Compare commits
8 Commits
Canary-1.2
...
Canary-1.2
| Author | SHA1 | Date | |
|---|---|---|---|
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f463ea1c5d | ||
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1dd69912b1 | ||
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1fbb0d8e7d | ||
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9ee3f1ff36 | ||
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d052d74ac4 | ||
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df91c4c57a | ||
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2aaaa7872f | ||
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b5999583d6 |
@@ -8,7 +8,20 @@ namespace Ryujinx.Common
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{
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public static class TitleIDs
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{
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public static Optional<string> CurrentApplication;
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private static string _currentApplication;
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public static Optional<string> CurrentApplication
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{
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get => _currentApplication;
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set
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{
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_currentApplication = value.OrElse(null);
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CurrentApplicationChanged?.Invoke(_currentApplication);
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}
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}
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public static event Action<Optional<string>> CurrentApplicationChanged;
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public static GraphicsBackend SelectGraphicsBackend(string titleId, GraphicsBackend currentBackend)
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{
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@@ -35,6 +48,7 @@ namespace Ryujinx.Common
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"010028600EBDA000", // Mario 3D World
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"0100152000022000", // Mario Kart 8 Deluxe
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"01005CA01580E000", // Persona 5
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"01001f5010dfa000", // Pokemon Legends Arceus
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"01008C0016544000", // Sea of Stars
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"01006A800016E000", // Smash Ultimate
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"0100000000010000", // Super Mario Odyessy
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@@ -46,6 +46,12 @@ namespace Ryujinx.Graphics.Gpu
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/// Enables or disables high-level emulation of common GPU Macro code.
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/// </summary>
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public static bool EnableMacroHLE = true;
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/// <summary>
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/// Title id of the current running game.
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/// Used by the shader cache.
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/// </summary>
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public static string TitleId;
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/// <summary>
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/// Enables or disables the shader cache.
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@@ -117,8 +117,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
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/// </summary>
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private static string GetDiskCachePath()
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{
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return GraphicsConfig.EnableShaderCache && TitleIDs.CurrentApplication.HasValue
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? Path.Combine(AppDataManager.GamesDirPath, TitleIDs.CurrentApplication, "cache", "shader")
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return GraphicsConfig.EnableShaderCache && GraphicsConfig.TitleId != null
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? Path.Combine(AppDataManager.GamesDirPath, GraphicsConfig.TitleId, "cache", "shader")
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: null;
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}
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@@ -22,13 +22,15 @@ namespace Ryujinx.Graphics.Metal
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private int _requestedWidth;
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private int _requestedHeight;
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// private bool _vsyncEnabled;
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private AntiAliasing _currentAntiAliasing;
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private bool _updateEffect;
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private IPostProcessingEffect _effect;
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private IScalingFilter _scalingFilter;
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private bool _isLinear;
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public bool IsVSyncEnabled => _metalLayer.DisplaySyncEnabled;
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// private float _scalingFilterLevel;
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private bool _updateScalingFilter;
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private ScalingFilter _currentScalingFilter;
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@@ -40,7 +42,7 @@ namespace Ryujinx.Graphics.Metal
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_metalLayer = metalLayer;
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}
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private unsafe void ResizeIfNeeded()
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private void ResizeIfNeeded()
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{
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if (_requestedWidth != 0 && _requestedHeight != 0)
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{
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@@ -54,7 +56,7 @@ namespace Ryujinx.Graphics.Metal
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}
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}
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public unsafe void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback)
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public void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback)
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{
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if (_renderer.Pipeline is Pipeline pipeline && texture is Texture tex)
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{
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@@ -141,15 +143,7 @@ namespace Ryujinx.Graphics.Metal
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public void ChangeVSyncMode(VSyncMode vSyncMode)
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{
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switch (vSyncMode)
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{
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case VSyncMode.Unbounded:
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_metalLayer.DisplaySyncEnabled = false;
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break;
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case VSyncMode.Switch:
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_metalLayer.DisplaySyncEnabled = true;
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break;
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}
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_metalLayer.DisplaySyncEnabled = vSyncMode is VSyncMode.Switch;
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}
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public void SetAntiAliasing(AntiAliasing effect)
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@@ -2,8 +2,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
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{
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internal enum BitDepth
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{
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Bits8 = 8, /**< 8 bits */
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Bits10 = 10, /**< 10 bits */
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Bits12 = 12, /**< 12 bits */
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Bits8 = 8, // < 8 bits
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Bits10 = 10, // < 10 bits
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Bits12 = 12, // < 12 bits
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}
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}
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@@ -1,3 +1,4 @@
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using Gommon;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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@@ -890,7 +891,12 @@ namespace Ryujinx.Graphics.Vulkan
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private void PrintGpuInformation()
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{
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Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})");
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string gpuInfoMessage = $"{GpuRenderer} ({GpuVersion})";
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if (!GpuRenderer.StartsWithIgnoreCase(GpuVendor))
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gpuInfoMessage = gpuInfoMessage.Prepend(GpuVendor);
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Logger.Notice.Print(LogClass.Gpu, gpuInfoMessage);
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Logger.Notice.Print(LogClass.Gpu, $"GPU Memory: {GetTotalGPUMemory() / (1024 * 1024)} MiB");
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}
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@@ -189,9 +189,9 @@ namespace Ryujinx.HLE
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/// </summary>
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public Action RefreshInputConfig { internal get; set; }
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/**
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* The desired hacky workarounds.
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*/
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/// <summary>
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/// The desired hacky workarounds.
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/// </summary>
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public DirtyHacks Hacks { internal get; set; }
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public HLEConfiguration(VirtualFileSystem virtualFileSystem,
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@@ -7,6 +7,7 @@ using LibHac.Tools.FsSystem;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Gpu;
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using Ryujinx.HLE.Loaders.Executables;
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using Ryujinx.Memory;
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using System;
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@@ -103,7 +104,7 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
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}
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// Initialize GPU.
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TitleIDs.CurrentApplication = programId.ToString("X16");
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GraphicsConfig.TitleId = programId.ToString("X16");
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device.Gpu.HostInitalized.Set();
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if (!MemoryBlock.SupportsFlags(MemoryAllocationFlags.ViewCompatible))
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@@ -8,6 +8,7 @@ using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Gpu;
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using Ryujinx.HLE.Loaders.Executables;
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using Ryujinx.HLE.Loaders.Processes.Extensions;
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using System;
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@@ -60,6 +61,8 @@ namespace Ryujinx.HLE.Loaders.Processes
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{
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_latestPid = processResult.ProcessId;
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TitleIDs.CurrentApplication = processResult.ProgramIdText;
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return true;
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}
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}
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@@ -87,6 +90,8 @@ namespace Ryujinx.HLE.Loaders.Processes
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{
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_latestPid = processResult.ProcessId;
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TitleIDs.CurrentApplication = processResult.ProgramIdText;
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return true;
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}
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}
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@@ -114,6 +119,8 @@ namespace Ryujinx.HLE.Loaders.Processes
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if (processResult.ProgramId > 0x01000000000007FF)
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{
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_latestPid = processResult.ProcessId;
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TitleIDs.CurrentApplication = processResult.ProgramIdText;
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}
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return true;
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@@ -133,6 +140,8 @@ namespace Ryujinx.HLE.Loaders.Processes
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{
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_latestPid = processResult.ProcessId;
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TitleIDs.CurrentApplication = processResult.ProgramIdText;
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return true;
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}
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}
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@@ -184,14 +193,17 @@ namespace Ryujinx.HLE.Loaders.Processes
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if (nacpData.Value.PresenceGroupId != 0)
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{
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programId = nacpData.Value.PresenceGroupId;
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TitleIDs.CurrentApplication = programId.ToString("X16");
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}
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else if (nacpData.Value.SaveDataOwnerId != 0)
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{
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programId = nacpData.Value.SaveDataOwnerId;
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TitleIDs.CurrentApplication = programId.ToString("X16");
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}
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else if (nacpData.Value.AddOnContentBaseId != 0)
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{
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programId = nacpData.Value.AddOnContentBaseId - 0x1000;
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TitleIDs.CurrentApplication = programId.ToString("X16");
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}
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}
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@@ -205,7 +217,7 @@ namespace Ryujinx.HLE.Loaders.Processes
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}
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// Explicitly null TitleId to disable the shader cache.
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TitleIDs.CurrentApplication = default;
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GraphicsConfig.TitleId = null;
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_device.Gpu.HostInitalized.Set();
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ProcessResult processResult = ProcessLoaderHelper.LoadNsos(_device,
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@@ -2,6 +2,7 @@ using LibHac.Common;
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using LibHac.Ns;
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using Ryujinx.Audio.Backends.CompatLayer;
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using Ryujinx.Audio.Integration;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Graphics.Gpu;
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using Ryujinx.HLE.FileSystem;
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@@ -17,6 +18,8 @@ namespace Ryujinx.HLE
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{
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public class Switch : IDisposable
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{
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public static Switch Shared { get; private set; }
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public HLEConfiguration Configuration { get; }
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public IHardwareDeviceDriver AudioDeviceDriver { get; }
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public MemoryBlock Memory { get; }
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@@ -77,6 +80,8 @@ namespace Ryujinx.HLE
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DirtyHacks = Configuration.Hacks;
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UpdateVSyncInterval();
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#pragma warning restore IDE0055
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Shared = this;
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}
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public void ProcessFrame()
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@@ -145,6 +150,9 @@ namespace Ryujinx.HLE
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AudioDeviceDriver.Dispose();
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FileSystem.Dispose();
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Memory.Dispose();
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TitleIDs.CurrentApplication = null;
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Shared = null;
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}
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}
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}
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@@ -430,14 +430,14 @@ namespace Ryujinx.UI.Common.Configuration
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/// </summary>
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public bool UseHypervisor { get; set; }
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/**
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* Show toggles for dirty hacks in the UI.
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*/
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/// <summary>
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/// Show toggles for dirty hacks in the UI.
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/// </summary>
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public bool ShowDirtyHacks { get; set; }
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/**
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* The packed value of the enabled dirty hacks.
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*/
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/// <summary>
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/// The packed value of the enabled dirty hacks.
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/// </summary>
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public int EnabledDirtyHacks { get; set; }
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/// <summary>
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@@ -696,9 +696,9 @@ namespace Ryujinx.UI.Common.Configuration
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/// </summary>
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public MultiplayerSection Multiplayer { get; private set; }
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/**
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* The Dirty Hacks section
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*/
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/// <summary>
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/// The Dirty Hacks section
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/// </summary>
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public HacksSection Hacks { get; private set; }
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/// <summary>
|
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@@ -2,6 +2,7 @@ using DiscordRPC;
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using Humanizer;
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using Humanizer.Localisation;
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using Ryujinx.Common;
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using Ryujinx.HLE;
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using Ryujinx.HLE.Loaders.Processes;
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using Ryujinx.UI.App.Common;
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using Ryujinx.UI.Common.Configuration;
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@@ -44,6 +45,16 @@ namespace Ryujinx.UI.Common
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};
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ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
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TitleIDs.CurrentApplicationChanged += titleId =>
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{
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if (titleId)
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SwitchToPlayingState(
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ApplicationLibrary.LoadAndSaveMetaData(titleId),
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Switch.Shared.Processes.ActiveApplication
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);
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else
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SwitchToMainState();
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};
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}
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private static void Update(object sender, ReactiveEventArgs<bool> evnt)
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@@ -69,7 +80,7 @@ namespace Ryujinx.UI.Common
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}
|
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}
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public static void SwitchToPlayingState(ApplicationMetadata appMeta, ProcessResult procRes)
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private static void SwitchToPlayingState(ApplicationMetadata appMeta, ProcessResult procRes)
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{
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_discordClient?.SetPresence(new RichPresence
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{
|
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@@ -88,7 +99,7 @@ namespace Ryujinx.UI.Common
|
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});
|
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}
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public static void SwitchToMainState() => _discordClient?.SetPresence(_discordPresenceMain);
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private static void SwitchToMainState() => _discordClient?.SetPresence(_discordPresenceMain);
|
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|
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private static string TruncateToByteLength(string input)
|
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{
|
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|
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@@ -578,7 +578,6 @@ namespace Ryujinx.Ava
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public void Stop()
|
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{
|
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_isActive = false;
|
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DiscordIntegrationModule.SwitchToMainState();
|
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}
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|
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private void Exit()
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@@ -862,13 +861,11 @@ namespace Ryujinx.Ava
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return false;
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}
|
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|
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ApplicationMetadata appMeta = ApplicationLibrary.LoadAndSaveMetaData(Device.Processes.ActiveApplication.ProgramIdText,
|
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|
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ApplicationLibrary.LoadAndSaveMetaData(Device.Processes.ActiveApplication.ProgramIdText,
|
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appMetadata => appMetadata.UpdatePreGame()
|
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);
|
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DiscordIntegrationModule.SwitchToPlayingState(appMeta, Device.Processes.ActiveApplication);
|
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|
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return true;
|
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}
|
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|
||||
|
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@@ -17426,25 +17426,25 @@
|
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"ID": "TitleUpdateVersionLabel",
|
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"Translations": {
|
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"ar_SA": "الإصدار: {0}",
|
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"de_DE": "Version {0} - {1}",
|
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"el_GR": "Version {0} - {1}",
|
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"en_US": "Version {0} - {1}",
|
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"es_ES": "Versión {0} - {1}",
|
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"de_DE": "",
|
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"el_GR": "",
|
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"en_US": "Version {0}",
|
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"es_ES": "Versión {0}",
|
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"fr_FR": "",
|
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"he_IL": "גרסה {0} - {1}",
|
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"it_IT": "Versione {0} - {1}",
|
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"ja_JP": "バージョン {0} - {1}",
|
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"ko_KR": "버전 {0} - {1}",
|
||||
"no_NO": "Versjon {0} - {1}",
|
||||
"pl_PL": "Wersja {0} - {1}",
|
||||
"pt_BR": "Versão {0} - {1}",
|
||||
"ru_RU": "Версия {0} - {1}",
|
||||
"sv_SE": "Version {0} - {1}",
|
||||
"th_TH": "เวอร์ชั่น {0} - {1}",
|
||||
"tr_TR": "Sürüm {0} - {1}",
|
||||
"uk_UA": "Версія {0} - {1}",
|
||||
"zh_CN": "游戏更新的版本 {0} - {1}",
|
||||
"zh_TW": "版本 {0} - {1}"
|
||||
"he_IL": "גרסה: {0}",
|
||||
"it_IT": "Versione {0}",
|
||||
"ja_JP": "バージョン {0}",
|
||||
"ko_KR": "버전 {0}",
|
||||
"no_NO": "Versjon {0}",
|
||||
"pl_PL": "Wersja {0}",
|
||||
"pt_BR": "Versão {0}",
|
||||
"ru_RU": "Версия {0}",
|
||||
"sv_SE": "Version {0}",
|
||||
"th_TH": "เวอร์ชั่น {0}",
|
||||
"tr_TR": "Sürüm {0}",
|
||||
"uk_UA": "Версія {0}",
|
||||
"zh_CN": "游戏更新的版本 {0}",
|
||||
"zh_TW": "版本 {0}"
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -22598,4 +22598,4 @@
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Threading;
|
||||
using Gommon;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Audio.Backends.OpenAL;
|
||||
using Ryujinx.Audio.Backends.SDL2;
|
||||
@@ -796,7 +797,17 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
CloseWindow?.Invoke();
|
||||
}
|
||||
|
||||
public static string Xc2MenuFixTooltip =>
|
||||
"From the issue on GitHub:\n\nWhen clicking very fast from game main menu to 2nd submenu, there is a low chance that the game will softlock, the submenu won't show up, while background music is still there.";
|
||||
public static string Xc2MenuFixTooltip { get; } = Lambda.String(sb =>
|
||||
{
|
||||
sb.AppendLine(
|
||||
"This fix applies a 2ms delay (via 'Thread.Sleep(2)') every time the game tries to read data from the emulated Switch filesystem.")
|
||||
.AppendLine();
|
||||
|
||||
sb.AppendLine("From the issue on GitHub:").AppendLine();
|
||||
sb.Append(
|
||||
"When clicking very fast from game main menu to 2nd submenu, " +
|
||||
"there is a low chance that the game will softlock, " +
|
||||
"the submenu won't show up, while background music is still there.");
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user