Compare commits
6 Commits
aa9a37bfea
...
Canary-1.2
| Author | SHA1 | Date | |
|---|---|---|---|
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c410474d83 | ||
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ffdc419417 | ||
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da3f4e1d3a | ||
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69d79322bb | ||
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c3af1dbf1a | ||
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10ac381525 |
@@ -631,6 +631,7 @@
|
||||
010030D012FF6000,"Bus Driver Simulator",,playable,2022-10-17 13:55:27
|
||||
0100A9101418C000,"BUSTAFELLOWS",nvdec,playable,2020-10-17 20:04:41
|
||||
0100177005C8A000,"BUTCHER",,playable,2021-01-11 18:50:17
|
||||
01008c2019598000,"Bluey: The Videogame",,playable,2025-02-11 04:38:00
|
||||
01000B900D8B0000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda",slow;nvdec,playable,2024-04-01 22:43:40
|
||||
010065700EE06000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo",demo;gpu;nvdec,ingame,2021-02-14 21:48:15
|
||||
01005C00117A8000,"Café Enchanté",,playable,2020-11-13 14:54:25
|
||||
@@ -1382,6 +1383,9 @@
|
||||
0100763015C2E000,"Gunvolt Chronicles: Luminous Avenger iX 2",crash;Needs Update,nothing,2022-04-29 15:34:34
|
||||
01002C8018554000,"Gurimugurimoa OnceMore Demo",,playable,2022-07-29 22:07:31
|
||||
0100AC601DCA8000,"GYLT",crash,ingame,2024-03-18 20:16:51
|
||||
0100c3c012718000,"Grand Theft Auto: III – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||
0100182014022000,"Grand Theft Auto: Vice City – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||
010065a014024000,"Grand Theft Auto: San Andreas – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||
0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05
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||||
01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42
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||||
0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21
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@@ -2729,7 +2733,7 @@
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0100C2500FC20000,"Splatoon™ 3",ldn-works;opengl-backend-bug;LAN;amd-vendor-bug,playable,2024-08-04 23:49:11
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0100BA0018500000,"Splatoon™ 3: Splatfest World Premiere",gpu;online-broken;demo,ingame,2022-09-19 03:17:12
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010062800D39C000,"SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated",online-broken;UE4;ldn-broken;vulkan-backend-bug,playable,2023-08-01 19:29:34
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01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2023-08-01 19:29:53
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01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2024-03-04 16:35:00
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010097C01336A000,"Spooky Chase",,playable,2022-11-04 12:17:44
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0100C6100D75E000,"Spooky Ghosts Dot Com",,playable,2021-06-15 15:16:11
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0100DE9005170000,"Sports Party",nvdec,playable,2021-03-05 13:40:42
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@@ -95,7 +95,7 @@ namespace Ryujinx.Input.SDL2
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}
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private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
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{
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{
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if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
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{
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if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
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@@ -14,7 +14,6 @@ using ControllerType = Ryujinx.Common.Configuration.Hid.ControllerType;
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using PlayerIndex = Ryujinx.HLE.HOS.Services.Hid.PlayerIndex;
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using Switch = Ryujinx.HLE.Switch;
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namespace Ryujinx.Input.HLE
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{
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public class NpadManager : IDisposable
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@@ -39,8 +38,6 @@ namespace Ryujinx.Input.HLE
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private bool _enableMouse;
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private Switch _device;
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public bool AutoAssignEnabled { get; set; } = false;
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public NpadManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IGamepadDriver mouseDriver)
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{
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_controllers = new NpadController[MaxControllers];
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@@ -87,14 +84,12 @@ namespace Ryujinx.Input.HLE
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}
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}
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if (AutoAssignEnabled) return;
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ReloadConfiguration(_inputConfig, _enableKeyboard, _enableMouse);
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}
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}
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private void HandleOnGamepadConnected(string id)
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{
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if (AutoAssignEnabled) return;
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// Force input reload
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ReloadConfiguration(_inputConfig, _enableKeyboard, _enableMouse);
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}
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@@ -176,7 +171,7 @@ namespace Ryujinx.Input.HLE
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_device.Hid.RefreshInputConfig(validInputs);
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}
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}
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public void UnblockInputUpdates()
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{
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lock (_lock)
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@@ -207,13 +202,11 @@ namespace Ryujinx.Input.HLE
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}
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}
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public void Initialize(Switch device, List<InputConfig> inputConfig, bool enableKeyboard, bool enableMouse, bool enableAutoAssign)
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public void Initialize(Switch device, List<InputConfig> inputConfig, bool enableKeyboard, bool enableMouse)
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{
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_device = device;
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_device.Configuration.RefreshInputConfig = RefreshInputConfigForHLE;
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AutoAssignEnabled = enableAutoAssign;
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ReloadConfiguration(inputConfig, enableKeyboard, enableMouse);
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}
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@@ -463,7 +463,7 @@ namespace Ryujinx.Ava
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DisplaySleep.Prevent();
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NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse, ConfigurationState.Instance.Hid.EnableAutoAssign);
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NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
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TouchScreenManager.Initialize(Device);
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_viewModel.IsGameRunning = true;
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@@ -147,31 +147,6 @@
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"zh_TW": "滑鼠直接存取"
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}
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},
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{
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"ID": "SettingsTabInputAutoAssign",
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"Translations": {
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"ar_SA": "",
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"de_DE": "",
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"el_GR": "",
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"en_US": "Auto-assign controllers",
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"es_ES": "",
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"fr_FR": "",
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"he_IL": "",
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"it_IT": "Assegnamento controller automatico",
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"ja_JP": "",
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"ko_KR": "",
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"no_NO": "",
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||||
"pl_PL": "",
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||||
"pt_BR": "",
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||||
"ru_RU": "",
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||||
"sv_SE": "",
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||||
"th_TH": "",
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||||
"tr_TR": "",
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||||
"uk_UA": "",
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||||
"zh_CN": "",
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||||
"zh_TW": ""
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||||
}
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||||
},
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||||
{
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||||
"ID": "SettingsTabSystemMemoryManagerMode",
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||||
"Translations": {
|
||||
@@ -16247,31 +16222,6 @@
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||||
"zh_TW": "支援滑鼠直接存取 (HID)。遊戲可將滑鼠作為指向裝置使用。\n\n僅適用於在 Switch 硬體上原生支援滑鼠控制的遊戲,這類遊戲很少。\n\n啟用後,觸控螢幕功能可能無法使用。\n\n如果不確定,請保持關閉狀態。"
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||||
}
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||||
},
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||||
{
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||||
"ID": "AutoAssignTooltip",
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||||
"Translations": {
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||||
"ar_SA": "",
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||||
"de_DE": "",
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||||
"el_GR": "",
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||||
"en_US": "Automatic controllers assignment support.\n\nAutomatically assigns connected controllers to each player.\n\nManual configuration remains available, even when this option is activated.\n\nLeave OFF if you prefer to manually assign controllers.",
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||||
"es_ES": "",
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||||
"fr_FR": "",
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||||
"he_IL": "",
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||||
"it_IT": "Supporto per l'assegnazione automatica dei controller.\n\nAssegna automaticamente i controller connessi a ciascun giocatore.\n\nÈ possibile configurare manualmente i controller anche quando questa opzione è attivata.\n\nLascia disattivato se preferisci assegnare i controller manualmente.",
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||||
"ja_JP": "",
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||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
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||||
"uk_UA": "",
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||||
"zh_CN": "",
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||||
"zh_TW": "。"
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||||
}
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||||
},
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||||
{
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||||
"ID": "RegionTooltip",
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||||
"Translations": {
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||||
@@ -24348,4 +24298,4 @@
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||||
}
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||||
}
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||||
]
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||||
}
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||||
}
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||||
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||||
@@ -13,7 +13,7 @@ using LibHac.Tools.Fs;
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using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.Utilities;
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using Ryujinx.Ava.Utilities.Configuration;
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@@ -46,7 +46,6 @@ namespace Ryujinx.Headless
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private static List<InputConfig> _inputConfiguration = [];
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private static bool _enableKeyboard;
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private static bool _enableMouse;
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private static bool _enableAutoAssign;
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||||
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||||
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
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||||
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||||
@@ -231,7 +230,6 @@ namespace Ryujinx.Headless
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_inputConfiguration ??= [];
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_enableKeyboard = option.EnableKeyboard;
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_enableMouse = option.EnableMouse;
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_enableAutoAssign = option.EnableAutoAssign;
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LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
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LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
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@@ -373,7 +371,7 @@ namespace Ryujinx.Headless
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||||
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DisplaySleep.Prevent();
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_window.Initialize(_emulationContext, _inputConfiguration, _enableKeyboard, _enableMouse, _enableAutoAssign);
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_window.Initialize(_emulationContext, _inputConfiguration, _enableKeyboard, _enableMouse);
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||||
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||||
_window.Execute();
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||||
|
||||
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||||
@@ -26,9 +26,6 @@ namespace Ryujinx.Headless
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||||
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||||
if (NeedsOverride(nameof(EnableMouse)))
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EnableMouse = configurationState.Hid.EnableMouse;
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||||
|
||||
if (NeedsOverride(nameof(EnableAutoAssign)))
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||||
EnableAutoAssign = configurationState.Hid.EnableAutoAssign;
|
||||
|
||||
if (NeedsOverride(nameof(HideCursorMode)))
|
||||
HideCursorMode = configurationState.HideCursor;
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||||
@@ -275,9 +272,6 @@ namespace Ryujinx.Headless
|
||||
|
||||
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
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||||
public bool EnableMouse { get; set; }
|
||||
|
||||
[Option("enable-auto-assign", Required = false, Default = false, HelpText = "Enable or disable auto-assigning controllers to players.")]
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||||
public bool EnableAutoAssign { get; set; }
|
||||
|
||||
[Option("hide-cursor", Required = false, Default = HideCursorMode.OnIdle, HelpText = "Change when the cursor gets hidden.")]
|
||||
public HideCursorMode HideCursorMode { get; set; }
|
||||
|
||||
@@ -119,7 +119,7 @@ namespace Ryujinx.Headless
|
||||
SDL2Driver.Instance.Initialize();
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||||
}
|
||||
|
||||
public void Initialize(Switch device, List<InputConfig> inputConfigs, bool enableKeyboard, bool enableMouse, bool enableAutoAssign)
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||||
public void Initialize(Switch device, List<InputConfig> inputConfigs, bool enableKeyboard, bool enableMouse)
|
||||
{
|
||||
Device = device;
|
||||
|
||||
@@ -132,7 +132,7 @@ namespace Ryujinx.Headless
|
||||
|
||||
Renderer = renderer;
|
||||
|
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NpadManager.Initialize(device, inputConfigs, enableKeyboard, enableMouse, enableAutoAssign);
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NpadManager.Initialize(device, inputConfigs, enableKeyboard, enableMouse);
|
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TouchScreenManager.Initialize(device);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,75 +0,0 @@
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.HLE;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Input
|
||||
{
|
||||
public class AutoAssignController
|
||||
{
|
||||
private readonly InputManager _inputManager;
|
||||
private readonly MainWindowViewModel _viewModel;
|
||||
private readonly ConfigurationState _configurationState;
|
||||
|
||||
public event Action ConfigurationUpdated;
|
||||
|
||||
public AutoAssignController(InputManager inputManager, MainWindowViewModel mainWindowViewModel)
|
||||
{
|
||||
_inputManager = inputManager;
|
||||
_viewModel = mainWindowViewModel;
|
||||
_configurationState = ConfigurationState.Instance;
|
||||
|
||||
_inputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
|
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_inputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
|
||||
|
||||
RefreshControllers();
|
||||
}
|
||||
|
||||
private void HandleOnGamepadConnected(string id)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Gamepad connected: {id}");
|
||||
RefreshControllers();
|
||||
}
|
||||
|
||||
private void HandleOnGamepadDisconnected(string id)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Gamepad disconnected: {id}");
|
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RefreshControllers();
|
||||
}
|
||||
|
||||
public void RefreshControllers()
|
||||
{
|
||||
if (!_configurationState.Hid.EnableAutoAssign) return;
|
||||
|
||||
List<IGamepad> controllers = _inputManager.GamepadDriver.GetGamepads().ToList();
|
||||
List<InputConfig> oldConfig = _configurationState.Hid.InputConfig.Value.Where(x => x != null).ToList();
|
||||
|
||||
List<InputConfig> newConfig = ControllerAssignmentManager.GetConfiguredControllers(
|
||||
controllers, oldConfig, out bool hasNewControllersConnected);
|
||||
|
||||
_viewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, _configurationState.Hid.EnableKeyboard, _configurationState.Hid.EnableMouse);
|
||||
|
||||
if (!hasNewControllersConnected)
|
||||
{
|
||||
// there is no *new* controller, we must switch the order of the controllers in
|
||||
// oldConfig to match the new order since probably a controller was disconnected
|
||||
// or an old controller was reconnected
|
||||
newConfig = ControllerAssignmentManager.ReorderControllers(newConfig, oldConfig);
|
||||
}
|
||||
|
||||
_configurationState.Hid.InputConfig.Value = newConfig;
|
||||
|
||||
// we want to save the configuration only if a *new* controller was connected
|
||||
if(hasNewControllersConnected)
|
||||
{
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
}
|
||||
ConfigurationUpdated?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,274 +0,0 @@
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Input;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||
|
||||
namespace Ryujinx.Ava.Input
|
||||
{
|
||||
public static class ControllerAssignmentManager
|
||||
{
|
||||
private static readonly uint[] _playerColors =
|
||||
[
|
||||
0xFF0000FF, // Player 1 - Blue
|
||||
0xFFFF0000, // Player 2 - Red
|
||||
0xFF00FF00, // Player 3 - Green
|
||||
0xFFFFFF00, // Player 4 - Yellow
|
||||
0xFFFF00FF, // Player 5 - Magenta
|
||||
0xFFFFA500, // Player 6 - Orange
|
||||
0xFF00FFFF, // Player 7 - Cyan
|
||||
0xFF800080 // Player 8 - Purple
|
||||
];
|
||||
|
||||
private const int MaxControllers = 9;
|
||||
|
||||
public static List<InputConfig> ReorderControllers(List<InputConfig> newConfig, List<InputConfig> oldConfig)
|
||||
{
|
||||
if(newConfig == null || oldConfig == null || newConfig.Count == 0 || oldConfig.Count == 0) return [];
|
||||
|
||||
List<InputConfig> reorderedConfig = oldConfig.Select(config => new GamepadInputConfig(config).GetConfig()).ToList();
|
||||
|
||||
foreach (var config in newConfig)
|
||||
{
|
||||
InputConfig substitute = reorderedConfig.FirstOrDefault(x => x.Id == config.Id);
|
||||
InputConfig toBeReplaced = reorderedConfig.FirstOrDefault(x => x.PlayerIndex == config.PlayerIndex);
|
||||
|
||||
if (substitute == null || toBeReplaced == null || substitute.PlayerIndex == toBeReplaced.PlayerIndex) continue;
|
||||
|
||||
(substitute.PlayerIndex, toBeReplaced.PlayerIndex) = (toBeReplaced.PlayerIndex, substitute.PlayerIndex);
|
||||
}
|
||||
|
||||
return reorderedConfig;
|
||||
}
|
||||
|
||||
public static List<InputConfig> GetConfiguredControllers(
|
||||
List<IGamepad> controllers,
|
||||
List<InputConfig> oldConfig,
|
||||
out bool hasNewControllersConnected)
|
||||
{
|
||||
if(controllers == null || controllers.Count == 0)
|
||||
{
|
||||
hasNewControllersConnected = false;
|
||||
return [];
|
||||
}
|
||||
|
||||
Dictionary<string, InputConfig> oldConfigMap = oldConfig
|
||||
.Where(c => c?.Id != null)
|
||||
.ToDictionary(x => x.Id);
|
||||
|
||||
Dictionary<int, InputConfig> playerIndexMap = new();
|
||||
HashSet<int> usedIndices = [];
|
||||
int recognizedControllersCount = 0;
|
||||
|
||||
List<IGamepad> remainingControllers = controllers.Where(c => c?.Id != null).ToList();
|
||||
|
||||
// Add controllers with existing configurations
|
||||
AddExistingControllers(remainingControllers, oldConfigMap, playerIndexMap, usedIndices, ref recognizedControllersCount);
|
||||
|
||||
// Add new controllers
|
||||
AddNewControllers(remainingControllers, playerIndexMap, usedIndices);
|
||||
|
||||
List<InputConfig> orderedConfigs = playerIndexMap
|
||||
.OrderBy(x => x.Key)
|
||||
.Select(x => x.Value)
|
||||
.ToList();
|
||||
|
||||
// Update player indices and LED colors
|
||||
UpdatePlayerIndicesAndLEDs(orderedConfigs);
|
||||
|
||||
hasNewControllersConnected = controllers.Count > recognizedControllersCount;
|
||||
return orderedConfigs;
|
||||
}
|
||||
|
||||
private static void AddExistingControllers(
|
||||
List<IGamepad> controllers,
|
||||
Dictionary<string, InputConfig> oldConfigMap,
|
||||
Dictionary<int, InputConfig> playerIndexMap,
|
||||
HashSet<int> usedIndices,
|
||||
ref int recognizedControllersCount)
|
||||
{
|
||||
foreach (var controller in controllers.ToList())
|
||||
{
|
||||
if (!oldConfigMap.TryGetValue(controller.Id, out InputConfig existingConfig))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int desiredIndex = (int)existingConfig.PlayerIndex;
|
||||
|
||||
// Ensure the index is valid and available
|
||||
if (desiredIndex < 0 || desiredIndex >= MaxControllers || usedIndices.Contains(desiredIndex))
|
||||
{
|
||||
desiredIndex = GetFirstAvailableIndex(usedIndices);
|
||||
}
|
||||
|
||||
if(desiredIndex == -1) continue;
|
||||
|
||||
InputConfig config = new GamepadInputConfig(existingConfig).GetConfig();
|
||||
config.PlayerIndex = (PlayerIndex)desiredIndex;
|
||||
usedIndices.Add(desiredIndex);
|
||||
playerIndexMap[desiredIndex] = config;
|
||||
recognizedControllersCount++;
|
||||
|
||||
controllers.Remove(controller);
|
||||
}
|
||||
}
|
||||
|
||||
private static void AddNewControllers(
|
||||
List<IGamepad> controllers,
|
||||
Dictionary<int, InputConfig> playerIndexMap,
|
||||
HashSet<int> usedIndices)
|
||||
{
|
||||
foreach (var controller in controllers)
|
||||
{
|
||||
InputConfig config = CreateConfigFromController(controller);
|
||||
int freeIndex = GetFirstAvailableIndex(usedIndices);
|
||||
config.PlayerIndex = (PlayerIndex)freeIndex;
|
||||
usedIndices.Add(freeIndex);
|
||||
playerIndexMap[freeIndex] = config;
|
||||
}
|
||||
}
|
||||
|
||||
private static int GetFirstAvailableIndex(HashSet<int> usedIndices)
|
||||
{
|
||||
for (int i = 0; i < MaxControllers; i++)
|
||||
{
|
||||
if (!usedIndices.Contains(i)) return i;
|
||||
}
|
||||
return -1; // Should not happen unless MaxControllers is exceeded
|
||||
}
|
||||
|
||||
private static void UpdatePlayerIndicesAndLEDs(List<InputConfig> orderedConfigs)
|
||||
{
|
||||
for (int index = 0; index < orderedConfigs.Count; index++)
|
||||
{
|
||||
orderedConfigs[index].PlayerIndex = (PlayerIndex)index;
|
||||
|
||||
if (orderedConfigs[index] is not StandardControllerInputConfig standardConfig ||
|
||||
standardConfig.Led.UseRainbow)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Logger.Warning?.Print(LogClass.Application, $"Setting color for Player{index + 1}");
|
||||
standardConfig.Led = new LedConfigController
|
||||
{
|
||||
EnableLed = true,
|
||||
LedColor = _playerColors[index]
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private static InputConfig CreateConfigFromController(IGamepad controller)
|
||||
{
|
||||
if (controller == null) return null;
|
||||
|
||||
Logger.Warning?.Print(LogClass.Application, $"Creating config for controller: {controller.Id}");
|
||||
|
||||
string id = controller.Id.Split(" ")[0];
|
||||
bool isNintendoStyle = controller.Name.Contains("Nintendo");
|
||||
ControllerType controllerType;
|
||||
|
||||
if (isNintendoStyle && !controller.Name.Contains("(L/R)"))
|
||||
{
|
||||
if (controller.Name.Contains("(L)"))
|
||||
{
|
||||
controllerType = ControllerType.JoyconLeft;
|
||||
}
|
||||
else if (controller.Name.Contains("(R)"))
|
||||
{
|
||||
controllerType = ControllerType.JoyconRight;
|
||||
}
|
||||
else
|
||||
{
|
||||
controllerType = ControllerType.ProController;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// if it's not a nintendo controller, we assume it's a pro controller or a joy-con pair
|
||||
controllerType = ControllerType.ProController;
|
||||
}
|
||||
|
||||
InputConfig config = new StandardControllerInputConfig
|
||||
{
|
||||
Version = InputConfig.CurrentVersion,
|
||||
Backend = InputBackendType.GamepadSDL2,
|
||||
Id = id,
|
||||
ControllerType = controllerType,
|
||||
DeadzoneLeft = 0.1f,
|
||||
DeadzoneRight = 0.1f,
|
||||
RangeLeft = 1.0f,
|
||||
RangeRight = 1.0f,
|
||||
TriggerThreshold = 0.5f,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>
|
||||
{
|
||||
DpadUp = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.Y : GamepadInputId.DpadUp,
|
||||
DpadDown = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.A : GamepadInputId.DpadDown,
|
||||
DpadLeft = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.B : GamepadInputId.DpadLeft,
|
||||
DpadRight = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.X : GamepadInputId.DpadRight,
|
||||
ButtonMinus = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.Plus : GamepadInputId.Minus,
|
||||
ButtonL = GamepadInputId.LeftShoulder,
|
||||
ButtonZl = GamepadInputId.LeftTrigger,
|
||||
ButtonSl = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.LeftShoulder : GamepadInputId.Unbound,
|
||||
ButtonSr = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.RightShoulder : GamepadInputId.Unbound,
|
||||
},
|
||||
LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
|
||||
{
|
||||
Joystick = StickInputId.Left,
|
||||
StickButton = GamepadInputId.LeftStick,
|
||||
InvertStickX = false,
|
||||
InvertStickY = false,
|
||||
Rotate90CW = (controllerType == ControllerType.JoyconLeft),
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<GamepadInputId>
|
||||
{
|
||||
ButtonA = GamepadInputId.B,
|
||||
ButtonB = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.Y : GamepadInputId.A,
|
||||
ButtonX = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.A : GamepadInputId.Y,
|
||||
ButtonY = GamepadInputId.X,
|
||||
ButtonPlus = GamepadInputId.Plus,
|
||||
ButtonR = GamepadInputId.RightShoulder,
|
||||
ButtonZr = GamepadInputId.RightTrigger,
|
||||
ButtonSl = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.LeftShoulder : GamepadInputId.Unbound,
|
||||
ButtonSr = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.RightShoulder : GamepadInputId.Unbound,
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
|
||||
{
|
||||
Joystick = (controllerType == ControllerType.JoyconRight) ? StickInputId.Left : StickInputId.Right,
|
||||
StickButton = GamepadInputId.RightStick,
|
||||
InvertStickX = (controllerType == ControllerType.JoyconRight),
|
||||
InvertStickY = (controllerType == ControllerType.JoyconRight),
|
||||
Rotate90CW = (controllerType == ControllerType.JoyconRight),
|
||||
},
|
||||
Motion = new StandardMotionConfigController
|
||||
{
|
||||
MotionBackend = MotionInputBackendType.GamepadDriver,
|
||||
EnableMotion = true,
|
||||
Sensitivity = 100,
|
||||
GyroDeadzone = 1,
|
||||
},
|
||||
Rumble = new RumbleConfigController
|
||||
{
|
||||
StrongRumble = 1f,
|
||||
WeakRumble = 1f,
|
||||
EnableRumble = false,
|
||||
},
|
||||
Led = new LedConfigController
|
||||
{
|
||||
EnableLed = true,
|
||||
TurnOffLed = false,
|
||||
UseRainbow = false,
|
||||
LedColor = 0,
|
||||
},
|
||||
};
|
||||
|
||||
return config;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -134,7 +134,7 @@ namespace Ryujinx.Ava
|
||||
SDL2Driver.MainThreadDispatcher = action => Dispatcher.UIThread.InvokeAsync(action, DispatcherPriority.Input);
|
||||
|
||||
ReloadConfig();
|
||||
|
||||
|
||||
WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
|
||||
|
||||
// Logging system information.
|
||||
|
||||
@@ -17,12 +17,8 @@
|
||||
<viewModels:ProfileSelectorDialogViewModel />
|
||||
</Design.DataContext>
|
||||
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*,Auto">
|
||||
|
||||
<Border
|
||||
CornerRadius="5"
|
||||
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
||||
|
||||
@@ -9,17 +9,14 @@ using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.ComponentModel;
|
||||
using System.Threading.Tasks;
|
||||
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
|
||||
using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Applet
|
||||
{
|
||||
public partial class ProfileSelectorDialog : UserControl
|
||||
public partial class ProfileSelectorDialog : RyujinxControl<ProfileSelectorDialogViewModel>
|
||||
{
|
||||
public ProfileSelectorDialogViewModel ViewModel { get; set; }
|
||||
|
||||
public ProfileSelectorDialog(ProfileSelectorDialogViewModel viewModel)
|
||||
{
|
||||
DataContext = ViewModel = viewModel;
|
||||
|
||||
@@ -9,6 +9,7 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Views.Misc;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
@@ -26,6 +27,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public class ApplicationContextMenu : MenuFlyout
|
||||
{
|
||||
|
||||
public ApplicationContextMenu()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
@@ -23,13 +23,12 @@ using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class NavigationDialogHost : UserControl
|
||||
public partial class NavigationDialogHost : RyujinxControl<UserProfileViewModel>
|
||||
{
|
||||
public AccountManager AccountManager { get; }
|
||||
public ContentManager ContentManager { get; }
|
||||
public VirtualFileSystem VirtualFileSystem { get; }
|
||||
public HorizonClient HorizonClient { get; }
|
||||
public UserProfileViewModel ViewModel { get; set; }
|
||||
|
||||
public NavigationDialogHost()
|
||||
{
|
||||
|
||||
24
src/Ryujinx/UI/Controls/RyujinxControl.cs
Normal file
24
src/Ryujinx/UI/Controls/RyujinxControl.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using Avalonia.Controls;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public class RyujinxControl<TViewModel> : UserControl where TViewModel : BaseModel
|
||||
{
|
||||
public TViewModel ViewModel
|
||||
{
|
||||
get
|
||||
{
|
||||
if (DataContext is not TViewModel viewModel)
|
||||
throw new InvalidOperationException(
|
||||
$"Underlying DataContext is not of type {typeof(TViewModel).AsPrettyString()}; " +
|
||||
$"Actual type is {DataContext?.GetType().AsPrettyString()}");
|
||||
|
||||
return viewModel;
|
||||
}
|
||||
set => DataContext = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -40,19 +40,19 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
SecondaryButtonText = secondaryButton,
|
||||
CloseButtonText = closeButton,
|
||||
Content = content,
|
||||
PrimaryButtonCommand = MiniCommand.Create(() =>
|
||||
PrimaryButtonCommand = Commands.Create(() =>
|
||||
{
|
||||
result = primaryButtonResult;
|
||||
})
|
||||
};
|
||||
|
||||
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
|
||||
contentDialog.SecondaryButtonCommand = Commands.Create(() =>
|
||||
{
|
||||
result = UserResult.No;
|
||||
contentDialog.PrimaryButtonClick -= deferCloseAction;
|
||||
});
|
||||
|
||||
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
|
||||
contentDialog.CloseButtonCommand = Commands.Create(() =>
|
||||
{
|
||||
result = UserResult.Cancel;
|
||||
contentDialog.PrimaryButtonClick -= deferCloseAction;
|
||||
|
||||
@@ -1,72 +0,0 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Input;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
public sealed class MiniCommand<T> : MiniCommand, ICommand
|
||||
{
|
||||
private readonly Action<T> _callback;
|
||||
private bool _busy;
|
||||
private readonly Func<T, Task> _asyncCallback;
|
||||
|
||||
public MiniCommand(Action<T> callback)
|
||||
{
|
||||
_callback = callback;
|
||||
}
|
||||
|
||||
public MiniCommand(Func<T, Task> callback)
|
||||
{
|
||||
_asyncCallback = callback;
|
||||
}
|
||||
|
||||
private bool Busy
|
||||
{
|
||||
get => _busy;
|
||||
set
|
||||
{
|
||||
_busy = value;
|
||||
CanExecuteChanged?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
}
|
||||
|
||||
public override event EventHandler CanExecuteChanged;
|
||||
public override bool CanExecute(object parameter) => !_busy;
|
||||
|
||||
public override async void Execute(object parameter)
|
||||
{
|
||||
if (Busy)
|
||||
{
|
||||
return;
|
||||
}
|
||||
try
|
||||
{
|
||||
Busy = true;
|
||||
if (_callback != null)
|
||||
{
|
||||
_callback((T)parameter);
|
||||
}
|
||||
else
|
||||
{
|
||||
await _asyncCallback((T)parameter);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
Busy = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class MiniCommand : ICommand
|
||||
{
|
||||
public static MiniCommand Create(Action callback) => new MiniCommand<object>(_ => callback());
|
||||
public static MiniCommand Create<TArg>(Action<TArg> callback) => new MiniCommand<TArg>(callback);
|
||||
public static MiniCommand CreateFromTask(Func<Task> callback) => new MiniCommand<object>(_ => callback());
|
||||
public static MiniCommand CreateFromTask<TArg>(Func<TArg, Task> callback) => new MiniCommand<TArg>(callback);
|
||||
|
||||
public abstract bool CanExecute(object parameter);
|
||||
public abstract void Execute(object parameter);
|
||||
public abstract event EventHandler CanExecuteChanged;
|
||||
}
|
||||
}
|
||||
260
src/Ryujinx/UI/Models/Input/StickVisualizer.cs
Normal file
260
src/Ryujinx/UI/Models/Input/StickVisualizer.cs
Normal file
@@ -0,0 +1,260 @@
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Input;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models.Input
|
||||
{
|
||||
public class StickVisualizer : BaseModel, IDisposable
|
||||
{
|
||||
public const int DrawStickPollRate = 50; // Milliseconds per poll.
|
||||
public const int DrawStickCircumference = 5;
|
||||
public const float DrawStickScaleFactor = DrawStickCanvasCenter;
|
||||
public const int DrawStickCanvasSize = 100;
|
||||
public const int DrawStickBorderSize = DrawStickCanvasSize + 5;
|
||||
public const float DrawStickCanvasCenter = (DrawStickCanvasSize - DrawStickCircumference) / 2;
|
||||
public const float MaxVectorLength = DrawStickCanvasSize / 2;
|
||||
|
||||
public CancellationTokenSource PollTokenSource;
|
||||
public CancellationToken PollToken;
|
||||
|
||||
private static float _vectorLength;
|
||||
private static float _vectorMultiplier;
|
||||
|
||||
private bool disposedValue;
|
||||
|
||||
private DeviceType _type;
|
||||
public DeviceType Type
|
||||
{
|
||||
get => _type;
|
||||
set
|
||||
{
|
||||
_type = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputConfig _gamepadConfig;
|
||||
public GamepadInputConfig GamepadConfig
|
||||
{
|
||||
get => _gamepadConfig;
|
||||
set
|
||||
{
|
||||
_gamepadConfig = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private KeyboardInputConfig _keyboardConfig;
|
||||
public KeyboardInputConfig KeyboardConfig
|
||||
{
|
||||
get => _keyboardConfig;
|
||||
set
|
||||
{
|
||||
_keyboardConfig = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private (float, float) _uiStickLeft;
|
||||
public (float, float) UiStickLeft
|
||||
{
|
||||
get => (_uiStickLeft.Item1 * DrawStickScaleFactor, _uiStickLeft.Item2 * DrawStickScaleFactor);
|
||||
set
|
||||
{
|
||||
_uiStickLeft = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(UiStickRightX));
|
||||
OnPropertyChanged(nameof(UiStickRightY));
|
||||
OnPropertyChanged(nameof(UiDeadzoneRight));
|
||||
}
|
||||
}
|
||||
|
||||
private (float, float) _uiStickRight;
|
||||
public (float, float) UiStickRight
|
||||
{
|
||||
get => (_uiStickRight.Item1 * DrawStickScaleFactor, _uiStickRight.Item2 * DrawStickScaleFactor);
|
||||
set
|
||||
{
|
||||
_uiStickRight = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(UiStickLeftX));
|
||||
OnPropertyChanged(nameof(UiStickLeftY));
|
||||
OnPropertyChanged(nameof(UiDeadzoneLeft));
|
||||
}
|
||||
}
|
||||
|
||||
public float UiStickLeftX => ClampVector(UiStickLeft).Item1;
|
||||
public float UiStickLeftY => ClampVector(UiStickLeft).Item2;
|
||||
public float UiStickRightX => ClampVector(UiStickRight).Item1;
|
||||
public float UiStickRightY => ClampVector(UiStickRight).Item2;
|
||||
|
||||
public int UiStickCircumference => DrawStickCircumference;
|
||||
public int UiCanvasSize => DrawStickCanvasSize;
|
||||
public int UiStickBorderSize => DrawStickBorderSize;
|
||||
|
||||
public float? UiDeadzoneLeft => _gamepadConfig?.DeadzoneLeft * DrawStickCanvasSize - DrawStickCircumference;
|
||||
public float? UiDeadzoneRight => _gamepadConfig?.DeadzoneRight * DrawStickCanvasSize - DrawStickCircumference;
|
||||
|
||||
private InputViewModel Parent;
|
||||
|
||||
public StickVisualizer(InputViewModel parent)
|
||||
{
|
||||
Parent = parent;
|
||||
|
||||
PollTokenSource = new CancellationTokenSource();
|
||||
PollToken = PollTokenSource.Token;
|
||||
|
||||
Task.Run(Initialize, PollToken);
|
||||
}
|
||||
|
||||
public void UpdateConfig(object config)
|
||||
{
|
||||
if (config is ControllerInputViewModel padConfig)
|
||||
{
|
||||
GamepadConfig = padConfig.Config;
|
||||
Type = DeviceType.Controller;
|
||||
|
||||
return;
|
||||
}
|
||||
else if (config is KeyboardInputViewModel keyConfig)
|
||||
{
|
||||
KeyboardConfig = keyConfig.Config;
|
||||
Type = DeviceType.Keyboard;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Type = DeviceType.None;
|
||||
}
|
||||
|
||||
public async Task Initialize()
|
||||
{
|
||||
(float, float) leftBuffer;
|
||||
(float, float) rightBuffer;
|
||||
|
||||
while (!PollToken.IsCancellationRequested)
|
||||
{
|
||||
leftBuffer = (0f, 0f);
|
||||
rightBuffer = (0f, 0f);
|
||||
|
||||
switch (Type)
|
||||
{
|
||||
case DeviceType.Keyboard:
|
||||
IKeyboard keyboard = (IKeyboard)Parent.AvaloniaKeyboardDriver.GetGamepad("0");
|
||||
|
||||
if (keyboard != null)
|
||||
{
|
||||
KeyboardStateSnapshot snapshot = keyboard.GetKeyboardStateSnapshot();
|
||||
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickRight))
|
||||
{
|
||||
leftBuffer.Item1 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickLeft))
|
||||
{
|
||||
leftBuffer.Item1 -= 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickUp))
|
||||
{
|
||||
leftBuffer.Item2 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickDown))
|
||||
{
|
||||
leftBuffer.Item2 -= 1;
|
||||
}
|
||||
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickRight))
|
||||
{
|
||||
rightBuffer.Item1 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickLeft))
|
||||
{
|
||||
rightBuffer.Item1 -= 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickUp))
|
||||
{
|
||||
rightBuffer.Item2 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickDown))
|
||||
{
|
||||
rightBuffer.Item2 -= 1;
|
||||
}
|
||||
|
||||
UiStickLeft = leftBuffer;
|
||||
UiStickRight = rightBuffer;
|
||||
}
|
||||
break;
|
||||
|
||||
case DeviceType.Controller:
|
||||
IGamepad controller = Parent.SelectedGamepad;
|
||||
|
||||
if (controller != null)
|
||||
{
|
||||
leftBuffer = controller.GetStick((StickInputId)GamepadConfig.LeftJoystick);
|
||||
rightBuffer = controller.GetStick((StickInputId)GamepadConfig.RightJoystick);
|
||||
}
|
||||
break;
|
||||
|
||||
case DeviceType.None:
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentException($"Unable to poll device type \"{Type}\"");
|
||||
}
|
||||
|
||||
UiStickLeft = leftBuffer;
|
||||
UiStickRight = rightBuffer;
|
||||
|
||||
await Task.Delay(DrawStickPollRate, PollToken);
|
||||
}
|
||||
|
||||
PollTokenSource.Dispose();
|
||||
}
|
||||
|
||||
public static (float, float) ClampVector((float, float) vect)
|
||||
{
|
||||
_vectorMultiplier = 1;
|
||||
_vectorLength = MathF.Sqrt((vect.Item1 * vect.Item1) + (vect.Item2 * vect.Item2));
|
||||
|
||||
if (_vectorLength > MaxVectorLength)
|
||||
{
|
||||
_vectorMultiplier = MaxVectorLength / _vectorLength;
|
||||
}
|
||||
|
||||
vect.Item1 = vect.Item1 * _vectorMultiplier + DrawStickCanvasCenter;
|
||||
vect.Item2 = vect.Item2 * _vectorMultiplier + DrawStickCanvasCenter;
|
||||
|
||||
return vect;
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!disposedValue)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
PollTokenSource.Cancel();
|
||||
}
|
||||
|
||||
KeyboardConfig = null;
|
||||
GamepadConfig = null;
|
||||
Parent = null;
|
||||
|
||||
disposedValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,9 +2,7 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Media;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Renderer
|
||||
@@ -38,32 +36,6 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
EmbeddedWindowOpenGL => GraphicsBackend.OpenGl,
|
||||
_ => throw new NotImplementedException()
|
||||
};
|
||||
|
||||
public RendererHost(string titleId)
|
||||
{
|
||||
Focusable = true;
|
||||
FlowDirection = FlowDirection.LeftToRight;
|
||||
|
||||
EmbeddedWindow =
|
||||
#pragma warning disable CS8524
|
||||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
|
||||
#pragma warning restore CS8524
|
||||
{
|
||||
GraphicsBackend.OpenGl => new EmbeddedWindowOpenGL(),
|
||||
GraphicsBackend.Vulkan => new EmbeddedWindowVulkan(),
|
||||
};
|
||||
|
||||
string backendText = EmbeddedWindow switch
|
||||
{
|
||||
EmbeddedWindowVulkan => "Vulkan",
|
||||
EmbeddedWindowOpenGL => "OpenGL",
|
||||
_ => throw new NotImplementedException()
|
||||
};
|
||||
|
||||
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend ({ConfigurationState.Instance.Graphics.GraphicsBackend.Value}): {backendText}");
|
||||
|
||||
Initialize();
|
||||
}
|
||||
|
||||
|
||||
private void Initialize()
|
||||
|
||||
@@ -1,5 +1,9 @@
|
||||
using Avalonia.Svg.Skia;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using CommunityToolkit.Mvvm.Input;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Views.Input;
|
||||
using Ryujinx.Common.Utilities;
|
||||
@@ -10,8 +14,30 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public partial class ControllerInputViewModel : BaseModel
|
||||
{
|
||||
[ObservableProperty] private GamepadInputConfig _config;
|
||||
private GamepadInputConfig _config;
|
||||
public GamepadInputConfig Config
|
||||
{
|
||||
get => _config;
|
||||
set
|
||||
{
|
||||
_config = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private StickVisualizer _visualizer;
|
||||
public StickVisualizer Visualizer
|
||||
{
|
||||
get => _visualizer;
|
||||
set
|
||||
{
|
||||
_visualizer = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isLeft;
|
||||
public bool IsLeft
|
||||
{
|
||||
@@ -37,14 +63,15 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
}
|
||||
|
||||
public bool HasSides => IsLeft ^ IsRight;
|
||||
|
||||
|
||||
[ObservableProperty] private SvgImage _image;
|
||||
|
||||
|
||||
public InputViewModel ParentModel { get; }
|
||||
|
||||
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
|
||||
|
||||
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config, StickVisualizer visualizer)
|
||||
{
|
||||
ParentModel = model;
|
||||
Visualizer = visualizer;
|
||||
model.NotifyChangesEvent += OnParentModelChanged;
|
||||
OnParentModelChanged();
|
||||
config.PropertyChanged += (_, args) =>
|
||||
|
||||
@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
private int _controller;
|
||||
private string _controllerImage;
|
||||
private int _device;
|
||||
[ObservableProperty] private object _configViewModel;
|
||||
private object _configViewModel;
|
||||
[ObservableProperty] private string _profileName;
|
||||
private bool _isLoaded;
|
||||
|
||||
@@ -74,6 +74,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
|
||||
}
|
||||
}
|
||||
public StickVisualizer VisualStick { get; private set; }
|
||||
|
||||
public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
|
||||
public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
|
||||
@@ -94,6 +95,19 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
public bool IsModified { get; set; }
|
||||
public event Action NotifyChangesEvent;
|
||||
|
||||
public object ConfigViewModel
|
||||
{
|
||||
get => _configViewModel;
|
||||
set
|
||||
{
|
||||
_configViewModel = value;
|
||||
|
||||
VisualStick.UpdateConfig(value);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public PlayerIndex PlayerIdChoose
|
||||
{
|
||||
get => _playerIdChoose;
|
||||
@@ -252,8 +266,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
|
||||
|
||||
_mainWindow.AutoAssignController.ConfigurationUpdated += OnConfigurationUpdated;
|
||||
|
||||
_mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates();
|
||||
|
||||
_isLoaded = false;
|
||||
@@ -271,6 +283,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
Devices = [];
|
||||
ProfilesList = [];
|
||||
DeviceList = [];
|
||||
VisualStick = new StickVisualizer(this);
|
||||
|
||||
ControllerImage = ProControllerResource;
|
||||
|
||||
@@ -291,12 +304,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
|
||||
{
|
||||
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig));
|
||||
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig), VisualStick);
|
||||
}
|
||||
|
||||
if (Config is StandardControllerInputConfig controllerInputConfig)
|
||||
{
|
||||
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig));
|
||||
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig), VisualStick);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -367,47 +380,14 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
private void HandleOnGamepadDisconnected(string id)
|
||||
{
|
||||
if(ConfigurationState.Instance.Hid.EnableAutoAssign) return;
|
||||
Dispatcher.UIThread.Post(LoadDevices);
|
||||
}
|
||||
|
||||
private void HandleOnGamepadConnected(string id)
|
||||
{
|
||||
if(ConfigurationState.Instance.Hid.EnableAutoAssign) return;
|
||||
Dispatcher.UIThread.Post(LoadDevices);
|
||||
}
|
||||
|
||||
private void OnConfigurationUpdated()
|
||||
{
|
||||
Dispatcher.UIThread.Post(() => {
|
||||
LoadDevices();
|
||||
_isLoaded = false;
|
||||
LoadConfiguration();
|
||||
LoadDevice();
|
||||
_isLoaded = true;
|
||||
|
||||
UpdateGamepadLed();
|
||||
});
|
||||
}
|
||||
|
||||
private void UpdateGamepadLed()
|
||||
{
|
||||
if (ConfigViewModel is not ControllerInputViewModel controllerInputViewModel) return;
|
||||
GamepadInputConfig inputConfig = controllerInputViewModel.Config;
|
||||
|
||||
if (inputConfig is not { EnableLedChanging: true }) return;
|
||||
|
||||
if (inputConfig.TurnOffLed)
|
||||
{
|
||||
SelectedGamepad.ClearLed();
|
||||
}
|
||||
|
||||
if (!inputConfig.TurnOffLed && !inputConfig.UseRainbowLed)
|
||||
{
|
||||
SelectedGamepad.SetLed(inputConfig.LedColor.ToUInt32());
|
||||
}
|
||||
}
|
||||
|
||||
private string GetCurrentGamepadId()
|
||||
{
|
||||
if (_device < 0)
|
||||
@@ -894,12 +874,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
}
|
||||
}
|
||||
|
||||
if (_mainWindow.ViewModel.AppHost != null)
|
||||
{
|
||||
_mainWindow.ViewModel.AppHost.NpadManager.AutoAssignEnabled =
|
||||
ConfigurationState.Instance.Hid.EnableAutoAssign;
|
||||
}
|
||||
|
||||
_mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
|
||||
|
||||
// Atomically replace and signal input change.
|
||||
@@ -931,10 +905,11 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected;
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected;
|
||||
_mainWindow.AutoAssignController.ConfigurationUpdated -= OnConfigurationUpdated;
|
||||
|
||||
_mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
|
||||
|
||||
VisualStick.Dispose();
|
||||
|
||||
SelectedGamepad?.Dispose();
|
||||
|
||||
AvaloniaKeyboardDriver.Dispose();
|
||||
|
||||
@@ -6,7 +6,29 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public partial class KeyboardInputViewModel : BaseModel
|
||||
{
|
||||
[ObservableProperty] private KeyboardInputConfig _config;
|
||||
private KeyboardInputConfig _config;
|
||||
public KeyboardInputConfig Config
|
||||
{
|
||||
get => _config;
|
||||
set
|
||||
{
|
||||
_config = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private StickVisualizer _visualizer;
|
||||
public StickVisualizer Visualizer
|
||||
{
|
||||
get => _visualizer;
|
||||
set
|
||||
{
|
||||
_visualizer = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isLeft;
|
||||
public bool IsLeft
|
||||
@@ -38,9 +60,10 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
public readonly InputViewModel ParentModel;
|
||||
|
||||
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config)
|
||||
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config, StickVisualizer visualizer)
|
||||
{
|
||||
ParentModel = model;
|
||||
Visualizer = visualizer;
|
||||
model.NotifyChangesEvent += OnParentModelChanged;
|
||||
OnParentModelChanged();
|
||||
Config = config;
|
||||
|
||||
@@ -140,7 +140,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool EnableDockedMode { get; set; }
|
||||
public bool EnableKeyboard { get; set; }
|
||||
public bool EnableMouse { get; set; }
|
||||
public bool EnableAutoAssign { get; set; }
|
||||
public bool DisableInputWhenOutOfFocus { get; set; }
|
||||
|
||||
public int FocusLostActionType { get; set; }
|
||||
@@ -564,7 +563,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
EnableDockedMode = config.System.EnableDockedMode;
|
||||
EnableKeyboard = config.Hid.EnableKeyboard;
|
||||
EnableMouse = config.Hid.EnableMouse;
|
||||
EnableAutoAssign = config.Hid.EnableAutoAssign;
|
||||
DisableInputWhenOutOfFocus = config.Hid.DisableInputWhenOutOfFocus;
|
||||
|
||||
// Keyboard Hotkeys
|
||||
@@ -670,8 +668,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.System.EnableDockedMode.Value = EnableDockedMode;
|
||||
config.Hid.EnableKeyboard.Value = EnableKeyboard;
|
||||
config.Hid.EnableMouse.Value = EnableMouse;
|
||||
bool activatingAutoAssign = EnableAutoAssign && !config.Hid.EnableAutoAssign;
|
||||
config.Hid.EnableAutoAssign.Value = EnableAutoAssign;
|
||||
config.Hid.DisableInputWhenOutOfFocus.Value = DisableInputWhenOutOfFocus;
|
||||
|
||||
// Keyboard Hotkeys
|
||||
@@ -694,7 +690,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
|
||||
config.System.DramSize.Value = DramSize;
|
||||
config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
|
||||
config.System.IgnoreControllerApplet.Value = (EnableAutoAssign) || IgnoreApplet;
|
||||
config.System.IgnoreControllerApplet.Value = IgnoreApplet;
|
||||
|
||||
// CPU
|
||||
config.System.EnablePtc.Value = EnablePptc;
|
||||
@@ -770,14 +766,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
MainWindow.UpdateGraphicsConfig();
|
||||
RyujinxApp.MainWindow.ViewModel.VSyncModeSettingChanged();
|
||||
|
||||
if(activatingAutoAssign)
|
||||
{
|
||||
RyujinxApp.MainWindow.AutoAssignController.RefreshControllers();
|
||||
}
|
||||
else
|
||||
{
|
||||
SaveSettingsEvent?.Invoke();
|
||||
}
|
||||
SaveSettingsEvent?.Invoke();
|
||||
|
||||
GameListNeedsRefresh = false;
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@ using Image = SkiaSharp.SKImage;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
internal partial class UserFirmwareAvatarSelectorViewModel : BaseModel
|
||||
public partial class UserFirmwareAvatarSelectorViewModel : BaseModel
|
||||
{
|
||||
private static readonly Dictionary<string, byte[]> _avatarStore = new();
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@ using CommunityToolkit.Mvvm.ComponentModel;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
internal partial class UserProfileImageSelectorViewModel : BaseModel
|
||||
public partial class UserProfileImageSelectorViewModel : BaseModel
|
||||
{
|
||||
[ObservableProperty] private bool _firmwareFound;
|
||||
}
|
||||
|
||||
@@ -34,12 +34,7 @@
|
||||
<!-- Button / JoyStick Settings -->
|
||||
<Grid
|
||||
Name="SettingButtons"
|
||||
MinHeight="450">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
MinHeight="450" ColumnDefinitions="Auto,*,Auto">
|
||||
<!-- Left Controls -->
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
@@ -54,15 +49,7 @@
|
||||
CornerRadius="5">
|
||||
<Grid
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Grid.Row="0"
|
||||
@@ -316,17 +303,99 @@
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<!-- Controller Picture -->
|
||||
<Image
|
||||
Margin="0,10"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Source="{Binding Image}" />
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Margin="0,0, 0, 5"
|
||||
MinHeight="90">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<Image
|
||||
Margin="5,10"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Source="{Binding Image}" />
|
||||
<StackPanel
|
||||
Margin="10"
|
||||
Orientation="Horizontal"
|
||||
Spacing="20"
|
||||
HorizontalAlignment="Center">
|
||||
<Border
|
||||
BorderBrush="Transparent"
|
||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
||||
IsVisible="{Binding IsLeft}">
|
||||
<Canvas
|
||||
Background="{DynamicResource ThemeBackgroundColor}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}">
|
||||
<Grid
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Background="{DynamicResource ThemeBackgroundColor}">
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Stroke="{DynamicResource ThemeControlBorderColor}"
|
||||
StrokeThickness="1"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}" />
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Fill="Black"
|
||||
Opacity="100"
|
||||
Height="{Binding Visualizer.UiDeadzoneLeft}"
|
||||
Width="{Binding Visualizer.UiDeadzoneLeft}" />
|
||||
</Grid>
|
||||
<Ellipse
|
||||
Fill="{DynamicResource Warning}"
|
||||
Width="{Binding Visualizer.UiStickCircumference}"
|
||||
Height="{Binding Visualizer.UiStickCircumference}"
|
||||
Canvas.Bottom="{Binding Visualizer.UiStickLeftY}"
|
||||
Canvas.Left="{Binding Visualizer.UiStickLeftX}" />
|
||||
</Canvas>
|
||||
</Border>
|
||||
<Border
|
||||
BorderBrush="Transparent"
|
||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
||||
IsVisible="{Binding IsRight}">
|
||||
<Canvas
|
||||
Background="{DynamicResource ThemeBackgroundColor}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}">
|
||||
<Grid
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Background="{DynamicResource ThemeBackgroundColor}">
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Stroke="{DynamicResource ThemeControlBorderColor}"
|
||||
StrokeThickness="1"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}" />
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Fill="Black"
|
||||
Opacity="100"
|
||||
Height="{Binding Visualizer.UiDeadzoneRight}"
|
||||
Width="{Binding Visualizer.UiDeadzoneRight}" />
|
||||
</Grid>
|
||||
<Ellipse
|
||||
Fill="{DynamicResource Warning}"
|
||||
Width="{Binding Visualizer.UiStickCircumference}"
|
||||
Height="{Binding Visualizer.UiStickCircumference}"
|
||||
Canvas.Bottom="{Binding Visualizer.UiStickRightY}"
|
||||
Canvas.Left="{Binding Visualizer.UiStickRightX}" />
|
||||
</Canvas>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5">
|
||||
<StackPanel
|
||||
Margin="8"
|
||||
Orientation="Vertical">
|
||||
@@ -345,8 +414,8 @@
|
||||
Minimum="0"
|
||||
Value="{Binding Config.TriggerThreshold, Mode=TwoWay}" />
|
||||
<TextBlock
|
||||
Width="25"
|
||||
Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
|
||||
Width="25"
|
||||
Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
@@ -428,7 +497,7 @@
|
||||
</Border>
|
||||
<!-- Motion, Rumble, LED -->
|
||||
<StackPanel
|
||||
Margin="0,10,0,0"
|
||||
Margin="0,5,0,0"
|
||||
Spacing="5"
|
||||
Orientation="Vertical"
|
||||
VerticalAlignment="Bottom">
|
||||
@@ -438,11 +507,7 @@
|
||||
CornerRadius="5"
|
||||
VerticalAlignment="Bottom"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<CheckBox
|
||||
Margin="10"
|
||||
MinWidth="0"
|
||||
@@ -464,11 +529,7 @@
|
||||
CornerRadius="5"
|
||||
HorizontalAlignment="Stretch"
|
||||
Margin="0,-1,0,0">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<CheckBox
|
||||
Margin="10"
|
||||
MinWidth="0"
|
||||
@@ -490,11 +551,7 @@
|
||||
CornerRadius="5"
|
||||
HorizontalAlignment="Stretch"
|
||||
Margin="0,-1,0,0">
|
||||
<Grid IsVisible="{Binding ParentModel.HasLed}">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid IsVisible="{Binding ParentModel.HasLed}" ColumnDefinitions="*,Auto">
|
||||
<CheckBox
|
||||
Margin="10, 10, 5, 10"
|
||||
MinWidth="0"
|
||||
@@ -526,15 +583,7 @@
|
||||
CornerRadius="5">
|
||||
<Grid
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Grid.Row="0"
|
||||
|
||||
@@ -4,6 +4,7 @@ using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.LogicalTree;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
@@ -14,7 +15,7 @@ using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class ControllerInputView : UserControl
|
||||
public partial class ControllerInputView : RyujinxControl<ControllerInputViewModel>
|
||||
{
|
||||
private ButtonKeyAssigner _currentAssigner;
|
||||
|
||||
@@ -217,20 +218,12 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
PointerPressed -= MouseClick;
|
||||
}
|
||||
|
||||
private IButtonAssigner CreateButtonAssigner(bool forStick)
|
||||
{
|
||||
IButtonAssigner assigner;
|
||||
|
||||
ControllerInputViewModel controllerInputViewModel = DataContext as ControllerInputViewModel;
|
||||
|
||||
assigner = new GamepadButtonAssigner(
|
||||
controllerInputViewModel.ParentModel.SelectedGamepad,
|
||||
(controllerInputViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
|
||||
private IButtonAssigner CreateButtonAssigner(bool forStick) =>
|
||||
new GamepadButtonAssigner(
|
||||
ViewModel.ParentModel.SelectedGamepad,
|
||||
(ViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
|
||||
forStick);
|
||||
|
||||
return assigner;
|
||||
}
|
||||
|
||||
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
base.OnDetachedFromVisualTree(e);
|
||||
|
||||
@@ -35,22 +35,13 @@
|
||||
Margin="0 0 0 5"
|
||||
Orientation="Vertical"
|
||||
Spacing="5">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="10" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid ColumnDefinitions="*,10,*">
|
||||
<!-- Player Selection -->
|
||||
<Grid
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
VerticalAlignment="Center" ColumnDefinitions="Auto,*">
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
@@ -77,14 +68,7 @@
|
||||
Grid.Column="2"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
VerticalAlignment="Center" ColumnDefinitions="Auto,*,Auto,Auto,Auto">
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
@@ -139,22 +123,12 @@
|
||||
</Grid>
|
||||
</Grid>
|
||||
<Separator />
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="10" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid ColumnDefinitions="*,10,*">
|
||||
<!-- Input Device -->
|
||||
<Grid
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
HorizontalAlignment="Stretch" ColumnDefinitions="Auto,*,Auto">
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
Margin="5,0,10,0"
|
||||
@@ -186,11 +160,7 @@
|
||||
Grid.Column="2"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
VerticalAlignment="Center" ColumnDefinitions="Auto,*">
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
|
||||
@@ -1,19 +1,19 @@
|
||||
using Avalonia.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class InputView : UserControl
|
||||
public partial class InputView : RyujinxControl<InputViewModel>
|
||||
{
|
||||
private bool _dialogOpen;
|
||||
private InputViewModel ViewModel { get; set; }
|
||||
|
||||
public InputView()
|
||||
{
|
||||
DataContext = ViewModel = new InputViewModel(this);
|
||||
ViewModel = new InputViewModel(this);
|
||||
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
@@ -32,12 +32,7 @@
|
||||
<!-- Button / JoyStick Settings -->
|
||||
<Grid
|
||||
Name="SettingButtons"
|
||||
MinHeight="450">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
MinHeight="450" ColumnDefinitions="Auto,*,Auto">
|
||||
<!-- Left Controls -->
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
@@ -52,15 +47,7 @@
|
||||
CornerRadius="5">
|
||||
<Grid
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Grid.Row="0"
|
||||
@@ -309,12 +296,79 @@
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<!-- Controller Picture -->
|
||||
<Image
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Margin="0,10"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Source="{Binding Image}" />
|
||||
MinHeight="90">
|
||||
<StackPanel
|
||||
Margin="10"
|
||||
Orientation="Horizontal"
|
||||
Spacing="20"
|
||||
HorizontalAlignment="Center">
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
||||
IsVisible="{Binding IsLeft}">
|
||||
<Canvas
|
||||
Background="{DynamicResource ThemeBackgroundColor}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}">
|
||||
<Grid
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Background="{DynamicResource ThemeBackgroundColor}">
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Stroke="Black"
|
||||
StrokeThickness="1"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"/>
|
||||
</Grid>
|
||||
<Ellipse
|
||||
Fill="Red"
|
||||
Width="{Binding Visualizer.UiStickCircumference}"
|
||||
Height="{Binding Visualizer.UiStickCircumference}"
|
||||
Canvas.Bottom="{Binding Visualizer.UiStickLeftY}"
|
||||
Canvas.Left="{Binding Visualizer.UiStickLeftX}" />
|
||||
</Canvas>
|
||||
</Border>
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
||||
IsVisible="{Binding IsRight}">
|
||||
<Canvas
|
||||
Background="{DynamicResource ThemeBackgroundColor}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}">
|
||||
<Grid
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Background="{DynamicResource ThemeBackgroundColor}">
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Stroke="Black"
|
||||
StrokeThickness="1"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"/>
|
||||
</Grid>
|
||||
<Ellipse
|
||||
Fill="Red"
|
||||
Width="{Binding Visualizer.UiStickCircumference}"
|
||||
Height="{Binding Visualizer.UiStickCircumference}"
|
||||
Canvas.Bottom="{Binding Visualizer.UiStickRightY}"
|
||||
Canvas.Left="{Binding Visualizer.UiStickRightX}" />
|
||||
</Canvas>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
@@ -413,15 +467,7 @@
|
||||
CornerRadius="5">
|
||||
<Grid
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Grid.Row="0"
|
||||
|
||||
@@ -4,6 +4,7 @@ using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.LogicalTree;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Input;
|
||||
@@ -13,7 +14,7 @@ using Key = Ryujinx.Common.Configuration.Hid.Key;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class KeyboardInputView : UserControl
|
||||
public partial class KeyboardInputView : RyujinxControl<KeyboardInputViewModel>
|
||||
{
|
||||
private ButtonKeyAssigner _currentAssigner;
|
||||
|
||||
@@ -60,106 +61,103 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
|
||||
PointerPressed += MouseClick;
|
||||
|
||||
if (DataContext is not KeyboardInputViewModel viewModel)
|
||||
return;
|
||||
|
||||
IKeyboard keyboard =
|
||||
(IKeyboard)viewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
|
||||
(IKeyboard)ViewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
|
||||
IButtonAssigner assigner =
|
||||
new KeyboardKeyAssigner((IKeyboard)viewModel.ParentModel.SelectedGamepad);
|
||||
new KeyboardKeyAssigner((IKeyboard)ViewModel.ParentModel.SelectedGamepad);
|
||||
|
||||
_currentAssigner.ButtonAssigned += (_, e) =>
|
||||
_currentAssigner.ButtonAssigned += (_, be) =>
|
||||
{
|
||||
if (e.ButtonValue.HasValue)
|
||||
if (be.ButtonValue.HasValue)
|
||||
{
|
||||
Button buttonValue = e.ButtonValue.Value;
|
||||
viewModel.ParentModel.IsModified = true;
|
||||
Button buttonValue = be.ButtonValue.Value;
|
||||
ViewModel.ParentModel.IsModified = true;
|
||||
|
||||
switch (button.Name)
|
||||
{
|
||||
case "ButtonZl":
|
||||
viewModel.Config.ButtonZl = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonZl = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonL":
|
||||
viewModel.Config.ButtonL = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonL = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonMinus":
|
||||
viewModel.Config.ButtonMinus = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonMinus = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "LeftStickButton":
|
||||
viewModel.Config.LeftStickButton = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.LeftStickButton = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "LeftStickUp":
|
||||
viewModel.Config.LeftStickUp = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.LeftStickUp = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "LeftStickDown":
|
||||
viewModel.Config.LeftStickDown = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.LeftStickDown = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "LeftStickRight":
|
||||
viewModel.Config.LeftStickRight = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.LeftStickRight = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "LeftStickLeft":
|
||||
viewModel.Config.LeftStickLeft = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.LeftStickLeft = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "DpadUp":
|
||||
viewModel.Config.DpadUp = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.DpadUp = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "DpadDown":
|
||||
viewModel.Config.DpadDown = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.DpadDown = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "DpadLeft":
|
||||
viewModel.Config.DpadLeft = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.DpadLeft = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "DpadRight":
|
||||
viewModel.Config.DpadRight = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.DpadRight = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "LeftButtonSr":
|
||||
viewModel.Config.LeftButtonSr = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.LeftButtonSr = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "LeftButtonSl":
|
||||
viewModel.Config.LeftButtonSl = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.LeftButtonSl = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "RightButtonSr":
|
||||
viewModel.Config.RightButtonSr = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.RightButtonSr = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "RightButtonSl":
|
||||
viewModel.Config.RightButtonSl = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.RightButtonSl = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonZr":
|
||||
viewModel.Config.ButtonZr = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonZr = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonR":
|
||||
viewModel.Config.ButtonR = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonR = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonPlus":
|
||||
viewModel.Config.ButtonPlus = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonPlus = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonA":
|
||||
viewModel.Config.ButtonA = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonA = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonB":
|
||||
viewModel.Config.ButtonB = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonB = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonX":
|
||||
viewModel.Config.ButtonX = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonX = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonY":
|
||||
viewModel.Config.ButtonY = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonY = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "RightStickButton":
|
||||
viewModel.Config.RightStickButton = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.RightStickButton = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "RightStickUp":
|
||||
viewModel.Config.RightStickUp = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.RightStickUp = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "RightStickDown":
|
||||
viewModel.Config.RightStickDown = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.RightStickDown = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "RightStickRight":
|
||||
viewModel.Config.RightStickRight = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.RightStickRight = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "RightStickLeft":
|
||||
viewModel.Config.RightStickLeft = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.RightStickLeft = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,19 +2,18 @@
|
||||
using Avalonia.Controls;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.UI.Views.Input
|
||||
{
|
||||
public partial class LedInputView : UserControl
|
||||
public partial class LedInputView : RyujinxControl<LedInputViewModel>
|
||||
{
|
||||
private readonly LedInputViewModel _viewModel;
|
||||
|
||||
public LedInputView(ControllerInputViewModel viewModel)
|
||||
{
|
||||
DataContext = _viewModel = new LedInputViewModel
|
||||
ViewModel = new LedInputViewModel
|
||||
{
|
||||
ParentModel = viewModel.ParentModel,
|
||||
TurnOffLed = viewModel.Config.TurnOffLed,
|
||||
@@ -29,20 +28,18 @@ namespace Ryujinx.UI.Views.Input
|
||||
private void ColorPickerButton_OnColorChanged(ColorPickerButton sender, ColorButtonColorChangedEventArgs args)
|
||||
{
|
||||
if (!args.NewColor.HasValue) return;
|
||||
if (DataContext is not LedInputViewModel lvm) return;
|
||||
if (!lvm.EnableLedChanging) return;
|
||||
if (lvm.TurnOffLed) return;
|
||||
if (!ViewModel.EnableLedChanging) return;
|
||||
if (ViewModel.TurnOffLed) return;
|
||||
|
||||
lvm.ParentModel.SelectedGamepad.SetLed(args.NewColor.Value.ToUInt32());
|
||||
ViewModel.ParentModel.SelectedGamepad.SetLed(args.NewColor.Value.ToUInt32());
|
||||
}
|
||||
|
||||
private void ColorPickerButton_OnAttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
if (DataContext is not LedInputViewModel lvm) return;
|
||||
if (!lvm.EnableLedChanging) return;
|
||||
if (lvm.TurnOffLed) return;
|
||||
if (!ViewModel.EnableLedChanging) return;
|
||||
if (ViewModel.TurnOffLed) return;
|
||||
|
||||
lvm.ParentModel.SelectedGamepad.SetLed(lvm.LedColor.ToUInt32());
|
||||
ViewModel.ParentModel.SelectedGamepad.SetLed(ViewModel.LedColor.ToUInt32());
|
||||
}
|
||||
|
||||
public static async Task Show(ControllerInputViewModel viewModel)
|
||||
@@ -57,13 +54,13 @@ namespace Ryujinx.UI.Views.Input
|
||||
CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose],
|
||||
Content = content,
|
||||
};
|
||||
contentDialog.PrimaryButtonClick += (sender, args) =>
|
||||
contentDialog.PrimaryButtonClick += (_, _) =>
|
||||
{
|
||||
GamepadInputConfig config = viewModel.Config;
|
||||
config.EnableLedChanging = content._viewModel.EnableLedChanging;
|
||||
config.LedColor = content._viewModel.LedColor;
|
||||
config.UseRainbowLed = content._viewModel.UseRainbowLed;
|
||||
config.TurnOffLed = content._viewModel.TurnOffLed;
|
||||
config.EnableLedChanging = content.ViewModel.EnableLedChanging;
|
||||
config.LedColor = content.ViewModel.LedColor;
|
||||
config.UseRainbowLed = content.ViewModel.UseRainbowLed;
|
||||
config.TurnOffLed = content.ViewModel.TurnOffLed;
|
||||
};
|
||||
|
||||
await contentDialog.ShowAsync();
|
||||
|
||||
@@ -11,11 +11,7 @@
|
||||
x:Class="Ryujinx.Ava.UI.Views.Input.MotionInputView"
|
||||
x:DataType="viewModels:MotionInputViewModel"
|
||||
Focusable="True">
|
||||
<Grid Margin="10">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid Margin="10" RowDefinitions="Auto,*">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<StackPanel
|
||||
Orientation="Horizontal"
|
||||
@@ -80,11 +76,7 @@
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid VerticalAlignment="Top">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid VerticalAlignment="Top" RowDefinitions="Auto,*">
|
||||
<StackPanel
|
||||
Grid.Row="1"
|
||||
HorizontalAlignment="Center"
|
||||
@@ -118,15 +110,7 @@
|
||||
Text="{Binding DsuServerPort, Mode=TwoWay}" />
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Vertical">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid RowDefinitions="*,*" ColumnDefinitions="*,*">
|
||||
<TextBlock
|
||||
Margin="0,10,0,0"
|
||||
VerticalAlignment="Center"
|
||||
|
||||
@@ -1,16 +1,15 @@
|
||||
using Avalonia.Controls;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class MotionInputView : UserControl
|
||||
public partial class MotionInputView : RyujinxControl<MotionInputViewModel>
|
||||
{
|
||||
private readonly MotionInputViewModel _viewModel;
|
||||
|
||||
public MotionInputView()
|
||||
{
|
||||
InitializeComponent();
|
||||
@@ -20,7 +19,7 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
GamepadInputConfig config = viewModel.Config;
|
||||
|
||||
_viewModel = new MotionInputViewModel
|
||||
ViewModel = new MotionInputViewModel
|
||||
{
|
||||
Slot = config.Slot,
|
||||
AltSlot = config.AltSlot,
|
||||
@@ -33,7 +32,6 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
};
|
||||
|
||||
InitializeComponent();
|
||||
DataContext = _viewModel;
|
||||
}
|
||||
|
||||
public static async Task Show(ControllerInputViewModel viewModel)
|
||||
@@ -48,17 +46,17 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose],
|
||||
Content = content,
|
||||
};
|
||||
contentDialog.PrimaryButtonClick += (sender, args) =>
|
||||
contentDialog.PrimaryButtonClick += (_, _) =>
|
||||
{
|
||||
GamepadInputConfig config = viewModel.Config;
|
||||
config.Slot = content._viewModel.Slot;
|
||||
config.Sensitivity = content._viewModel.Sensitivity;
|
||||
config.GyroDeadzone = content._viewModel.GyroDeadzone;
|
||||
config.AltSlot = content._viewModel.AltSlot;
|
||||
config.DsuServerHost = content._viewModel.DsuServerHost;
|
||||
config.DsuServerPort = content._viewModel.DsuServerPort;
|
||||
config.EnableCemuHookMotion = content._viewModel.EnableCemuHookMotion;
|
||||
config.MirrorInput = content._viewModel.MirrorInput;
|
||||
config.Slot = content.ViewModel.Slot;
|
||||
config.Sensitivity = content.ViewModel.Sensitivity;
|
||||
config.GyroDeadzone = content.ViewModel.GyroDeadzone;
|
||||
config.AltSlot = content.ViewModel.AltSlot;
|
||||
config.DsuServerHost = content.ViewModel.DsuServerHost;
|
||||
config.DsuServerPort = content.ViewModel.DsuServerPort;
|
||||
config.EnableCemuHookMotion = content.ViewModel.EnableCemuHookMotion;
|
||||
config.MirrorInput = content.ViewModel.MirrorInput;
|
||||
};
|
||||
|
||||
await contentDialog.ShowAsync();
|
||||
|
||||
@@ -10,11 +10,7 @@
|
||||
x:Class="Ryujinx.Ava.UI.Views.Input.RumbleInputView"
|
||||
x:DataType="viewModels:RumbleInputViewModel"
|
||||
Focusable="True">
|
||||
<Grid Margin="10">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid Margin="10" RowDefinitions="Auto,*">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock
|
||||
|
||||
@@ -1,16 +1,15 @@
|
||||
using Avalonia.Controls;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class RumbleInputView : UserControl
|
||||
public partial class RumbleInputView : RyujinxControl<RumbleInputViewModel>
|
||||
{
|
||||
private readonly RumbleInputViewModel _viewModel;
|
||||
|
||||
public RumbleInputView()
|
||||
{
|
||||
InitializeComponent();
|
||||
@@ -20,15 +19,13 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
GamepadInputConfig config = viewModel.Config;
|
||||
|
||||
_viewModel = new RumbleInputViewModel
|
||||
ViewModel = new RumbleInputViewModel
|
||||
{
|
||||
StrongRumble = config.StrongRumble,
|
||||
WeakRumble = config.WeakRumble,
|
||||
};
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
DataContext = _viewModel;
|
||||
}
|
||||
|
||||
public static async Task Show(ControllerInputViewModel viewModel)
|
||||
@@ -44,11 +41,11 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
Content = content,
|
||||
};
|
||||
|
||||
contentDialog.PrimaryButtonClick += (sender, args) =>
|
||||
contentDialog.PrimaryButtonClick += (_, _) =>
|
||||
{
|
||||
GamepadInputConfig config = viewModel.Config;
|
||||
config.StrongRumble = content._viewModel.StrongRumble;
|
||||
config.WeakRumble = content._viewModel.WeakRumble;
|
||||
config.StrongRumble = content.ViewModel.StrongRumble;
|
||||
config.WeakRumble = content.ViewModel.WeakRumble;
|
||||
};
|
||||
|
||||
await contentDialog.ShowAsync();
|
||||
|
||||
@@ -6,6 +6,7 @@ using Gommon;
|
||||
using LibHac.Common;
|
||||
using LibHac.Ns;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
@@ -25,10 +26,9 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Main
|
||||
{
|
||||
public partial class MainMenuBarView : UserControl
|
||||
public partial class MainMenuBarView : RyujinxControl<MainWindowViewModel>
|
||||
{
|
||||
public MainWindow Window { get; private set; }
|
||||
public MainWindowViewModel ViewModel { get; private set; }
|
||||
|
||||
public MainMenuBarView()
|
||||
{
|
||||
@@ -73,7 +73,7 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
{
|
||||
Content = $".{it.FileName}",
|
||||
IsChecked = it.FileType.GetConfigValue(ConfigurationState.Instance.UI.ShownFileTypes),
|
||||
Command = MiniCommand.Create(() => Window.ToggleFileType(it.FileName))
|
||||
Command = Commands.Create(() => Window.ToggleFileType(it.FileName))
|
||||
}
|
||||
);
|
||||
|
||||
@@ -108,7 +108,7 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
Margin = new Thickness(3, 0, 3, 0),
|
||||
HorizontalAlignment = HorizontalAlignment.Stretch,
|
||||
Header = languageName,
|
||||
Command = MiniCommand.Create(() => MainWindowViewModel.ChangeLanguage(language))
|
||||
Command = Commands.Create(() => MainWindowViewModel.ChangeLanguage(language))
|
||||
};
|
||||
|
||||
yield return menuItem;
|
||||
|
||||
@@ -4,6 +4,8 @@ using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Threading;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
@@ -13,7 +15,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Main
|
||||
{
|
||||
public partial class MainStatusBarView : UserControl
|
||||
public partial class MainStatusBarView : RyujinxControl<MainWindowViewModel>
|
||||
{
|
||||
public MainWindow Window;
|
||||
|
||||
@@ -29,7 +31,7 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
if (VisualRoot is MainWindow window)
|
||||
{
|
||||
Window = window;
|
||||
DataContext = window.ViewModel;
|
||||
ViewModel = window.ViewModel;
|
||||
LocaleManager.Instance.LocaleChanged += () => Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
if (Window.ViewModel.EnableNonGameRunningControls)
|
||||
|
||||
@@ -3,16 +3,15 @@ using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Main
|
||||
{
|
||||
public partial class MainViewControls : UserControl
|
||||
public partial class MainViewControls : RyujinxControl<MainWindowViewModel>
|
||||
{
|
||||
public MainWindowViewModel ViewModel;
|
||||
|
||||
public MainViewControls()
|
||||
{
|
||||
InitializeComponent();
|
||||
@@ -24,7 +23,7 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
|
||||
if (VisualRoot is MainWindow window)
|
||||
{
|
||||
DataContext = ViewModel = window.ViewModel;
|
||||
ViewModel = window.ViewModel;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
xmlns:ui="using:FluentAvalonia.UI.Controls"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.ApplicationDataView"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Misc.ApplicationDataView"
|
||||
x:DataType="viewModels:ApplicationDataViewModel">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<Image Margin="0"
|
||||
@@ -4,6 +4,7 @@ using Avalonia.Interactivity;
|
||||
using Avalonia.Styling;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
@@ -12,9 +13,9 @@ using Ryujinx.Ava.Utilities.Compat;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
namespace Ryujinx.Ava.UI.Views.Misc
|
||||
{
|
||||
public partial class ApplicationDataView : UserControl
|
||||
public partial class ApplicationDataView : RyujinxControl<ApplicationDataViewModel>
|
||||
{
|
||||
public static async Task Show(ApplicationData appData)
|
||||
{
|
||||
@@ -25,7 +26,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
SecondaryButtonText = string.Empty,
|
||||
CloseButtonText = LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
|
||||
MinWidth = 256,
|
||||
Content = new ApplicationDataView { DataContext = new ApplicationDataViewModel(appData) }
|
||||
Content = new ApplicationDataView { ViewModel = new ApplicationDataViewModel(appData) }
|
||||
};
|
||||
|
||||
Style closeButton = new(x => x.Name("CloseButton"));
|
||||
@@ -1,5 +1,5 @@
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Controls.ApplicationGridView"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Misc.ApplicationGridView"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
@@ -14,10 +14,7 @@
|
||||
mc:Ignorable="d"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
x:DataType="viewModels:MainWindowViewModel">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid RowDefinitions="*">
|
||||
<ListBox
|
||||
Grid.Row="0"
|
||||
Padding="8"
|
||||
@@ -57,11 +54,7 @@
|
||||
Classes.small="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridSmall}"
|
||||
ClipToBounds="True"
|
||||
CornerRadius="4">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid RowDefinitions="Auto,Auto">
|
||||
<Image
|
||||
Grid.Row="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
@@ -1,13 +1,15 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
namespace Ryujinx.Ava.UI.Views.Misc
|
||||
{
|
||||
public partial class ApplicationGridView : UserControl
|
||||
public partial class ApplicationGridView : RyujinxControl<MainWindowViewModel>
|
||||
{
|
||||
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
|
||||
RoutedEvent.Register<ApplicationGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
|
||||
@@ -1,5 +1,5 @@
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Controls.ApplicationListView"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Misc.ApplicationListView"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
@@ -13,10 +13,7 @@
|
||||
mc:Ignorable="d"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
x:DataType="viewModels:MainWindowViewModel">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid RowDefinitions="*">
|
||||
<ListBox
|
||||
Name="GameListBox"
|
||||
Grid.Row="0"
|
||||
@@ -2,6 +2,7 @@ using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Input.Platform;
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
@@ -9,9 +10,9 @@ using Ryujinx.Ava.Utilities.Compat;
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
namespace Ryujinx.Ava.UI.Views.Misc
|
||||
{
|
||||
public partial class ApplicationListView : UserControl
|
||||
public partial class ApplicationListView : RyujinxControl<MainWindowViewModel>
|
||||
{
|
||||
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
|
||||
RoutedEvent.Register<ApplicationListView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
|
||||
@@ -32,9 +33,6 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
|
||||
private async void PlayabilityStatus_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (DataContext is not MainWindowViewModel mwvm)
|
||||
return;
|
||||
|
||||
if (sender is not Button { Content: TextBlock playabilityLabel })
|
||||
return;
|
||||
|
||||
@@ -43,16 +41,13 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
|
||||
private async void IdString_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (DataContext is not MainWindowViewModel mwvm)
|
||||
return;
|
||||
|
||||
if (sender is not Button { Content: TextBlock idText })
|
||||
return;
|
||||
|
||||
if (!RyujinxApp.IsClipboardAvailable(out IClipboard clipboard))
|
||||
return;
|
||||
|
||||
ApplicationData appData = mwvm.Applications.FirstOrDefault(it => it.IdString == idText.Text);
|
||||
ApplicationData appData = ViewModel.Applications.FirstOrDefault(it => it.IdString == idText.Text);
|
||||
if (appData is null)
|
||||
return;
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
xmlns:models="using:Ryujinx.Ava.Common.Models"
|
||||
xmlns:viewModels="using:Ryujinx.Ava.UI.ViewModels"
|
||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.DlcSelectView"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Misc.DlcSelectView"
|
||||
x:DataType="viewModels:DlcSelectViewModel">
|
||||
<Grid RowDefinitions="*,Auto,*">
|
||||
<TextBlock
|
||||
@@ -3,14 +3,15 @@ using Avalonia.Styling;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
namespace Ryujinx.Ava.UI.Views.Misc
|
||||
{
|
||||
public partial class DlcSelectView : UserControl
|
||||
public partial class DlcSelectView : RyujinxControl<DlcSelectViewModel>
|
||||
{
|
||||
public DlcSelectView()
|
||||
{
|
||||
@@ -28,7 +29,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue],
|
||||
SecondaryButtonText = string.Empty,
|
||||
CloseButtonText = string.Empty,
|
||||
Content = new DlcSelectView { DataContext = viewModel }
|
||||
Content = new DlcSelectView { ViewModel = viewModel }
|
||||
};
|
||||
|
||||
Style closeButton = new(x => x.Name("CloseButton"));
|
||||
@@ -21,12 +21,7 @@
|
||||
<Border Classes="settings">
|
||||
<Panel
|
||||
Margin="10">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid RowDefinitions="Auto,*,Auto">
|
||||
<views:InputView
|
||||
Grid.Row="0"
|
||||
Name="InputView" />
|
||||
@@ -58,12 +53,6 @@
|
||||
<TextBlock
|
||||
Text="{ext:Locale SettingsTabInputDirectMouseAccess}" />
|
||||
</CheckBox>
|
||||
<CheckBox
|
||||
ToolTip.Tip="{ext:Locale AutoAssignTooltip}"
|
||||
IsChecked="{Binding EnableAutoAssign}">
|
||||
<TextBlock
|
||||
Text="{ext:Locale SettingsTabInputAutoAssign}" />
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
|
||||
@@ -319,7 +319,6 @@
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemIgnoreMissingServices}" />
|
||||
</CheckBox>
|
||||
<CheckBox
|
||||
IsEnabled="{Binding !EnableAutoAssign}"
|
||||
IsChecked="{Binding IgnoreApplet}"
|
||||
ToolTip.Tip="{ext:Locale IgnoreControllerAppletTooltip}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemIgnoreControllerApplet}" />
|
||||
|
||||
@@ -177,12 +177,7 @@
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
</ListBox>
|
||||
<Grid HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid HorizontalAlignment="Stretch" ColumnDefinitions="*,Auto,Auto">
|
||||
<TextBox
|
||||
Name="GameDirPathBox"
|
||||
Margin="0"
|
||||
@@ -235,12 +230,7 @@
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
</ListBox>
|
||||
<Grid HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid HorizontalAlignment="Stretch" ColumnDefinitions="*,Auto,Auto">
|
||||
<TextBox
|
||||
Name="AutoloadDirPathBox"
|
||||
Margin="0"
|
||||
|
||||
@@ -14,15 +14,7 @@
|
||||
mc:Ignorable="d"
|
||||
Focusable="True"
|
||||
x:DataType="models:TempProfile">
|
||||
<Grid Margin="0">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid Margin="0" ColumnDefinitions="Auto,*" RowDefinitions="*,Auto">
|
||||
<StackPanel
|
||||
Grid.Row="0"
|
||||
Grid.Column="0"
|
||||
|
||||
@@ -13,13 +13,12 @@ using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.User
|
||||
{
|
||||
public partial class UserEditorView : UserControl
|
||||
public partial class UserEditorView : RyujinxControl<TempProfile>
|
||||
{
|
||||
private NavigationDialogHost _parent;
|
||||
private UserProfile _profile;
|
||||
private bool _isNewUser;
|
||||
|
||||
public TempProfile TempProfile { get; set; }
|
||||
|
||||
public static uint MaxProfileNameLength => 0x20;
|
||||
public bool IsDeletable => _profile.UserId != AccountManager.DefaultUserId;
|
||||
|
||||
@@ -42,7 +41,7 @@ namespace Ryujinx.Ava.UI.Views.User
|
||||
(NavigationDialogHost parent, UserProfile profile, bool isNewUser) = ((NavigationDialogHost parent, UserProfile profile, bool isNewUser))arg.Parameter;
|
||||
_isNewUser = isNewUser;
|
||||
_profile = profile;
|
||||
TempProfile = new TempProfile(_profile);
|
||||
ViewModel = new TempProfile(_profile);
|
||||
|
||||
_parent = parent;
|
||||
break;
|
||||
@@ -51,8 +50,6 @@ namespace Ryujinx.Ava.UI.Views.User
|
||||
((ContentDialog)_parent.Parent).Title = $"{LocaleManager.Instance[LocaleKeys.UserProfileWindowTitle]} - " +
|
||||
$"{(_isNewUser ? LocaleManager.Instance[LocaleKeys.UserEditorTitleCreate] : LocaleManager.Instance[LocaleKeys.UserEditorTitle])}";
|
||||
|
||||
DataContext = TempProfile;
|
||||
|
||||
AddPictureButton.IsVisible = _isNewUser;
|
||||
ChangePictureButton.IsVisible = !_isNewUser;
|
||||
IdLabel.IsVisible = _profile != null;
|
||||
@@ -72,7 +69,7 @@ namespace Ryujinx.Ava.UI.Views.User
|
||||
{
|
||||
if (_isNewUser)
|
||||
{
|
||||
if (TempProfile.Name != String.Empty || TempProfile.Image != null)
|
||||
if (ViewModel.Name != string.Empty || ViewModel.Image != null)
|
||||
{
|
||||
if (await ContentDialogHelper.CreateChoiceDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogUserProfileUnsavedChangesTitle],
|
||||
@@ -89,7 +86,7 @@ namespace Ryujinx.Ava.UI.Views.User
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_profile.Name != TempProfile.Name || _profile.Image != TempProfile.Image)
|
||||
if (_profile.Name != ViewModel.Name || _profile.Image != ViewModel.Image)
|
||||
{
|
||||
if (await ContentDialogHelper.CreateChoiceDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogUserProfileUnsavedChangesTitle],
|
||||
@@ -115,31 +112,31 @@ namespace Ryujinx.Ava.UI.Views.User
|
||||
{
|
||||
DataValidationErrors.ClearErrors(NameBox);
|
||||
|
||||
if (string.IsNullOrWhiteSpace(TempProfile.Name))
|
||||
if (string.IsNullOrWhiteSpace(ViewModel.Name))
|
||||
{
|
||||
DataValidationErrors.SetError(NameBox, new DataValidationException(LocaleManager.Instance[LocaleKeys.UserProfileEmptyNameError]));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (TempProfile.Image == null)
|
||||
if (ViewModel.Image == null)
|
||||
{
|
||||
_parent.Navigate(typeof(UserProfileImageSelectorView), (_parent, TempProfile));
|
||||
_parent.Navigate(typeof(UserProfileImageSelectorView), (_parent, ViewModel));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (_profile != null && !_isNewUser)
|
||||
{
|
||||
_profile.Name = TempProfile.Name;
|
||||
_profile.Image = TempProfile.Image;
|
||||
_profile.Name = ViewModel.Name;
|
||||
_profile.Image = ViewModel.Image;
|
||||
_profile.UpdateState();
|
||||
_parent.AccountManager.SetUserName(_profile.UserId, _profile.Name);
|
||||
_parent.AccountManager.SetUserImage(_profile.UserId, _profile.Image);
|
||||
}
|
||||
else if (_isNewUser)
|
||||
{
|
||||
_parent.AccountManager.AddUser(TempProfile.Name, TempProfile.Image, TempProfile.UserId);
|
||||
_parent.AccountManager.AddUser(ViewModel.Name, ViewModel.Image, ViewModel.UserId);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -151,7 +148,7 @@ namespace Ryujinx.Ava.UI.Views.User
|
||||
|
||||
public void SelectProfileImage()
|
||||
{
|
||||
_parent.Navigate(typeof(UserProfileImageSelectorView), (_parent, TempProfile));
|
||||
_parent.Navigate(typeof(UserProfileImageSelectorView), (_parent, ViewModel));
|
||||
}
|
||||
|
||||
private void ChangePictureButton_Click(object sender, RoutedEventArgs e)
|
||||
|
||||
@@ -20,13 +20,7 @@
|
||||
<Grid
|
||||
Margin="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
VerticalAlignment="Stretch" RowDefinitions="Auto,*,Auto,Auto">
|
||||
<ListBox
|
||||
Grid.Row="1"
|
||||
BorderThickness="0"
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using FluentAvalonia.UI.Navigation;
|
||||
@@ -11,7 +10,7 @@ using System.IO;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.User
|
||||
{
|
||||
public partial class UserFirmwareAvatarSelectorView : UserControl
|
||||
public partial class UserFirmwareAvatarSelectorView : RyujinxControl<UserFirmwareAvatarSelectorViewModel>
|
||||
{
|
||||
private NavigationDialogHost _parent;
|
||||
private TempProfile _profile;
|
||||
@@ -20,8 +19,6 @@ namespace Ryujinx.Ava.UI.Views.User
|
||||
{
|
||||
ContentManager = contentManager;
|
||||
|
||||
DataContext = ViewModel;
|
||||
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
@@ -55,8 +52,6 @@ namespace Ryujinx.Ava.UI.Views.User
|
||||
|
||||
public ContentManager ContentManager { get; private set; }
|
||||
|
||||
internal UserFirmwareAvatarSelectorViewModel ViewModel { get; set; }
|
||||
|
||||
private void GoBack(object sender, RoutedEventArgs e)
|
||||
{
|
||||
_parent.GoBack();
|
||||
|
||||
@@ -17,12 +17,7 @@
|
||||
</Design.DataContext>
|
||||
<Grid
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="70" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
VerticalAlignment="Center" RowDefinitions="Auto,70,Auto">
|
||||
<TextBlock
|
||||
Grid.Row="0"
|
||||
TextWrapping="Wrap"
|
||||
|
||||
@@ -15,14 +15,12 @@ using System.IO;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.User
|
||||
{
|
||||
public partial class UserProfileImageSelectorView : UserControl
|
||||
public partial class UserProfileImageSelectorView : RyujinxControl<UserProfileImageSelectorViewModel>
|
||||
{
|
||||
private ContentManager _contentManager;
|
||||
private NavigationDialogHost _parent;
|
||||
private TempProfile _profile;
|
||||
|
||||
internal UserProfileImageSelectorViewModel ViewModel { get; private set; }
|
||||
|
||||
public UserProfileImageSelectorView()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
@@ -18,11 +18,7 @@
|
||||
<viewModels:UserProfileViewModel />
|
||||
</Design.DataContext>
|
||||
<Grid HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
</Grid.RowDefinitions>
|
||||
VerticalAlignment="Stretch" RowDefinitions="*,Auto">
|
||||
<Border
|
||||
CornerRadius="5"
|
||||
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
||||
@@ -41,11 +37,7 @@
|
||||
VerticalAlignment="Stretch"
|
||||
ClipToBounds="True"
|
||||
CornerRadius="5">
|
||||
<Grid Margin="0">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid Margin="0" ColumnDefinitions="*,Auto">
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
Text="{Binding UserId}"
|
||||
|
||||
@@ -4,10 +4,11 @@ using FluentAvalonia.UI.Controls;
|
||||
using FluentAvalonia.UI.Navigation;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.User
|
||||
{
|
||||
public partial class UserRecovererView : UserControl
|
||||
public partial class UserRecovererView : RyujinxControl<UserProfileViewModel>
|
||||
{
|
||||
private NavigationDialogHost _parent;
|
||||
|
||||
|
||||
@@ -19,19 +19,10 @@
|
||||
<Design.DataContext>
|
||||
<viewModels:UserSaveManagerViewModel />
|
||||
</Design.DataContext>
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid RowDefinitions="Auto,*,Auto">
|
||||
<Grid
|
||||
Grid.Row="0"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
HorizontalAlignment="Stretch" ColumnDefinitions="Auto,*">
|
||||
<StackPanel
|
||||
Spacing="10"
|
||||
Orientation="Horizontal"
|
||||
@@ -80,11 +71,7 @@
|
||||
<Grid
|
||||
Grid.Column="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
Margin="10,0, 0, 0">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition/>
|
||||
</Grid.ColumnDefinitions>
|
||||
Margin="10,0, 0, 0" ColumnDefinitions="Auto,*">
|
||||
<Label Content="{ext:Locale Search}" VerticalAlignment="Center" />
|
||||
<TextBox
|
||||
Margin="5,0,0,0"
|
||||
@@ -118,11 +105,7 @@
|
||||
</ListBox.Styles>
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate x:DataType="models:SaveModel">
|
||||
<Grid HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid HorizontalAlignment="Stretch" ColumnDefinitions="*,Auto">
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Orientation="Horizontal"
|
||||
|
||||
@@ -23,10 +23,8 @@ using UserId = LibHac.Fs.UserId;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.User
|
||||
{
|
||||
public partial class UserSaveManagerView : UserControl
|
||||
public partial class UserSaveManagerView : RyujinxControl<UserSaveManagerViewModel>
|
||||
{
|
||||
internal UserSaveManagerViewModel ViewModel { get; private set; }
|
||||
|
||||
private AccountManager _accountManager;
|
||||
private HorizonClient _horizonClient;
|
||||
private VirtualFileSystem _virtualFileSystem;
|
||||
@@ -66,7 +64,7 @@ namespace Ryujinx.Ava.UI.Views.User
|
||||
|
||||
public void LoadSaves()
|
||||
{
|
||||
ViewModel.Saves.Clear();
|
||||
Dispatcher.UIThread.Post(() => ViewModel.Saves.Clear());
|
||||
ObservableCollection<SaveModel> saves = [];
|
||||
SaveDataFilter saveDataFilter = SaveDataFilter.Make(
|
||||
programId: default,
|
||||
|
||||
@@ -18,11 +18,7 @@
|
||||
<Design.DataContext>
|
||||
<viewModels:UserProfileViewModel />
|
||||
</Design.DataContext>
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*,Auto">
|
||||
<Border
|
||||
CornerRadius="5"
|
||||
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
||||
|
||||
@@ -11,12 +11,10 @@ using Button = Avalonia.Controls.Button;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.User
|
||||
{
|
||||
public partial class UserSelectorViews : UserControl
|
||||
public partial class UserSelectorViews : RyujinxControl<UserProfileViewModel>
|
||||
{
|
||||
private NavigationDialogHost _parent;
|
||||
|
||||
public UserProfileViewModel ViewModel { get; set; }
|
||||
|
||||
public UserSelectorViews()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
@@ -53,18 +53,12 @@
|
||||
|
||||
<!-- For image -->
|
||||
<ui:NavigationView.PaneHeader>
|
||||
<Grid HorizontalAlignment="Center" VerticalAlignment="Center">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="5"/>
|
||||
</Grid.RowDefinitions>
|
||||
<Grid HorizontalAlignment="Center" VerticalAlignment="Center" RowDefinitions="Auto,Auto,Auto,5">
|
||||
<TextBlock Text="{Binding GameId}"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Margin="0,0,0,10"
|
||||
TextAlignment="Center" Grid.Row="0" />
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Margin="0,0,0,10"
|
||||
TextAlignment="Center" Grid.Row="0" />
|
||||
<Image Source="{Binding GameIcon}"
|
||||
Width="160"
|
||||
Height="160"
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:main="clr-namespace:Ryujinx.Ava.UI.Views.Main"
|
||||
xmlns:viewsMisc="clr-namespace:Ryujinx.Ava.UI.Views.Misc"
|
||||
Cursor="{Binding Cursor}"
|
||||
Title="{Binding Title}"
|
||||
WindowState="{Binding WindowState}"
|
||||
@@ -73,7 +74,7 @@
|
||||
<main:MainViewControls
|
||||
Name="ViewControls"
|
||||
Grid.Row="0"/>
|
||||
<controls:ApplicationListView
|
||||
<viewsMisc:ApplicationListView
|
||||
x:Name="ApplicationList"
|
||||
Grid.Row="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
@@ -81,7 +82,7 @@
|
||||
HorizontalContentAlignment="Stretch"
|
||||
VerticalContentAlignment="Stretch"
|
||||
IsVisible="{Binding IsList}" />
|
||||
<controls:ApplicationGridView
|
||||
<viewsMisc:ApplicationGridView
|
||||
x:Name="ApplicationGrid"
|
||||
Grid.Row="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
|
||||
@@ -64,7 +64,6 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
public LibHacHorizonManager LibHacHorizonManager { get; private set; }
|
||||
|
||||
public InputManager InputManager { get; private set; }
|
||||
public AutoAssignController AutoAssignController { get; private set; }
|
||||
|
||||
public SettingsWindow SettingsWindow { get; set; }
|
||||
|
||||
@@ -111,7 +110,6 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
|
||||
AutoAssignController = new AutoAssignController(InputManager, ViewModel);
|
||||
|
||||
_ = this.GetObservable(IsActiveProperty).Subscribe(it => ViewModel.IsActive = it);
|
||||
this.ScalingChanged += OnScalingChanged;
|
||||
|
||||
@@ -70,11 +70,7 @@
|
||||
<DataTemplate
|
||||
DataType="models:ModModel">
|
||||
<Panel Margin="10">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<TextBlock
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
|
||||
Width="1100"
|
||||
Height="918"
|
||||
Height="927"
|
||||
MinWidth="800"
|
||||
MinHeight="480"
|
||||
WindowStartupLocation="CenterOwner"
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<Window
|
||||
x:Class="Ryujinx.Ava.UI.Controls.UpdateWaitWindow"
|
||||
x:Class="Ryujinx.Ava.UI.Windows.UpdateWaitWindow"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
@@ -13,15 +13,7 @@
|
||||
<Grid
|
||||
Margin="20"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
VerticalAlignment="Stretch" ColumnDefinitions="Auto,*" RowDefinitions="Auto,Auto">
|
||||
<Image
|
||||
Grid.Row="1"
|
||||
Height="70"
|
||||
@@ -1,8 +1,7 @@
|
||||
using Avalonia.Controls;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
public partial class UpdateWaitWindow : StyleableWindow
|
||||
{
|
||||
@@ -13,14 +13,7 @@
|
||||
x:DataType="viewModels:XCITrimmerViewModel"
|
||||
Focusable="True"
|
||||
mc:Ignorable="d">
|
||||
<Grid Margin="20 0 20 0">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid Margin="20 0 20 0" RowDefinitions="Auto,Auto,*,Auto,Auto">
|
||||
<Panel
|
||||
Margin="10 10 10 10"
|
||||
Grid.Row="0">
|
||||
@@ -30,12 +23,7 @@
|
||||
Margin="0 0 10 10"
|
||||
IsVisible="{Binding !Processing}"
|
||||
Grid.Row="1">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid ColumnDefinitions="Auto,*,Auto">
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Orientation="Horizontal">
|
||||
@@ -145,11 +133,7 @@
|
||||
<DataTemplate
|
||||
DataType="models:XCITrimmerFileModel">
|
||||
<Panel Margin="10">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="65*" />
|
||||
<ColumnDefinition Width="35*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid ColumnDefinitions="65*,35*">
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
Margin="10 0 10 0"
|
||||
@@ -160,11 +144,7 @@
|
||||
TextTrimming="CharacterEllipsis"
|
||||
Text="{Binding Name}">
|
||||
</TextBlock>
|
||||
<Grid Grid.Column="1">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="45*" />
|
||||
<ColumnDefinition Width="55*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid Grid.Column="1" ColumnDefinitions="45*,55*">
|
||||
<ProgressBar
|
||||
Height="10"
|
||||
Margin="10 0 10 0"
|
||||
@@ -226,15 +206,7 @@
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Padding="2.5">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,Auto">
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
Grid.Row="0"
|
||||
@@ -274,11 +246,7 @@
|
||||
<Panel
|
||||
Grid.Row="4"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Orientation="Horizontal"
|
||||
|
||||
@@ -389,11 +389,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// </summary>
|
||||
public bool EnableMouse { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enable or disable automatic controller assignment for players
|
||||
/// </summary>
|
||||
public bool EnableAutoAssign { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
|
||||
/// </summary>
|
||||
|
||||
@@ -144,7 +144,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
|
||||
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
|
||||
Hid.EnableMouse.Value = cff.EnableMouse;
|
||||
Hid.EnableAutoAssign.Value = cff.EnableAutoAssign;
|
||||
Hid.DisableInputWhenOutOfFocus.Value = shouldLoadFromFile ? cff.DisableInputWhenOutOfFocus: Hid.DisableInputWhenOutOfFocus.Value; // Get from global config only
|
||||
Hid.Hotkeys.Value = shouldLoadFromFile ? cff.Hotkeys : Hid.Hotkeys.Value; // Get from global config only
|
||||
Hid.InputConfig.Value = cff.InputConfig ?? [];
|
||||
|
||||
@@ -449,11 +449,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableMouse { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enable or disable auto-assigning controllers to players
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableAutoAssign { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
|
||||
/// </summary>
|
||||
@@ -480,7 +475,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
EnableKeyboard = new ReactiveObject<bool>();
|
||||
EnableMouse = new ReactiveObject<bool>();
|
||||
EnableAutoAssign = new ReactiveObject<bool>();
|
||||
DisableInputWhenOutOfFocus = new ReactiveObject<bool>();
|
||||
Hotkeys = new ReactiveObject<KeyboardHotkeys>();
|
||||
InputConfig = new ReactiveObject<List<InputConfig>>();
|
||||
|
||||
@@ -133,7 +133,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
ShowConsole = UI.ShowConsole,
|
||||
EnableKeyboard = Hid.EnableKeyboard,
|
||||
EnableMouse = Hid.EnableMouse,
|
||||
EnableAutoAssign = Hid.EnableAutoAssign,
|
||||
DisableInputWhenOutOfFocus = Hid.DisableInputWhenOutOfFocus,
|
||||
Hotkeys = Hid.Hotkeys,
|
||||
InputConfig = Hid.InputConfig,
|
||||
@@ -250,7 +249,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
UI.WindowStartup.WindowMaximized.Value = false;
|
||||
Hid.EnableKeyboard.Value = false;
|
||||
Hid.EnableMouse.Value = false;
|
||||
Hid.EnableAutoAssign.Value = false;
|
||||
Hid.DisableInputWhenOutOfFocus.Value = false;
|
||||
Hid.Hotkeys.Value = new KeyboardHotkeys
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user