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3 Commits

Author SHA1 Message Date
Evan Husted
df91c4c57a UI: Fix Title updates being not formatted 2024-12-29 00:08:20 -06:00
Evan Husted
2aaaa7872f UI: Improve XC2 hack hover tooltip information 2024-12-28 22:28:40 -06:00
Evan Husted
b5999583d6 misc: this is C# XMLdocs not Javadocs 2024-12-28 22:08:37 -06:00
6 changed files with 47 additions and 36 deletions

View File

@@ -2,8 +2,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
{
internal enum BitDepth
{
Bits8 = 8, /**< 8 bits */
Bits10 = 10, /**< 10 bits */
Bits12 = 12, /**< 12 bits */
Bits8 = 8, // < 8 bits
Bits10 = 10, // < 10 bits
Bits12 = 12, // < 12 bits
}
}

View File

@@ -189,9 +189,9 @@ namespace Ryujinx.HLE
/// </summary>
public Action RefreshInputConfig { internal get; set; }
/**
* The desired hacky workarounds.
*/
/// <summary>
/// The desired hacky workarounds.
/// </summary>
public DirtyHacks Hacks { internal get; set; }
public HLEConfiguration(VirtualFileSystem virtualFileSystem,

View File

@@ -430,14 +430,14 @@ namespace Ryujinx.UI.Common.Configuration
/// </summary>
public bool UseHypervisor { get; set; }
/**
* Show toggles for dirty hacks in the UI.
*/
/// <summary>
/// Show toggles for dirty hacks in the UI.
/// </summary>
public bool ShowDirtyHacks { get; set; }
/**
* The packed value of the enabled dirty hacks.
*/
/// <summary>
/// The packed value of the enabled dirty hacks.
/// </summary>
public int EnabledDirtyHacks { get; set; }
/// <summary>

View File

@@ -696,9 +696,9 @@ namespace Ryujinx.UI.Common.Configuration
/// </summary>
public MultiplayerSection Multiplayer { get; private set; }
/**
* The Dirty Hacks section
*/
/// <summary>
/// The Dirty Hacks section
/// </summary>
public HacksSection Hacks { get; private set; }
/// <summary>

View File

@@ -17426,25 +17426,25 @@
"ID": "TitleUpdateVersionLabel",
"Translations": {
"ar_SA": "الإصدار: {0}",
"de_DE": "Version {0} - {1}",
"el_GR": "Version {0} - {1}",
"en_US": "Version {0} - {1}",
"es_ES": "Versión {0} - {1}",
"de_DE": "",
"el_GR": "",
"en_US": "Version {0}",
"es_ES": "Versión {0}",
"fr_FR": "",
"he_IL": "גרסה {0} - {1}",
"it_IT": "Versione {0} - {1}",
"ja_JP": "バージョン {0} - {1}",
"ko_KR": "버전 {0} - {1}",
"no_NO": "Versjon {0} - {1}",
"pl_PL": "Wersja {0} - {1}",
"pt_BR": "Versão {0} - {1}",
"ru_RU": "Версия {0} - {1}",
"sv_SE": "Version {0} - {1}",
"th_TH": "เวอร์ชั่น {0} - {1}",
"tr_TR": "Sürüm {0} - {1}",
"uk_UA": "Версія {0} - {1}",
"zh_CN": "游戏更新的版本 {0} - {1}",
"zh_TW": "版本 {0} - {1}"
"he_IL": "גרסה: {0}",
"it_IT": "Versione {0}",
"ja_JP": "バージョン {0}",
"ko_KR": "버전 {0}",
"no_NO": "Versjon {0}",
"pl_PL": "Wersja {0}",
"pt_BR": "Versão {0}",
"ru_RU": "Версия {0}",
"sv_SE": "Version {0}",
"th_TH": "เวอร์ชั่น {0}",
"tr_TR": "Sürüm {0}",
"uk_UA": "Версія {0}",
"zh_CN": "游戏更新的版本 {0}",
"zh_TW": "版本 {0}"
}
},
{
@@ -22598,4 +22598,4 @@
}
}
]
}
}

View File

@@ -1,6 +1,7 @@
using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Threading;
using Gommon;
using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.OpenAL;
using Ryujinx.Audio.Backends.SDL2;
@@ -796,7 +797,17 @@ namespace Ryujinx.Ava.UI.ViewModels
CloseWindow?.Invoke();
}
public static string Xc2MenuFixTooltip =>
"From the issue on GitHub:\n\nWhen clicking very fast from game main menu to 2nd submenu, there is a low chance that the game will softlock, the submenu won't show up, while background music is still there.";
public static string Xc2MenuFixTooltip { get; } = Lambda.String(sb =>
{
sb.AppendLine(
"This fix applies a 2ms delay (via 'Thread.Sleep(2)') every time the game tries to read data from the emulated Switch filesystem.")
.AppendLine();
sb.AppendLine("From the issue on GitHub:").AppendLine();
sb.Append(
"When clicking very fast from game main menu to 2nd submenu, " +
"there is a low chance that the game will softlock, " +
"the submenu won't show up, while background music is still there.");
});
}
}