec;online,menus,2021-11-26 13:51:22
|
||||
0100F68019636000,"Melon Journey",,playable,2023-04-23 21:20:01
|
||||
010079C012896000,"Memories Off -Innocent Fille- for Dearest",,playable,2020-08-04 07:31:22
|
||||
@@ -1922,7 +1913,6 @@
|
||||
010073E008E6E000,"Mugsters",,playable,2021-01-28 17:57:17
|
||||
0100A8400471A000,"MUJO",,playable,2020-05-08 16:31:04
|
||||
0100211005E94000,"Mulaka",,playable,2021-01-28 18:07:20
|
||||
01008e2013fb4000,"Multi Quiz",ldn-untested,ingame,2025-02-03 22:26:00
|
||||
010038B00B9AE000,"Mummy Pinball",,playable,2022-08-05 16:08:11
|
||||
01008E200C5C2000,"Muse Dash",,playable,2020-06-06 14:41:29
|
||||
010035901046C000,"Mushroom Quest",,playable,2020-05-17 13:07:08
|
||||
@@ -2038,7 +2028,6 @@
|
||||
010003C00B868000,"Ninjin: Clash of Carrots",online-broken,playable,2024-07-10 05:12:26
|
||||
0100746010E4C000,"NinNinDays",,playable,2022-11-20 15:17:29
|
||||
0100C9A00ECE6000,"Nintendo 64™ – Nintendo Switch Online",gpu;vulkan,ingame,2024-04-23 20:21:07
|
||||
0100e0601c632000,"Nintendo 64™ – Nintendo Switch Online: MATURE 17+",,ingame,2025-02-03 22:27:00
|
||||
0100D870045B6000,"Nintendo Entertainment System™ - Nintendo Switch Online",online,playable,2022-07-01 15:45:06
|
||||
0100C4B0034B2000,"Nintendo Labo Toy-Con 01 Variety Kit",gpu,ingame,2022-08-07 12:56:07
|
||||
01001E9003502000,"Nintendo Labo Toy-Con 03 Vehicle Kit",services;crash,menus,2022-08-03 17:20:11
|
||||
@@ -2069,7 +2058,7 @@
|
||||
010002700C34C000,"Numbala",,playable,2020-05-11 12:01:07
|
||||
010020500C8C8000,"Number Place 10000",gpu,menus,2021-11-24 09:14:23
|
||||
010003701002C000,"Nurse Love Syndrome",,playable,2022-10-13 10:05:22
|
||||
,"nx-hbmenu",Needs Update;homebrew,boots,2024-04-06 22:05:32
|
||||
0000000000000000,"nx-hbmenu",Needs Update;homebrew,boots,2024-04-06 22:05:32
|
||||
,"nxquake2",services;crash;homebrew,nothing,2022-08-04 23:14:04
|
||||
010049F00EC30000,"Nyan Cat: Lost in Space",online,playable,2021-06-12 13:22:03
|
||||
01002E6014FC4000,"O---O",,playable,2022-10-29 12:12:14
|
||||
@@ -2477,7 +2466,7 @@
|
||||
0100AFE00DDAC000,"Royal Roads",,playable,2020-11-17 12:54:38
|
||||
0100E2C00B414000,"RPG Maker MV",nvdec,playable,2021-01-05 20:12:01
|
||||
01005CD015986000,"rRootage Reloaded",,playable,2022-08-05 23:20:18
|
||||
,"RSDKv5u",homebrew,ingame,2024-04-01 16:25:34
|
||||
0000000000000000,"RSDKv5u",homebrew,ingame,2024-04-01 16:25:34
|
||||
010009B00D33C000,"Rugby Challenge 4",slow;online-broken;UE4,playable,2022-10-06 12:45:53
|
||||
01006EC00F2CC000,"RUINER",UE4,playable,2022-10-03 14:11:33
|
||||
010074F00DE4A000,"Run the Fan",,playable,2021-02-27 13:36:28
|
||||
@@ -2486,7 +2475,6 @@
|
||||
010081C0191D8000,"Rune Factory 3 Special",,playable,2023-10-15 08:32:49
|
||||
010051D00E3A4000,"Rune Factory 4 Special",32-bit;crash;nvdec,ingame,2023-05-06 08:49:17
|
||||
010014D01216E000,"Rune Factory 5 (JP)",gpu,ingame,2021-06-01 12:00:36
|
||||
010071E0145F8000,"Rustler",,playable,2025-02-10 20:17:12
|
||||
0100E21013908000,"RWBY: Grimm Eclipse - Definitive Edition",online-broken,playable,2022-11-03 10:44:01
|
||||
010012C0060F0000,"RXN -Raijin-",nvdec,playable,2021-01-10 16:05:43
|
||||
0100B8B012ECA000,"S.N.I.P.E.R. - Hunter Scope",,playable,2021-04-19 15:58:09
|
||||
@@ -2544,7 +2532,7 @@
|
||||
0100C3E00B700000,"SEGA AGES Space Harrier",,playable,2021-01-11 12:57:40
|
||||
010054400D2E6000,"SEGA AGES Virtua Racing",online-broken,playable,2023-01-29 17:08:39
|
||||
01001E700AC60000,"SEGA AGES Wonder Boy: Monster Land",online,playable,2021-05-05 16:28:25
|
||||
0100B3C014BDA000,"SEGA Genesis™ – Nintendo Switch Online",crash;regression,ingame,2025-02-03 22:13:30
|
||||
0100B3C014BDA000,"SEGA Genesis™ – Nintendo Switch Online",crash;regression,nothing,2022-04-11 07:27:21
|
||||
0100F7300B24E000,"SEGA Mega Drive Classics",online,playable,2021-01-05 11:08:00
|
||||
01009840046BC000,"Semispheres",,playable,2021-01-06 23:08:31
|
||||
0100D1800D902000,"SENRAN KAGURA Peach Ball",,playable,2021-06-03 15:12:10
|
||||
@@ -2680,10 +2668,10 @@
|
||||
01004F401BEBE000,"Song of Nunu: A League of Legends Story",,ingame,2024-07-12 18:53:44
|
||||
0100E5400BF94000,"Songbird Symphony",,playable,2021-02-27 02:44:04
|
||||
010031D00A604000,"Songbringer",,playable,2020-06-22 10:42:02
|
||||
,"Sonic 1 (2013)",crash;homebrew,ingame,2024-04-06 18:31:20
|
||||
,"Sonic 2 (2013)",crash;homebrew,ingame,2024-04-01 16:25:30
|
||||
,"Sonic A.I.R",homebrew,ingame,2024-04-01 16:25:32
|
||||
,"Sonic CD",crash;homebrew,ingame,2024-04-01 16:25:31
|
||||
0000000000000000,"Sonic 1 (2013)",crash;homebrew,ingame,2024-04-06 18:31:20
|
||||
0000000000000000,"Sonic 2 (2013)",crash;homebrew,ingame,2024-04-01 16:25:30
|
||||
0000000000000000,"Sonic A.I.R",homebrew,ingame,2024-04-01 16:25:32
|
||||
0000000000000000,"Sonic CD",crash;homebrew,ingame,2024-04-01 16:25:31
|
||||
010040E0116B8000,"Sonic Colors: Ultimate",,playable,2022-11-12 21:24:26
|
||||
01001270012B6000,"SONIC FORCES™",,playable,2024-07-28 13:11:21
|
||||
01004AD014BF0000,"Sonic Frontiers",gpu;deadlock;amd-vendor-bug;intel-vendor-bug,ingame,2024-09-05 09:18:53
|
||||
@@ -2700,7 +2688,7 @@
|
||||
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
|
||||
010047B010260000,"Space Pioneer",,playable,2022-10-20 12:24:37
|
||||
010010A009830000,"Space Ribbon",,playable,2022-08-15 17:17:10
|
||||
,"SpaceCadetPinball",homebrew,ingame,2024-04-18 19:30:04
|
||||
0000000000000000,"SpaceCadetPinball",homebrew,ingame,2024-04-18 19:30:04
|
||||
0100D9B0041CE000,"Spacecats with Lasers",,playable,2022-08-15 17:22:44
|
||||
010034800FB60000,"Spaceland",,playable,2020-11-01 14:31:56
|
||||
010028D0045CE000,"Sparkle 2",,playable,2020-10-19 11:51:39
|
||||
@@ -2733,7 +2721,7 @@
|
||||
0100C2500FC20000,"Splatoon™ 3",ldn-works;opengl-backend-bug;LAN;amd-vendor-bug,playable,2024-08-04 23:49:11
|
||||
0100BA0018500000,"Splatoon™ 3: Splatfest World Premiere",gpu;online-broken;demo,ingame,2022-09-19 03:17:12
|
||||
010062800D39C000,"SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated",online-broken;UE4;ldn-broken;vulkan-backend-bug,playable,2023-08-01 19:29:34
|
||||
01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2024-03-04 16:35:00
|
||||
01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2023-08-01 19:29:53
|
||||
010097C01336A000,"Spooky Chase",,playable,2022-11-04 12:17:44
|
||||
0100C6100D75E000,"Spooky Ghosts Dot Com",,playable,2021-06-15 15:16:11
|
||||
0100DE9005170000,"Sports Party",nvdec,playable,2021-03-05 13:40:42
|
||||
@@ -2844,9 +2832,8 @@
|
||||
01009B90006DC000,"Super Mario Maker™ 2",online-broken;ldn-broken,playable,2024-08-25 11:05:19
|
||||
0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug,playable,2024-08-25 01:32:34
|
||||
010036B0034E4000,"Super Mario Party™",gpu;Needs Update;ldn-works,ingame,2024-06-21 05:10:16
|
||||
0100965017338000,"Super Mario Party Jamboree",mac-bug;gpu,ingame,2025-02-17 02:09:20
|
||||
0100BC0018138000,"Super Mario RPG™",gpu;audio;nvdec,ingame,2024-06-19 17:43:42
|
||||
,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
|
||||
0000000000000000,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
|
||||
010049900F546000,"Super Mario™ 3D All-Stars",services-horizon;slow;vulkan;amd-vendor-bug,ingame,2024-05-07 02:38:16
|
||||
010028600EBDA000,"Super Mario™ 3D World + Bowser’s Fury",ldn-works,playable,2024-07-31 10:45:37
|
||||
01004F8006A78000,"Super Meat Boy",services,playable,2020-04-02 23:10:07
|
||||
@@ -2977,7 +2964,6 @@
|
||||
0100C38004DCC000,"The Flame In The Flood: Complete Edition",gpu;nvdec;UE4,ingame,2022-08-22 16:23:49
|
||||
010007700D4AC000,"The Forbidden Arts",,playable,2021-01-26 16:26:24
|
||||
010030700CBBC000,"The friends of Ringo Ishikawa",,playable,2022-08-22 16:33:17
|
||||
0100b620139d8000,"The Game of Life 2",ldn-untested,ingame,2025-02-03 22:30:00
|
||||
01006350148DA000,"The Gardener and the Wild Vines",gpu,ingame,2024-04-29 16:32:10
|
||||
0100B13007A6A000,"The Gardens Between",,playable,2021-01-29 16:16:53
|
||||
010036E00FB20000,"The Great Ace Attorney Chronicles",,playable,2023-06-22 21:26:29
|
||||
@@ -2995,8 +2981,6 @@
|
||||
010015D003EE4000,"The Jackbox Party Pack 2",online-working,playable,2022-08-22 18:23:40
|
||||
0100CC80013D6000,"The Jackbox Party Pack 3",slow;online-working,playable,2022-08-22 18:41:06
|
||||
0100E1F003EE8000,"The Jackbox Party Pack 4",online-working,playable,2022-08-22 18:56:34
|
||||
01006fe0096ac000,"The Jackbox Party Pack 5",slow;online-working,ingame,2025-02-14 05:32:00
|
||||
01005a400db52000,"The Jackbox Party Pack 6",slow;online-working,ingame,2025-02-14 05:26:00
|
||||
010052C00B184000,"The Journey Down: Chapter One",nvdec,playable,2021-02-24 13:32:41
|
||||
01006BC00B188000,"The Journey Down: Chapter Three",nvdec,playable,2021-02-24 13:45:27
|
||||
01009AB00B186000,"The Journey Down: Chapter Two",nvdec,playable,2021-02-24 13:32:13
|
||||
@@ -3175,7 +3159,6 @@
|
||||
010055E00CA68000,"Trine 4: The Nightmare Prince",gpu,nothing,2025-01-07 05:47:46
|
||||
0100D9000A930000,"Trine Enchanted Edition",ldn-untested;nvdec,playable,2021-06-03 11:28:15
|
||||
01002D7010A54000,"Trinity Trigger",crash,ingame,2023-03-03 03:09:09
|
||||
010020700a5e0000,"TRIVIAL PURSUIT Live!",ldn-untested,ingame,2025-02-03 22:35:00
|
||||
0100868013FFC000,"TRIVIAL PURSUIT Live! 2",,boots,2022-12-19 00:04:33
|
||||
0100F78002040000,"Troll and I™",gpu;nvdec,ingame,2021-06-04 16:58:50
|
||||
0100145011008000,"Trollhunters: Defenders of Arcadia",gpu;nvdec,ingame,2020-11-30 13:27:09
|
||||
@@ -3225,7 +3208,6 @@
|
||||
0100AB2010B4C000,"Unlock The King",,playable,2020-09-01 13:58:27
|
||||
0100A3E011CB0000,"Unlock the King 2",,playable,2021-06-15 20:43:55
|
||||
01005AA00372A000,"UNO® for Nintendo Switch",nvdec;ldn-untested,playable,2022-07-28 14:49:47
|
||||
0100b6e012ebe000,"UNO",ldn-untested,ingame,2025-02-03 22:40:00
|
||||
0100E5D00CC0C000,"Unravel Two",nvdec,playable,2024-05-23 15:45:05
|
||||
010001300CC4A000,"Unruly Heroes",,playable,2021-01-07 18:09:31
|
||||
0100B410138C0000,"Unspottable",,playable,2022-10-25 19:28:49
|
||||
@@ -3390,7 +3372,6 @@
|
||||
0100F47016F26000,"Yomawari 3",,playable,2022-05-10 08:26:51
|
||||
010012F00B6F2000,"Yomawari: The Long Night Collection",,playable,2022-09-03 14:36:59
|
||||
0100CC600ABB2000,"Yonder: The Cloud Catcher Chronicles (Retail Only)",,playable,2021-01-28 14:06:25
|
||||
0100534009ff2000,"Yonder: The Cloud Catcher Chronicles",,playable,2025-02-03 22:19:13
|
||||
0100BE50042F6000,"Yono and the Celestial Elephants",,playable,2021-01-28 18:23:58
|
||||
0100F110029C8000,"Yooka-Laylee",,playable,2021-01-28 14:21:45
|
||||
010022F00DA66000,"Yooka-Laylee and the Impossible Lair",,playable,2021-03-05 17:32:21
|
||||
|
||||
|
@@ -3,7 +3,6 @@
|
||||
<PropertyGroup>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -7,17 +7,15 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
static partial class InstEmit
|
||||
{
|
||||
private const string SupervisorCallName = nameof(NativeInterface.SupervisorCall);
|
||||
private const string BreakName = nameof(NativeInterface.Break);
|
||||
private const string UndefinedName = nameof(NativeInterface.Undefined);
|
||||
|
||||
public static void Brk(ArmEmitterContext context)
|
||||
{
|
||||
OpCodeException op = (OpCodeException)context.CurrOp;
|
||||
|
||||
string name = nameof(NativeInterface.Break);
|
||||
|
||||
context.StoreToContext();
|
||||
|
||||
context.Call(NativeInterface.Type.GetMethod(BreakName), Const(op.Address), Const(op.Id));
|
||||
context.Call(typeof(NativeInterface).GetMethod(name), Const(op.Address), Const(op.Id));
|
||||
|
||||
context.LoadFromContext();
|
||||
|
||||
@@ -27,10 +25,12 @@ namespace ARMeilleure.Instructions
|
||||
public static void Svc(ArmEmitterContext context)
|
||||
{
|
||||
OpCodeException op = (OpCodeException)context.CurrOp;
|
||||
|
||||
|
||||
string name = nameof(NativeInterface.SupervisorCall);
|
||||
|
||||
context.StoreToContext();
|
||||
|
||||
context.Call(NativeInterface.Type.GetMethod(SupervisorCallName), Const(op.Address), Const(op.Id));
|
||||
context.Call(typeof(NativeInterface).GetMethod(name), Const(op.Address), Const(op.Id));
|
||||
|
||||
context.LoadFromContext();
|
||||
|
||||
@@ -41,9 +41,11 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
OpCode op = context.CurrOp;
|
||||
|
||||
string name = nameof(NativeInterface.Undefined);
|
||||
|
||||
context.StoreToContext();
|
||||
|
||||
context.Call(NativeInterface.Type.GetMethod(UndefinedName), Const(op.Address), Const(op.RawOpCode));
|
||||
context.Call(typeof(NativeInterface).GetMethod(name), Const(op.Address), Const(op.RawOpCode));
|
||||
|
||||
context.LoadFromContext();
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
context.StoreToContext();
|
||||
|
||||
context.Call(NativeInterface.Type.GetMethod(name), Const(((IOpCode)op).Address), Const(op.Id));
|
||||
context.Call(typeof(NativeInterface).GetMethod(name), Const(((IOpCode)op).Address), Const(op.Id));
|
||||
|
||||
context.LoadFromContext();
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
context.StoreToContext();
|
||||
|
||||
context.Call(NativeInterface.Type.GetMethod(name), Const(((IOpCode)op).Address), Const(op.Id));
|
||||
context.Call(typeof(NativeInterface).GetMethod(name), Const(((IOpCode)op).Address), Const(op.Id));
|
||||
|
||||
context.LoadFromContext();
|
||||
|
||||
|
||||
@@ -478,7 +478,7 @@ namespace ARMeilleure.Instructions
|
||||
context.BranchIf(lblNotWatched, pte, Const(0L), Comparison.GreaterOrEqual, BasicBlockFrequency.Cold);
|
||||
|
||||
// Signal memory tracking. Size here doesn't matter as address is assumed to be size aligned here.
|
||||
context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.SignalMemoryTracking)), address, Const(1UL), Const(write ? 1 : 0));
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SignalMemoryTracking)), address, Const(1UL), Const(write ? 1 : 0));
|
||||
context.MarkLabel(lblNotWatched);
|
||||
|
||||
pte = context.BitwiseAnd(pte, Const(0xffffffffffffUL)); // Ignore any software protection bits. (they are still used by C# memory access)
|
||||
@@ -489,7 +489,7 @@ namespace ARMeilleure.Instructions
|
||||
context.BranchIfTrue(lblNonNull, pte, BasicBlockFrequency.Cold);
|
||||
|
||||
// The call is not expected to return (it should throw).
|
||||
context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.ThrowInvalidMemoryAccess)), address);
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ThrowInvalidMemoryAccess)), address);
|
||||
context.MarkLabel(lblNonNull);
|
||||
}
|
||||
|
||||
@@ -535,16 +535,16 @@ namespace ARMeilleure.Instructions
|
||||
switch (size)
|
||||
{
|
||||
case 0:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadByte));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadByte));
|
||||
break;
|
||||
case 1:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt16));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt16));
|
||||
break;
|
||||
case 2:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt32));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt32));
|
||||
break;
|
||||
case 3:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt64));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt64));
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -564,19 +564,19 @@ namespace ARMeilleure.Instructions
|
||||
switch (size)
|
||||
{
|
||||
case 0:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadByte));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadByte));
|
||||
break;
|
||||
case 1:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt16));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt16));
|
||||
break;
|
||||
case 2:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt32));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt32));
|
||||
break;
|
||||
case 3:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadUInt64));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt64));
|
||||
break;
|
||||
case 4:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.ReadVector128));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadVector128));
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -608,16 +608,16 @@ namespace ARMeilleure.Instructions
|
||||
switch (size)
|
||||
{
|
||||
case 0:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteByte));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteByte));
|
||||
break;
|
||||
case 1:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt16));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt16));
|
||||
break;
|
||||
case 2:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt32));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt32));
|
||||
break;
|
||||
case 3:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt64));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt64));
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -643,19 +643,19 @@ namespace ARMeilleure.Instructions
|
||||
switch (size)
|
||||
{
|
||||
case 0:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteByte));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteByte));
|
||||
break;
|
||||
case 1:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt16));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt16));
|
||||
break;
|
||||
case 2:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt32));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt32));
|
||||
break;
|
||||
case 3:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteUInt64));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt64));
|
||||
break;
|
||||
case 4:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.WriteVector128));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteVector128));
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -406,7 +406,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
Operand res = EmitSoftFloatCall(context, nameof(SoftFloat32.FPSub), op1, op2);
|
||||
|
||||
return EmitUnaryMathCall(context, nameof(Math.Abs), res);
|
||||
return EmitUnaryMathCall(context, nameof(MathHelper.Abs), res);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -451,7 +451,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
Operand res = EmitSoftFloatCall(context, nameof(SoftFloat32.FPSub), op1, op2);
|
||||
|
||||
return EmitUnaryMathCall(context, nameof(Math.Abs), res);
|
||||
return EmitUnaryMathCall(context, nameof(MathHelper.Abs), res);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -483,7 +483,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
EmitScalarUnaryOpF(context, (op1) =>
|
||||
{
|
||||
return EmitUnaryMathCall(context, nameof(Math.Abs), op1);
|
||||
return EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -522,7 +522,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
EmitVectorUnaryOpF(context, (op1) =>
|
||||
{
|
||||
return EmitUnaryMathCall(context, nameof(Math.Abs), op1);
|
||||
return EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -2246,7 +2246,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
EmitScalarUnaryOpF(context, (op1) =>
|
||||
{
|
||||
return EmitUnaryMathCall(context, nameof(Math.Floor), op1);
|
||||
return EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -2265,7 +2265,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
EmitVectorUnaryOpF(context, (op1) =>
|
||||
{
|
||||
return EmitUnaryMathCall(context, nameof(Math.Floor), op1);
|
||||
return EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -2322,7 +2322,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
EmitScalarUnaryOpF(context, (op1) =>
|
||||
{
|
||||
return EmitUnaryMathCall(context, nameof(Math.Ceiling), op1);
|
||||
return EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -2341,7 +2341,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
EmitVectorUnaryOpF(context, (op1) =>
|
||||
{
|
||||
return EmitUnaryMathCall(context, nameof(Math.Ceiling), op1);
|
||||
return EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -2390,7 +2390,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
EmitScalarUnaryOpF(context, (op1) =>
|
||||
{
|
||||
return EmitUnaryMathCall(context, nameof(Math.Truncate), op1);
|
||||
return EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op1);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -2409,7 +2409,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
EmitVectorUnaryOpF(context, (op1) =>
|
||||
{
|
||||
return EmitUnaryMathCall(context, nameof(Math.Truncate), op1);
|
||||
return EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op1);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -43,7 +43,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Abs), op1));
|
||||
EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -66,7 +66,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitVectorUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Abs), op1));
|
||||
EmitVectorUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1));
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
@@ -726,8 +726,8 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
if (absolute)
|
||||
{
|
||||
ne = EmitUnaryMathCall(context, nameof(Math.Abs), ne);
|
||||
me = EmitUnaryMathCall(context, nameof(Math.Abs), me);
|
||||
ne = EmitUnaryMathCall(context, nameof(MathHelper.Abs), ne);
|
||||
me = EmitUnaryMathCall(context, nameof(MathHelper.Abs), me);
|
||||
}
|
||||
|
||||
Operand e = EmitSoftFloatCall(context, name, ne, me);
|
||||
|
||||
@@ -333,7 +333,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Floor), op1));
|
||||
EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -349,7 +349,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitFcvt(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Floor), op1), signed: true, scalar: false);
|
||||
EmitFcvt(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1), signed: true, scalar: false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -365,7 +365,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Floor), op1));
|
||||
EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -538,7 +538,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Ceiling), op1));
|
||||
EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -554,7 +554,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Ceiling), op1));
|
||||
EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -357,10 +357,10 @@ namespace ARMeilleure.Instructions
|
||||
toConvert = EmitRoundMathCall(context, MidpointRounding.ToEven, toConvert);
|
||||
break;
|
||||
case 0b10: // Towards positive infinity
|
||||
toConvert = EmitUnaryMathCall(context, nameof(Math.Ceiling), toConvert);
|
||||
toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), toConvert);
|
||||
break;
|
||||
case 0b11: // Towards negative infinity
|
||||
toConvert = EmitUnaryMathCall(context, nameof(Math.Floor), toConvert);
|
||||
toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Floor), toConvert);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -494,10 +494,10 @@ namespace ARMeilleure.Instructions
|
||||
toConvert = EmitRoundMathCall(context, MidpointRounding.ToEven, toConvert);
|
||||
break;
|
||||
case 0b10: // Towards positive infinity
|
||||
toConvert = EmitUnaryMathCall(context, nameof(Math.Ceiling), toConvert);
|
||||
toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), toConvert);
|
||||
break;
|
||||
case 0b11: // Towards negative infinity
|
||||
toConvert = EmitUnaryMathCall(context, nameof(Math.Floor), toConvert);
|
||||
toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Floor), toConvert);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -534,7 +534,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(Math.Floor), m));
|
||||
EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), m));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -574,7 +574,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(Math.Ceiling), m));
|
||||
EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), m));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -613,7 +613,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Truncate), op1));
|
||||
EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op1));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -460,8 +460,8 @@ namespace ARMeilleure.Instructions
|
||||
IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
|
||||
|
||||
MethodInfo info = (op.Size & 1) == 0
|
||||
? typeof(MathF).GetMethod(name, [typeof(float)])
|
||||
: typeof(Math).GetMethod(name, [typeof(double)]);
|
||||
? typeof(MathHelperF).GetMethod(name, [typeof(float)])
|
||||
: typeof(MathHelper).GetMethod(name, [typeof(double)]);
|
||||
|
||||
return context.Call(info, n);
|
||||
}
|
||||
@@ -470,11 +470,11 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
|
||||
|
||||
string name = nameof(Math.Round);
|
||||
string name = nameof(MathHelper.Round);
|
||||
|
||||
MethodInfo info = (op.Size & 1) == 0
|
||||
? typeof(MathF).GetMethod(name, [typeof(float), typeof(MidpointRounding)])
|
||||
: typeof(Math).GetMethod(name, [typeof(double), typeof(MidpointRounding)]);
|
||||
? typeof(MathHelperF).GetMethod(name, [typeof(float), typeof(int)])
|
||||
: typeof(MathHelper).GetMethod(name, [typeof(double), typeof(int)]);
|
||||
|
||||
return context.Call(info, n, Const((int)roundMode));
|
||||
}
|
||||
@@ -510,16 +510,16 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
context.MarkLabel(lbl1);
|
||||
context.BranchIf(lbl2, rMode, rP, Comparison.NotEqual);
|
||||
context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Ceiling), op));
|
||||
context.Copy(res, EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lbl2);
|
||||
context.BranchIf(lbl3, rMode, rM, Comparison.NotEqual);
|
||||
context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Floor), op));
|
||||
context.Copy(res, EmitUnaryMathCall(context, nameof(MathHelper.Floor), op));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lbl3);
|
||||
context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Truncate), op));
|
||||
context.Copy(res, EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lblEnd);
|
||||
|
||||
@@ -29,10 +29,10 @@ namespace ARMeilleure.Instructions
|
||||
switch (GetPackedId(op))
|
||||
{
|
||||
case 0b11_011_0000_0000_001:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.GetCtrEl0));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCtrEl0));
|
||||
break;
|
||||
case 0b11_011_0000_0000_111:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.GetDczidEl0));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetDczidEl0));
|
||||
break;
|
||||
case 0b11_011_0100_0010_000:
|
||||
EmitGetNzcv(context);
|
||||
@@ -53,13 +53,13 @@ namespace ARMeilleure.Instructions
|
||||
EmitGetTpidr2El0(context);
|
||||
return;
|
||||
case 0b11_011_1110_0000_000:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.GetCntfrqEl0));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntfrqEl0));
|
||||
break;
|
||||
case 0b11_011_1110_0000_001:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.GetCntpctEl0));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntpctEl0));
|
||||
break;
|
||||
case 0b11_011_1110_0000_010:
|
||||
info = NativeInterface.Type.GetMethod(nameof(NativeInterface.GetCntvctEl0));
|
||||
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntvctEl0));
|
||||
break;
|
||||
|
||||
default:
|
||||
@@ -131,7 +131,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
case 0b11_011_0111_0101_001: // IC IVAU
|
||||
Operand target = Register(op.Rt, RegisterType.Integer, OperandType.I64);
|
||||
context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.InvalidateCacheLine)), target);
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.InvalidateCacheLine)), target);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -127,7 +127,7 @@ namespace ARMeilleure.Instructions
|
||||
// Timer.
|
||||
14 => opc switch
|
||||
{
|
||||
0 => NativeInterface.Type.GetMethod(nameof(NativeInterface.GetCntpctEl0)),
|
||||
0 => typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntpctEl0)),
|
||||
_ => throw new NotImplementedException($"Unknown MRRC Opc1 0x{opc:X} at 0x{op.Address:X} (0x{op.RawOpCode:X})."),
|
||||
},
|
||||
_ => throw new NotImplementedException($"Unknown MRRC 0x{op.RawOpCode:X} at 0x{op.Address:X}."),
|
||||
|
||||
71
src/ARMeilleure/Instructions/MathHelper.cs
Normal file
71
src/ARMeilleure/Instructions/MathHelper.cs
Normal file
@@ -0,0 +1,71 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static class MathHelper
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static double Abs(double value)
|
||||
{
|
||||
return Math.Abs(value);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double Ceiling(double value)
|
||||
{
|
||||
return Math.Ceiling(value);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double Floor(double value)
|
||||
{
|
||||
return Math.Floor(value);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double Round(double value, int mode)
|
||||
{
|
||||
return Math.Round(value, (MidpointRounding)mode);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double Truncate(double value)
|
||||
{
|
||||
return Math.Truncate(value);
|
||||
}
|
||||
}
|
||||
|
||||
static class MathHelperF
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static float Abs(float value)
|
||||
{
|
||||
return MathF.Abs(value);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float Ceiling(float value)
|
||||
{
|
||||
return MathF.Ceiling(value);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float Floor(float value)
|
||||
{
|
||||
return MathF.Floor(value);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float Round(float value, int mode)
|
||||
{
|
||||
return MathF.Round(value, (MidpointRounding)mode);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float Truncate(float value)
|
||||
{
|
||||
return MathF.Truncate(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,15 +2,12 @@ using ARMeilleure.Memory;
|
||||
using ARMeilleure.State;
|
||||
using ARMeilleure.Translation;
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static class NativeInterface
|
||||
{
|
||||
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.All)]
|
||||
public static readonly Type Type = typeof(NativeInterface);
|
||||
|
||||
private class ThreadContext
|
||||
{
|
||||
public ExecutionContext Context { get; }
|
||||
@@ -38,6 +35,7 @@ namespace ARMeilleure.Instructions
|
||||
Context = null;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static void Break(ulong address, int imm)
|
||||
{
|
||||
Statistics.PauseTimer();
|
||||
@@ -47,6 +45,7 @@ namespace ARMeilleure.Instructions
|
||||
Statistics.ResumeTimer();
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static void SupervisorCall(ulong address, int imm)
|
||||
{
|
||||
Statistics.PauseTimer();
|
||||
@@ -56,6 +55,7 @@ namespace ARMeilleure.Instructions
|
||||
Statistics.ResumeTimer();
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static void Undefined(ulong address, int opCode)
|
||||
{
|
||||
Statistics.PauseTimer();
|
||||
@@ -66,26 +66,31 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
|
||||
#region "System registers"
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong GetCtrEl0()
|
||||
{
|
||||
return GetContext().CtrEl0;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong GetDczidEl0()
|
||||
{
|
||||
return GetContext().DczidEl0;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong GetCntfrqEl0()
|
||||
{
|
||||
return GetContext().CntfrqEl0;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong GetCntpctEl0()
|
||||
{
|
||||
return GetContext().CntpctEl0;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong GetCntvctEl0()
|
||||
{
|
||||
return GetContext().CntvctEl0;
|
||||
@@ -93,26 +98,31 @@ namespace ARMeilleure.Instructions
|
||||
#endregion
|
||||
|
||||
#region "Read"
|
||||
[UnmanagedCallersOnly]
|
||||
public static byte ReadByte(ulong address)
|
||||
{
|
||||
return GetMemoryManager().ReadGuest<byte>(address);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ushort ReadUInt16(ulong address)
|
||||
{
|
||||
return GetMemoryManager().ReadGuest<ushort>(address);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint ReadUInt32(ulong address)
|
||||
{
|
||||
return GetMemoryManager().ReadGuest<uint>(address);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong ReadUInt64(ulong address)
|
||||
{
|
||||
return GetMemoryManager().ReadGuest<ulong>(address);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 ReadVector128(ulong address)
|
||||
{
|
||||
return GetMemoryManager().ReadGuest<V128>(address);
|
||||
@@ -120,47 +130,56 @@ namespace ARMeilleure.Instructions
|
||||
#endregion
|
||||
|
||||
#region "Write"
|
||||
[UnmanagedCallersOnly]
|
||||
public static void WriteByte(ulong address, byte value)
|
||||
{
|
||||
GetMemoryManager().WriteGuest(address, value);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static void WriteUInt16(ulong address, ushort value)
|
||||
{
|
||||
GetMemoryManager().WriteGuest(address, value);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static void WriteUInt32(ulong address, uint value)
|
||||
{
|
||||
GetMemoryManager().WriteGuest(address, value);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static void WriteUInt64(ulong address, ulong value)
|
||||
{
|
||||
GetMemoryManager().WriteGuest(address, value);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static void WriteVector128(ulong address, V128 value)
|
||||
{
|
||||
GetMemoryManager().WriteGuest(address, value);
|
||||
}
|
||||
#endregion
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static void EnqueueForRejit(ulong address)
|
||||
{
|
||||
Context.Translator.EnqueueForRejit(address, GetContext().ExecutionMode);
|
||||
}
|
||||
|
||||
public static void SignalMemoryTracking(ulong address, ulong size, bool write)
|
||||
[UnmanagedCallersOnly]
|
||||
public static void SignalMemoryTracking(ulong address, ulong size, byte write)
|
||||
{
|
||||
GetMemoryManager().SignalMemoryTracking(address, size, write);
|
||||
GetMemoryManager().SignalMemoryTracking(address, size, write == 1);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static void ThrowInvalidMemoryAccess(ulong address)
|
||||
{
|
||||
throw new InvalidAccessException(address);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong GetFunctionAddress(ulong address)
|
||||
{
|
||||
TranslatedFunction function = Context.Translator.GetOrTranslate(address, GetContext().ExecutionMode);
|
||||
@@ -168,12 +187,14 @@ namespace ARMeilleure.Instructions
|
||||
return (ulong)function.FuncPointer.ToInt64();
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static void InvalidateCacheLine(ulong address)
|
||||
{
|
||||
Context.Translator.InvalidateJitCacheRegion(address, InstEmit.DczSizeInBytes);
|
||||
}
|
||||
|
||||
public static bool CheckSynchronization()
|
||||
[UnmanagedCallersOnly]
|
||||
public static byte CheckSynchronization()
|
||||
{
|
||||
Statistics.PauseTimer();
|
||||
|
||||
@@ -183,7 +204,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Statistics.ResumeTimer();
|
||||
|
||||
return context.Running;
|
||||
return (byte)(context.Running ? 1 : 0);
|
||||
}
|
||||
|
||||
public static ExecutionContext GetContext()
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
using ARMeilleure.State;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static class SoftFallback
|
||||
{
|
||||
#region "ShrImm64"
|
||||
[UnmanagedCallersOnly]
|
||||
public static long SignedShrImm64(long value, long roundConst, int shift)
|
||||
{
|
||||
if (roundConst == 0L)
|
||||
@@ -48,6 +50,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong UnsignedShrImm64(ulong value, long roundConst, int shift)
|
||||
{
|
||||
if (roundConst == 0L)
|
||||
@@ -92,6 +95,7 @@ namespace ARMeilleure.Instructions
|
||||
#endregion
|
||||
|
||||
#region "Saturation"
|
||||
[UnmanagedCallersOnly]
|
||||
public static int SatF32ToS32(float value)
|
||||
{
|
||||
if (float.IsNaN(value))
|
||||
@@ -103,6 +107,7 @@ namespace ARMeilleure.Instructions
|
||||
value <= int.MinValue ? int.MinValue : (int)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static long SatF32ToS64(float value)
|
||||
{
|
||||
if (float.IsNaN(value))
|
||||
@@ -114,6 +119,7 @@ namespace ARMeilleure.Instructions
|
||||
value <= long.MinValue ? long.MinValue : (long)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint SatF32ToU32(float value)
|
||||
{
|
||||
if (float.IsNaN(value))
|
||||
@@ -125,6 +131,7 @@ namespace ARMeilleure.Instructions
|
||||
value <= uint.MinValue ? uint.MinValue : (uint)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong SatF32ToU64(float value)
|
||||
{
|
||||
if (float.IsNaN(value))
|
||||
@@ -136,6 +143,7 @@ namespace ARMeilleure.Instructions
|
||||
value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static int SatF64ToS32(double value)
|
||||
{
|
||||
if (double.IsNaN(value))
|
||||
@@ -147,6 +155,7 @@ namespace ARMeilleure.Instructions
|
||||
value <= int.MinValue ? int.MinValue : (int)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static long SatF64ToS64(double value)
|
||||
{
|
||||
if (double.IsNaN(value))
|
||||
@@ -158,6 +167,7 @@ namespace ARMeilleure.Instructions
|
||||
value <= long.MinValue ? long.MinValue : (long)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint SatF64ToU32(double value)
|
||||
{
|
||||
if (double.IsNaN(value))
|
||||
@@ -169,6 +179,7 @@ namespace ARMeilleure.Instructions
|
||||
value <= uint.MinValue ? uint.MinValue : (uint)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong SatF64ToU64(double value)
|
||||
{
|
||||
if (double.IsNaN(value))
|
||||
@@ -182,6 +193,7 @@ namespace ARMeilleure.Instructions
|
||||
#endregion
|
||||
|
||||
#region "Count"
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong CountLeadingSigns(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
|
||||
{
|
||||
value ^= value >> 1;
|
||||
@@ -201,6 +213,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
private static ReadOnlySpan<byte> ClzNibbleTbl => [4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0];
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong CountLeadingZeros(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
|
||||
{
|
||||
if (value == 0ul)
|
||||
@@ -224,41 +237,49 @@ namespace ARMeilleure.Instructions
|
||||
#endregion
|
||||
|
||||
#region "Table"
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbl1(V128 vector, int bytes, V128 tb0)
|
||||
{
|
||||
return TblOrTbx(default, vector, bytes, tb0);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbl2(V128 vector, int bytes, V128 tb0, V128 tb1)
|
||||
{
|
||||
return TblOrTbx(default, vector, bytes, tb0, tb1);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
|
||||
{
|
||||
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
|
||||
{
|
||||
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2, tb3);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbx1(V128 dest, V128 vector, int bytes, V128 tb0)
|
||||
{
|
||||
return TblOrTbx(dest, vector, bytes, tb0);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1)
|
||||
{
|
||||
return TblOrTbx(dest, vector, bytes, tb0, tb1);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
|
||||
{
|
||||
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
|
||||
{
|
||||
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3);
|
||||
@@ -300,14 +321,22 @@ namespace ARMeilleure.Instructions
|
||||
private const uint Crc32RevPoly = 0xedb88320;
|
||||
private const uint Crc32cRevPoly = 0x82f63b78;
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32b(uint crc, byte value) => Crc32(crc, Crc32RevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32h(uint crc, ushort value) => Crc32h(crc, Crc32RevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32w(uint crc, uint value) => Crc32w(crc, Crc32RevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32x(uint crc, ulong value) => Crc32x(crc, Crc32RevPoly, value);
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32cb(uint crc, byte value) => Crc32(crc, Crc32cRevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32ch(uint crc, ushort value) => Crc32h(crc, Crc32cRevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32cw(uint crc, uint value) => Crc32w(crc, Crc32cRevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32cx(uint crc, ulong value) => Crc32x(crc, Crc32cRevPoly, value);
|
||||
|
||||
private static uint Crc32h(uint crc, uint poly, ushort val)
|
||||
@@ -358,21 +387,25 @@ namespace ARMeilleure.Instructions
|
||||
#endregion
|
||||
|
||||
#region "Aes"
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Decrypt(V128 value, V128 roundKey)
|
||||
{
|
||||
return CryptoHelper.AesInvSubBytes(CryptoHelper.AesInvShiftRows(value ^ roundKey));
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Encrypt(V128 value, V128 roundKey)
|
||||
{
|
||||
return CryptoHelper.AesSubBytes(CryptoHelper.AesShiftRows(value ^ roundKey));
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 InverseMixColumns(V128 value)
|
||||
{
|
||||
return CryptoHelper.AesInvMixColumns(value);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 MixColumns(V128 value)
|
||||
{
|
||||
return CryptoHelper.AesMixColumns(value);
|
||||
@@ -380,6 +413,7 @@ namespace ARMeilleure.Instructions
|
||||
#endregion
|
||||
|
||||
#region "Sha1"
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 HashChoose(V128 hash_abcd, uint hash_e, V128 wk)
|
||||
{
|
||||
for (int e = 0; e <= 3; e++)
|
||||
@@ -400,11 +434,13 @@ namespace ARMeilleure.Instructions
|
||||
return hash_abcd;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint FixedRotate(uint hash_e)
|
||||
{
|
||||
return hash_e.Rol(30);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 HashMajority(V128 hash_abcd, uint hash_e, V128 wk)
|
||||
{
|
||||
for (int e = 0; e <= 3; e++)
|
||||
@@ -425,6 +461,7 @@ namespace ARMeilleure.Instructions
|
||||
return hash_abcd;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 HashParity(V128 hash_abcd, uint hash_e, V128 wk)
|
||||
{
|
||||
for (int e = 0; e <= 3; e++)
|
||||
@@ -445,6 +482,7 @@ namespace ARMeilleure.Instructions
|
||||
return hash_abcd;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Sha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11)
|
||||
{
|
||||
ulong t2 = w4_7.Extract<ulong>(0);
|
||||
@@ -455,6 +493,7 @@ namespace ARMeilleure.Instructions
|
||||
return result ^ (w0_3 ^ w8_11);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Sha1SchedulePart2(V128 tw0_3, V128 w12_15)
|
||||
{
|
||||
V128 t = tw0_3 ^ (w12_15 >> 32);
|
||||
@@ -499,16 +538,19 @@ namespace ARMeilleure.Instructions
|
||||
#endregion
|
||||
|
||||
#region "Sha256"
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 HashLower(V128 hash_abcd, V128 hash_efgh, V128 wk)
|
||||
{
|
||||
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: true);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 HashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk)
|
||||
{
|
||||
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: false);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Sha256SchedulePart1(V128 w0_3, V128 w4_7)
|
||||
{
|
||||
V128 result = new();
|
||||
@@ -527,6 +569,7 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Sha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15)
|
||||
{
|
||||
V128 result = new();
|
||||
@@ -628,6 +671,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
#endregion
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 PolynomialMult64_128(ulong op1, ulong op2)
|
||||
{
|
||||
V128 result = V128.Zero;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using ARMeilleure.State;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
@@ -312,6 +313,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
static class SoftFloat16_32
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPConvert(ushort valueBits)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -487,6 +489,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
static class SoftFloat16_64
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPConvert(ushort valueBits)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -662,6 +665,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
static class SoftFloat32_16
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static ushort FPConvert(float value)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -781,12 +785,19 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
static class SoftFloat32
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPAdd(float value1, float value2)
|
||||
{
|
||||
return FPAddFpscr(value1, value2, false);
|
||||
return FPAddFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static float FPAddFpscr(float value1, float value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPAddFpscr(float value1, float value2, byte standardFpscr)
|
||||
{
|
||||
return FPAddFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static float FPAddFpscrImpl(float value1, float value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -837,7 +848,8 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
public static int FPCompare(float value1, float value2, bool signalNaNs)
|
||||
[UnmanagedCallersOnly]
|
||||
public static int FPCompare(float value1, float value2, byte signalNaNs)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = context.Fpcr;
|
||||
@@ -851,7 +863,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
result = 0b0011;
|
||||
|
||||
if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs)
|
||||
if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs == 1)
|
||||
{
|
||||
SoftFloat.FPProcessException(FPException.InvalidOp, context, fpcr);
|
||||
}
|
||||
@@ -875,12 +887,13 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPCompareEQ(float value1, float value2)
|
||||
{
|
||||
return FPCompareEQFpscr(value1, value2, false);
|
||||
return FPCompareEQFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static float FPCompareEQFpscr(float value1, float value2, bool standardFpscr)
|
||||
private static float FPCompareEQFpscrImpl(float value1, float value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -907,12 +920,25 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
public static float FPCompareGE(float value1, float value2)
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPCompareEQFpscr(float value1, float value2, byte standardFpscr)
|
||||
{
|
||||
return FPCompareGEFpscr(value1, value2, false);
|
||||
return FPCompareEQFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
public static float FPCompareGEFpscr(float value1, float value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPCompareGE(float value1, float value2)
|
||||
{
|
||||
return FPCompareGEFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPCompareGEFpscr(float value1, float value2, byte standardFpscr)
|
||||
{
|
||||
return FPCompareGEFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static float FPCompareGEFpscrImpl(float value1, float value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -936,12 +962,19 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPCompareGT(float value1, float value2)
|
||||
{
|
||||
return FPCompareGTFpscr(value1, value2, false);
|
||||
return FPCompareGTFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static float FPCompareGTFpscr(float value1, float value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPCompareGTFpscr(float value1, float value2, byte standardFpscr)
|
||||
{
|
||||
return FPCompareGTFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static float FPCompareGTFpscrImpl(float value1, float value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -965,26 +998,31 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPCompareLE(float value1, float value2)
|
||||
{
|
||||
return FPCompareGE(value2, value1);
|
||||
return FPCompareGEFpscrImpl(value2, value1, false);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPCompareLT(float value1, float value2)
|
||||
{
|
||||
return FPCompareGT(value2, value1);
|
||||
return FPCompareGTFpscrImpl(value2, value1, false);
|
||||
}
|
||||
|
||||
public static float FPCompareLEFpscr(float value1, float value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPCompareLEFpscr(float value1, float value2, byte standardFpscr)
|
||||
{
|
||||
return FPCompareGEFpscr(value2, value1, standardFpscr);
|
||||
return FPCompareGEFpscrImpl(value2, value1, standardFpscr == 1);
|
||||
}
|
||||
|
||||
public static float FPCompareLTFpscr(float value1, float value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPCompareLTFpscr(float value1, float value2, byte standardFpscr)
|
||||
{
|
||||
return FPCompareGTFpscr(value2, value1, standardFpscr);
|
||||
return FPCompareGEFpscrImpl(value2, value1, standardFpscr == 1);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPDiv(float value1, float value2)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -1037,12 +1075,19 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPMax(float value1, float value2)
|
||||
{
|
||||
return FPMaxFpscr(value1, value2, false);
|
||||
return FPMaxFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static float FPMaxFpscr(float value1, float value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPMaxFpscr(float value1, float value2, byte standardFpscr)
|
||||
{
|
||||
return FPMaxFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static float FPMaxFpscrImpl(float value1, float value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -1103,12 +1148,13 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPMaxNum(float value1, float value2)
|
||||
{
|
||||
return FPMaxNumFpscr(value1, value2, false);
|
||||
return FPMaxNumFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static float FPMaxNumFpscr(float value1, float value2, bool standardFpscr)
|
||||
private static float FPMaxNumFpscrImpl(float value1, float value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -1125,15 +1171,28 @@ namespace ARMeilleure.Instructions
|
||||
value2 = FPInfinity(true);
|
||||
}
|
||||
|
||||
return FPMaxFpscr(value1, value2, standardFpscr);
|
||||
return FPMaxFpscrImpl(value1, value2, standardFpscr);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPMaxNumFpscr(float value1, float value2, byte standardFpscr)
|
||||
{
|
||||
return FPMaxNumFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPMin(float value1, float value2)
|
||||
{
|
||||
return FPMinFpscr(value1, value2, false);
|
||||
return FPMinFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static float FPMinFpscr(float value1, float value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPMinFpscr(float value1, float value2, byte standardFpscr)
|
||||
{
|
||||
return FPMinFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static float FPMinFpscrImpl(float value1, float value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -1194,12 +1253,19 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPMinNum(float value1, float value2)
|
||||
{
|
||||
return FPMinNumFpscr(value1, value2, false);
|
||||
return FPMinNumFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static float FPMinNumFpscr(float value1, float value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPMinNumFpscr(float value1, float value2, byte standardFpscr)
|
||||
{
|
||||
return FPMinNumFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static float FPMinNumFpscrImpl(float value1, float value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -1216,15 +1282,22 @@ namespace ARMeilleure.Instructions
|
||||
value2 = FPInfinity(false);
|
||||
}
|
||||
|
||||
return FPMinFpscr(value1, value2, standardFpscr);
|
||||
return FPMinFpscrImpl(value1, value2, standardFpscr);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPMul(float value1, float value2)
|
||||
{
|
||||
return FPMulFpscr(value1, value2, false);
|
||||
return FPMulFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static float FPMulFpscr(float value1, float value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPMulFpscr(float value1, float value2, byte standardFpscr)
|
||||
{
|
||||
return FPMulFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static float FPMulFpscrImpl(float value1, float value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -1271,12 +1344,19 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPMulAdd(float valueA, float value1, float value2)
|
||||
{
|
||||
return FPMulAddFpscr(valueA, value1, value2, false);
|
||||
return FPMulAddFpscrImpl(valueA, value1, value2, false);
|
||||
}
|
||||
|
||||
public static float FPMulAddFpscr(float valueA, float value1, float value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPMulAddFpscr(float valueA, float value1, float value2, byte standardFpscr)
|
||||
{
|
||||
return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static float FPMulAddFpscrImpl(float valueA, float value1, float value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -1342,20 +1422,23 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPMulSub(float valueA, float value1, float value2)
|
||||
{
|
||||
value1 = value1.FPNeg();
|
||||
|
||||
return FPMulAdd(valueA, value1, value2);
|
||||
return FPMulAddFpscrImpl(valueA, value1, value2, false);
|
||||
}
|
||||
|
||||
public static float FPMulSubFpscr(float valueA, float value1, float value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPMulSubFpscr(float valueA, float value1, float value2, byte standardFpscr)
|
||||
{
|
||||
value1 = value1.FPNeg();
|
||||
|
||||
return FPMulAddFpscr(valueA, value1, value2, standardFpscr);
|
||||
return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPMulX(float value1, float value2)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -1401,27 +1484,36 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPNegMulAdd(float valueA, float value1, float value2)
|
||||
{
|
||||
valueA = valueA.FPNeg();
|
||||
value1 = value1.FPNeg();
|
||||
|
||||
return FPMulAdd(valueA, value1, value2);
|
||||
return FPMulAddFpscrImpl(valueA, value1, value2, false);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPNegMulSub(float valueA, float value1, float value2)
|
||||
{
|
||||
valueA = valueA.FPNeg();
|
||||
|
||||
return FPMulAdd(valueA, value1, value2);
|
||||
return FPMulAddFpscrImpl(valueA, value1, value2, false);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPRecipEstimate(float value)
|
||||
{
|
||||
return FPRecipEstimateFpscr(value, false);
|
||||
return FPRecipEstimateFpscrImpl(value, false);
|
||||
}
|
||||
|
||||
public static float FPRecipEstimateFpscr(float value, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPRecipEstimateFpscr(float value, byte standardFpscr)
|
||||
{
|
||||
return FPRecipEstimateFpscrImpl(value, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static float FPRecipEstimateFpscrImpl(float value, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -1508,6 +1600,7 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPRecipStep(float value1, float value2)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -1533,15 +1626,16 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else
|
||||
{
|
||||
product = FPMulFpscr(value1, value2, true);
|
||||
product = FPMulFpscrImpl(value1, value2, true);
|
||||
}
|
||||
|
||||
result = FPSubFpscr(FPTwo(false), product, true);
|
||||
result = FPSubFpscrImpl(FPTwo(false), product, true);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPRecipStepFused(float value1, float value2)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -1585,6 +1679,7 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPRecpX(float value)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -1610,12 +1705,19 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPRSqrtEstimate(float value)
|
||||
{
|
||||
return FPRSqrtEstimateFpscr(value, false);
|
||||
return FPRSqrtEstimateFpscrImpl(value, false);
|
||||
}
|
||||
|
||||
public static float FPRSqrtEstimateFpscr(float value, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPRSqrtEstimateFpscr(float value, byte standardFpscr)
|
||||
{
|
||||
return FPRSqrtEstimateFpscrImpl(value, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static float FPRSqrtEstimateFpscrImpl(float value, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -1729,6 +1831,7 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPRSqrtStep(float value1, float value2)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -1754,7 +1857,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else
|
||||
{
|
||||
product = FPMulFpscr(value1, value2, true);
|
||||
product = FPMulFpscrImpl(value1, value2, true);
|
||||
}
|
||||
|
||||
result = FPHalvedSub(FPThree(false), product, context, fpcr);
|
||||
@@ -1763,6 +1866,7 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPRSqrtStepFused(float value1, float value2)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -1806,6 +1910,7 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPSqrt(float value)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -1848,12 +1953,13 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPSub(float value1, float value2)
|
||||
{
|
||||
return FPSubFpscr(value1, value2, false);
|
||||
return FPSubFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static float FPSubFpscr(float value1, float value2, bool standardFpscr)
|
||||
private static float FPSubFpscrImpl(float value1, float value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -2094,6 +2200,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
static class SoftFloat64_16
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static ushort FPConvert(double value)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -2213,12 +2320,19 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
static class SoftFloat64
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPAdd(double value1, double value2)
|
||||
{
|
||||
return FPAddFpscr(value1, value2, false);
|
||||
return FPAddFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static double FPAddFpscr(double value1, double value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPAddFpscr(double value1, double value2, byte standardFpscr)
|
||||
{
|
||||
return FPAddFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static double FPAddFpscrImpl(double value1, double value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -2269,7 +2383,8 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
public static int FPCompare(double value1, double value2, bool signalNaNs)
|
||||
[UnmanagedCallersOnly]
|
||||
public static int FPCompare(double value1, double value2, byte signalNaNs)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = context.Fpcr;
|
||||
@@ -2283,7 +2398,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
result = 0b0011;
|
||||
|
||||
if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs)
|
||||
if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs == 1)
|
||||
{
|
||||
SoftFloat.FPProcessException(FPException.InvalidOp, context, fpcr);
|
||||
}
|
||||
@@ -2307,12 +2422,19 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPCompareEQ(double value1, double value2)
|
||||
{
|
||||
return FPCompareEQFpscr(value1, value2, false);
|
||||
return FPCompareEQFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static double FPCompareEQFpscr(double value1, double value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPCompareEQFpscr(double value1, double value2, byte standardFpscr)
|
||||
{
|
||||
return FPCompareEQFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static double FPCompareEQFpscrImpl(double value1, double value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -2339,12 +2461,19 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPCompareGE(double value1, double value2)
|
||||
{
|
||||
return FPCompareGEFpscr(value1, value2, false);
|
||||
return FPCompareGEFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static double FPCompareGEFpscr(double value1, double value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPCompareGEFpscr(double value1, double value2, byte standardFpscr)
|
||||
{
|
||||
return FPCompareGEFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static double FPCompareGEFpscrImpl(double value1, double value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -2368,12 +2497,19 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPCompareGT(double value1, double value2)
|
||||
{
|
||||
return FPCompareGTFpscr(value1, value2, false);
|
||||
return FPCompareGTFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static double FPCompareGTFpscr(double value1, double value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPCompareGTFpscr(double value1, double value2, byte standardFpscr)
|
||||
{
|
||||
return FPCompareGTFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static double FPCompareGTFpscrImpl(double value1, double value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -2397,26 +2533,31 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPCompareLE(double value1, double value2)
|
||||
{
|
||||
return FPCompareGE(value2, value1);
|
||||
return FPCompareGEFpscrImpl(value2, value1, false);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPCompareLT(double value1, double value2)
|
||||
{
|
||||
return FPCompareGT(value2, value1);
|
||||
return FPCompareGTFpscrImpl(value2, value1, false);
|
||||
}
|
||||
|
||||
public static double FPCompareLEFpscr(double value1, double value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPCompareLEFpscr(double value1, double value2, byte standardFpscr)
|
||||
{
|
||||
return FPCompareGEFpscr(value2, value1, standardFpscr);
|
||||
return FPCompareGEFpscrImpl(value2, value1, standardFpscr == 1);
|
||||
}
|
||||
|
||||
public static double FPCompareLTFpscr(double value1, double value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPCompareLTFpscr(double value1, double value2, byte standardFpscr)
|
||||
{
|
||||
return FPCompareGTFpscr(value2, value1, standardFpscr);
|
||||
return FPCompareGTFpscrImpl(value2, value1, standardFpscr == 1);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPDiv(double value1, double value2)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -2469,12 +2610,19 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPMax(double value1, double value2)
|
||||
{
|
||||
return FPMaxFpscr(value1, value2, false);
|
||||
return FPMaxFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static double FPMaxFpscr(double value1, double value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPMaxFpscr(double value1, double value2, byte standardFpscr)
|
||||
{
|
||||
return FPMaxFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static double FPMaxFpscrImpl(double value1, double value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -2535,12 +2683,19 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPMaxNum(double value1, double value2)
|
||||
{
|
||||
return FPMaxNumFpscr(value1, value2, false);
|
||||
return FPMaxNumFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static double FPMaxNumFpscr(double value1, double value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPMaxNumFpscr(double value1, double value2, byte standardFpscr)
|
||||
{
|
||||
return FPMaxNumFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static double FPMaxNumFpscrImpl(double value1, double value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -2557,15 +2712,22 @@ namespace ARMeilleure.Instructions
|
||||
value2 = FPInfinity(true);
|
||||
}
|
||||
|
||||
return FPMaxFpscr(value1, value2, standardFpscr);
|
||||
return FPMaxFpscrImpl(value1, value2, standardFpscr);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPMin(double value1, double value2)
|
||||
{
|
||||
return FPMinFpscr(value1, value2, false);
|
||||
return FPMinFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static double FPMinFpscr(double value1, double value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPMinFpscr(double value1, double value2, byte standardFpscr)
|
||||
{
|
||||
return FPMinFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static double FPMinFpscrImpl(double value1, double value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -2626,12 +2788,19 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPMinNum(double value1, double value2)
|
||||
{
|
||||
return FPMinNumFpscr(value1, value2, false);
|
||||
return FPMinNumFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static double FPMinNumFpscr(double value1, double value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPMinNumFpscr(double value1, double value2, byte standardFpscr)
|
||||
{
|
||||
return FPMinNumFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static double FPMinNumFpscrImpl(double value1, double value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -2648,15 +2817,22 @@ namespace ARMeilleure.Instructions
|
||||
value2 = FPInfinity(false);
|
||||
}
|
||||
|
||||
return FPMinFpscr(value1, value2, standardFpscr);
|
||||
return FPMinFpscrImpl(value1, value2, standardFpscr);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPMul(double value1, double value2)
|
||||
{
|
||||
return FPMulFpscr(value1, value2, false);
|
||||
return FPMulFpscrImpl(value1, value2, false);
|
||||
}
|
||||
|
||||
public static double FPMulFpscr(double value1, double value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPMulFpscr(double value1, double value2, byte standardFpscr)
|
||||
{
|
||||
return FPMulFpscrImpl(value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static double FPMulFpscrImpl(double value1, double value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -2703,12 +2879,19 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPMulAdd(double valueA, double value1, double value2)
|
||||
{
|
||||
return FPMulAddFpscr(valueA, value1, value2, false);
|
||||
return FPMulAddFpscrImpl(valueA, value1, value2, false);
|
||||
}
|
||||
|
||||
public static double FPMulAddFpscr(double valueA, double value1, double value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPMulAddFpscr(double valueA, double value1, double value2, byte standardFpscr)
|
||||
{
|
||||
return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static double FPMulAddFpscrImpl(double valueA, double value1, double value2, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -2774,20 +2957,23 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPMulSub(double valueA, double value1, double value2)
|
||||
{
|
||||
value1 = value1.FPNeg();
|
||||
|
||||
return FPMulAdd(valueA, value1, value2);
|
||||
return FPMulAddFpscrImpl(valueA, value1, value2, false);
|
||||
}
|
||||
|
||||
public static double FPMulSubFpscr(double valueA, double value1, double value2, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPMulSubFpscr(double valueA, double value1, double value2, byte standardFpscr)
|
||||
{
|
||||
value1 = value1.FPNeg();
|
||||
|
||||
return FPMulAddFpscr(valueA, value1, value2, standardFpscr);
|
||||
return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPMulX(double value1, double value2)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -2833,27 +3019,36 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPNegMulAdd(double valueA, double value1, double value2)
|
||||
{
|
||||
valueA = valueA.FPNeg();
|
||||
value1 = value1.FPNeg();
|
||||
|
||||
return FPMulAdd(valueA, value1, value2);
|
||||
return FPMulAddFpscrImpl(valueA, value1, value2, false);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPNegMulSub(double valueA, double value1, double value2)
|
||||
{
|
||||
valueA = valueA.FPNeg();
|
||||
|
||||
return FPMulAdd(valueA, value1, value2);
|
||||
return FPMulAddFpscrImpl(valueA, value1, value2, false);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPRecipEstimate(double value)
|
||||
{
|
||||
return FPRecipEstimateFpscr(value, false);
|
||||
return FPRecipEstimateFpscrImpl(value, false);
|
||||
}
|
||||
|
||||
public static double FPRecipEstimateFpscr(double value, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPRecipEstimateFpscr(double value, byte standardFpscr)
|
||||
{
|
||||
return FPRecipEstimateFpscrImpl(value, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static double FPRecipEstimateFpscrImpl(double value, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -2940,6 +3135,7 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPRecipStep(double value1, double value2)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -2965,7 +3161,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else
|
||||
{
|
||||
product = FPMulFpscr(value1, value2, true);
|
||||
product = FPMulFpscrImpl(value1, value2, true);
|
||||
}
|
||||
|
||||
result = FPSubFpscr(FPTwo(false), product, true);
|
||||
@@ -2974,6 +3170,7 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPRecipStepFused(double value1, double value2)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -3017,6 +3214,7 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPRecpX(double value)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -3042,12 +3240,19 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPRSqrtEstimate(double value)
|
||||
{
|
||||
return FPRSqrtEstimateFpscr(value, false);
|
||||
return FPRSqrtEstimateFpscrImpl(value, false);
|
||||
}
|
||||
|
||||
public static double FPRSqrtEstimateFpscr(double value, bool standardFpscr)
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPRSqrtEstimateFpscr(double value, byte standardFpscr)
|
||||
{
|
||||
return FPRSqrtEstimateFpscrImpl(value, standardFpscr == 1);
|
||||
}
|
||||
|
||||
private static double FPRSqrtEstimateFpscrImpl(double value, bool standardFpscr)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
|
||||
@@ -3161,6 +3366,7 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPRSqrtStep(double value1, double value2)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -3186,7 +3392,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else
|
||||
{
|
||||
product = FPMulFpscr(value1, value2, true);
|
||||
product = FPMulFpscrImpl(value1, value2, true);
|
||||
}
|
||||
|
||||
result = FPHalvedSub(FPThree(false), product, context, fpcr);
|
||||
@@ -3195,6 +3401,7 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPRSqrtStepFused(double value1, double value2)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -3238,6 +3445,7 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPSqrt(double value)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
@@ -3280,6 +3488,7 @@ namespace ARMeilleure.Instructions
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPSub(double value1, double value2)
|
||||
{
|
||||
return FPSubFpscr(value1, value2, false);
|
||||
|
||||
@@ -7,7 +7,6 @@ namespace ARMeilleure.Memory
|
||||
public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
|
||||
|
||||
public IJitMemoryBlock Block { get; }
|
||||
public IJitMemoryAllocator Allocator { get; }
|
||||
|
||||
public nint Pointer => Block.Pointer;
|
||||
|
||||
@@ -22,7 +21,6 @@ namespace ARMeilleure.Memory
|
||||
granularity = DefaultGranularity;
|
||||
}
|
||||
|
||||
Allocator = allocator;
|
||||
Block = allocator.Reserve(maxSize);
|
||||
_maxSize = maxSize;
|
||||
_sizeGranularity = granularity;
|
||||
|
||||
@@ -2,8 +2,6 @@ using ARMeilleure.CodeGen;
|
||||
using ARMeilleure.CodeGen.Unwinding;
|
||||
using ARMeilleure.Memory;
|
||||
using ARMeilleure.Native;
|
||||
using Humanizer;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -20,68 +18,51 @@ namespace ARMeilleure.Translation.Cache
|
||||
private static readonly int _pageMask = _pageSize - 1;
|
||||
|
||||
private const int CodeAlignment = 4; // Bytes.
|
||||
private const int CacheSize = 256 * 1024 * 1024;
|
||||
private const int CacheSize = 2047 * 1024 * 1024;
|
||||
|
||||
private static ReservedRegion _jitRegion;
|
||||
private static JitCacheInvalidation _jitCacheInvalidator;
|
||||
|
||||
private static List<CacheMemoryAllocator> _cacheAllocators = [];
|
||||
private static CacheMemoryAllocator _cacheAllocator;
|
||||
|
||||
private static readonly List<CacheEntry> _cacheEntries = [];
|
||||
|
||||
private static readonly Lock _lock = new();
|
||||
private static bool _initialized;
|
||||
|
||||
private static readonly List<ReservedRegion> _jitRegions = [];
|
||||
private static int _activeRegionIndex = 0;
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||
public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
|
||||
|
||||
public static void Initialize(IJitMemoryAllocator allocator)
|
||||
{
|
||||
if (_initialized)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
if (_initialized)
|
||||
{
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
JitUnwindWindows.RemoveFunctionTableHandler(
|
||||
_jitRegions[0].Pointer);
|
||||
}
|
||||
|
||||
for (int i = 0; i < _jitRegions.Count; i++)
|
||||
{
|
||||
_jitRegions[i].Dispose();
|
||||
}
|
||||
|
||||
_jitRegions.Clear();
|
||||
_cacheAllocators.Clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
_initialized = true;
|
||||
return;
|
||||
}
|
||||
|
||||
_activeRegionIndex = 0;
|
||||
|
||||
ReservedRegion firstRegion = new(allocator, CacheSize);
|
||||
_jitRegions.Add(firstRegion);
|
||||
|
||||
CacheMemoryAllocator firstCacheAllocator = new(CacheSize);
|
||||
_cacheAllocators.Add(firstCacheAllocator);
|
||||
_jitRegion = new ReservedRegion(allocator, CacheSize);
|
||||
|
||||
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
||||
{
|
||||
_jitCacheInvalidator = new JitCacheInvalidation(allocator);
|
||||
}
|
||||
|
||||
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
JitUnwindWindows.InstallFunctionTableHandler(
|
||||
firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
|
||||
);
|
||||
JitUnwindWindows.InstallFunctionTableHandler(_jitRegion.Pointer, CacheSize, _jitRegion.Pointer + Allocate(_pageSize));
|
||||
}
|
||||
|
||||
_initialized = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -94,8 +75,8 @@ namespace ARMeilleure.Translation.Cache
|
||||
Debug.Assert(_initialized);
|
||||
|
||||
int funcOffset = Allocate(code.Length);
|
||||
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
|
||||
nint funcPtr = targetRegion.Pointer + funcOffset;
|
||||
|
||||
nint funcPtr = _jitRegion.Pointer + funcOffset;
|
||||
|
||||
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||
{
|
||||
@@ -109,9 +90,9 @@ namespace ARMeilleure.Translation.Cache
|
||||
}
|
||||
else
|
||||
{
|
||||
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
|
||||
ReprotectAsWritable(funcOffset, code.Length);
|
||||
Marshal.Copy(code, 0, funcPtr, code.Length);
|
||||
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
|
||||
ReprotectAsExecutable(funcOffset, code.Length);
|
||||
|
||||
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||
{
|
||||
@@ -135,77 +116,52 @@ namespace ARMeilleure.Translation.Cache
|
||||
{
|
||||
Debug.Assert(_initialized);
|
||||
|
||||
foreach (ReservedRegion region in _jitRegions)
|
||||
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
|
||||
|
||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||
{
|
||||
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
|
||||
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
|
||||
|
||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||
{
|
||||
_cacheAllocators[_activeRegionIndex].Free(funcOffset, AlignCodeSize(entry.Size));
|
||||
_cacheEntries.RemoveAt(entryIndex);
|
||||
}
|
||||
|
||||
return;
|
||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||
_cacheEntries.RemoveAt(entryIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
|
||||
private static void ReprotectAsWritable(int offset, int size)
|
||||
{
|
||||
int endOffs = offset + size;
|
||||
|
||||
int regionStart = offset & ~_pageMask;
|
||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||
|
||||
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
}
|
||||
|
||||
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
|
||||
private static void ReprotectAsExecutable(int offset, int size)
|
||||
{
|
||||
int endOffs = offset + size;
|
||||
|
||||
int regionStart = offset & ~_pageMask;
|
||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||
|
||||
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
}
|
||||
|
||||
private static int Allocate(int codeSize)
|
||||
{
|
||||
codeSize = AlignCodeSize(codeSize);
|
||||
|
||||
int allocOffset = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
|
||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||
|
||||
if (allocOffset >= 0)
|
||||
if (allocOffset < 0)
|
||||
{
|
||||
_jitRegions[_activeRegionIndex].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||
return allocOffset;
|
||||
throw new OutOfMemoryException("JIT Cache exhausted.");
|
||||
}
|
||||
|
||||
int exhaustedRegion = _activeRegionIndex;
|
||||
ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
|
||||
_jitRegions.Add(newRegion);
|
||||
_activeRegionIndex = _jitRegions.Count - 1;
|
||||
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||
|
||||
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {_activeRegionIndex} ({((long)(_activeRegionIndex + 1) * CacheSize).Bytes()} Total Allocation).");
|
||||
|
||||
_cacheAllocators.Add(new CacheMemoryAllocator(CacheSize));
|
||||
|
||||
int allocOffsetNew = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
|
||||
if (allocOffsetNew < 0)
|
||||
{
|
||||
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
|
||||
}
|
||||
|
||||
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
|
||||
return allocOffsetNew;
|
||||
return allocOffset;
|
||||
}
|
||||
|
||||
|
||||
private static int AlignCodeSize(int codeSize)
|
||||
{
|
||||
return checked(codeSize + (CodeAlignment - 1)) & ~(CodeAlignment - 1);
|
||||
@@ -229,21 +185,18 @@ namespace ARMeilleure.Translation.Cache
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
foreach (ReservedRegion _ in _jitRegions)
|
||||
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
|
||||
|
||||
if (index < 0)
|
||||
{
|
||||
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
|
||||
index = ~index - 1;
|
||||
}
|
||||
|
||||
if (index < 0)
|
||||
{
|
||||
index = ~index - 1;
|
||||
}
|
||||
|
||||
if (index >= 0)
|
||||
{
|
||||
entry = _cacheEntries[index];
|
||||
entryIndex = index;
|
||||
return true;
|
||||
}
|
||||
if (index >= 0)
|
||||
{
|
||||
entry = _cacheEntries[index];
|
||||
entryIndex = index;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -52,11 +52,6 @@ namespace ARMeilleure.Translation.Cache
|
||||
nint context,
|
||||
[MarshalAs(UnmanagedType.LPWStr)] string outOfProcessCallbackDll);
|
||||
|
||||
[LibraryImport("kernel32.dll")]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static unsafe partial bool RtlDeleteFunctionTable(
|
||||
ulong tableIdentifier);
|
||||
|
||||
private static GetRuntimeFunctionCallback _getRuntimeFunctionCallback;
|
||||
|
||||
private static int _sizeOfRuntimeFunction;
|
||||
@@ -96,23 +91,6 @@ namespace ARMeilleure.Translation.Cache
|
||||
}
|
||||
}
|
||||
|
||||
public static void RemoveFunctionTableHandler(nint codeCachePointer)
|
||||
{
|
||||
ulong codeCachePtr = (ulong)codeCachePointer.ToInt64();
|
||||
|
||||
bool result;
|
||||
|
||||
unsafe
|
||||
{
|
||||
result = RtlDeleteFunctionTable(codeCachePtr | 3);
|
||||
}
|
||||
|
||||
if (!result)
|
||||
{
|
||||
throw new InvalidOperationException("Failure removing function table callback.");
|
||||
}
|
||||
}
|
||||
|
||||
private static unsafe RuntimeFunction* FunctionTableHandler(ulong controlPc, nint context)
|
||||
{
|
||||
int offset = (int)((long)controlPc - context.ToInt64());
|
||||
|
||||
@@ -1,18 +1,10 @@
|
||||
using System;
|
||||
|
||||
namespace ARMeilleure.Translation
|
||||
{
|
||||
class DelegateInfo
|
||||
{
|
||||
#pragma warning disable IDE0052 // Remove unread private member
|
||||
private readonly Delegate _dlg; // Ensure that this delegate will not be garbage collected.
|
||||
#pragma warning restore IDE0052
|
||||
|
||||
public nint FuncPtr { get; }
|
||||
|
||||
public DelegateInfo(Delegate dlg, nint funcPtr)
|
||||
public nint FuncPtr { get; private set; }
|
||||
public DelegateInfo(nint funcPtr)
|
||||
{
|
||||
_dlg = dlg;
|
||||
FuncPtr = funcPtr;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,7 @@
|
||||
using ARMeilleure.Instructions;
|
||||
using ARMeilleure.State;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
// ReSharper disable RedundantTypeArgumentsOfMethod
|
||||
|
||||
namespace ARMeilleure.Translation
|
||||
{
|
||||
@@ -35,21 +32,7 @@ namespace ARMeilleure.Translation
|
||||
|
||||
return _delegates.Values[index].FuncPtr; // O(1).
|
||||
}
|
||||
|
||||
public static nint GetDelegateFuncPtr(MethodInfo info)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(info);
|
||||
|
||||
string key = GetKey(info);
|
||||
|
||||
if (!_delegates.TryGetValue(key, out DelegateInfo dlgInfo)) // O(log(n)).
|
||||
{
|
||||
throw new KeyNotFoundException($"({nameof(key)} = {key})");
|
||||
}
|
||||
|
||||
return dlgInfo.FuncPtr;
|
||||
}
|
||||
|
||||
|
||||
public static int GetDelegateIndex(MethodInfo info)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(info);
|
||||
@@ -65,12 +48,12 @@ namespace ARMeilleure.Translation
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
private static void SetDelegateInfo(Delegate dlg, nint funcPtr)
|
||||
|
||||
private static void SetDelegateInfo(MethodInfo method)
|
||||
{
|
||||
string key = GetKey(dlg.Method);
|
||||
string key = GetKey(method);
|
||||
|
||||
_delegates.Add(key, new DelegateInfo(dlg, funcPtr)); // ArgumentException (key).
|
||||
_delegates.Add(key, new DelegateInfo(method.MethodHandle.GetFunctionPointer())); // ArgumentException (key).
|
||||
}
|
||||
|
||||
private static string GetKey(MethodInfo info)
|
||||
@@ -84,533 +67,179 @@ namespace ARMeilleure.Translation
|
||||
{
|
||||
_delegates = new SortedList<string, DelegateInfo>();
|
||||
|
||||
// ReSharper disable InconsistentNaming
|
||||
// ReSharper disable RedundantDelegateCreation
|
||||
MathAbs dlgMathAbs = new(Math.Abs);
|
||||
MathCeiling dlgMathCeiling = new(Math.Ceiling);
|
||||
MathFloor dlgMathFloor = new(Math.Floor);
|
||||
MathRound dlgMathRound = new(Math.Round);
|
||||
MathTruncate dlgMathTruncate = new(Math.Truncate);
|
||||
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Abs)));
|
||||
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Ceiling)));
|
||||
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Floor)));
|
||||
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Round)));
|
||||
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Truncate)));
|
||||
|
||||
MathFAbs dlgMathFAbs = new(MathF.Abs);
|
||||
MathFCeiling dlgMathFCeiling = new(MathF.Ceiling);
|
||||
MathFFloor dlgMathFFloor = new(MathF.Floor);
|
||||
MathFRound dlgMathFRound = new(MathF.Round);
|
||||
MathFTruncate dlgMathFTruncate = new(MathF.Truncate);
|
||||
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Abs)));
|
||||
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Ceiling)));
|
||||
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Floor)));
|
||||
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Round)));
|
||||
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Truncate)));
|
||||
|
||||
NativeInterfaceBreak dlgNativeInterfaceBreak = new(NativeInterface.Break);
|
||||
NativeInterfaceCheckSynchronization dlgNativeInterfaceCheckSynchronization = new(NativeInterface.CheckSynchronization);
|
||||
NativeInterfaceEnqueueForRejit dlgNativeInterfaceEnqueueForRejit = new(NativeInterface.EnqueueForRejit);
|
||||
NativeInterfaceGetCntfrqEl0 dlgNativeInterfaceGetCntfrqEl0 = new(NativeInterface.GetCntfrqEl0);
|
||||
NativeInterfaceGetCntpctEl0 dlgNativeInterfaceGetCntpctEl0 = new(NativeInterface.GetCntpctEl0);
|
||||
NativeInterfaceGetCntvctEl0 dlgNativeInterfaceGetCntvctEl0 = new(NativeInterface.GetCntvctEl0);
|
||||
NativeInterfaceGetCtrEl0 dlgNativeInterfaceGetCtrEl0 = new(NativeInterface.GetCtrEl0);
|
||||
NativeInterfaceGetDczidEl0 dlgNativeInterfaceGetDczidEl0 = new(NativeInterface.GetDczidEl0);
|
||||
NativeInterfaceGetFunctionAddress dlgNativeInterfaceGetFunctionAddress = new(NativeInterface.GetFunctionAddress);
|
||||
NativeInterfaceInvalidateCacheLine dlgNativeInterfaceInvalidateCacheLine = new(NativeInterface.InvalidateCacheLine);
|
||||
NativeInterfaceReadByte dlgNativeInterfaceReadByte = new(NativeInterface.ReadByte);
|
||||
NativeInterfaceReadUInt16 dlgNativeInterfaceReadUInt16 = new(NativeInterface.ReadUInt16);
|
||||
NativeInterfaceReadUInt32 dlgNativeInterfaceReadUInt32 = new(NativeInterface.ReadUInt32);
|
||||
NativeInterfaceReadUInt64 dlgNativeInterfaceReadUInt64 = new(NativeInterface.ReadUInt64);
|
||||
NativeInterfaceReadVector128 dlgNativeInterfaceReadVector128 = new(NativeInterface.ReadVector128);
|
||||
NativeInterfaceSignalMemoryTracking dlgNativeInterfaceSignalMemoryTracking = new(NativeInterface.SignalMemoryTracking);
|
||||
NativeInterfaceSupervisorCall dlgNativeInterfaceSupervisorCall = new(NativeInterface.SupervisorCall);
|
||||
NativeInterfaceThrowInvalidMemoryAccess dlgNativeInterfaceThrowInvalidMemoryAccess = new(NativeInterface.ThrowInvalidMemoryAccess);
|
||||
NativeInterfaceUndefined dlgNativeInterfaceUndefined = new(NativeInterface.Undefined);
|
||||
NativeInterfaceWriteByte dlgNativeInterfaceWriteByte = new(NativeInterface.WriteByte);
|
||||
NativeInterfaceWriteUInt16 dlgNativeInterfaceWriteUInt16 = new(NativeInterface.WriteUInt16);
|
||||
NativeInterfaceWriteUInt32 dlgNativeInterfaceWriteUInt32 = new(NativeInterface.WriteUInt32);
|
||||
NativeInterfaceWriteUInt64 dlgNativeInterfaceWriteUInt64 = new(NativeInterface.WriteUInt64);
|
||||
NativeInterfaceWriteVector128 dlgNativeInterfaceWriteVector128 = new(NativeInterface.WriteVector128);
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.Break)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.CheckSynchronization)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.EnqueueForRejit)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntfrqEl0)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntpctEl0)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntvctEl0)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCtrEl0)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetDczidEl0)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.InvalidateCacheLine)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadByte)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt16)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt32)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt64)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadVector128)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SignalMemoryTracking)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SupervisorCall)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ThrowInvalidMemoryAccess)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.Undefined)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteByte)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt16)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt32)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt64)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteVector128)));
|
||||
|
||||
SoftFallbackCountLeadingSigns dlgSoftFallbackCountLeadingSigns = new(SoftFallback.CountLeadingSigns);
|
||||
SoftFallbackCountLeadingZeros dlgSoftFallbackCountLeadingZeros = new(SoftFallback.CountLeadingZeros);
|
||||
SoftFallbackCrc32b dlgSoftFallbackCrc32b = new(SoftFallback.Crc32b);
|
||||
SoftFallbackCrc32cb dlgSoftFallbackCrc32cb = new(SoftFallback.Crc32cb);
|
||||
SoftFallbackCrc32ch dlgSoftFallbackCrc32ch = new(SoftFallback.Crc32ch);
|
||||
SoftFallbackCrc32cw dlgSoftFallbackCrc32cw = new(SoftFallback.Crc32cw);
|
||||
SoftFallbackCrc32cx dlgSoftFallbackCrc32cx = new(SoftFallback.Crc32cx);
|
||||
|
||||
SoftFallbackCrc32h dlgSoftFallbackCrc32h = new(SoftFallback.Crc32h);
|
||||
SoftFallbackCrc32w dlgSoftFallbackCrc32w = new(SoftFallback.Crc32w);
|
||||
SoftFallbackCrc32x dlgSoftFallbackCrc32x = new(SoftFallback.Crc32x);
|
||||
SoftFallbackDecrypt dlgSoftFallbackDecrypt = new(SoftFallback.Decrypt);
|
||||
SoftFallbackEncrypt dlgSoftFallbackEncrypt = new(SoftFallback.Encrypt);
|
||||
SoftFallbackFixedRotate dlgSoftFallbackFixedRotate = new(SoftFallback.FixedRotate);
|
||||
SoftFallbackHashChoose dlgSoftFallbackHashChoose = new(SoftFallback.HashChoose);
|
||||
SoftFallbackHashLower dlgSoftFallbackHashLower = new(SoftFallback.HashLower);
|
||||
SoftFallbackHashMajority dlgSoftFallbackHashMajority = new(SoftFallback.HashMajority);
|
||||
SoftFallbackHashParity dlgSoftFallbackHashParity = new(SoftFallback.HashParity);
|
||||
SoftFallbackHashUpper dlgSoftFallbackHashUpper = new(SoftFallback.HashUpper);
|
||||
SoftFallbackInverseMixColumns dlgSoftFallbackInverseMixColumns = new(SoftFallback.InverseMixColumns);
|
||||
SoftFallbackMixColumns dlgSoftFallbackMixColumns = new(SoftFallback.MixColumns);
|
||||
SoftFallbackPolynomialMult64_128 dlgSoftFallbackPolynomialMult64_128 = new(SoftFallback.PolynomialMult64_128);
|
||||
SoftFallbackSatF32ToS32 dlgSoftFallbackSatF32ToS32 = new(SoftFallback.SatF32ToS32);
|
||||
SoftFallbackSatF32ToS64 dlgSoftFallbackSatF32ToS64 = new(SoftFallback.SatF32ToS64);
|
||||
SoftFallbackSatF32ToU32 dlgSoftFallbackSatF32ToU32 = new(SoftFallback.SatF32ToU32);
|
||||
SoftFallbackSatF32ToU64 dlgSoftFallbackSatF32ToU64 = new(SoftFallback.SatF32ToU64);
|
||||
SoftFallbackSatF64ToS32 dlgSoftFallbackSatF64ToS32 = new(SoftFallback.SatF64ToS32);
|
||||
SoftFallbackSatF64ToS64 dlgSoftFallbackSatF64ToS64 = new(SoftFallback.SatF64ToS64);
|
||||
SoftFallbackSatF64ToU32 dlgSoftFallbackSatF64ToU32 = new(SoftFallback.SatF64ToU32);
|
||||
SoftFallbackSatF64ToU64 dlgSoftFallbackSatF64ToU64 = new(SoftFallback.SatF64ToU64);
|
||||
SoftFallbackSha1SchedulePart1 dlgSoftFallbackSha1SchedulePart1 = new(SoftFallback.Sha1SchedulePart1);
|
||||
SoftFallbackSha1SchedulePart2 dlgSoftFallbackSha1SchedulePart2 = new(SoftFallback.Sha1SchedulePart2);
|
||||
SoftFallbackSha256SchedulePart1 dlgSoftFallbackSha256SchedulePart1 = new(SoftFallback.Sha256SchedulePart1);
|
||||
SoftFallbackSha256SchedulePart2 dlgSoftFallbackSha256SchedulePart2 = new(SoftFallback.Sha256SchedulePart2);
|
||||
SoftFallbackSignedShrImm64 dlgSoftFallbackSignedShrImm64 = new(SoftFallback.SignedShrImm64);
|
||||
SoftFallbackTbl1 dlgSoftFallbackTbl1 = new(SoftFallback.Tbl1);
|
||||
SoftFallbackTbl2 dlgSoftFallbackTbl2 = new(SoftFallback.Tbl2);
|
||||
SoftFallbackTbl3 dlgSoftFallbackTbl3 = new(SoftFallback.Tbl3);
|
||||
SoftFallbackTbl4 dlgSoftFallbackTbl4 = new(SoftFallback.Tbl4);
|
||||
SoftFallbackTbx1 dlgSoftFallbackTbx1 = new(SoftFallback.Tbx1);
|
||||
SoftFallbackTbx2 dlgSoftFallbackTbx2 = new(SoftFallback.Tbx2);
|
||||
SoftFallbackTbx3 dlgSoftFallbackTbx3 = new(SoftFallback.Tbx3);
|
||||
SoftFallbackTbx4 dlgSoftFallbackTbx4 = new(SoftFallback.Tbx4);
|
||||
SoftFallbackUnsignedShrImm64 dlgSoftFallbackUnsignedShrImm64 = new(SoftFallback.UnsignedShrImm64);
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.CountLeadingSigns)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.CountLeadingZeros)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32b)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cb)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32ch)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cw)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cx)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32h)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32w)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32x)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Decrypt)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Encrypt)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.FixedRotate)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashChoose)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashLower)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashMajority)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashParity)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashUpper)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.InverseMixColumns)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.MixColumns)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.PolynomialMult64_128)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS64)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU64)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToS32)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToS64)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToU32)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToU64)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha1SchedulePart1)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha1SchedulePart2)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart1)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart2)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SignedShrImm64)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl1)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl2)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl3)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl4)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx1)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx2)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx3)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx4)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.UnsignedShrImm64)));
|
||||
|
||||
SoftFloat16_32FPConvert dlgSoftFloat16_32FPConvert = new(SoftFloat16_32.FPConvert);
|
||||
SoftFloat16_64FPConvert dlgSoftFloat16_64FPConvert = new(SoftFloat16_64.FPConvert);
|
||||
SetDelegateInfo(typeof(SoftFloat16_32).GetMethod(nameof(SoftFloat16_32.FPConvert)));
|
||||
SetDelegateInfo(typeof(SoftFloat16_64).GetMethod(nameof(SoftFloat16_64.FPConvert)));
|
||||
|
||||
SoftFloat32FPAdd dlgSoftFloat32FPAdd = new(SoftFloat32.FPAdd);
|
||||
SoftFloat32FPAddFpscr dlgSoftFloat32FPAddFpscr = new(SoftFloat32.FPAddFpscr); // A32 only.
|
||||
SoftFloat32FPCompare dlgSoftFloat32FPCompare = new(SoftFloat32.FPCompare);
|
||||
SoftFloat32FPCompareEQ dlgSoftFloat32FPCompareEQ = new(SoftFloat32.FPCompareEQ);
|
||||
SoftFloat32FPCompareEQFpscr dlgSoftFloat32FPCompareEQFpscr = new(SoftFloat32.FPCompareEQFpscr); // A32 only.
|
||||
SoftFloat32FPCompareGE dlgSoftFloat32FPCompareGE = new(SoftFloat32.FPCompareGE);
|
||||
SoftFloat32FPCompareGEFpscr dlgSoftFloat32FPCompareGEFpscr = new(SoftFloat32.FPCompareGEFpscr); // A32 only.
|
||||
SoftFloat32FPCompareGT dlgSoftFloat32FPCompareGT = new(SoftFloat32.FPCompareGT);
|
||||
SoftFloat32FPCompareGTFpscr dlgSoftFloat32FPCompareGTFpscr = new(SoftFloat32.FPCompareGTFpscr); // A32 only.
|
||||
SoftFloat32FPCompareLE dlgSoftFloat32FPCompareLE = new(SoftFloat32.FPCompareLE);
|
||||
SoftFloat32FPCompareLEFpscr dlgSoftFloat32FPCompareLEFpscr = new(SoftFloat32.FPCompareLEFpscr); // A32 only.
|
||||
SoftFloat32FPCompareLT dlgSoftFloat32FPCompareLT = new(SoftFloat32.FPCompareLT);
|
||||
SoftFloat32FPCompareLTFpscr dlgSoftFloat32FPCompareLTFpscr = new(SoftFloat32.FPCompareLTFpscr); // A32 only.
|
||||
SoftFloat32FPDiv dlgSoftFloat32FPDiv = new(SoftFloat32.FPDiv);
|
||||
SoftFloat32FPMax dlgSoftFloat32FPMax = new(SoftFloat32.FPMax);
|
||||
SoftFloat32FPMaxFpscr dlgSoftFloat32FPMaxFpscr = new(SoftFloat32.FPMaxFpscr); // A32 only.
|
||||
SoftFloat32FPMaxNum dlgSoftFloat32FPMaxNum = new(SoftFloat32.FPMaxNum);
|
||||
SoftFloat32FPMaxNumFpscr dlgSoftFloat32FPMaxNumFpscr = new(SoftFloat32.FPMaxNumFpscr); // A32 only.
|
||||
SoftFloat32FPMin dlgSoftFloat32FPMin = new(SoftFloat32.FPMin);
|
||||
SoftFloat32FPMinFpscr dlgSoftFloat32FPMinFpscr = new(SoftFloat32.FPMinFpscr); // A32 only.
|
||||
SoftFloat32FPMinNum dlgSoftFloat32FPMinNum = new(SoftFloat32.FPMinNum);
|
||||
SoftFloat32FPMinNumFpscr dlgSoftFloat32FPMinNumFpscr = new(SoftFloat32.FPMinNumFpscr); // A32 only.
|
||||
SoftFloat32FPMul dlgSoftFloat32FPMul = new(SoftFloat32.FPMul);
|
||||
SoftFloat32FPMulFpscr dlgSoftFloat32FPMulFpscr = new(SoftFloat32.FPMulFpscr); // A32 only.
|
||||
SoftFloat32FPMulAdd dlgSoftFloat32FPMulAdd = new(SoftFloat32.FPMulAdd);
|
||||
SoftFloat32FPMulAddFpscr dlgSoftFloat32FPMulAddFpscr = new(SoftFloat32.FPMulAddFpscr); // A32 only.
|
||||
SoftFloat32FPMulSub dlgSoftFloat32FPMulSub = new(SoftFloat32.FPMulSub);
|
||||
SoftFloat32FPMulSubFpscr dlgSoftFloat32FPMulSubFpscr = new(SoftFloat32.FPMulSubFpscr); // A32 only.
|
||||
SoftFloat32FPMulX dlgSoftFloat32FPMulX = new(SoftFloat32.FPMulX);
|
||||
SoftFloat32FPNegMulAdd dlgSoftFloat32FPNegMulAdd = new(SoftFloat32.FPNegMulAdd);
|
||||
SoftFloat32FPNegMulSub dlgSoftFloat32FPNegMulSub = new(SoftFloat32.FPNegMulSub);
|
||||
SoftFloat32FPRecipEstimate dlgSoftFloat32FPRecipEstimate = new(SoftFloat32.FPRecipEstimate);
|
||||
SoftFloat32FPRecipEstimateFpscr dlgSoftFloat32FPRecipEstimateFpscr = new(SoftFloat32.FPRecipEstimateFpscr); // A32 only.
|
||||
SoftFloat32FPRecipStep dlgSoftFloat32FPRecipStep = new(SoftFloat32.FPRecipStep); // A32 only.
|
||||
SoftFloat32FPRecipStepFused dlgSoftFloat32FPRecipStepFused = new(SoftFloat32.FPRecipStepFused);
|
||||
SoftFloat32FPRecpX dlgSoftFloat32FPRecpX = new(SoftFloat32.FPRecpX);
|
||||
SoftFloat32FPRSqrtEstimate dlgSoftFloat32FPRSqrtEstimate = new(SoftFloat32.FPRSqrtEstimate);
|
||||
SoftFloat32FPRSqrtEstimateFpscr dlgSoftFloat32FPRSqrtEstimateFpscr = new(SoftFloat32.FPRSqrtEstimateFpscr); // A32 only.
|
||||
SoftFloat32FPRSqrtStep dlgSoftFloat32FPRSqrtStep = new(SoftFloat32.FPRSqrtStep); // A32 only.
|
||||
SoftFloat32FPRSqrtStepFused dlgSoftFloat32FPRSqrtStepFused = new(SoftFloat32.FPRSqrtStepFused);
|
||||
SoftFloat32FPSqrt dlgSoftFloat32FPSqrt = new(SoftFloat32.FPSqrt);
|
||||
SoftFloat32FPSub dlgSoftFloat32FPSub = new(SoftFloat32.FPSub);
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAdd)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAddFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompare)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQ)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGE)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGEFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGT)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGTFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLE)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLEFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLT)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLTFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPDiv)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMax)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNum)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNumFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMin)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNum)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNumFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMul)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAdd)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAddFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSub)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSubFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulX)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulAdd)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulSub)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimate)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimateFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStep))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStepFused)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecpX)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimate)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimateFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStep))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStepFused)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSqrt)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSub)));
|
||||
|
||||
SoftFloat32_16FPConvert dlgSoftFloat32_16FPConvert = new(SoftFloat32_16.FPConvert);
|
||||
SetDelegateInfo(typeof(SoftFloat32_16).GetMethod(nameof(SoftFloat32_16.FPConvert)));
|
||||
|
||||
SoftFloat64FPAdd dlgSoftFloat64FPAdd = new(SoftFloat64.FPAdd);
|
||||
SoftFloat64FPAddFpscr dlgSoftFloat64FPAddFpscr = new(SoftFloat64.FPAddFpscr); // A32 only.
|
||||
SoftFloat64FPCompare dlgSoftFloat64FPCompare = new(SoftFloat64.FPCompare);
|
||||
SoftFloat64FPCompareEQ dlgSoftFloat64FPCompareEQ = new(SoftFloat64.FPCompareEQ);
|
||||
SoftFloat64FPCompareEQFpscr dlgSoftFloat64FPCompareEQFpscr = new(SoftFloat64.FPCompareEQFpscr); // A32 only.
|
||||
SoftFloat64FPCompareGE dlgSoftFloat64FPCompareGE = new(SoftFloat64.FPCompareGE);
|
||||
SoftFloat64FPCompareGEFpscr dlgSoftFloat64FPCompareGEFpscr = new(SoftFloat64.FPCompareGEFpscr); // A32 only.
|
||||
SoftFloat64FPCompareGT dlgSoftFloat64FPCompareGT = new(SoftFloat64.FPCompareGT);
|
||||
SoftFloat64FPCompareGTFpscr dlgSoftFloat64FPCompareGTFpscr = new(SoftFloat64.FPCompareGTFpscr); // A32 only.
|
||||
SoftFloat64FPCompareLE dlgSoftFloat64FPCompareLE = new(SoftFloat64.FPCompareLE);
|
||||
SoftFloat64FPCompareLEFpscr dlgSoftFloat64FPCompareLEFpscr = new(SoftFloat64.FPCompareLEFpscr); // A32 only.
|
||||
SoftFloat64FPCompareLT dlgSoftFloat64FPCompareLT = new(SoftFloat64.FPCompareLT);
|
||||
SoftFloat64FPCompareLTFpscr dlgSoftFloat64FPCompareLTFpscr = new(SoftFloat64.FPCompareLTFpscr); // A32 only.
|
||||
SoftFloat64FPDiv dlgSoftFloat64FPDiv = new(SoftFloat64.FPDiv);
|
||||
SoftFloat64FPMax dlgSoftFloat64FPMax = new(SoftFloat64.FPMax);
|
||||
SoftFloat64FPMaxFpscr dlgSoftFloat64FPMaxFpscr = new(SoftFloat64.FPMaxFpscr); // A32 only.
|
||||
SoftFloat64FPMaxNum dlgSoftFloat64FPMaxNum = new(SoftFloat64.FPMaxNum);
|
||||
SoftFloat64FPMaxNumFpscr dlgSoftFloat64FPMaxNumFpscr = new(SoftFloat64.FPMaxNumFpscr); // A32 only.
|
||||
SoftFloat64FPMin dlgSoftFloat64FPMin = new(SoftFloat64.FPMin);
|
||||
SoftFloat64FPMinFpscr dlgSoftFloat64FPMinFpscr = new(SoftFloat64.FPMinFpscr); // A32 only.
|
||||
SoftFloat64FPMinNum dlgSoftFloat64FPMinNum = new(SoftFloat64.FPMinNum);
|
||||
SoftFloat64FPMinNumFpscr dlgSoftFloat64FPMinNumFpscr = new(SoftFloat64.FPMinNumFpscr); // A32 only.
|
||||
SoftFloat64FPMul dlgSoftFloat64FPMul = new(SoftFloat64.FPMul);
|
||||
SoftFloat64FPMulFpscr dlgSoftFloat64FPMulFpscr = new(SoftFloat64.FPMulFpscr); // A32 only.
|
||||
SoftFloat64FPMulAdd dlgSoftFloat64FPMulAdd = new(SoftFloat64.FPMulAdd);
|
||||
SoftFloat64FPMulAddFpscr dlgSoftFloat64FPMulAddFpscr = new(SoftFloat64.FPMulAddFpscr); // A32 only.
|
||||
SoftFloat64FPMulSub dlgSoftFloat64FPMulSub = new(SoftFloat64.FPMulSub);
|
||||
SoftFloat64FPMulSubFpscr dlgSoftFloat64FPMulSubFpscr = new(SoftFloat64.FPMulSubFpscr); // A32 only.
|
||||
SoftFloat64FPMulX dlgSoftFloat64FPMulX = new(SoftFloat64.FPMulX);
|
||||
SoftFloat64FPNegMulAdd dlgSoftFloat64FPNegMulAdd = new(SoftFloat64.FPNegMulAdd);
|
||||
SoftFloat64FPNegMulSub dlgSoftFloat64FPNegMulSub = new(SoftFloat64.FPNegMulSub);
|
||||
SoftFloat64FPRecipEstimate dlgSoftFloat64FPRecipEstimate = new(SoftFloat64.FPRecipEstimate);
|
||||
SoftFloat64FPRecipEstimateFpscr dlgSoftFloat64FPRecipEstimateFpscr = new(SoftFloat64.FPRecipEstimateFpscr); // A32 only.
|
||||
SoftFloat64FPRecipStep dlgSoftFloat64FPRecipStep = new(SoftFloat64.FPRecipStep); // A32 only.
|
||||
SoftFloat64FPRecipStepFused dlgSoftFloat64FPRecipStepFused = new(SoftFloat64.FPRecipStepFused);
|
||||
SoftFloat64FPRecpX dlgSoftFloat64FPRecpX = new(SoftFloat64.FPRecpX);
|
||||
SoftFloat64FPRSqrtEstimate dlgSoftFloat64FPRSqrtEstimate = new(SoftFloat64.FPRSqrtEstimate);
|
||||
SoftFloat64FPRSqrtEstimateFpscr dlgSoftFloat64FPRSqrtEstimateFpscr = new(SoftFloat64.FPRSqrtEstimateFpscr); // A32 only.
|
||||
SoftFloat64FPRSqrtStep dlgSoftFloat64FPRSqrtStep = new(SoftFloat64.FPRSqrtStep); // A32 only.
|
||||
SoftFloat64FPRSqrtStepFused dlgSoftFloat64FPRSqrtStepFused = new(SoftFloat64.FPRSqrtStepFused);
|
||||
SoftFloat64FPSqrt dlgSoftFloat64FPSqrt = new(SoftFloat64.FPSqrt);
|
||||
SoftFloat64FPSub dlgSoftFloat64FPSub = new(SoftFloat64.FPSub);
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAdd)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAddFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompare)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQ)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGE)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGEFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGT)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGTFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLE)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLEFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLT)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLTFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPDiv)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMax)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNum)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNumFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMin)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNum)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNumFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMul)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAdd)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAddFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSub)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSubFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulX)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulAdd)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulSub)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimate)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimateFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStep))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStepFused)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecpX)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimate)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimateFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStep))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStepFused)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSqrt)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSub)));
|
||||
|
||||
SoftFloat64_16FPConvert dlgSoftFloat64_16FPConvert = new(SoftFloat64_16.FPConvert);
|
||||
// ReSharper restore InconsistentNaming
|
||||
// ReSharper restore RedundantDelegateCreation
|
||||
|
||||
SetDelegateInfo(dlgMathAbs, Marshal.GetFunctionPointerForDelegate<MathAbs>(dlgMathAbs));
|
||||
SetDelegateInfo(dlgMathCeiling, Marshal.GetFunctionPointerForDelegate<MathCeiling>(dlgMathCeiling));
|
||||
SetDelegateInfo(dlgMathFloor, Marshal.GetFunctionPointerForDelegate<MathFloor>(dlgMathFloor));
|
||||
SetDelegateInfo(dlgMathRound, Marshal.GetFunctionPointerForDelegate<MathRound>(dlgMathRound));
|
||||
SetDelegateInfo(dlgMathTruncate, Marshal.GetFunctionPointerForDelegate<MathTruncate>(dlgMathTruncate));
|
||||
|
||||
SetDelegateInfo(dlgMathFAbs, Marshal.GetFunctionPointerForDelegate<MathFAbs>(dlgMathFAbs));
|
||||
SetDelegateInfo(dlgMathFCeiling, Marshal.GetFunctionPointerForDelegate<MathFCeiling>(dlgMathFCeiling));
|
||||
SetDelegateInfo(dlgMathFFloor, Marshal.GetFunctionPointerForDelegate<MathFFloor>(dlgMathFFloor));
|
||||
SetDelegateInfo(dlgMathFRound, Marshal.GetFunctionPointerForDelegate<MathFRound>(dlgMathFRound));
|
||||
SetDelegateInfo(dlgMathFTruncate, Marshal.GetFunctionPointerForDelegate<MathFTruncate>(dlgMathFTruncate));
|
||||
|
||||
SetDelegateInfo(dlgNativeInterfaceBreak, Marshal.GetFunctionPointerForDelegate<NativeInterfaceBreak>(dlgNativeInterfaceBreak));
|
||||
SetDelegateInfo(dlgNativeInterfaceCheckSynchronization, Marshal.GetFunctionPointerForDelegate<NativeInterfaceCheckSynchronization>(dlgNativeInterfaceCheckSynchronization));
|
||||
SetDelegateInfo(dlgNativeInterfaceEnqueueForRejit, Marshal.GetFunctionPointerForDelegate<NativeInterfaceEnqueueForRejit>(dlgNativeInterfaceEnqueueForRejit));
|
||||
SetDelegateInfo(dlgNativeInterfaceGetCntfrqEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetCntfrqEl0>(dlgNativeInterfaceGetCntfrqEl0));
|
||||
SetDelegateInfo(dlgNativeInterfaceGetCntpctEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetCntpctEl0>(dlgNativeInterfaceGetCntpctEl0));
|
||||
SetDelegateInfo(dlgNativeInterfaceGetCntvctEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetCntvctEl0>(dlgNativeInterfaceGetCntvctEl0));
|
||||
SetDelegateInfo(dlgNativeInterfaceGetCtrEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetCtrEl0>(dlgNativeInterfaceGetCtrEl0));
|
||||
SetDelegateInfo(dlgNativeInterfaceGetDczidEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetDczidEl0>(dlgNativeInterfaceGetDczidEl0));
|
||||
SetDelegateInfo(dlgNativeInterfaceGetFunctionAddress, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetFunctionAddress>(dlgNativeInterfaceGetFunctionAddress));
|
||||
SetDelegateInfo(dlgNativeInterfaceInvalidateCacheLine, Marshal.GetFunctionPointerForDelegate<NativeInterfaceInvalidateCacheLine>(dlgNativeInterfaceInvalidateCacheLine));
|
||||
SetDelegateInfo(dlgNativeInterfaceReadByte, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadByte>(dlgNativeInterfaceReadByte));
|
||||
SetDelegateInfo(dlgNativeInterfaceReadUInt16, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadUInt16>(dlgNativeInterfaceReadUInt16));
|
||||
SetDelegateInfo(dlgNativeInterfaceReadUInt32, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadUInt32>(dlgNativeInterfaceReadUInt32));
|
||||
SetDelegateInfo(dlgNativeInterfaceReadUInt64, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadUInt64>(dlgNativeInterfaceReadUInt64));
|
||||
SetDelegateInfo(dlgNativeInterfaceReadVector128, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadVector128>(dlgNativeInterfaceReadVector128));
|
||||
SetDelegateInfo(dlgNativeInterfaceSignalMemoryTracking, Marshal.GetFunctionPointerForDelegate<NativeInterfaceSignalMemoryTracking>(dlgNativeInterfaceSignalMemoryTracking));
|
||||
SetDelegateInfo(dlgNativeInterfaceSupervisorCall, Marshal.GetFunctionPointerForDelegate<NativeInterfaceSupervisorCall>(dlgNativeInterfaceSupervisorCall));
|
||||
SetDelegateInfo(dlgNativeInterfaceThrowInvalidMemoryAccess, Marshal.GetFunctionPointerForDelegate<NativeInterfaceThrowInvalidMemoryAccess>(dlgNativeInterfaceThrowInvalidMemoryAccess));
|
||||
SetDelegateInfo(dlgNativeInterfaceUndefined, Marshal.GetFunctionPointerForDelegate<NativeInterfaceUndefined>(dlgNativeInterfaceUndefined));
|
||||
SetDelegateInfo(dlgNativeInterfaceWriteByte, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteByte>(dlgNativeInterfaceWriteByte));
|
||||
SetDelegateInfo(dlgNativeInterfaceWriteUInt16, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteUInt16>(dlgNativeInterfaceWriteUInt16));
|
||||
SetDelegateInfo(dlgNativeInterfaceWriteUInt32, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteUInt32>(dlgNativeInterfaceWriteUInt32));
|
||||
SetDelegateInfo(dlgNativeInterfaceWriteUInt64, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteUInt64>(dlgNativeInterfaceWriteUInt64));
|
||||
SetDelegateInfo(dlgNativeInterfaceWriteVector128, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteVector128>(dlgNativeInterfaceWriteVector128));
|
||||
|
||||
SetDelegateInfo(dlgSoftFallbackCountLeadingSigns, Marshal.GetFunctionPointerForDelegate<SoftFallbackCountLeadingSigns>(dlgSoftFallbackCountLeadingSigns));
|
||||
SetDelegateInfo(dlgSoftFallbackCountLeadingZeros, Marshal.GetFunctionPointerForDelegate<SoftFallbackCountLeadingZeros>(dlgSoftFallbackCountLeadingZeros));
|
||||
SetDelegateInfo(dlgSoftFallbackCrc32b, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32b>(dlgSoftFallbackCrc32b));
|
||||
SetDelegateInfo(dlgSoftFallbackCrc32cb, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32cb>(dlgSoftFallbackCrc32cb));
|
||||
SetDelegateInfo(dlgSoftFallbackCrc32ch, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32ch>(dlgSoftFallbackCrc32ch));
|
||||
SetDelegateInfo(dlgSoftFallbackCrc32cw, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32cw>(dlgSoftFallbackCrc32cw));
|
||||
SetDelegateInfo(dlgSoftFallbackCrc32cx, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32cx>(dlgSoftFallbackCrc32cx));
|
||||
SetDelegateInfo(dlgSoftFallbackCrc32h, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32h>(dlgSoftFallbackCrc32h));
|
||||
SetDelegateInfo(dlgSoftFallbackCrc32w, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32w>(dlgSoftFallbackCrc32w));
|
||||
SetDelegateInfo(dlgSoftFallbackCrc32x, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32x>(dlgSoftFallbackCrc32x));
|
||||
SetDelegateInfo(dlgSoftFallbackDecrypt, Marshal.GetFunctionPointerForDelegate<SoftFallbackDecrypt>(dlgSoftFallbackDecrypt));
|
||||
SetDelegateInfo(dlgSoftFallbackEncrypt, Marshal.GetFunctionPointerForDelegate<SoftFallbackEncrypt>(dlgSoftFallbackEncrypt));
|
||||
SetDelegateInfo(dlgSoftFallbackFixedRotate, Marshal.GetFunctionPointerForDelegate<SoftFallbackFixedRotate>(dlgSoftFallbackFixedRotate));
|
||||
SetDelegateInfo(dlgSoftFallbackHashChoose, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashChoose>(dlgSoftFallbackHashChoose));
|
||||
SetDelegateInfo(dlgSoftFallbackHashLower, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashLower>(dlgSoftFallbackHashLower));
|
||||
SetDelegateInfo(dlgSoftFallbackHashMajority, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashMajority>(dlgSoftFallbackHashMajority));
|
||||
SetDelegateInfo(dlgSoftFallbackHashParity, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashParity>(dlgSoftFallbackHashParity));
|
||||
SetDelegateInfo(dlgSoftFallbackHashUpper, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashUpper>(dlgSoftFallbackHashUpper));
|
||||
SetDelegateInfo(dlgSoftFallbackInverseMixColumns, Marshal.GetFunctionPointerForDelegate<SoftFallbackInverseMixColumns>(dlgSoftFallbackInverseMixColumns));
|
||||
SetDelegateInfo(dlgSoftFallbackMixColumns, Marshal.GetFunctionPointerForDelegate<SoftFallbackMixColumns>(dlgSoftFallbackMixColumns));
|
||||
SetDelegateInfo(dlgSoftFallbackPolynomialMult64_128, Marshal.GetFunctionPointerForDelegate<SoftFallbackPolynomialMult64_128>(dlgSoftFallbackPolynomialMult64_128));
|
||||
SetDelegateInfo(dlgSoftFallbackSatF32ToS32, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF32ToS32>(dlgSoftFallbackSatF32ToS32));
|
||||
SetDelegateInfo(dlgSoftFallbackSatF32ToS64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF32ToS64>(dlgSoftFallbackSatF32ToS64));
|
||||
SetDelegateInfo(dlgSoftFallbackSatF32ToU32, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF32ToU32>(dlgSoftFallbackSatF32ToU32));
|
||||
SetDelegateInfo(dlgSoftFallbackSatF32ToU64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF32ToU64>(dlgSoftFallbackSatF32ToU64));
|
||||
SetDelegateInfo(dlgSoftFallbackSatF64ToS32, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF64ToS32>(dlgSoftFallbackSatF64ToS32));
|
||||
SetDelegateInfo(dlgSoftFallbackSatF64ToS64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF64ToS64>(dlgSoftFallbackSatF64ToS64));
|
||||
SetDelegateInfo(dlgSoftFallbackSatF64ToU32, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF64ToU32>(dlgSoftFallbackSatF64ToU32));
|
||||
SetDelegateInfo(dlgSoftFallbackSatF64ToU64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF64ToU64>(dlgSoftFallbackSatF64ToU64));
|
||||
SetDelegateInfo(dlgSoftFallbackSha1SchedulePart1, Marshal.GetFunctionPointerForDelegate<SoftFallbackSha1SchedulePart1>(dlgSoftFallbackSha1SchedulePart1));
|
||||
SetDelegateInfo(dlgSoftFallbackSha1SchedulePart2, Marshal.GetFunctionPointerForDelegate<SoftFallbackSha1SchedulePart2>(dlgSoftFallbackSha1SchedulePart2));
|
||||
SetDelegateInfo(dlgSoftFallbackSha256SchedulePart1, Marshal.GetFunctionPointerForDelegate<SoftFallbackSha256SchedulePart1>(dlgSoftFallbackSha256SchedulePart1));
|
||||
SetDelegateInfo(dlgSoftFallbackSha256SchedulePart2, Marshal.GetFunctionPointerForDelegate<SoftFallbackSha256SchedulePart2>(dlgSoftFallbackSha256SchedulePart2));
|
||||
SetDelegateInfo(dlgSoftFallbackSignedShrImm64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSignedShrImm64>(dlgSoftFallbackSignedShrImm64));
|
||||
SetDelegateInfo(dlgSoftFallbackTbl1, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbl1>(dlgSoftFallbackTbl1));
|
||||
SetDelegateInfo(dlgSoftFallbackTbl2, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbl2>(dlgSoftFallbackTbl2));
|
||||
SetDelegateInfo(dlgSoftFallbackTbl3, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbl3>(dlgSoftFallbackTbl3));
|
||||
SetDelegateInfo(dlgSoftFallbackTbl4, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbl4>(dlgSoftFallbackTbl4));
|
||||
SetDelegateInfo(dlgSoftFallbackTbx1, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbx1>(dlgSoftFallbackTbx1));
|
||||
SetDelegateInfo(dlgSoftFallbackTbx2, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbx2>(dlgSoftFallbackTbx2));
|
||||
SetDelegateInfo(dlgSoftFallbackTbx3, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbx3>(dlgSoftFallbackTbx3));
|
||||
SetDelegateInfo(dlgSoftFallbackTbx4, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbx4>(dlgSoftFallbackTbx4));
|
||||
SetDelegateInfo(dlgSoftFallbackUnsignedShrImm64, Marshal.GetFunctionPointerForDelegate<SoftFallbackUnsignedShrImm64>(dlgSoftFallbackUnsignedShrImm64));
|
||||
|
||||
SetDelegateInfo(dlgSoftFloat16_32FPConvert, Marshal.GetFunctionPointerForDelegate<SoftFloat16_32FPConvert>(dlgSoftFloat16_32FPConvert));
|
||||
SetDelegateInfo(dlgSoftFloat16_64FPConvert, Marshal.GetFunctionPointerForDelegate<SoftFloat16_64FPConvert>(dlgSoftFloat16_64FPConvert));
|
||||
|
||||
SetDelegateInfo(dlgSoftFloat32FPAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPAdd>(dlgSoftFloat32FPAdd));
|
||||
SetDelegateInfo(dlgSoftFloat32FPAddFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPAddFpscr>(dlgSoftFloat32FPAddFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat32FPCompare, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompare>(dlgSoftFloat32FPCompare));
|
||||
SetDelegateInfo(dlgSoftFloat32FPCompareEQ, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareEQ>(dlgSoftFloat32FPCompareEQ));
|
||||
SetDelegateInfo(dlgSoftFloat32FPCompareEQFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareEQFpscr>(dlgSoftFloat32FPCompareEQFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat32FPCompareGE, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareGE>(dlgSoftFloat32FPCompareGE));
|
||||
SetDelegateInfo(dlgSoftFloat32FPCompareGEFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareGEFpscr>(dlgSoftFloat32FPCompareGEFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat32FPCompareGT, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareGT>(dlgSoftFloat32FPCompareGT));
|
||||
SetDelegateInfo(dlgSoftFloat32FPCompareGTFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareGTFpscr>(dlgSoftFloat32FPCompareGTFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat32FPCompareLE, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareLE>(dlgSoftFloat32FPCompareLE));
|
||||
SetDelegateInfo(dlgSoftFloat32FPCompareLEFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareLEFpscr>(dlgSoftFloat32FPCompareLEFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat32FPCompareLT, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareLT>(dlgSoftFloat32FPCompareLT));
|
||||
SetDelegateInfo(dlgSoftFloat32FPCompareLTFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareLTFpscr>(dlgSoftFloat32FPCompareLTFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat32FPDiv, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPDiv>(dlgSoftFloat32FPDiv));
|
||||
SetDelegateInfo(dlgSoftFloat32FPMax, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMax>(dlgSoftFloat32FPMax));
|
||||
SetDelegateInfo(dlgSoftFloat32FPMaxFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMaxFpscr>(dlgSoftFloat32FPMaxFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat32FPMaxNum, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMaxNum>(dlgSoftFloat32FPMaxNum));
|
||||
SetDelegateInfo(dlgSoftFloat32FPMaxNumFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMaxNumFpscr>(dlgSoftFloat32FPMaxNumFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat32FPMin, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMin>(dlgSoftFloat32FPMin));
|
||||
SetDelegateInfo(dlgSoftFloat32FPMinFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMinFpscr>(dlgSoftFloat32FPMinFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat32FPMinNum, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMinNum>(dlgSoftFloat32FPMinNum));
|
||||
SetDelegateInfo(dlgSoftFloat32FPMinNumFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMinNumFpscr>(dlgSoftFloat32FPMinNumFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat32FPMul, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMul>(dlgSoftFloat32FPMul));
|
||||
SetDelegateInfo(dlgSoftFloat32FPMulFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulFpscr>(dlgSoftFloat32FPMulFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat32FPMulAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulAdd>(dlgSoftFloat32FPMulAdd));
|
||||
SetDelegateInfo(dlgSoftFloat32FPMulAddFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulAddFpscr>(dlgSoftFloat32FPMulAddFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat32FPMulSub, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulSub>(dlgSoftFloat32FPMulSub));
|
||||
SetDelegateInfo(dlgSoftFloat32FPMulSubFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulSubFpscr>(dlgSoftFloat32FPMulSubFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat32FPMulX, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulX>(dlgSoftFloat32FPMulX));
|
||||
SetDelegateInfo(dlgSoftFloat32FPNegMulAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPNegMulAdd>(dlgSoftFloat32FPNegMulAdd));
|
||||
SetDelegateInfo(dlgSoftFloat32FPNegMulSub, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPNegMulSub>(dlgSoftFloat32FPNegMulSub));
|
||||
SetDelegateInfo(dlgSoftFloat32FPRecipEstimate, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecipEstimate>(dlgSoftFloat32FPRecipEstimate));
|
||||
SetDelegateInfo(dlgSoftFloat32FPRecipEstimateFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecipEstimateFpscr>(dlgSoftFloat32FPRecipEstimateFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat32FPRecipStep, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecipStep>(dlgSoftFloat32FPRecipStep)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat32FPRecipStepFused, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecipStepFused>(dlgSoftFloat32FPRecipStepFused));
|
||||
SetDelegateInfo(dlgSoftFloat32FPRecpX, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecpX>(dlgSoftFloat32FPRecpX));
|
||||
SetDelegateInfo(dlgSoftFloat32FPRSqrtEstimate, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRSqrtEstimate>(dlgSoftFloat32FPRSqrtEstimate));
|
||||
SetDelegateInfo(dlgSoftFloat32FPRSqrtEstimateFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRSqrtEstimateFpscr>(dlgSoftFloat32FPRSqrtEstimateFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat32FPRSqrtStep, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRSqrtStep>(dlgSoftFloat32FPRSqrtStep)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat32FPRSqrtStepFused, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRSqrtStepFused>(dlgSoftFloat32FPRSqrtStepFused));
|
||||
SetDelegateInfo(dlgSoftFloat32FPSqrt, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPSqrt>(dlgSoftFloat32FPSqrt));
|
||||
SetDelegateInfo(dlgSoftFloat32FPSub, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPSub>(dlgSoftFloat32FPSub));
|
||||
|
||||
SetDelegateInfo(dlgSoftFloat32_16FPConvert, Marshal.GetFunctionPointerForDelegate<SoftFloat32_16FPConvert>(dlgSoftFloat32_16FPConvert));
|
||||
|
||||
SetDelegateInfo(dlgSoftFloat64FPAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPAdd>(dlgSoftFloat64FPAdd));
|
||||
SetDelegateInfo(dlgSoftFloat64FPAddFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPAddFpscr>(dlgSoftFloat64FPAddFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat64FPCompare, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompare>(dlgSoftFloat64FPCompare));
|
||||
SetDelegateInfo(dlgSoftFloat64FPCompareEQ, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareEQ>(dlgSoftFloat64FPCompareEQ));
|
||||
SetDelegateInfo(dlgSoftFloat64FPCompareEQFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareEQFpscr>(dlgSoftFloat64FPCompareEQFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat64FPCompareGE, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareGE>(dlgSoftFloat64FPCompareGE));
|
||||
SetDelegateInfo(dlgSoftFloat64FPCompareGEFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareGEFpscr>(dlgSoftFloat64FPCompareGEFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat64FPCompareGT, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareGT>(dlgSoftFloat64FPCompareGT));
|
||||
SetDelegateInfo(dlgSoftFloat64FPCompareGTFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareGTFpscr>(dlgSoftFloat64FPCompareGTFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat64FPCompareLE, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareLE>(dlgSoftFloat64FPCompareLE));
|
||||
SetDelegateInfo(dlgSoftFloat64FPCompareLEFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareLEFpscr>(dlgSoftFloat64FPCompareLEFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat64FPCompareLT, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareLT>(dlgSoftFloat64FPCompareLT));
|
||||
SetDelegateInfo(dlgSoftFloat64FPCompareLTFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareLTFpscr>(dlgSoftFloat64FPCompareLTFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat64FPDiv, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPDiv>(dlgSoftFloat64FPDiv));
|
||||
SetDelegateInfo(dlgSoftFloat64FPMax, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMax>(dlgSoftFloat64FPMax));
|
||||
SetDelegateInfo(dlgSoftFloat64FPMaxFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMaxFpscr>(dlgSoftFloat64FPMaxFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat64FPMaxNum, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMaxNum>(dlgSoftFloat64FPMaxNum));
|
||||
SetDelegateInfo(dlgSoftFloat64FPMaxNumFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMaxNumFpscr>(dlgSoftFloat64FPMaxNumFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat64FPMin, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMin>(dlgSoftFloat64FPMin));
|
||||
SetDelegateInfo(dlgSoftFloat64FPMinFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMinFpscr>(dlgSoftFloat64FPMinFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat64FPMinNum, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMinNum>(dlgSoftFloat64FPMinNum));
|
||||
SetDelegateInfo(dlgSoftFloat64FPMinNumFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMinNumFpscr>(dlgSoftFloat64FPMinNumFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat64FPMul, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMul>(dlgSoftFloat64FPMul));
|
||||
SetDelegateInfo(dlgSoftFloat64FPMulFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulFpscr>(dlgSoftFloat64FPMulFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat64FPMulAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulAdd>(dlgSoftFloat64FPMulAdd));
|
||||
SetDelegateInfo(dlgSoftFloat64FPMulAddFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulAddFpscr>(dlgSoftFloat64FPMulAddFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat64FPMulSub, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulSub>(dlgSoftFloat64FPMulSub));
|
||||
SetDelegateInfo(dlgSoftFloat64FPMulSubFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulSubFpscr>(dlgSoftFloat64FPMulSubFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat64FPMulX, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulX>(dlgSoftFloat64FPMulX));
|
||||
SetDelegateInfo(dlgSoftFloat64FPNegMulAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPNegMulAdd>(dlgSoftFloat64FPNegMulAdd));
|
||||
SetDelegateInfo(dlgSoftFloat64FPNegMulSub, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPNegMulSub>(dlgSoftFloat64FPNegMulSub));
|
||||
SetDelegateInfo(dlgSoftFloat64FPRecipEstimate, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecipEstimate>(dlgSoftFloat64FPRecipEstimate));
|
||||
SetDelegateInfo(dlgSoftFloat64FPRecipEstimateFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecipEstimateFpscr>(dlgSoftFloat64FPRecipEstimateFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat64FPRecipStep, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecipStep>(dlgSoftFloat64FPRecipStep)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat64FPRecipStepFused, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecipStepFused>(dlgSoftFloat64FPRecipStepFused));
|
||||
SetDelegateInfo(dlgSoftFloat64FPRecpX, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecpX>(dlgSoftFloat64FPRecpX));
|
||||
SetDelegateInfo(dlgSoftFloat64FPRSqrtEstimate, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRSqrtEstimate>(dlgSoftFloat64FPRSqrtEstimate));
|
||||
SetDelegateInfo(dlgSoftFloat64FPRSqrtEstimateFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRSqrtEstimateFpscr>(dlgSoftFloat64FPRSqrtEstimateFpscr)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat64FPRSqrtStep, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRSqrtStep>(dlgSoftFloat64FPRSqrtStep)); // A32 only.
|
||||
SetDelegateInfo(dlgSoftFloat64FPRSqrtStepFused, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRSqrtStepFused>(dlgSoftFloat64FPRSqrtStepFused));
|
||||
SetDelegateInfo(dlgSoftFloat64FPSqrt, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPSqrt>(dlgSoftFloat64FPSqrt));
|
||||
SetDelegateInfo(dlgSoftFloat64FPSub, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPSub>(dlgSoftFloat64FPSub));
|
||||
|
||||
SetDelegateInfo(dlgSoftFloat64_16FPConvert, Marshal.GetFunctionPointerForDelegate<SoftFloat64_16FPConvert>(dlgSoftFloat64_16FPConvert));
|
||||
SetDelegateInfo(typeof(SoftFloat64_16).GetMethod(nameof(SoftFloat64_16.FPConvert)));
|
||||
}
|
||||
|
||||
private delegate double MathAbs(double value);
|
||||
private delegate double MathCeiling(double a);
|
||||
private delegate double MathFloor(double d);
|
||||
private delegate double MathRound(double value, MidpointRounding mode);
|
||||
private delegate double MathTruncate(double d);
|
||||
|
||||
private delegate float MathFAbs(float x);
|
||||
private delegate float MathFCeiling(float x);
|
||||
private delegate float MathFFloor(float x);
|
||||
private delegate float MathFRound(float x, MidpointRounding mode);
|
||||
private delegate float MathFTruncate(float x);
|
||||
|
||||
private delegate void NativeInterfaceBreak(ulong address, int imm);
|
||||
private delegate bool NativeInterfaceCheckSynchronization();
|
||||
private delegate void NativeInterfaceEnqueueForRejit(ulong address);
|
||||
private delegate ulong NativeInterfaceGetCntfrqEl0();
|
||||
private delegate ulong NativeInterfaceGetCntpctEl0();
|
||||
private delegate ulong NativeInterfaceGetCntvctEl0();
|
||||
private delegate ulong NativeInterfaceGetCtrEl0();
|
||||
private delegate ulong NativeInterfaceGetDczidEl0();
|
||||
private delegate ulong NativeInterfaceGetFunctionAddress(ulong address);
|
||||
private delegate void NativeInterfaceInvalidateCacheLine(ulong address);
|
||||
private delegate byte NativeInterfaceReadByte(ulong address);
|
||||
private delegate ushort NativeInterfaceReadUInt16(ulong address);
|
||||
private delegate uint NativeInterfaceReadUInt32(ulong address);
|
||||
private delegate ulong NativeInterfaceReadUInt64(ulong address);
|
||||
private delegate V128 NativeInterfaceReadVector128(ulong address);
|
||||
private delegate void NativeInterfaceSignalMemoryTracking(ulong address, ulong size, bool write);
|
||||
private delegate void NativeInterfaceSupervisorCall(ulong address, int imm);
|
||||
private delegate void NativeInterfaceThrowInvalidMemoryAccess(ulong address);
|
||||
private delegate void NativeInterfaceUndefined(ulong address, int opCode);
|
||||
private delegate void NativeInterfaceWriteByte(ulong address, byte value);
|
||||
private delegate void NativeInterfaceWriteUInt16(ulong address, ushort value);
|
||||
private delegate void NativeInterfaceWriteUInt32(ulong address, uint value);
|
||||
private delegate void NativeInterfaceWriteUInt64(ulong address, ulong value);
|
||||
private delegate void NativeInterfaceWriteVector128(ulong address, V128 value);
|
||||
|
||||
private delegate ulong SoftFallbackCountLeadingSigns(ulong value, int size);
|
||||
private delegate ulong SoftFallbackCountLeadingZeros(ulong value, int size);
|
||||
private delegate uint SoftFallbackCrc32b(uint crc, byte value);
|
||||
private delegate uint SoftFallbackCrc32cb(uint crc, byte value);
|
||||
private delegate uint SoftFallbackCrc32ch(uint crc, ushort value);
|
||||
private delegate uint SoftFallbackCrc32cw(uint crc, uint value);
|
||||
private delegate uint SoftFallbackCrc32cx(uint crc, ulong value);
|
||||
private delegate uint SoftFallbackCrc32h(uint crc, ushort value);
|
||||
private delegate uint SoftFallbackCrc32w(uint crc, uint value);
|
||||
private delegate uint SoftFallbackCrc32x(uint crc, ulong value);
|
||||
private delegate V128 SoftFallbackDecrypt(V128 value, V128 roundKey);
|
||||
private delegate V128 SoftFallbackEncrypt(V128 value, V128 roundKey);
|
||||
private delegate uint SoftFallbackFixedRotate(uint hash_e);
|
||||
private delegate V128 SoftFallbackHashChoose(V128 hash_abcd, uint hash_e, V128 wk);
|
||||
private delegate V128 SoftFallbackHashLower(V128 hash_abcd, V128 hash_efgh, V128 wk);
|
||||
private delegate V128 SoftFallbackHashMajority(V128 hash_abcd, uint hash_e, V128 wk);
|
||||
private delegate V128 SoftFallbackHashParity(V128 hash_abcd, uint hash_e, V128 wk);
|
||||
private delegate V128 SoftFallbackHashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk);
|
||||
private delegate V128 SoftFallbackInverseMixColumns(V128 value);
|
||||
private delegate V128 SoftFallbackMixColumns(V128 value);
|
||||
private delegate V128 SoftFallbackPolynomialMult64_128(ulong op1, ulong op2);
|
||||
private delegate int SoftFallbackSatF32ToS32(float value);
|
||||
private delegate long SoftFallbackSatF32ToS64(float value);
|
||||
private delegate uint SoftFallbackSatF32ToU32(float value);
|
||||
private delegate ulong SoftFallbackSatF32ToU64(float value);
|
||||
private delegate int SoftFallbackSatF64ToS32(double value);
|
||||
private delegate long SoftFallbackSatF64ToS64(double value);
|
||||
private delegate uint SoftFallbackSatF64ToU32(double value);
|
||||
private delegate ulong SoftFallbackSatF64ToU64(double value);
|
||||
private delegate V128 SoftFallbackSha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11);
|
||||
private delegate V128 SoftFallbackSha1SchedulePart2(V128 tw0_3, V128 w12_15);
|
||||
private delegate V128 SoftFallbackSha256SchedulePart1(V128 w0_3, V128 w4_7);
|
||||
private delegate V128 SoftFallbackSha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15);
|
||||
private delegate long SoftFallbackSignedShrImm64(long value, long roundConst, int shift);
|
||||
private delegate V128 SoftFallbackTbl1(V128 vector, int bytes, V128 tb0);
|
||||
private delegate V128 SoftFallbackTbl2(V128 vector, int bytes, V128 tb0, V128 tb1);
|
||||
private delegate V128 SoftFallbackTbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2);
|
||||
private delegate V128 SoftFallbackTbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3);
|
||||
private delegate V128 SoftFallbackTbx1(V128 dest, V128 vector, int bytes, V128 tb0);
|
||||
private delegate V128 SoftFallbackTbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1);
|
||||
private delegate V128 SoftFallbackTbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2);
|
||||
private delegate V128 SoftFallbackTbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3);
|
||||
private delegate ulong SoftFallbackUnsignedShrImm64(ulong value, long roundConst, int shift);
|
||||
|
||||
private delegate float SoftFloat16_32FPConvert(ushort valueBits);
|
||||
|
||||
private delegate double SoftFloat16_64FPConvert(ushort valueBits);
|
||||
|
||||
private delegate float SoftFloat32FPAdd(float value1, float value2);
|
||||
private delegate float SoftFloat32FPAddFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate int SoftFloat32FPCompare(float value1, float value2, bool signalNaNs);
|
||||
private delegate float SoftFloat32FPCompareEQ(float value1, float value2);
|
||||
private delegate float SoftFloat32FPCompareEQFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPCompareGE(float value1, float value2);
|
||||
private delegate float SoftFloat32FPCompareGEFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPCompareGT(float value1, float value2);
|
||||
private delegate float SoftFloat32FPCompareGTFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPCompareLE(float value1, float value2);
|
||||
private delegate float SoftFloat32FPCompareLEFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPCompareLT(float value1, float value2);
|
||||
private delegate float SoftFloat32FPCompareLTFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPDiv(float value1, float value2);
|
||||
private delegate float SoftFloat32FPMax(float value1, float value2);
|
||||
private delegate float SoftFloat32FPMaxFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPMaxNum(float value1, float value2);
|
||||
private delegate float SoftFloat32FPMaxNumFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPMin(float value1, float value2);
|
||||
private delegate float SoftFloat32FPMinFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPMinNum(float value1, float value2);
|
||||
private delegate float SoftFloat32FPMinNumFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPMul(float value1, float value2);
|
||||
private delegate float SoftFloat32FPMulFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPMulAdd(float valueA, float value1, float value2);
|
||||
private delegate float SoftFloat32FPMulAddFpscr(float valueA, float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPMulSub(float valueA, float value1, float value2);
|
||||
private delegate float SoftFloat32FPMulSubFpscr(float valueA, float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPMulX(float value1, float value2);
|
||||
private delegate float SoftFloat32FPNegMulAdd(float valueA, float value1, float value2);
|
||||
private delegate float SoftFloat32FPNegMulSub(float valueA, float value1, float value2);
|
||||
private delegate float SoftFloat32FPRecipEstimate(float value);
|
||||
private delegate float SoftFloat32FPRecipEstimateFpscr(float value, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPRecipStep(float value1, float value2);
|
||||
private delegate float SoftFloat32FPRecipStepFused(float value1, float value2);
|
||||
private delegate float SoftFloat32FPRecpX(float value);
|
||||
private delegate float SoftFloat32FPRSqrtEstimate(float value);
|
||||
private delegate float SoftFloat32FPRSqrtEstimateFpscr(float value, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPRSqrtStep(float value1, float value2);
|
||||
private delegate float SoftFloat32FPRSqrtStepFused(float value1, float value2);
|
||||
private delegate float SoftFloat32FPSqrt(float value);
|
||||
private delegate float SoftFloat32FPSub(float value1, float value2);
|
||||
|
||||
private delegate ushort SoftFloat32_16FPConvert(float value);
|
||||
|
||||
private delegate double SoftFloat64FPAdd(double value1, double value2);
|
||||
private delegate double SoftFloat64FPAddFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate int SoftFloat64FPCompare(double value1, double value2, bool signalNaNs);
|
||||
private delegate double SoftFloat64FPCompareEQ(double value1, double value2);
|
||||
private delegate double SoftFloat64FPCompareEQFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPCompareGE(double value1, double value2);
|
||||
private delegate double SoftFloat64FPCompareGEFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPCompareGT(double value1, double value2);
|
||||
private delegate double SoftFloat64FPCompareGTFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPCompareLE(double value1, double value2);
|
||||
private delegate double SoftFloat64FPCompareLEFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPCompareLT(double value1, double value2);
|
||||
private delegate double SoftFloat64FPCompareLTFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPDiv(double value1, double value2);
|
||||
private delegate double SoftFloat64FPMax(double value1, double value2);
|
||||
private delegate double SoftFloat64FPMaxFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPMaxNum(double value1, double value2);
|
||||
private delegate double SoftFloat64FPMaxNumFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPMin(double value1, double value2);
|
||||
private delegate double SoftFloat64FPMinFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPMinNum(double value1, double value2);
|
||||
private delegate double SoftFloat64FPMinNumFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPMul(double value1, double value2);
|
||||
private delegate double SoftFloat64FPMulFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPMulAdd(double valueA, double value1, double value2);
|
||||
private delegate double SoftFloat64FPMulAddFpscr(double valueA, double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPMulSub(double valueA, double value1, double value2);
|
||||
private delegate double SoftFloat64FPMulSubFpscr(double valueA, double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPMulX(double value1, double value2);
|
||||
private delegate double SoftFloat64FPNegMulAdd(double valueA, double value1, double value2);
|
||||
private delegate double SoftFloat64FPNegMulSub(double valueA, double value1, double value2);
|
||||
private delegate double SoftFloat64FPRecipEstimate(double value);
|
||||
private delegate double SoftFloat64FPRecipEstimateFpscr(double value, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPRecipStep(double value1, double value2);
|
||||
private delegate double SoftFloat64FPRecipStepFused(double value1, double value2);
|
||||
private delegate double SoftFloat64FPRecpX(double value);
|
||||
private delegate double SoftFloat64FPRSqrtEstimate(double value);
|
||||
private delegate double SoftFloat64FPRSqrtEstimateFpscr(double value, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPRSqrtStep(double value1, double value2);
|
||||
private delegate double SoftFloat64FPRSqrtStepFused(double value1, double value2);
|
||||
private delegate double SoftFloat64FPSqrt(double value);
|
||||
private delegate double SoftFloat64FPSub(double value1, double value2);
|
||||
|
||||
private delegate ushort SoftFloat64_16FPConvert(double value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -97,7 +97,7 @@ namespace ARMeilleure.Translation
|
||||
|
||||
public virtual Operand Call(MethodInfo info, params Operand[] callArgs)
|
||||
{
|
||||
nint funcPtr = Delegates.GetDelegateFuncPtr(info);
|
||||
nint funcPtr = info.MethodHandle.GetFunctionPointer();
|
||||
|
||||
OperandType returnType = GetOperandType(info.ReturnType);
|
||||
|
||||
|
||||
@@ -144,15 +144,17 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
public List<ulong> GetBlacklistedFunctions()
|
||||
{
|
||||
List<ulong> funcs = [];
|
||||
List<ulong> funcs = new List<ulong>();
|
||||
|
||||
foreach ((ulong ptr, FuncProfile funcProfile) in ProfiledFuncs)
|
||||
foreach (var profiledFunc in ProfiledFuncs)
|
||||
{
|
||||
if (!funcProfile.Blacklist)
|
||||
continue;
|
||||
|
||||
if (!funcs.Contains(ptr))
|
||||
funcs.Add(ptr);
|
||||
if (profiledFunc.Value.Blacklist)
|
||||
{
|
||||
if (!funcs.Contains(profiledFunc.Key))
|
||||
{
|
||||
funcs.Add(profiledFunc.Key);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return funcs;
|
||||
|
||||
@@ -457,7 +457,7 @@ namespace ARMeilleure.Translation
|
||||
context.Store(address, count);
|
||||
context.BranchIf(lblEnd, curCount, Const(MinsCallForRejit), Comparison.NotEqual, BasicBlockFrequency.Cold);
|
||||
|
||||
context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.EnqueueForRejit)), Const(context.EntryAddress));
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.EnqueueForRejit)), Const(context.EntryAddress));
|
||||
|
||||
context.MarkLabel(lblEnd);
|
||||
}
|
||||
@@ -473,7 +473,7 @@ namespace ARMeilleure.Translation
|
||||
Operand count = context.Load(OperandType.I32, countAddr);
|
||||
context.BranchIfTrue(lblNonZero, count, BasicBlockFrequency.Cold);
|
||||
|
||||
Operand running = context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.CheckSynchronization)));
|
||||
Operand running = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.CheckSynchronization)));
|
||||
context.BranchIfTrue(lblExit, running, BasicBlockFrequency.Cold);
|
||||
|
||||
context.Return(Const(0L));
|
||||
|
||||
@@ -4,7 +4,6 @@ using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.State;
|
||||
using ARMeilleure.Translation.Cache;
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Runtime.InteropServices;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
|
||||
@@ -182,7 +181,7 @@ namespace ARMeilleure.Translation
|
||||
context.Tailcall(hostAddress, nativeContext);
|
||||
|
||||
context.MarkLabel(lblFallback);
|
||||
hostAddress = context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
|
||||
hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
|
||||
context.Tailcall(hostAddress, nativeContext);
|
||||
|
||||
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||
@@ -207,7 +206,7 @@ namespace ARMeilleure.Translation
|
||||
Operand guestAddress = context.Load(OperandType.I64,
|
||||
context.Add(nativeContext, Const((ulong)NativeContext.GetDispatchAddressOffset())));
|
||||
|
||||
Operand hostAddress = context.Call(NativeInterface.Type.GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
|
||||
Operand hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
|
||||
context.Tailcall(hostAddress, nativeContext);
|
||||
|
||||
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
<PropertyGroup>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
<PropertyGroup>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -6,7 +6,9 @@ namespace Ryujinx.Common.Configuration
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<GraphicsBackend>))]
|
||||
public enum GraphicsBackend
|
||||
{
|
||||
Auto,
|
||||
Vulkan,
|
||||
OpenGl,
|
||||
Metal
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,34 +5,15 @@ using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Common.Helper
|
||||
{
|
||||
public enum OperatingSystemType
|
||||
{
|
||||
MacOS,
|
||||
Linux,
|
||||
Windows
|
||||
}
|
||||
|
||||
public static class RunningPlatform
|
||||
{
|
||||
public static readonly OperatingSystemType CurrentOS
|
||||
= IsMacOS
|
||||
? OperatingSystemType.MacOS
|
||||
: IsWindows
|
||||
? OperatingSystemType.Windows
|
||||
: IsLinux
|
||||
? OperatingSystemType.Linux
|
||||
: throw new PlatformNotSupportedException();
|
||||
|
||||
public static Architecture Architecture => RuntimeInformation.OSArchitecture;
|
||||
public static Architecture CurrentProcessArchitecture => RuntimeInformation.ProcessArchitecture;
|
||||
|
||||
public static bool IsMacOS => OperatingSystem.IsMacOS();
|
||||
public static bool IsWindows => OperatingSystem.IsWindows();
|
||||
public static bool IsLinux => OperatingSystem.IsLinux();
|
||||
|
||||
public static bool IsArm => Architecture is Architecture.Arm64;
|
||||
public static bool IsArm => RuntimeInformation.OSArchitecture is Architecture.Arm64;
|
||||
|
||||
public static bool IsX64 => Architecture is Architecture.X64;
|
||||
public static bool IsX64 => RuntimeInformation.OSArchitecture is Architecture.X64;
|
||||
|
||||
public static bool IsIntelMac => IsMacOS && IsX64;
|
||||
public static bool IsArmMac => IsMacOS && IsArm;
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
namespace Ryujinx.Common
|
||||
{
|
||||
public static class SharedConstants
|
||||
{
|
||||
public const string DefaultLanPlayHost = "ryuldn.vudjun.com";
|
||||
public const short LanPlayPort = 30456;
|
||||
public const string DefaultLanPlayWebHost = "ryuldnweb.vudjun.com";
|
||||
}
|
||||
}
|
||||
@@ -10,6 +10,55 @@ namespace Ryujinx.Common
|
||||
{
|
||||
public static ReactiveObject<Optional<string>> CurrentApplication { get; } = new();
|
||||
|
||||
public static GraphicsBackend SelectGraphicsBackend(string titleId, GraphicsBackend currentBackend)
|
||||
{
|
||||
switch (currentBackend)
|
||||
{
|
||||
case GraphicsBackend.Metal when !OperatingSystem.IsMacOS():
|
||||
case GraphicsBackend.OpenGl when OperatingSystem.IsMacOS():
|
||||
return GraphicsBackend.Vulkan;
|
||||
case GraphicsBackend.Vulkan or GraphicsBackend.OpenGl or GraphicsBackend.Metal:
|
||||
return currentBackend;
|
||||
}
|
||||
|
||||
if (!RunningPlatform.IsArmMac)
|
||||
return GraphicsBackend.Vulkan;
|
||||
|
||||
return GreatMetalTitles.ContainsIgnoreCase(titleId) ? GraphicsBackend.Metal : GraphicsBackend.Vulkan;
|
||||
}
|
||||
|
||||
public static readonly string[] GreatMetalTitles =
|
||||
[
|
||||
"01009b500007c000", // ARMS
|
||||
"0100a5c00d162000", // Cuphead
|
||||
"010023800d64a000", // Deltarune
|
||||
"01003a30012c0000", // LEGO City Undercover
|
||||
"010048701995e000", // Luigi's Manion 2 HD
|
||||
"010028600EBDA000", // Mario 3D World
|
||||
"0100152000022000", // Mario Kart 8 Deluxe
|
||||
"010075a016a3a000", // Persona 4 Arena Ultimax
|
||||
"0100187003A36000", // Pokémon: Let's Go, Eevee!
|
||||
"010003f003a34000", // Pokémon: Let's Go, Pikachu!
|
||||
"01008C0016544000", // Sea of Stars
|
||||
"01006A800016E000", // Smash Ultimate
|
||||
"01006bb00c6f0000", // The Legend of Zelda: Link's Awakening
|
||||
|
||||
// These ones have small issues, but those happen on Vulkan as well:
|
||||
"01006f8002326000", // Animal Crossings: New Horizons
|
||||
"01009bf0072d4000", // Captain Toad: Treasure Tracker
|
||||
"01009510001ca000", // Fast RMX
|
||||
"01005CA01580E000", // Persona 5 Royal
|
||||
"0100b880154fc000", // Persona 5 The Royal (Japan)
|
||||
"010015100b514000", // Super Mario Bros. Wonder
|
||||
"0100000000010000", // Super Mario Odyssey
|
||||
|
||||
// Further testing is appreciated, I did not test the entire game:
|
||||
"01007300020fa000", // Astral Chain
|
||||
"010076f0049a2000", // Bayonetta
|
||||
"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
|
||||
"0100f4300bf2c000", // New Pokemon Snap
|
||||
];
|
||||
|
||||
public static string GetDiscordGameAsset(string titleId)
|
||||
=> DiscordGameAssetKeys.Contains(titleId) ? titleId : "game";
|
||||
|
||||
@@ -115,16 +164,15 @@ namespace Ryujinx.Common
|
||||
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
|
||||
|
||||
//NSO Membership games
|
||||
"0100ccf019c8c000", // F-ZERO 99
|
||||
"0100c62011050000", // GB - Nintendo Switch Online
|
||||
"010012f017576000", // GBA - Nintendo Switch Online
|
||||
"0100c9a00ece6000", // N64 - Nintendo Switch Online
|
||||
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
|
||||
"0100d870045b6000", // NES - Nintendo Switch Online
|
||||
"0100b3c014bda000", // SEGA Genesis - Nintendo Switch Online
|
||||
"01008d300c50c000", // SNES - Nintendo Switch Online
|
||||
"0100ccf019c8c000", // F-ZERO 99
|
||||
"0100ad9012510000", // PAC-MAN 99
|
||||
"010040600c5ce000", // Tetris 99
|
||||
"01008d300c50c000", // SNES - Nintendo Switch Online
|
||||
"0100277011f1a000", // Super Mario Bros. 35
|
||||
|
||||
//Misc Nintendo 1st party games
|
||||
@@ -170,7 +218,6 @@ namespace Ryujinx.Common
|
||||
//Misc Games
|
||||
"010056e00853a000", // A Hat in Time
|
||||
"0100fd1014726000", // Baldurs Gate: Dark Alliance
|
||||
"01008c2019598000", // Bluey: The Video Game
|
||||
"0100c6800b934000", // Brawlhalla
|
||||
"0100dbf01000a000", // Burnout Paradise Remastered
|
||||
"0100744001588000", // Cars 3: Driven to Win
|
||||
@@ -181,7 +228,6 @@ namespace Ryujinx.Common
|
||||
"01008c8012920000", // Dying Light Platinum Edition
|
||||
"01001cc01b2d4000", // Goat Simulator 3
|
||||
"01003620068ea000", // Hand of Fate 2
|
||||
"0100f7e00c70e000", // Hogwarts Legacy
|
||||
"010085500130a000", // Lego City: Undercover
|
||||
"010073c01af34000", // LEGO Horizon Adventures
|
||||
"0100d71004694000", // Minecraft
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using ARMeilleure.Memory;
|
||||
using Humanizer;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -17,8 +15,9 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
private static readonly int _pageMask = _pageSize - 1;
|
||||
|
||||
private const int CodeAlignment = 4; // Bytes.
|
||||
private const int CacheSize = 256 * 1024 * 1024;
|
||||
private const int CacheSize = 2047 * 1024 * 1024;
|
||||
|
||||
private static ReservedRegion _jitRegion;
|
||||
private static JitCacheInvalidation _jitCacheInvalidator;
|
||||
|
||||
private static CacheMemoryAllocator _cacheAllocator;
|
||||
@@ -27,8 +26,6 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
|
||||
private static readonly Lock _lock = new();
|
||||
private static bool _initialized;
|
||||
private static readonly List<ReservedRegion> _jitRegions = [];
|
||||
private static int _activeRegionIndex = 0;
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||
@@ -48,9 +45,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
return;
|
||||
}
|
||||
|
||||
ReservedRegion firstRegion = new(allocator, CacheSize);
|
||||
_jitRegions.Add(firstRegion);
|
||||
_activeRegionIndex = 0;
|
||||
_jitRegion = new ReservedRegion(allocator, CacheSize);
|
||||
|
||||
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
||||
{
|
||||
@@ -70,8 +65,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
Debug.Assert(_initialized);
|
||||
|
||||
int funcOffset = Allocate(code.Length);
|
||||
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
|
||||
nint funcPtr = targetRegion.Pointer + funcOffset;
|
||||
|
||||
nint funcPtr = _jitRegion.Pointer + funcOffset;
|
||||
|
||||
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||
{
|
||||
@@ -85,11 +80,18 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
}
|
||||
else
|
||||
{
|
||||
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
|
||||
Marshal.Copy(code.ToArray(), 0, funcPtr, code.Length);
|
||||
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
|
||||
ReprotectAsWritable(funcOffset, code.Length);
|
||||
code.CopyTo(new Span<byte>((void*)funcPtr, code.Length));
|
||||
ReprotectAsExecutable(funcOffset, code.Length);
|
||||
|
||||
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
|
||||
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||
{
|
||||
FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (nuint)code.Length);
|
||||
}
|
||||
else
|
||||
{
|
||||
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
|
||||
}
|
||||
}
|
||||
|
||||
Add(funcOffset, code.Length);
|
||||
@@ -104,80 +106,50 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
{
|
||||
Debug.Assert(_initialized);
|
||||
|
||||
foreach (ReservedRegion region in _jitRegions)
|
||||
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
|
||||
|
||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||
{
|
||||
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
|
||||
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
|
||||
|
||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||
{
|
||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||
_cacheEntries.RemoveAt(entryIndex);
|
||||
}
|
||||
|
||||
return;
|
||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||
_cacheEntries.RemoveAt(entryIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
|
||||
private static void ReprotectAsWritable(int offset, int size)
|
||||
{
|
||||
int endOffs = offset + size;
|
||||
|
||||
int regionStart = offset & ~_pageMask;
|
||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||
|
||||
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
}
|
||||
|
||||
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
|
||||
private static void ReprotectAsExecutable(int offset, int size)
|
||||
{
|
||||
int endOffs = offset + size;
|
||||
|
||||
int regionStart = offset & ~_pageMask;
|
||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||
|
||||
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
}
|
||||
|
||||
private static int Allocate(int codeSize)
|
||||
{
|
||||
codeSize = AlignCodeSize(codeSize);
|
||||
|
||||
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
|
||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||
|
||||
if (allocOffset < 0)
|
||||
{
|
||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||
|
||||
if (allocOffset >= 0)
|
||||
{
|
||||
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||
_activeRegionIndex = i;
|
||||
return allocOffset;
|
||||
}
|
||||
throw new OutOfMemoryException("JIT Cache exhausted.");
|
||||
}
|
||||
|
||||
int exhaustedRegion = _activeRegionIndex;
|
||||
ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
|
||||
_jitRegions.Add(newRegion);
|
||||
_activeRegionIndex = _jitRegions.Count - 1;
|
||||
|
||||
int newRegionNumber = _activeRegionIndex;
|
||||
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||
|
||||
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((long)(newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
|
||||
|
||||
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
||||
|
||||
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
|
||||
if (allocOffsetNew < 0)
|
||||
{
|
||||
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
|
||||
}
|
||||
|
||||
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
|
||||
return allocOffsetNew;
|
||||
return allocOffset;
|
||||
}
|
||||
|
||||
private static int AlignCodeSize(int codeSize)
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
{
|
||||
private const int CodeAlignment = 4; // Bytes.
|
||||
private const int SharedCacheSize = 2047 * 1024 * 1024;
|
||||
private const int LocalCacheSize = 256 * 1024 * 1024;
|
||||
private const int LocalCacheSize = 128 * 1024 * 1024;
|
||||
|
||||
// How many calls to the same function we allow until we pad the shared cache to force the function to become available there
|
||||
// and allow the guest to take the fast path.
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
<PropertyGroup>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
18
src/Ryujinx.Graphics.GAL/ComputeSize.cs
Normal file
18
src/Ryujinx.Graphics.GAL/ComputeSize.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public readonly struct ComputeSize
|
||||
{
|
||||
public readonly static ComputeSize VtgAsCompute = new(32, 32, 1);
|
||||
|
||||
public readonly int X;
|
||||
public readonly int Y;
|
||||
public readonly int Z;
|
||||
|
||||
public ComputeSize(int x, int y, int z)
|
||||
{
|
||||
X = x;
|
||||
Y = y;
|
||||
Z = z;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -339,6 +339,84 @@ namespace Ryujinx.Graphics.GAL
|
||||
return 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get bytes per element for this format.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>Byte size for an element of this format (pixel, vertex attribute, etc)</returns>
|
||||
public static int GetBytesPerElement(this Format format)
|
||||
{
|
||||
int scalarSize = format.GetScalarSize();
|
||||
|
||||
switch (format)
|
||||
{
|
||||
case Format.R8G8Unorm:
|
||||
case Format.R8G8Snorm:
|
||||
case Format.R8G8Uint:
|
||||
case Format.R8G8Sint:
|
||||
case Format.R8G8Uscaled:
|
||||
case Format.R8G8Sscaled:
|
||||
case Format.R16G16Float:
|
||||
case Format.R16G16Unorm:
|
||||
case Format.R16G16Snorm:
|
||||
case Format.R16G16Uint:
|
||||
case Format.R16G16Sint:
|
||||
case Format.R16G16Uscaled:
|
||||
case Format.R16G16Sscaled:
|
||||
case Format.R32G32Float:
|
||||
case Format.R32G32Uint:
|
||||
case Format.R32G32Sint:
|
||||
case Format.R32G32Uscaled:
|
||||
case Format.R32G32Sscaled:
|
||||
return 2 * scalarSize;
|
||||
|
||||
case Format.R8G8B8Unorm:
|
||||
case Format.R8G8B8Snorm:
|
||||
case Format.R8G8B8Uint:
|
||||
case Format.R8G8B8Sint:
|
||||
case Format.R8G8B8Uscaled:
|
||||
case Format.R8G8B8Sscaled:
|
||||
case Format.R16G16B16Float:
|
||||
case Format.R16G16B16Unorm:
|
||||
case Format.R16G16B16Snorm:
|
||||
case Format.R16G16B16Uint:
|
||||
case Format.R16G16B16Sint:
|
||||
case Format.R16G16B16Uscaled:
|
||||
case Format.R16G16B16Sscaled:
|
||||
case Format.R32G32B32Float:
|
||||
case Format.R32G32B32Uint:
|
||||
case Format.R32G32B32Sint:
|
||||
case Format.R32G32B32Uscaled:
|
||||
case Format.R32G32B32Sscaled:
|
||||
return 3 * scalarSize;
|
||||
|
||||
case Format.R8G8B8A8Unorm:
|
||||
case Format.R8G8B8A8Snorm:
|
||||
case Format.R8G8B8A8Uint:
|
||||
case Format.R8G8B8A8Sint:
|
||||
case Format.R8G8B8A8Srgb:
|
||||
case Format.R8G8B8A8Uscaled:
|
||||
case Format.R8G8B8A8Sscaled:
|
||||
case Format.B8G8R8A8Unorm:
|
||||
case Format.B8G8R8A8Srgb:
|
||||
case Format.R16G16B16A16Float:
|
||||
case Format.R16G16B16A16Unorm:
|
||||
case Format.R16G16B16A16Snorm:
|
||||
case Format.R16G16B16A16Uint:
|
||||
case Format.R16G16B16A16Sint:
|
||||
case Format.R16G16B16A16Uscaled:
|
||||
case Format.R16G16B16A16Sscaled:
|
||||
case Format.R32G32B32A32Float:
|
||||
case Format.R32G32B32A32Uint:
|
||||
case Format.R32G32B32A32Sint:
|
||||
case Format.R32G32B32A32Uscaled:
|
||||
case Format.R32G32B32A32Sscaled:
|
||||
return 4 * scalarSize;
|
||||
}
|
||||
|
||||
return scalarSize;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is a depth or depth-stencil format.
|
||||
/// </summary>
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL.Multithreading;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
@@ -12,20 +10,6 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
bool PreferThreading { get; }
|
||||
|
||||
public IRenderer TryMakeThreaded(BackendThreading backendThreading = BackendThreading.Auto)
|
||||
{
|
||||
if (backendThreading is BackendThreading.On ||
|
||||
(backendThreading is BackendThreading.Auto && PreferThreading))
|
||||
{
|
||||
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): True");
|
||||
return new ThreadedRenderer(this);
|
||||
}
|
||||
|
||||
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): False");
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
IPipeline Pipeline { get; }
|
||||
|
||||
IWindow Window { get; }
|
||||
|
||||
@@ -2,25 +2,16 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseAOT|AnyCPU'">
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugAOT|AnyCPU'">
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
|
||||
|
||||
@@ -4,23 +4,22 @@ namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public int FragmentOutputMap { get; }
|
||||
public ResourceLayout ResourceLayout { get; }
|
||||
public ComputeSize ComputeLocalSize { get; }
|
||||
public ProgramPipelineState? State { get; }
|
||||
public bool FromCache { get; set; }
|
||||
|
||||
public ShaderInfo(int fragmentOutputMap, ResourceLayout resourceLayout, ProgramPipelineState state, bool fromCache = false)
|
||||
public ShaderInfo(
|
||||
int fragmentOutputMap,
|
||||
ResourceLayout resourceLayout,
|
||||
ComputeSize computeLocalSize,
|
||||
ProgramPipelineState? state,
|
||||
bool fromCache = false)
|
||||
{
|
||||
FragmentOutputMap = fragmentOutputMap;
|
||||
ResourceLayout = resourceLayout;
|
||||
ComputeLocalSize = computeLocalSize;
|
||||
State = state;
|
||||
FromCache = fromCache;
|
||||
}
|
||||
|
||||
public ShaderInfo(int fragmentOutputMap, ResourceLayout resourceLayout, bool fromCache = false)
|
||||
{
|
||||
FragmentOutputMap = fragmentOutputMap;
|
||||
ResourceLayout = resourceLayout;
|
||||
State = null;
|
||||
FromCache = fromCache;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -98,7 +98,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
||||
|
||||
// Make sure all pending uniform buffer data is written to memory.
|
||||
_3dEngine.FlushUboDirty();
|
||||
|
||||
|
||||
uint qmdAddress = _state.State.SendPcasA;
|
||||
|
||||
ComputeQmd qmd = _channel.MemoryManager.Read<ComputeQmd>((ulong)qmdAddress << 8);
|
||||
@@ -106,6 +106,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
||||
ulong shaderGpuVa = ((ulong)_state.State.SetProgramRegionAAddressUpper << 32) | _state.State.SetProgramRegionB;
|
||||
|
||||
shaderGpuVa += (uint)qmd.ProgramOffset;
|
||||
|
||||
ShaderCache shaderCache = memoryManager.GetBackingMemory(shaderGpuVa).ShaderCache;
|
||||
|
||||
int localMemorySize = qmd.ShaderLocalMemoryLowSize + qmd.ShaderLocalMemoryHighSize;
|
||||
|
||||
@@ -142,7 +144,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
||||
sharedMemorySize,
|
||||
_channel.BufferManager.HasUnalignedStorageBuffers);
|
||||
|
||||
CachedShaderProgram cs = memoryManager.Physical.ShaderCache.GetComputeShader(_channel, samplerPoolMaximumId, poolState, computeState, shaderGpuVa);
|
||||
CachedShaderProgram cs = shaderCache.GetComputeShader(_channel, samplerPoolMaximumId, poolState, computeState, shaderGpuVa);
|
||||
|
||||
_context.Renderer.Pipeline.SetProgram(cs.HostProgram);
|
||||
|
||||
@@ -156,10 +158,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
||||
{
|
||||
BufferDescriptor sb = info.SBuffers[index];
|
||||
|
||||
ulong sbDescAddress = _channel.BufferManager.GetComputeUniformBufferAddress(sb.SbCbSlot);
|
||||
(PhysicalMemory physical, ulong sbDescAddress) = _channel.BufferManager.GetComputeUniformBufferAddress(sb.SbCbSlot);
|
||||
sbDescAddress += (ulong)sb.SbCbOffset * 4;
|
||||
|
||||
SbDescriptor sbDescriptor = _channel.MemoryManager.Physical.Read<SbDescriptor>(sbDescAddress);
|
||||
SbDescriptor sbDescriptor = physical.Read<SbDescriptor>(sbDescAddress);
|
||||
|
||||
uint size;
|
||||
if (sb.SbCbSlot == Constants.DriverReservedUniformBuffer)
|
||||
@@ -187,7 +189,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
||||
sharedMemorySize,
|
||||
_channel.BufferManager.HasUnalignedStorageBuffers);
|
||||
|
||||
cs = memoryManager.Physical.ShaderCache.GetComputeShader(_channel, samplerPoolMaximumId, poolState, computeState, shaderGpuVa);
|
||||
cs = shaderCache.GetComputeShader(_channel, samplerPoolMaximumId, poolState, computeState, shaderGpuVa);
|
||||
|
||||
_context.Renderer.Pipeline.SetProgram(cs.HostProgram);
|
||||
}
|
||||
|
||||
@@ -215,7 +215,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
||||
_channel.TextureManager.RefreshModifiedTextures();
|
||||
_3dEngine.CreatePendingSyncs();
|
||||
_3dEngine.FlushUboDirty();
|
||||
|
||||
|
||||
PhysicalMemory srcPhysical = memoryManager.GetBackingMemory(srcGpuVa);
|
||||
PhysicalMemory dstPhysical = memoryManager.GetBackingMemory(dstGpuVa);
|
||||
|
||||
if (copy2D)
|
||||
{
|
||||
// Buffer to texture copy.
|
||||
@@ -293,7 +296,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
||||
|
||||
if (completeSource && completeDest && !srcLinear && isIdentityRemap)
|
||||
{
|
||||
Image.Texture source = memoryManager.Physical.TextureCache.FindTexture(
|
||||
Image.Texture source = srcPhysical.TextureCache.FindTexture(
|
||||
memoryManager,
|
||||
srcGpuVa,
|
||||
srcBpp,
|
||||
@@ -309,7 +312,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
||||
{
|
||||
source.SynchronizeMemory();
|
||||
|
||||
Image.Texture target = memoryManager.Physical.TextureCache.FindOrCreateTexture(
|
||||
Image.Texture target = dstPhysical.TextureCache.FindOrCreateTexture(
|
||||
memoryManager,
|
||||
source.Info.FormatInfo,
|
||||
dstGpuVa,
|
||||
@@ -339,7 +342,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
||||
|
||||
if (completeSource && completeDest && !(dstLinear && !srcLinear) && isIdentityRemap)
|
||||
{
|
||||
Image.Texture target = memoryManager.Physical.TextureCache.FindTexture(
|
||||
Image.Texture target = dstPhysical.TextureCache.FindTexture(
|
||||
memoryManager,
|
||||
dstGpuVa,
|
||||
dstBpp,
|
||||
@@ -462,6 +465,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
||||
}
|
||||
else
|
||||
{
|
||||
BufferCache bufferCache = dstPhysical.BufferCache;
|
||||
if (remap &&
|
||||
_state.State.SetRemapComponentsDstX == SetRemapComponentsDst.ConstA &&
|
||||
_state.State.SetRemapComponentsDstY == SetRemapComponentsDst.ConstA &&
|
||||
@@ -472,7 +476,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
||||
_state.State.SetRemapComponentsComponentSize == SetRemapComponentsComponentSize.Four)
|
||||
{
|
||||
// Fast path for clears when remap is enabled.
|
||||
memoryManager.Physical.BufferCache.ClearBuffer(memoryManager, dstGpuVa, size * 4, _state.State.SetRemapConstA);
|
||||
bufferCache.ClearBuffer(memoryManager, dstGpuVa, size * 4, _state.State.SetRemapConstA);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -492,7 +496,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
||||
}
|
||||
else
|
||||
{
|
||||
memoryManager.Physical.BufferCache.CopyBuffer(memoryManager, srcGpuVa, dstGpuVa, size);
|
||||
BufferCache.CopyBuffer(_context,memoryManager, srcGpuVa, dstGpuVa, size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -185,7 +185,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
|
||||
// Right now the copy code at the bottom assumes that it is used on both which might be incorrect.
|
||||
if (!_isLinear)
|
||||
{
|
||||
Image.Texture target = memoryManager.Physical.TextureCache.FindTexture(
|
||||
Image.Texture target = memoryManager.GetBackingMemory(_dstGpuVa).TextureCache.FindTexture(
|
||||
memoryManager,
|
||||
_dstGpuVa,
|
||||
1,
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Graphics.Gpu.Engine.GPFifo;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
{
|
||||
@@ -53,7 +52,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
{
|
||||
_executionEngine = new MacroHLE(processor, _hleFunction);
|
||||
}
|
||||
else if (GraphicsConfig.EnableMacroJit && RuntimeFeature.IsDynamicCodeSupported)
|
||||
else if (GraphicsConfig.EnableMacroJit)
|
||||
{
|
||||
_executionEngine = new MacroJit();
|
||||
}
|
||||
|
||||
@@ -384,7 +384,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
|
||||
ulong indirectBufferGpuVa = count.GpuVa;
|
||||
|
||||
BufferCache bufferCache = _processor.MemoryManager.Physical.BufferCache;
|
||||
BufferCache bufferCache = _processor.MemoryManager.GetBackingMemory(indirectBufferGpuVa).BufferCache;
|
||||
|
||||
bool useBuffer = bufferCache.CheckModified(_processor.MemoryManager, indirectBufferGpuVa, IndirectIndexedDataEntrySize, out ulong indirectBufferAddress);
|
||||
|
||||
@@ -394,6 +394,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
|
||||
_processor.ThreedClass.DrawIndirect(
|
||||
topology,
|
||||
bufferCache,
|
||||
null,
|
||||
new MultiRange(indirectBufferAddress, IndirectIndexedDataEntrySize),
|
||||
default,
|
||||
1,
|
||||
@@ -491,22 +493,24 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BufferCache bufferCache = _processor.MemoryManager.Physical.BufferCache;
|
||||
BufferCache indirectBufferCache = _processor.MemoryManager.GetBackingMemory(indirectBufferGpuVa).BufferCache;
|
||||
BufferCache parameterBufferCache = _processor.MemoryManager.GetBackingMemory(parameterBufferGpuVa).BufferCache;
|
||||
|
||||
ulong indirectBufferSize = (ulong)maxDrawCount * (ulong)stride;
|
||||
|
||||
MultiRange indirectBufferRange = bufferCache.TranslateAndCreateMultiBuffers(_processor.MemoryManager, indirectBufferGpuVa, indirectBufferSize, BufferStage.Indirect);
|
||||
MultiRange parameterBufferRange = bufferCache.TranslateAndCreateMultiBuffers(_processor.MemoryManager, parameterBufferGpuVa, 4, BufferStage.Indirect);
|
||||
MultiRange indirectBufferRange = indirectBufferCache.TranslateAndCreateMultiBuffers(_processor.MemoryManager, indirectBufferGpuVa, indirectBufferSize, BufferStage.Indirect);
|
||||
MultiRange parameterBufferRange = parameterBufferCache.TranslateAndCreateMultiBuffers(_processor.MemoryManager, parameterBufferGpuVa, 4, BufferStage.Indirect);
|
||||
|
||||
_processor.ThreedClass.DrawIndirect(
|
||||
topology,
|
||||
indirectBufferCache,
|
||||
parameterBufferCache,
|
||||
indirectBufferRange,
|
||||
parameterBufferRange,
|
||||
maxDrawCount,
|
||||
stride,
|
||||
indexCount,
|
||||
Threed.IndirectDrawType.DrawIndexedIndirectCount);
|
||||
IndirectDrawType.DrawIndexedIndirectCount);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -200,11 +200,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
|
||||
int vertexInfoBinding = _vertexAsCompute.Reservations.VertexInfoConstantBufferBinding;
|
||||
BufferRange vertexInfoRange = new(_vacContext.VertexInfoBufferUpdater.Handle, 0, VertexInfoBuffer.RequiredSize);
|
||||
_context.Renderer.Pipeline.SetUniformBuffers([new BufferAssignment(vertexInfoBinding, vertexInfoRange)]);
|
||||
_context.Renderer.Pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(vertexInfoBinding, vertexInfoRange) });
|
||||
|
||||
int vertexDataBinding = _vertexAsCompute.Reservations.VertexOutputStorageBufferBinding;
|
||||
BufferRange vertexDataRange = _vacContext.GetVertexDataBufferRange(_vertexDataOffset, _vertexDataSize, write: true);
|
||||
_context.Renderer.Pipeline.SetStorageBuffers([new BufferAssignment(vertexDataBinding, vertexDataRange)]);
|
||||
_context.Renderer.Pipeline.SetStorageBuffers(stackalloc[] { new BufferAssignment(vertexDataBinding, vertexDataRange) });
|
||||
|
||||
_vacContext.VertexInfoBufferUpdater.Commit();
|
||||
|
||||
@@ -232,7 +232,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
|
||||
int vertexInfoBinding = _vertexAsCompute.Reservations.VertexInfoConstantBufferBinding;
|
||||
BufferRange vertexInfoRange = new(_vacContext.VertexInfoBufferUpdater.Handle, 0, VertexInfoBuffer.RequiredSize);
|
||||
_context.Renderer.Pipeline.SetUniformBuffers([new BufferAssignment(vertexInfoBinding, vertexInfoRange)]);
|
||||
_context.Renderer.Pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(vertexInfoBinding, vertexInfoRange) });
|
||||
|
||||
int vertexDataBinding = _vertexAsCompute.Reservations.VertexOutputStorageBufferBinding;
|
||||
|
||||
@@ -250,11 +250,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
BufferRange vertexBuffer = _vacContext.GetGeometryVertexDataBufferRange(_geometryVertexDataOffset, _geometryVertexDataSize, write: true);
|
||||
BufferRange indexBuffer = _vacContext.GetGeometryIndexDataBufferRange(_geometryIndexDataOffset, _geometryIndexDataSize, write: true);
|
||||
|
||||
_context.Renderer.Pipeline.SetStorageBuffers([
|
||||
_context.Renderer.Pipeline.SetStorageBuffers(stackalloc[]
|
||||
{
|
||||
new BufferAssignment(vertexDataBinding, vertexDataRange),
|
||||
new BufferAssignment(geometryVbBinding, vertexBuffer),
|
||||
new BufferAssignment(geometryIbBinding, indexBuffer)
|
||||
]);
|
||||
new BufferAssignment(geometryIbBinding, indexBuffer),
|
||||
});
|
||||
|
||||
_context.Renderer.Pipeline.DispatchCompute(
|
||||
BitUtils.DivRoundUp(primitivesCount, ComputeLocalSize),
|
||||
@@ -298,7 +299,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
|
||||
_context.Renderer.Pipeline.SetProgram(_vertexPassthroughProgram);
|
||||
_context.Renderer.Pipeline.SetIndexBuffer(indexBuffer, IndexType.UInt);
|
||||
_context.Renderer.Pipeline.SetStorageBuffers([new BufferAssignment(vertexDataBinding, vertexBuffer)]);
|
||||
_context.Renderer.Pipeline.SetStorageBuffers(stackalloc[] { new BufferAssignment(vertexDataBinding, vertexBuffer) });
|
||||
|
||||
_context.Renderer.Pipeline.SetPrimitiveRestart(true, -1);
|
||||
_context.Renderer.Pipeline.SetPrimitiveTopology(GetGeometryOutputTopology(_geometryAsCompute.Info.GeometryVerticesPerPrimitive));
|
||||
@@ -313,7 +314,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
BufferRange vertexDataRange = _vacContext.GetVertexDataBufferRange(_vertexDataOffset, _vertexDataSize, write: false);
|
||||
|
||||
_context.Renderer.Pipeline.SetProgram(_vertexPassthroughProgram);
|
||||
_context.Renderer.Pipeline.SetStorageBuffers([new BufferAssignment(vertexDataBinding, vertexDataRange)]);
|
||||
_context.Renderer.Pipeline.SetStorageBuffers(stackalloc[] { new BufferAssignment(vertexDataBinding, vertexDataRange) });
|
||||
_context.Renderer.Pipeline.Draw(_count, _instanceCount, 0, 0);
|
||||
}
|
||||
}
|
||||
@@ -370,7 +371,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
{
|
||||
MemoryManager memoryManager = _channel.MemoryManager;
|
||||
|
||||
BufferRange range = memoryManager.Physical.BufferCache.GetBufferRange(memoryManager.GetPhysicalRegions(address, size), BufferStage.VertexBuffer);
|
||||
BufferRange range = memoryManager.GetBackingMemory(address).BufferCache.GetBufferRange(memoryManager.GetPhysicalRegions(address, size), BufferStage.VertexBuffer);
|
||||
|
||||
ITexture bufferTexture = _vacContext.EnsureBufferTexture(index + 2, format);
|
||||
bufferTexture.SetStorage(range);
|
||||
@@ -412,7 +413,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
MemoryManager memoryManager = _channel.MemoryManager;
|
||||
|
||||
ulong misalign = address & ((ulong)_context.Capabilities.TextureBufferOffsetAlignment - 1);
|
||||
BufferRange range = memoryManager.Physical.BufferCache.GetBufferRange(
|
||||
BufferRange range = memoryManager.GetBackingMemory(address).BufferCache.GetBufferRange(
|
||||
memoryManager.GetPhysicalRegions(address + indexOffset - misalign, size + misalign),
|
||||
BufferStage.IndexBuffer);
|
||||
misalignedOffset = (int)misalign >> shift;
|
||||
|
||||
@@ -16,6 +16,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
// State associated with direct uniform buffer updates.
|
||||
// This state is used to attempt to batch together consecutive updates.
|
||||
private ulong _ubBeginGpuAddress = 0;
|
||||
private ulong _ubBeginCpuAddress = 0;
|
||||
private ulong _ubFollowUpAddress = 0;
|
||||
private ulong _ubByteCount = 0;
|
||||
@@ -113,12 +114,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
if (_ubFollowUpAddress != 0)
|
||||
{
|
||||
MemoryManager memoryManager = _channel.MemoryManager;
|
||||
PhysicalMemory physicalMemory = memoryManager.GetBackingMemory(_ubBeginGpuAddress);
|
||||
|
||||
Span<byte> data = MemoryMarshal.Cast<int, byte>(_ubData.AsSpan(0, (int)(_ubByteCount / 4)));
|
||||
|
||||
if (memoryManager.Physical.WriteWithRedundancyCheck(_ubBeginCpuAddress, data))
|
||||
if (physicalMemory.WriteWithRedundancyCheck(_ubBeginCpuAddress, data))
|
||||
{
|
||||
memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount);
|
||||
physicalMemory.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount);
|
||||
}
|
||||
|
||||
_ubFollowUpAddress = 0;
|
||||
|
||||
@@ -641,6 +641,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
public void DrawIndirect(
|
||||
ThreedClass engine,
|
||||
PrimitiveTopology topology,
|
||||
BufferCache indirectBufferCache,
|
||||
BufferCache parameterBufferCache,
|
||||
MultiRange indirectBufferRange,
|
||||
MultiRange parameterBufferRange,
|
||||
int maxDrawCount,
|
||||
@@ -662,8 +664,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
return;
|
||||
}
|
||||
|
||||
PhysicalMemory memory = _channel.MemoryManager.Physical;
|
||||
|
||||
bool hasCount = (drawType & IndirectDrawType.Count) != 0;
|
||||
bool indexed = (drawType & IndirectDrawType.Indexed) != 0;
|
||||
|
||||
@@ -684,8 +684,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
if (hasCount)
|
||||
{
|
||||
BufferRange indirectBuffer = memory.BufferCache.GetBufferRange(indirectBufferRange, BufferStage.Indirect);
|
||||
BufferRange parameterBuffer = memory.BufferCache.GetBufferRange(parameterBufferRange, BufferStage.Indirect);
|
||||
BufferRange indirectBuffer = indirectBufferCache.GetBufferRange(indirectBufferRange, BufferStage.Indirect);
|
||||
BufferRange parameterBuffer = parameterBufferCache.GetBufferRange(parameterBufferRange, BufferStage.Indirect);
|
||||
|
||||
if (indexed)
|
||||
{
|
||||
@@ -698,7 +698,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
}
|
||||
else
|
||||
{
|
||||
BufferRange indirectBuffer = memory.BufferCache.GetBufferRange(indirectBufferRange, BufferStage.Indirect);
|
||||
BufferRange indirectBuffer = indirectBufferCache.GetBufferRange(indirectBufferRange, BufferStage.Indirect);
|
||||
|
||||
if (indexed)
|
||||
{
|
||||
@@ -913,7 +913,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
Span<Rectangle<int>> scissors =
|
||||
[
|
||||
new(scissorX, scissorY, scissorW, scissorH)
|
||||
new Rectangle<int>(scissorX, scissorY, scissorW, scissorH)
|
||||
];
|
||||
|
||||
_context.Renderer.Pipeline.SetScissors(scissors);
|
||||
|
||||
@@ -381,10 +381,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
{
|
||||
BufferDescriptor sb = info.SBuffers[index];
|
||||
|
||||
ulong sbDescAddress = _channel.BufferManager.GetGraphicsUniformBufferAddress(stage, sb.SbCbSlot);
|
||||
(PhysicalMemory physical, ulong sbDescAddress) = _channel.BufferManager.GetGraphicsUniformBufferAddress(stage, sb.SbCbSlot);
|
||||
sbDescAddress += (ulong)sb.SbCbOffset * 4;
|
||||
|
||||
SbDescriptor sbDescriptor = _channel.MemoryManager.Physical.Read<SbDescriptor>(sbDescAddress);
|
||||
SbDescriptor sbDescriptor = physical.Read<SbDescriptor>(sbDescAddress);
|
||||
|
||||
uint size;
|
||||
if (sb.SbCbSlot == Constants.DriverReservedUniformBuffer)
|
||||
@@ -505,7 +505,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
rtNoAlphaMask |= 1u << index;
|
||||
}
|
||||
|
||||
Image.Texture color = memoryManager.Physical.TextureCache.FindOrCreateTexture(
|
||||
TextureCache colorTextureCache = memoryManager.GetBackingMemory(colorState.Address.Pack()).TextureCache;
|
||||
|
||||
Image.Texture color = colorTextureCache.FindOrCreateTexture(
|
||||
memoryManager,
|
||||
colorState,
|
||||
_vtgWritesRtLayer || layered,
|
||||
@@ -513,7 +515,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
samplesInX,
|
||||
samplesInY,
|
||||
sizeHint);
|
||||
|
||||
|
||||
changedScale |= _channel.TextureManager.SetRenderTargetColor(index, color);
|
||||
|
||||
if (color != null)
|
||||
@@ -543,8 +545,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
{
|
||||
RtDepthStencilState dsState = _state.State.RtDepthStencilState;
|
||||
Size3D dsSize = _state.State.RtDepthStencilSize;
|
||||
|
||||
depthStencil = memoryManager.Physical.TextureCache.FindOrCreateTexture(
|
||||
TextureCache dsTextureCache = memoryManager.GetBackingMemory(dsState.Address.Pack()).TextureCache;
|
||||
|
||||
depthStencil = dsTextureCache.FindOrCreateTexture(
|
||||
memoryManager,
|
||||
dsState,
|
||||
dsSize,
|
||||
@@ -1409,8 +1412,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
private void UpdateShaderState()
|
||||
{
|
||||
ShaderCache shaderCache = _channel.MemoryManager.Physical.ShaderCache;
|
||||
|
||||
_vtgWritesRtLayer = false;
|
||||
|
||||
ShaderAddresses addresses = new();
|
||||
@@ -1433,6 +1434,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
? _state.State.TexturePoolState.MaximumId
|
||||
: _state.State.SamplerPoolState.MaximumId;
|
||||
|
||||
// Shader stages on different address spaces are not supported right now,
|
||||
// but it should never happen in practice anyway.
|
||||
ShaderCache shaderCache = _channel.MemoryManager.GetBackingMemory(addresses.VertexB).ShaderCache;
|
||||
CachedShaderProgram gs = shaderCache.GetGraphicsShader(
|
||||
ref _state.State,
|
||||
ref _pipeline,
|
||||
|
||||
@@ -5,6 +5,7 @@ using Ryujinx.Graphics.Gpu.Engine.GPFifo;
|
||||
using Ryujinx.Graphics.Gpu.Engine.InlineToMemory;
|
||||
using Ryujinx.Graphics.Gpu.Engine.Threed.Blender;
|
||||
using Ryujinx.Graphics.Gpu.Engine.Types;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Gpu.Synchronization;
|
||||
using Ryujinx.Memory.Range;
|
||||
using System;
|
||||
@@ -804,6 +805,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// Performs a indirect draw, with parameters from a GPU buffer.
|
||||
/// </summary>
|
||||
/// <param name="topology">Primitive topology</param>
|
||||
/// <param name="indirectBufferCache">Buffer cache owning the buffer with the draw parameters</param>
|
||||
/// <param name="parameterBufferCache">Buffer cache owning the buffer with the draw count</param>
|
||||
/// <param name="indirectBufferRange">Memory range of the buffer with the draw parameters, such as count, first index, etc</param>
|
||||
/// <param name="parameterBufferRange">Memory range of the buffer with the draw count</param>
|
||||
/// <param name="maxDrawCount">Maximum number of draws that can be made</param>
|
||||
@@ -812,6 +815,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// <param name="drawType">Type of the indirect draw, which can be indexed or non-indexed, with or without a draw count</param>
|
||||
public void DrawIndirect(
|
||||
PrimitiveTopology topology,
|
||||
BufferCache indirectBufferCache,
|
||||
BufferCache parameterBufferCache,
|
||||
MultiRange indirectBufferRange,
|
||||
MultiRange parameterBufferRange,
|
||||
int maxDrawCount,
|
||||
@@ -819,7 +824,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
int indexCount,
|
||||
IndirectDrawType drawType)
|
||||
{
|
||||
_drawManager.DrawIndirect(this, topology, indirectBufferRange, parameterBufferRange, maxDrawCount, stride, indexCount, drawType);
|
||||
_drawManager.DrawIndirect(this, topology, indirectBufferCache, parameterBufferCache, indirectBufferRange, parameterBufferRange, maxDrawCount, stride, indexCount, drawType);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -233,6 +233,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
||||
|
||||
TwodTexture dstCopyTexture = Unsafe.As<uint, TwodTexture>(ref _state.State.SetDstFormat);
|
||||
TwodTexture srcCopyTexture = Unsafe.As<uint, TwodTexture>(ref _state.State.SetSrcFormat);
|
||||
|
||||
TextureCache srcTextureCache = memoryManager.GetBackingMemory(srcCopyTexture.Address.Pack()).TextureCache;
|
||||
TextureCache dstTextureCache = memoryManager.GetBackingMemory(dstCopyTexture.Address.Pack()).TextureCache;
|
||||
|
||||
long srcX = ((long)_state.State.SetPixelsFromMemorySrcX0Int << 32) | (long)(ulong)_state.State.SetPixelsFromMemorySrcX0Frac;
|
||||
long srcY = ((long)_state.State.PixelsFromMemorySrcY0Int << 32) | (long)(ulong)_state.State.SetPixelsFromMemorySrcY0Frac;
|
||||
@@ -305,7 +308,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
||||
// are the same, as we can't blit between different depth formats.
|
||||
bool srcDepthAlias = srcCopyTexture.Format == dstCopyTexture.Format;
|
||||
|
||||
Image.Texture srcTexture = memoryManager.Physical.TextureCache.FindOrCreateTexture(
|
||||
Image.Texture srcTexture = srcTextureCache.FindOrCreateTexture(
|
||||
memoryManager,
|
||||
srcCopyTexture,
|
||||
offset,
|
||||
@@ -326,7 +329,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
||||
return;
|
||||
}
|
||||
|
||||
memoryManager.Physical.TextureCache.Lift(srcTexture);
|
||||
srcTextureCache.Lift(srcTexture);
|
||||
|
||||
// When the source texture that was found has a depth format,
|
||||
// we must enforce the target texture also has a depth format,
|
||||
@@ -342,7 +345,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
||||
dstCopyTextureFormat = dstCopyTexture.Format.Convert();
|
||||
}
|
||||
|
||||
Image.Texture dstTexture = memoryManager.Physical.TextureCache.FindOrCreateTexture(
|
||||
Image.Texture dstTexture = dstTextureCache.FindOrCreateTexture(
|
||||
memoryManager,
|
||||
dstCopyTexture,
|
||||
0,
|
||||
|
||||
@@ -58,22 +58,24 @@ namespace Ryujinx.Graphics.Gpu
|
||||
public void BindMemory(MemoryManager memoryManager)
|
||||
{
|
||||
MemoryManager oldMemoryManager = Interlocked.Exchange(ref _memoryManager, memoryManager ?? throw new ArgumentNullException(nameof(memoryManager)));
|
||||
if (oldMemoryManager == memoryManager)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
memoryManager.Physical.IncrementReferenceCount();
|
||||
memoryManager.AttachToChannel(BufferManager.Rebind);
|
||||
|
||||
if (oldMemoryManager != null)
|
||||
{
|
||||
oldMemoryManager.Physical.BufferCache.NotifyBuffersModified -= BufferManager.Rebind;
|
||||
oldMemoryManager.Physical.DecrementReferenceCount();
|
||||
oldMemoryManager.DetachFromChannel(BufferManager.Rebind);
|
||||
oldMemoryManager.MemoryUnmapped -= MemoryUnmappedHandler;
|
||||
}
|
||||
|
||||
memoryManager.Physical.BufferCache.NotifyBuffersModified += BufferManager.Rebind;
|
||||
memoryManager.MemoryUnmapped += MemoryUnmappedHandler;
|
||||
|
||||
// Since the memory manager changed, make sure we will get pools from addresses of the new memory manager.
|
||||
TextureManager.ReloadPools();
|
||||
memoryManager.Physical.BufferCache.QueuePrune();
|
||||
memoryManager.QueuePrune();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -86,7 +88,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
TextureManager.ReloadPools();
|
||||
|
||||
MemoryManager memoryManager = Volatile.Read(ref _memoryManager);
|
||||
memoryManager?.Physical.BufferCache.QueuePrune();
|
||||
memoryManager?.QueuePrune();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -141,8 +143,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
MemoryManager oldMemoryManager = Interlocked.Exchange(ref _memoryManager, null);
|
||||
if (oldMemoryManager != null)
|
||||
{
|
||||
oldMemoryManager.Physical.BufferCache.NotifyBuffersModified -= BufferManager.Rebind;
|
||||
oldMemoryManager.Physical.DecrementReferenceCount();
|
||||
oldMemoryManager.DetachFromChannel(BufferManager.Rebind);
|
||||
oldMemoryManager.MemoryUnmapped -= MemoryUnmappedHandler;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@ using Ryujinx.Graphics.Gpu.Engine.GPFifo;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Gpu.Shader;
|
||||
using Ryujinx.Graphics.Gpu.Synchronization;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
@@ -172,7 +173,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
throw new ArgumentException("The PID is invalid or the process was not registered", nameof(pid));
|
||||
}
|
||||
|
||||
return new MemoryManager(physicalMemory, cpuMemorySize);
|
||||
return new MemoryManager(this, physicalMemory, cpuMemorySize);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -197,7 +198,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
/// <param name="pid">ID of the process that owns <paramref name="cpuMemory"/></param>
|
||||
/// <param name="cpuMemory">Virtual memory owned by the process</param>
|
||||
/// <exception cref="ArgumentException">Thrown if <paramref name="pid"/> was already registered</exception>
|
||||
public void RegisterProcess(ulong pid, Cpu.IVirtualMemoryManagerTracked cpuMemory)
|
||||
public void RegisterProcess(ulong pid, IVirtualMemoryManagerTracked cpuMemory)
|
||||
{
|
||||
PhysicalMemory physicalMemory = new(this, cpuMemory);
|
||||
if (!PhysicalMemoryRegistry.TryAdd(pid, physicalMemory))
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -64,7 +65,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="maximumId">Maximum ID of the texture pool</param>
|
||||
/// <param name="bindingsArrayCache">Cache of texture array bindings</param>
|
||||
/// <returns>The found or newly created texture pool</returns>
|
||||
public T FindOrCreate(GpuChannel channel, ulong address, int maximumId, TextureBindingsArrayCache bindingsArrayCache)
|
||||
public T FindOrCreate(GpuChannel channel, PhysicalMemory physicalMemory, ulong address, int maximumId, TextureBindingsArrayCache bindingsArrayCache)
|
||||
{
|
||||
// Remove old entries from the cache, if possible.
|
||||
while (_pools.Count > MaxCapacity && (_currentTimestamp - _pools.First.Value.CacheTimestamp) >= MinDeltaForRemoval)
|
||||
@@ -99,7 +100,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
|
||||
// If not found, create a new one.
|
||||
pool = CreatePool(_context, channel, address, maximumId);
|
||||
pool = CreatePool(_context, channel, physicalMemory, address, maximumId);
|
||||
|
||||
pool.CacheNode = _pools.AddLast(pool);
|
||||
pool.CacheTimestamp = _currentTimestamp;
|
||||
@@ -112,9 +113,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
/// <param name="context">GPU context that the pool belongs to</param>
|
||||
/// <param name="channel">GPU channel that the pool belongs to</param>
|
||||
/// <param name="physicalMemory">GPU backing memory of the pool</param>
|
||||
/// <param name="address">Address of the pool in guest memory</param>
|
||||
/// <param name="maximumId">Maximum ID of the pool (equal to maximum minus one)</param>
|
||||
protected abstract T CreatePool(GpuContext context, GpuChannel channel, ulong address, int maximumId);
|
||||
protected abstract T CreatePool(GpuContext context, GpuChannel channel, PhysicalMemory physicalMemory, ulong address, int maximumId);
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
/// <summary>
|
||||
@@ -20,11 +22,12 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
/// <param name="context">GPU context that the sampler pool belongs to</param>
|
||||
/// <param name="channel">GPU channel that the texture pool belongs to</param>
|
||||
/// <param name="physicalMemory">GPU backing memory of the pool</param>
|
||||
/// <param name="address">Address of the sampler pool in guest memory</param>
|
||||
/// <param name="maximumId">Maximum sampler ID of the sampler pool (equal to maximum samplers minus one)</param>
|
||||
protected override SamplerPool CreatePool(GpuContext context, GpuChannel channel, ulong address, int maximumId)
|
||||
protected override SamplerPool CreatePool(GpuContext context, GpuChannel channel, PhysicalMemory physicalMemory, ulong address, int maximumId)
|
||||
{
|
||||
return new SamplerPool(context, channel.MemoryManager.Physical, address, maximumId);
|
||||
return new SamplerPool(context, physicalMemory, address, maximumId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -660,6 +660,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
ISampler[] samplers = isImage ? null : new ISampler[bindingInfo.ArrayLength];
|
||||
ITexture[] textures = new ITexture[bindingInfo.ArrayLength];
|
||||
BufferCache bufferCache = null;
|
||||
|
||||
for (int index = 0; index < length; index++)
|
||||
{
|
||||
@@ -673,7 +674,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
else
|
||||
{
|
||||
ref readonly TextureDescriptor descriptor = ref texturePool.GetForBinding(index, bindingInfo.FormatInfo, out texture);
|
||||
|
||||
bufferCache = _channel.MemoryManager.GetBackingMemory(descriptor.UnpackAddress()).BufferCache;
|
||||
if (texture != null)
|
||||
{
|
||||
entry.Textures[texture] = texture.InvalidatedSequence;
|
||||
@@ -702,11 +703,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
// to ensure we're not using a old buffer that was already deleted.
|
||||
if (isImage)
|
||||
{
|
||||
_channel.BufferManager.SetBufferTextureStorage(stage, entry.ImageArray, hostTexture, texture.Range, bindingInfo, index);
|
||||
}
|
||||
_channel.BufferManager.SetBufferTextureStorage(stage, entry.ImageArray, hostTexture, bufferCache, texture.Range, bindingInfo, index); }
|
||||
else
|
||||
{
|
||||
_channel.BufferManager.SetBufferTextureStorage(stage, entry.TextureArray, hostTexture, texture.Range, bindingInfo, index);
|
||||
_channel.BufferManager.SetBufferTextureStorage(stage, entry.TextureArray, hostTexture, bufferCache, texture.Range, bindingInfo, index);
|
||||
}
|
||||
}
|
||||
else if (isImage)
|
||||
@@ -797,11 +797,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
return;
|
||||
}
|
||||
|
||||
cachedTextureBuffer = MemoryMarshal.Cast<byte, int>(_channel.MemoryManager.Physical.GetSpan(textureBufferBounds.Range));
|
||||
|
||||
cachedTextureBuffer = MemoryMarshal.Cast<byte, int>(textureBufferBounds.Physical.GetSpan(textureBufferBounds.Range));
|
||||
|
||||
if (separateSamplerBuffer)
|
||||
{
|
||||
cachedSamplerBuffer = MemoryMarshal.Cast<byte, int>(_channel.MemoryManager.Physical.GetSpan(samplerBufferBounds.Range));
|
||||
cachedSamplerBuffer = MemoryMarshal.Cast<byte, int>(samplerBufferBounds.Physical.GetSpan(samplerBufferBounds.Range));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -828,11 +828,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
else
|
||||
{
|
||||
cachedTextureBuffer = MemoryMarshal.Cast<byte, int>(_channel.MemoryManager.Physical.GetSpan(textureBufferBounds.Range));
|
||||
|
||||
cachedTextureBuffer = MemoryMarshal.Cast<byte, int>(textureBufferBounds.Physical.GetSpan(textureBufferBounds.Range));
|
||||
if (separateSamplerBuffer)
|
||||
{
|
||||
cachedSamplerBuffer = MemoryMarshal.Cast<byte, int>(_channel.MemoryManager.Physical.GetSpan(samplerBufferBounds.Range));
|
||||
cachedSamplerBuffer = MemoryMarshal.Cast<byte, int>(samplerBufferBounds.Physical.GetSpan(samplerBufferBounds.Range));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -901,16 +900,18 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
if (hostTexture != null && texture.Target == Target.TextureBuffer)
|
||||
{
|
||||
BufferCache bufferCache = textureBufferBounds.BufferCache;
|
||||
|
||||
// Ensure that the buffer texture is using the correct buffer as storage.
|
||||
// Buffers are frequently re-created to accommodate larger data, so we need to re-bind
|
||||
// to ensure we're not using a old buffer that was already deleted.
|
||||
if (isImage)
|
||||
{
|
||||
_channel.BufferManager.SetBufferTextureStorage(stage, entry.ImageArray, hostTexture, texture.Range, bindingInfo, index);
|
||||
_channel.BufferManager.SetBufferTextureStorage(stage, entry.ImageArray, hostTexture, bufferCache, texture.Range, bindingInfo, index);
|
||||
}
|
||||
else
|
||||
{
|
||||
_channel.BufferManager.SetBufferTextureStorage(stage, entry.TextureArray, hostTexture, texture.Range, bindingInfo, index);
|
||||
_channel.BufferManager.SetBufferTextureStorage(stage, entry.TextureArray, hostTexture, bufferCache, texture.Range, bindingInfo, index);
|
||||
}
|
||||
}
|
||||
else if (isImage)
|
||||
|
||||
@@ -396,7 +396,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
ref BufferBounds bounds = ref _channel.BufferManager.GetUniformBufferBounds(_isCompute, stageIndex, textureBufferIndex);
|
||||
|
||||
cachedTextureBuffer = MemoryMarshal.Cast<byte, int>(_channel.MemoryManager.Physical.GetSpan(bounds.Range));
|
||||
cachedTextureBuffer = MemoryMarshal.Cast<byte, int>(bounds.Physical.GetSpan(bounds.Range));
|
||||
cachedTextureBufferIndex = textureBufferIndex;
|
||||
|
||||
if (samplerBufferIndex == textureBufferIndex)
|
||||
@@ -410,7 +410,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
ref BufferBounds bounds = ref _channel.BufferManager.GetUniformBufferBounds(_isCompute, stageIndex, samplerBufferIndex);
|
||||
|
||||
cachedSamplerBuffer = MemoryMarshal.Cast<byte, int>(_channel.MemoryManager.Physical.GetSpan(bounds.Range));
|
||||
cachedSamplerBuffer = MemoryMarshal.Cast<byte, int>(bounds.Physical.GetSpan(bounds.Range));
|
||||
cachedSamplerBufferIndex = samplerBufferIndex;
|
||||
}
|
||||
}
|
||||
@@ -524,7 +524,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
// Ensure that the buffer texture is using the correct buffer as storage.
|
||||
// Buffers are frequently re-created to accommodate larger data, so we need to re-bind
|
||||
// to ensure we're not using a old buffer that was already deleted.
|
||||
_channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, texture.Range, bindingInfo, false);
|
||||
BufferCache bufferCache = _channel.MemoryManager.GetBackingMemory(descriptor.UnpackAddress()).BufferCache;
|
||||
_channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, bufferCache, texture.Range, bindingInfo, false);
|
||||
|
||||
// Cache is not used for buffer texture, it must always rebind.
|
||||
state.CachedTexture = null;
|
||||
@@ -659,7 +660,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
// Buffers are frequently re-created to accommodate larger data, so we need to re-bind
|
||||
// to ensure we're not using a old buffer that was already deleted.
|
||||
|
||||
_channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, texture.Range, bindingInfo, true);
|
||||
BufferCache bufferCache = _channel.MemoryManager.GetBackingMemory(descriptor.UnpackAddress()).BufferCache;
|
||||
_channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, bufferCache, texture.Range, bindingInfo, true);
|
||||
|
||||
// Cache is not used for buffer texture, it must always rebind.
|
||||
state.CachedTexture = null;
|
||||
@@ -715,9 +717,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
int packedId = ReadPackedId(stageIndex, handle, textureBufferIndex, samplerBufferIndex);
|
||||
int textureId = TextureHandle.UnpackTextureId(packedId);
|
||||
|
||||
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(poolGpuVa);
|
||||
ulong poolAddress = _channel.MemoryManager.Translate(poolGpuVa);
|
||||
|
||||
TexturePool texturePool = _texturePoolCache.FindOrCreate(_channel, poolAddress, maximumId, _bindingsArrayCache);
|
||||
TexturePool texturePool = _texturePoolCache.FindOrCreate(_channel, physical, poolAddress, maximumId, _bindingsArrayCache);
|
||||
|
||||
TextureDescriptor descriptor;
|
||||
|
||||
@@ -751,12 +754,12 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
(int textureWordOffset, int samplerWordOffset, TextureHandleType handleType) = TextureHandle.UnpackOffsets(wordOffset);
|
||||
|
||||
ulong textureBufferAddress = _isCompute
|
||||
(PhysicalMemory texturePhysicalMemory, ulong textureBufferAddress) = _isCompute
|
||||
? _channel.BufferManager.GetComputeUniformBufferAddress(textureBufferIndex)
|
||||
: _channel.BufferManager.GetGraphicsUniformBufferAddress(stageIndex, textureBufferIndex);
|
||||
|
||||
int handle = textureBufferAddress != MemoryManager.PteUnmapped
|
||||
? _channel.MemoryManager.Physical.Read<int>(textureBufferAddress + (uint)textureWordOffset * 4)
|
||||
? texturePhysicalMemory.Read<int>(textureBufferAddress + (uint)textureWordOffset * 4)
|
||||
: 0;
|
||||
|
||||
// The "wordOffset" (which is really the immediate value used on texture instructions on the shader)
|
||||
@@ -771,12 +774,12 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
if (handleType != TextureHandleType.SeparateConstantSamplerHandle)
|
||||
{
|
||||
ulong samplerBufferAddress = _isCompute
|
||||
(PhysicalMemory samplerPhysicalMemory, ulong samplerBufferAddress) = _isCompute
|
||||
? _channel.BufferManager.GetComputeUniformBufferAddress(samplerBufferIndex)
|
||||
: _channel.BufferManager.GetGraphicsUniformBufferAddress(stageIndex, samplerBufferIndex);
|
||||
|
||||
samplerHandle = samplerBufferAddress != MemoryManager.PteUnmapped
|
||||
? _channel.MemoryManager.Physical.Read<int>(samplerBufferAddress + (uint)samplerWordOffset * 4)
|
||||
? samplerPhysicalMemory.Read<int>(samplerBufferAddress + (uint)samplerWordOffset * 4)
|
||||
: 0;
|
||||
}
|
||||
else
|
||||
@@ -813,7 +816,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
if (poolAddress != MemoryManager.PteUnmapped)
|
||||
{
|
||||
texturePool = _texturePoolCache.FindOrCreate(_channel, poolAddress, _texturePoolMaximumId, _bindingsArrayCache);
|
||||
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(_texturePoolGpuVa);
|
||||
texturePool = _texturePoolCache.FindOrCreate(_channel, physical, poolAddress, _texturePoolMaximumId, _bindingsArrayCache);
|
||||
_texturePool = texturePool;
|
||||
}
|
||||
}
|
||||
@@ -824,7 +828,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
if (poolAddress != MemoryManager.PteUnmapped)
|
||||
{
|
||||
samplerPool = _samplerPoolCache.FindOrCreate(_channel, poolAddress, _samplerPoolMaximumId, _bindingsArrayCache);
|
||||
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(_samplerPoolGpuVa);
|
||||
samplerPool = _samplerPoolCache.FindOrCreate(_channel, physical, poolAddress, _samplerPoolMaximumId, _bindingsArrayCache);
|
||||
_samplerPool = samplerPool;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Engine.Types;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Gpu.Shader;
|
||||
using System;
|
||||
|
||||
@@ -385,8 +386,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
public TexturePool GetTexturePool(ulong poolGpuVa, int maximumId)
|
||||
{
|
||||
ulong poolAddress = _channel.MemoryManager.Translate(poolGpuVa);
|
||||
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(poolAddress);
|
||||
|
||||
TexturePool texturePool = _texturePoolCache.FindOrCreate(_channel, poolAddress, maximumId, _bindingsArrayCache);
|
||||
TexturePool texturePool = _texturePoolCache.FindOrCreate(_channel, physical, poolAddress, maximumId, _bindingsArrayCache);
|
||||
|
||||
return texturePool;
|
||||
}
|
||||
|
||||
@@ -160,9 +160,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
/// <param name="context">GPU context that the texture pool belongs to</param>
|
||||
/// <param name="channel">GPU channel that the texture pool belongs to</param>
|
||||
/// <param name="physicalMemory">Backing memory of the pool</param>
|
||||
/// <param name="address">Address of the texture pool in guest memory</param>
|
||||
/// <param name="maximumId">Maximum texture ID of the texture pool (equal to maximum textures minus one)</param>
|
||||
public TexturePool(GpuContext context, GpuChannel channel, ulong address, int maximumId) : base(context, channel.MemoryManager.Physical, address, maximumId)
|
||||
public TexturePool(GpuContext context, GpuChannel channel, PhysicalMemory physicalMemory, ulong address, int maximumId) : base(context, physicalMemory, address, maximumId)
|
||||
{
|
||||
_channel = channel;
|
||||
_aliasLists = new Dictionary<Texture, TextureAliasList>();
|
||||
@@ -193,7 +194,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
|
||||
TextureInfo info = GetInfo(descriptor, out int layerSize);
|
||||
texture = PhysicalMemory.TextureCache.FindOrCreateTexture(_channel.MemoryManager, TextureSearchFlags.ForSampler, info, layerSize);
|
||||
MemoryManager memoryManager = _channel.MemoryManager;
|
||||
TextureCache textureCache = memoryManager.GetBackingMemory(descriptor.UnpackAddress()).TextureCache;
|
||||
texture = textureCache.FindOrCreateTexture(memoryManager, TextureSearchFlags.ForSampler, info, layerSize);
|
||||
|
||||
// If this happens, then the texture address is invalid, we can't add it to the cache.
|
||||
if (texture == null)
|
||||
@@ -421,7 +424,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
continue;
|
||||
}
|
||||
|
||||
MultiRange range = _channel.MemoryManager.Physical.TextureCache.UpdatePartiallyMapped(_channel.MemoryManager, address, texture);
|
||||
TextureCache textureCache = _channel.MemoryManager.GetBackingMemory(address).TextureCache;
|
||||
MultiRange range = textureCache.UpdatePartiallyMapped(_channel.MemoryManager, address, texture);
|
||||
|
||||
// If the texture is not mapped at all, delete its reference.
|
||||
|
||||
@@ -446,7 +450,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
if (!range.Equals(texture.Range))
|
||||
{
|
||||
// Part of the texture was mapped or unmapped. Replace the range and regenerate tracking handles.
|
||||
if (!_channel.MemoryManager.Physical.TextureCache.UpdateMapping(texture, range))
|
||||
if (!textureCache.UpdateMapping(texture, range))
|
||||
{
|
||||
// Texture could not be remapped due to a collision, just delete it.
|
||||
if (Interlocked.Exchange(ref Items[request.ID], null) != null)
|
||||
@@ -481,6 +485,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="size">Size of the range being invalidated</param>
|
||||
protected override void InvalidateRangeImpl(ulong address, ulong size)
|
||||
{
|
||||
MemoryManager memoryManager = _channel.MemoryManager;
|
||||
ProcessDereferenceQueue();
|
||||
|
||||
ulong endAddress = address + size;
|
||||
@@ -505,7 +510,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
if (texture.HasOneReference())
|
||||
{
|
||||
_channel.MemoryManager.Physical.TextureCache.AddShortCache(texture, ref cachedDescriptor);
|
||||
TextureCache textureCache = memoryManager.GetBackingMemory(descriptor.UnpackAddress()).TextureCache;
|
||||
textureCache.AddShortCache(texture, ref cachedDescriptor);
|
||||
}
|
||||
|
||||
if (Interlocked.Exchange(ref Items[id], null) != null)
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
/// <summary>
|
||||
@@ -20,11 +22,17 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
/// <param name="context">GPU context that the texture pool belongs to</param>
|
||||
/// <param name="channel">GPU channel that the texture pool belongs to</param>
|
||||
/// <param name="physicalMemory">Backing memory of the pool</param>
|
||||
/// <param name="address">Address of the texture pool in guest memory</param>
|
||||
/// <param name="maximumId">Maximum texture ID of the texture pool (equal to maximum textures minus one)</param>
|
||||
protected override TexturePool CreatePool(GpuContext context, GpuChannel channel, ulong address, int maximumId)
|
||||
protected override TexturePool CreatePool(
|
||||
GpuContext context,
|
||||
GpuChannel channel,
|
||||
PhysicalMemory physicalMemory,
|
||||
ulong address,
|
||||
int maximumId)
|
||||
{
|
||||
return new TexturePool(context, channel, address, maximumId);
|
||||
return new TexturePool(context, channel, physicalMemory, address, maximumId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,16 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
readonly struct BufferBounds : IEquatable<BufferBounds>
|
||||
{
|
||||
/// <summary>
|
||||
/// Physical memory backing the buffer.
|
||||
/// </summary>
|
||||
public PhysicalMemory Physical { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Buffer cache that owns the buffer.
|
||||
/// </summary>
|
||||
public BufferCache BufferCache => Physical.BufferCache;
|
||||
|
||||
/// <summary>
|
||||
/// Physical memory ranges where the buffer is mapped.
|
||||
/// </summary>
|
||||
@@ -29,8 +39,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
/// <param name="range">Physical memory ranges where the buffer is mapped</param>
|
||||
/// <param name="flags">Buffer usage flags</param>
|
||||
public BufferBounds(MultiRange range, BufferUsageFlags flags = BufferUsageFlags.None)
|
||||
public BufferBounds(PhysicalMemory physical, MultiRange range, BufferUsageFlags flags = BufferUsageFlags.None)
|
||||
{
|
||||
Physical = physical;
|
||||
Range = range;
|
||||
Flags = flags;
|
||||
}
|
||||
|
||||
@@ -735,18 +735,22 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <remarks>
|
||||
/// This does a GPU side copy.
|
||||
/// </remarks>
|
||||
/// <param name="context">GPU context</param>
|
||||
/// <param name="memoryManager">GPU memory manager where the buffer is mapped</param>
|
||||
/// <param name="srcVa">GPU virtual address of the copy source</param>
|
||||
/// <param name="dstVa">GPU virtual address of the copy destination</param>
|
||||
/// <param name="size">Size in bytes of the copy</param>
|
||||
public void CopyBuffer(MemoryManager memoryManager, ulong srcVa, ulong dstVa, ulong size)
|
||||
public static void CopyBuffer(GpuContext context, MemoryManager memoryManager, ulong srcVa, ulong dstVa, ulong size)
|
||||
{
|
||||
MultiRange srcRange = TranslateAndCreateMultiBuffersPhysicalOnly(memoryManager, srcVa, size, BufferStage.Copy);
|
||||
MultiRange dstRange = TranslateAndCreateMultiBuffersPhysicalOnly(memoryManager, dstVa, size, BufferStage.Copy);
|
||||
PhysicalMemory srcPhysical = memoryManager.GetBackingMemory(srcVa);
|
||||
PhysicalMemory dstPhysical = memoryManager.GetBackingMemory(dstVa);
|
||||
|
||||
MultiRange srcRange = srcPhysical.BufferCache.TranslateAndCreateBuffer(memoryManager, srcVa, size, BufferStage.Copy);
|
||||
MultiRange dstRange = dstPhysical.BufferCache.TranslateAndCreateBuffer(memoryManager, dstVa, size, BufferStage.Copy);
|
||||
|
||||
if (srcRange.Count == 1 && dstRange.Count == 1)
|
||||
{
|
||||
CopyBufferSingleRange(memoryManager, srcRange.GetSubRange(0).Address, dstRange.GetSubRange(0).Address, size);
|
||||
CopyBufferSingleRange(context, srcPhysical, dstPhysical, srcRange.GetSubRange(0).Address, dstRange.GetSubRange(0).Address, size);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -777,7 +781,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ulong dstSize = dstSubRange.Size - dstOffset;
|
||||
ulong copySize = Math.Min(srcSize, dstSize);
|
||||
|
||||
CopyBufferSingleRange(memoryManager, srcSubRange.Address + srcOffset, dstSubRange.Address + dstOffset, copySize);
|
||||
CopyBufferSingleRange(context, srcPhysical, dstPhysical, srcSubRange.Address + srcOffset, dstSubRange.Address + dstOffset, copySize);
|
||||
|
||||
srcOffset += copySize;
|
||||
dstOffset += copySize;
|
||||
@@ -793,18 +797,26 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// This does a GPU side copy.
|
||||
/// </remarks>
|
||||
/// <param name="memoryManager">GPU memory manager where the buffer is mapped</param>
|
||||
/// <param name="srcPhysical">Physical memory backing the source buffer.</param>
|
||||
/// <param name="dstPhysical">Physical memory backing the destination buffer.</param>
|
||||
/// <param name="srcAddress">Physical address of the copy source</param>
|
||||
/// <param name="dstAddress">Physical address of the copy destination</param>
|
||||
/// <param name="size">Size in bytes of the copy</param>
|
||||
private void CopyBufferSingleRange(MemoryManager memoryManager, ulong srcAddress, ulong dstAddress, ulong size)
|
||||
private static void CopyBufferSingleRange(
|
||||
GpuContext context,
|
||||
PhysicalMemory srcPhysical,
|
||||
PhysicalMemory dstPhysical,
|
||||
ulong srcAddress,
|
||||
ulong dstAddress,
|
||||
ulong size)
|
||||
{
|
||||
Buffer srcBuffer = GetBuffer(srcAddress, size, BufferStage.Copy);
|
||||
Buffer dstBuffer = GetBuffer(dstAddress, size, BufferStage.Copy);
|
||||
Buffer srcBuffer = srcPhysical.BufferCache.GetBuffer(srcAddress, size, BufferStage.Copy);
|
||||
Buffer dstBuffer = dstPhysical.BufferCache.GetBuffer(dstAddress, size, BufferStage.Copy);
|
||||
|
||||
int srcOffset = (int)(srcAddress - srcBuffer.Address);
|
||||
int dstOffset = (int)(dstAddress - dstBuffer.Address);
|
||||
|
||||
_context.Renderer.Pipeline.CopyBuffer(
|
||||
context.Renderer.Pipeline.CopyBuffer(
|
||||
srcBuffer.Handle,
|
||||
dstBuffer.Handle,
|
||||
srcOffset,
|
||||
@@ -820,7 +832,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
// Optimization: If the data being copied is already in memory, then copy it directly instead of flushing from GPU.
|
||||
|
||||
dstBuffer.ClearModified(dstAddress, size);
|
||||
memoryManager.Physical.WriteTrackedResource(dstAddress, memoryManager.Physical.GetSpan(srcAddress, (int)size), ResourceKind.Buffer);
|
||||
dstPhysical.WriteTrackedResource(dstAddress, srcPhysical.GetSpan(srcAddress, (int)size), ResourceKind.Buffer);
|
||||
}
|
||||
|
||||
dstBuffer.CopyToDependantVirtualBuffers(dstAddress, size);
|
||||
@@ -849,7 +861,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
_context.Renderer.Pipeline.ClearBuffer(buffer.Handle, offset, (int)subRange.Size, value);
|
||||
|
||||
memoryManager.Physical.FillTrackedResource(subRange.Address, subRange.Size, value, ResourceKind.Buffer);
|
||||
memoryManager.GetBackingMemory(gpuVa).FillTrackedResource(subRange.Address, subRange.Size, value, ResourceKind.Buffer);
|
||||
|
||||
buffer.CopyToDependantVirtualBuffers(subRange.Address, subRange.Size);
|
||||
}
|
||||
|
||||
@@ -66,18 +66,19 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
Buffers = new BufferBounds[count];
|
||||
Unaligned = new bool[count];
|
||||
|
||||
Buffers.AsSpan().Fill(new BufferBounds(new MultiRange(MemoryManager.PteUnmapped, 0UL)));
|
||||
Buffers.AsSpan().Fill(new BufferBounds(null, new MultiRange(MemoryManager.PteUnmapped, 0UL)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the region of a buffer at a given slot.
|
||||
/// </summary>
|
||||
/// <param name="index">Buffer slot</param>
|
||||
/// <param name="physical">Physical memory backing the buffer</param>
|
||||
/// <param name="range">Physical memory regions where the buffer is mapped</param>
|
||||
/// <param name="flags">Buffer usage flags</param>
|
||||
public void SetBounds(int index, MultiRange range, BufferUsageFlags flags = BufferUsageFlags.None)
|
||||
public void SetBounds(int index, PhysicalMemory physical, MultiRange range, BufferUsageFlags flags = BufferUsageFlags.None)
|
||||
{
|
||||
Buffers[index] = new BufferBounds(range, flags);
|
||||
Buffers[index] = new BufferBounds(physical, range, flags);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -156,8 +157,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="type">Type of each index buffer element</param>
|
||||
public void SetIndexBuffer(ulong gpuVa, ulong size, IndexType type)
|
||||
{
|
||||
MultiRange range = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size, BufferStage.IndexBuffer);
|
||||
BufferCache bufferCache = _channel.MemoryManager.GetBackingMemory(gpuVa).BufferCache;
|
||||
MultiRange range = bufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size, BufferStage.IndexBuffer);
|
||||
|
||||
_indexBuffer.BufferCache = bufferCache;
|
||||
_indexBuffer.Range = range;
|
||||
_indexBuffer.Type = type;
|
||||
|
||||
@@ -186,11 +189,15 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="divisor">Vertex divisor of the buffer, for instanced draws</param>
|
||||
public void SetVertexBuffer(int index, ulong gpuVa, ulong size, int stride, int divisor)
|
||||
{
|
||||
MultiRange range = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size, BufferStage.VertexBuffer);
|
||||
BufferCache bufferCache = _channel.MemoryManager.GetBackingMemory(gpuVa).BufferCache;
|
||||
MultiRange range = bufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size, BufferStage.VertexBuffer);
|
||||
|
||||
_vertexBuffers[index].Range = range;
|
||||
_vertexBuffers[index].Stride = stride;
|
||||
_vertexBuffers[index].Divisor = divisor;
|
||||
ref VertexBuffer vb = ref _vertexBuffers[index];
|
||||
|
||||
vb.BufferCache = bufferCache;
|
||||
vb.Range = range;
|
||||
vb.Stride = stride;
|
||||
vb.Divisor = divisor;
|
||||
|
||||
_vertexBuffersDirty = true;
|
||||
|
||||
@@ -213,9 +220,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="size">Size in bytes of the transform feedback buffer</param>
|
||||
public void SetTransformFeedbackBuffer(int index, ulong gpuVa, ulong size)
|
||||
{
|
||||
MultiRange range = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateMultiBuffers(_channel.MemoryManager, gpuVa, size, BufferStage.TransformFeedback);
|
||||
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(gpuVa);
|
||||
MultiRange range = physical.BufferCache.TranslateAndCreateMultiBuffers(_channel.MemoryManager, gpuVa, size, BufferStage.TransformFeedback);
|
||||
|
||||
_transformFeedbackBuffers[index] = new BufferBounds(range);
|
||||
_transformFeedbackBuffers[index] = new BufferBounds(physical, range);
|
||||
_transformFeedbackBuffersDirty = true;
|
||||
}
|
||||
|
||||
@@ -258,11 +266,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
RecordStorageAlignment(_cpStorageBuffers, index, gpuVa);
|
||||
|
||||
gpuVa = BitUtils.AlignDown<ulong>(gpuVa, (ulong)_context.Capabilities.StorageBufferOffsetAlignment);
|
||||
gpuVa = BitUtils.AlignDown(gpuVa, (ulong)_context.Capabilities.StorageBufferOffsetAlignment);
|
||||
|
||||
MultiRange range = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateMultiBuffers(_channel.MemoryManager, gpuVa, size, BufferStageUtils.ComputeStorage(flags));
|
||||
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(gpuVa);
|
||||
MultiRange range = physical.BufferCache.TranslateAndCreateMultiBuffers(_channel.MemoryManager, gpuVa, size, BufferStageUtils.ComputeStorage(flags));
|
||||
|
||||
_cpStorageBuffers.SetBounds(index, range, flags);
|
||||
_cpStorageBuffers.SetBounds(index, physical, range, flags);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -282,16 +291,17 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
RecordStorageAlignment(buffers, index, gpuVa);
|
||||
|
||||
gpuVa = BitUtils.AlignDown<ulong>(gpuVa, (ulong)_context.Capabilities.StorageBufferOffsetAlignment);
|
||||
gpuVa = BitUtils.AlignDown(gpuVa, (ulong)_context.Capabilities.StorageBufferOffsetAlignment);
|
||||
|
||||
MultiRange range = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateMultiBuffers(_channel.MemoryManager, gpuVa, size, BufferStageUtils.GraphicsStorage(stage, flags));
|
||||
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(gpuVa);
|
||||
MultiRange range = physical.BufferCache.TranslateAndCreateMultiBuffers(_channel.MemoryManager, gpuVa, size, BufferStageUtils.GraphicsStorage(stage, flags));
|
||||
|
||||
if (!buffers.Buffers[index].Range.Equals(range))
|
||||
{
|
||||
_gpStorageBuffersDirty = true;
|
||||
}
|
||||
|
||||
buffers.SetBounds(index, range, flags);
|
||||
buffers.SetBounds(index, physical, range, flags);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -303,9 +313,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="size">Size in bytes of the storage buffer</param>
|
||||
public void SetComputeUniformBuffer(int index, ulong gpuVa, ulong size)
|
||||
{
|
||||
MultiRange range = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size, BufferStage.Compute);
|
||||
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(gpuVa);
|
||||
MultiRange range = physical.BufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size, BufferStage.Compute);
|
||||
|
||||
_cpUniformBuffers.SetBounds(index, range);
|
||||
_cpUniformBuffers.SetBounds(index, physical, range);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -318,9 +329,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="size">Size in bytes of the storage buffer</param>
|
||||
public void SetGraphicsUniformBuffer(int stage, int index, ulong gpuVa, ulong size)
|
||||
{
|
||||
MultiRange range = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size, BufferStageUtils.FromShaderStage(stage));
|
||||
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(gpuVa);
|
||||
MultiRange range = _channel.MemoryManager.GetBackingMemory(gpuVa).BufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size, BufferStageUtils.FromShaderStage(stage));
|
||||
|
||||
_gpUniformBuffers[stage].SetBounds(index, range);
|
||||
_gpUniformBuffers[stage].SetBounds(index, physical, range);
|
||||
_gpUniformBuffersDirty = true;
|
||||
}
|
||||
|
||||
@@ -416,9 +428,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
/// <param name="index">Index of the uniform buffer binding</param>
|
||||
/// <returns>The uniform buffer address, or an undefined value if the buffer is not currently bound</returns>
|
||||
public ulong GetComputeUniformBufferAddress(int index)
|
||||
public (PhysicalMemory, ulong) GetComputeUniformBufferAddress(int index)
|
||||
{
|
||||
return _cpUniformBuffers.Buffers[index].Range.GetSubRange(0).Address;
|
||||
ref BufferBounds buffer = ref _cpUniformBuffers.Buffers[index];
|
||||
return (buffer.Physical, buffer.Range.GetSubRange(0).Address);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -437,9 +450,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="stage">Index of the shader stage</param>
|
||||
/// <param name="index">Index of the uniform buffer binding</param>
|
||||
/// <returns>The uniform buffer address, or an undefined value if the buffer is not currently bound</returns>
|
||||
public ulong GetGraphicsUniformBufferAddress(int stage, int index)
|
||||
public (PhysicalMemory, ulong) GetGraphicsUniformBufferAddress(int stage, int index)
|
||||
{
|
||||
return _gpUniformBuffers[stage].Buffers[index].Range.GetSubRange(0).Address;
|
||||
ref BufferBounds buffer = ref _gpUniformBuffers[stage].Buffers[index];
|
||||
return (buffer.Physical, buffer.Range.GetSubRange(0).Address);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -478,12 +492,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
public void CommitComputeBindings()
|
||||
{
|
||||
BufferCache bufferCache = _channel.MemoryManager.Physical.BufferCache;
|
||||
BindBuffers(_cpStorageBuffers, isStorage: true);
|
||||
BindBuffers(_cpUniformBuffers, isStorage: false);
|
||||
|
||||
BindBuffers(bufferCache, _cpStorageBuffers, isStorage: true);
|
||||
BindBuffers(bufferCache, _cpUniformBuffers, isStorage: false);
|
||||
|
||||
CommitBufferTextureBindings(bufferCache);
|
||||
CommitBufferTextureBindings();
|
||||
|
||||
// Force rebind after doing compute work.
|
||||
Rebind();
|
||||
@@ -495,14 +507,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// Commit any queued buffer texture bindings.
|
||||
/// </summary>
|
||||
/// <param name="bufferCache">Buffer cache</param>
|
||||
private void CommitBufferTextureBindings(BufferCache bufferCache)
|
||||
private void CommitBufferTextureBindings()
|
||||
{
|
||||
if (_bufferTextures.Count > 0)
|
||||
{
|
||||
foreach (BufferTextureBinding binding in _bufferTextures)
|
||||
{
|
||||
bool isStore = binding.BindingInfo.Flags.HasFlag(TextureUsageFlags.ImageStore);
|
||||
BufferRange range = bufferCache.GetBufferRange(binding.Range, BufferStageUtils.TextureBuffer(binding.Stage, binding.BindingInfo.Flags), isStore);
|
||||
BufferRange range = binding.BufferCache.GetBufferRange(binding.Range, BufferStageUtils.TextureBuffer(binding.Stage, binding.BindingInfo.Flags), isStore);
|
||||
binding.Texture.SetStorage(range);
|
||||
|
||||
// The texture must be rebound to use the new storage if it was updated.
|
||||
@@ -526,7 +538,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
foreach (BufferTextureArrayBinding<ITextureArray> binding in _bufferTextureArrays)
|
||||
{
|
||||
BufferRange range = bufferCache.GetBufferRange(binding.Range, BufferStage.None);
|
||||
BufferRange range = binding.BufferCache.GetBufferRange(binding.Range, BufferStage.None);
|
||||
binding.Texture.SetStorage(range);
|
||||
|
||||
textureArray[0] = binding.Texture;
|
||||
@@ -536,7 +548,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
foreach (BufferTextureArrayBinding<IImageArray> binding in _bufferImageArrays)
|
||||
{
|
||||
bool isStore = binding.BindingInfo.Flags.HasFlag(TextureUsageFlags.ImageStore);
|
||||
BufferRange range = bufferCache.GetBufferRange(binding.Range, BufferStage.None, isStore);
|
||||
BufferRange range = binding.BufferCache.GetBufferRange(binding.Range, BufferStage.None, isStore);
|
||||
binding.Texture.SetStorage(range);
|
||||
|
||||
textureArray[0] = binding.Texture;
|
||||
@@ -555,8 +567,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="indexed">True if the index buffer is in use</param>
|
||||
public void CommitGraphicsBindings(bool indexed)
|
||||
{
|
||||
BufferCache bufferCache = _channel.MemoryManager.Physical.BufferCache;
|
||||
|
||||
if (indexed)
|
||||
{
|
||||
if (_indexBufferDirty || _rebind)
|
||||
@@ -565,14 +575,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
if (!_indexBuffer.Range.IsUnmapped)
|
||||
{
|
||||
BufferRange buffer = bufferCache.GetBufferRange(_indexBuffer.Range, BufferStage.IndexBuffer);
|
||||
BufferRange buffer = _indexBuffer.BufferCache.GetBufferRange(_indexBuffer.Range, BufferStage.IndexBuffer);
|
||||
|
||||
_context.Renderer.Pipeline.SetIndexBuffer(buffer, _indexBuffer.Type);
|
||||
}
|
||||
}
|
||||
else if (!_indexBuffer.Range.IsUnmapped)
|
||||
{
|
||||
bufferCache.SynchronizeBufferRange(_indexBuffer.Range);
|
||||
_indexBuffer.BufferCache.SynchronizeBufferRange(_indexBuffer.Range);
|
||||
}
|
||||
}
|
||||
else if (_rebind)
|
||||
@@ -597,7 +607,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
continue;
|
||||
}
|
||||
|
||||
BufferRange buffer = bufferCache.GetBufferRange(vb.Range, BufferStage.VertexBuffer);
|
||||
BufferRange buffer = vb.BufferCache.GetBufferRange(vb.Range, BufferStage.VertexBuffer);
|
||||
|
||||
vertexBuffers[index] = new VertexBufferDescriptor(buffer, vb.Stride, vb.Divisor);
|
||||
}
|
||||
@@ -615,7 +625,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
continue;
|
||||
}
|
||||
|
||||
bufferCache.SynchronizeBufferRange(vb.Range);
|
||||
vb.BufferCache.SynchronizeBufferRange(vb.Range);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -637,7 +647,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
continue;
|
||||
}
|
||||
|
||||
tfbs[index] = bufferCache.GetBufferRange(tfb.Range, BufferStage.TransformFeedback, write: true);
|
||||
tfbs[index] = tfb.BufferCache.GetBufferRange(tfb.Range, BufferStage.TransformFeedback, write: true);
|
||||
}
|
||||
|
||||
_context.Renderer.Pipeline.SetTransformFeedbackBuffers(tfbs);
|
||||
@@ -684,7 +694,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
_context.SupportBufferUpdater.SetTfeOffset(index, tfeOffset);
|
||||
|
||||
buffers[index] = new BufferAssignment(index, bufferCache.GetBufferRange(range, BufferStage.TransformFeedback, write: true));
|
||||
buffers[index] = new BufferAssignment(index, tfb.BufferCache.GetBufferRange(range, BufferStage.TransformFeedback, write: true));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -702,7 +712,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
continue;
|
||||
}
|
||||
|
||||
bufferCache.SynchronizeBufferRange(tfb.Range);
|
||||
tfb.BufferCache.SynchronizeBufferRange(tfb.Range);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -710,7 +720,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
_gpStorageBuffersDirty = false;
|
||||
|
||||
BindBuffers(bufferCache, _gpStorageBuffers, isStorage: true);
|
||||
BindBuffers(_gpStorageBuffers, isStorage: true);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -721,14 +731,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
_gpUniformBuffersDirty = false;
|
||||
|
||||
BindBuffers(bufferCache, _gpUniformBuffers, isStorage: false);
|
||||
BindBuffers(_gpUniformBuffers, isStorage: false);
|
||||
}
|
||||
else
|
||||
{
|
||||
UpdateBuffers(_gpUniformBuffers);
|
||||
}
|
||||
|
||||
CommitBufferTextureBindings(bufferCache);
|
||||
CommitBufferTextureBindings();
|
||||
|
||||
_rebind = false;
|
||||
|
||||
@@ -742,7 +752,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="bindings">Buffer memory ranges to bind</param>
|
||||
/// <param name="isStorage">True to bind as storage buffer, false to bind as uniform buffer</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void BindBuffers(BufferCache bufferCache, BuffersPerStage[] bindings, bool isStorage)
|
||||
private void BindBuffers(BuffersPerStage[] bindings, bool isStorage)
|
||||
{
|
||||
int rangesCount = 0;
|
||||
|
||||
@@ -763,8 +773,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
bool isWrite = bounds.Flags.HasFlag(BufferUsageFlags.Write);
|
||||
BufferRange range = isStorage
|
||||
? bufferCache.GetBufferRangeAligned(bounds.Range, bufferStage | BufferStageUtils.FromUsage(bounds.Flags), isWrite)
|
||||
: bufferCache.GetBufferRange(bounds.Range, bufferStage);
|
||||
? bounds.BufferCache.GetBufferRangeAligned(bounds.Range, bufferStage | BufferStageUtils.FromUsage(bounds.Flags), isWrite)
|
||||
: bounds.BufferCache.GetBufferRange(bounds.Range, bufferStage);
|
||||
|
||||
ranges[rangesCount++] = new BufferAssignment(bindingInfo.Binding, range);
|
||||
}
|
||||
@@ -780,11 +790,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <summary>
|
||||
/// Bind respective buffer bindings on the host API.
|
||||
/// </summary>
|
||||
/// <param name="bufferCache">Buffer cache holding the buffers for the specified ranges</param>
|
||||
/// <param name="buffers">Buffer memory ranges to bind</param>
|
||||
/// <param name="isStorage">True to bind as storage buffer, false to bind as uniform buffer</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void BindBuffers(BufferCache bufferCache, BuffersPerStage buffers, bool isStorage)
|
||||
private void BindBuffers(BuffersPerStage buffers, bool isStorage)
|
||||
{
|
||||
int rangesCount = 0;
|
||||
|
||||
@@ -800,8 +809,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
bool isWrite = bounds.Flags.HasFlag(BufferUsageFlags.Write);
|
||||
BufferRange range = isStorage
|
||||
? bufferCache.GetBufferRangeAligned(bounds.Range, BufferStageUtils.ComputeStorage(bounds.Flags), isWrite)
|
||||
: bufferCache.GetBufferRange(bounds.Range, BufferStage.Compute);
|
||||
? bounds.BufferCache.GetBufferRangeAligned(bounds.Range, BufferStageUtils.ComputeStorage(bounds.Flags), isWrite)
|
||||
: bounds.BufferCache.GetBufferRange(bounds.Range, BufferStage.Compute);
|
||||
|
||||
ranges[rangesCount++] = new BufferAssignment(bindingInfo.Binding, range);
|
||||
}
|
||||
@@ -854,7 +863,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
continue;
|
||||
}
|
||||
|
||||
_channel.MemoryManager.Physical.BufferCache.SynchronizeBufferRange(bounds.Range);
|
||||
bounds.BufferCache.SynchronizeBufferRange(bounds.Range);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -871,13 +880,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
public void SetBufferTextureStorage(
|
||||
ShaderStage stage,
|
||||
ITexture texture,
|
||||
BufferCache bufferCache,
|
||||
MultiRange range,
|
||||
TextureBindingInfo bindingInfo,
|
||||
bool isImage)
|
||||
{
|
||||
_channel.MemoryManager.Physical.BufferCache.CreateBuffer(range, BufferStageUtils.TextureBuffer(stage, bindingInfo.Flags));
|
||||
bufferCache.CreateBuffer(range, BufferStageUtils.TextureBuffer(stage, bindingInfo.Flags));
|
||||
|
||||
_bufferTextures.Add(new BufferTextureBinding(stage, texture, range, bindingInfo, isImage));
|
||||
_bufferTextures.Add(new BufferTextureBinding(stage, texture, bufferCache, range, bindingInfo, isImage));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -894,13 +904,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ShaderStage stage,
|
||||
ITextureArray array,
|
||||
ITexture texture,
|
||||
BufferCache bufferCache,
|
||||
MultiRange range,
|
||||
TextureBindingInfo bindingInfo,
|
||||
int index)
|
||||
{
|
||||
_channel.MemoryManager.Physical.BufferCache.CreateBuffer(range, BufferStageUtils.TextureBuffer(stage, bindingInfo.Flags));
|
||||
bufferCache.CreateBuffer(range, BufferStageUtils.TextureBuffer(stage, bindingInfo.Flags));
|
||||
|
||||
_bufferTextureArrays.Add(new BufferTextureArrayBinding<ITextureArray>(array, texture, range, bindingInfo, index));
|
||||
_bufferTextureArrays.Add(new BufferTextureArrayBinding<ITextureArray>(array, texture, bufferCache, range, bindingInfo, index));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -917,13 +928,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ShaderStage stage,
|
||||
IImageArray array,
|
||||
ITexture texture,
|
||||
BufferCache bufferCache,
|
||||
MultiRange range,
|
||||
TextureBindingInfo bindingInfo,
|
||||
int index)
|
||||
{
|
||||
_channel.MemoryManager.Physical.BufferCache.CreateBuffer(range, BufferStageUtils.TextureBuffer(stage, bindingInfo.Flags));
|
||||
bufferCache.CreateBuffer(range, BufferStageUtils.TextureBuffer(stage, bindingInfo.Flags));
|
||||
|
||||
_bufferImageArrays.Add(new BufferTextureArrayBinding<IImageArray>(array, texture, range, bindingInfo, index));
|
||||
_bufferImageArrays.Add(new BufferTextureArrayBinding<IImageArray>(array, texture, bufferCache, range, bindingInfo, index));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -19,6 +19,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
public ITexture Texture { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Buffer cache that owns the buffer.
|
||||
/// </summary>
|
||||
public BufferCache BufferCache { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Physical ranges of memory where the buffer texture data is located.
|
||||
/// </summary>
|
||||
@@ -39,18 +44,21 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
/// <param name="array">Array</param>
|
||||
/// <param name="texture">Buffer texture</param>
|
||||
/// <param name="bufferCache">Buffer cache that owns the buffer</param>
|
||||
/// <param name="range">Physical ranges of memory where the buffer texture data is located</param>
|
||||
/// <param name="bindingInfo">Binding info</param>
|
||||
/// <param name="index">Index of the binding on the array</param>
|
||||
public BufferTextureArrayBinding(
|
||||
T array,
|
||||
ITexture texture,
|
||||
BufferCache bufferCache,
|
||||
MultiRange range,
|
||||
TextureBindingInfo bindingInfo,
|
||||
int index)
|
||||
{
|
||||
Array = array;
|
||||
Texture = texture;
|
||||
BufferCache = bufferCache;
|
||||
Range = range;
|
||||
BindingInfo = bindingInfo;
|
||||
Index = index;
|
||||
|
||||
@@ -20,6 +20,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
public ITexture Texture { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Buffer cache that owns the buffer.
|
||||
/// </summary>
|
||||
public BufferCache BufferCache { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Physical ranges of memory where the buffer texture data is located.
|
||||
/// </summary>
|
||||
@@ -40,18 +45,21 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
/// <param name="stage">Shader stage accessing the texture</param>
|
||||
/// <param name="texture">Buffer texture</param>
|
||||
/// <param name="bufferCache">Buffer cache that owns the buffer</param>
|
||||
/// <param name="range">Physical ranges of memory where the buffer texture data is located</param>
|
||||
/// <param name="bindingInfo">Binding info</param>
|
||||
/// <param name="isImage">Whether the binding is for an image or a sampler</param>
|
||||
public BufferTextureBinding(
|
||||
ShaderStage stage,
|
||||
ITexture texture,
|
||||
BufferCache bufferCache,
|
||||
MultiRange range,
|
||||
TextureBindingInfo bindingInfo,
|
||||
bool isImage)
|
||||
{
|
||||
Stage = stage;
|
||||
Texture = texture;
|
||||
BufferCache = bufferCache;
|
||||
Range = range;
|
||||
BindingInfo = bindingInfo;
|
||||
IsImage = isImage;
|
||||
|
||||
@@ -8,6 +8,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
struct IndexBuffer
|
||||
{
|
||||
public BufferCache BufferCache;
|
||||
public MultiRange Range;
|
||||
public IndexType Type;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.Gpu.Image;
|
||||
using Ryujinx.Memory;
|
||||
using Ryujinx.Memory.Range;
|
||||
using System;
|
||||
@@ -35,10 +36,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
public event EventHandler<UnmapEventArgs> MemoryUnmapped;
|
||||
|
||||
/// <summary>
|
||||
/// Physical memory where the virtual memory is mapped into.
|
||||
/// </summary>
|
||||
internal PhysicalMemory Physical { get; }
|
||||
private readonly GpuContext _context;
|
||||
private readonly List<PhysicalMemory> _physicalMemoryList;
|
||||
private readonly Dictionary<PhysicalMemory, byte> _physicalMemoryMap;
|
||||
|
||||
/// <summary>
|
||||
/// Virtual range cache.
|
||||
@@ -53,19 +53,65 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <summary>
|
||||
/// Creates a new instance of the GPU memory manager.
|
||||
/// </summary>
|
||||
/// <param name="context">GPU context</param>
|
||||
/// <param name="physicalMemory">Physical memory that this memory manager will map into</param>
|
||||
/// <param name="cpuMemorySize">The amount of physical CPU Memory Avaiable on the device.</param>
|
||||
internal MemoryManager(PhysicalMemory physicalMemory, ulong cpuMemorySize)
|
||||
|
||||
internal MemoryManager(GpuContext context, PhysicalMemory physicalMemory, ulong cpuMemorySize)
|
||||
{
|
||||
Physical = physicalMemory;
|
||||
_context = context;
|
||||
|
||||
_physicalMemoryList = new List<PhysicalMemory>()
|
||||
{
|
||||
physicalMemory
|
||||
};
|
||||
|
||||
_physicalMemoryMap = new Dictionary<PhysicalMemory, byte>
|
||||
{
|
||||
{ physicalMemory, 0 }
|
||||
};
|
||||
|
||||
VirtualRangeCache = new VirtualRangeCache(this);
|
||||
CounterCache = new CounterCache();
|
||||
_pageTable = new ulong[PtLvl0Size][];
|
||||
MemoryUnmapped += Physical.TextureCache.MemoryUnmappedHandler;
|
||||
MemoryUnmapped += Physical.BufferCache.MemoryUnmappedHandler;
|
||||
MemoryUnmapped += physicalMemory.TextureCache.MemoryUnmappedHandler;
|
||||
MemoryUnmapped += physicalMemory.BufferCache.MemoryUnmappedHandler;
|
||||
MemoryUnmapped += VirtualRangeCache.MemoryUnmappedHandler;
|
||||
MemoryUnmapped += CounterCache.MemoryUnmappedHandler;
|
||||
Physical.TextureCache.Initialize(cpuMemorySize);
|
||||
physicalMemory.TextureCache.Initialize(cpuMemorySize);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attaches the memory manager to a new GPU channel.
|
||||
/// </summary>
|
||||
/// <param name="rebind">Action to be performed when the buffer cache changes</param>
|
||||
internal void AttachToChannel(Action rebind)
|
||||
{
|
||||
PhysicalMemory physicalMemory = GetOwnPhysicalMemory();
|
||||
|
||||
physicalMemory.IncrementReferenceCount();
|
||||
physicalMemory.BufferCache.NotifyBuffersModified += rebind;
|
||||
physicalMemory.BufferCache.QueuePrune();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attaches the memory manager to a new GPU channel.
|
||||
/// </summary>
|
||||
/// <param name="rebind">Action that was performed when the buffer cache changed</param>
|
||||
internal void DetachFromChannel(Action rebind)
|
||||
{
|
||||
PhysicalMemory physicalMemory = GetOwnPhysicalMemory();
|
||||
|
||||
physicalMemory.BufferCache.NotifyBuffersModified -= rebind;
|
||||
physicalMemory.DecrementReferenceCount();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queues a prune of invalid entries on the buffer cache.
|
||||
/// </summary>
|
||||
internal void QueuePrune()
|
||||
{
|
||||
GetOwnPhysicalMemory().BufferCache.QueuePrune();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -81,15 +127,15 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
if (IsContiguous(va, size))
|
||||
{
|
||||
ulong address = Translate(va);
|
||||
(PhysicalMemory physicalMemory, ulong address) = TranslateWithPhysicalMemory(va);
|
||||
|
||||
if (tracked)
|
||||
{
|
||||
return Physical.ReadTracked<T>(address);
|
||||
return physicalMemory.ReadTracked<T>(address);
|
||||
}
|
||||
else
|
||||
{
|
||||
return Physical.Read<T>(address);
|
||||
return physicalMemory.Read<T>(address);
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -113,7 +159,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
if (IsContiguous(va, size))
|
||||
{
|
||||
return Physical.GetSpan(Translate(va), size, tracked);
|
||||
(PhysicalMemory physicalMemory, ulong address) = TranslateWithPhysicalMemory(va);
|
||||
|
||||
return physicalMemory.GetSpan(address, size, tracked);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -138,7 +186,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
bool isContiguous = true;
|
||||
int mappedSize;
|
||||
|
||||
if (ValidateAddress(va) && GetPte(va) != PteUnmapped && Physical.IsMapped(Translate(va)))
|
||||
if (ValidateAddress(va) && IsMappedOnGpuAndPhysical(va))
|
||||
{
|
||||
ulong endVa = va + (ulong)size;
|
||||
ulong endVaAligned = (endVa + PageMask) & ~PageMask;
|
||||
@@ -151,7 +199,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ulong nextVa = currentVa + PageSize;
|
||||
ulong nextPa = Translate(nextVa);
|
||||
|
||||
if (!ValidateAddress(nextVa) || GetPte(nextVa) == PteUnmapped || !Physical.IsMapped(nextPa))
|
||||
if (!ValidateAddress(nextVa) || !IsMappedOnGpuAndPhysical(nextVa))
|
||||
{
|
||||
break;
|
||||
}
|
||||
@@ -180,7 +228,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
if (isContiguous)
|
||||
{
|
||||
return Physical.GetSpan(Translate(va), mappedSize, tracked);
|
||||
(PhysicalMemory physicalMemory, ulong address) = TranslateWithPhysicalMemory(va);
|
||||
|
||||
return physicalMemory.GetSpan(address, mappedSize, tracked);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -192,6 +242,23 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a page of memory is mapped on the GPU and its backing memory.
|
||||
/// </summary>
|
||||
/// <param name="va">GPU virtual address of the page</param>
|
||||
/// <returns>True if mapped, false otherwise</returns>
|
||||
private bool IsMappedOnGpuAndPhysical(ulong va)
|
||||
{
|
||||
(PhysicalMemory physicalMemory, ulong address) = TranslateWithPhysicalMemory(va);
|
||||
|
||||
if (address == PteUnmapped)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return physicalMemory.IsMapped(address);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads data from a possibly non-contiguous region of GPU mapped memory.
|
||||
/// </summary>
|
||||
@@ -209,22 +276,22 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
if ((va & PageMask) != 0)
|
||||
{
|
||||
ulong pa = Translate(va);
|
||||
(PhysicalMemory physicalMemory, ulong pa) = TranslateWithPhysicalMemory(va);
|
||||
|
||||
size = Math.Min(data.Length, (int)PageSize - (int)(va & PageMask));
|
||||
|
||||
Physical.GetSpan(pa, size, tracked).CopyTo(data[..size]);
|
||||
physicalMemory.GetSpan(pa, size, tracked).CopyTo(data[..size]);
|
||||
|
||||
offset += size;
|
||||
}
|
||||
|
||||
for (; offset < data.Length; offset += size)
|
||||
{
|
||||
ulong pa = Translate(va + (ulong)offset);
|
||||
(PhysicalMemory physicalMemory, ulong pa) = TranslateWithPhysicalMemory(va + (ulong)offset);
|
||||
|
||||
size = Math.Min(data.Length - offset, (int)PageSize);
|
||||
|
||||
Physical.GetSpan(pa, size, tracked).CopyTo(data.Slice(offset, size));
|
||||
physicalMemory.GetSpan(pa, size, tracked).CopyTo(data.Slice(offset, size));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -239,15 +306,17 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
if (IsContiguous(va, size))
|
||||
{
|
||||
return Physical.GetWritableRegion(Translate(va), size, tracked);
|
||||
(PhysicalMemory physicalMemory, ulong address) = TranslateWithPhysicalMemory(va);
|
||||
|
||||
return physicalMemory.GetWritableRegion(address, size, tracked);
|
||||
}
|
||||
else
|
||||
{
|
||||
MemoryOwner<byte> memoryOwner = MemoryOwner<byte>.Rent(size);
|
||||
Memory<byte> memory = new byte[size];
|
||||
|
||||
ReadImpl(va, memoryOwner.Span, tracked);
|
||||
GetSpan(va, size).CopyTo(memory.Span);
|
||||
|
||||
return new WritableRegion(this, va, memoryOwner, tracked);
|
||||
return new WritableRegion(this, va, memory, tracked);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -269,7 +338,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="data">The data to be written</param>
|
||||
public void Write(ulong va, ReadOnlySpan<byte> data)
|
||||
{
|
||||
WriteImpl(va, data, Physical.Write);
|
||||
WriteImpl(va, data, (physical, va, data) => physical.Write(va, data));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -279,7 +348,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="data">The data to be written</param>
|
||||
public void WriteTrackedResource(ulong va, ReadOnlySpan<byte> data)
|
||||
{
|
||||
WriteImpl(va, data, Physical.WriteTrackedResource);
|
||||
WriteImpl(va, data, (physical, va, data) => physical.WriteTrackedResource(va, data));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -289,10 +358,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="data">The data to be written</param>
|
||||
public void WriteUntracked(ulong va, ReadOnlySpan<byte> data)
|
||||
{
|
||||
WriteImpl(va, data, Physical.WriteUntracked);
|
||||
WriteImpl(va, data, (physical, va, data) => physical.WriteUntracked(va, data));
|
||||
}
|
||||
|
||||
private delegate void WriteCallback(ulong address, ReadOnlySpan<byte> data);
|
||||
private delegate void WriteCallback(PhysicalMemory physicalMemory, ulong address, ReadOnlySpan<byte> data);
|
||||
|
||||
/// <summary>
|
||||
/// Writes data to possibly non-contiguous GPU mapped memory.
|
||||
@@ -304,7 +373,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
if (IsContiguous(va, data.Length))
|
||||
{
|
||||
writeCallback(Translate(va), data);
|
||||
(PhysicalMemory physicalMemory, ulong address) = TranslateWithPhysicalMemory(va);
|
||||
|
||||
writeCallback(physicalMemory, address, data);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -312,22 +383,67 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
if ((va & PageMask) != 0)
|
||||
{
|
||||
ulong pa = Translate(va);
|
||||
(PhysicalMemory physicalMemory, ulong pa) = TranslateWithPhysicalMemory(va);
|
||||
|
||||
size = Math.Min(data.Length, (int)PageSize - (int)(va & PageMask));
|
||||
|
||||
writeCallback(pa, data[..size]);
|
||||
writeCallback(physicalMemory, pa, data[..size]);
|
||||
|
||||
offset += size;
|
||||
}
|
||||
|
||||
for (; offset < data.Length; offset += size)
|
||||
{
|
||||
ulong pa = Translate(va + (ulong)offset);
|
||||
(PhysicalMemory physicalMemory, ulong pa) = TranslateWithPhysicalMemory(va + (ulong)offset);
|
||||
|
||||
size = Math.Min(data.Length - offset, (int)PageSize);
|
||||
|
||||
writeCallback(pa, data.Slice(offset, size));
|
||||
writeCallback(physicalMemory, pa, data.Slice(offset, size));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes data to GPU mapped memory, stopping at the first unmapped page at the memory region, if any.
|
||||
/// </summary>
|
||||
/// <param name="va">GPU virtual address to write the data into</param>
|
||||
/// <param name="data">The data to be written</param>
|
||||
public void WriteMapped(ulong va, ReadOnlySpan<byte> data)
|
||||
{
|
||||
if (IsContiguous(va, data.Length))
|
||||
{
|
||||
(PhysicalMemory physicalMemory, ulong address) = TranslateWithPhysicalMemory(va);
|
||||
|
||||
physicalMemory.Write(address, data);
|
||||
}
|
||||
else
|
||||
{
|
||||
int offset = 0, size;
|
||||
|
||||
if ((va & PageMask) != 0)
|
||||
{
|
||||
(PhysicalMemory physicalMemory, ulong pa) = TranslateWithPhysicalMemory(va);
|
||||
|
||||
size = Math.Min(data.Length, (int)PageSize - (int)(va & PageMask));
|
||||
|
||||
if (pa != PteUnmapped && physicalMemory.IsMapped(pa))
|
||||
{
|
||||
physicalMemory.Write(pa, data[..size]);
|
||||
}
|
||||
|
||||
offset += size;
|
||||
}
|
||||
|
||||
for (; offset < data.Length; offset += size)
|
||||
{
|
||||
(PhysicalMemory physicalMemory, ulong pa) = TranslateWithPhysicalMemory(va + (ulong)offset);
|
||||
|
||||
size = Math.Min(data.Length - offset, (int)PageSize);
|
||||
|
||||
if (pa != PteUnmapped && physicalMemory.IsMapped(pa))
|
||||
{
|
||||
physicalMemory.Write(pa, data.Slice(offset, size));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -359,15 +475,51 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="size">Size in bytes of the mapping</param>
|
||||
/// <param name="kind">Kind of the resource located at the mapping</param>
|
||||
public void Map(ulong pa, ulong va, ulong size, PteKind kind)
|
||||
{
|
||||
MapImpl(pa, va, size, kind);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Maps a given range of pages to the specified CPU virtual address from a different process.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// All addresses and sizes must be page aligned.
|
||||
/// </remarks>
|
||||
/// <param name="pa">CPU virtual address to map into</param>
|
||||
/// <param name="va">GPU virtual address to be mapped</param>
|
||||
/// <param name="size">Size in bytes of the mapping</param>
|
||||
/// <param name="kind">Kind of the resource located at the mapping</param>
|
||||
/// <param name="ownedPid">PID of the process that owns the mapping</param>
|
||||
public void MapForeign(ulong pa, ulong va, ulong size, PteKind kind, ulong ownedPid)
|
||||
{
|
||||
if (_context.PhysicalMemoryRegistry.TryGetValue(ownedPid, out PhysicalMemory physicalMemory))
|
||||
{
|
||||
MapImpl(pa, va, size, kind, physicalMemory);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Maps a given range of pages to the specified CPU virtual address.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// All addresses and sizes must be page aligned.
|
||||
/// </remarks>
|
||||
/// <param name="pa">CPU virtual address to map into</param>
|
||||
/// <param name="va">GPU virtual address to be mapped</param>
|
||||
/// <param name="size">Size in bytes of the mapping</param>
|
||||
/// <param name="kind">Kind of the resource located at the mapping</param>
|
||||
/// <param name="physicalMemory">Optional physical memory to import for the mapping</param>
|
||||
private void MapImpl(ulong pa, ulong va, ulong size, PteKind kind, PhysicalMemory physicalMemory = null)
|
||||
{
|
||||
lock (_pageTable)
|
||||
{
|
||||
UnmapEventArgs e = new(va, size);
|
||||
MemoryUnmapped?.Invoke(this, e);
|
||||
byte pIndex = physicalMemory != null ? GetOrAddPhysicalMemory(physicalMemory) : (byte)0;
|
||||
|
||||
for (ulong offset = 0; offset < size; offset += PageSize)
|
||||
{
|
||||
SetPte(va + offset, PackPte(pa + offset, kind));
|
||||
SetPte(va + offset, PackPte(pa + offset, pIndex, kind));
|
||||
}
|
||||
|
||||
RunRemapActions(e);
|
||||
@@ -418,12 +570,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
for (int page = 0; page < pages - 1; page++)
|
||||
{
|
||||
if (!ValidateAddress(va + PageSize) || GetPte(va + PageSize) == PteUnmapped)
|
||||
ulong nextPte = GetPte(va + PageSize);
|
||||
|
||||
if (!ValidateAddress(va + PageSize) || nextPte == PteUnmapped)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Translate(va) + PageSize != Translate(va + PageSize))
|
||||
if (GetPte(va) + PageSize != nextPte)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -457,7 +611,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
int pages = (int)((endVaRounded - va) / PageSize);
|
||||
|
||||
List<MemoryRange> regions = [];
|
||||
List<MemoryRange> regions = new();
|
||||
|
||||
for (int page = 0; page < pages - 1; page++)
|
||||
{
|
||||
@@ -535,6 +689,49 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the backing memory for a given GPU virtual address.
|
||||
/// </summary>
|
||||
/// <param name="va">GPU virtual address to get the backing memory from</param>
|
||||
/// <returns>The backing memory for the specified GPU virtual address</returns>
|
||||
internal PhysicalMemory GetBackingMemory(ulong va)
|
||||
{
|
||||
ulong pte = GetPte(va);
|
||||
|
||||
if (pte == PteUnmapped)
|
||||
{
|
||||
return GetOwnPhysicalMemory();
|
||||
}
|
||||
|
||||
return _physicalMemoryList[UnpackPIndexFromPte(pte)];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the backing memory that is owned by this GPU memory manager.
|
||||
/// </summary>
|
||||
/// <returns>The backing memory owned by this memory manager</returns>
|
||||
private PhysicalMemory GetOwnPhysicalMemory()
|
||||
{
|
||||
return _physicalMemoryList[0];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the index for a given physical memory on the list, adding it to the list if needed.
|
||||
/// </summary>
|
||||
/// <param name="physicalMemory">Physical memory to get the index from</param>
|
||||
/// <returns>The index of the physical memory on the list</returns>
|
||||
private byte GetOrAddPhysicalMemory(PhysicalMemory physicalMemory)
|
||||
{
|
||||
if (!_physicalMemoryMap.TryGetValue(physicalMemory, out byte pIndex))
|
||||
{
|
||||
pIndex = checked((byte)_physicalMemoryList.Count);
|
||||
_physicalMemoryList.Add(physicalMemory);
|
||||
_physicalMemoryMap.Add(physicalMemory, pIndex);
|
||||
}
|
||||
|
||||
return pIndex;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Validates a GPU virtual address.
|
||||
/// </summary>
|
||||
@@ -636,6 +833,28 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
return Math.Min(maxSize, va - startVa);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Translates a GPU virtual address to a CPU virtual address and the associated physical memory.
|
||||
/// </summary>
|
||||
/// <param name="va">GPU virtual address to be translated</param>
|
||||
/// <returns>CPU virtual address with the physical memory, or <see cref="PteUnmapped"/> if unmapped</returns>
|
||||
private (PhysicalMemory, ulong) TranslateWithPhysicalMemory(ulong va)
|
||||
{
|
||||
if (!ValidateAddress(va))
|
||||
{
|
||||
return (GetOwnPhysicalMemory(), PteUnmapped);
|
||||
}
|
||||
|
||||
ulong pte = GetPte(va);
|
||||
|
||||
if (pte == PteUnmapped)
|
||||
{
|
||||
return (GetOwnPhysicalMemory(), PteUnmapped);
|
||||
}
|
||||
|
||||
return (_physicalMemoryList[UnpackPIndexFromPte(pte)], UnpackPaFromPte(pte) + (va & PageMask));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the kind of a given memory page.
|
||||
/// This might indicate the type of resource that can be allocated on the page, and also texture tiling.
|
||||
@@ -659,6 +878,18 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
return UnpackKindFromPte(pte);
|
||||
}
|
||||
|
||||
public bool IsForeignMapping(ulong va)
|
||||
{
|
||||
ulong pte = GetPte(va);
|
||||
|
||||
if (pte == PteUnmapped)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return UnpackPIndexFromPte(pte) != 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Page Table entry for a given GPU virtual address.
|
||||
/// </summary>
|
||||
@@ -704,11 +935,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// Creates a page table entry from a physical address and kind.
|
||||
/// </summary>
|
||||
/// <param name="pa">Physical address</param>
|
||||
/// <param name="pIndex">Index of the physical memory on the list</param>
|
||||
/// <param name="kind">Kind</param>
|
||||
/// <returns>Page table entry</returns>
|
||||
private static ulong PackPte(ulong pa, PteKind kind)
|
||||
private static ulong PackPte(ulong pa, byte pIndex, PteKind kind)
|
||||
{
|
||||
return pa | ((ulong)kind << 56);
|
||||
return pa | ((ulong)pIndex << 48) | ((ulong)kind << 56);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -721,6 +953,16 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
return (PteKind)(pte >> 56);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unpacks the physical memory index in the list from a page table entry.
|
||||
/// </summary>
|
||||
/// <param name="pte">Page table entry</param>
|
||||
/// <returns>Physical memory index</returns>
|
||||
private static byte UnpackPIndexFromPte(ulong pte)
|
||||
{
|
||||
return (byte)(pte >> 48);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unpacks physical address from a page table entry.
|
||||
/// </summary>
|
||||
@@ -728,7 +970,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <returns>Physical address</returns>
|
||||
private static ulong UnpackPaFromPte(ulong pte)
|
||||
{
|
||||
return pte & 0xffffffffffffffUL;
|
||||
return pte & 0xffffffffffffUL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
struct VertexBuffer
|
||||
{
|
||||
public BufferCache BufferCache;
|
||||
public MultiRange Range;
|
||||
public int Stride;
|
||||
public int Divisor;
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
<PropertyGroup>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -324,6 +324,11 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
|
||||
bool loadHostCache = header.CodeGenVersion == CodeGenVersion;
|
||||
|
||||
if (context.Capabilities.Api == TargetApi.Metal)
|
||||
{
|
||||
loadHostCache = false;
|
||||
}
|
||||
|
||||
int programIndex = 0;
|
||||
|
||||
DataEntry entry = new();
|
||||
@@ -392,7 +397,8 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
context,
|
||||
shaders,
|
||||
specState.PipelineState,
|
||||
specState.TransformFeedbackDescriptors != null);
|
||||
specState.TransformFeedbackDescriptors != null,
|
||||
specState.ComputeState.GetLocalSize());
|
||||
|
||||
IProgram hostProgram;
|
||||
|
||||
@@ -629,7 +635,10 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
return;
|
||||
}
|
||||
|
||||
WriteHostCode(context, hostCode, program.Shaders, streams, timestamp);
|
||||
if (context.Capabilities.Api != TargetApi.Metal)
|
||||
{
|
||||
WriteHostCode(context, hostCode, program.Shaders, streams, timestamp);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
@@ -366,6 +367,9 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_context.Capabilities.Api == TargetApi.Metal && _context.DirtyHacks.IsEnabled(DirtyHack.ShaderTranslationDelay))
|
||||
Thread.Sleep(_context.DirtyHacks[DirtyHack.ShaderTranslationDelay]);
|
||||
|
||||
AsyncProgramTranslation asyncTranslation = new(guestShaders, specState, programIndex, isCompute);
|
||||
_asyncTranslationQueue.Add(asyncTranslation, _cancellationToken);
|
||||
}
|
||||
@@ -490,7 +494,12 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
{
|
||||
ShaderSource[] shaderSources = new ShaderSource[compilation.TranslatedStages.Length];
|
||||
|
||||
ShaderInfoBuilder shaderInfoBuilder = new(_context, compilation.SpecializationState.TransformFeedbackDescriptors != null);
|
||||
ref GpuChannelComputeState computeState = ref compilation.SpecializationState.ComputeState;
|
||||
|
||||
ShaderInfoBuilder shaderInfoBuilder = new(
|
||||
_context,
|
||||
compilation.SpecializationState.TransformFeedbackDescriptors != null,
|
||||
computeLocalSize: computeState.GetLocalSize());
|
||||
|
||||
for (int index = 0; index < compilation.TranslatedStages.Length; index++)
|
||||
{
|
||||
@@ -720,7 +729,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
|
||||
ShaderProgram program = translatorContext.Translate();
|
||||
|
||||
CachedShaderStage[] shaders = [new(program.Info, shader.Code, shader.Cb1Data)];
|
||||
CachedShaderStage[] shaders = [new CachedShaderStage(program.Info, shader.Code, shader.Cb1Data)];
|
||||
|
||||
_compilationQueue.Enqueue(new ProgramCompilation([program], shaders, newSpecState, programIndex, isCompute: true));
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Gpu.Image;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using Ryujinx.Graphics.Shader.Translation;
|
||||
using System;
|
||||
@@ -17,7 +18,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
private readonly GpuAccessorState _state;
|
||||
private readonly int _stageIndex;
|
||||
private readonly bool _compute;
|
||||
private readonly bool _isVulkan;
|
||||
private readonly bool _isOpenGL;
|
||||
private readonly bool _hasGeometryShader;
|
||||
private readonly bool _supportsQuads;
|
||||
|
||||
@@ -39,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
_channel = channel;
|
||||
_state = state;
|
||||
_stageIndex = stageIndex;
|
||||
_isVulkan = context.Capabilities.Api == TargetApi.Vulkan;
|
||||
_isOpenGL = context.Capabilities.Api == TargetApi.OpenGL;
|
||||
_hasGeometryShader = hasGeometryShader;
|
||||
_supportsQuads = context.Capabilities.SupportsQuads;
|
||||
|
||||
@@ -66,11 +67,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <inheritdoc/>
|
||||
public uint ConstantBuffer1Read(int offset)
|
||||
{
|
||||
ulong baseAddress = _compute
|
||||
(PhysicalMemory physical, ulong baseAddress) = _compute
|
||||
? _channel.BufferManager.GetComputeUniformBufferAddress(1)
|
||||
: _channel.BufferManager.GetGraphicsUniformBufferAddress(_stageIndex, 1);
|
||||
|
||||
return _channel.MemoryManager.Physical.Read<uint>(baseAddress + (ulong)offset);
|
||||
return physical.Read<uint>(baseAddress + (ulong)offset);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
@@ -117,10 +118,10 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
public GpuGraphicsState QueryGraphicsState()
|
||||
{
|
||||
return _state.GraphicsState.CreateShaderGraphicsState(
|
||||
!_isVulkan,
|
||||
_isOpenGL,
|
||||
_supportsQuads,
|
||||
_hasGeometryShader,
|
||||
_isVulkan || _state.GraphicsState.YNegateEnabled);
|
||||
!_isOpenGL || _state.GraphicsState.YNegateEnabled);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
|
||||
@@ -55,7 +55,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
int binding;
|
||||
|
||||
if (_context.Capabilities.Api == TargetApi.Vulkan)
|
||||
if (_context.Capabilities.Api != TargetApi.OpenGL)
|
||||
{
|
||||
binding = GetBindingFromIndex(index, _context.Capabilities.MaximumUniformBuffersPerStage, "Uniform buffer");
|
||||
}
|
||||
@@ -71,7 +71,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
int binding;
|
||||
|
||||
if (_context.Capabilities.Api == TargetApi.Vulkan)
|
||||
if (_context.Capabilities.Api != TargetApi.OpenGL)
|
||||
{
|
||||
if (count == 1)
|
||||
{
|
||||
@@ -103,7 +103,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
int binding;
|
||||
|
||||
if (_context.Capabilities.Api == TargetApi.Vulkan)
|
||||
if (_context.Capabilities.Api != TargetApi.OpenGL)
|
||||
{
|
||||
binding = GetBindingFromIndex(index, _context.Capabilities.MaximumStorageBuffersPerStage, "Storage buffer");
|
||||
}
|
||||
@@ -119,7 +119,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
int binding;
|
||||
|
||||
if (_context.Capabilities.Api == TargetApi.Vulkan)
|
||||
if (_context.Capabilities.Api != TargetApi.OpenGL)
|
||||
{
|
||||
if (count == 1)
|
||||
{
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
/// <summary>
|
||||
@@ -61,5 +63,14 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
SharedMemorySize = sharedMemorySize;
|
||||
HasUnalignedStorageBuffer = hasUnalignedStorageBuffer;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the local group size of the shader in a GAL compatible struct.
|
||||
/// </summary>
|
||||
/// <returns>Local group size</returns>
|
||||
public ComputeSize GetLocalSize()
|
||||
{
|
||||
return new ComputeSize(LocalSizeX, LocalSizeY, LocalSizeZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -117,7 +117,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
private static string GetDiskCachePath()
|
||||
{
|
||||
return GraphicsConfig.EnableShaderCache && GraphicsConfig.TitleId != null
|
||||
? Path.Combine(AppDataManager.GamesDirPath, GraphicsConfig.TitleId, "cache", "shader")
|
||||
? Path.Combine(AppDataManager.GamesDirPath, GraphicsConfig.TitleId.ToLower(), "cache", "shader")
|
||||
: null;
|
||||
}
|
||||
|
||||
@@ -204,7 +204,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
GpuChannelComputeState computeState,
|
||||
ulong gpuVa)
|
||||
{
|
||||
if (_cpPrograms.TryGetValue(gpuVa, out var cpShader) && IsShaderEqual(channel, poolState, computeState, cpShader, gpuVa))
|
||||
if (_cpPrograms.TryGetValue(gpuVa, out CachedShaderProgram cpShader) && IsShaderEqual(channel, poolState, computeState, cpShader, gpuVa))
|
||||
{
|
||||
return cpShader;
|
||||
}
|
||||
@@ -223,8 +223,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
TranslatorContext translatorContext = DecodeComputeShader(gpuAccessor, _context.Capabilities.Api, gpuVa);
|
||||
TranslatedShader translatedShader = TranslateShader(_dumper, channel, translatorContext, cachedGuestCode, asCompute: false);
|
||||
|
||||
ShaderSource[] shaderSourcesArray = new ShaderSource[] { CreateShaderSource(translatedShader.Program) };
|
||||
ShaderInfo info = ShaderInfoBuilder.BuildForCompute(_context, translatedShader.Program.Info);
|
||||
ShaderSource[] shaderSourcesArray = [CreateShaderSource(translatedShader.Program)];
|
||||
ShaderInfo info = ShaderInfoBuilder.BuildForCompute(
|
||||
_context,
|
||||
translatedShader.Program.Info,
|
||||
computeState.GetLocalSize());
|
||||
IProgram hostProgram = _context.Renderer.CreateProgram(shaderSourcesArray, info);
|
||||
|
||||
cpShader = new CachedShaderProgram(hostProgram, specState, translatedShader.Shader);
|
||||
@@ -251,8 +254,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
channel.TextureManager.UpdateRenderTargets();
|
||||
|
||||
var rtControl = state.RtControl;
|
||||
var msaaMode = state.RtMsaaMode;
|
||||
RtControl rtControl = state.RtControl;
|
||||
TextureMsaaMode msaaMode = state.RtMsaaMode;
|
||||
|
||||
pipeline.SamplesCount = msaaMode.SamplesInX() * msaaMode.SamplesInY();
|
||||
|
||||
@@ -262,7 +265,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
int rtIndex = rtControl.UnpackPermutationIndex(index);
|
||||
|
||||
var colorState = state.RtColorState[rtIndex];
|
||||
RtColorState colorState = state.RtColorState[rtIndex];
|
||||
|
||||
if (index >= count || colorState.Format == 0 || colorState.WidthOrStride == 0)
|
||||
{
|
||||
@@ -307,12 +310,12 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
ref GpuChannelGraphicsState graphicsState,
|
||||
ShaderAddresses addresses)
|
||||
{
|
||||
if (_gpPrograms.TryGetValue(addresses, out var gpShaders) && IsShaderEqual(channel, ref poolState, ref graphicsState, gpShaders, addresses))
|
||||
if (_gpPrograms.TryGetValue(addresses, out CachedShaderProgram gpShaders) && IsShaderEqual(channel, ref poolState, ref graphicsState, gpShaders, addresses))
|
||||
{
|
||||
return gpShaders;
|
||||
}
|
||||
|
||||
if (_graphicsShaderCache.TryFind(channel, ref poolState, ref graphicsState, addresses, out gpShaders, out var cachedGuestCode))
|
||||
if (_graphicsShaderCache.TryFind(channel, ref poolState, ref graphicsState, addresses, out gpShaders, out CachedGraphicsGuestCode cachedGuestCode))
|
||||
{
|
||||
_gpPrograms[addresses] = gpShaders;
|
||||
return gpShaders;
|
||||
@@ -365,7 +368,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
bool geometryToCompute = ShouldConvertGeometryToCompute(_context, geometryHasStore);
|
||||
|
||||
CachedShaderStage[] shaders = new CachedShaderStage[Constants.ShaderStages + 1];
|
||||
List<ShaderSource> shaderSources = new();
|
||||
List<ShaderSource> shaderSources = [];
|
||||
|
||||
TranslatorContext previousStage = null;
|
||||
ShaderInfoBuilder infoBuilder = new(_context, transformFeedbackDescriptors != null, vertexToCompute);
|
||||
@@ -425,7 +428,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
TranslatorContext lastInVertexPipeline = geometryToCompute ? translatorContexts[4] ?? currentStage : currentStage;
|
||||
|
||||
program = lastInVertexPipeline.GenerateVertexPassthroughForCompute();
|
||||
(program, ShaderProgramInfo vacInfo) = lastInVertexPipeline.GenerateVertexPassthroughForCompute();
|
||||
infoBuilder.AddStageInfoVac(vacInfo);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -530,9 +534,9 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
private ShaderAsCompute CreateHostVertexAsComputeProgram(ShaderProgram program, TranslatorContext context, bool tfEnabled)
|
||||
{
|
||||
ShaderSource source = new(program.Code, program.BinaryCode, ShaderStage.Compute, program.Language);
|
||||
ShaderInfo info = ShaderInfoBuilder.BuildForVertexAsCompute(_context, program.Info, tfEnabled);
|
||||
ShaderInfo info = ShaderInfoBuilder.BuildForVertexAsCompute(_context, program.Info, context.GetVertexAsComputeInfo(), tfEnabled);
|
||||
|
||||
return new(_context.Renderer.CreateProgram(new[] { source }, info), program.Info, context.GetResourceReservations());
|
||||
return new(_context.Renderer.CreateProgram([source], info), program.Info, context.GetResourceReservations());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -582,7 +586,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
for (int i = 0; i < Constants.TotalTransformFeedbackBuffers; i++)
|
||||
{
|
||||
var tf = state.TfState[i];
|
||||
TfState tf = state.TfState[i];
|
||||
|
||||
descs[i] = new TransformFeedbackDescriptor(
|
||||
tf.BufferIndex,
|
||||
@@ -688,7 +692,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <returns>The generated translator context</returns>
|
||||
public static TranslatorContext DecodeComputeShader(IGpuAccessor gpuAccessor, TargetApi api, ulong gpuVa)
|
||||
{
|
||||
var options = CreateTranslationOptions(api, DefaultFlags | TranslationFlags.Compute);
|
||||
TranslationOptions options = CreateTranslationOptions(api, DefaultFlags | TranslationFlags.Compute);
|
||||
return Translator.CreateContext(gpuVa, gpuAccessor, options);
|
||||
}
|
||||
|
||||
@@ -705,7 +709,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <returns>The generated translator context</returns>
|
||||
public static TranslatorContext DecodeGraphicsShader(IGpuAccessor gpuAccessor, TargetApi api, TranslationFlags flags, ulong gpuVa)
|
||||
{
|
||||
var options = CreateTranslationOptions(api, flags);
|
||||
TranslationOptions options = CreateTranslationOptions(api, flags);
|
||||
return Translator.CreateContext(gpuVa, gpuAccessor, options);
|
||||
}
|
||||
|
||||
@@ -729,15 +733,15 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
byte[] codeB,
|
||||
bool asCompute)
|
||||
{
|
||||
ulong cb1DataAddress = channel.BufferManager.GetGraphicsUniformBufferAddress(0, 1);
|
||||
|
||||
var memoryManager = channel.MemoryManager;
|
||||
(PhysicalMemory physical, ulong cb1DataAddress) = channel.BufferManager.GetGraphicsUniformBufferAddress(0, 1);
|
||||
|
||||
MemoryManager memoryManager = channel.MemoryManager;
|
||||
|
||||
codeA ??= memoryManager.GetSpan(vertexA.Address, vertexA.Size).ToArray();
|
||||
codeB ??= memoryManager.GetSpan(currentStage.Address, currentStage.Size).ToArray();
|
||||
byte[] cb1DataA = ReadArray(memoryManager, cb1DataAddress, vertexA.Cb1DataSize);
|
||||
byte[] cb1DataB = ReadArray(memoryManager, cb1DataAddress, currentStage.Cb1DataSize);
|
||||
|
||||
byte[] cb1DataA = ReadArray(physical, cb1DataAddress, vertexA.Cb1DataSize);
|
||||
byte[] cb1DataB = ReadArray(physical, cb1DataAddress, currentStage.Cb1DataSize);
|
||||
|
||||
ShaderDumpPaths pathsA = default;
|
||||
ShaderDumpPaths pathsB = default;
|
||||
|
||||
@@ -769,13 +773,13 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <returns>Compiled graphics shader code</returns>
|
||||
private static TranslatedShader TranslateShader(ShaderDumper dumper, GpuChannel channel, TranslatorContext context, byte[] code, bool asCompute)
|
||||
{
|
||||
var memoryManager = channel.MemoryManager;
|
||||
MemoryManager memoryManager = channel.MemoryManager;
|
||||
|
||||
ulong cb1DataAddress = context.Stage == ShaderStage.Compute
|
||||
(PhysicalMemory physical, ulong cb1DataAddress) = context.Stage == ShaderStage.Compute
|
||||
? channel.BufferManager.GetComputeUniformBufferAddress(1)
|
||||
: channel.BufferManager.GetGraphicsUniformBufferAddress(StageToStageIndex(context.Stage), 1);
|
||||
|
||||
byte[] cb1Data = ReadArray(memoryManager, cb1DataAddress, context.Cb1DataSize);
|
||||
byte[] cb1Data = ReadArray(physical, cb1DataAddress, context.Cb1DataSize);
|
||||
code ??= memoryManager.GetSpan(context.Address, context.Size).ToArray();
|
||||
|
||||
ShaderDumpPaths paths = dumper?.Dump(code, context.Stage == ShaderStage.Compute) ?? default;
|
||||
@@ -789,18 +793,18 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <summary>
|
||||
/// Reads data from physical memory, returns an empty array if the memory is unmapped or size is 0.
|
||||
/// </summary>
|
||||
/// <param name="memoryManager">Memory manager with the physical memory to read from</param>
|
||||
/// <param name="physicalMemory">Physical memory to read the data from, might be null</param>
|
||||
/// <param name="address">Physical address of the region to read</param>
|
||||
/// <param name="size">Size in bytes of the data</param>
|
||||
/// <returns>An array with the data at the specified memory location</returns>
|
||||
private static byte[] ReadArray(MemoryManager memoryManager, ulong address, int size)
|
||||
private static byte[] ReadArray(PhysicalMemory physicalMemory, ulong address, int size)
|
||||
{
|
||||
if (address == MemoryManager.PteUnmapped || size == 0)
|
||||
if (address == MemoryManager.PteUnmapped || size == 0 || physicalMemory == null)
|
||||
{
|
||||
return Array.Empty<byte>();
|
||||
return [];
|
||||
}
|
||||
|
||||
return memoryManager.Physical.GetSpan(address, size).ToArray();
|
||||
return physicalMemory.GetSpan(address, size).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -822,16 +826,20 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
/// <summary>
|
||||
/// Creates shader translation options with the requested graphics API and flags.
|
||||
/// The shader language is choosen based on the current configuration and graphics API.
|
||||
/// The shader language is chosen based on the current configuration and graphics API.
|
||||
/// </summary>
|
||||
/// <param name="api">Target graphics API</param>
|
||||
/// <param name="flags">Translation flags</param>
|
||||
/// <returns>Translation options</returns>
|
||||
private static TranslationOptions CreateTranslationOptions(TargetApi api, TranslationFlags flags)
|
||||
{
|
||||
TargetLanguage lang = GraphicsConfig.EnableSpirvCompilationOnVulkan && api == TargetApi.Vulkan
|
||||
? TargetLanguage.Spirv
|
||||
: TargetLanguage.Glsl;
|
||||
TargetLanguage lang = api switch
|
||||
{
|
||||
TargetApi.OpenGL => TargetLanguage.Glsl,
|
||||
TargetApi.Vulkan => GraphicsConfig.EnableSpirvCompilationOnVulkan ? TargetLanguage.Spirv : TargetLanguage.Glsl,
|
||||
TargetApi.Metal => TargetLanguage.Msl,
|
||||
_ => throw new NotImplementedException()
|
||||
};
|
||||
|
||||
return new TranslationOptions(lang, api, flags);
|
||||
}
|
||||
|
||||
@@ -22,6 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
ResourceStages.Geometry;
|
||||
|
||||
private readonly GpuContext _context;
|
||||
private readonly ComputeSize _computeLocalSize;
|
||||
|
||||
private int _fragmentOutputMap;
|
||||
|
||||
@@ -39,9 +40,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <param name="context">GPU context that owns the shaders that will be added to the builder</param>
|
||||
/// <param name="tfEnabled">Indicates if the graphics shader is used with transform feedback enabled</param>
|
||||
/// <param name="vertexAsCompute">Indicates that the vertex shader will be emulated on a compute shader</param>
|
||||
public ShaderInfoBuilder(GpuContext context, bool tfEnabled, bool vertexAsCompute = false)
|
||||
/// <param name="computeLocalSize">Indicates the local thread size for a compute shader</param>
|
||||
public ShaderInfoBuilder(GpuContext context, bool tfEnabled, bool vertexAsCompute = false, ComputeSize computeLocalSize = default)
|
||||
{
|
||||
_context = context;
|
||||
_computeLocalSize = computeLocalSize;
|
||||
|
||||
_fragmentOutputMap = -1;
|
||||
|
||||
@@ -95,7 +98,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
private void PopulateDescriptorAndUsages(ResourceStages stages, ResourceType type, int setIndex, int start, int count, bool write = false)
|
||||
{
|
||||
AddDescriptor(stages, type, setIndex, start, count);
|
||||
AddUsage(stages, type, setIndex, start, count, write);
|
||||
// AddUsage(stages, type, setIndex, start, count, write);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -159,6 +162,25 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
AddUsage(info.Images, stages, isImage: true);
|
||||
}
|
||||
|
||||
public void AddStageInfoVac(ShaderProgramInfo info)
|
||||
{
|
||||
ResourceStages stages = info.Stage switch
|
||||
{
|
||||
ShaderStage.Compute => ResourceStages.Compute,
|
||||
ShaderStage.Vertex => ResourceStages.Vertex,
|
||||
ShaderStage.TessellationControl => ResourceStages.TessellationControl,
|
||||
ShaderStage.TessellationEvaluation => ResourceStages.TessellationEvaluation,
|
||||
ShaderStage.Geometry => ResourceStages.Geometry,
|
||||
ShaderStage.Fragment => ResourceStages.Fragment,
|
||||
_ => ResourceStages.None,
|
||||
};
|
||||
|
||||
AddUsage(info.CBuffers, stages, isStorage: false);
|
||||
AddUsage(info.SBuffers, stages, isStorage: true);
|
||||
AddUsage(info.Textures, stages, isImage: false);
|
||||
AddUsage(info.Images, stages, isImage: true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a resource descriptor to the list of descriptors.
|
||||
/// </summary>
|
||||
@@ -361,14 +383,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
ResourceLayout resourceLayout = new(descriptors.AsReadOnly(), usages.AsReadOnly());
|
||||
|
||||
if (pipeline.HasValue)
|
||||
{
|
||||
return new ShaderInfo(_fragmentOutputMap, resourceLayout, pipeline.Value, fromCache);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new ShaderInfo(_fragmentOutputMap, resourceLayout, fromCache);
|
||||
}
|
||||
return new ShaderInfo(_fragmentOutputMap, resourceLayout, _computeLocalSize, pipeline, fromCache);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -378,14 +393,16 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <param name="programs">Shaders from the disk cache</param>
|
||||
/// <param name="pipeline">Optional pipeline for background compilation</param>
|
||||
/// <param name="tfEnabled">Indicates if the graphics shader is used with transform feedback enabled</param>
|
||||
/// <param name="computeLocalSize">Compute local thread size</param>
|
||||
/// <returns>Shader information</returns>
|
||||
public static ShaderInfo BuildForCache(
|
||||
GpuContext context,
|
||||
IEnumerable<CachedShaderStage> programs,
|
||||
ProgramPipelineState? pipeline,
|
||||
bool tfEnabled)
|
||||
bool tfEnabled,
|
||||
ComputeSize computeLocalSize)
|
||||
{
|
||||
ShaderInfoBuilder builder = new(context, tfEnabled);
|
||||
ShaderInfoBuilder builder = new(context, tfEnabled, computeLocalSize: computeLocalSize);
|
||||
|
||||
foreach (CachedShaderStage program in programs)
|
||||
{
|
||||
@@ -403,11 +420,12 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// </summary>
|
||||
/// <param name="context">GPU context that owns the shader</param>
|
||||
/// <param name="info">Compute shader information</param>
|
||||
/// <param name="computeLocalSize">Compute local thread size</param>
|
||||
/// <param name="fromCache">True if the compute shader comes from a disk cache, false otherwise</param>
|
||||
/// <returns>Shader information</returns>
|
||||
public static ShaderInfo BuildForCompute(GpuContext context, ShaderProgramInfo info, bool fromCache = false)
|
||||
public static ShaderInfo BuildForCompute(GpuContext context, ShaderProgramInfo info, ComputeSize computeLocalSize, bool fromCache = false)
|
||||
{
|
||||
ShaderInfoBuilder builder = new(context, tfEnabled: false, vertexAsCompute: false);
|
||||
ShaderInfoBuilder builder = new(context, tfEnabled: false, vertexAsCompute: false, computeLocalSize: computeLocalSize);
|
||||
|
||||
builder.AddStageInfo(info);
|
||||
|
||||
@@ -422,10 +440,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <param name="tfEnabled">Indicates if the graphics shader is used with transform feedback enabled</param>
|
||||
/// <param name="fromCache">True if the compute shader comes from a disk cache, false otherwise</param>
|
||||
/// <returns>Shader information</returns>
|
||||
public static ShaderInfo BuildForVertexAsCompute(GpuContext context, ShaderProgramInfo info, bool tfEnabled, bool fromCache = false)
|
||||
public static ShaderInfo BuildForVertexAsCompute(GpuContext context, ShaderProgramInfo info, ShaderProgramInfo info2, bool tfEnabled, bool fromCache = false)
|
||||
{
|
||||
ShaderInfoBuilder builder = new(context, tfEnabled, vertexAsCompute: true);
|
||||
ShaderInfoBuilder builder = new(context, tfEnabled, vertexAsCompute: true, computeLocalSize: ComputeSize.VtgAsCompute);
|
||||
|
||||
builder.AddStageInfoVac(info2);
|
||||
builder.AddStageInfo(info, vertexAsCompute: true);
|
||||
|
||||
return builder.Build(null, fromCache);
|
||||
|
||||
@@ -696,7 +696,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
ref BufferBounds bounds = ref channel.BufferManager.GetUniformBufferBounds(isCompute, stageIndex, textureBufferIndex);
|
||||
|
||||
cachedTextureBuffer = MemoryMarshal.Cast<byte, int>(channel.MemoryManager.Physical.GetSpan(bounds.Range));
|
||||
cachedTextureBuffer = MemoryMarshal.Cast<byte, int>(bounds.Physical.GetSpan(bounds.Range));
|
||||
cachedTextureBufferIndex = textureBufferIndex;
|
||||
|
||||
if (samplerBufferIndex == textureBufferIndex)
|
||||
@@ -710,7 +710,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
ref BufferBounds bounds = ref channel.BufferManager.GetUniformBufferBounds(isCompute, stageIndex, samplerBufferIndex);
|
||||
|
||||
cachedSamplerBuffer = MemoryMarshal.Cast<byte, int>(channel.MemoryManager.Physical.GetSpan(bounds.Range));
|
||||
cachedSamplerBuffer = MemoryMarshal.Cast<byte, int>(bounds.Physical.GetSpan(bounds.Range));
|
||||
cachedSamplerBufferIndex = samplerBufferIndex;
|
||||
}
|
||||
|
||||
|
||||
@@ -9,11 +9,18 @@ using System.Threading;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
using Texture = Image.Texture;
|
||||
|
||||
public record TextureData(int Width, int Height, byte[] Data);
|
||||
|
||||
/// <summary>
|
||||
/// GPU image presentation window.
|
||||
/// </summary>
|
||||
public class Window
|
||||
{
|
||||
private const int CaptureTextureWidth = 1280;
|
||||
private const int CaptureTextureHeight = 720;
|
||||
|
||||
private readonly GpuContext _context;
|
||||
|
||||
/// <summary>
|
||||
@@ -85,7 +92,21 @@ namespace Ryujinx.Graphics.Gpu
|
||||
}
|
||||
}
|
||||
|
||||
private class PresentedTexture
|
||||
{
|
||||
public readonly Texture Texture;
|
||||
public readonly ImageCrop Crop;
|
||||
|
||||
public PresentedTexture(Texture texture, ImageCrop crop)
|
||||
{
|
||||
Texture = texture;
|
||||
Crop = crop;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly ConcurrentQueue<PresentationTexture> _frameQueue;
|
||||
private PresentedTexture _lastPresentedTexture;
|
||||
private ITexture _captureTexture;
|
||||
|
||||
private int _framesAvailable;
|
||||
|
||||
@@ -188,6 +209,51 @@ namespace Ryujinx.Graphics.Gpu
|
||||
return true;
|
||||
}
|
||||
|
||||
public TextureData GetLastPresentedData()
|
||||
{
|
||||
PresentedTexture pt = Volatile.Read(ref _lastPresentedTexture);
|
||||
|
||||
if (pt != null)
|
||||
{
|
||||
byte[] inputData = CaptureLastFrame(pt.Texture.HostTexture, pt.Crop);
|
||||
|
||||
int size = SizeCalculator.GetBlockLinearTextureSize(
|
||||
CaptureTextureWidth,
|
||||
CaptureTextureHeight,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
4,
|
||||
16,
|
||||
1,
|
||||
1).TotalSize;
|
||||
|
||||
byte[] data = new byte[size];
|
||||
|
||||
LayoutConverter.ConvertLinearToBlockLinear(data, CaptureTextureWidth, CaptureTextureHeight, CaptureTextureWidth * 4, 4, 16, inputData);
|
||||
|
||||
return new TextureData(CaptureTextureWidth, CaptureTextureHeight, data);
|
||||
}
|
||||
|
||||
return new TextureData(0, 0, Array.Empty<byte>());
|
||||
}
|
||||
|
||||
public TextureData GetLastPresentedDataLinear()
|
||||
{
|
||||
PresentedTexture pt = Volatile.Read(ref _lastPresentedTexture);
|
||||
|
||||
if (pt != null)
|
||||
{
|
||||
byte[] inputData = CaptureLastFrame(pt.Texture.HostTexture, new ImageCrop());
|
||||
|
||||
return new TextureData(pt.Texture.Info.Width, pt.Texture.Info.Height, inputData);
|
||||
}
|
||||
|
||||
return new TextureData(0, 0, Array.Empty<byte>());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Presents a texture on the queue.
|
||||
/// If the queue is empty, then no texture is presented.
|
||||
@@ -205,6 +271,10 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
pt.Cache.Tick();
|
||||
|
||||
EnsureCaptureTexture();
|
||||
|
||||
Volatile.Write(ref _lastPresentedTexture, new PresentedTexture(texture, pt.Crop));
|
||||
|
||||
texture.SynchronizeMemory();
|
||||
|
||||
ImageCrop crop = new(
|
||||
@@ -244,6 +314,96 @@ namespace Ryujinx.Graphics.Gpu
|
||||
}
|
||||
}
|
||||
|
||||
private void EnsureCaptureTexture()
|
||||
{
|
||||
if (_captureTexture == null)
|
||||
{
|
||||
_captureTexture = _context.Renderer.CreateTexture(new TextureCreateInfo(
|
||||
1280,
|
||||
720,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
4,
|
||||
Format.R8G8B8A8Unorm,
|
||||
DepthStencilMode.Depth,
|
||||
Target.Texture2D,
|
||||
SwizzleComponent.Red,
|
||||
SwizzleComponent.Green,
|
||||
SwizzleComponent.Blue,
|
||||
SwizzleComponent.Alpha));
|
||||
}
|
||||
}
|
||||
|
||||
private byte[] CaptureLastFrame(ITexture lastFrame, ImageCrop crop)
|
||||
{
|
||||
int cropLeft, cropRight, cropTop, cropBottom;
|
||||
|
||||
if (crop.Left == 0 && crop.Right == 0)
|
||||
{
|
||||
cropLeft = 0;
|
||||
cropRight = lastFrame.Width;
|
||||
}
|
||||
else
|
||||
{
|
||||
cropLeft = crop.Left;
|
||||
cropRight = crop.Right;
|
||||
}
|
||||
|
||||
if (crop.Top == 0 && crop.Bottom == 0)
|
||||
{
|
||||
cropTop = 0;
|
||||
cropBottom = lastFrame.Height;
|
||||
}
|
||||
else
|
||||
{
|
||||
cropTop = crop.Top;
|
||||
cropBottom = crop.Bottom;
|
||||
}
|
||||
|
||||
int x1, y1, x2, y2;
|
||||
|
||||
if (crop.FlipX)
|
||||
{
|
||||
x1 = cropRight;
|
||||
x2 = cropLeft;
|
||||
}
|
||||
else
|
||||
{
|
||||
x1 = cropLeft;
|
||||
x2 = cropRight;
|
||||
}
|
||||
|
||||
if (crop.FlipY)
|
||||
{
|
||||
y1 = cropBottom;
|
||||
y2 = cropTop;
|
||||
}
|
||||
else
|
||||
{
|
||||
y1 = cropTop;
|
||||
y2 = cropBottom;
|
||||
}
|
||||
|
||||
Extents2D srcRegion = new(x1, y1, x2, y2);
|
||||
Extents2D dstRegion = new(0, 0, CaptureTextureWidth, CaptureTextureHeight);
|
||||
|
||||
byte[] outputData = null;
|
||||
|
||||
_context.Renderer.BackgroundContextAction(() =>
|
||||
{
|
||||
lastFrame.CopyTo(_captureTexture, srcRegion, dstRegion, true);
|
||||
|
||||
using var data = _captureTexture.GetData();
|
||||
|
||||
outputData = data.Get().ToArray();
|
||||
});
|
||||
|
||||
return outputData;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicate that a frame on the queue is ready to be acquired.
|
||||
/// </summary>
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
<Configurations>Debug;Release;DebugAOT;ReleaseAOT</Configurations>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
146
src/Ryujinx.Graphics.Metal/Auto.cs
Normal file
146
src/Ryujinx.Graphics.Metal/Auto.cs
Normal file
@@ -0,0 +1,146 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
interface IAuto
|
||||
{
|
||||
bool HasCommandBufferDependency(CommandBufferScoped cbs);
|
||||
|
||||
void IncrementReferenceCount();
|
||||
void DecrementReferenceCount(int cbIndex);
|
||||
void DecrementReferenceCount();
|
||||
}
|
||||
|
||||
interface IAutoPrivate : IAuto
|
||||
{
|
||||
void AddCommandBufferDependencies(CommandBufferScoped cbs);
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
class Auto<T> : IAutoPrivate, IDisposable where T : IDisposable
|
||||
{
|
||||
private int _referenceCount;
|
||||
private T _value;
|
||||
|
||||
private readonly BitMap _cbOwnership;
|
||||
private readonly MultiFenceHolder _waitable;
|
||||
|
||||
private bool _disposed;
|
||||
private bool _destroyed;
|
||||
|
||||
public Auto(T value)
|
||||
{
|
||||
_referenceCount = 1;
|
||||
_value = value;
|
||||
_cbOwnership = new BitMap(CommandBufferPool.MaxCommandBuffers);
|
||||
}
|
||||
|
||||
public Auto(T value, MultiFenceHolder waitable) : this(value)
|
||||
{
|
||||
_waitable = waitable;
|
||||
}
|
||||
|
||||
public T Get(CommandBufferScoped cbs, int offset, int size, bool write = false)
|
||||
{
|
||||
_waitable?.AddBufferUse(cbs.CommandBufferIndex, offset, size, write);
|
||||
return Get(cbs);
|
||||
}
|
||||
|
||||
public T GetUnsafe()
|
||||
{
|
||||
return _value;
|
||||
}
|
||||
|
||||
public T Get(CommandBufferScoped cbs)
|
||||
{
|
||||
if (!_destroyed)
|
||||
{
|
||||
AddCommandBufferDependencies(cbs);
|
||||
}
|
||||
|
||||
return _value;
|
||||
}
|
||||
|
||||
public bool HasCommandBufferDependency(CommandBufferScoped cbs)
|
||||
{
|
||||
return _cbOwnership.IsSet(cbs.CommandBufferIndex);
|
||||
}
|
||||
|
||||
public bool HasRentedCommandBufferDependency(CommandBufferPool cbp)
|
||||
{
|
||||
return _cbOwnership.AnySet();
|
||||
}
|
||||
|
||||
public void AddCommandBufferDependencies(CommandBufferScoped cbs)
|
||||
{
|
||||
// We don't want to add a reference to this object to the command buffer
|
||||
// more than once, so if we detect that the command buffer already has ownership
|
||||
// of this object, then we can just return without doing anything else.
|
||||
if (_cbOwnership.Set(cbs.CommandBufferIndex))
|
||||
{
|
||||
if (_waitable != null)
|
||||
{
|
||||
cbs.AddWaitable(_waitable);
|
||||
}
|
||||
|
||||
cbs.AddDependant(this);
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryIncrementReferenceCount()
|
||||
{
|
||||
int lastValue;
|
||||
do
|
||||
{
|
||||
lastValue = _referenceCount;
|
||||
|
||||
if (lastValue == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
while (Interlocked.CompareExchange(ref _referenceCount, lastValue + 1, lastValue) != lastValue);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void IncrementReferenceCount()
|
||||
{
|
||||
if (Interlocked.Increment(ref _referenceCount) == 1)
|
||||
{
|
||||
Interlocked.Decrement(ref _referenceCount);
|
||||
throw new InvalidOperationException("Attempted to increment the reference count of an object that was already destroyed.");
|
||||
}
|
||||
}
|
||||
|
||||
public void DecrementReferenceCount(int cbIndex)
|
||||
{
|
||||
_cbOwnership.Clear(cbIndex);
|
||||
DecrementReferenceCount();
|
||||
}
|
||||
|
||||
public void DecrementReferenceCount()
|
||||
{
|
||||
if (Interlocked.Decrement(ref _referenceCount) == 0)
|
||||
{
|
||||
_value.Dispose();
|
||||
_value = default;
|
||||
_destroyed = true;
|
||||
}
|
||||
|
||||
Debug.Assert(_referenceCount >= 0);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (!_disposed)
|
||||
{
|
||||
DecrementReferenceCount();
|
||||
_disposed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
107
src/Ryujinx.Graphics.Metal/BackgroundResources.cs
Normal file
107
src/Ryujinx.Graphics.Metal/BackgroundResources.cs
Normal file
@@ -0,0 +1,107 @@
|
||||
using SharpMetal.Metal;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
class BackgroundResource : IDisposable
|
||||
{
|
||||
private readonly MetalRenderer _renderer;
|
||||
|
||||
private CommandBufferPool _pool;
|
||||
private PersistentFlushBuffer _flushBuffer;
|
||||
|
||||
public BackgroundResource(MetalRenderer renderer)
|
||||
{
|
||||
_renderer = renderer;
|
||||
}
|
||||
|
||||
public CommandBufferPool GetPool()
|
||||
{
|
||||
if (_pool == null)
|
||||
{
|
||||
MTLCommandQueue queue = _renderer.BackgroundQueue;
|
||||
_pool = new CommandBufferPool(queue, true);
|
||||
_pool.Initialize(null); // TODO: Proper encoder factory for background render/compute
|
||||
}
|
||||
|
||||
return _pool;
|
||||
}
|
||||
|
||||
public PersistentFlushBuffer GetFlushBuffer()
|
||||
{
|
||||
_flushBuffer ??= new PersistentFlushBuffer(_renderer);
|
||||
|
||||
return _flushBuffer;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_pool?.Dispose();
|
||||
_flushBuffer?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
class BackgroundResources : IDisposable
|
||||
{
|
||||
private readonly MetalRenderer _renderer;
|
||||
|
||||
private readonly Dictionary<Thread, BackgroundResource> _resources;
|
||||
|
||||
public BackgroundResources(MetalRenderer renderer)
|
||||
{
|
||||
_renderer = renderer;
|
||||
|
||||
_resources = new Dictionary<Thread, BackgroundResource>();
|
||||
}
|
||||
|
||||
private void Cleanup()
|
||||
{
|
||||
lock (_resources)
|
||||
{
|
||||
foreach (KeyValuePair<Thread, BackgroundResource> tuple in _resources)
|
||||
{
|
||||
if (!tuple.Key.IsAlive)
|
||||
{
|
||||
tuple.Value.Dispose();
|
||||
_resources.Remove(tuple.Key);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public BackgroundResource Get()
|
||||
{
|
||||
Thread thread = Thread.CurrentThread;
|
||||
|
||||
lock (_resources)
|
||||
{
|
||||
if (!_resources.TryGetValue(thread, out BackgroundResource resource))
|
||||
{
|
||||
Cleanup();
|
||||
|
||||
resource = new BackgroundResource(_renderer);
|
||||
|
||||
_resources[thread] = resource;
|
||||
}
|
||||
|
||||
return resource;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
lock (_resources)
|
||||
{
|
||||
foreach (BackgroundResource resource in _resources.Values)
|
||||
{
|
||||
resource.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
157
src/Ryujinx.Graphics.Metal/BitMap.cs
Normal file
157
src/Ryujinx.Graphics.Metal/BitMap.cs
Normal file
@@ -0,0 +1,157 @@
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
readonly struct BitMap
|
||||
{
|
||||
public const int IntSize = 64;
|
||||
|
||||
private const int IntShift = 6;
|
||||
private const int IntMask = IntSize - 1;
|
||||
|
||||
private readonly long[] _masks;
|
||||
|
||||
public BitMap(int count)
|
||||
{
|
||||
_masks = new long[(count + IntMask) / IntSize];
|
||||
}
|
||||
|
||||
public bool AnySet()
|
||||
{
|
||||
for (int i = 0; i < _masks.Length; i++)
|
||||
{
|
||||
if (_masks[i] != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool IsSet(int bit)
|
||||
{
|
||||
int wordIndex = bit >> IntShift;
|
||||
int wordBit = bit & IntMask;
|
||||
|
||||
long wordMask = 1L << wordBit;
|
||||
|
||||
return (_masks[wordIndex] & wordMask) != 0;
|
||||
}
|
||||
|
||||
public bool IsSet(int start, int end)
|
||||
{
|
||||
if (start == end)
|
||||
{
|
||||
return IsSet(start);
|
||||
}
|
||||
|
||||
int startIndex = start >> IntShift;
|
||||
int startBit = start & IntMask;
|
||||
long startMask = -1L << startBit;
|
||||
|
||||
int endIndex = end >> IntShift;
|
||||
int endBit = end & IntMask;
|
||||
long endMask = (long)(ulong.MaxValue >> (IntMask - endBit));
|
||||
|
||||
if (startIndex == endIndex)
|
||||
{
|
||||
return (_masks[startIndex] & startMask & endMask) != 0;
|
||||
}
|
||||
|
||||
if ((_masks[startIndex] & startMask) != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
for (int i = startIndex + 1; i < endIndex; i++)
|
||||
{
|
||||
if (_masks[i] != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if ((_masks[endIndex] & endMask) != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool Set(int bit)
|
||||
{
|
||||
int wordIndex = bit >> IntShift;
|
||||
int wordBit = bit & IntMask;
|
||||
|
||||
long wordMask = 1L << wordBit;
|
||||
|
||||
if ((_masks[wordIndex] & wordMask) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
_masks[wordIndex] |= wordMask;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void SetRange(int start, int end)
|
||||
{
|
||||
if (start == end)
|
||||
{
|
||||
Set(start);
|
||||
return;
|
||||
}
|
||||
|
||||
int startIndex = start >> IntShift;
|
||||
int startBit = start & IntMask;
|
||||
long startMask = -1L << startBit;
|
||||
|
||||
int endIndex = end >> IntShift;
|
||||
int endBit = end & IntMask;
|
||||
long endMask = (long)(ulong.MaxValue >> (IntMask - endBit));
|
||||
|
||||
if (startIndex == endIndex)
|
||||
{
|
||||
_masks[startIndex] |= startMask & endMask;
|
||||
}
|
||||
else
|
||||
{
|
||||
_masks[startIndex] |= startMask;
|
||||
|
||||
for (int i = startIndex + 1; i < endIndex; i++)
|
||||
{
|
||||
_masks[i] |= -1;
|
||||
}
|
||||
|
||||
_masks[endIndex] |= endMask;
|
||||
}
|
||||
}
|
||||
|
||||
public void Clear(int bit)
|
||||
{
|
||||
int wordIndex = bit >> IntShift;
|
||||
int wordBit = bit & IntMask;
|
||||
|
||||
long wordMask = 1L << wordBit;
|
||||
|
||||
_masks[wordIndex] &= ~wordMask;
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
for (int i = 0; i < _masks.Length; i++)
|
||||
{
|
||||
_masks[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void ClearInt(int start, int end)
|
||||
{
|
||||
for (int i = start; i <= end; i++)
|
||||
{
|
||||
_masks[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
385
src/Ryujinx.Graphics.Metal/BufferHolder.cs
Normal file
385
src/Ryujinx.Graphics.Metal/BufferHolder.cs
Normal file
@@ -0,0 +1,385 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using SharpMetal.Metal;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
class BufferHolder : IDisposable
|
||||
{
|
||||
private CacheByRange<BufferHolder> _cachedConvertedBuffers;
|
||||
|
||||
public int Size { get; }
|
||||
|
||||
private readonly IntPtr _map;
|
||||
private readonly MetalRenderer _renderer;
|
||||
private readonly Pipeline _pipeline;
|
||||
|
||||
private readonly MultiFenceHolder _waitable;
|
||||
private readonly Auto<DisposableBuffer> _buffer;
|
||||
|
||||
private readonly ReaderWriterLockSlim _flushLock;
|
||||
private FenceHolder _flushFence;
|
||||
private int _flushWaiting;
|
||||
|
||||
public BufferHolder(MetalRenderer renderer, Pipeline pipeline, MTLBuffer buffer, int size)
|
||||
{
|
||||
_renderer = renderer;
|
||||
_pipeline = pipeline;
|
||||
_map = buffer.Contents;
|
||||
_waitable = new MultiFenceHolder(size);
|
||||
_buffer = new Auto<DisposableBuffer>(new(buffer), _waitable);
|
||||
|
||||
_flushLock = new ReaderWriterLockSlim();
|
||||
|
||||
Size = size;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBuffer()
|
||||
{
|
||||
return _buffer;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBuffer(bool isWrite)
|
||||
{
|
||||
if (isWrite)
|
||||
{
|
||||
SignalWrite(0, Size);
|
||||
}
|
||||
|
||||
return _buffer;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBuffer(int offset, int size, bool isWrite)
|
||||
{
|
||||
if (isWrite)
|
||||
{
|
||||
SignalWrite(offset, size);
|
||||
}
|
||||
|
||||
return _buffer;
|
||||
}
|
||||
|
||||
public void SignalWrite(int offset, int size)
|
||||
{
|
||||
if (offset == 0 && size == Size)
|
||||
{
|
||||
_cachedConvertedBuffers.Clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
_cachedConvertedBuffers.ClearRange(offset, size);
|
||||
}
|
||||
}
|
||||
|
||||
private void ClearFlushFence()
|
||||
{
|
||||
// Assumes _flushLock is held as writer.
|
||||
|
||||
if (_flushFence != null)
|
||||
{
|
||||
if (_flushWaiting == 0)
|
||||
{
|
||||
_flushFence.Put();
|
||||
}
|
||||
|
||||
_flushFence = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void WaitForFlushFence()
|
||||
{
|
||||
if (_flushFence == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// If storage has changed, make sure the fence has been reached so that the data is in place.
|
||||
_flushLock.ExitReadLock();
|
||||
_flushLock.EnterWriteLock();
|
||||
|
||||
if (_flushFence != null)
|
||||
{
|
||||
FenceHolder fence = _flushFence;
|
||||
Interlocked.Increment(ref _flushWaiting);
|
||||
|
||||
// Don't wait in the lock.
|
||||
|
||||
_flushLock.ExitWriteLock();
|
||||
|
||||
fence.Wait();
|
||||
|
||||
_flushLock.EnterWriteLock();
|
||||
|
||||
if (Interlocked.Decrement(ref _flushWaiting) == 0)
|
||||
{
|
||||
fence.Put();
|
||||
}
|
||||
|
||||
_flushFence = null;
|
||||
}
|
||||
|
||||
// Assumes the _flushLock is held as reader, returns in same state.
|
||||
_flushLock.ExitWriteLock();
|
||||
_flushLock.EnterReadLock();
|
||||
}
|
||||
|
||||
public PinnedSpan<byte> GetData(int offset, int size)
|
||||
{
|
||||
_flushLock.EnterReadLock();
|
||||
|
||||
WaitForFlushFence();
|
||||
|
||||
Span<byte> result;
|
||||
|
||||
if (_map != IntPtr.Zero)
|
||||
{
|
||||
result = GetDataStorage(offset, size);
|
||||
|
||||
// Need to be careful here, the buffer can't be unmapped while the data is being used.
|
||||
_buffer.IncrementReferenceCount();
|
||||
|
||||
_flushLock.ExitReadLock();
|
||||
|
||||
return PinnedSpan<byte>.UnsafeFromSpan(result, _buffer.DecrementReferenceCount);
|
||||
}
|
||||
|
||||
throw new InvalidOperationException("The buffer is not mapped");
|
||||
}
|
||||
|
||||
public unsafe Span<byte> GetDataStorage(int offset, int size)
|
||||
{
|
||||
int mappingSize = Math.Min(size, Size - offset);
|
||||
|
||||
if (_map != IntPtr.Zero)
|
||||
{
|
||||
return new Span<byte>((void*)(_map + offset), mappingSize);
|
||||
}
|
||||
|
||||
throw new InvalidOperationException("The buffer is not mapped.");
|
||||
}
|
||||
|
||||
public unsafe void SetData(int offset, ReadOnlySpan<byte> data, CommandBufferScoped? cbs = null, bool allowCbsWait = true)
|
||||
{
|
||||
int dataSize = Math.Min(data.Length, Size - offset);
|
||||
if (dataSize == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_map != IntPtr.Zero)
|
||||
{
|
||||
// If persistently mapped, set the data directly if the buffer is not currently in use.
|
||||
bool isRented = _buffer.HasRentedCommandBufferDependency(_renderer.CommandBufferPool);
|
||||
|
||||
// If the buffer is rented, take a little more time and check if the use overlaps this handle.
|
||||
bool needsFlush = isRented && _waitable.IsBufferRangeInUse(offset, dataSize, false);
|
||||
|
||||
if (!needsFlush)
|
||||
{
|
||||
WaitForFences(offset, dataSize);
|
||||
|
||||
data[..dataSize].CopyTo(new Span<byte>((void*)(_map + offset), dataSize));
|
||||
|
||||
SignalWrite(offset, dataSize);
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (cbs != null &&
|
||||
cbs.Value.Encoders.CurrentEncoderType == EncoderType.Render &&
|
||||
!(_buffer.HasCommandBufferDependency(cbs.Value) &&
|
||||
_waitable.IsBufferRangeInUse(cbs.Value.CommandBufferIndex, offset, dataSize)))
|
||||
{
|
||||
// If the buffer hasn't been used on the command buffer yet, try to preload the data.
|
||||
// This avoids ending and beginning render passes on each buffer data upload.
|
||||
|
||||
cbs = _pipeline.GetPreloadCommandBuffer();
|
||||
}
|
||||
|
||||
if (allowCbsWait)
|
||||
{
|
||||
_renderer.BufferManager.StagingBuffer.PushData(_renderer.CommandBufferPool, cbs, this, offset, data);
|
||||
}
|
||||
else
|
||||
{
|
||||
bool rentCbs = cbs == null;
|
||||
if (rentCbs)
|
||||
{
|
||||
cbs = _renderer.CommandBufferPool.Rent();
|
||||
}
|
||||
|
||||
if (!_renderer.BufferManager.StagingBuffer.TryPushData(cbs.Value, this, offset, data))
|
||||
{
|
||||
// Need to do a slow upload.
|
||||
BufferHolder srcHolder = _renderer.BufferManager.Create(dataSize);
|
||||
srcHolder.SetDataUnchecked(0, data);
|
||||
|
||||
Auto<DisposableBuffer> srcBuffer = srcHolder.GetBuffer();
|
||||
Auto<DisposableBuffer> dstBuffer = this.GetBuffer(true);
|
||||
|
||||
Copy(cbs.Value, srcBuffer, dstBuffer, 0, offset, dataSize);
|
||||
|
||||
srcHolder.Dispose();
|
||||
}
|
||||
|
||||
if (rentCbs)
|
||||
{
|
||||
cbs.Value.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe void SetDataUnchecked(int offset, ReadOnlySpan<byte> data)
|
||||
{
|
||||
int dataSize = Math.Min(data.Length, Size - offset);
|
||||
if (dataSize == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_map != IntPtr.Zero)
|
||||
{
|
||||
data[..dataSize].CopyTo(new Span<byte>((void*)(_map + offset), dataSize));
|
||||
}
|
||||
}
|
||||
|
||||
public void SetDataUnchecked<T>(int offset, ReadOnlySpan<T> data) where T : unmanaged
|
||||
{
|
||||
SetDataUnchecked(offset, MemoryMarshal.AsBytes(data));
|
||||
}
|
||||
|
||||
public static void Copy(
|
||||
CommandBufferScoped cbs,
|
||||
Auto<DisposableBuffer> src,
|
||||
Auto<DisposableBuffer> dst,
|
||||
int srcOffset,
|
||||
int dstOffset,
|
||||
int size,
|
||||
bool registerSrcUsage = true)
|
||||
{
|
||||
MTLBuffer srcBuffer = registerSrcUsage ? src.Get(cbs, srcOffset, size).Value : src.GetUnsafe().Value;
|
||||
MTLBuffer dstbuffer = dst.Get(cbs, dstOffset, size, true).Value;
|
||||
|
||||
cbs.Encoders.EnsureBlitEncoder().CopyFromBuffer(
|
||||
srcBuffer,
|
||||
(ulong)srcOffset,
|
||||
dstbuffer,
|
||||
(ulong)dstOffset,
|
||||
(ulong)size);
|
||||
}
|
||||
|
||||
public void WaitForFences()
|
||||
{
|
||||
_waitable.WaitForFences();
|
||||
}
|
||||
|
||||
public void WaitForFences(int offset, int size)
|
||||
{
|
||||
_waitable.WaitForFences(offset, size);
|
||||
}
|
||||
|
||||
private bool BoundToRange(int offset, ref int size)
|
||||
{
|
||||
if (offset >= Size)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
size = Math.Min(Size - offset, size);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBufferI8ToI16(CommandBufferScoped cbs, int offset, int size)
|
||||
{
|
||||
if (!BoundToRange(offset, ref size))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
I8ToI16CacheKey key = new(_renderer);
|
||||
|
||||
if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out BufferHolder holder))
|
||||
{
|
||||
holder = _renderer.BufferManager.Create((size * 2 + 3) & ~3);
|
||||
|
||||
_renderer.HelperShader.ConvertI8ToI16(cbs, this, holder, offset, size);
|
||||
|
||||
key.SetBuffer(holder.GetBuffer());
|
||||
|
||||
_cachedConvertedBuffers.Add(offset, size, key, holder);
|
||||
}
|
||||
|
||||
return holder.GetBuffer();
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBufferTopologyConversion(CommandBufferScoped cbs, int offset, int size, IndexBufferPattern pattern, int indexSize)
|
||||
{
|
||||
if (!BoundToRange(offset, ref size))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
TopologyConversionCacheKey key = new(_renderer, pattern, indexSize);
|
||||
|
||||
if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out BufferHolder holder))
|
||||
{
|
||||
// The destination index size is always I32.
|
||||
|
||||
int indexCount = size / indexSize;
|
||||
|
||||
int convertedCount = pattern.GetConvertedCount(indexCount);
|
||||
|
||||
holder = _renderer.BufferManager.Create(convertedCount * 4);
|
||||
|
||||
_renderer.HelperShader.ConvertIndexBuffer(cbs, this, holder, pattern, indexSize, offset, indexCount);
|
||||
|
||||
key.SetBuffer(holder.GetBuffer());
|
||||
|
||||
_cachedConvertedBuffers.Add(offset, size, key, holder);
|
||||
}
|
||||
|
||||
return holder.GetBuffer();
|
||||
}
|
||||
|
||||
public bool TryGetCachedConvertedBuffer(int offset, int size, ICacheKey key, out BufferHolder holder)
|
||||
{
|
||||
return _cachedConvertedBuffers.TryGetValue(offset, size, key, out holder);
|
||||
}
|
||||
|
||||
public void AddCachedConvertedBuffer(int offset, int size, ICacheKey key, BufferHolder holder)
|
||||
{
|
||||
_cachedConvertedBuffers.Add(offset, size, key, holder);
|
||||
}
|
||||
|
||||
public void AddCachedConvertedBufferDependency(int offset, int size, ICacheKey key, Dependency dependency)
|
||||
{
|
||||
_cachedConvertedBuffers.AddDependency(offset, size, key, dependency);
|
||||
}
|
||||
|
||||
public void RemoveCachedConvertedBuffer(int offset, int size, ICacheKey key)
|
||||
{
|
||||
_cachedConvertedBuffers.Remove(offset, size, key);
|
||||
}
|
||||
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_pipeline.FlushCommandsIfWeightExceeding(_buffer, (ulong)Size);
|
||||
|
||||
_buffer.Dispose();
|
||||
_cachedConvertedBuffers.Dispose();
|
||||
|
||||
_flushLock.EnterWriteLock();
|
||||
|
||||
ClearFlushFence();
|
||||
|
||||
_flushLock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
}
|
||||
237
src/Ryujinx.Graphics.Metal/BufferManager.cs
Normal file
237
src/Ryujinx.Graphics.Metal/BufferManager.cs
Normal file
@@ -0,0 +1,237 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using SharpMetal.Metal;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
readonly struct ScopedTemporaryBuffer : IDisposable
|
||||
{
|
||||
private readonly BufferManager _bufferManager;
|
||||
private readonly bool _isReserved;
|
||||
|
||||
public readonly BufferRange Range;
|
||||
public readonly BufferHolder Holder;
|
||||
|
||||
public BufferHandle Handle => Range.Handle;
|
||||
public int Offset => Range.Offset;
|
||||
|
||||
public ScopedTemporaryBuffer(BufferManager bufferManager, BufferHolder holder, BufferHandle handle, int offset, int size, bool isReserved)
|
||||
{
|
||||
_bufferManager = bufferManager;
|
||||
|
||||
Range = new BufferRange(handle, offset, size);
|
||||
Holder = holder;
|
||||
|
||||
_isReserved = isReserved;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (!_isReserved)
|
||||
{
|
||||
_bufferManager.Delete(Range.Handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
class BufferManager : IDisposable
|
||||
{
|
||||
private readonly IdList<BufferHolder> _buffers;
|
||||
|
||||
private readonly MTLDevice _device;
|
||||
private readonly MetalRenderer _renderer;
|
||||
private readonly Pipeline _pipeline;
|
||||
|
||||
public int BufferCount { get; private set; }
|
||||
|
||||
public StagingBuffer StagingBuffer { get; }
|
||||
|
||||
public BufferManager(MTLDevice device, MetalRenderer renderer, Pipeline pipeline)
|
||||
{
|
||||
_device = device;
|
||||
_renderer = renderer;
|
||||
_pipeline = pipeline;
|
||||
_buffers = new IdList<BufferHolder>();
|
||||
|
||||
StagingBuffer = new StagingBuffer(_renderer, this);
|
||||
}
|
||||
|
||||
public BufferHandle Create(nint pointer, int size)
|
||||
{
|
||||
// TODO: This is the wrong Metal method, we need no-copy which SharpMetal isn't giving us.
|
||||
MTLBuffer buffer = _device.NewBuffer(pointer, (ulong)size, MTLResourceOptions.ResourceStorageModeShared);
|
||||
|
||||
if (buffer == IntPtr.Zero)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Gpu, $"Failed to create buffer with size 0x{size:X}, and pointer 0x{pointer:X}.");
|
||||
|
||||
return BufferHandle.Null;
|
||||
}
|
||||
|
||||
BufferHolder holder = new(_renderer, _pipeline, buffer, size);
|
||||
|
||||
BufferCount++;
|
||||
|
||||
ulong handle64 = (uint)_buffers.Add(holder);
|
||||
|
||||
return Unsafe.As<ulong, BufferHandle>(ref handle64);
|
||||
}
|
||||
|
||||
public BufferHandle CreateWithHandle(int size)
|
||||
{
|
||||
return CreateWithHandle(size, out _);
|
||||
}
|
||||
|
||||
public BufferHandle CreateWithHandle(int size, out BufferHolder holder)
|
||||
{
|
||||
holder = Create(size);
|
||||
|
||||
if (holder == null)
|
||||
{
|
||||
return BufferHandle.Null;
|
||||
}
|
||||
|
||||
BufferCount++;
|
||||
|
||||
ulong handle64 = (uint)_buffers.Add(holder);
|
||||
|
||||
return Unsafe.As<ulong, BufferHandle>(ref handle64);
|
||||
}
|
||||
|
||||
public ScopedTemporaryBuffer ReserveOrCreate(CommandBufferScoped cbs, int size)
|
||||
{
|
||||
StagingBufferReserved? result = StagingBuffer.TryReserveData(cbs, size);
|
||||
|
||||
if (result.HasValue)
|
||||
{
|
||||
return new ScopedTemporaryBuffer(this, result.Value.Buffer, StagingBuffer.Handle, result.Value.Offset, result.Value.Size, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Create a temporary buffer.
|
||||
BufferHandle handle = CreateWithHandle(size, out BufferHolder holder);
|
||||
|
||||
return new ScopedTemporaryBuffer(this, holder, handle, 0, size, false);
|
||||
}
|
||||
}
|
||||
|
||||
public BufferHolder Create(int size)
|
||||
{
|
||||
MTLBuffer buffer = _device.NewBuffer((ulong)size, MTLResourceOptions.ResourceStorageModeShared);
|
||||
|
||||
if (buffer != IntPtr.Zero)
|
||||
{
|
||||
return new BufferHolder(_renderer, _pipeline, buffer, size);
|
||||
}
|
||||
|
||||
Logger.Error?.PrintMsg(LogClass.Gpu, $"Failed to create buffer with size 0x{size:X}.");
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBuffer(BufferHandle handle, bool isWrite, out int size)
|
||||
{
|
||||
if (TryGetBuffer(handle, out BufferHolder holder))
|
||||
{
|
||||
size = holder.Size;
|
||||
return holder.GetBuffer(isWrite);
|
||||
}
|
||||
|
||||
size = 0;
|
||||
return null;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBuffer(BufferHandle handle, int offset, int size, bool isWrite)
|
||||
{
|
||||
if (TryGetBuffer(handle, out BufferHolder holder))
|
||||
{
|
||||
return holder.GetBuffer(offset, size, isWrite);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBuffer(BufferHandle handle, bool isWrite)
|
||||
{
|
||||
if (TryGetBuffer(handle, out BufferHolder holder))
|
||||
{
|
||||
return holder.GetBuffer(isWrite);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBufferI8ToI16(CommandBufferScoped cbs, BufferHandle handle, int offset, int size)
|
||||
{
|
||||
if (TryGetBuffer(handle, out BufferHolder holder))
|
||||
{
|
||||
return holder.GetBufferI8ToI16(cbs, offset, size);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBufferTopologyConversion(CommandBufferScoped cbs, BufferHandle handle, int offset, int size, IndexBufferPattern pattern, int indexSize)
|
||||
{
|
||||
if (TryGetBuffer(handle, out BufferHolder holder))
|
||||
{
|
||||
return holder.GetBufferTopologyConversion(cbs, offset, size, pattern, indexSize);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public PinnedSpan<byte> GetData(BufferHandle handle, int offset, int size)
|
||||
{
|
||||
if (TryGetBuffer(handle, out BufferHolder holder))
|
||||
{
|
||||
return holder.GetData(offset, size);
|
||||
}
|
||||
|
||||
return new PinnedSpan<byte>();
|
||||
}
|
||||
|
||||
public void SetData<T>(BufferHandle handle, int offset, ReadOnlySpan<T> data) where T : unmanaged
|
||||
{
|
||||
SetData(handle, offset, MemoryMarshal.Cast<T, byte>(data), null);
|
||||
}
|
||||
|
||||
public void SetData(BufferHandle handle, int offset, ReadOnlySpan<byte> data, CommandBufferScoped? cbs)
|
||||
{
|
||||
if (TryGetBuffer(handle, out BufferHolder holder))
|
||||
{
|
||||
holder.SetData(offset, data, cbs);
|
||||
}
|
||||
}
|
||||
|
||||
public void Delete(BufferHandle handle)
|
||||
{
|
||||
if (TryGetBuffer(handle, out BufferHolder holder))
|
||||
{
|
||||
holder.Dispose();
|
||||
_buffers.Remove((int)Unsafe.As<BufferHandle, ulong>(ref handle));
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryGetBuffer(BufferHandle handle, out BufferHolder holder)
|
||||
{
|
||||
return _buffers.TryGetValue((int)Unsafe.As<BufferHandle, ulong>(ref handle), out holder);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
StagingBuffer.Dispose();
|
||||
|
||||
foreach (BufferHolder buffer in _buffers)
|
||||
{
|
||||
buffer.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
85
src/Ryujinx.Graphics.Metal/BufferUsageBitmap.cs
Normal file
85
src/Ryujinx.Graphics.Metal/BufferUsageBitmap.cs
Normal file
@@ -0,0 +1,85 @@
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
internal class BufferUsageBitmap
|
||||
{
|
||||
private readonly BitMap _bitmap;
|
||||
private readonly int _size;
|
||||
private readonly int _granularity;
|
||||
private readonly int _bits;
|
||||
private readonly int _writeBitOffset;
|
||||
|
||||
private readonly int _intsPerCb;
|
||||
private readonly int _bitsPerCb;
|
||||
|
||||
public BufferUsageBitmap(int size, int granularity)
|
||||
{
|
||||
_size = size;
|
||||
_granularity = granularity;
|
||||
|
||||
// There are two sets of bits - one for read tracking, and the other for write.
|
||||
int bits = (size + (granularity - 1)) / granularity;
|
||||
_writeBitOffset = bits;
|
||||
_bits = bits << 1;
|
||||
|
||||
_intsPerCb = (_bits + (BitMap.IntSize - 1)) / BitMap.IntSize;
|
||||
_bitsPerCb = _intsPerCb * BitMap.IntSize;
|
||||
|
||||
_bitmap = new BitMap(_bitsPerCb * CommandBufferPool.MaxCommandBuffers);
|
||||
}
|
||||
|
||||
public void Add(int cbIndex, int offset, int size, bool write)
|
||||
{
|
||||
if (size == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Some usages can be out of bounds (vertex buffer on amd), so bound if necessary.
|
||||
if (offset + size > _size)
|
||||
{
|
||||
size = _size - offset;
|
||||
}
|
||||
|
||||
int cbBase = cbIndex * _bitsPerCb + (write ? _writeBitOffset : 0);
|
||||
int start = cbBase + offset / _granularity;
|
||||
int end = cbBase + (offset + size - 1) / _granularity;
|
||||
|
||||
_bitmap.SetRange(start, end);
|
||||
}
|
||||
|
||||
public bool OverlapsWith(int cbIndex, int offset, int size, bool write = false)
|
||||
{
|
||||
if (size == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
int cbBase = cbIndex * _bitsPerCb + (write ? _writeBitOffset : 0);
|
||||
int start = cbBase + offset / _granularity;
|
||||
int end = cbBase + (offset + size - 1) / _granularity;
|
||||
|
||||
return _bitmap.IsSet(start, end);
|
||||
}
|
||||
|
||||
public bool OverlapsWith(int offset, int size, bool write)
|
||||
{
|
||||
for (int i = 0; i < CommandBufferPool.MaxCommandBuffers; i++)
|
||||
{
|
||||
if (OverlapsWith(i, offset, size, write))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void Clear(int cbIndex)
|
||||
{
|
||||
_bitmap.ClearInt(cbIndex * _intsPerCb, (cbIndex + 1) * _intsPerCb - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
294
src/Ryujinx.Graphics.Metal/CacheByRange.cs
Normal file
294
src/Ryujinx.Graphics.Metal/CacheByRange.cs
Normal file
@@ -0,0 +1,294 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
interface ICacheKey : IDisposable
|
||||
{
|
||||
bool KeyEqual(ICacheKey other);
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
struct I8ToI16CacheKey : ICacheKey
|
||||
{
|
||||
// Used to notify the pipeline that bindings have invalidated on dispose.
|
||||
// private readonly MetalRenderer _renderer;
|
||||
// private Auto<DisposableBuffer> _buffer;
|
||||
|
||||
public I8ToI16CacheKey(MetalRenderer renderer)
|
||||
{
|
||||
// _renderer = renderer;
|
||||
// _buffer = null;
|
||||
}
|
||||
|
||||
public readonly bool KeyEqual(ICacheKey other)
|
||||
{
|
||||
return other is I8ToI16CacheKey;
|
||||
}
|
||||
|
||||
public readonly void SetBuffer(Auto<DisposableBuffer> buffer)
|
||||
{
|
||||
// _buffer = buffer;
|
||||
}
|
||||
|
||||
public readonly void Dispose()
|
||||
{
|
||||
// TODO: Tell pipeline buffer is dirty!
|
||||
// _renderer.PipelineInternal.DirtyIndexBuffer(_buffer);
|
||||
}
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
readonly struct TopologyConversionCacheKey : ICacheKey
|
||||
{
|
||||
private readonly IndexBufferPattern _pattern;
|
||||
private readonly int _indexSize;
|
||||
|
||||
// Used to notify the pipeline that bindings have invalidated on dispose.
|
||||
// private readonly MetalRenderer _renderer;
|
||||
// private Auto<DisposableBuffer> _buffer;
|
||||
|
||||
public TopologyConversionCacheKey(MetalRenderer renderer, IndexBufferPattern pattern, int indexSize)
|
||||
{
|
||||
// _renderer = renderer;
|
||||
// _buffer = null;
|
||||
_pattern = pattern;
|
||||
_indexSize = indexSize;
|
||||
}
|
||||
|
||||
public readonly bool KeyEqual(ICacheKey other)
|
||||
{
|
||||
return other is TopologyConversionCacheKey entry &&
|
||||
entry._pattern == _pattern &&
|
||||
entry._indexSize == _indexSize;
|
||||
}
|
||||
|
||||
public void SetBuffer(Auto<DisposableBuffer> buffer)
|
||||
{
|
||||
// _buffer = buffer;
|
||||
}
|
||||
|
||||
public readonly void Dispose()
|
||||
{
|
||||
// TODO: Tell pipeline buffer is dirty!
|
||||
// _renderer.PipelineInternal.DirtyVertexBuffer(_buffer);
|
||||
}
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
readonly struct Dependency
|
||||
{
|
||||
private readonly BufferHolder _buffer;
|
||||
private readonly int _offset;
|
||||
private readonly int _size;
|
||||
private readonly ICacheKey _key;
|
||||
|
||||
public Dependency(BufferHolder buffer, int offset, int size, ICacheKey key)
|
||||
{
|
||||
_buffer = buffer;
|
||||
_offset = offset;
|
||||
_size = size;
|
||||
_key = key;
|
||||
}
|
||||
|
||||
public void RemoveFromOwner()
|
||||
{
|
||||
_buffer.RemoveCachedConvertedBuffer(_offset, _size, _key);
|
||||
}
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
struct CacheByRange<T> where T : IDisposable
|
||||
{
|
||||
private struct Entry
|
||||
{
|
||||
public readonly ICacheKey Key;
|
||||
public readonly T Value;
|
||||
public List<Dependency> DependencyList;
|
||||
|
||||
public Entry(ICacheKey key, T value)
|
||||
{
|
||||
Key = key;
|
||||
Value = value;
|
||||
DependencyList = null;
|
||||
}
|
||||
|
||||
public readonly void InvalidateDependencies()
|
||||
{
|
||||
if (DependencyList != null)
|
||||
{
|
||||
foreach (Dependency dependency in DependencyList)
|
||||
{
|
||||
dependency.RemoveFromOwner();
|
||||
}
|
||||
|
||||
DependencyList.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Dictionary<ulong, List<Entry>> _ranges;
|
||||
|
||||
public void Add(int offset, int size, ICacheKey key, T value)
|
||||
{
|
||||
List<Entry> entries = GetEntries(offset, size);
|
||||
|
||||
entries.Add(new Entry(key, value));
|
||||
}
|
||||
|
||||
public void AddDependency(int offset, int size, ICacheKey key, Dependency dependency)
|
||||
{
|
||||
List<Entry> entries = GetEntries(offset, size);
|
||||
|
||||
for (int i = 0; i < entries.Count; i++)
|
||||
{
|
||||
Entry entry = entries[i];
|
||||
|
||||
if (entry.Key.KeyEqual(key))
|
||||
{
|
||||
if (entry.DependencyList == null)
|
||||
{
|
||||
entry.DependencyList = [];
|
||||
entries[i] = entry;
|
||||
}
|
||||
|
||||
entry.DependencyList.Add(dependency);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Remove(int offset, int size, ICacheKey key)
|
||||
{
|
||||
List<Entry> entries = GetEntries(offset, size);
|
||||
|
||||
for (int i = 0; i < entries.Count; i++)
|
||||
{
|
||||
Entry entry = entries[i];
|
||||
|
||||
if (entry.Key.KeyEqual(key))
|
||||
{
|
||||
entries.RemoveAt(i--);
|
||||
|
||||
DestroyEntry(entry);
|
||||
}
|
||||
}
|
||||
|
||||
if (entries.Count == 0)
|
||||
{
|
||||
_ranges.Remove(PackRange(offset, size));
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryGetValue(int offset, int size, ICacheKey key, out T value)
|
||||
{
|
||||
List<Entry> entries = GetEntries(offset, size);
|
||||
|
||||
foreach (Entry entry in entries)
|
||||
{
|
||||
if (entry.Key.KeyEqual(key))
|
||||
{
|
||||
value = entry.Value;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
value = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
if (_ranges != null)
|
||||
{
|
||||
foreach (List<Entry> entries in _ranges.Values)
|
||||
{
|
||||
foreach (Entry entry in entries)
|
||||
{
|
||||
DestroyEntry(entry);
|
||||
}
|
||||
}
|
||||
|
||||
_ranges.Clear();
|
||||
_ranges = null;
|
||||
}
|
||||
}
|
||||
|
||||
public readonly void ClearRange(int offset, int size)
|
||||
{
|
||||
if (_ranges != null && _ranges.Count > 0)
|
||||
{
|
||||
int end = offset + size;
|
||||
|
||||
List<ulong> toRemove = null;
|
||||
|
||||
foreach (KeyValuePair<ulong, List<Entry>> range in _ranges)
|
||||
{
|
||||
(int rOffset, int rSize) = UnpackRange(range.Key);
|
||||
|
||||
int rEnd = rOffset + rSize;
|
||||
|
||||
if (rEnd > offset && rOffset < end)
|
||||
{
|
||||
List<Entry> entries = range.Value;
|
||||
|
||||
foreach (Entry entry in entries)
|
||||
{
|
||||
DestroyEntry(entry);
|
||||
}
|
||||
|
||||
(toRemove ??= []).Add(range.Key);
|
||||
}
|
||||
}
|
||||
|
||||
if (toRemove != null)
|
||||
{
|
||||
foreach (ulong range in toRemove)
|
||||
{
|
||||
_ranges.Remove(range);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private List<Entry> GetEntries(int offset, int size)
|
||||
{
|
||||
_ranges ??= new Dictionary<ulong, List<Entry>>();
|
||||
|
||||
ulong key = PackRange(offset, size);
|
||||
|
||||
if (!_ranges.TryGetValue(key, out List<Entry> value))
|
||||
{
|
||||
value = [];
|
||||
_ranges.Add(key, value);
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
private static void DestroyEntry(Entry entry)
|
||||
{
|
||||
entry.Key.Dispose();
|
||||
entry.Value?.Dispose();
|
||||
entry.InvalidateDependencies();
|
||||
}
|
||||
|
||||
private static ulong PackRange(int offset, int size)
|
||||
{
|
||||
return (uint)offset | ((ulong)size << 32);
|
||||
}
|
||||
|
||||
private static (int offset, int size) UnpackRange(ulong range)
|
||||
{
|
||||
return ((int)range, (int)(range >> 32));
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
170
src/Ryujinx.Graphics.Metal/CommandBufferEncoder.cs
Normal file
170
src/Ryujinx.Graphics.Metal/CommandBufferEncoder.cs
Normal file
@@ -0,0 +1,170 @@
|
||||
using Ryujinx.Graphics.Metal;
|
||||
using SharpMetal.Metal;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
interface IEncoderFactory
|
||||
{
|
||||
MTLRenderCommandEncoder CreateRenderCommandEncoder();
|
||||
MTLComputeCommandEncoder CreateComputeCommandEncoder();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tracks active encoder object for a command buffer.
|
||||
/// </summary>
|
||||
[SupportedOSPlatform("macos")]
|
||||
class CommandBufferEncoder
|
||||
{
|
||||
public EncoderType CurrentEncoderType { get; private set; } = EncoderType.None;
|
||||
|
||||
public MTLBlitCommandEncoder BlitEncoder => new(CurrentEncoder.Value);
|
||||
|
||||
public MTLComputeCommandEncoder ComputeEncoder => new(CurrentEncoder.Value);
|
||||
|
||||
public MTLRenderCommandEncoder RenderEncoder => new(CurrentEncoder.Value);
|
||||
|
||||
internal MTLCommandEncoder? CurrentEncoder { get; private set; }
|
||||
|
||||
private MTLCommandBuffer _commandBuffer;
|
||||
private IEncoderFactory _encoderFactory;
|
||||
|
||||
public void Initialize(MTLCommandBuffer commandBuffer, IEncoderFactory encoderFactory)
|
||||
{
|
||||
_commandBuffer = commandBuffer;
|
||||
_encoderFactory = encoderFactory;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public MTLRenderCommandEncoder EnsureRenderEncoder()
|
||||
{
|
||||
if (CurrentEncoderType != EncoderType.Render)
|
||||
{
|
||||
return BeginRenderPass();
|
||||
}
|
||||
|
||||
return RenderEncoder;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public MTLBlitCommandEncoder EnsureBlitEncoder()
|
||||
{
|
||||
if (CurrentEncoderType != EncoderType.Blit)
|
||||
{
|
||||
return BeginBlitPass();
|
||||
}
|
||||
|
||||
return BlitEncoder;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public MTLComputeCommandEncoder EnsureComputeEncoder()
|
||||
{
|
||||
if (CurrentEncoderType != EncoderType.Compute)
|
||||
{
|
||||
return BeginComputePass();
|
||||
}
|
||||
|
||||
return ComputeEncoder;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool TryGetRenderEncoder(out MTLRenderCommandEncoder encoder)
|
||||
{
|
||||
if (CurrentEncoderType != EncoderType.Render)
|
||||
{
|
||||
encoder = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
encoder = RenderEncoder;
|
||||
return true;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool TryGetBlitEncoder(out MTLBlitCommandEncoder encoder)
|
||||
{
|
||||
if (CurrentEncoderType != EncoderType.Blit)
|
||||
{
|
||||
encoder = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
encoder = BlitEncoder;
|
||||
return true;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool TryGetComputeEncoder(out MTLComputeCommandEncoder encoder)
|
||||
{
|
||||
if (CurrentEncoderType != EncoderType.Compute)
|
||||
{
|
||||
encoder = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
encoder = ComputeEncoder;
|
||||
return true;
|
||||
}
|
||||
|
||||
public void EndCurrentPass()
|
||||
{
|
||||
if (CurrentEncoder != null)
|
||||
{
|
||||
switch (CurrentEncoderType)
|
||||
{
|
||||
case EncoderType.Blit:
|
||||
BlitEncoder.EndEncoding();
|
||||
CurrentEncoder = null;
|
||||
break;
|
||||
case EncoderType.Compute:
|
||||
ComputeEncoder.EndEncoding();
|
||||
CurrentEncoder = null;
|
||||
break;
|
||||
case EncoderType.Render:
|
||||
RenderEncoder.EndEncoding();
|
||||
CurrentEncoder = null;
|
||||
break;
|
||||
default:
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
CurrentEncoderType = EncoderType.None;
|
||||
}
|
||||
}
|
||||
|
||||
private MTLRenderCommandEncoder BeginRenderPass()
|
||||
{
|
||||
EndCurrentPass();
|
||||
|
||||
MTLRenderCommandEncoder renderCommandEncoder = _encoderFactory.CreateRenderCommandEncoder();
|
||||
|
||||
CurrentEncoder = renderCommandEncoder;
|
||||
CurrentEncoderType = EncoderType.Render;
|
||||
|
||||
return renderCommandEncoder;
|
||||
}
|
||||
|
||||
private MTLBlitCommandEncoder BeginBlitPass()
|
||||
{
|
||||
EndCurrentPass();
|
||||
|
||||
using MTLBlitPassDescriptor descriptor = new();
|
||||
MTLBlitCommandEncoder blitCommandEncoder = _commandBuffer.BlitCommandEncoder(descriptor);
|
||||
|
||||
CurrentEncoder = blitCommandEncoder;
|
||||
CurrentEncoderType = EncoderType.Blit;
|
||||
return blitCommandEncoder;
|
||||
}
|
||||
|
||||
private MTLComputeCommandEncoder BeginComputePass()
|
||||
{
|
||||
EndCurrentPass();
|
||||
|
||||
MTLComputeCommandEncoder computeCommandEncoder = _encoderFactory.CreateComputeCommandEncoder();
|
||||
|
||||
CurrentEncoder = computeCommandEncoder;
|
||||
CurrentEncoderType = EncoderType.Compute;
|
||||
return computeCommandEncoder;
|
||||
}
|
||||
}
|
||||
289
src/Ryujinx.Graphics.Metal/CommandBufferPool.cs
Normal file
289
src/Ryujinx.Graphics.Metal/CommandBufferPool.cs
Normal file
@@ -0,0 +1,289 @@
|
||||
using SharpMetal.Metal;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
class CommandBufferPool : IDisposable
|
||||
{
|
||||
public const int MaxCommandBuffers = 16;
|
||||
|
||||
private readonly int _totalCommandBuffers;
|
||||
private readonly int _totalCommandBuffersMask;
|
||||
private readonly MTLCommandQueue _queue;
|
||||
private readonly Thread _owner;
|
||||
private IEncoderFactory _defaultEncoderFactory;
|
||||
|
||||
public bool OwnedByCurrentThread => _owner == Thread.CurrentThread;
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
private struct ReservedCommandBuffer
|
||||
{
|
||||
public bool InUse;
|
||||
public bool InConsumption;
|
||||
public int SubmissionCount;
|
||||
public MTLCommandBuffer CommandBuffer;
|
||||
public CommandBufferEncoder Encoders;
|
||||
public FenceHolder Fence;
|
||||
|
||||
public List<IAuto> Dependants;
|
||||
public List<MultiFenceHolder> Waitables;
|
||||
|
||||
public void Use(MTLCommandQueue queue, IEncoderFactory stateManager)
|
||||
{
|
||||
MTLCommandBufferDescriptor descriptor = new();
|
||||
#if DEBUG
|
||||
descriptor.ErrorOptions = MTLCommandBufferErrorOption.EncoderExecutionStatus;
|
||||
#endif
|
||||
|
||||
CommandBuffer = queue.CommandBuffer(descriptor);
|
||||
Fence = new FenceHolder(CommandBuffer);
|
||||
|
||||
Encoders.Initialize(CommandBuffer, stateManager);
|
||||
|
||||
InUse = true;
|
||||
}
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
Dependants = [];
|
||||
Waitables = [];
|
||||
Encoders = new CommandBufferEncoder();
|
||||
}
|
||||
}
|
||||
|
||||
private readonly ReservedCommandBuffer[] _commandBuffers;
|
||||
|
||||
private readonly int[] _queuedIndexes;
|
||||
private int _queuedIndexesPtr;
|
||||
private int _queuedCount;
|
||||
private int _inUseCount;
|
||||
|
||||
public CommandBufferPool(MTLCommandQueue queue, bool isLight = false)
|
||||
{
|
||||
_queue = queue;
|
||||
_owner = Thread.CurrentThread;
|
||||
|
||||
_totalCommandBuffers = isLight ? 2 : MaxCommandBuffers;
|
||||
_totalCommandBuffersMask = _totalCommandBuffers - 1;
|
||||
|
||||
_commandBuffers = new ReservedCommandBuffer[_totalCommandBuffers];
|
||||
|
||||
_queuedIndexes = new int[_totalCommandBuffers];
|
||||
_queuedIndexesPtr = 0;
|
||||
_queuedCount = 0;
|
||||
}
|
||||
|
||||
public void Initialize(IEncoderFactory encoderFactory)
|
||||
{
|
||||
_defaultEncoderFactory = encoderFactory;
|
||||
|
||||
for (int i = 0; i < _totalCommandBuffers; i++)
|
||||
{
|
||||
_commandBuffers[i].Initialize();
|
||||
WaitAndDecrementRef(i);
|
||||
}
|
||||
}
|
||||
|
||||
public void AddDependant(int cbIndex, IAuto dependant)
|
||||
{
|
||||
dependant.IncrementReferenceCount();
|
||||
_commandBuffers[cbIndex].Dependants.Add(dependant);
|
||||
}
|
||||
|
||||
public void AddWaitable(MultiFenceHolder waitable)
|
||||
{
|
||||
lock (_commandBuffers)
|
||||
{
|
||||
for (int i = 0; i < _totalCommandBuffers; i++)
|
||||
{
|
||||
ref ReservedCommandBuffer entry = ref _commandBuffers[i];
|
||||
|
||||
if (entry.InConsumption)
|
||||
{
|
||||
AddWaitable(i, waitable);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void AddInUseWaitable(MultiFenceHolder waitable)
|
||||
{
|
||||
lock (_commandBuffers)
|
||||
{
|
||||
for (int i = 0; i < _totalCommandBuffers; i++)
|
||||
{
|
||||
ref ReservedCommandBuffer entry = ref _commandBuffers[i];
|
||||
|
||||
if (entry.InUse)
|
||||
{
|
||||
AddWaitable(i, waitable);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void AddWaitable(int cbIndex, MultiFenceHolder waitable)
|
||||
{
|
||||
ref ReservedCommandBuffer entry = ref _commandBuffers[cbIndex];
|
||||
if (waitable.AddFence(cbIndex, entry.Fence))
|
||||
{
|
||||
entry.Waitables.Add(waitable);
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsFenceOnRentedCommandBuffer(FenceHolder fence)
|
||||
{
|
||||
lock (_commandBuffers)
|
||||
{
|
||||
for (int i = 0; i < _totalCommandBuffers; i++)
|
||||
{
|
||||
ref ReservedCommandBuffer entry = ref _commandBuffers[i];
|
||||
|
||||
if (entry.InUse && entry.Fence == fence)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public FenceHolder GetFence(int cbIndex)
|
||||
{
|
||||
return _commandBuffers[cbIndex].Fence;
|
||||
}
|
||||
|
||||
public int GetSubmissionCount(int cbIndex)
|
||||
{
|
||||
return _commandBuffers[cbIndex].SubmissionCount;
|
||||
}
|
||||
|
||||
private int FreeConsumed(bool wait)
|
||||
{
|
||||
int freeEntry = 0;
|
||||
|
||||
while (_queuedCount > 0)
|
||||
{
|
||||
int index = _queuedIndexes[_queuedIndexesPtr];
|
||||
|
||||
ref ReservedCommandBuffer entry = ref _commandBuffers[index];
|
||||
|
||||
if (wait || !entry.InConsumption || entry.Fence.IsSignaled())
|
||||
{
|
||||
WaitAndDecrementRef(index);
|
||||
|
||||
wait = false;
|
||||
freeEntry = index;
|
||||
|
||||
_queuedCount--;
|
||||
_queuedIndexesPtr = (_queuedIndexesPtr + 1) % _totalCommandBuffers;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return freeEntry;
|
||||
}
|
||||
|
||||
public CommandBufferScoped ReturnAndRent(CommandBufferScoped cbs)
|
||||
{
|
||||
Return(cbs);
|
||||
return Rent();
|
||||
}
|
||||
|
||||
public CommandBufferScoped Rent()
|
||||
{
|
||||
lock (_commandBuffers)
|
||||
{
|
||||
int cursor = FreeConsumed(_inUseCount + _queuedCount == _totalCommandBuffers);
|
||||
|
||||
for (int i = 0; i < _totalCommandBuffers; i++)
|
||||
{
|
||||
ref ReservedCommandBuffer entry = ref _commandBuffers[cursor];
|
||||
|
||||
if (!entry.InUse && !entry.InConsumption)
|
||||
{
|
||||
entry.Use(_queue, _defaultEncoderFactory);
|
||||
|
||||
_inUseCount++;
|
||||
|
||||
return new CommandBufferScoped(this, entry.CommandBuffer, entry.Encoders, cursor);
|
||||
}
|
||||
|
||||
cursor = (cursor + 1) & _totalCommandBuffersMask;
|
||||
}
|
||||
}
|
||||
|
||||
throw new InvalidOperationException($"Out of command buffers (In use: {_inUseCount}, queued: {_queuedCount}, total: {_totalCommandBuffers})");
|
||||
}
|
||||
|
||||
public void Return(CommandBufferScoped cbs)
|
||||
{
|
||||
// Ensure the encoder is committed.
|
||||
cbs.Encoders.EndCurrentPass();
|
||||
|
||||
lock (_commandBuffers)
|
||||
{
|
||||
int cbIndex = cbs.CommandBufferIndex;
|
||||
|
||||
ref ReservedCommandBuffer entry = ref _commandBuffers[cbIndex];
|
||||
|
||||
Debug.Assert(entry.InUse);
|
||||
Debug.Assert(entry.CommandBuffer.NativePtr == cbs.CommandBuffer.NativePtr);
|
||||
entry.InUse = false;
|
||||
entry.InConsumption = true;
|
||||
entry.SubmissionCount++;
|
||||
_inUseCount--;
|
||||
|
||||
MTLCommandBuffer commandBuffer = entry.CommandBuffer;
|
||||
commandBuffer.Commit();
|
||||
|
||||
int ptr = (_queuedIndexesPtr + _queuedCount) % _totalCommandBuffers;
|
||||
_queuedIndexes[ptr] = cbIndex;
|
||||
_queuedCount++;
|
||||
}
|
||||
}
|
||||
|
||||
private void WaitAndDecrementRef(int cbIndex)
|
||||
{
|
||||
ref ReservedCommandBuffer entry = ref _commandBuffers[cbIndex];
|
||||
|
||||
if (entry.InConsumption)
|
||||
{
|
||||
entry.Fence.Wait();
|
||||
entry.InConsumption = false;
|
||||
}
|
||||
|
||||
foreach (IAuto dependant in entry.Dependants)
|
||||
{
|
||||
dependant.DecrementReferenceCount(cbIndex);
|
||||
}
|
||||
|
||||
foreach (MultiFenceHolder waitable in entry.Waitables)
|
||||
{
|
||||
waitable.RemoveFence(cbIndex);
|
||||
waitable.RemoveBufferUses(cbIndex);
|
||||
}
|
||||
|
||||
entry.Dependants.Clear();
|
||||
entry.Waitables.Clear();
|
||||
entry.Fence?.Dispose();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
for (int i = 0; i < _totalCommandBuffers; i++)
|
||||
{
|
||||
WaitAndDecrementRef(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
43
src/Ryujinx.Graphics.Metal/CommandBufferScoped.cs
Normal file
43
src/Ryujinx.Graphics.Metal/CommandBufferScoped.cs
Normal file
@@ -0,0 +1,43 @@
|
||||
using SharpMetal.Metal;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
readonly struct CommandBufferScoped : IDisposable
|
||||
{
|
||||
private readonly CommandBufferPool _pool;
|
||||
public MTLCommandBuffer CommandBuffer { get; }
|
||||
public CommandBufferEncoder Encoders { get; }
|
||||
public int CommandBufferIndex { get; }
|
||||
|
||||
public CommandBufferScoped(CommandBufferPool pool, MTLCommandBuffer commandBuffer, CommandBufferEncoder encoders, int commandBufferIndex)
|
||||
{
|
||||
_pool = pool;
|
||||
CommandBuffer = commandBuffer;
|
||||
Encoders = encoders;
|
||||
CommandBufferIndex = commandBufferIndex;
|
||||
}
|
||||
|
||||
public void AddDependant(IAuto dependant)
|
||||
{
|
||||
_pool.AddDependant(CommandBufferIndex, dependant);
|
||||
}
|
||||
|
||||
public void AddWaitable(MultiFenceHolder waitable)
|
||||
{
|
||||
_pool.AddWaitable(CommandBufferIndex, waitable);
|
||||
}
|
||||
|
||||
public FenceHolder GetFence()
|
||||
{
|
||||
return _pool.GetFence(CommandBufferIndex);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_pool?.Return(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
41
src/Ryujinx.Graphics.Metal/Constants.cs
Normal file
41
src/Ryujinx.Graphics.Metal/Constants.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
static class Constants
|
||||
{
|
||||
public const int MaxShaderStages = 5;
|
||||
public const int MaxVertexBuffers = 16;
|
||||
public const int MaxUniformBuffersPerStage = 18;
|
||||
public const int MaxStorageBuffersPerStage = 16;
|
||||
public const int MaxTexturesPerStage = 64;
|
||||
public const int MaxImagesPerStage = 16;
|
||||
|
||||
public const int MaxUniformBufferBindings = MaxUniformBuffersPerStage * MaxShaderStages;
|
||||
public const int MaxStorageBufferBindings = MaxStorageBuffersPerStage * MaxShaderStages;
|
||||
public const int MaxTextureBindings = MaxTexturesPerStage * MaxShaderStages;
|
||||
public const int MaxImageBindings = MaxImagesPerStage * MaxShaderStages;
|
||||
public const int MaxColorAttachments = 8;
|
||||
public const int MaxViewports = 16;
|
||||
// TODO: Check this value
|
||||
public const int MaxVertexAttributes = 31;
|
||||
|
||||
public const int MinResourceAlignment = 16;
|
||||
|
||||
// Must match constants set in shader generation
|
||||
public const uint ZeroBufferIndex = MaxVertexBuffers;
|
||||
public const uint BaseSetIndex = MaxVertexBuffers + 1;
|
||||
|
||||
public const uint ConstantBuffersIndex = BaseSetIndex;
|
||||
public const uint StorageBuffersIndex = BaseSetIndex + 1;
|
||||
public const uint TexturesIndex = BaseSetIndex + 2;
|
||||
public const uint ImagesIndex = BaseSetIndex + 3;
|
||||
|
||||
public const uint ConstantBuffersSetIndex = 0;
|
||||
public const uint StorageBuffersSetIndex = 1;
|
||||
public const uint TexturesSetIndex = 2;
|
||||
public const uint ImagesSetIndex = 3;
|
||||
|
||||
public const uint MaximumBufferArgumentTableEntries = 31;
|
||||
|
||||
public const uint MaximumExtraSets = MaximumBufferArgumentTableEntries - ImagesIndex;
|
||||
}
|
||||
}
|
||||
22
src/Ryujinx.Graphics.Metal/CounterEvent.cs
Normal file
22
src/Ryujinx.Graphics.Metal/CounterEvent.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
class CounterEvent : ICounterEvent
|
||||
{
|
||||
public CounterEvent()
|
||||
{
|
||||
Invalid = false;
|
||||
}
|
||||
|
||||
public bool Invalid { get; set; }
|
||||
public bool ReserveForHostAccess()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Flush() { }
|
||||
|
||||
public void Dispose() { }
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user