Compare commits
11 Commits
aa9a37bfea
...
Canary-1.2
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c12a59ecd6 | ||
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57c22a1f32 | ||
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f7976753fd | ||
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b45a65fbdc | ||
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c410474d83 | ||
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ffdc419417 | ||
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da3f4e1d3a | ||
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69d79322bb | ||
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c3af1dbf1a | ||
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10ac381525 |
@@ -631,6 +631,7 @@
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||||
010030D012FF6000,"Bus Driver Simulator",,playable,2022-10-17 13:55:27
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0100A9101418C000,"BUSTAFELLOWS",nvdec,playable,2020-10-17 20:04:41
|
||||
0100177005C8A000,"BUTCHER",,playable,2021-01-11 18:50:17
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||||
01008c2019598000,"Bluey: The Videogame",,playable,2025-02-11 04:38:00
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01000B900D8B0000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda",slow;nvdec,playable,2024-04-01 22:43:40
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010065700EE06000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo",demo;gpu;nvdec,ingame,2021-02-14 21:48:15
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01005C00117A8000,"Café Enchanté",,playable,2020-11-13 14:54:25
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@@ -1382,6 +1383,9 @@
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0100763015C2E000,"Gunvolt Chronicles: Luminous Avenger iX 2",crash;Needs Update,nothing,2022-04-29 15:34:34
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01002C8018554000,"Gurimugurimoa OnceMore Demo",,playable,2022-07-29 22:07:31
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||||
0100AC601DCA8000,"GYLT",crash,ingame,2024-03-18 20:16:51
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0100c3c012718000,"Grand Theft Auto: III – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
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||||
0100182014022000,"Grand Theft Auto: Vice City – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
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010065a014024000,"Grand Theft Auto: San Andreas – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
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0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05
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01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42
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0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21
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@@ -2729,7 +2733,7 @@
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0100C2500FC20000,"Splatoon™ 3",ldn-works;opengl-backend-bug;LAN;amd-vendor-bug,playable,2024-08-04 23:49:11
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0100BA0018500000,"Splatoon™ 3: Splatfest World Premiere",gpu;online-broken;demo,ingame,2022-09-19 03:17:12
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010062800D39C000,"SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated",online-broken;UE4;ldn-broken;vulkan-backend-bug,playable,2023-08-01 19:29:34
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01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2023-08-01 19:29:53
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01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2024-03-04 16:35:00
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010097C01336A000,"Spooky Chase",,playable,2022-11-04 12:17:44
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0100C6100D75E000,"Spooky Ghosts Dot Com",,playable,2021-06-15 15:16:11
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0100DE9005170000,"Sports Party",nvdec,playable,2021-03-05 13:40:42
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@@ -1,4 +1,6 @@
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL.Multithreading;
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using System;
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using System.Threading;
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@@ -10,6 +12,20 @@ namespace Ryujinx.Graphics.GAL
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bool PreferThreading { get; }
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public IRenderer TryMakeThreaded(BackendThreading backendThreading = BackendThreading.Auto)
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{
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if (backendThreading is BackendThreading.On ||
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(backendThreading is BackendThreading.Auto && PreferThreading))
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{
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Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): True");
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return new ThreadedRenderer(this);
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}
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Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): False");
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return this;
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}
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IPipeline Pipeline { get; }
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IWindow Window { get; }
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@@ -19,7 +19,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
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private readonly LanDiscovery _lanDiscovery;
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public LdnMitmClient(HLEConfiguration config)
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public LdnMitmClient(HleConfiguration config)
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{
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UnicastIPAddressInformation localIpInterface = NetworkHelpers.GetLocalInterface(config.MultiplayerLanInterfaceId).Item2;
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@@ -51,13 +51,13 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
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private string _passphrase;
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private byte[] _gameVersion = new byte[0x10];
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private readonly HLEConfiguration _config;
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private readonly HleConfiguration _config;
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public event EventHandler<NetworkChangeEventArgs> NetworkChange;
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public ProxyConfig Config { get; private set; }
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public LdnMasterProxyClient(string address, int port, HLEConfiguration config) : base(address, port)
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public LdnMasterProxyClient(string address, int port, HleConfiguration config) : base(address, port)
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{
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if (ProxyHelpers.SupportsNoDelay())
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{
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@@ -15,55 +15,55 @@ namespace Ryujinx.HLE
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/// <summary>
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/// HLE configuration.
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/// </summary>
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public class HLEConfiguration
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public class HleConfiguration
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{
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/// <summary>
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/// The virtual file system used by the FS service.
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/// </summary>
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/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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internal readonly VirtualFileSystem VirtualFileSystem;
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internal VirtualFileSystem VirtualFileSystem { get; private set; }
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/// <summary>
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/// The manager for handling a LibHac Horizon instance.
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/// </summary>
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/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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internal readonly LibHacHorizonManager LibHacHorizonManager;
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internal LibHacHorizonManager LibHacHorizonManager { get; private set; }
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/// <summary>
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/// The account manager used by the account service.
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/// </summary>
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/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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internal readonly AccountManager AccountManager;
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internal AccountManager AccountManager { get; private set; }
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/// <summary>
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/// The content manager used by the NCM service.
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/// </summary>
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/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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internal readonly ContentManager ContentManager;
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internal ContentManager ContentManager { get; private set; }
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||||
/// <summary>
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/// The persistent information between run for multi-application capabilities.
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/// </summary>
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/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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public readonly UserChannelPersistence UserChannelPersistence;
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public UserChannelPersistence UserChannelPersistence { get; private set; }
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||||
/// <summary>
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||||
/// The GPU renderer to use for all GPU operations.
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||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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internal readonly IRenderer GpuRenderer;
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internal IRenderer GpuRenderer { get; private set; }
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||||
|
||||
/// <summary>
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||||
/// The audio device driver to use for all audio operations.
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||||
/// </summary>
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||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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||||
internal readonly IHardwareDeviceDriver AudioDeviceDriver;
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||||
internal IHardwareDeviceDriver AudioDeviceDriver { get; private set; }
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||||
|
||||
/// <summary>
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||||
/// The handler for various UI related operations needed outside of HLE.
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||||
/// </summary>
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||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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internal readonly IHostUIHandler HostUIHandler;
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internal IHostUIHandler HostUIHandler { get; private set; }
|
||||
|
||||
/// <summary>
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||||
/// Control the memory configuration used by the emulation context.
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||||
@@ -195,15 +195,7 @@ namespace Ryujinx.HLE
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/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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public EnabledDirtyHack[] Hacks { internal get; set; }
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public HLEConfiguration(VirtualFileSystem virtualFileSystem,
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LibHacHorizonManager libHacHorizonManager,
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ContentManager contentManager,
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AccountManager accountManager,
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UserChannelPersistence userChannelPersistence,
|
||||
IRenderer gpuRenderer,
|
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IHardwareDeviceDriver audioDeviceDriver,
|
||||
MemoryConfiguration memoryConfiguration,
|
||||
IHostUIHandler hostUIHandler,
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public HleConfiguration(MemoryConfiguration memoryConfiguration,
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SystemLanguage systemLanguage,
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RegionCode region,
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VSyncMode vSyncMode,
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@@ -227,15 +219,7 @@ namespace Ryujinx.HLE
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int customVSyncInterval,
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EnabledDirtyHack[] dirtyHacks = null)
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{
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VirtualFileSystem = virtualFileSystem;
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LibHacHorizonManager = libHacHorizonManager;
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AccountManager = accountManager;
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ContentManager = contentManager;
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UserChannelPersistence = userChannelPersistence;
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GpuRenderer = gpuRenderer;
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AudioDeviceDriver = audioDeviceDriver;
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MemoryConfiguration = memoryConfiguration;
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HostUIHandler = hostUIHandler;
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SystemLanguage = systemLanguage;
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Region = region;
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VSyncMode = vSyncMode;
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@@ -259,5 +243,30 @@ namespace Ryujinx.HLE
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MultiplayerLdnServer = multiplayerLdnServer;
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Hacks = dirtyHacks ?? [];
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}
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||||
/// <summary>
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/// Set the pre-configured services to use for this <see cref="HleConfiguration"/> instance.
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||||
/// </summary>
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||||
public HleConfiguration Configure(
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VirtualFileSystem virtualFileSystem,
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||||
LibHacHorizonManager libHacHorizonManager,
|
||||
ContentManager contentManager,
|
||||
AccountManager accountManager,
|
||||
UserChannelPersistence userChannelPersistence,
|
||||
IRenderer gpuRenderer,
|
||||
IHardwareDeviceDriver audioDeviceDriver,
|
||||
IHostUIHandler hostUIHandler
|
||||
)
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||||
{
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||||
VirtualFileSystem = virtualFileSystem;
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LibHacHorizonManager = libHacHorizonManager;
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||||
AccountManager = accountManager;
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ContentManager = contentManager;
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UserChannelPersistence = userChannelPersistence;
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GpuRenderer = gpuRenderer;
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||||
AudioDeviceDriver = audioDeviceDriver;
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||||
HostUIHandler = hostUIHandler;
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||||
return this;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -20,7 +20,7 @@ namespace Ryujinx.HLE
|
||||
{
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||||
public static Switch Shared { get; private set; }
|
||||
|
||||
public HLEConfiguration Configuration { get; }
|
||||
public HleConfiguration Configuration { get; }
|
||||
public IHardwareDeviceDriver AudioDeviceDriver { get; }
|
||||
public MemoryBlock Memory { get; }
|
||||
public GpuContext Gpu { get; }
|
||||
@@ -44,7 +44,7 @@ namespace Ryujinx.HLE
|
||||
|
||||
public DirtyHacks DirtyHacks { get; }
|
||||
|
||||
public Switch(HLEConfiguration configuration)
|
||||
public Switch(HleConfiguration configuration)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(configuration.GpuRenderer);
|
||||
ArgumentNullException.ThrowIfNull(configuration.AudioDeviceDriver);
|
||||
@@ -94,16 +94,20 @@ namespace Ryujinx.HLE
|
||||
Gpu.GPFifo.DispatchCalls();
|
||||
}
|
||||
|
||||
public void IncrementCustomVSyncInterval()
|
||||
public int IncrementCustomVSyncInterval()
|
||||
{
|
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CustomVSyncInterval += 1;
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UpdateVSyncInterval();
|
||||
|
||||
return CustomVSyncInterval;
|
||||
}
|
||||
|
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public void DecrementCustomVSyncInterval()
|
||||
public int DecrementCustomVSyncInterval()
|
||||
{
|
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CustomVSyncInterval -= 1;
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UpdateVSyncInterval();
|
||||
|
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return CustomVSyncInterval;
|
||||
}
|
||||
|
||||
public void UpdateVSyncInterval()
|
||||
|
||||
@@ -95,7 +95,7 @@ namespace Ryujinx.Input.SDL2
|
||||
}
|
||||
|
||||
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
|
||||
{
|
||||
{
|
||||
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
|
||||
{
|
||||
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
|
||||
|
||||
@@ -14,7 +14,6 @@ using ControllerType = Ryujinx.Common.Configuration.Hid.ControllerType;
|
||||
using PlayerIndex = Ryujinx.HLE.HOS.Services.Hid.PlayerIndex;
|
||||
using Switch = Ryujinx.HLE.Switch;
|
||||
|
||||
|
||||
namespace Ryujinx.Input.HLE
|
||||
{
|
||||
public class NpadManager : IDisposable
|
||||
@@ -39,8 +38,6 @@ namespace Ryujinx.Input.HLE
|
||||
private bool _enableMouse;
|
||||
private Switch _device;
|
||||
|
||||
public bool AutoAssignEnabled { get; set; } = false;
|
||||
|
||||
public NpadManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IGamepadDriver mouseDriver)
|
||||
{
|
||||
_controllers = new NpadController[MaxControllers];
|
||||
@@ -87,14 +84,12 @@ namespace Ryujinx.Input.HLE
|
||||
}
|
||||
}
|
||||
|
||||
if (AutoAssignEnabled) return;
|
||||
ReloadConfiguration(_inputConfig, _enableKeyboard, _enableMouse);
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleOnGamepadConnected(string id)
|
||||
{
|
||||
if (AutoAssignEnabled) return;
|
||||
// Force input reload
|
||||
ReloadConfiguration(_inputConfig, _enableKeyboard, _enableMouse);
|
||||
}
|
||||
@@ -176,7 +171,7 @@ namespace Ryujinx.Input.HLE
|
||||
_device.Hid.RefreshInputConfig(validInputs);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void UnblockInputUpdates()
|
||||
{
|
||||
lock (_lock)
|
||||
@@ -207,13 +202,11 @@ namespace Ryujinx.Input.HLE
|
||||
}
|
||||
}
|
||||
|
||||
public void Initialize(Switch device, List<InputConfig> inputConfig, bool enableKeyboard, bool enableMouse, bool enableAutoAssign)
|
||||
public void Initialize(Switch device, List<InputConfig> inputConfig, bool enableKeyboard, bool enableMouse)
|
||||
{
|
||||
_device = device;
|
||||
_device.Configuration.RefreshInputConfig = RefreshInputConfigForHLE;
|
||||
|
||||
AutoAssignEnabled = enableAutoAssign;
|
||||
|
||||
ReloadConfiguration(inputConfig, enableKeyboard, enableMouse);
|
||||
}
|
||||
|
||||
|
||||
@@ -21,8 +21,8 @@ using Ryujinx.Ava.UI.Renderer;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
@@ -463,7 +463,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
DisplaySleep.Prevent();
|
||||
|
||||
NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse, ConfigurationState.Instance.Hid.EnableAutoAssign);
|
||||
NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
|
||||
TouchScreenManager.Initialize(Device);
|
||||
|
||||
_viewModel.IsGameRunning = true;
|
||||
@@ -902,53 +902,19 @@ namespace Ryujinx.Ava
|
||||
_ => new OpenGLRenderer()
|
||||
};
|
||||
|
||||
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
|
||||
|
||||
bool isGALThreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
|
||||
if (isGALThreaded)
|
||||
{
|
||||
renderer = new ThreadedRenderer(renderer);
|
||||
}
|
||||
|
||||
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALThreaded}");
|
||||
|
||||
// Initialize Configuration.
|
||||
MemoryConfiguration memoryConfiguration = ConfigurationState.Instance.System.DramSize.Value;
|
||||
|
||||
Device = new Switch(new HLEConfiguration(
|
||||
VirtualFileSystem,
|
||||
_viewModel.LibHacHorizonManager,
|
||||
ContentManager,
|
||||
_accountManager,
|
||||
_userChannelPersistence,
|
||||
renderer,
|
||||
InitializeAudio(),
|
||||
memoryConfiguration,
|
||||
_viewModel.UiHandler,
|
||||
(SystemLanguage)ConfigurationState.Instance.System.Language.Value,
|
||||
(RegionCode)ConfigurationState.Instance.System.Region.Value,
|
||||
ConfigurationState.Instance.Graphics.VSyncMode,
|
||||
ConfigurationState.Instance.System.EnableDockedMode,
|
||||
ConfigurationState.Instance.System.EnablePtc,
|
||||
ConfigurationState.Instance.System.EnableInternetAccess,
|
||||
ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||
ConfigurationState.Instance.System.FsGlobalAccessLogMode,
|
||||
ConfigurationState.Instance.System.MatchSystemTime
|
||||
? 0
|
||||
: ConfigurationState.Instance.System.SystemTimeOffset,
|
||||
ConfigurationState.Instance.System.TimeZone,
|
||||
ConfigurationState.Instance.System.MemoryManagerMode,
|
||||
ConfigurationState.Instance.System.IgnoreMissingServices,
|
||||
ConfigurationState.Instance.Graphics.AspectRatio,
|
||||
ConfigurationState.Instance.System.AudioVolume,
|
||||
ConfigurationState.Instance.System.UseHypervisor,
|
||||
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value,
|
||||
ConfigurationState.Instance.Multiplayer.Mode,
|
||||
ConfigurationState.Instance.Multiplayer.DisableP2p,
|
||||
ConfigurationState.Instance.Multiplayer.LdnPassphrase,
|
||||
ConfigurationState.Instance.Multiplayer.GetLdnServer(),
|
||||
ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value,
|
||||
ConfigurationState.Instance.Hacks.ShowDirtyHacks ? ConfigurationState.Instance.Hacks.EnabledHacks : null));
|
||||
Device = new Switch(ConfigurationState.Instance.CreateHleConfiguration()
|
||||
.Configure(
|
||||
VirtualFileSystem,
|
||||
_viewModel.LibHacHorizonManager,
|
||||
ContentManager,
|
||||
_accountManager,
|
||||
_userChannelPersistence,
|
||||
renderer.TryMakeThreaded(ConfigurationState.Instance.Graphics.BackendThreading),
|
||||
InitializeAudio(),
|
||||
_viewModel.UiHandler
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
private static IHardwareDeviceDriver InitializeAudio()
|
||||
@@ -1182,6 +1148,9 @@ namespace Ryujinx.Ava
|
||||
|
||||
private void UpdateShaderCount()
|
||||
{
|
||||
if (_displayCount is 0 && _renderer.ProgramCount is 0)
|
||||
return;
|
||||
|
||||
// If there is a mismatch between total program compile and previous count
|
||||
// this means new shaders have been compiled and should be displayed.
|
||||
if (_renderer.ProgramCount != _previousCount)
|
||||
@@ -1255,12 +1224,10 @@ namespace Ryujinx.Ava
|
||||
VSyncModeToggle();
|
||||
break;
|
||||
case KeyboardHotkeyState.CustomVSyncIntervalDecrement:
|
||||
Device.DecrementCustomVSyncInterval();
|
||||
_viewModel.CustomVSyncInterval -= 1;
|
||||
_viewModel.CustomVSyncInterval = Device.DecrementCustomVSyncInterval();
|
||||
break;
|
||||
case KeyboardHotkeyState.CustomVSyncIntervalIncrement:
|
||||
Device.IncrementCustomVSyncInterval();
|
||||
_viewModel.CustomVSyncInterval += 1;
|
||||
_viewModel.CustomVSyncInterval = Device.IncrementCustomVSyncInterval();
|
||||
break;
|
||||
case KeyboardHotkeyState.Screenshot:
|
||||
ScreenshotRequested = true;
|
||||
|
||||
@@ -147,31 +147,6 @@
|
||||
"zh_TW": "滑鼠直接存取"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabInputAutoAssign",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Auto-assign controllers",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "Assegnamento controller automatico",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabSystemMemoryManagerMode",
|
||||
"Translations": {
|
||||
@@ -16247,31 +16222,6 @@
|
||||
"zh_TW": "支援滑鼠直接存取 (HID)。遊戲可將滑鼠作為指向裝置使用。\n\n僅適用於在 Switch 硬體上原生支援滑鼠控制的遊戲,這類遊戲很少。\n\n啟用後,觸控螢幕功能可能無法使用。\n\n如果不確定,請保持關閉狀態。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "AutoAssignTooltip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Automatic controllers assignment support.\n\nAutomatically assigns connected controllers to each player.\n\nManual configuration remains available, even when this option is activated.\n\nLeave OFF if you prefer to manually assign controllers.",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "Supporto per l'assegnazione automatica dei controller.\n\nAssegna automaticamente i controller connessi a ciascun giocatore.\n\nÈ possibile configurare manualmente i controller anche quando questa opzione è attivata.\n\nLascia disattivato se preferisci assegnare i controller manualmente.",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": "。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "RegionTooltip",
|
||||
"Translations": {
|
||||
@@ -24348,4 +24298,4 @@
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,10 +13,10 @@ using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
using DiscordRPC;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Utilities.PlayReport;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Systems.PlayReport;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE;
|
||||
|
||||
@@ -2,7 +2,7 @@ using DiscordRPC;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Audio.Backends.SDL2;
|
||||
using Ryujinx.Ava;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
@@ -312,49 +312,42 @@ namespace Ryujinx.Headless
|
||||
return new OpenGLRenderer();
|
||||
}
|
||||
|
||||
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options)
|
||||
{
|
||||
BackendThreading threadingMode = options.BackendThreading;
|
||||
|
||||
bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
|
||||
|
||||
if (threadedGAL)
|
||||
{
|
||||
renderer = new ThreadedRenderer(renderer);
|
||||
}
|
||||
|
||||
HLEConfiguration configuration = new(_virtualFileSystem,
|
||||
_libHacHorizonManager,
|
||||
_contentManager,
|
||||
_accountManager,
|
||||
_userChannelPersistence,
|
||||
renderer,
|
||||
new SDL2HardwareDeviceDriver(),
|
||||
options.DramSize,
|
||||
window,
|
||||
options.SystemLanguage,
|
||||
options.SystemRegion,
|
||||
options.VSyncMode,
|
||||
!options.DisableDockedMode,
|
||||
!options.DisablePTC,
|
||||
options.EnableInternetAccess,
|
||||
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||
options.FsGlobalAccessLogMode,
|
||||
options.SystemTimeOffset,
|
||||
options.SystemTimeZone,
|
||||
options.MemoryManagerMode,
|
||||
options.IgnoreMissingServices,
|
||||
options.AspectRatio,
|
||||
options.AudioVolume,
|
||||
options.UseHypervisor ?? true,
|
||||
options.MultiplayerLanInterfaceId,
|
||||
Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
|
||||
false,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
options.CustomVSyncInterval);
|
||||
|
||||
return new Switch(configuration);
|
||||
}
|
||||
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options) =>
|
||||
new(
|
||||
new HleConfiguration(
|
||||
options.DramSize,
|
||||
options.SystemLanguage,
|
||||
options.SystemRegion,
|
||||
options.VSyncMode,
|
||||
!options.DisableDockedMode,
|
||||
!options.DisablePTC,
|
||||
options.EnableInternetAccess,
|
||||
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||
options.FsGlobalAccessLogMode,
|
||||
options.SystemTimeOffset,
|
||||
options.SystemTimeZone,
|
||||
options.MemoryManagerMode,
|
||||
options.IgnoreMissingServices,
|
||||
options.AspectRatio,
|
||||
options.AudioVolume,
|
||||
options.UseHypervisor ?? true,
|
||||
options.MultiplayerLanInterfaceId,
|
||||
Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
|
||||
false,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
options.CustomVSyncInterval
|
||||
)
|
||||
.Configure(
|
||||
_virtualFileSystem,
|
||||
_libHacHorizonManager,
|
||||
_contentManager,
|
||||
_accountManager,
|
||||
_userChannelPersistence,
|
||||
renderer.TryMakeThreaded(options.BackendThreading),
|
||||
new SDL2HardwareDeviceDriver(),
|
||||
window
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using CommandLine;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
@@ -46,7 +46,6 @@ namespace Ryujinx.Headless
|
||||
private static List<InputConfig> _inputConfiguration = [];
|
||||
private static bool _enableKeyboard;
|
||||
private static bool _enableMouse;
|
||||
private static bool _enableAutoAssign;
|
||||
|
||||
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
|
||||
@@ -231,7 +230,6 @@ namespace Ryujinx.Headless
|
||||
_inputConfiguration ??= [];
|
||||
_enableKeyboard = option.EnableKeyboard;
|
||||
_enableMouse = option.EnableMouse;
|
||||
_enableAutoAssign = option.EnableAutoAssign;
|
||||
|
||||
LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
|
||||
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
|
||||
@@ -373,7 +371,7 @@ namespace Ryujinx.Headless
|
||||
|
||||
DisplaySleep.Prevent();
|
||||
|
||||
_window.Initialize(_emulationContext, _inputConfiguration, _enableKeyboard, _enableMouse, _enableAutoAssign);
|
||||
_window.Initialize(_emulationContext, _inputConfiguration, _enableKeyboard, _enableMouse);
|
||||
|
||||
_window.Execute();
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using CommandLine;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.HLE;
|
||||
@@ -26,9 +26,6 @@ namespace Ryujinx.Headless
|
||||
|
||||
if (NeedsOverride(nameof(EnableMouse)))
|
||||
EnableMouse = configurationState.Hid.EnableMouse;
|
||||
|
||||
if (NeedsOverride(nameof(EnableAutoAssign)))
|
||||
EnableAutoAssign = configurationState.Hid.EnableAutoAssign;
|
||||
|
||||
if (NeedsOverride(nameof(HideCursorMode)))
|
||||
HideCursorMode = configurationState.HideCursor;
|
||||
@@ -275,9 +272,6 @@ namespace Ryujinx.Headless
|
||||
|
||||
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
|
||||
public bool EnableMouse { get; set; }
|
||||
|
||||
[Option("enable-auto-assign", Required = false, Default = false, HelpText = "Enable or disable auto-assigning controllers to players.")]
|
||||
public bool EnableAutoAssign { get; set; }
|
||||
|
||||
[Option("hide-cursor", Required = false, Default = HideCursorMode.OnIdle, HelpText = "Change when the cursor gets hidden.")]
|
||||
public HideCursorMode HideCursorMode { get; set; }
|
||||
|
||||
@@ -119,7 +119,7 @@ namespace Ryujinx.Headless
|
||||
SDL2Driver.Instance.Initialize();
|
||||
}
|
||||
|
||||
public void Initialize(Switch device, List<InputConfig> inputConfigs, bool enableKeyboard, bool enableMouse, bool enableAutoAssign)
|
||||
public void Initialize(Switch device, List<InputConfig> inputConfigs, bool enableKeyboard, bool enableMouse)
|
||||
{
|
||||
Device = device;
|
||||
|
||||
@@ -132,7 +132,7 @@ namespace Ryujinx.Headless
|
||||
|
||||
Renderer = renderer;
|
||||
|
||||
NpadManager.Initialize(device, inputConfigs, enableKeyboard, enableMouse, enableAutoAssign);
|
||||
NpadManager.Initialize(device, inputConfigs, enableKeyboard, enableMouse);
|
||||
TouchScreenManager.Initialize(device);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,75 +0,0 @@
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.HLE;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Input
|
||||
{
|
||||
public class AutoAssignController
|
||||
{
|
||||
private readonly InputManager _inputManager;
|
||||
private readonly MainWindowViewModel _viewModel;
|
||||
private readonly ConfigurationState _configurationState;
|
||||
|
||||
public event Action ConfigurationUpdated;
|
||||
|
||||
public AutoAssignController(InputManager inputManager, MainWindowViewModel mainWindowViewModel)
|
||||
{
|
||||
_inputManager = inputManager;
|
||||
_viewModel = mainWindowViewModel;
|
||||
_configurationState = ConfigurationState.Instance;
|
||||
|
||||
_inputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
|
||||
_inputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
|
||||
|
||||
RefreshControllers();
|
||||
}
|
||||
|
||||
private void HandleOnGamepadConnected(string id)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Gamepad connected: {id}");
|
||||
RefreshControllers();
|
||||
}
|
||||
|
||||
private void HandleOnGamepadDisconnected(string id)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Gamepad disconnected: {id}");
|
||||
RefreshControllers();
|
||||
}
|
||||
|
||||
public void RefreshControllers()
|
||||
{
|
||||
if (!_configurationState.Hid.EnableAutoAssign) return;
|
||||
|
||||
List<IGamepad> controllers = _inputManager.GamepadDriver.GetGamepads().ToList();
|
||||
List<InputConfig> oldConfig = _configurationState.Hid.InputConfig.Value.Where(x => x != null).ToList();
|
||||
|
||||
List<InputConfig> newConfig = ControllerAssignmentManager.GetConfiguredControllers(
|
||||
controllers, oldConfig, out bool hasNewControllersConnected);
|
||||
|
||||
_viewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, _configurationState.Hid.EnableKeyboard, _configurationState.Hid.EnableMouse);
|
||||
|
||||
if (!hasNewControllersConnected)
|
||||
{
|
||||
// there is no *new* controller, we must switch the order of the controllers in
|
||||
// oldConfig to match the new order since probably a controller was disconnected
|
||||
// or an old controller was reconnected
|
||||
newConfig = ControllerAssignmentManager.ReorderControllers(newConfig, oldConfig);
|
||||
}
|
||||
|
||||
_configurationState.Hid.InputConfig.Value = newConfig;
|
||||
|
||||
// we want to save the configuration only if a *new* controller was connected
|
||||
if(hasNewControllersConnected)
|
||||
{
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
}
|
||||
ConfigurationUpdated?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,274 +0,0 @@
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Input;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||
|
||||
namespace Ryujinx.Ava.Input
|
||||
{
|
||||
public static class ControllerAssignmentManager
|
||||
{
|
||||
private static readonly uint[] _playerColors =
|
||||
[
|
||||
0xFF0000FF, // Player 1 - Blue
|
||||
0xFFFF0000, // Player 2 - Red
|
||||
0xFF00FF00, // Player 3 - Green
|
||||
0xFFFFFF00, // Player 4 - Yellow
|
||||
0xFFFF00FF, // Player 5 - Magenta
|
||||
0xFFFFA500, // Player 6 - Orange
|
||||
0xFF00FFFF, // Player 7 - Cyan
|
||||
0xFF800080 // Player 8 - Purple
|
||||
];
|
||||
|
||||
private const int MaxControllers = 9;
|
||||
|
||||
public static List<InputConfig> ReorderControllers(List<InputConfig> newConfig, List<InputConfig> oldConfig)
|
||||
{
|
||||
if(newConfig == null || oldConfig == null || newConfig.Count == 0 || oldConfig.Count == 0) return [];
|
||||
|
||||
List<InputConfig> reorderedConfig = oldConfig.Select(config => new GamepadInputConfig(config).GetConfig()).ToList();
|
||||
|
||||
foreach (var config in newConfig)
|
||||
{
|
||||
InputConfig substitute = reorderedConfig.FirstOrDefault(x => x.Id == config.Id);
|
||||
InputConfig toBeReplaced = reorderedConfig.FirstOrDefault(x => x.PlayerIndex == config.PlayerIndex);
|
||||
|
||||
if (substitute == null || toBeReplaced == null || substitute.PlayerIndex == toBeReplaced.PlayerIndex) continue;
|
||||
|
||||
(substitute.PlayerIndex, toBeReplaced.PlayerIndex) = (toBeReplaced.PlayerIndex, substitute.PlayerIndex);
|
||||
}
|
||||
|
||||
return reorderedConfig;
|
||||
}
|
||||
|
||||
public static List<InputConfig> GetConfiguredControllers(
|
||||
List<IGamepad> controllers,
|
||||
List<InputConfig> oldConfig,
|
||||
out bool hasNewControllersConnected)
|
||||
{
|
||||
if(controllers == null || controllers.Count == 0)
|
||||
{
|
||||
hasNewControllersConnected = false;
|
||||
return [];
|
||||
}
|
||||
|
||||
Dictionary<string, InputConfig> oldConfigMap = oldConfig
|
||||
.Where(c => c?.Id != null)
|
||||
.ToDictionary(x => x.Id);
|
||||
|
||||
Dictionary<int, InputConfig> playerIndexMap = new();
|
||||
HashSet<int> usedIndices = [];
|
||||
int recognizedControllersCount = 0;
|
||||
|
||||
List<IGamepad> remainingControllers = controllers.Where(c => c?.Id != null).ToList();
|
||||
|
||||
// Add controllers with existing configurations
|
||||
AddExistingControllers(remainingControllers, oldConfigMap, playerIndexMap, usedIndices, ref recognizedControllersCount);
|
||||
|
||||
// Add new controllers
|
||||
AddNewControllers(remainingControllers, playerIndexMap, usedIndices);
|
||||
|
||||
List<InputConfig> orderedConfigs = playerIndexMap
|
||||
.OrderBy(x => x.Key)
|
||||
.Select(x => x.Value)
|
||||
.ToList();
|
||||
|
||||
// Update player indices and LED colors
|
||||
UpdatePlayerIndicesAndLEDs(orderedConfigs);
|
||||
|
||||
hasNewControllersConnected = controllers.Count > recognizedControllersCount;
|
||||
return orderedConfigs;
|
||||
}
|
||||
|
||||
private static void AddExistingControllers(
|
||||
List<IGamepad> controllers,
|
||||
Dictionary<string, InputConfig> oldConfigMap,
|
||||
Dictionary<int, InputConfig> playerIndexMap,
|
||||
HashSet<int> usedIndices,
|
||||
ref int recognizedControllersCount)
|
||||
{
|
||||
foreach (var controller in controllers.ToList())
|
||||
{
|
||||
if (!oldConfigMap.TryGetValue(controller.Id, out InputConfig existingConfig))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int desiredIndex = (int)existingConfig.PlayerIndex;
|
||||
|
||||
// Ensure the index is valid and available
|
||||
if (desiredIndex < 0 || desiredIndex >= MaxControllers || usedIndices.Contains(desiredIndex))
|
||||
{
|
||||
desiredIndex = GetFirstAvailableIndex(usedIndices);
|
||||
}
|
||||
|
||||
if(desiredIndex == -1) continue;
|
||||
|
||||
InputConfig config = new GamepadInputConfig(existingConfig).GetConfig();
|
||||
config.PlayerIndex = (PlayerIndex)desiredIndex;
|
||||
usedIndices.Add(desiredIndex);
|
||||
playerIndexMap[desiredIndex] = config;
|
||||
recognizedControllersCount++;
|
||||
|
||||
controllers.Remove(controller);
|
||||
}
|
||||
}
|
||||
|
||||
private static void AddNewControllers(
|
||||
List<IGamepad> controllers,
|
||||
Dictionary<int, InputConfig> playerIndexMap,
|
||||
HashSet<int> usedIndices)
|
||||
{
|
||||
foreach (var controller in controllers)
|
||||
{
|
||||
InputConfig config = CreateConfigFromController(controller);
|
||||
int freeIndex = GetFirstAvailableIndex(usedIndices);
|
||||
config.PlayerIndex = (PlayerIndex)freeIndex;
|
||||
usedIndices.Add(freeIndex);
|
||||
playerIndexMap[freeIndex] = config;
|
||||
}
|
||||
}
|
||||
|
||||
private static int GetFirstAvailableIndex(HashSet<int> usedIndices)
|
||||
{
|
||||
for (int i = 0; i < MaxControllers; i++)
|
||||
{
|
||||
if (!usedIndices.Contains(i)) return i;
|
||||
}
|
||||
return -1; // Should not happen unless MaxControllers is exceeded
|
||||
}
|
||||
|
||||
private static void UpdatePlayerIndicesAndLEDs(List<InputConfig> orderedConfigs)
|
||||
{
|
||||
for (int index = 0; index < orderedConfigs.Count; index++)
|
||||
{
|
||||
orderedConfigs[index].PlayerIndex = (PlayerIndex)index;
|
||||
|
||||
if (orderedConfigs[index] is not StandardControllerInputConfig standardConfig ||
|
||||
standardConfig.Led.UseRainbow)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Logger.Warning?.Print(LogClass.Application, $"Setting color for Player{index + 1}");
|
||||
standardConfig.Led = new LedConfigController
|
||||
{
|
||||
EnableLed = true,
|
||||
LedColor = _playerColors[index]
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private static InputConfig CreateConfigFromController(IGamepad controller)
|
||||
{
|
||||
if (controller == null) return null;
|
||||
|
||||
Logger.Warning?.Print(LogClass.Application, $"Creating config for controller: {controller.Id}");
|
||||
|
||||
string id = controller.Id.Split(" ")[0];
|
||||
bool isNintendoStyle = controller.Name.Contains("Nintendo");
|
||||
ControllerType controllerType;
|
||||
|
||||
if (isNintendoStyle && !controller.Name.Contains("(L/R)"))
|
||||
{
|
||||
if (controller.Name.Contains("(L)"))
|
||||
{
|
||||
controllerType = ControllerType.JoyconLeft;
|
||||
}
|
||||
else if (controller.Name.Contains("(R)"))
|
||||
{
|
||||
controllerType = ControllerType.JoyconRight;
|
||||
}
|
||||
else
|
||||
{
|
||||
controllerType = ControllerType.ProController;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// if it's not a nintendo controller, we assume it's a pro controller or a joy-con pair
|
||||
controllerType = ControllerType.ProController;
|
||||
}
|
||||
|
||||
InputConfig config = new StandardControllerInputConfig
|
||||
{
|
||||
Version = InputConfig.CurrentVersion,
|
||||
Backend = InputBackendType.GamepadSDL2,
|
||||
Id = id,
|
||||
ControllerType = controllerType,
|
||||
DeadzoneLeft = 0.1f,
|
||||
DeadzoneRight = 0.1f,
|
||||
RangeLeft = 1.0f,
|
||||
RangeRight = 1.0f,
|
||||
TriggerThreshold = 0.5f,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>
|
||||
{
|
||||
DpadUp = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.Y : GamepadInputId.DpadUp,
|
||||
DpadDown = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.A : GamepadInputId.DpadDown,
|
||||
DpadLeft = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.B : GamepadInputId.DpadLeft,
|
||||
DpadRight = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.X : GamepadInputId.DpadRight,
|
||||
ButtonMinus = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.Plus : GamepadInputId.Minus,
|
||||
ButtonL = GamepadInputId.LeftShoulder,
|
||||
ButtonZl = GamepadInputId.LeftTrigger,
|
||||
ButtonSl = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.LeftShoulder : GamepadInputId.Unbound,
|
||||
ButtonSr = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.RightShoulder : GamepadInputId.Unbound,
|
||||
},
|
||||
LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
|
||||
{
|
||||
Joystick = StickInputId.Left,
|
||||
StickButton = GamepadInputId.LeftStick,
|
||||
InvertStickX = false,
|
||||
InvertStickY = false,
|
||||
Rotate90CW = (controllerType == ControllerType.JoyconLeft),
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<GamepadInputId>
|
||||
{
|
||||
ButtonA = GamepadInputId.B,
|
||||
ButtonB = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.Y : GamepadInputId.A,
|
||||
ButtonX = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.A : GamepadInputId.Y,
|
||||
ButtonY = GamepadInputId.X,
|
||||
ButtonPlus = GamepadInputId.Plus,
|
||||
ButtonR = GamepadInputId.RightShoulder,
|
||||
ButtonZr = GamepadInputId.RightTrigger,
|
||||
ButtonSl = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.LeftShoulder : GamepadInputId.Unbound,
|
||||
ButtonSr = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.RightShoulder : GamepadInputId.Unbound,
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
|
||||
{
|
||||
Joystick = (controllerType == ControllerType.JoyconRight) ? StickInputId.Left : StickInputId.Right,
|
||||
StickButton = GamepadInputId.RightStick,
|
||||
InvertStickX = (controllerType == ControllerType.JoyconRight),
|
||||
InvertStickY = (controllerType == ControllerType.JoyconRight),
|
||||
Rotate90CW = (controllerType == ControllerType.JoyconRight),
|
||||
},
|
||||
Motion = new StandardMotionConfigController
|
||||
{
|
||||
MotionBackend = MotionInputBackendType.GamepadDriver,
|
||||
EnableMotion = true,
|
||||
Sensitivity = 100,
|
||||
GyroDeadzone = 1,
|
||||
},
|
||||
Rumble = new RumbleConfigController
|
||||
{
|
||||
StrongRumble = 1f,
|
||||
WeakRumble = 1f,
|
||||
EnableRumble = false,
|
||||
},
|
||||
Led = new LedConfigController
|
||||
{
|
||||
EnableLed = true,
|
||||
TurnOffLed = false,
|
||||
UseRainbow = false,
|
||||
LedColor = 0,
|
||||
},
|
||||
};
|
||||
|
||||
return config;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -8,7 +8,7 @@ using Projektanker.Icons.Avalonia.MaterialDesign;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Utilities.SystemInfo;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
@@ -134,7 +134,7 @@ namespace Ryujinx.Ava
|
||||
SDL2Driver.MainThreadDispatcher = action => Dispatcher.UIThread.InvokeAsync(action, DispatcherPriority.Input);
|
||||
|
||||
ReloadConfig();
|
||||
|
||||
|
||||
WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
|
||||
|
||||
// Logging system information.
|
||||
@@ -284,14 +284,14 @@ namespace Ryujinx.Ava
|
||||
if (CommandLineState.OverrideSystemRegion is not null)
|
||||
if (Enum.TryParse(CommandLineState.OverrideSystemRegion, true, out Ryujinx.HLE.HOS.SystemState.RegionCode result))
|
||||
{
|
||||
ConfigurationState.Instance.System.Region.Value = (Utilities.Configuration.System.Region)result;
|
||||
ConfigurationState.Instance.System.Region.Value = (Systems.Configuration.System.Region)result;
|
||||
}
|
||||
|
||||
//Check if language was overridden.
|
||||
if (CommandLineState.OverrideSystemLanguage is not null)
|
||||
if (Enum.TryParse(CommandLineState.OverrideSystemLanguage, true, out Ryujinx.HLE.HOS.SystemState.SystemLanguage result))
|
||||
{
|
||||
ConfigurationState.Instance.System.Language.Value = (Utilities.Configuration.System.Language)result;
|
||||
ConfigurationState.Instance.System.Language.Value = (Systems.Configuration.System.Language)result;
|
||||
}
|
||||
|
||||
// Check if hardware-acceleration was overridden.
|
||||
|
||||
@@ -17,4 +17,9 @@
|
||||
<sty:FluentAvaloniaTheme PreferUserAccentColor="True" PreferSystemTheme="False" />
|
||||
<StyleInclude Source="/Assets/Styles/Styles.xaml" />
|
||||
</Application.Styles>
|
||||
<NativeMenu.Menu>
|
||||
<NativeMenu>
|
||||
<NativeMenuItem Header="About Ryujinx" Click="AboutRyujinx_OnClick" />
|
||||
</NativeMenu>
|
||||
</NativeMenu.Menu>
|
||||
</Application>
|
||||
|
||||
@@ -12,7 +12,7 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
@@ -147,5 +147,10 @@ namespace Ryujinx.Ava
|
||||
Current is RyujinxApp { PlatformSettings: not null } app
|
||||
? ConvertThemeVariant(app.PlatformSettings.GetColorValues().ThemeVariant)
|
||||
: ThemeVariant.Default;
|
||||
|
||||
private async void AboutRyujinx_OnClick(object sender, EventArgs e)
|
||||
{
|
||||
await AboutWindow.Show();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public class ApplicationCountUpdatedEventArgs : EventArgs
|
||||
{
|
||||
@@ -9,8 +9,8 @@ using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Utilities.Compat;
|
||||
using Ryujinx.Ava.Utilities.PlayReport;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.PlayReport;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
||||
@@ -18,7 +18,7 @@ using System;
|
||||
using System.IO;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public class ApplicationData
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
[JsonSourceGenerationOptions(WriteIndented = true)]
|
||||
[JsonSerializable(typeof(ApplicationMetadata))]
|
||||
@@ -12,8 +12,9 @@ using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
@@ -38,7 +39,7 @@ using MissingKeyException = LibHac.Common.Keys.MissingKeyException;
|
||||
using Path = System.IO.Path;
|
||||
using TimeSpan = System.TimeSpan;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public class ApplicationLibrary
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using System;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public class ApplicationMetadata
|
||||
{
|
||||
@@ -4,7 +4,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public struct LdnGameData
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public class LdnGameDataReceivedEventArgs : EventArgs
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
[JsonSerializable(typeof(IEnumerable<LdnGameData>))]
|
||||
internal partial class LdnGameDataSerializerContext : JsonSerializerContext;
|
||||
@@ -9,7 +9,7 @@ using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Compat
|
||||
namespace Ryujinx.Ava.Systems
|
||||
{
|
||||
public struct ColumnIndices(Func<ReadOnlySpan<char>, int> getIndex)
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<AudioBackend>))]
|
||||
public enum AudioBackend
|
||||
@@ -1,5 +1,5 @@
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
@@ -8,7 +8,7 @@ using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public class ConfigurationFileFormat
|
||||
{
|
||||
@@ -389,11 +389,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// </summary>
|
||||
public bool EnableMouse { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enable or disable automatic controller assignment for players
|
||||
/// </summary>
|
||||
public bool EnableAutoAssign { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
|
||||
/// </summary>
|
||||
@@ -1,6 +1,6 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
internal static class ConfigurationFileFormatSettings
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
[JsonSourceGenerationOptions(WriteIndented = true)]
|
||||
[JsonSerializable(typeof(ConfigurationFileFormat))]
|
||||
@@ -1,7 +1,7 @@
|
||||
using Avalonia.Media;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
@@ -14,7 +14,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using RyuLogger = Ryujinx.Common.Logging.Logger;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public partial class ConfigurationState
|
||||
{
|
||||
@@ -144,7 +144,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
|
||||
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
|
||||
Hid.EnableMouse.Value = cff.EnableMouse;
|
||||
Hid.EnableAutoAssign.Value = cff.EnableAutoAssign;
|
||||
Hid.DisableInputWhenOutOfFocus.Value = shouldLoadFromFile ? cff.DisableInputWhenOutOfFocus: Hid.DisableInputWhenOutOfFocus.Value; // Get from global config only
|
||||
Hid.Hotkeys.Value = shouldLoadFromFile ? cff.Hotkeys : Hid.Hotkeys.Value; // Get from global config only
|
||||
Hid.InputConfig.Value = cff.InputConfig ?? [];
|
||||
@@ -1,8 +1,8 @@
|
||||
using ARMeilleure;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
@@ -11,15 +11,16 @@ using Ryujinx.Common.Helper;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using RyuLogger = Ryujinx.Common.Logging.Logger;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public partial class ConfigurationState
|
||||
{
|
||||
/// <summary>
|
||||
/// <summary>
|
||||
/// UI configuration section
|
||||
/// </summary>
|
||||
public class UISection
|
||||
@@ -449,11 +450,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableMouse { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enable or disable auto-assigning controllers to players
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableAutoAssign { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
|
||||
/// </summary>
|
||||
@@ -480,7 +476,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
EnableKeyboard = new ReactiveObject<bool>();
|
||||
EnableMouse = new ReactiveObject<bool>();
|
||||
EnableAutoAssign = new ReactiveObject<bool>();
|
||||
DisableInputWhenOutOfFocus = new ReactiveObject<bool>();
|
||||
Hotkeys = new ReactiveObject<KeyboardHotkeys>();
|
||||
InputConfig = new ReactiveObject<List<InputConfig>>();
|
||||
@@ -844,5 +839,35 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
EnableHardwareAcceleration = new ReactiveObject<bool>();
|
||||
HideCursor = new ReactiveObject<HideCursorMode>();
|
||||
}
|
||||
|
||||
public HleConfiguration CreateHleConfiguration() =>
|
||||
new(
|
||||
System.DramSize,
|
||||
(SystemLanguage)System.Language.Value,
|
||||
(RegionCode)System.Region.Value,
|
||||
Graphics.VSyncMode,
|
||||
System.EnableDockedMode,
|
||||
System.EnablePtc,
|
||||
System.EnableInternetAccess,
|
||||
System.EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None,
|
||||
System.FsGlobalAccessLogMode,
|
||||
System.MatchSystemTime
|
||||
? 0
|
||||
: System.SystemTimeOffset,
|
||||
System.TimeZone,
|
||||
System.MemoryManagerMode,
|
||||
System.IgnoreMissingServices,
|
||||
Graphics.AspectRatio,
|
||||
System.AudioVolume,
|
||||
System.UseHypervisor,
|
||||
Multiplayer.LanInterfaceId,
|
||||
Multiplayer.Mode,
|
||||
Multiplayer.DisableP2p,
|
||||
Multiplayer.LdnPassphrase,
|
||||
Instance.Multiplayer.GetLdnServer(),
|
||||
Instance.Graphics.CustomVSyncInterval,
|
||||
Instance.Hacks.ShowDirtyHacks ? Instance.Hacks.EnabledHacks : null);
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
@@ -9,7 +9,7 @@ using Ryujinx.HLE;
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public partial class ConfigurationState
|
||||
{
|
||||
@@ -133,7 +133,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
ShowConsole = UI.ShowConsole,
|
||||
EnableKeyboard = Hid.EnableKeyboard,
|
||||
EnableMouse = Hid.EnableMouse,
|
||||
EnableAutoAssign = Hid.EnableAutoAssign,
|
||||
DisableInputWhenOutOfFocus = Hid.DisableInputWhenOutOfFocus,
|
||||
Hotkeys = Hid.Hotkeys,
|
||||
InputConfig = Hid.InputConfig,
|
||||
@@ -250,7 +249,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
UI.WindowStartup.WindowMaximized.Value = false;
|
||||
Hid.EnableKeyboard.Value = false;
|
||||
Hid.EnableMouse.Value = false;
|
||||
Hid.EnableAutoAssign.Value = false;
|
||||
Hid.DisableInputWhenOutOfFocus.Value = false;
|
||||
Hid.Hotkeys.Value = new KeyboardHotkeys
|
||||
{
|
||||
@@ -329,5 +327,5 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
|
||||
return GraphicsBackend.OpenGl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
using System;
|
||||
|
||||
using static Ryujinx.Ava.Utilities.Configuration.ConfigurationState.UISection;
|
||||
using static Ryujinx.Ava.Systems.Configuration.ConfigurationState.UISection;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public enum FileTypes
|
||||
{
|
||||
@@ -17,12 +17,12 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
public static class FileTypesExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the current <see cref="ShownFileTypeSettings"/> value for the correlating FileType name.
|
||||
/// Gets the current <see cref="ConfigurationState.UISection.ShownFileTypeSettings"/> value for the correlating FileType name.
|
||||
/// </summary>
|
||||
/// <param name="type">The name of the <see cref="ShownFileTypeSettings"/> parameter to get the value of.</param>
|
||||
/// <param name="type">The name of the <see cref="ConfigurationState.UISection.ShownFileTypeSettings"/> parameter to get the value of.</param>
|
||||
/// <param name="config">The config instance to get the value from.</param>
|
||||
/// <returns>The current value of the setting. Value is <see langword="true"/> if the file type is to be shown on the games list, <see langword="false"/> otherwise.</returns>
|
||||
public static bool GetConfigValue(this FileTypes type, ShownFileTypeSettings config) => type switch
|
||||
public static bool GetConfigValue(this FileTypes type, ConfigurationState.UISection.ShownFileTypeSettings config) => type switch
|
||||
{
|
||||
FileTypes.NSP => config.NSP.Value,
|
||||
FileTypes.PFS0 => config.PFS0.Value,
|
||||
@@ -4,7 +4,7 @@ using Ryujinx.Common.Logging.Targets;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public static class LoggerModule
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.System
|
||||
namespace Ryujinx.Ava.Systems.Configuration.System
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<Language>))]
|
||||
public enum Language
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.System
|
||||
namespace Ryujinx.Ava.Systems.Configuration.System
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<Region>))]
|
||||
public enum Region
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
public struct ColumnSort
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<FocusLostType>))]
|
||||
public enum FocusLostType
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
public struct GuiColumns
|
||||
{
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
public struct ShownFileTypes
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<UpdaterType>))]
|
||||
public enum UpdaterType
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
public struct WindowStartup
|
||||
{
|
||||
@@ -1,5 +1,5 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -7,7 +7,7 @@ using System.Collections.ObjectModel;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
/// <summary>
|
||||
/// The entrypoint for the Play Report analysis system.
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
/// <summary>
|
||||
/// The delegate type that powers single value formatters.<br/>
|
||||
@@ -1,8 +1,8 @@
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
public abstract class MatchedValue<T>
|
||||
{
|
||||
@@ -5,7 +5,7 @@ using System.Buffers.Binary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
public partial class PlayReports
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
public static partial class PlayReports
|
||||
{
|
||||
@@ -1,10 +1,10 @@
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
/// <summary>
|
||||
/// A mapping of title IDs to value formatter specs.
|
||||
@@ -103,7 +103,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
||||
/// <br/><br/>
|
||||
/// The 'Sparse' multi-value formatters do not require every key to be present.
|
||||
/// If you need this requirement, use <see cref="AddMultiValueFormatter(string[], Ryujinx.Ava.Utilities.PlayReport.MultiValueFormatter)"/>.
|
||||
/// If you need this requirement, use <see cref="AddMultiValueFormatter(string[], MultiValueFormatter)"/>.
|
||||
/// </summary>
|
||||
/// <param name="reportKeys">The key names to match.</param>
|
||||
/// <param name="valueFormatter">The function which can format the values.</param>
|
||||
@@ -118,7 +118,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
||||
/// <br/><br/>
|
||||
/// The 'Sparse' multi-value formatters do not require every key to be present.
|
||||
/// If you need this requirement, use <see cref="AddMultiValueFormatter(int, string[], Ryujinx.Ava.Utilities.PlayReport.MultiValueFormatter)"/>.
|
||||
/// If you need this requirement, use <see cref="AddMultiValueFormatter(int, string[], MultiValueFormatter)"/>.
|
||||
/// </summary>
|
||||
/// <param name="priority">The resolution priority of this value formatter. Higher resolves sooner.</param>
|
||||
/// <param name="reportKeys">The key names to match.</param>
|
||||
@@ -3,7 +3,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
/// <summary>
|
||||
/// The base input data to a ValueFormatter delegate,
|
||||
@@ -7,7 +7,7 @@ using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.HOS.Applets;
|
||||
|
||||
@@ -17,12 +17,8 @@
|
||||
<viewModels:ProfileSelectorDialogViewModel />
|
||||
</Design.DataContext>
|
||||
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*,Auto">
|
||||
|
||||
<Border
|
||||
CornerRadius="5"
|
||||
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
||||
|
||||
@@ -9,17 +9,14 @@ using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.ComponentModel;
|
||||
using System.Threading.Tasks;
|
||||
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
|
||||
using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Applet
|
||||
{
|
||||
public partial class ProfileSelectorDialog : UserControl
|
||||
public partial class ProfileSelectorDialog : RyujinxControl<ProfileSelectorDialogViewModel>
|
||||
{
|
||||
public ProfileSelectorDialogViewModel ViewModel { get; set; }
|
||||
|
||||
public ProfileSelectorDialog(ProfileSelectorDialogViewModel viewModel)
|
||||
{
|
||||
DataContext = ViewModel = viewModel;
|
||||
|
||||
@@ -9,10 +9,10 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Views.Misc;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Compat;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using Ryujinx.HLE.HOS;
|
||||
@@ -26,6 +26,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public class ApplicationContextMenu : MenuFlyout
|
||||
{
|
||||
|
||||
public ApplicationContextMenu()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
@@ -23,13 +23,12 @@ using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class NavigationDialogHost : UserControl
|
||||
public partial class NavigationDialogHost : RyujinxControl<UserProfileViewModel>
|
||||
{
|
||||
public AccountManager AccountManager { get; }
|
||||
public ContentManager ContentManager { get; }
|
||||
public VirtualFileSystem VirtualFileSystem { get; }
|
||||
public HorizonClient HorizonClient { get; }
|
||||
public UserProfileViewModel ViewModel { get; set; }
|
||||
|
||||
public NavigationDialogHost()
|
||||
{
|
||||
|
||||
24
src/Ryujinx/UI/Controls/RyujinxControl.cs
Normal file
24
src/Ryujinx/UI/Controls/RyujinxControl.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using Avalonia.Controls;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public class RyujinxControl<TViewModel> : UserControl where TViewModel : BaseModel
|
||||
{
|
||||
public TViewModel ViewModel
|
||||
{
|
||||
get
|
||||
{
|
||||
if (DataContext is not TViewModel viewModel)
|
||||
throw new InvalidOperationException(
|
||||
$"Underlying DataContext is not of type {typeof(TViewModel).AsPrettyString()}; " +
|
||||
$"Actual type is {DataContext?.GetType().AsPrettyString()}");
|
||||
|
||||
return viewModel;
|
||||
}
|
||||
set => DataContext = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
|
||||
@@ -4,6 +4,7 @@ using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Layout;
|
||||
using Avalonia.Media;
|
||||
using Avalonia.Styling;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.Core;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
@@ -21,6 +22,23 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
private static bool _isChoiceDialogOpen;
|
||||
private static ContentDialogOverlayWindow _contentDialogOverlayWindow;
|
||||
|
||||
public static ContentDialog ApplyStyles(
|
||||
this ContentDialog contentDialog,
|
||||
double closeButtonWidth = 80,
|
||||
HorizontalAlignment buttonSpaceAlignment = HorizontalAlignment.Right)
|
||||
{
|
||||
Style closeButton = new(x => x.Name("CloseButton"));
|
||||
closeButton.Setters.Add(new Setter(Layoutable.WidthProperty, closeButtonWidth));
|
||||
|
||||
Style closeButtonParent = new(x => x.Name("CommandSpace"));
|
||||
closeButtonParent.Setters.Add(new Setter(Layoutable.HorizontalAlignmentProperty, buttonSpaceAlignment));
|
||||
|
||||
contentDialog.Styles.Add(closeButton);
|
||||
contentDialog.Styles.Add(closeButtonParent);
|
||||
|
||||
return contentDialog;
|
||||
}
|
||||
|
||||
private async static Task<UserResult> ShowContentDialog(
|
||||
string title,
|
||||
object content,
|
||||
@@ -40,19 +58,19 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
SecondaryButtonText = secondaryButton,
|
||||
CloseButtonText = closeButton,
|
||||
Content = content,
|
||||
PrimaryButtonCommand = MiniCommand.Create(() =>
|
||||
PrimaryButtonCommand = Commands.Create(() =>
|
||||
{
|
||||
result = primaryButtonResult;
|
||||
})
|
||||
};
|
||||
|
||||
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
|
||||
contentDialog.SecondaryButtonCommand = Commands.Create(() =>
|
||||
{
|
||||
result = UserResult.No;
|
||||
contentDialog.PrimaryButtonClick -= deferCloseAction;
|
||||
});
|
||||
|
||||
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
|
||||
contentDialog.CloseButtonCommand = Commands.Create(() =>
|
||||
{
|
||||
result = UserResult.Cancel;
|
||||
contentDialog.PrimaryButtonClick -= deferCloseAction;
|
||||
|
||||
@@ -2,7 +2,7 @@ using Avalonia.Data.Converters;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Avalonia.Logging;
|
||||
using Avalonia.Utilities;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Text;
|
||||
|
||||
@@ -1,72 +0,0 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Input;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
public sealed class MiniCommand<T> : MiniCommand, ICommand
|
||||
{
|
||||
private readonly Action<T> _callback;
|
||||
private bool _busy;
|
||||
private readonly Func<T, Task> _asyncCallback;
|
||||
|
||||
public MiniCommand(Action<T> callback)
|
||||
{
|
||||
_callback = callback;
|
||||
}
|
||||
|
||||
public MiniCommand(Func<T, Task> callback)
|
||||
{
|
||||
_asyncCallback = callback;
|
||||
}
|
||||
|
||||
private bool Busy
|
||||
{
|
||||
get => _busy;
|
||||
set
|
||||
{
|
||||
_busy = value;
|
||||
CanExecuteChanged?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
}
|
||||
|
||||
public override event EventHandler CanExecuteChanged;
|
||||
public override bool CanExecute(object parameter) => !_busy;
|
||||
|
||||
public override async void Execute(object parameter)
|
||||
{
|
||||
if (Busy)
|
||||
{
|
||||
return;
|
||||
}
|
||||
try
|
||||
{
|
||||
Busy = true;
|
||||
if (_callback != null)
|
||||
{
|
||||
_callback((T)parameter);
|
||||
}
|
||||
else
|
||||
{
|
||||
await _asyncCallback((T)parameter);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
Busy = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class MiniCommand : ICommand
|
||||
{
|
||||
public static MiniCommand Create(Action callback) => new MiniCommand<object>(_ => callback());
|
||||
public static MiniCommand Create<TArg>(Action<TArg> callback) => new MiniCommand<TArg>(callback);
|
||||
public static MiniCommand CreateFromTask(Func<Task> callback) => new MiniCommand<object>(_ => callback());
|
||||
public static MiniCommand CreateFromTask<TArg>(Func<TArg, Task> callback) => new MiniCommand<TArg>(callback);
|
||||
|
||||
public abstract bool CanExecute(object parameter);
|
||||
public abstract void Execute(object parameter);
|
||||
public abstract event EventHandler CanExecuteChanged;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
||||
260
src/Ryujinx/UI/Models/Input/StickVisualizer.cs
Normal file
260
src/Ryujinx/UI/Models/Input/StickVisualizer.cs
Normal file
@@ -0,0 +1,260 @@
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Input;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models.Input
|
||||
{
|
||||
public class StickVisualizer : BaseModel, IDisposable
|
||||
{
|
||||
public const int DrawStickPollRate = 50; // Milliseconds per poll.
|
||||
public const int DrawStickCircumference = 5;
|
||||
public const float DrawStickScaleFactor = DrawStickCanvasCenter;
|
||||
public const int DrawStickCanvasSize = 100;
|
||||
public const int DrawStickBorderSize = DrawStickCanvasSize + 5;
|
||||
public const float DrawStickCanvasCenter = (DrawStickCanvasSize - DrawStickCircumference) / 2;
|
||||
public const float MaxVectorLength = DrawStickCanvasSize / 2;
|
||||
|
||||
public CancellationTokenSource PollTokenSource;
|
||||
public CancellationToken PollToken;
|
||||
|
||||
private static float _vectorLength;
|
||||
private static float _vectorMultiplier;
|
||||
|
||||
private bool disposedValue;
|
||||
|
||||
private DeviceType _type;
|
||||
public DeviceType Type
|
||||
{
|
||||
get => _type;
|
||||
set
|
||||
{
|
||||
_type = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputConfig _gamepadConfig;
|
||||
public GamepadInputConfig GamepadConfig
|
||||
{
|
||||
get => _gamepadConfig;
|
||||
set
|
||||
{
|
||||
_gamepadConfig = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private KeyboardInputConfig _keyboardConfig;
|
||||
public KeyboardInputConfig KeyboardConfig
|
||||
{
|
||||
get => _keyboardConfig;
|
||||
set
|
||||
{
|
||||
_keyboardConfig = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private (float, float) _uiStickLeft;
|
||||
public (float, float) UiStickLeft
|
||||
{
|
||||
get => (_uiStickLeft.Item1 * DrawStickScaleFactor, _uiStickLeft.Item2 * DrawStickScaleFactor);
|
||||
set
|
||||
{
|
||||
_uiStickLeft = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(UiStickRightX));
|
||||
OnPropertyChanged(nameof(UiStickRightY));
|
||||
OnPropertyChanged(nameof(UiDeadzoneRight));
|
||||
}
|
||||
}
|
||||
|
||||
private (float, float) _uiStickRight;
|
||||
public (float, float) UiStickRight
|
||||
{
|
||||
get => (_uiStickRight.Item1 * DrawStickScaleFactor, _uiStickRight.Item2 * DrawStickScaleFactor);
|
||||
set
|
||||
{
|
||||
_uiStickRight = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(UiStickLeftX));
|
||||
OnPropertyChanged(nameof(UiStickLeftY));
|
||||
OnPropertyChanged(nameof(UiDeadzoneLeft));
|
||||
}
|
||||
}
|
||||
|
||||
public float UiStickLeftX => ClampVector(UiStickLeft).Item1;
|
||||
public float UiStickLeftY => ClampVector(UiStickLeft).Item2;
|
||||
public float UiStickRightX => ClampVector(UiStickRight).Item1;
|
||||
public float UiStickRightY => ClampVector(UiStickRight).Item2;
|
||||
|
||||
public int UiStickCircumference => DrawStickCircumference;
|
||||
public int UiCanvasSize => DrawStickCanvasSize;
|
||||
public int UiStickBorderSize => DrawStickBorderSize;
|
||||
|
||||
public float? UiDeadzoneLeft => _gamepadConfig?.DeadzoneLeft * DrawStickCanvasSize - DrawStickCircumference;
|
||||
public float? UiDeadzoneRight => _gamepadConfig?.DeadzoneRight * DrawStickCanvasSize - DrawStickCircumference;
|
||||
|
||||
private InputViewModel Parent;
|
||||
|
||||
public StickVisualizer(InputViewModel parent)
|
||||
{
|
||||
Parent = parent;
|
||||
|
||||
PollTokenSource = new CancellationTokenSource();
|
||||
PollToken = PollTokenSource.Token;
|
||||
|
||||
Task.Run(Initialize, PollToken);
|
||||
}
|
||||
|
||||
public void UpdateConfig(object config)
|
||||
{
|
||||
if (config is ControllerInputViewModel padConfig)
|
||||
{
|
||||
GamepadConfig = padConfig.Config;
|
||||
Type = DeviceType.Controller;
|
||||
|
||||
return;
|
||||
}
|
||||
else if (config is KeyboardInputViewModel keyConfig)
|
||||
{
|
||||
KeyboardConfig = keyConfig.Config;
|
||||
Type = DeviceType.Keyboard;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Type = DeviceType.None;
|
||||
}
|
||||
|
||||
public async Task Initialize()
|
||||
{
|
||||
(float, float) leftBuffer;
|
||||
(float, float) rightBuffer;
|
||||
|
||||
while (!PollToken.IsCancellationRequested)
|
||||
{
|
||||
leftBuffer = (0f, 0f);
|
||||
rightBuffer = (0f, 0f);
|
||||
|
||||
switch (Type)
|
||||
{
|
||||
case DeviceType.Keyboard:
|
||||
IKeyboard keyboard = (IKeyboard)Parent.AvaloniaKeyboardDriver.GetGamepad("0");
|
||||
|
||||
if (keyboard != null)
|
||||
{
|
||||
KeyboardStateSnapshot snapshot = keyboard.GetKeyboardStateSnapshot();
|
||||
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickRight))
|
||||
{
|
||||
leftBuffer.Item1 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickLeft))
|
||||
{
|
||||
leftBuffer.Item1 -= 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickUp))
|
||||
{
|
||||
leftBuffer.Item2 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickDown))
|
||||
{
|
||||
leftBuffer.Item2 -= 1;
|
||||
}
|
||||
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickRight))
|
||||
{
|
||||
rightBuffer.Item1 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickLeft))
|
||||
{
|
||||
rightBuffer.Item1 -= 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickUp))
|
||||
{
|
||||
rightBuffer.Item2 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickDown))
|
||||
{
|
||||
rightBuffer.Item2 -= 1;
|
||||
}
|
||||
|
||||
UiStickLeft = leftBuffer;
|
||||
UiStickRight = rightBuffer;
|
||||
}
|
||||
break;
|
||||
|
||||
case DeviceType.Controller:
|
||||
IGamepad controller = Parent.SelectedGamepad;
|
||||
|
||||
if (controller != null)
|
||||
{
|
||||
leftBuffer = controller.GetStick((StickInputId)GamepadConfig.LeftJoystick);
|
||||
rightBuffer = controller.GetStick((StickInputId)GamepadConfig.RightJoystick);
|
||||
}
|
||||
break;
|
||||
|
||||
case DeviceType.None:
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentException($"Unable to poll device type \"{Type}\"");
|
||||
}
|
||||
|
||||
UiStickLeft = leftBuffer;
|
||||
UiStickRight = rightBuffer;
|
||||
|
||||
await Task.Delay(DrawStickPollRate, PollToken);
|
||||
}
|
||||
|
||||
PollTokenSource.Dispose();
|
||||
}
|
||||
|
||||
public static (float, float) ClampVector((float, float) vect)
|
||||
{
|
||||
_vectorMultiplier = 1;
|
||||
_vectorLength = MathF.Sqrt((vect.Item1 * vect.Item1) + (vect.Item2 * vect.Item2));
|
||||
|
||||
if (_vectorLength > MaxVectorLength)
|
||||
{
|
||||
_vectorMultiplier = MaxVectorLength / _vectorLength;
|
||||
}
|
||||
|
||||
vect.Item1 = vect.Item1 * _vectorMultiplier + DrawStickCanvasCenter;
|
||||
vect.Item2 = vect.Item2 * _vectorMultiplier + DrawStickCanvasCenter;
|
||||
|
||||
return vect;
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!disposedValue)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
PollTokenSource.Cancel();
|
||||
}
|
||||
|
||||
KeyboardConfig = null;
|
||||
GamepadConfig = null;
|
||||
Parent = null;
|
||||
|
||||
disposedValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,7 @@ using LibHac.Fs;
|
||||
using LibHac.Ncm;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Platform;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using SPB.Graphics;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
|
||||
@@ -1,10 +1,8 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Media;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Renderer
|
||||
@@ -38,32 +36,6 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
EmbeddedWindowOpenGL => GraphicsBackend.OpenGl,
|
||||
_ => throw new NotImplementedException()
|
||||
};
|
||||
|
||||
public RendererHost(string titleId)
|
||||
{
|
||||
Focusable = true;
|
||||
FlowDirection = FlowDirection.LeftToRight;
|
||||
|
||||
EmbeddedWindow =
|
||||
#pragma warning disable CS8524
|
||||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
|
||||
#pragma warning restore CS8524
|
||||
{
|
||||
GraphicsBackend.OpenGl => new EmbeddedWindowOpenGL(),
|
||||
GraphicsBackend.Vulkan => new EmbeddedWindowVulkan(),
|
||||
};
|
||||
|
||||
string backendText = EmbeddedWindow switch
|
||||
{
|
||||
EmbeddedWindowVulkan => "Vulkan",
|
||||
EmbeddedWindowOpenGL => "OpenGL",
|
||||
_ => throw new NotImplementedException()
|
||||
};
|
||||
|
||||
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend ({ConfigurationState.Instance.Graphics.GraphicsBackend.Value}): {backendText}");
|
||||
|
||||
Initialize();
|
||||
}
|
||||
|
||||
|
||||
private void Initialize()
|
||||
|
||||
@@ -5,7 +5,7 @@ using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.PlayReport;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.PlayReport;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Compat
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class CompatibilityViewModel : BaseModel
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
@@ -7,7 +7,7 @@ using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
|
||||
@@ -1,5 +1,9 @@
|
||||
using Avalonia.Svg.Skia;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using CommunityToolkit.Mvvm.Input;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Views.Input;
|
||||
using Ryujinx.Common.Utilities;
|
||||
@@ -10,8 +14,30 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public partial class ControllerInputViewModel : BaseModel
|
||||
{
|
||||
[ObservableProperty] private GamepadInputConfig _config;
|
||||
private GamepadInputConfig _config;
|
||||
public GamepadInputConfig Config
|
||||
{
|
||||
get => _config;
|
||||
set
|
||||
{
|
||||
_config = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private StickVisualizer _visualizer;
|
||||
public StickVisualizer Visualizer
|
||||
{
|
||||
get => _visualizer;
|
||||
set
|
||||
{
|
||||
_visualizer = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isLeft;
|
||||
public bool IsLeft
|
||||
{
|
||||
@@ -37,14 +63,15 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
}
|
||||
|
||||
public bool HasSides => IsLeft ^ IsRight;
|
||||
|
||||
|
||||
[ObservableProperty] private SvgImage _image;
|
||||
|
||||
|
||||
public InputViewModel ParentModel { get; }
|
||||
|
||||
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
|
||||
|
||||
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config, StickVisualizer visualizer)
|
||||
{
|
||||
ParentModel = model;
|
||||
Visualizer = visualizer;
|
||||
model.NotifyChangesEvent += OnParentModelChanged;
|
||||
OnParentModelChanged();
|
||||
config.PropertyChanged += (_, args) =>
|
||||
|
||||
@@ -10,7 +10,7 @@ using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
private int _controller;
|
||||
private string _controllerImage;
|
||||
private int _device;
|
||||
[ObservableProperty] private object _configViewModel;
|
||||
private object _configViewModel;
|
||||
[ObservableProperty] private string _profileName;
|
||||
private bool _isLoaded;
|
||||
|
||||
@@ -74,6 +74,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
|
||||
}
|
||||
}
|
||||
public StickVisualizer VisualStick { get; private set; }
|
||||
|
||||
public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
|
||||
public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
|
||||
@@ -94,6 +95,19 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
public bool IsModified { get; set; }
|
||||
public event Action NotifyChangesEvent;
|
||||
|
||||
public object ConfigViewModel
|
||||
{
|
||||
get => _configViewModel;
|
||||
set
|
||||
{
|
||||
_configViewModel = value;
|
||||
|
||||
VisualStick.UpdateConfig(value);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public PlayerIndex PlayerIdChoose
|
||||
{
|
||||
get => _playerIdChoose;
|
||||
@@ -252,8 +266,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
|
||||
|
||||
_mainWindow.AutoAssignController.ConfigurationUpdated += OnConfigurationUpdated;
|
||||
|
||||
_mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates();
|
||||
|
||||
_isLoaded = false;
|
||||
@@ -271,6 +283,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
Devices = [];
|
||||
ProfilesList = [];
|
||||
DeviceList = [];
|
||||
VisualStick = new StickVisualizer(this);
|
||||
|
||||
ControllerImage = ProControllerResource;
|
||||
|
||||
@@ -291,12 +304,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
|
||||
{
|
||||
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig));
|
||||
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig), VisualStick);
|
||||
}
|
||||
|
||||
if (Config is StandardControllerInputConfig controllerInputConfig)
|
||||
{
|
||||
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig));
|
||||
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig), VisualStick);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -367,47 +380,14 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
private void HandleOnGamepadDisconnected(string id)
|
||||
{
|
||||
if(ConfigurationState.Instance.Hid.EnableAutoAssign) return;
|
||||
Dispatcher.UIThread.Post(LoadDevices);
|
||||
}
|
||||
|
||||
private void HandleOnGamepadConnected(string id)
|
||||
{
|
||||
if(ConfigurationState.Instance.Hid.EnableAutoAssign) return;
|
||||
Dispatcher.UIThread.Post(LoadDevices);
|
||||
}
|
||||
|
||||
private void OnConfigurationUpdated()
|
||||
{
|
||||
Dispatcher.UIThread.Post(() => {
|
||||
LoadDevices();
|
||||
_isLoaded = false;
|
||||
LoadConfiguration();
|
||||
LoadDevice();
|
||||
_isLoaded = true;
|
||||
|
||||
UpdateGamepadLed();
|
||||
});
|
||||
}
|
||||
|
||||
private void UpdateGamepadLed()
|
||||
{
|
||||
if (ConfigViewModel is not ControllerInputViewModel controllerInputViewModel) return;
|
||||
GamepadInputConfig inputConfig = controllerInputViewModel.Config;
|
||||
|
||||
if (inputConfig is not { EnableLedChanging: true }) return;
|
||||
|
||||
if (inputConfig.TurnOffLed)
|
||||
{
|
||||
SelectedGamepad.ClearLed();
|
||||
}
|
||||
|
||||
if (!inputConfig.TurnOffLed && !inputConfig.UseRainbowLed)
|
||||
{
|
||||
SelectedGamepad.SetLed(inputConfig.LedColor.ToUInt32());
|
||||
}
|
||||
}
|
||||
|
||||
private string GetCurrentGamepadId()
|
||||
{
|
||||
if (_device < 0)
|
||||
@@ -894,12 +874,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
}
|
||||
}
|
||||
|
||||
if (_mainWindow.ViewModel.AppHost != null)
|
||||
{
|
||||
_mainWindow.ViewModel.AppHost.NpadManager.AutoAssignEnabled =
|
||||
ConfigurationState.Instance.Hid.EnableAutoAssign;
|
||||
}
|
||||
|
||||
_mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
|
||||
|
||||
// Atomically replace and signal input change.
|
||||
@@ -931,10 +905,11 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected;
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected;
|
||||
_mainWindow.AutoAssignController.ConfigurationUpdated -= OnConfigurationUpdated;
|
||||
|
||||
_mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
|
||||
|
||||
VisualStick.Dispose();
|
||||
|
||||
SelectedGamepad?.Dispose();
|
||||
|
||||
AvaloniaKeyboardDriver.Dispose();
|
||||
|
||||
@@ -6,7 +6,29 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public partial class KeyboardInputViewModel : BaseModel
|
||||
{
|
||||
[ObservableProperty] private KeyboardInputConfig _config;
|
||||
private KeyboardInputConfig _config;
|
||||
public KeyboardInputConfig Config
|
||||
{
|
||||
get => _config;
|
||||
set
|
||||
{
|
||||
_config = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private StickVisualizer _visualizer;
|
||||
public StickVisualizer Visualizer
|
||||
{
|
||||
get => _visualizer;
|
||||
set
|
||||
{
|
||||
_visualizer = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isLeft;
|
||||
public bool IsLeft
|
||||
@@ -38,9 +60,10 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
public readonly InputViewModel ParentModel;
|
||||
|
||||
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config)
|
||||
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config, StickVisualizer visualizer)
|
||||
{
|
||||
ParentModel = model;
|
||||
Visualizer = visualizer;
|
||||
model.NotifyChangesEvent += OnParentModelChanged;
|
||||
OnParentModelChanged();
|
||||
Config = config;
|
||||
|
||||
@@ -3,7 +3,7 @@ using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using CommunityToolkit.Mvvm.Input;
|
||||
using Humanizer;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using System.Globalization;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
@@ -23,8 +23,8 @@ using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Models.Generic;
|
||||
using Ryujinx.Ava.UI.Renderer;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
|
||||
@@ -7,7 +7,7 @@ using Gommon;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
|
||||
@@ -12,9 +12,9 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
using Ryujinx.Common.GraphicsDriver;
|
||||
@@ -140,7 +140,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool EnableDockedMode { get; set; }
|
||||
public bool EnableKeyboard { get; set; }
|
||||
public bool EnableMouse { get; set; }
|
||||
public bool EnableAutoAssign { get; set; }
|
||||
public bool DisableInputWhenOutOfFocus { get; set; }
|
||||
|
||||
public int FocusLostActionType { get; set; }
|
||||
@@ -564,7 +563,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
EnableDockedMode = config.System.EnableDockedMode;
|
||||
EnableKeyboard = config.Hid.EnableKeyboard;
|
||||
EnableMouse = config.Hid.EnableMouse;
|
||||
EnableAutoAssign = config.Hid.EnableAutoAssign;
|
||||
DisableInputWhenOutOfFocus = config.Hid.DisableInputWhenOutOfFocus;
|
||||
|
||||
// Keyboard Hotkeys
|
||||
@@ -670,8 +668,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.System.EnableDockedMode.Value = EnableDockedMode;
|
||||
config.Hid.EnableKeyboard.Value = EnableKeyboard;
|
||||
config.Hid.EnableMouse.Value = EnableMouse;
|
||||
bool activatingAutoAssign = EnableAutoAssign && !config.Hid.EnableAutoAssign;
|
||||
config.Hid.EnableAutoAssign.Value = EnableAutoAssign;
|
||||
config.Hid.DisableInputWhenOutOfFocus.Value = DisableInputWhenOutOfFocus;
|
||||
|
||||
// Keyboard Hotkeys
|
||||
@@ -694,7 +690,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
|
||||
config.System.DramSize.Value = DramSize;
|
||||
config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
|
||||
config.System.IgnoreControllerApplet.Value = (EnableAutoAssign) || IgnoreApplet;
|
||||
config.System.IgnoreControllerApplet.Value = IgnoreApplet;
|
||||
|
||||
// CPU
|
||||
config.System.EnablePtc.Value = EnablePptc;
|
||||
@@ -770,14 +766,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
MainWindow.UpdateGraphicsConfig();
|
||||
RyujinxApp.MainWindow.ViewModel.VSyncModeSettingChanged();
|
||||
|
||||
if(activatingAutoAssign)
|
||||
{
|
||||
RyujinxApp.MainWindow.AutoAssignController.RefreshControllers();
|
||||
}
|
||||
else
|
||||
{
|
||||
SaveSettingsEvent?.Invoke();
|
||||
}
|
||||
SaveSettingsEvent?.Invoke();
|
||||
|
||||
GameListNeedsRefresh = false;
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
@@ -21,7 +21,7 @@ using Image = SkiaSharp.SKImage;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
internal partial class UserFirmwareAvatarSelectorViewModel : BaseModel
|
||||
public partial class UserFirmwareAvatarSelectorViewModel : BaseModel
|
||||
{
|
||||
private static readonly Dictionary<string, byte[]> _avatarStore = new();
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@ using CommunityToolkit.Mvvm.ComponentModel;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
internal partial class UserProfileImageSelectorViewModel : BaseModel
|
||||
public partial class UserProfileImageSelectorViewModel : BaseModel
|
||||
{
|
||||
[ObservableProperty] private bool _firmwareFound;
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
|
||||
@@ -34,12 +34,7 @@
|
||||
<!-- Button / JoyStick Settings -->
|
||||
<Grid
|
||||
Name="SettingButtons"
|
||||
MinHeight="450">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
MinHeight="450" ColumnDefinitions="Auto,*,Auto">
|
||||
<!-- Left Controls -->
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
@@ -54,15 +49,7 @@
|
||||
CornerRadius="5">
|
||||
<Grid
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Grid.Row="0"
|
||||
@@ -316,17 +303,99 @@
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<!-- Controller Picture -->
|
||||
<Image
|
||||
Margin="0,10"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Source="{Binding Image}" />
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Margin="0,0, 0, 5"
|
||||
MinHeight="90">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<Image
|
||||
Margin="5,10"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Source="{Binding Image}" />
|
||||
<StackPanel
|
||||
Margin="10"
|
||||
Orientation="Horizontal"
|
||||
Spacing="20"
|
||||
HorizontalAlignment="Center">
|
||||
<Border
|
||||
BorderBrush="Transparent"
|
||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
||||
IsVisible="{Binding IsLeft}">
|
||||
<Canvas
|
||||
Background="{DynamicResource ThemeBackgroundColor}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}">
|
||||
<Grid
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Background="{DynamicResource ThemeBackgroundColor}">
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Stroke="{DynamicResource ThemeControlBorderColor}"
|
||||
StrokeThickness="1"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}" />
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Fill="Black"
|
||||
Opacity="100"
|
||||
Height="{Binding Visualizer.UiDeadzoneLeft}"
|
||||
Width="{Binding Visualizer.UiDeadzoneLeft}" />
|
||||
</Grid>
|
||||
<Ellipse
|
||||
Fill="{DynamicResource Warning}"
|
||||
Width="{Binding Visualizer.UiStickCircumference}"
|
||||
Height="{Binding Visualizer.UiStickCircumference}"
|
||||
Canvas.Bottom="{Binding Visualizer.UiStickLeftY}"
|
||||
Canvas.Left="{Binding Visualizer.UiStickLeftX}" />
|
||||
</Canvas>
|
||||
</Border>
|
||||
<Border
|
||||
BorderBrush="Transparent"
|
||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
||||
IsVisible="{Binding IsRight}">
|
||||
<Canvas
|
||||
Background="{DynamicResource ThemeBackgroundColor}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}">
|
||||
<Grid
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Background="{DynamicResource ThemeBackgroundColor}">
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Stroke="{DynamicResource ThemeControlBorderColor}"
|
||||
StrokeThickness="1"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}" />
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Fill="Black"
|
||||
Opacity="100"
|
||||
Height="{Binding Visualizer.UiDeadzoneRight}"
|
||||
Width="{Binding Visualizer.UiDeadzoneRight}" />
|
||||
</Grid>
|
||||
<Ellipse
|
||||
Fill="{DynamicResource Warning}"
|
||||
Width="{Binding Visualizer.UiStickCircumference}"
|
||||
Height="{Binding Visualizer.UiStickCircumference}"
|
||||
Canvas.Bottom="{Binding Visualizer.UiStickRightY}"
|
||||
Canvas.Left="{Binding Visualizer.UiStickRightX}" />
|
||||
</Canvas>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5">
|
||||
<StackPanel
|
||||
Margin="8"
|
||||
Orientation="Vertical">
|
||||
@@ -345,8 +414,8 @@
|
||||
Minimum="0"
|
||||
Value="{Binding Config.TriggerThreshold, Mode=TwoWay}" />
|
||||
<TextBlock
|
||||
Width="25"
|
||||
Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
|
||||
Width="25"
|
||||
Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
@@ -428,7 +497,7 @@
|
||||
</Border>
|
||||
<!-- Motion, Rumble, LED -->
|
||||
<StackPanel
|
||||
Margin="0,10,0,0"
|
||||
Margin="0,5,0,0"
|
||||
Spacing="5"
|
||||
Orientation="Vertical"
|
||||
VerticalAlignment="Bottom">
|
||||
@@ -438,11 +507,7 @@
|
||||
CornerRadius="5"
|
||||
VerticalAlignment="Bottom"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<CheckBox
|
||||
Margin="10"
|
||||
MinWidth="0"
|
||||
@@ -464,11 +529,7 @@
|
||||
CornerRadius="5"
|
||||
HorizontalAlignment="Stretch"
|
||||
Margin="0,-1,0,0">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<CheckBox
|
||||
Margin="10"
|
||||
MinWidth="0"
|
||||
@@ -490,11 +551,7 @@
|
||||
CornerRadius="5"
|
||||
HorizontalAlignment="Stretch"
|
||||
Margin="0,-1,0,0">
|
||||
<Grid IsVisible="{Binding ParentModel.HasLed}">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid IsVisible="{Binding ParentModel.HasLed}" ColumnDefinitions="*,Auto">
|
||||
<CheckBox
|
||||
Margin="10, 10, 5, 10"
|
||||
MinWidth="0"
|
||||
@@ -526,15 +583,7 @@
|
||||
CornerRadius="5">
|
||||
<Grid
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Grid.Row="0"
|
||||
|
||||
@@ -4,6 +4,7 @@ using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.LogicalTree;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
@@ -14,7 +15,7 @@ using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class ControllerInputView : UserControl
|
||||
public partial class ControllerInputView : RyujinxControl<ControllerInputViewModel>
|
||||
{
|
||||
private ButtonKeyAssigner _currentAssigner;
|
||||
|
||||
@@ -217,20 +218,12 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
PointerPressed -= MouseClick;
|
||||
}
|
||||
|
||||
private IButtonAssigner CreateButtonAssigner(bool forStick)
|
||||
{
|
||||
IButtonAssigner assigner;
|
||||
|
||||
ControllerInputViewModel controllerInputViewModel = DataContext as ControllerInputViewModel;
|
||||
|
||||
assigner = new GamepadButtonAssigner(
|
||||
controllerInputViewModel.ParentModel.SelectedGamepad,
|
||||
(controllerInputViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
|
||||
private IButtonAssigner CreateButtonAssigner(bool forStick) =>
|
||||
new GamepadButtonAssigner(
|
||||
ViewModel.ParentModel.SelectedGamepad,
|
||||
(ViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
|
||||
forStick);
|
||||
|
||||
return assigner;
|
||||
}
|
||||
|
||||
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
base.OnDetachedFromVisualTree(e);
|
||||
|
||||
@@ -35,22 +35,13 @@
|
||||
Margin="0 0 0 5"
|
||||
Orientation="Vertical"
|
||||
Spacing="5">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="10" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid ColumnDefinitions="*,10,*">
|
||||
<!-- Player Selection -->
|
||||
<Grid
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
VerticalAlignment="Center" ColumnDefinitions="Auto,*">
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
@@ -77,14 +68,7 @@
|
||||
Grid.Column="2"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
VerticalAlignment="Center" ColumnDefinitions="Auto,*,Auto,Auto,Auto">
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
@@ -139,22 +123,12 @@
|
||||
</Grid>
|
||||
</Grid>
|
||||
<Separator />
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="10" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid ColumnDefinitions="*,10,*">
|
||||
<!-- Input Device -->
|
||||
<Grid
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
HorizontalAlignment="Stretch" ColumnDefinitions="Auto,*,Auto">
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
Margin="5,0,10,0"
|
||||
@@ -186,11 +160,7 @@
|
||||
Grid.Column="2"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
VerticalAlignment="Center" ColumnDefinitions="Auto,*">
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
|
||||
@@ -1,19 +1,19 @@
|
||||
using Avalonia.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class InputView : UserControl
|
||||
public partial class InputView : RyujinxControl<InputViewModel>
|
||||
{
|
||||
private bool _dialogOpen;
|
||||
private InputViewModel ViewModel { get; set; }
|
||||
|
||||
public InputView()
|
||||
{
|
||||
DataContext = ViewModel = new InputViewModel(this);
|
||||
ViewModel = new InputViewModel(this);
|
||||
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
@@ -32,12 +32,7 @@
|
||||
<!-- Button / JoyStick Settings -->
|
||||
<Grid
|
||||
Name="SettingButtons"
|
||||
MinHeight="450">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
MinHeight="450" ColumnDefinitions="Auto,*,Auto">
|
||||
<!-- Left Controls -->
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
@@ -52,15 +47,7 @@
|
||||
CornerRadius="5">
|
||||
<Grid
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Grid.Row="0"
|
||||
@@ -309,12 +296,79 @@
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<!-- Controller Picture -->
|
||||
<Image
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Margin="0,10"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Source="{Binding Image}" />
|
||||
MinHeight="90">
|
||||
<StackPanel
|
||||
Margin="10"
|
||||
Orientation="Horizontal"
|
||||
Spacing="20"
|
||||
HorizontalAlignment="Center">
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
||||
IsVisible="{Binding IsLeft}">
|
||||
<Canvas
|
||||
Background="{DynamicResource ThemeBackgroundColor}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}">
|
||||
<Grid
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Background="{DynamicResource ThemeBackgroundColor}">
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Stroke="Black"
|
||||
StrokeThickness="1"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"/>
|
||||
</Grid>
|
||||
<Ellipse
|
||||
Fill="Red"
|
||||
Width="{Binding Visualizer.UiStickCircumference}"
|
||||
Height="{Binding Visualizer.UiStickCircumference}"
|
||||
Canvas.Bottom="{Binding Visualizer.UiStickLeftY}"
|
||||
Canvas.Left="{Binding Visualizer.UiStickLeftX}" />
|
||||
</Canvas>
|
||||
</Border>
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Height="{Binding Visualizer.UiStickBorderSize}"
|
||||
Width="{Binding Visualizer.UiStickBorderSize}"
|
||||
IsVisible="{Binding IsRight}">
|
||||
<Canvas
|
||||
Background="{DynamicResource ThemeBackgroundColor}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}">
|
||||
<Grid
|
||||
Height="{Binding Visualizer.UiCanvasSize}"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Background="{DynamicResource ThemeBackgroundColor}">
|
||||
<Ellipse
|
||||
HorizontalAlignment="Center"
|
||||
Stroke="Black"
|
||||
StrokeThickness="1"
|
||||
Width="{Binding Visualizer.UiCanvasSize}"
|
||||
Height="{Binding Visualizer.UiCanvasSize}"/>
|
||||
</Grid>
|
||||
<Ellipse
|
||||
Fill="Red"
|
||||
Width="{Binding Visualizer.UiStickCircumference}"
|
||||
Height="{Binding Visualizer.UiStickCircumference}"
|
||||
Canvas.Bottom="{Binding Visualizer.UiStickRightY}"
|
||||
Canvas.Left="{Binding Visualizer.UiStickRightX}" />
|
||||
</Canvas>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
@@ -413,15 +467,7 @@
|
||||
CornerRadius="5">
|
||||
<Grid
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*">
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Grid.Row="0"
|
||||
|
||||
@@ -4,6 +4,7 @@ using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.LogicalTree;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Input;
|
||||
@@ -13,7 +14,7 @@ using Key = Ryujinx.Common.Configuration.Hid.Key;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class KeyboardInputView : UserControl
|
||||
public partial class KeyboardInputView : RyujinxControl<KeyboardInputViewModel>
|
||||
{
|
||||
private ButtonKeyAssigner _currentAssigner;
|
||||
|
||||
@@ -60,106 +61,103 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
|
||||
PointerPressed += MouseClick;
|
||||
|
||||
if (DataContext is not KeyboardInputViewModel viewModel)
|
||||
return;
|
||||
|
||||
IKeyboard keyboard =
|
||||
(IKeyboard)viewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
|
||||
(IKeyboard)ViewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
|
||||
IButtonAssigner assigner =
|
||||
new KeyboardKeyAssigner((IKeyboard)viewModel.ParentModel.SelectedGamepad);
|
||||
new KeyboardKeyAssigner((IKeyboard)ViewModel.ParentModel.SelectedGamepad);
|
||||
|
||||
_currentAssigner.ButtonAssigned += (_, e) =>
|
||||
_currentAssigner.ButtonAssigned += (_, be) =>
|
||||
{
|
||||
if (e.ButtonValue.HasValue)
|
||||
if (be.ButtonValue.HasValue)
|
||||
{
|
||||
Button buttonValue = e.ButtonValue.Value;
|
||||
viewModel.ParentModel.IsModified = true;
|
||||
Button buttonValue = be.ButtonValue.Value;
|
||||
ViewModel.ParentModel.IsModified = true;
|
||||
|
||||
switch (button.Name)
|
||||
{
|
||||
case "ButtonZl":
|
||||
viewModel.Config.ButtonZl = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonZl = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonL":
|
||||
viewModel.Config.ButtonL = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonL = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonMinus":
|
||||
viewModel.Config.ButtonMinus = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonMinus = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "LeftStickButton":
|
||||
viewModel.Config.LeftStickButton = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.LeftStickButton = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "LeftStickUp":
|
||||
viewModel.Config.LeftStickUp = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.LeftStickUp = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "LeftStickDown":
|
||||
viewModel.Config.LeftStickDown = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.LeftStickDown = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "LeftStickRight":
|
||||
viewModel.Config.LeftStickRight = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.LeftStickRight = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "LeftStickLeft":
|
||||
viewModel.Config.LeftStickLeft = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.LeftStickLeft = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "DpadUp":
|
||||
viewModel.Config.DpadUp = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.DpadUp = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "DpadDown":
|
||||
viewModel.Config.DpadDown = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.DpadDown = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "DpadLeft":
|
||||
viewModel.Config.DpadLeft = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.DpadLeft = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "DpadRight":
|
||||
viewModel.Config.DpadRight = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.DpadRight = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "LeftButtonSr":
|
||||
viewModel.Config.LeftButtonSr = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.LeftButtonSr = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "LeftButtonSl":
|
||||
viewModel.Config.LeftButtonSl = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.LeftButtonSl = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "RightButtonSr":
|
||||
viewModel.Config.RightButtonSr = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.RightButtonSr = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "RightButtonSl":
|
||||
viewModel.Config.RightButtonSl = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.RightButtonSl = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonZr":
|
||||
viewModel.Config.ButtonZr = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonZr = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonR":
|
||||
viewModel.Config.ButtonR = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonR = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonPlus":
|
||||
viewModel.Config.ButtonPlus = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonPlus = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonA":
|
||||
viewModel.Config.ButtonA = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonA = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonB":
|
||||
viewModel.Config.ButtonB = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonB = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonX":
|
||||
viewModel.Config.ButtonX = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonX = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ButtonY":
|
||||
viewModel.Config.ButtonY = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.ButtonY = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "RightStickButton":
|
||||
viewModel.Config.RightStickButton = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.RightStickButton = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "RightStickUp":
|
||||
viewModel.Config.RightStickUp = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.RightStickUp = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "RightStickDown":
|
||||
viewModel.Config.RightStickDown = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.RightStickDown = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "RightStickRight":
|
||||
viewModel.Config.RightStickRight = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.RightStickRight = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "RightStickLeft":
|
||||
viewModel.Config.RightStickLeft = buttonValue.AsHidType<Key>();
|
||||
ViewModel.Config.RightStickLeft = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,19 +2,18 @@
|
||||
using Avalonia.Controls;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.UI.Views.Input
|
||||
{
|
||||
public partial class LedInputView : UserControl
|
||||
public partial class LedInputView : RyujinxControl<LedInputViewModel>
|
||||
{
|
||||
private readonly LedInputViewModel _viewModel;
|
||||
|
||||
public LedInputView(ControllerInputViewModel viewModel)
|
||||
{
|
||||
DataContext = _viewModel = new LedInputViewModel
|
||||
ViewModel = new LedInputViewModel
|
||||
{
|
||||
ParentModel = viewModel.ParentModel,
|
||||
TurnOffLed = viewModel.Config.TurnOffLed,
|
||||
@@ -29,20 +28,18 @@ namespace Ryujinx.UI.Views.Input
|
||||
private void ColorPickerButton_OnColorChanged(ColorPickerButton sender, ColorButtonColorChangedEventArgs args)
|
||||
{
|
||||
if (!args.NewColor.HasValue) return;
|
||||
if (DataContext is not LedInputViewModel lvm) return;
|
||||
if (!lvm.EnableLedChanging) return;
|
||||
if (lvm.TurnOffLed) return;
|
||||
if (!ViewModel.EnableLedChanging) return;
|
||||
if (ViewModel.TurnOffLed) return;
|
||||
|
||||
lvm.ParentModel.SelectedGamepad.SetLed(args.NewColor.Value.ToUInt32());
|
||||
ViewModel.ParentModel.SelectedGamepad.SetLed(args.NewColor.Value.ToUInt32());
|
||||
}
|
||||
|
||||
private void ColorPickerButton_OnAttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
if (DataContext is not LedInputViewModel lvm) return;
|
||||
if (!lvm.EnableLedChanging) return;
|
||||
if (lvm.TurnOffLed) return;
|
||||
if (!ViewModel.EnableLedChanging) return;
|
||||
if (ViewModel.TurnOffLed) return;
|
||||
|
||||
lvm.ParentModel.SelectedGamepad.SetLed(lvm.LedColor.ToUInt32());
|
||||
ViewModel.ParentModel.SelectedGamepad.SetLed(ViewModel.LedColor.ToUInt32());
|
||||
}
|
||||
|
||||
public static async Task Show(ControllerInputViewModel viewModel)
|
||||
@@ -57,13 +54,13 @@ namespace Ryujinx.UI.Views.Input
|
||||
CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose],
|
||||
Content = content,
|
||||
};
|
||||
contentDialog.PrimaryButtonClick += (sender, args) =>
|
||||
contentDialog.PrimaryButtonClick += (_, _) =>
|
||||
{
|
||||
GamepadInputConfig config = viewModel.Config;
|
||||
config.EnableLedChanging = content._viewModel.EnableLedChanging;
|
||||
config.LedColor = content._viewModel.LedColor;
|
||||
config.UseRainbowLed = content._viewModel.UseRainbowLed;
|
||||
config.TurnOffLed = content._viewModel.TurnOffLed;
|
||||
config.EnableLedChanging = content.ViewModel.EnableLedChanging;
|
||||
config.LedColor = content.ViewModel.LedColor;
|
||||
config.UseRainbowLed = content.ViewModel.UseRainbowLed;
|
||||
config.TurnOffLed = content.ViewModel.TurnOffLed;
|
||||
};
|
||||
|
||||
await contentDialog.ShowAsync();
|
||||
|
||||
@@ -11,11 +11,7 @@
|
||||
x:Class="Ryujinx.Ava.UI.Views.Input.MotionInputView"
|
||||
x:DataType="viewModels:MotionInputViewModel"
|
||||
Focusable="True">
|
||||
<Grid Margin="10">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid Margin="10" RowDefinitions="Auto,*">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<StackPanel
|
||||
Orientation="Horizontal"
|
||||
@@ -80,11 +76,7 @@
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid VerticalAlignment="Top">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid VerticalAlignment="Top" RowDefinitions="Auto,*">
|
||||
<StackPanel
|
||||
Grid.Row="1"
|
||||
HorizontalAlignment="Center"
|
||||
@@ -118,15 +110,7 @@
|
||||
Text="{Binding DsuServerPort, Mode=TwoWay}" />
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Vertical">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid RowDefinitions="*,*" ColumnDefinitions="*,*">
|
||||
<TextBlock
|
||||
Margin="0,10,0,0"
|
||||
VerticalAlignment="Center"
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user