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3 Commits
Canary-1.2
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Canary-1.2
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df91c4c57a | ||
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2aaaa7872f | ||
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b5999583d6 |
@@ -2,8 +2,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
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{
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{
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internal enum BitDepth
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internal enum BitDepth
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{
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{
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Bits8 = 8, /**< 8 bits */
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Bits8 = 8, // < 8 bits
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Bits10 = 10, /**< 10 bits */
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Bits10 = 10, // < 10 bits
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Bits12 = 12, /**< 12 bits */
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Bits12 = 12, // < 12 bits
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}
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}
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}
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}
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@@ -189,9 +189,9 @@ namespace Ryujinx.HLE
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/// </summary>
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/// </summary>
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public Action RefreshInputConfig { internal get; set; }
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public Action RefreshInputConfig { internal get; set; }
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/**
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/// <summary>
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* The desired hacky workarounds.
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/// The desired hacky workarounds.
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*/
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/// </summary>
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public DirtyHacks Hacks { internal get; set; }
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public DirtyHacks Hacks { internal get; set; }
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public HLEConfiguration(VirtualFileSystem virtualFileSystem,
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public HLEConfiguration(VirtualFileSystem virtualFileSystem,
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@@ -430,14 +430,14 @@ namespace Ryujinx.UI.Common.Configuration
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/// </summary>
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/// </summary>
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public bool UseHypervisor { get; set; }
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public bool UseHypervisor { get; set; }
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/**
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/// <summary>
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* Show toggles for dirty hacks in the UI.
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/// Show toggles for dirty hacks in the UI.
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*/
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/// </summary>
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public bool ShowDirtyHacks { get; set; }
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public bool ShowDirtyHacks { get; set; }
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/**
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/// <summary>
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* The packed value of the enabled dirty hacks.
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/// The packed value of the enabled dirty hacks.
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*/
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/// </summary>
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public int EnabledDirtyHacks { get; set; }
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public int EnabledDirtyHacks { get; set; }
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/// <summary>
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/// <summary>
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@@ -696,9 +696,9 @@ namespace Ryujinx.UI.Common.Configuration
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/// </summary>
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/// </summary>
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public MultiplayerSection Multiplayer { get; private set; }
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public MultiplayerSection Multiplayer { get; private set; }
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/**
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/// <summary>
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* The Dirty Hacks section
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/// The Dirty Hacks section
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*/
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/// </summary>
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public HacksSection Hacks { get; private set; }
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public HacksSection Hacks { get; private set; }
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/// <summary>
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/// <summary>
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@@ -17426,25 +17426,25 @@
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"ID": "TitleUpdateVersionLabel",
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"ID": "TitleUpdateVersionLabel",
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"Translations": {
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"Translations": {
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"ar_SA": "الإصدار: {0}",
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"ar_SA": "الإصدار: {0}",
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"de_DE": "Version {0} - {1}",
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"de_DE": "",
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"el_GR": "Version {0} - {1}",
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"el_GR": "",
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"en_US": "Version {0} - {1}",
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"en_US": "Version {0}",
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"es_ES": "Versión {0} - {1}",
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"es_ES": "Versión {0}",
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"fr_FR": "",
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"fr_FR": "",
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"he_IL": "גרסה {0} - {1}",
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"he_IL": "גרסה: {0}",
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"it_IT": "Versione {0} - {1}",
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"it_IT": "Versione {0}",
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"ja_JP": "バージョン {0} - {1}",
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"ja_JP": "バージョン {0}",
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"ko_KR": "버전 {0} - {1}",
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"ko_KR": "버전 {0}",
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"no_NO": "Versjon {0} - {1}",
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"no_NO": "Versjon {0}",
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"pl_PL": "Wersja {0} - {1}",
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"pl_PL": "Wersja {0}",
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"pt_BR": "Versão {0} - {1}",
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"pt_BR": "Versão {0}",
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"ru_RU": "Версия {0} - {1}",
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"ru_RU": "Версия {0}",
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"sv_SE": "Version {0} - {1}",
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"sv_SE": "Version {0}",
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"th_TH": "เวอร์ชั่น {0} - {1}",
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"th_TH": "เวอร์ชั่น {0}",
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"tr_TR": "Sürüm {0} - {1}",
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"tr_TR": "Sürüm {0}",
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"uk_UA": "Версія {0} - {1}",
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"uk_UA": "Версія {0}",
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"zh_CN": "游戏更新的版本 {0} - {1}",
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"zh_CN": "游戏更新的版本 {0}",
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"zh_TW": "版本 {0} - {1}"
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"zh_TW": "版本 {0}"
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}
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}
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},
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},
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{
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{
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@@ -1,6 +1,7 @@
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using Avalonia.Collections;
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using Avalonia.Collections;
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using Avalonia.Controls;
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using Avalonia.Controls;
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using Avalonia.Threading;
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using Avalonia.Threading;
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using Gommon;
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using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem;
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using Ryujinx.Audio.Backends.OpenAL;
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using Ryujinx.Audio.Backends.OpenAL;
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using Ryujinx.Audio.Backends.SDL2;
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using Ryujinx.Audio.Backends.SDL2;
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@@ -796,7 +797,17 @@ namespace Ryujinx.Ava.UI.ViewModels
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CloseWindow?.Invoke();
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CloseWindow?.Invoke();
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}
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}
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public static string Xc2MenuFixTooltip =>
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public static string Xc2MenuFixTooltip { get; } = Lambda.String(sb =>
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"From the issue on GitHub:\n\nWhen clicking very fast from game main menu to 2nd submenu, there is a low chance that the game will softlock, the submenu won't show up, while background music is still there.";
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{
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sb.AppendLine(
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"This fix applies a 2ms delay (via 'Thread.Sleep(2)') every time the game tries to read data from the emulated Switch filesystem.")
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.AppendLine();
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sb.AppendLine("From the issue on GitHub:").AppendLine();
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sb.Append(
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"When clicking very fast from game main menu to 2nd submenu, " +
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"there is a low chance that the game will softlock, " +
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"the submenu won't show up, while background music is still there.");
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});
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}
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}
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}
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}
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Reference in New Issue
Block a user